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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title>Check the mail: Okami covers finally ship</title><link>http://www.joystiq.com/2008/08/27/check-the-mail-okami-covers-finally-ship/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/27/check-the-mail-okami-covers-finally-ship/</guid><comments>http://www.joystiq.com/2008/08/27/check-the-mail-okami-covers-finally-ship/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a></p><div align="center"><a href="http://www.joystiq.com/photos/okami-replacement-covers/1001779/full/"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/04/okami-wii-490-boxart-repl.jpg" alt="" /></a><br /></div>
Just in time for you to have traded the game in three weeks ago, the replacement covers for the Wii version of <em><a href="http://www.joystiq.com/tag/Okami/">Okami</a></em> have finally shipped. If you can cast your minds back to late April, you'll recall when the video game blogging gods tricked Capcom into accidentally <a href="http://www.joystiq.com/2008/04/20/uh-ohkami-capcom-botches-okami-wii-box-art-inadvertently-adver/">hiding the IGN logo</a> on the box art for the game.<br /><br />Though Capcom made quick work of <a href="http://www.joystiq.com/2008/04/24/capcom-offers-box-art-redemption-for-okami-wii/">announcing a fix</a>, the replacement covers haven't been so speedy, but, thankfully, jilted fans should be receiving them any day now.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/okami-replacement-covers/">Okami replacement covers</a></strong></p><a href="http://www.joystiq.com/photos/okami-replacement-covers/1001780/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/08/okami_original_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/okami-replacement-covers/1001779/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/08/okami_alt_2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/okami-replacement-covers/1001778/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/08/okami_alt_1_thumbnail.jpg" alt="" title="" /></a></div><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.capcom-unity.com/cferris/blog/2008/08/22/okami_wii_special_covers__final_update>Read</a> | <a href="http://www.joystiq.com/2008/08/27/check-the-mail-okami-covers-finally-ship/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1296597/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/08/27/check-the-mail-okami-covers-finally-ship/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>capcom</category><category>okami</category><category>Okami-Wii</category><dc:creator>Justin McElroy</dc:creator><dc:date>2008-08-27T10:30:00+00:00</dc:date></item><item><title>Rumorong: Ready at Dawn not going Wii-exclusive</title><link>http://www.joystiq.com/2008/06/11/rumorong-ready-at-dawn-not-going-wii-exclusive/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/11/rumorong-ready-at-dawn-not-going-wii-exclusive/</guid><comments>http://www.joystiq.com/2008/06/11/rumorong-ready-at-dawn-not-going-wii-exclusive/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/psp/" rel="tag">Sony PSP</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><img vspace="4" hspace="0" border="0" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/06/readyatdawnlogo490.jpg" alt="" /></div>
A snippet from the latest issue of <em>GamePro</em> claims that <a href="http://www.joystiq.com/tag/daxter"><em>Daxter</em></a> and<em> <a href="http://www.joystiq.com/2008/02/28/metareview-god-of-war-chains-of-olympus-psp/">God of War: Chains of Olympus</a></em> dev <a href="http://www.joystiq.com/tag/ready-at-dawn">Ready at Dawn</a> has ditched PSP development in favor of producing Wii-only titles. Joystiq contacted RAD (pretty cool acronym, huh?) president Didier Malenfant, who was quick to squash the report (although we can't be sure he didn't thwap it with a Wii remote left over from porting <a href="http://www.joystiq.com/tag/okami"><em>Okami</em></a> to Nintendo's console).<br /><br />Malenfant further tells Joystiq that his company "[doesn't] have any Wii titles currently in development." RAD had previously <a href="http://www.joystiq.com/2007/12/13/ready-at-dawn-drawn-to-current-gen-consoles/">hinted at plans</a> to create games for current-gen consoles after finishing <em>Okami</em> Wii, and just today confirmed that it has <a href="http://www.joystiq.com/2008/06/11/ready-at-dawn-talks-abandoning-the-psp-piracy-and-being-origin/">two all-new games underway</a>. So, two new games in development, none for Wii ... rumorong!<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://gonintendo.com/?p=45948>Read</a> | <a href="http://www.joystiq.com/2008/06/11/rumorong-ready-at-dawn-not-going-wii-exclusive/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1223002/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/06/11/rumorong-ready-at-dawn-not-going-wii-exclusive/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>chains-of-olympus</category><category>daxter</category><category>didier-malenfant</category><category>okami</category><category>psp</category><category>ready-at-dawn</category><category>wii</category><dc:creator>Randy Nelson</dc:creator><dc:date>2008-06-11T20:10:00+00:00</dc:date></item><item><title>Clover staff credits cut from Okami Wii, original director 'shocked'</title><link>http://www.joystiq.com/2008/05/01/clover-staff-credits-cut-from-okami-wii-original-director-shoc/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/01/clover-staff-credits-cut-from-okami-wii-original-director-shoc/</guid><comments>http://www.joystiq.com/2008/05/01/clover-staff-credits-cut-from-okami-wii-original-director-shoc/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div style="text-align: center;"><a href="http://www.facebook.com/note.php?note_id=16464768311"><img vspace="4" hspace="0" border="0" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/05/okami-rd1-fight.jpg" alt="okami" /></a></div>
Posting on the official blog of his <a href="http://www.joystiq.com/2007/09/27/ex-clover-dev-team-buries-seeds-to-form-platinum-games/">new studio</a> Platinum Games, <em>Okami</em> director Hideki Kamiya, who developed the original PlayStation 2 version with the now <a href="http://www.joystiq.com/2006/10/12/capcom-squashes-clover-lights-out-for-bright-studio/">defunct</a> Clover Studio, <a href="http://platinumgames-blog.cocolog-nifty.com/blog/2008/04/post_4cb1.html">addresses</a> (<a href="http://www.facebook.com/note.php?note_id=16464768311">in English</a>) Capcom's "incredibly disappointing" decision to cut the original credits. Capcom <a href="http://www.capcom.com/BBS/showpost.php?p=515812&amp;postcount=2">says</a> the cut was made because the original staff roll, which is a pre-rendered movie, contains the Clover logo (at the very, very end), and since Clover was not involved with the Wii port directly, Capcom had "no right" to leave the old logo. Capcom claims it couldn't remove the logo (at the very, very end) because it didn't have the source file. <span style="font-style: italic;">What, couldn't pick up a phone or fire off a few emails?</span><br /><br />Kamiya explains that it's not simply the removal of his name and the staff names from the credits that upsets him. "Of course, we all have pride in our work; we all want to stand up and say 'I made this!' Yet more importantly, I find it extremely regrettable that the <em>omoi</em> that went into the staff roll is gone from the game as well." (A translator's note explains "omoi" is "best defined as a combination of thoughts, emotions, and messages.") Kamiya stresses the importance of this post-game omoi, specifically describing the relevance of <span style="font-style: italic;">Okami's</span> original credits in relation to the epic length of the game. "It was a special staff roll for a special moment," writes Kamiya. "And now it is gone."<br /><br />Jeez, after the <a href="http://www.joystiq.com/2008/04/20/uh-ohkami-capcom-botches-okami-wii-box-art-inadvertently-adver/">watermark debacle</a>, Wii's <em>Okami</em> seemed transformed into a "comedy of errors." Now it's just a true tragedy, huh?<br /> <br />[Via <a href="http://kotaku.com/386008/capcom-fuck-clovers-sad-panda-corpse-%5Bupdated%5D">Kotaku</a>]<br /><br />Original staff roll:
<div style="text-align: center;"><object width="490" height="409"><param name="movie" value="http://www.youtube.com/v/1mkNUpWUgcY&amp;hl=en"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/1mkNUpWUgcY&amp;hl=en" type="application/x-shockwave-flash" wmode="transparent" width="490" height="409"></embed></object><br />(<a href="http://www.youtube.com/watch?v=f1swdaCuam4">Same sequence with English subtitles</a>)</div><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.facebook.com/note.php?note_id=16464768311>Read</a> | <a href="http://www.joystiq.com/2008/05/01/clover-staff-credits-cut-from-okami-wii-original-director-shoc/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1183354/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/05/01/clover-staff-credits-cut-from-okami-wii-original-director-shoc/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>capcom</category><category>clover</category><category>hideki-kamiya</category><category>okami</category><category>okami-wii</category><dc:creator>James Ransom-Wiley</dc:creator><dc:date>2008-05-01T13:00:00+00:00</dc:date></item><item><title>IGN watermark on Okami Wii strategy guide cover</title><link>http://www.joystiq.com/2008/04/28/ign-watermark-on-okami-wii-strategy-guide-cover/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/28/ign-watermark-on-okami-wii-strategy-guide-cover/</guid><comments>http://www.joystiq.com/2008/04/28/ign-watermark-on-okami-wii-strategy-guide-cover/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a></p><div align="center"><img vspace="4" hspace="4" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/04/okamibradymain.jpg" alt="" /><br /></div>
Lightning does strike twice, and by lightning we mean botched cover art. The <a href="http://www.joystiq.com/2008/04/24/capcom-offers-box-art-redemption-for-okami-wii/"><em>Okami</em> Wii box cover</a> wasn't the only victim of the IGN watermark, as it turns out the <a href="http://www.neogaf.com/forum/showthread.php?t=276809&amp;page=11#530">BradyGames strategy guide</a> also proudly displays the blemish. The automatic reaction to this information would be, "Well, duh! They got the cover from Capcom. So, of course, it'll be there too." Funny thing: The watermark is <a href="http://www.joystiq.com/2008/04/20/uh-ohkami-capcom-botches-okami-wii-box-art-inadvertently-adver/">actually in a different spot</a>.<br /><br />However the error occurred is up for speculation. We just hope this little fiasco urges publishers to supply its designers with the assets to do their job properly. Or, designers should feel free to take assets from us with the Joystiq watermark on them. We totally give permission!<br /><br />
<div style="text-align: center;"><img width="490" vspace="4" hspace="0" height="635" border="1" align="top" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/04/okamicover.jpg" alt="" /><img vspace="4" hspace="0" border="1" align="top" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/04/okamiguidebig.jpg" alt="" /></div><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.neogaf.com/forum/showthread.php?t=276809&amp;page=11#530>Read</a> | <a href="http://www.joystiq.com/2008/04/28/ign-watermark-on-okami-wii-strategy-guide-cover/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1179671/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/04/28/ign-watermark-on-okami-wii-strategy-guide-cover/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>capcom</category><category>ign</category><category>okami</category><category>okami-wii</category><category>okamiwii</category><category>watermark</category><dc:creator>Alexander Sliwinski</dc:creator><dc:date>2008-04-28T13:30:00+00:00</dc:date></item><item><title>Capcom offers box art 'redemption' for Okami Wii</title><link>http://www.joystiq.com/2008/04/24/capcom-offers-box-art-redemption-for-okami-wii/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/24/capcom-offers-box-art-redemption-for-okami-wii/</guid><comments>http://www.joystiq.com/2008/04/24/capcom-offers-box-art-redemption-for-okami-wii/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a></p><div align="center"><a href="http://www.capcom.com/artredemption/"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/04/okami-wii-490-boxart-repl.jpg"  alt="" /></a></div>
Capcom has responded to the <em>Okami</em> Wii box snafu by offering replacement cover artwork "to better reflect the artistic nature of the game," which we presume is a more professional way to say "to better remove the reflection of the IGN watermark."<br /><br />Head over to the <a href="http://www.capcom.com/artredemption/">Cover Artwork Redemption</a> page (yes, they call it <a href="http://youtube.com/watch?v=p7pAvbjChQM">redemption</a>) to fill out the form and choose one of three designs, including a "redesigned" version of the original. Previews for the other two replacements are shown above. The offer is free and an email confirmation from Capcom states the cover art will be shipping "in the next few weeks."<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.capcom.com/artredemption/>Read</a> | <a href="http://www.joystiq.com/2008/04/24/capcom-offers-box-art-redemption-for-okami-wii/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1176410/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/04/24/capcom-offers-box-art-redemption-for-okami-wii/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>box-art</category><category>capcom</category><category>cover-art</category><category>ign</category><category>okami</category><dc:creator>Ross Miller</dc:creator><dc:date>2008-04-24T10:25:00+00:00</dc:date></item><item><title>Uh-Ohkami: Capcom botches Okami Wii box art, inadvertently advertises IGN</title><link>http://www.joystiq.com/2008/04/20/uh-ohkami-capcom-botches-okami-wii-box-art-inadvertently-adver/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/20/uh-ohkami-capcom-botches-okami-wii-box-art-inadvertently-adver/</guid><comments>http://www.joystiq.com/2008/04/20/uh-ohkami-capcom-botches-okami-wii-box-art-inadvertently-adver/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a></p><div align="center"><a href="http://www.neogaf.com/forum/showthread.php?t=276809&amp;page=4#162"><img vspace="4" hspace="0" border="0" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/04/gam_okamiignwatermark2.jpg" /></a><br /></div>
