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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Call of Duty: Black Ops Declassified review: A black mark]]></title><link>http://www.joystiq.com/2012/11/19/call-of-duty-black-ops-declassified-review/</link><guid isPermaLink="true">http://www.joystiq.com/2012/11/19/call-of-duty-black-ops-declassified-review/</guid><comments>http://www.joystiq.com/2012/11/19/call-of-duty-black-ops-declassified-review/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/11/19/call-of-duty-black-ops-declassified-review/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/11/bod-20928gamescom4_599x337.jpg" /></a></div><a href="http://joystiq.com/game/black-ops-declassified"><em>Call of Duty: Black Ops Declassified</em></a> should have been a pleasing success, a competent shooter on the go, but instead it triggers the awkward smile and feigned gratuity reserved for an earnest, botched gift. Like a slice of cake poured from a decanter, there are clear, disturbing signs of a good thing gone wrong in its preparation.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/call-of-duty-black-ops-declassified/">Call of Duty: Black Ops Declassified</a></strong></p><a href="http://www.joystiq.com/photos/call-of-duty-black-ops-declassified/#5445677"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/11/bod-20925gamescom1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/call-of-duty-black-ops-declassified/#5445678"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/11/bod-20926gamescom2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/call-of-duty-black-ops-declassified/#5445679"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/11/bod-20927gamescom3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/call-of-duty-black-ops-declassified/#5445680"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/11/bod-20928gamescom4_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2012/11/19/call-of-duty-black-ops-declassified-review/" rel="bookmark">Continue reading <em>Call of Duty: Black Ops Declassified review: A black mark</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/11/19/call-of-duty-black-ops-declassified-review/">Call of Duty: Black Ops Declassified review: A black mark</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 19 Nov 2012 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/11/19/call-of-duty-black-ops-declassified-review/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20383918/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/11/19/call-of-duty-black-ops-declassified-review/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>black-ops-declassified</category><category>fps</category><category>nihilistic</category><category>nstigate</category><category>playstation</category><category>playstation-vita</category><category>vita</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Mon, 19 Nov 2012 17:00:00 EST</pubDate></item><item><title><![CDATA[Sony: 'No definitive plans' for Resistance series, no games currently in the works]]></title><link>http://www.joystiq.com/2012/06/26/sony-no-definitive-plans-for-resistance-series-no-games-curr/</link><guid isPermaLink="true">http://www.joystiq.com/2012/06/26/sony-no-definitive-plans-for-resistance-series-no-games-curr/</guid><comments>http://www.joystiq.com/2012/06/26/sony-no-definitive-plans-for-resistance-series-no-games-curr/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/06/26/sony-no-definitive-plans-for-resistance-series-no-games-curr/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/09/r3nyccapelli_530x330.jpg" style="width: 530px; height: 330px; " /></a></div>The folks who created the Resistance series, Insomniac Games, are no longer working on it. <a href="http://www.joystiq.com/2012/01/26/insomniac-done-with-resistance/">This much we know</a>. But what of Sony? The Japanese publishing giant owns the intellectual property rights to the Resistance series - as evidenced by the recent release of <a href="http://www.joystiq.com/game/resistance-burning-skies"><em>Resistance: Burning Skies</em></a> on Vita, developed by Nihilistic - but is it planning on any more series entries? "We have no definitive plans," Sony Computer Entertainment Europe producer Daniel Brooke said <a href="http://www.officialplaystationmagazine.co.uk/2012/06/25/resistance-sony-has-no-definitive-plans-for-the-future/">in a recent interview</a>.<br /><br />That isn't to say the series is done, of course. Brooke's full answer was, "The Resistance franchise has been exciting to work on, but as for the future we have no definitive plans," which sounds an awful lot more couched to us than straight up saying the series is done with. Considering Sony's five games deep on the franchise and the latest entry was billed as a sell-point for the Vita, we're not counting out Resistance just yet. After all, those Chimera are awfully dexterous.