With all the work that goes into the designing, writing, and programming of a game (especially for a title as hotly anticipated as Capcom's waggle-infused port of the PS2 under-appreciated gem <em><a href="http://www.joystiq.com/tag/Okami/">Okami</a></em>), we assumed that there would be one person at every video game publisher who would give the final retail packaging a once-over, keeping a keen eye out for any typos, printing errors, <a href="http://www.neogaf.com/forum/showthread.php?t=276809&amp;page=4#162">or hidden watermarks from popular video game news sites</a>. Then again, maybe that's just us.<br /><br />As is the unfortunate case with the Wii <em>Okami</em> box art -- NeoGAF user Bob Digi discovered that right above <a href="http://i3.photobucket.com/albums/y56/Xisiqomelir/00001-3.jpg">a permanent "sticker" promoting the game's high score in Play magazine</a> (an unsightly blemish in its own right) sits a fairly clear IGN watermark, the result of the artwork's background being photoshopped from <a href="http://ps2.ign.com/dor/objects/678618/okami/images/okami-20070130074341824.html">an image on IGN's<em> Okami</em> PS2 site</a>. Then again, perhaps the game underwent some serious changes in its Nintendo transition, and now features protagonist Amaterasu traveling throughout feudal Japan, devouring the logos of major gaming news sites.<br /><br />[Thanks, Riven.]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.neogaf.com/forum/showthread.php?t=276809&amp;page=4#162>Read</a> | <a href="http://www.joystiq.com/2008/04/20/uh-ohkami-capcom-botches-okami-wii-box-art-inadvertently-adver/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1172535/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/04/20/uh-ohkami-capcom-botches-okami-wii-box-art-inadvertently-adver/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>boxart</category><category>capcom</category><category>ign</category><category>neogaf</category><category>nintendo</category><category>okami</category><category>okamiwii</category><category>readyatdawn</category><category>watermark</category><category>wii</category><dc:creator>Griffin McElroy</dc:creator><dc:date>2008-04-20T11:00:00+00:00</dc:date></item><item><title>Today in Joystiq: April 15, 2008</title><link>http://www.joystiq.com/2008/04/15/today-in-joystiq-april-15-2008/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/15/today-in-joystiq-april-15-2008/</guid><comments>http://www.joystiq.com/2008/04/15/today-in-joystiq-april-15-2008/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a></p><div align="center"><a href="http://www.joystiq.com/tag/dailyrecap"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/03/okami.jpg" alt="" /></a></div>
Create some awesome <em>Okami-</em>inspired art, put it on DeviantArt and Capcom might reward you with a Nintendo Wii. Contest rules <a href="http://news.deviantart.com/article/46598/">here</a>. We mention this because, quite frankly, we'd love to see the work you make. Check out the highlights for today:<br /> <br /> <strong>Joystiquery</strong><br /> <a target="_blank" title="View The best of WoW Insider: April 8-15, 2008 on Joystiq" href="http://www.joystiq.com/2008/04/15/the-best-of-wow-insider-april-8-15-2008/">The best of WoW Insider: April 8-15, 2008</a><br /><br /> <strong>Nintendo Media Summit 2008<br /> </strong><a target="_blank" title="View Joystiq impressions: Boom Blox (Wii) on Joystiq" href="http://www.joystiq.com/2008/04/15/joystiq-impressions-boom-blox-wii/">Joystiq impressions: Boom Blox (Wii)</a><br /><a target="_blank" title="View Joystiq impressions: Final Fantasy Crystal Chronicles: My Life as a King (WiiWare) on Joystiq" href="http://www.joystiq.com/2008/04/15/joystiq-impressions-final-fantasy-crystal-chronicles-my-life-a/">Joystiq impressions: Final Fantasy Crystal Chronicles: My Life as a King (WiiWare)</a><br /> <a target="_blank" title="View Joystiq impressions: Guitar Hero: On Tour (DS) on Joystiq" href="http://www.joystiq.com/2008/04/15/joystiq-impressions-guitar-hero-on-tour-ds/">Joystiq impressions: Guitar Hero: On Tour (DS)</a><br /> <a target="_blank" title="View Joystiq hands-on: LostWinds (WiiWare) on Joystiq" href="http://www.joystiq.com/2008/04/15/joystiq-hands-on-lostwinds-wiiware/">Joystiq hands-on: LostWinds (WiiWare)</a><br /><a target="_blank" title="View Joystiq hands-on: Major League Eating: The Game (WiiWare) on Joystiq" href="http://www.joystiq.com/2008/04/15/joystiq-hands-on-major-league-eating-the-game-wiiware/">Joystiq hands-on: Major League Eating: The Game (WiiWare)</a><br /> <a target="_blank" title="View Joystiq hands-on: Pop (Wiiware) on Joystiq" href="http://www.joystiq.com/2008/04/15/joystiq-hands-on-pop-wiiware/">Joystiq hands-on: Pop (Wiiware)</a><br /><a target="_blank" title="View Joystiq hands-on: Rock Band (Wii) on Joystiq" href="http://www.joystiq.com/2008/04/15/joystiq-hands-on-rock-band-wii/">Joystiq hands-on: Rock Band (Wii)</a><br />  <a target="_blank" title="View Joystiq hands-on: Samba de Amigo (Wii) on Joystiq" href="http://www.joystiq.com/2008/04/15/joystiq-hands-on-samba-de-amigo-wii/">Joystiq hands-on: Samba de Amigo (Wii)</a><br /> <a target="_blank" title="View Joystiq impressions: Sonic Chronicles: The Dark Brotherhood on Joystiq" href="http://www.joystiq.com/2008/04/15/joystiq-impressions-sonic-chronicles-the-dark-brotherhood/">Joystiq impressions: Sonic Chronicles: The Dark Brotherhood</a><br /> <a target="_blank" title="View Joystiq hands-on: Space Invaders Extreme (DS/PSP) on Joystiq" href="http://www.joystiq.com/2008/04/15/joystiq-hands-on-space-invaders-extreme-ds-psp/">Joystiq hands-on: Space Invaders Extreme (DS/PSP)</a><br /> <a target="_blank" title="View Joystiq hands-on: Star Wars: The Force Unleashed duel mode (Wii) on Joystiq" href="http://www.joystiq.com/2008/04/15/joystiq-hands-on-star-wars-the-force-unleashed-duel-mode-wii/">Joystiq hands-on: Star Wars: The Force Unleashed duel mode (Wii)</a><br /> <a target="_blank" title="View Joystiq impressions: Strong Bad's Cool Game for Attractive People (WiiWare) on Joystiq" href="http://www.joystiq.com/2008/04/15/joystiq-impressions-strong-bads-cool-game-for-attractive-peopl/">Joystiq impressions: Strong Bad's Cool Game for Attractive People (WiiWare)</a><br /> <a target="_blank" title="View Joystiq impressions: Wii Fit mini-games on Joystiq" href="http://www.joystiq.com/2008/04/15/joystiq-impressions-wii-fit-mini-games/">Joystiq impressions: Wii Fit mini-games</a><br />  <a target="_blank" title="View Joystiq hands-on: Wii Wheel on Joystiq" href="http://www.joystiq.com/2008/04/15/joystiq-hands-on-wii-wheel/">Joystiq hands-on: Wii Wheel</a><br /><a target="_blank" title="View Joystiq hands-on: World of Goo (WiiWare) on Joystiq" href="http://www.joystiq.com/2008/04/15/joystiq-hands-on-world-of-goo-wiiware/">Joystiq hands-on: World of Goo (WiiWare)</a><br /> <a target="_blank" title="View Joystiq hands-on: Zenses: Ocean (DS) on Joystiq" href="http://www.joystiq.com/2008/04/15/joystiq-hands-on-zenses-ocean-ds/">Joystiq hands-on: Zenses: Ocean (DS)</a><br /><br /> <strong>News<br /> </strong><a target="_blank" title="View Don King's Prizefighter gets Balance Board training games on Joystiq" href="http://www.joystiq.com/2008/04/15/don-kings-prizefighter-gets-balance-board-training-games/">Don King's Prizefighter gets Balance Board training games</a><br /> <a target="_blank" title="View Head-tracking feature pulled from Boom Blox on Joystiq" href="http://www.joystiq.com/2008/04/15/head-tracking-feature-pulled-from-boom-blox/">Head-tracking feature pulled from Boom Blox</a><br /> <a target="_blank" title="View Rock Band Wii 'bonus songs' already released on 360/PS3 on Joystiq" href="http://www.joystiq.com/2008/04/15/rock-band-wii-bonus-songs-already-released-on-360-ps3/">Rock Band Wii 'bonus songs' already released on 360/PS3</a><br /> <a target="_blank" title="View Madden to allow user-controlled celebrations on Joystiq" href="http://www.joystiq.com/2008/04/15/madden-to-allow-user-controlled-celebrations/">Madden to allow user-controlled celebrations</a><br /> <a target="_blank" title="View Reminder: The new PSN Store, PS3 firmware 2.30 both live on Joystiq" href="http://www.joystiq.com/2008/04/15/reminder-the-new-psn-store-ps3-firmware-2-30-both-live/">Reminder: The new PSN Store, PS3 firmware 2.30 both live</a><br /> <a target="_blank" title="View Battlefield: Bad Company coming June 23 on Joystiq" href="http://www.joystiq.com/2008/04/15/battlefield-bad-company-coming-june-23/">Battlefield: Bad Company coming June 23</a><br /> <a target="_blank" title="View It's official: Wii Fit priced at $90 on Joystiq" href="http://www.joystiq.com/2008/04/15/its-official-wii-fit-priced-at-90/">It's official: Wii Fit priced at $90</a><br /> <a target="_blank" title="View Study to publishers: Don't release demos, just trailers on Joystiq" href="http://www.joystiq.com/2008/04/15/study-to-publishers-dont-release-demos-just-trailers/">Study to publishers: Don't release demos, just trailers</a><br /> <a target="_blank" title="View New Metal Gear Online details: catapults, customization and Konami IDs on Joystiq" href="http://www.joystiq.com/2008/04/15/new-metal-gear-online-details-catapults-customization-and-kona/">New Metal Gear Online details: catapults, customization and Konami IDs</a><br /> <a target="_blank" title="View PSN Tuesday: Lair goes analog, Super Stardust HD expands on Joystiq" href="http://www.joystiq.com/2008/04/15/psn-tuesday-lair-goes-analog-super-stardust-hd-expands/">PSN Tuesday: Lair goes analog, Super Stardust HD expands</a><br /> <a target="_blank" title="View Are you buying the Halo 3 Legendary map pack? on Joystiq" href="http://www.joystiq.com/2008/04/15/are-you-buying-the-halo-3-legendary-map-pack/">Are you buying the Halo 3 Legendary map pack?</a><br /> <a target="_blank" title="View EVE Online source code stolen, seeded on Joystiq" href="http://www.joystiq.com/2008/04/15/eve-online-source-code-stolen-seeded/">EVE Online source code stolen, seeded</a><br /><a target="_blank" title="View Bionic Commando Rearmed grapples with M-rating on Joystiq" href="http://www.joystiq.com/2008/04/15/bionic-commando-rearmed-grapples-with-m-rating/">Bionic Commando Rearmed grapples with M-rating</a><br /><a target="_blank" title="View Haze gets May demo, slightly earlier release on Joystiq" href="http://www.joystiq.com/2008/04/15/haze-gets-may-demo-slightly-earlier-release/">Haze gets May demo, slightly earlier release</a><br /><a target="_blank" title="View Casual decorating game Home Sweet Home coming to WiiWare on Joystiq" href="http://www.joystiq.com/2008/04/15/casual-decorating-game-home-sweet-home-coming-to-wiiware/">Casual decorating game Home Sweet Home coming to WiiWare</a><br /><a target="_blank" title="View Splinter Cell: Chaos Theory, Metal Arms join Xbox Originals lineup on Joystiq" href="http://www.joystiq.com/2008/04/15/splinter-cell-chaos-theory-metal-arms-join-xbox-originals-li/">Splinter Cell: Chaos Theory, Metal Arms join Xbox Originals lineup</a><br /><br /> <strong>Rumors &amp; Speculation<br /> </strong><a target="_blank" title="View Pachter: Wii wins March, PS3 outsells Xbox 360 on Joystiq" href="http://www.joystiq.com/2008/04/15/pachter-wii-wins-march-ps3-outsells-xbox-360/">Pachter: Wii wins March, PS3 outsells Xbox 360</a><br /> <a target="_blank" title="View Rumor: Spore Creature Creator included in SimCity Box on Joystiq" href="http://www.joystiq.com/2008/04/15/rumor-spore-creature-creator-included-in-simcity-box/">Rumor: Spore Creature Creator included in SimCity Box</a><br /><a target="_blank" title="View Rumor: Wii 'Peekaboo Pole Dancing' pitched on Joystiq" href="http://www.joystiq.com/2008/04/15/rumor-wii-peekaboo-pole-dancing-pitched/">Rumor: Wii 'Peekaboo Pole Dancing' pitched</a><br /><a target="_blank" title="View Analyst: Judge not GTA IV on sales, success is in tie ratio on Joystiq" href="http://www.joystiq.com/2008/04/15/analyst-judge-not-gta-iv-on-sales-success-is-in-tie-ratio/">Analyst: Judge not GTA IV on sales, success is in tie ratio</a><br /><br /> <strong>Culture &amp; Community<br /> </strong><a target="_blank" title="View Super Mario Galaxy mod turns on our heart lights on Joystiq" href="http://www.joystiq.com/2008/04/15/super-mario-galaxy-mod-turns-on-our-heart-lights/">Super Mario Galaxy mod turns on our heart lights</a><br /> <a target="_blank" title="View The best thing you'll see today: Mario theme played with RC car and bottles on Joystiq" href="http://www.joystiq.com/2008/04/15/the-best-thing-youll-see-today-mario-theme-played-with-rc-car/">The best thing you'll see today: Mario theme played with RC car and bottles</a><br /><a target="_blank" title="View Majesco's sarcastic letter to Gamespot for bad Cooking Mama review on Joystiq" href="http://www.joystiq.com/2008/04/15/majescos-sarcastic-letter-to-gamespot-for-bad-cooking-mama-r/">Majesco's sarcastic letter to Gamespot for bad Cooking Mama review</a><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href="http://www.joystiq.com/2008/04/15/today-in-joystiq-april-15-2008/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1168847/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/04/15/today-in-joystiq-april-15-2008/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>capcom</category><category>dailyrecap</category><category>okami</category><dc:creator>Ross Miller</dc:creator><dc:date>2008-04-15T23:59:00+00:00</dc:date></item><item><title>Chance meeting at Game Developers Conference led to Okami Wii</title><link>http://www.joystiq.com/2008/04/09/ready-at-dawn-president-tells-origins-of-okami-wii/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/09/ready-at-dawn-president-tells-origins-of-okami-wii/</guid><comments>http://www.joystiq.com/2008/04/09/ready-at-dawn-president-tells-origins-of-okami-wii/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps2/" rel="tag">Sony PlayStation 2</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a></p><div align="center"><a href="http://www.nintendowiifanboy.com/2008/04/08/wii-fanboy-interview-ready-at-dawns-didier-malenfant-on-okami/"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/04/okami-wii-490-pic.jpg" alt="" /></a></div>
Our waggle-loving friends at Nintendo Wii Fanboy had a chance to <a href="http://www.nintendowiifanboy.com/2008/04/08/wii-fanboy-interview-ready-at-dawns-didier-malenfant-on-okami/">sit down with Didier Malenfant</a>, Ready at Dawn's president and co-founder, to talk about the developer's port of <a href="http://www.joystiq.com/tag/okami"><em>Okami</em></a> <a href="http://www.joystiq.com/photos/okami-wii/651143/">for Wii</a> (also dubbed "Okam-Wii"). Malenfant talked about, among other parts of the porting process, the origins of the project -- turns out it was a chance meeting with Capcom's Christian Svensson at a <a href="http://www.joystiq.com/2008/02/26/highlights-from-the-game-developers-conference-2008/">Game Developers Conference</a> party. Behold the power of an industry-wide networking opportunity, folks.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.nintendowiifanboy.com/2008/04/08/wii-fanboy-interview-ready-at-dawns-didier-malenfant-on-okami/>Read</a> | <a href="http://www.joystiq.com/2008/04/09/ready-at-dawn-president-tells-origins-of-okami-wii/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1162072/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/04/09/ready-at-dawn-president-tells-origins-of-okami-wii/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>capcom</category><category>didier-malenfant</category><category>okami</category><category>ready-at-dawn</category><dc:creator>Ross Miller</dc:creator><dc:date>2008-04-09T01:00:00+00:00</dc:date></item><item><title>Okami Wii-treats to April 15</title><link>http://www.joystiq.com/2008/03/04/okami-wii-treats-to-april-15/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/04/okami-wii-treats-to-april-15/</guid><comments>http://www.joystiq.com/2008/03/04/okami-wii-treats-to-april-15/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a></p><div align="center"><a href="http://www.gamespot.com/news/6187105.html?part=rss&amp;tag=gs_news&amp;subj=6187105"><img width="490" vspace="4" hspace="0" height="213" border="1" align="top" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/03/okami.jpg" alt="" /></a><br /></div>