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/06/26/sony-no-definitive-plans-for-resistance-series-no-games-curr/">Sony: 'No definitive plans' for Resistance series, no games currently in the works</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 26 Jun 2012 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/06/26/sony-no-definitive-plans-for-resistance-series-no-games-curr/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20266415/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/06/26/sony-no-definitive-plans-for-resistance-series-no-games-curr/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>daniel-brooke</category><category>insomniac</category><category>insomniac-games</category><category>nihilistic</category><category>nihilistic-software</category><category>playstation</category><category>playstation-vita</category><category>ps3</category><category>psp</category><category>resistance-burning-skies</category><category>scee</category><category>sony</category><category>sony-computer-entertainment</category><category>sony-computer-entertainment-europe</category><category>vita</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Tue, 26 Jun 2012 20:00:00 EST</pubDate></item><item><title><![CDATA[Resistance: Burning Skies trailer shows off multiplayer]]></title><link>http://www.joystiq.com/2012/04/12/resistance-burning-skies-trailer-shows-off-multiplayer/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/12/resistance-burning-skies-trailer-shows-off-multiplayer/</guid><comments>http://www.joystiq.com/2012/04/12/resistance-burning-skies-trailer-shows-off-multiplayer/#comments</comments><description><![CDATA[<center> <img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/18978resistance-burning-skies-gamescom-demo-rooftop_530x298.jpg" style="display:none" /><!--[if IE]><object width="599" height="357" id="viddlerOuter-a3474767" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/a3474767/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;openURL=108858918&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0"><object id="viddlerInner-a3474767"><video id="viddlerVideo-a3474767" src="//www.viddler.com/file/a3474767/html5mobile?openURL=108858918" type="video/mp4" width="599" height="337" poster="//www.viddler.com/thumbnail/a3474767/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--><object data="//www.viddler.com/simple/a3474767/" height="357" id="viddlerOuter-a3474767" type="application/x-shockwave-flash" width="599"><param name="movie" value="//www.viddler.com/simple/a3474767/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;openURL=108858918&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0" /><object id="viddlerInner-a3474767"><video controls="controls" height="337" id="viddlerVideo-a3474767" poster="//www.viddler.com/thumbnail/a3474767/" src="//www.viddler.com/file/a3474767/html5mobile?openURL=108858918" type="video/mp4" width="599" x-webkit-airplay="allow"></video></object></object><!--<![endif]--></center><br />The <a href="http://www.joystiq.com/2012/04/03/resistance-burning-skies-multiplayer-page-revealed-removed/">Chimera's out of the bag</a> now, so enjoy this <em>Resistance: Burning Skies</em> trailer showing off some of the features in what looks to be a comprehensive multiplayer offering.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/12/resistance-burning-skies-trailer-shows-off-multiplayer/">Resistance: Burning Skies trailer shows off multiplayer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 12 Apr 2012 23:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/12/resistance-burning-skies-trailer-shows-off-multiplayer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20214491/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/12/resistance-burning-skies-trailer-shows-off-multiplayer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>multiplayer</category><category>nihilistic</category><category>playstation</category><category>playstation-vita</category><category>resistance-burning-skies</category><category>scea</category><category>vita</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 12 Apr 2012 23:30:00 EST</pubDate></item><item><title><![CDATA[Resistance: Burning Skies trailer pulls out the big guns]]></title><link>http://www.joystiq.com/2012/03/20/resistance-burning-skies-trailer-pulls-out-the-big-guns/</link><guid isPermaLink="true">http://www.joystiq.com/2012/03/20/resistance-burning-skies-trailer-pulls-out-the-big-guns/</guid><comments>http://www.joystiq.com/2012/03/20/resistance-burning-skies-trailer-pulls-out-the-big-guns/#comments</comments><description><![CDATA[<center> <img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/9801resistance-burning-skies-ny-skyline-concept_530x298.jpg" style="display:none" /><!--[if IE]><object width="599" height="357" id="viddlerOuter-81350ef0" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/81350ef0/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;openURL=13576379&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0"><object id="viddlerInner-81350ef0"><video id="viddlerVideo-81350ef0" src="//www.viddler.com/file/81350ef0/html5mobile?openURL=13576379" type="video/mp4" width="599" height="337" poster="//www.viddler.com/thumbnail/81350ef0/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--><object data="//www.viddler.com/simple/81350ef0/" height="357" id="viddlerOuter-81350ef0" type="application/x-shockwave-flash" width="599"><param name="movie" value="//www.viddler.com/simple/81350ef0/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;openURL=13576379&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0" /><object id="viddlerInner-81350ef0"><video controls="controls" height="337" id="viddlerVideo-81350ef0" poster="//www.viddler.com/thumbnail/81350ef0/" src="//www.viddler.com/file/81350ef0/html5mobile?openURL=13576379" type="video/mp4" width="599" x-webkit-airplay="allow"></video></object></object><!--<![endif]--></center><br />New York City fireman Tom Riley has plenty of weapons at his disposal in <em>Resistance: Burning Skies, </em>which launches on the PlayStation Vita on May 29.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/03/20/resistance-burning-skies-trailer-pulls-out-the-big-guns/">Resistance: Burning Skies trailer pulls out the big guns</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 20 Mar 2012 22:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/03/20/resistance-burning-skies-trailer-pulls-out-the-big-guns/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20197360/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/03/20/resistance-burning-skies-trailer-pulls-out-the-big-guns/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>nihilistic</category><category>playstation</category><category>playstation-vita</category><category>resistance-burning-skies</category><category>scea</category><category>vita</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 20 Mar 2012 22:30:00 EST</pubDate></item><item><title><![CDATA[Defend George Washington's good name in new Resistance: Burning Skies clip]]></title><link>http://www.joystiq.com/2011/12/26/defend-george-washingtons-good-name-in-the-latest-resistance-b/</link><guid isPermaLink="true">http://www.joystiq.com/2011/12/26/defend-george-washingtons-good-name-in-the-latest-resistance-b/</guid><comments>http://www.joystiq.com/2011/12/26/defend-george-washingtons-good-name-in-the-latest-resistance-b/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<iframe allowfullscreen="" frameborder="0" height="337" src="http://www.youtube.com/embed/rVeWm9QCe5M" width="599"></iframe><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/12/rbsvita599pxheaderimg.jpg" style="width: 599px; height: 336px; display:none" /></div>
<br />
Beyond associating New York City's George Washington Bridge with exorbitant toll fees and the inanity of driving in Manhattan, we can't think of the bridge without respectfully recalling our country's first president. Well, that and the Chimera's first East Coast push into the US, <em>obviously</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/12/26/defend-george-washingtons-good-name-in-the-latest-resistance-b/">Defend George Washington's good name in new Resistance: Burning Skies clip</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 26 Dec 2011 18:01:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/12/26/defend-george-washingtons-good-name-in-the-latest-resistance-b/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20135308/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/12/26/defend-george-washingtons-good-name-in-the-latest-resistance-b/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gameplay</category><category>george-washington-bridge</category><category>nihilistic</category><category>playstation</category><category>playstation-vita</category><category>resistance-burning-skies</category><category>scea</category><category>sony-computer-entertainment-america</category><category>vita</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Mon, 26 Dec 2011 18:01:00 EST</pubDate></item><item><title><![CDATA[Resistance: Burning Skies screens get down and dirty on Vita]]></title><link>http://www.joystiq.com/2011/11/27/resistance-burning-skies-screens-get-down-and-dirty-on-vita/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/27/resistance-burning-skies-screens-get-down-and-dirty-on-vita/</guid><comments>http://www.joystiq.com/2011/11/27/resistance-burning-skies-screens-get-down-and-dirty-on-vita/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/11/27/resistance-burning-skies-screens-get-down-and-dirty-on-vita/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/resistancevita2-1322415821.jpg" style="border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
<div style="text-align: left; ">