Initially "driving towards" a <a href="http://www.joystiq.com/2008/01/16/okami-wii-ports-for-duty-on-march-25/">March 25th</a> release,Clover Studios' swan song, <em>Okami</em>, is now set to arrive a few weeks later. <a href="http://www.gamespot.com/news/6187105.html?part=rss&amp;tag=gs_news&amp;subj=6187105">Gamespot</a> conveys Capcom's official release date of April 15, allowing <em>Okami</em> a bit of extra breathing room between it and mega-title <a href="http://www.joystiq.com/tag/ssbb"><em>Brawl</em></a>.<br /><br />Capcom didn't give an explanation for the "delay," but it's worth noting that Wii port <a href="http://www.joystiq.com/2007/11/16/how-okam-wii-came-to-be/">developer Ready at Dawn</a> just had its hands full getting <a href="http://www.joystiq.com/tag/godofwarchainsofolympus/"><em>God of War: Chains of Olympus</em></a> <a href="http://www.joystiq.com/2008/02/12/god-of-war-chains-of-olympus-goes-gold/">out the door</a>. So, go ahead and make the Wii version of <a href="http://www.joystiq.com/tag/okami"><em>Okami</em></a> a <a href="http://ask.yahoo.com/20020415.html">Tax Day</a> present to yourself -- you deserve it.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/okami-wii/">Okami (Wii)</a></strong></p><a href="http://www.joystiq.com/photos/okami-wii/651144/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/02/okamiwide28_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/okami-wii/651143/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/02/okamiwide27_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/okami-wii/651142/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/02/okamiwide26_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/okami-wii/651141/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/02/okamiwide25_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/okami-wii/651140/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/02/okamiwide24_thumbnail.jpg" alt="" title="" /></a></div><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.gamespot.com/news/6187105.html?part=rss&amp;tag=gs_news&amp;subj=6187105>Read</a> | <a href="http://www.joystiq.com/2008/03/04/okami-wii-treats-to-april-15/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1130595/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/03/04/okami-wii-treats-to-april-15/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>capcom</category><category>clover-studios</category><category>okami</category><category>ready-at-dawn</category><category>wii</category><dc:creator>Alexander Sliwinski</dc:creator><dc:date>2008-03-04T10:25:00+00:00</dc:date></item><item><title>GDC08: Okami -- wider is better</title><link>http://www.joystiq.com/2008/02/19/gdc08-okami-wider-is-better/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/19/gdc08-okami-wider-is-better/</guid><comments>http://www.joystiq.com/2008/02/19/gdc08-okami-wider-is-better/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/gdc/" rel="tag">GDC</a>, <a href="http://www.joystiq.com/category/galleries/" rel="tag">Galleries</a></p><div align="center"><a href="http://www.joystiq.com/photos/okami-wii/651127/full/"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/02/okamiwiide.jpg" alt="" /></a><br /><small>Click for full resolution image, in all of its 480p glory.</small><br /></div>
<br />Ready at Dawn's upcoming Wii port of <em>Okami</em> is gaining some weight. It's wider than its PS2 predecessor, and filled with <em>so many p</em>'s. 480 of them, in fact.<br /><br />Wii owners with progressive cables will definitely want to check out these first direct-feed images from the upcoming port. The PS2 version was already stunning, but having these extra pixels should make it look even more vivid than before. <em>Okami</em> is due out <a href="http://www.joystiq.com/2008/01/16/okami-wii-ports-for-duty-on-march-25/">March 25</a>.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/okami-wii/">Okami (Wii)</a></strong></p><a href="http://www.joystiq.com/photos/okami-wii/651144/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/02/okamiwide28_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/okami-wii/651143/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/02/okamiwide27_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/okami-wii/651142/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/02/okamiwide26_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/okami-wii/651141/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/02/okamiwide25_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/okami-wii/651140/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/02/okamiwide24_thumbnail.jpg" alt="" title="" /></a></div><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href="http://www.joystiq.com/2008/02/19/gdc08-okami-wider-is-better/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1119259/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/02/19/gdc08-okami-wider-is-better/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>capcom</category><category>gdc08</category><category>okami</category><category>ready-at-dawn</category><category>wii</category><dc:creator>Andrew Yoon</dc:creator><dc:date>2008-02-19T22:00:00+00:00</dc:date></item><item><title>Okami Wii shines with new widescreen, progressive scan support</title><link>http://www.joystiq.com/2008/02/15/okami-wii-shines-with-new-widescreen-progressive-scan-support/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/15/okami-wii-shines-with-new-widescreen-progressive-scan-support/</guid><comments>http://www.joystiq.com/2008/02/15/okami-wii-shines-with-new-widescreen-progressive-scan-support/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a></p><div align="center"><a href="http://shop.capcom.com/servlet/ControllerServlet?Action=DisplayPage&amp;Env=BASE&amp;Locale=en_US&amp;SiteID=capcomus&amp;id=ProductDetailsPage&amp;productID=98778800#"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/02/widescreen-okami-490.jpg"  alt="" /></a></div>
Contrary to what has <a href="http://www.joystiq.com/2007/10/23/no-frills-to-be-found-in-okamis-wii-port/">previously been stated</a>, the Nintendo Wii port of <em>Okami</em> will have some extra frills. A <a href="http://shop.capcom.com/servlet/ControllerServlet?Action=DisplayPage&amp;Env=BASE&amp;Locale=en_US&amp;SiteID=capcomus&amp;id=ProductDetailsPage&amp;productID=98778800#">listing on Capcom's website</a> reveals that Clover Studio's masterpiece will now support widescreen (16:9) and 480p progressive scan support. That should give you more than enough reason to finally splurge on some Wii component cables.<br /><br />Developer Ready at Dawn, who is responsible for the port, had previously said the game would be an "exact port" with only Wii remote support added during brush stroke moments. While this isn't new content, the technical improvement is a welcome addition to this visually stunning title. <em>Okam-Wii</em> (not an official title) is due out <a href="http://www.joystiq.com/2008/01/16/okami-wii-ports-for-duty-on-march-25/">March 25</a>.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://shop.capcom.com/servlet/ControllerServlet?Action=DisplayPage&amp;Env=BASE&amp;Locale=en_US&amp;SiteID=capcomus&amp;id=ProductDetailsPage&amp;productID=98778800#>Read</a> | <a href="http://www.joystiq.com/2008/02/15/okami-wii-shines-with-new-widescreen-progressive-scan-support/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1115930/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/02/15/okami-wii-shines-with-new-widescreen-progressive-scan-support/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>480p</category><category>capcom</category><category>clover</category><category>clover-studios</category><category>okami</category><category>progressive</category><category>widescreen</category><dc:creator>Ross Miller</dc:creator><dc:date>2008-02-15T08:45:00+00:00</dc:date></item><item><title>Okami Wii-ports for duty on March 25</title><link>http://www.joystiq.com/2008/01/16/okami-wii-ports-for-duty-on-march-25/</link><guid isPermaLink="true">http://www.joystiq.com/2008/01/16/okami-wii-ports-for-duty-on-march-25/</guid><comments>http://www.joystiq.com/2008/01/16/okami-wii-ports-for-duty-on-march-25/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a></p><div align="center"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/11/okami490.jpg" alt="" /><br />
<div align="left">You people should be thanking <a href="http://www.joystiq.com/2007/12/13/ready-at-dawn-drawn-to-current-gen-consoles/">Ready at Dawn</a> for providing you with a means of escape from the unforgiving and surprisingly creative torture we had planned for all <a href="http://www.joystiq.com/tag/okami"><em>Okami</em></a> skippers. By purchasing the "<a href="http://www.joystiq.com/2007/10/23/no-frills-to-be-found-in-okamis-wii-port/">exact</a>" Wii port of <a href="http://www.joystiq.com/2007/09/27/ex-clover-dev-team-buries-seeds-to-form-platinum-games/">Clover Studios</a>' beautiful swan song when it releases on <a href="http://www.joystiq.com/2008/01/16/nintendo-dates-wii-and-ds-games-for-first-half-of-08/">March 25th</a> (the date Capcom says it's "currently driving towards"), you'll earn yourself a chance at redemption. <br /><br />And by the time you're actually playing it on March 26th (the intro is a bit on the long side), you'll thank <em>us </em>for pointing you to the best <em>Zelda</em> game in years.</div>
</div><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href="http://www.joystiq.com/2008/01/16/okami-wii-ports-for-duty-on-march-25/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1088842/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/01/16/okami-wii-ports-for-duty-on-march-25/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>BreakingNews</category><category>Capcom</category><category>Clover</category><category>Okami</category><category>Ready-At-Dawn</category><category>ReadyAtDawn</category><dc:creator>Ludwig Kietzmann</dc:creator><dc:date>2008-01-16T16:50:00+00:00</dc:date></item><item><title>Nintendo dates Wii &amp; DS games for first half of '08</title><link>http://www.joystiq.com/2008/01/16/nintendo-dates-wii-and-ds-games-for-first-half-of-08/</link><guid isPermaLink="true">http://www.joystiq.com/2008/01/16/nintendo-dates-wii-and-ds-games-for-first-half-of-08/</guid><comments>http://www.joystiq.com/2008/01/16/nintendo-dates-wii-and-ds-games-for-first-half-of-08/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a></p><div style="text-align: center;"><a href="http://press.nintendo.com/articles.jsp?id=14445"><img vspace="4" hspace="0" border="0" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/01/okami-wii-board.jpg" alt="okami / wii fit" /></a></div>
Nintendo dumped a load of dates on us today - 148 to be exact. These dates (some specific, some general) correspond to 65 Wii and 83 DS titles that are scheduled to be released in the first half of 2008. While its obvious that many third-party publishers will continue to shovel their filth onto the systems this year, we've been able to excavate a decent collection of potential gems from an otherwise smoldering pile of manure:<br />
<ul>
    <li><span style="font-style: italic;">Okami</span> (Wii) <a href="http://www.joystiq.com/2008/01/16/okami-wii-ports-for-duty-on-march-25/">dated March 25</a></li>
    <li><span style="font-style: italic;">Wii Fit </span><a href="http://www.joystiq.com/2008/01/16/wii-fit-us-release-scheduled-for-q2-2008/">scheduled for Q2</a></li>
    <li><em>Pokemon Mystery Dungeon</em> sequels scheduled for Q2</li>
    <li><span style="font-style: italic;">Crosswords DS</span> <a href="http://www.joystiq.com/2008/01/16/ninja-gaiden-dragon-sword-unsheathed-on-march-25/">dated May 5</a></li>
    <li><em>Ninja Gaiden: Dragon Sword </em><a href="http://www.joystiq.com/2008/01/16/ninja-gaiden-dragon-sword-unsheathed-on-march-25/">dated March 25</a></li>
    <li><em>Professor Layton and the Curious Village </em>(DS) dated Feb. 10<br /></li>
    <li><em>LEGO: Indiana Jones</em> <span style="font-style: italic;"></span>(Wii/DS) scheduled for Spring</li>
    <li><em>Super Dodgeball Brawlers</em> (DS) scheduled for April<br /></li>
    <li><em>Bangai-O Spirits</em> (DS) scheduled for Q2</li>
    <li><span style="font-style: italic;">Rondo of Swords</span> (DS) scheduled for April and thus far unannounced by Atlus USA</li>
</ul>
[Note: we haven't listed titles with previously confirmed dates (e.g., <span style="font-style: italic;">Mario Kart</span>, <span style="font-style: italic;">Advance Wars</span>, <span style="font-style: italic;">No More Heroes</span>, etc.).]<br /><br />The full list of releases is posted after the break.<br /><br />[Via <a href="http://www.dsfanboy.com/2008/01/16/nintendo-lays-out-2008s-releases-we-totally-freak/" target="_blank">DS Fanboy</a>]<br /><br /><u>Wii games</u><br />Jan. 7: <em>Kidz Sports Ice Hockey</em> from Destineer<br />Jan. 8: <em>Harvey Birdman: Attorney at Law</em> from Capcom<br />Jan. 15: <em>Samurai Warriors: Katana</em> from Koei<br />Jan. 15:<em> Furu Furu Park</em> from Majesco Entertainment<br />Jan. 21: <em>Endless Ocean</em> from Nintendo<br />Jan. 22: <em>One Piece: Unlimited Adventure</em> from Namco Bandai<br />Jan. 29: <em>Bomberman Land</em> from Hudson<br />January: <em>No More Heroes</em> from Ubisoft<br />January: <em>CSI: Crime Scene Investigation: Hard Evidence</em> from Ubisoft<br />Feb. 8: <em>Kawasaki Jet Ski</em> from Destineer<br />Feb. 11: <em>Go Diego Go: Safari Rescue</em> from 2K Play<br />Feb. 12:<em> WWII Aces</em> from Destineer<br />Feb. 12: <em>Dream Pinball 3D</em> from SouthPeak Games<br />Feb. 18: <em>MX vs. ATV Untamed </em>from THQ<br />Feb. 25: <em>Agatha Christie And Then There Were None</em> from DreamCatcher Games<br />Feb. 26: <em>Baroque</em> from Atlus USA<br />Feb. 26:<em> The Masked Queen and the Tower of Mirrors</em> from Square Enix<br />Feb. 27: <em>Kidz Sports Soccer</em> from Destineer<br />Feb. 27: <em>London Taxi: Rush Hour</em> from Destineer<br />February: <em>Garfield Gets Real</em> from DSI Games<br />February: <em>Yamaha Supercross</em> from DSI Games<br />February: <em>Karaoke Revolution Presents: American Idol Encore</em> from Konami<br />February: <em>Brothers in Arms: Road to Hill 30</em> from Ubisoft<br />February:<em> Balloon Pop</em> from UFO Interactive Games<br />March 3: <em>Destroy All Humans: Big Willy Unleashed</em> from THQ<br />March 9: <em>Super Smash Bros. Brawl</em> from Nintendo<br />March 10:<em> Worms: A Space Oddity</em> from THQ<br />March 25: <em>Okami </em>from Capcom<br />March 25: <em>Opoona</em> from Koei<br />March: <em>MiniCopter: Adventure Flight</em> from Aksys Games<br />March: <em>Alone in the Dark</em> from Atari<br />March: <em>Ninja Reflex</em> from Electronic Arts<br />March: <em>Obscure: The Aftermath</em> from Ignition Entertainment<br />March: <em>Target: Terror</em> from Konami<br />March: <em>Nitro Bike</em> from Ubisoft<br />March: <em>Emergency Heroes</em> from Ubisoft<br />March:<em> Heavenly Guardian</em> from UFO Interactive Games<br />March: <em>Rebel Raiders</em> from XS Games<br />April 15: <em>Castle of Shikigami III</em> from Aksys Games<br />April: <em>Pro Evolution Soccer</em> from Konami<br />April: <em>Wild Earth: African Safari</em> from Majesco Entertainment<br />April: <em>The Monkey King: The Legend Begins</em> from UFO Interactive Games<br />April: <em>Super Pick Ups</em> from XS Games<br />May 6: <em>Speed Racer</em> from Warner Bros. Games<br />May 13: <em>The Chronicles of Narnia: Prince Caspian</em> from Disney Interactive Studios<br />May: <em>BlastWorks: Build, Trade, Destroy</em> from Majesco Entertainment<br />May: <em>King of Fighters: The Orochi Saga</em> from SNK Playmore<br />May: <em>THE DOG Island</em> from Ubisoft<br />June 8: <em>Wonderworld Amusement Park</em> from Majesco Entertainment<br />June: <em>Catch of the Day</em> from Electronic Arts<br />June: <em>Ford Racing Off Road</em> from Empire Interactive<br />June: <em>Cooking Mama Cook Off 2</em> from Majesco Entertainment<br />June:<em> Rygar: The Battle of Argus</em> from Tecmo, Inc.