	These screens out of the Sony EU preview event show off the gritty, gun-toting graphics of <a href="http://www.joystiq.com/game/resistance-burning-skies"><em>Resistance: Burning Skies</em></a> on Vita -- and we do mean <em>gritty</em>. And gun-toting. Otherwise we wouldn't have said it. There really are graphics, too.</div><p><a href="http://www.joystiq.com/2011/11/27/resistance-burning-skies-screens-get-down-and-dirty-on-vita/" rel="bookmark">Continue reading <em>Resistance: Burning Skies screens get down and dirty on Vita</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/27/resistance-burning-skies-screens-get-down-and-dirty-on-vita/">Resistance: Burning Skies screens get down and dirty on Vita</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 27 Nov 2011 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/27/resistance-burning-skies-screens-get-down-and-dirty-on-vita/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20115119/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/27/resistance-burning-skies-screens-get-down-and-dirty-on-vita/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Nihilistic</category><category>Nihilistic-Software</category><category>playstation</category><category>playstation-vita</category><category>resistance-burning-skies</category><category>SCEA</category><category>vita</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Sun, 27 Nov 2011 21:00:00 EST</pubDate></item><item><title><![CDATA[Resistance: Burning Skies preview: One axe, two sticks]]></title><link>http://www.joystiq.com/2011/08/22/resistance-burning-skies-preview-one-axe-two-sticks/</link><guid isPermaLink="true">http://www.joystiq.com/2011/08/22/resistance-burning-skies-preview-one-axe-two-sticks/</guid><comments>http://www.joystiq.com/2011/08/22/resistance-burning-skies-preview-one-axe-two-sticks/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/08/22/resistance-burning-skies-preview-one-axe-two-sticks/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/resistancenybs530pxheaderimg.jpg" style="width: 530px; height: 303px; " /></a></div>
<a href="http://www.joystiq.com/game/resistance-burning-skies"><em>Resistance: Burning Skies</em></a> protagonist Tom Riley is having a rough day. He awakes at Ellis Island to find himself alone in a stretcher, an IV still embedded in his forearm, while a massive alien attack wages on all around him. Other than his handy fire axe and helmet, Riley's ill-equipped to take on enemies, nonetheless a swarm of Chimera who are hellbent on recovering their stolen technology from the human resistance.<br />
<br />
But this is a game, after all, so I pilot Tom towards the nearest exit -- a planked up doorway which looks ripe for the axing. Success! I couldn't help but notice in my exploration of <em>Resistance: Burning Skies</em>' opening room that the game looks much improved over the series' previous portable spinoff on PSP. Textures are more detailed, colors are more varied, and environmental effects actually exist. While the game is certainly early (Chimeran faces resemble little more than goofy flat paper masks at the moment), it showed a lot of promise. And maybe more importantly, it demonstrated to me that the PlayStation Vita's twin analog sticks are more than sufficient at delivering shooters on the portable.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/resistance-burning-skies-gamescom-2011/">Resistance: Burning Skies (Gamescom 2011)</a></strong></p><a href="http://www.joystiq.com/photos/resistance-burning-skies-gamescom-2011/#4371237"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/18975resistance-burning-skies-gamescom-demo-interior-explosion_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/resistance-burning-skies-gamescom-2011/#4371238"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/18976resistance-burning-skies-gamescom-demo-interior_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/resistance-burning-skies-gamescom-2011/#4371239"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/18977resistance-burning-skies-gamescom-demo-rooftop-explosion_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/resistance-burning-skies-gamescom-2011/#4371240"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/18978resistance-burning-skies-gamescom-demo-rooftop_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/resistance-burning-skies-gamescom-2011/#4371235"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/9801resistance-burning-skies-ny-skyline-concept_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2011/08/22/resistance-burning-skies-preview-one-axe-two-sticks/" rel="bookmark">Continue reading <em>Resistance: Burning Skies preview: One axe, two sticks</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/08/22/resistance-burning-skies-preview-one-axe-two-sticks/">Resistance: Burning Skies preview: One axe, two sticks</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 22 Aug 2011 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/08/22/resistance-burning-skies-preview-one-axe-two-sticks/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20022594/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/08/22/resistance-burning-skies-preview-one-axe-two-sticks/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gamescom</category><category>gamescom-2011</category><category>insomniac</category><category>insomniac-games</category><category>nihilistic</category><category>nihilistic-software</category><category>playstation</category><category>playstation-vita</category><category>ps-vita</category><category>resistance-burning-skies</category><category>sony</category><category>vita</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Mon, 22 Aug 2011 15:30:00 EST</pubDate></item><item><title><![CDATA[Resistance: Burning Skies set to engulf PlayStation Vita]]></title><link>http://www.joystiq.com/2011/08/16/resistance-burning-skies-set-to-engulf-playstation-vita/</link><guid isPermaLink="true">http://www.joystiq.com/2011/08/16/resistance-burning-skies-set-to-engulf-playstation-vita/</guid><comments>http://www.joystiq.com/2011/08/16/resistance-burning-skies-set-to-engulf-playstation-vita/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/img1275.jpg" style="width: 530px; height: 353px; " /></div>
Sony has announced at its Gamescom 2011 press conference details about <a href="http://www.joystiq.com/2011/01/27/resistance-ngp-being-developed-by-nihilistic-isnt-a-port/">Nihilistic's <em>Resistance</em> entry</a> on the PlayStation Vita. Subtitled <em>Burning Skies</em>, the title (which serves as an immediate prequel to Resistance 2) casts you in the role of Tom Riley, a fireman who watches the destruction of the United States from ground zero. That task is made a lot more palatable thanks to Riley's proclivity for toting a wieldable fire axe at all times. We guess it's fortunate he decided to take his work home with him!<br />
<br />
A brief demo showed off familiar Resistance action, with a few neat uses of the Vita's touchscreen -- for instance, some weapons' alternate fire modes are controlled with a single touch. That sounds like the kind of power we can get drunk off of.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/08/16/resistance-burning-skies-set-to-engulf-playstation-vita/">Resistance: Burning Skies set to engulf PlayStation Vita</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 16 Aug 2011 13:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/08/16/resistance-burning-skies-set-to-engulf-playstation-vita/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20019134/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/08/16/resistance-burning-skies-set-to-engulf-playstation-vita/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gamescom-2011</category><category>ngp</category><category>Nihilistic</category><category>playstation</category><category>playstation-vita</category><category>psp</category><category>resistance</category><category>resistance-burning-skies</category><category>sony</category><category>vita</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Tue, 16 Aug 2011 13:45:00 EST</pubDate></item><item><title><![CDATA[Resistance NGP being developed by Nihilistic, isn't a port]]></title><link>http://www.joystiq.com/2011/01/27/resistance-ngp-being-developed-by-nihilistic-isnt-a-port/</link><guid isPermaLink="true">http://www.joystiq.com/2011/01/27/resistance-ngp-being-developed-by-nihilistic-isnt-a-port/</guid><comments>http://www.joystiq.com/2011/01/27/resistance-ngp-being-developed-by-nihilistic-isnt-a-port/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/01/27/resistance-ngp-being-developed-by-nihilistic-isnt-a-port/"><img alt="" border="1" hspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2011/01/resistance-ngp-screencap-530w.jpg" vspace="0" /></a></div>
Insomniac Games, creator of the alternate-history FPS <em>Resistance</em> for PS3, <a href="http://twitter.com/insomniacgames/status/30514964389167104">tweeted</a> its congratulations to Nihilistic Software, the apparent developer of the series' <a href="http://www.joystiq.com/tag/ngp">NGP</a> incarnation (which was <a href="http://www.joystiq.com/2011/01/27/uncharted-killzone-resistance-lbp-ngp-psp2/">revealed</a> in a promo reel of in-development games for the handheld during <a href="http://www.joystiq.com/tag/playstation-meeting-2011">PlayStation Meeting 2011</a>). Insomniac confirmed in a <a href="http://twitter.com/insomniacgames/status/30520155217862656">followup tweet</a> that the title would be a "brand new <em>Resistance</em> game. Not a port."<br />
<br />
While Insomniac has handled all of the <em>Resistance</em> console iterations, including this September's <a href="http://www.joystiq.com/game/resistance-3"><em>Resistance 3,</em></a> the well-recieved 2009 PSP spinoff, <em>Resistance: Retribution,</em> was developed by Sony Bend. With Bend currently <a href="http://www.joystiq.com/2011/01/27/portable-uncharted-developed-by-sony-bend-has-camera-mode/">linked</a> to the <em>Uncharted</em> NGP game, however, it seems Nihilistic got the call to carry on the <em>Resistance</em> for the PSP successor.<br />
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Little else is known about the title, aside from what can be inferred from the <a href="http://www.youtube.com/watch?v=K3EloCX9hy8&amp;t=1m27s">brief clip</a> (pictured) in the promo reel -- which does seem to indicate that, unlike <em>Retribution</em> (a third-person shooter), <em>Resistance </em>NGP will be a first-person shooter. Nihilistic is perhaps most (infamously) known for being the original developer of the failed <a href="http://www.joystiq.com/tag/Starcraft-ghost"><em>StarCraft: Ghost</em></a> project, before going on to complete <em>Marvel Nemesis: Rise of the Imperfects</em> (EA), <em>Conan</em> (THQ) and the downloadable <a href="http://www.joystiq.com/game/zombie-apocalypse"><em>Zombie Apocalypse</em></a> (Konami). The studio is currently finishing up <a href="http://www.joystiq.com/game/heroes-on-the-move"><em>PlayStation Move Heroes</em></a>, published by Sony.<br />