<br />June: <em>DeBlob </em>from THQ<br />June: <em>Wall-E</em> from THQ<br />Spring: <em>Mario Kart Wii</em> (with Wii Wheel) from Nintendo<br />Spring: <em>Major League Baseball 2K8</em> from 2K Sports<br />Spring: <em>Don King Presents: Prizefighter</em> from 2K Sports<br />Spring: <em>Top Spin 3</em> from 2K Sports<br />Spring: <em>Kung Fu Panda</em> from Activision<br />Spring: <em>LEGO: Indiana Jones</em> from LucasArts<br />Summer: <em>Deca Sports</em> from Hudson<br />Summer: <em>Star Wars: The Force Unleashed</em> from LucasArts<br />Summer: <em>Active Life: Outdoor Challenge</em> from Namco Bandai<br />Q2: <em>Wii Fit</em> from Nintendo <br /><br /><u>DS games</u><br />Jan. 21:<em> Advance Wars: Days of Ruin</em> from Nintendo/Intelligent Systems<br />Jan. 21: <em>Mazes of Fate DS</em> from Graffiti Entertainment, LLC<br />Jan. 22: <em>Mega Brain Boost</em> from Majesco Entertainment<br />Jan. 24:<em> Aquarium by DS</em> from Bold Games<br />Jan. 24: <em>Fantasy Aquarium by DS</em> from Bold Games<br />Jan. 29: <em>Pet Pals: Animal Doctor</em> from Majesco Entertainment<br />January: <em>N+</em> from Atari<br />January: <em>Barnyard Blast</em> from DSI Games<br />January: <em>Command &amp; Destroy</em> from DSI Games<br />January: <em>Miami Nights: Singles in the City</em> from Ubisoft<br />January: <em>Brain Challenge</em> from Ubisoft<br />Feb. 4: <em>Paws &amp; Claws: Pet Resort</em> from THQ<br />Feb. 5:<em> Homie Rollerz</em> from Destineer<br />Feb. 5: <em>Nanostray 2</em> from Majesco Entertainment<br />Feb. 10 (street date): <em>Professor Layton and the Curious Village</em> from Nintendo/LEVEL-5<br /><span style="text-decoration: line-through;">Feb. 12</span> <a href="http://www.joystiq.com/2008/01/11/apollo-justice-doesnt-object-to-feb-12-release/">Feb 19:</a> <em>Apollo Justice: Ace Attorney</em> from Capcom<br />Feb. 12: <em>New Zealand Story Revolution</em> from Ignition Entertainment<br />Feb. 12: <em>Dream Pinball 3D</em> from SouthPeak Games<br />Feb. 19: <em>Spitfire Heroes: Tales of the RAF</em> from Destineer<br />Feb. 19: <em>Zoo Tycoon II</em> from THQ<br />Feb. 25: <em>Bratz: Super Babyz</em> from THQ<br />Feb. 26: <em>Bubble Bobble Double Shot</em> from Ignition Entertainment<br />February: <em>My Horse and Me</em> from Atari<br />February: <span style="font-style: italic;">M&amp;M'S Kart Racing</span> from DSI Games<br />February: Garfield Gets Real from DSI Games<br />February: <em>Yamaha Supercross</em> from DSI Games<br />February: <em>Insecticide </em>from Gamecock Media Group<br />February: <em>Anno 1701: Dawn of Discovery</em> from Ubisoft<br />February: <em>Assassin's Creed Altair's Chronicles</em> from Ubisoft<br />February:<em> Petz Wild Animals: Tigerz</em> from Ubisoft<br />February: <em>Puppy Palace </em>from Ubisoft<br />February: <em>Real Soccer 2008</em> from Ubisoft<br />March 1: <em>Project Exile</em> from Graffiti Entertainment, LLC<br />March 3: <em>Let's Ride: Friends Forever</em> from THQ<br />March 4: <em>Diary Girl</em> from Konami<br />March 4: <em>Go Pets</em> from Konami<br />March 4: <em>Disney Friends</em> from Disney Interactive Studios<br />March 4:<em> Eco-Creatures: Save the Forest</em> from Majesco Entertainment<br />March 8: <em>Plushees </em>from Destineer<br />March 8: <em>River King: Mystic Valley</em> from Natsume Inc.<br />March 8:<em> Harvest Moon DS Cute</em> from Natsume Inc.<br />March 11: <em>Final Fantasy Crystal Chronicles: Rings of Fate</em> from Square Enix<br />March 11:<em> Lost in Blue 3</em> from Konami <br />March 11: <em>Pro Evolution Soccer </em>from Konami<br />March 25: <em>Ninja Gaiden Dragon Sword </em>from Tecmo, Inc.<br />March: <em>Alone in the Dark</em> from Atari<br />March: <em>Drone Tactics</em> from Atlus USA<br />March: <em>Double Sequence</em> from DSI Games<br />March: <em>Ninja Reflex</em> from Electronic Arts<br />March: <em>Myst</em> from Empire Interactive<br />March: <em>Naruto: Ninja Destiny</em> from Tomy Corporation<br />March: <em>Petz Bunnyz</em> from Ubisoft<br />March:<em> Imagine Figure Skater</em> from Ubisoft<br />March: <em>Commando</em> from XS Games<br />April 15:<em> Teenage Zombies: Invasion of the Alien Brain Thingys</em> from Ignition Entertainment<br />April: <em>Super Dodgeball Brawlers</em> from Aksys Games<br />April: <em>Rondo of Swords</em> from Atlus USA<br />April: <em>Quick Yoga Training</em> from Ubisoft<br />May 5: <em>Crosswords DS</em> from Nintendo<br />May 6: <em>Speed Racer</em> from Warner Bros. Games<br />May 8: <em>Organize It </em>from Summitsoft Corporation<br />May 13: <em>The Chronicles of Narnia: Prince Caspian</em> from Disney Interactive Studios<br />May: <em>Winx Club: Mission Enchantix</em> from Konami<br />May: <em>Jake Hunter: Detective Chronicles</em> from Aksys Games<br />May: <em>Garfield Fun Fest</em> from DSI Games<br />May: <em>1 vs. 100</em> from DSI Games<br />June 8: <em>Harvest Moon: Island of Happiness</em> from Natsume Inc.<br />June: <em>Shining Stars</em> from DSI Games<br />June: <em>Catch of the Day</em> from Electronic Arts<br />June: <em>PipeMania</em> from Empire Interactive<br />June: <em>Wall-E</em> from THQ<br />Spring: <em>Sid Meier's Civilization Revolution</em> from 2K Games<br />Spring: <em>Don King Presents: Prizefighter</em> from 2K Sports<br />Spring: <em>Top Spin 3</em> from 2K Sports<br />Spring: <em>Kung Fu Panda</em> from Activision<br />Spring: <em>LEGO: Indiana Jones</em> from LucasArts<br />Spring: <em>The World Ends with You</em> from Square Enix<br />Summer: <em>Star Wars: The Force Unleashed</em> from LucasArts<br />Summer: <em>Tamagotchi Connection: Corner Shop 3 </em>from Namco Bandai<br />Q2: <em>Bangai-O Spirits</em> from D3<br />Q2: <em>Prey the Stars</em> from Koei<br />Q2: <em>Pokemon Mystery Dungeon: Explorers of Time</em> from Nintendo<br />Q2: <em>Pokemon Mystery Dungeon: Explorers of Darkness</em> from Nintendo<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://press.nintendo.com/articles.jsp?id=14445>Read</a> | <a href="http://www.joystiq.com/2008/01/16/nintendo-dates-wii-and-ds-games-for-first-half-of-08/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1088827/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/01/16/nintendo-dates-wii-and-ds-games-for-first-half-of-08/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>breakingnews</category><category>crosswords-ds</category><category>lego-indiana-jones</category><category>mario-kart</category><category>mario-kart-wii</category><category>okami</category><category>pokemon</category><category>pokemon-mystery-dungeon</category><category>rondo-of-swords</category><category>wii-fit</category><dc:creator>James Ransom-Wiley</dc:creator><dc:date>2008-01-16T16:45:00+00:00</dc:date></item><item><title>Ready at Dawn drawn to current-gen consoles</title><link>http://www.joystiq.com/2007/12/13/ready-at-dawn-drawn-to-current-gen-consoles/</link><guid isPermaLink="true">http://www.joystiq.com/2007/12/13/ready-at-dawn-drawn-to-current-gen-consoles/</guid><comments>http://www.joystiq.com/2007/12/13/ready-at-dawn-drawn-to-current-gen-consoles/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/psp/" rel="tag">Sony PSP</a></p><div align="center"><a href="http://www.1up.com/do/previewPage?cId=3164925"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/09/godofwarchains_490.jpg" alt="" /></a><br /></div>