<br />
[Thanks, Brian]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/01/27/resistance-ngp-being-developed-by-nihilistic-isnt-a-port/">Resistance NGP being developed by Nihilistic, isn't a port</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 27 Jan 2011 13:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/01/27/resistance-ngp-being-developed-by-nihilistic-isnt-a-port/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19817959/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/01/27/resistance-ngp-being-developed-by-nihilistic-isnt-a-port/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>insomniac</category><category>insomniac-games</category><category>ngp</category><category>nihilistic</category><category>nihilistic-software</category><category>playstation</category><category>playstation-vita</category><category>psp</category><category>resistance</category><category>resistance-burning-skies</category><category>resistance-ngp</category><category>sony</category><category>vita</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Thu, 27 Jan 2011 13:20:00 EST</pubDate></item><item><title><![CDATA[Zombie Apocalypse plaguing XBLA and PSN next week]]></title><link>http://www.joystiq.com/2009/09/19/zombie-apocalypse-plaguing-xbla-and-psn-next-week/</link><guid isPermaLink="true">http://www.joystiq.com/2009/09/19/zombie-apocalypse-plaguing-xbla-and-psn-next-week/</guid><comments>http://www.joystiq.com/2009/09/19/zombie-apocalypse-plaguing-xbla-and-psn-next-week/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.nihilistic.com/news.php?action=show&amp;article_id=48"><img border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/04/za01-4132009-580px.jpg" /></a></div>
Though it may lack the ever-catchy soundtrack of another recently released, <a href="http://www.youtube.com/watch?v=UItrdJLixaI">undead-centric twin stick shooter</a>, we're still pretty pumped for Nihilistic Software's <a href="http://www.joystiq.com/tag/zombie-apocalypse"><em>Zombie Apocalypse</em></a>. Imagine our rapture when <a href="http://www.nihilistic.com/news.php?action=show&amp;article_id=48">a recent news post</a> on the developer's blog revealed that the title will be landing on XBLA and PSN next Wednesday and Thursday (respectively) for 800<span class="album_title"><img border="0" src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2007/11/microsoftpointslogosmall.gif" alt="" /> ($10). If you lack imagination, we'll clue you in -- our rapture was <em>immeasurable</em>.<br />
<br />
Not only does this seem like the perfect training manual for the <em>actual</em>, inevitable zombocalypse, but it's a great refresher course on undead genocide before the year's <a href="http://www.joystiq.com/tag/left-4-dead-2"><em>more substantial</em> zombie-action game</a> comes out. <br />
</span><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/09/19/zombie-apocalypse-plaguing-xbla-and-psn-next-week/">Zombie Apocalypse plaguing XBLA and PSN next week</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 19 Sep 2009 22:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.nihilistic.com/news.php?action=show&amp;article_id=48>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/09/19/zombie-apocalypse-plaguing-xbla-and-psn-next-week/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19167261/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/09/19/zombie-apocalypse-plaguing-xbla-and-psn-next-week/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>konami</category><category>Microsoft</category><category>nihilistic</category><category>Nihilistic-Software</category><category>psn</category><category>xbla</category><category>Xbox-360</category><category>zombie-apocalypse</category><category>zombies</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sat, 19 Sep 2009 22:30:00 EST</pubDate></item><item><title><![CDATA[New details on Zombie Apocalypse, Konami's old-school gore fest]]></title><link>http://www.joystiq.com/2009/05/19/mgswha-new-deets-on-konamis-psn-exclusive-zombie-apocalypse/</link><guid isPermaLink="true">http://www.joystiq.com/2009/05/19/mgswha-new-deets-on-konamis-psn-exclusive-zombie-apocalypse/</guid><comments>http://www.joystiq.com/2009/05/19/mgswha-new-deets-on-konamis-psn-exclusive-zombie-apocalypse/#comments</comments><description><![CDATA[<div align="center"><a href="http://blog.us.playstation.com/2009/05/19/zombie-apocalypse-coming-to-psn/#more-10453"><img hspace="0" border="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/zombieapochead580.jpg" /></a></div>
Konami and Nihilistic's upcoming downloadable title, <em>Zombie Apocalypse</em>, has been the subject of a monster-sized update on the <a href="http://blog.us.playstation.com/2009/05/19/zombie-apocalypse-coming-to-psn/#more-10453">PlayStation Blog</a>. Written by Nihilistic designer John Slavin, the update outlines the style, weapons and scoring system in the upcoming PSN and XBLA title.<br />
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<em><a href="http://www.joystiq.com/tag/Zombie-Apocalypse/">Zombie Apocalypse</a></em> is a 4-player online co-op enabled twin-stick shooter (in the vein of <em>Smash TV</em>) with so much realistic gore, it has apparently <em>already</em> been denied classification by CERO in Japan. The downloadable title includes seven environments (55 levels in total, which act as days) that are heavily inspired by zombie film masters; Romero, Fulci and Boyle.<br />
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Each of the game's four playable characters (which seem <a href="http://www.flickr.com/photos/playstationblog/3545770357/">very inspired</a> by Valve's <em>Left 4 Dead</em>) can wield 10 different weapons -- from chainsaws to flamethrowers -- and use the game's environment to kill for extra points. Slavin promises the better gamers are, the more they will score and the longer they will last. We promise to re-organize our zombie plans for next month, when <em>Apocalypse</em> is scheduled to hit PSN and XBLA.<br />
<em><br />
Note: This post originally referred to </em><em>Zombie Apocalypse as a PSN-exclusive title, which it isn't. It's coming to XBLA as well, a fact that slipped our mind when -- of all things -- a zombie took a bite out of it. Go figure.</em><br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/zombie-apocalypse/">Zombie Apocalypse</a></strong></p><a href="http://www.joystiq.com/photos/zombie-apocalypse/#1489624"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/04/za01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/zombie-apocalypse/#1489625"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/04/za02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/zombie-apocalypse/#1489626"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/04/za03_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/zombie-apocalypse/#1489627"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/04/za04_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/zombie-apocalypse/#1489628"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/04/za05_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/05/19/mgswha-new-deets-on-konamis-psn-exclusive-zombie-apocalypse/">New details on Zombie Apocalypse, Konami's old-school gore fest</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 19 May 2009 20:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blog.us.playstation.com/2009/05/19/zombie-apocalypse-coming-to-psn/#more-10453>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/05/19/mgswha-new-deets-on-konamis-psn-exclusive-zombie-apocalypse/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1551040/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/05/19/mgswha-new-deets-on-konamis-psn-exclusive-zombie-apocalypse/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>downloadable</category><category>downloadable-game</category><category>downloadable-games</category><category>konami</category><category>nihilistic</category><category>Nihilistic-Software</category><category>playstation-store</category><category>psn</category><category>xbla</category><category>zombie-apocalypse</category><dc:creator><![CDATA[Xav de Matos]]></dc:creator><pubDate>Tue, 19 May 2009 20:45:00 EST</pubDate></item><item><title><![CDATA[StarCraft: Ghost concept art surfaces, game hasn't]]></title><link>http://www.joystiq.com/2009/03/17/starcraft-ghost-concept-art-surfaces-game-hasnt/</link><guid isPermaLink="true">http://www.joystiq.com/2009/03/17/starcraft-ghost-concept-art-surfaces-game-hasnt/</guid><comments>http://www.joystiq.com/2009/03/17/starcraft-ghost-concept-art-surfaces-game-hasnt/#comments</comments><description><![CDATA[<div align="center"><a href="http://gameoftheart.com/forum/viewtopic.php?t=833"><img hspace="0" vspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/03/nova3conceptart580.jpg" /></a><br /></div>
<em>StarCraft: Ghost </em>was originally poised to be a direct competitor to the <em>Splinter Cell </em>and <em>Metal Gear</em> franchises, with similar action and stealth gameplay. Set four years after the events of <em>StarCraft: The Brood War</em>, it was once a hotly anticipated title for <a href="http://www.joystiq.com/tag/Blizzard/">Blizzard</a> fans. Yet, the game has eluded retail shelves after years of delays and swapped hands.<br /><br /><a href="http://gameoftheart.com/forum/viewtopic.php?t=833">A gaggle of concept art</a> is now available online of what once was Sam Fisher and Solid Snake's worst nightmare... a girl! For a little back story on the <em><a href="http://www.joystiq.com/tag/StarCraft-Ghost/">StarCraft: Ghost</a></em> insanity, here is your daily history lesson:<br />
<ul>
    <li>2002 - <em>StarCraft: Ghost</em> is announced (at TGS), under the development eye of Nihilistic Software (of <em><a href="http://www.joystiq.com/2007/09/12/conan-action-game-moves-up-to-sept-28/">Conan</a></em> fame)</li>
    <li>2004 - Numerous delays forced Nihilistic to cede development duties to Swingin' Ape Studios (makers of <em>Metal Arms: Glitch in the System</em>)<br /> </li>
    <li>2005 - A GameCube version of <em>SG</em> is officially <a href="http://www.gamespot.com/xbox/action/starcraftghost/news.html?sid=6137109">canned</a> and Blizzard decides to hold off on further development to assess the upcoming generation of consoles<br /> </li>
    <li>Mid 2006 - <em>StarCraft: Ghost</em> is put on '<a href="http://uk.xbox.gamespy.com/xbox/starcraft-ghost/698419p1.html">indefinite hold</a>' by Blizzard, who has since moved on to <em><a href="http://www.joystiq.com/tag/StarCraft-2/">StarCraft 2</a></em> development<br /> </li>
    <li>Late 2006 - <em>StarCraft Ghost: Nova</em> was released in bookstores setting up the back story for the (now likely) <a href="http://www.wired.com/science/discoveries/news/2006/02/70143?currentPage=3">vaporware title</a></li>
    <li>2008 - Blizzard does not include <em>Ghost</em> in a presentation at D.I.C.E. referencing canceled games; Blizzard claims it was <a href="http://www.joystiq.com/2008/02/13/starcraft-ghost-not-technically-cancelled/">never officially canceled</a></li>
    <li>2009 - Yeah, the game still doesn't exist<br /> </li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/03/17/starcraft-ghost-concept-art-surfaces-game-hasnt/">StarCraft: Ghost concept art surfaces, game hasn't</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 17 Mar 2009 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://gameoftheart.com/forum/viewtopic.php?t=833>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/03/17/starcraft-ghost-concept-art-surfaces-game-hasnt/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1490816/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/03/17/starcraft-ghost-concept-art-surfaces-game-hasnt/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blizzard</category><category>concept-art</category><category>history</category><category>nihilistic</category><category>nihilistic-software</category><category>starcraft</category><category>starcraft-2</category><category>starcraft-ghost</category><category>swingin-ape</category><dc:creator><![CDATA[Xav de Matos]]></dc:creator><pubDate>Tue, 17 Mar 2009 20:00:00 EST</pubDate></item><item><title><![CDATA[THQ announces 'Conan' for PS3 &amp; Xbox 360]]></title><link>http://www.joystiq.com/2007/02/26/thq-announces-conan-for-ps3-and-xbox-360/</link><guid isPermaLink="true">http://www.joystiq.com/2007/02/26/thq-announces-conan-for-ps3-and-xbox-360/</guid><comments>http://www.joystiq.com/2007/02/26/thq-announces-conan-for-ps3-and-xbox-360/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a></p><a href="http://investor.thq.com/phoenix.zhtml?c=96376&amp;p=irol-newsArticle&amp;ID=966905&amp;highlight="><img vspace="4" hspace="4" border="0" align="right" alt="conan (o'brien) the barbarian" src="http://www.blogcdn.com/www.joystiq.com/media/2007/02/conanaobrienbarbarian.jpg" /></a> With the latest <em>Conan</em>-scooped issue of <em>Game Informer</em> resting beside your toilet, having had a few weeks to collect a residue of bathroom scuzz (its measure an acceptable method for determining the length of an NDA), THQ has deemed it time for the interweblings to be enlightened. 'Old news' has been made new again as THQ today announced a new <em>Conan</em> (the Cimmerian cum Barbarian, not O'Brien) game for PlayStation 3 and Xbox 360 developed by Nihilistic Software.<br /><br />What we've been told is vague. We're to expect an action-adventure game in early 2008, highlighted by "a story of epic brutality, sheer evil and visceral combat." Sounds -- and if you've got that <em>GI</em> issue lying around, looks -- a lot like <a target="_blank" href="http://www.joystiq.com/search/?q=God+of+War"><em>God of War</em></a> (minus the Greek influence).<br /><br />See also: <a target="_blank" href="http://www.joystiq.com/2005/11/10/thq-revives-conan-the-barbarian/">THQ revives Conan the Barbarian</a><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/02/26/thq-announces-conan-for-ps3-and-xbox-360/">THQ announces 'Conan' for PS3 &amp; Xbox 360</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 26 Feb 2007 12:59:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://investor.thq.com/phoenix.zhtml?c=96376&amp;p=irol-newsArticle&amp;ID=966905&amp;highlight=>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/26/thq-announces-conan-for-ps3-and-xbox-360/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/840689/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/26/thq-announces-conan-for-ps3-and-xbox-360/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>360</category><category>Conan</category><category>Nihilistic</category><category>Nihilistic Software</category><category>NihilisticSoftware</category><category>PS3</category><category>THQ</category><category>Xbox-360</category><category>Xbox360</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Mon, 26 Feb 2007 12:59:00 EST</pubDate></item></channel></rss>