With work on <a href="http://www.joystiq.com/2007/07/15/joystiq-hands-on-god-of-war-chains-of-olympus/"><em>God of War: Chains of Olympus</em></a> coming to an end <a href="http://www.joystiq.com/2007/09/07/god-of-war-chains-of-olympus-umd-capitates-march-4-08/">in March</a>, developer Ready at Dawn is already planning an excursion beyond the PSP's portable realm. In a lengthy interview with <a href="http://www.1up.com/do/previewPage?cId=3164925">1UP</a>, the studio discusses how easily the Greek-on-the-go got the green light thanks to the hard work put into the well-received <em><a href="http://www.joystiq.com/tag/Daxter/">Daxter</a></em>. "The first meeting just went like 'we should make a <em>God of War</em> PSP game' and they were like 'yeah you should.' And that was pretty much it," quipped the game's director,   Ru Weerasuriya.<br /><br />Once Kratos is out of the way, Ready at Dawn hopes to put on a similarly impressive show on that system you currently have chained to your television. "This team is ready to move onto something pretty big, and we've [been] planning it for quite a while, and this team needs to show what they're capable of doing on next-gen or current-gen." Expect to hear more about <em>Something Pretty Big</em> as soon as the team gives <em><a href="http://www.joystiq.com/tag/Okami/">Okami</a></em> its <a href="http://www.joystiq.com/2007/10/23/no-frills-to-be-found-in-okamis-wii-port/">deserved second chance</a> on the Wii. <br /><br />[Via <a href="http://www.pspfanboy.com/2007/12/12/god-of-war-may-be-the-last-psp-game-from-ready-at-dawn/">PSP Fanboy</a>]<br /><br /><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.1up.com/do/previewPage?cId=3164925>Read</a> | <a href="http://www.joystiq.com/2007/12/13/ready-at-dawn-drawn-to-current-gen-consoles/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1061529/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/12/13/ready-at-dawn-drawn-to-current-gen-consoles/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>Chains-of-Olympus</category><category>God-of-War</category><category>God-of-War-Chains-of-Olympus</category><category>God-of-War-PSP</category><category>GodofWar</category><category>Kratos</category><category>Okami</category><category>Ready-At-Dawn</category><category>ReadyAtDawn</category><dc:creator>Ludwig Kietzmann</dc:creator><dc:date>2007-12-13T08:30:00+00:00</dc:date></item><item><title>How Okam-Wii came to be</title><link>http://www.joystiq.com/2007/11/16/how-okam-wii-came-to-be/</link><guid isPermaLink="true">http://www.joystiq.com/2007/11/16/how-okam-wii-came-to-be/</guid><comments>http://www.joystiq.com/2007/11/16/how-okam-wii-came-to-be/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a></p><div align="center"><a href="http://blog.capcom.com/archives/565"><img vspace="4" hspace="0" border="1" align="top" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/11/okami490.jpg" /></a><br /></div>
The Capcom blog has laid out the history of how <em>Okami</em> came to the Wii. We don't know if the blog and message board format <a href="http://blog.capcom.com/archives/565">brings out the best</a> in Capcom's VP of Strategic Planning &amp; Business Development, <a href="http://www.capcom.com/BBS/member.php?u=5595">Christian Svensson</a> (or if it's a ghost writer), but when he's not being all real life "market speak professional," he's quite enjoyable. Capcom really has done a great job in giving a behind-the-scenes look at how <em><a href="http://www.joystiq.com/tag/okami/">Okami</a></em> came to the Wii while appearing relatively honest in the process.<br /><br />The story starts out laying out that <em>Okami</em> may have been a critical darling, but didn't do so well in sales. Then the second section goes straight into community feedback about <em>Okami</em> coming to the Wii -- Capcom has also done a great job in developing <a href="http://www.joystiq.com/2007/09/14/street-fighter-ii-turbo-hd-remix-achievement-poll/">community feedback</a> to its blog. Then the story really starts and gives a good idea about how things happen in the video game industry (and yes, it involves alcohol). A great read for anyone who wants a deeper and less sanitized version of life on the inside.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://blog.capcom.com/archives/565#more-565>Read</a> | <a href="http://www.joystiq.com/2007/11/16/how-okam-wii-came-to-be/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1041688/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/11/16/how-okam-wii-came-to-be/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>capcom</category><category>okami</category><category>okamwii</category><category>wii</category><dc:creator>Alexander Sliwinski</dc:creator><dc:date>2007-11-16T12:50:00+00:00</dc:date></item><item><title>No frills to be found in Okami's Wii port</title><link>http://www.joystiq.com/2007/10/23/no-frills-to-be-found-in-okamis-wii-port/</link><guid isPermaLink="true">http://www.joystiq.com/2007/10/23/no-frills-to-be-found-in-okamis-wii-port/</guid><comments>http://www.joystiq.com/2007/10/23/no-frills-to-be-found-in-okamis-wii-port/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a></p><div align="center"><a href="http://uk.wii.ign.com/articles/828/828620p1.html"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/10/okami490.jpg" /></a><br /></div>
If you were hoping that the recently announced <a href="http://www.joystiq.com/2007/10/19/ready-at-dawn-raises-sun-on-okam-wii/">Wii version</a> of <em><a href="http://www.joystiq.com/tag/Okami/">Okami</a></em> would lure you back into its beautiful world with new environments, bosses, weapons and <em>so forth</em>, you're about to have your somewhat optimistic viewpoint obscured by one Didier Malenfant. In an <a href="http://uk.wii.ign.com/articles/828/828620p1.html">interview with IGN</a>, the president of <a href="http://www.joystiq.com/search/?q=Ready%20At%20Dawn">Ready At Dawn</a> explains that <em>Okam-Wii</em> (see what we did there?) will be an "exact port of the PS2 version," save for the magical brush strokes which will now correspond to motions of the Wiimote. Malenfant argues that messing with the game in any form would simply draw ire from <a href="http://www.joystiq.com/tag/clover">Clover</a> devotees.<br /><br />Strangely, the same crowd is currently <a href="http://www.nintendowiifanboy.com/2007/10/23/okami-wii-an-exact-port-of-ps2-game/">wagging</a> their fingers at Ready At Dawn for failing to pretty up the port in some way. While Malenfant's reasoning may appear to hide some reticence to retool, one has to consider that the game in question tanked on the platform with the largest install base. The Wii version isn't aimed at gamers who bought and enjoyed <em>Okami</em> -- it's aimed at the millions of <strike>idiots</strike> people who didn't. If anything, we think Clover's masterpiece would be better served by having some of <a href="http://multiplayerblog.mtv.com/2007/10/19/late-request-to-game-developers-please-cut-okami-wii/">that bloat excised</a>. <br /><br />[Via <a href="http://www.nintendowiifanboy.com/2007/10/23/okami-wii-an-exact-port-of-ps2-game/">Wii Fanboy</a>]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://uk.wii.ign.com/articles/828/828620p1.html>Read</a> | <a href="http://www.joystiq.com/2007/10/23/no-frills-to-be-found-in-okamis-wii-port/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1020294/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/10/23/no-frills-to-be-found-in-okamis-wii-port/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>Capcom</category><category>Clover</category><category>Okami</category><dc:creator>Ludwig Kietzmann</dc:creator><dc:date>2007-10-23T19:00:00+00:00</dc:date></item><item><title>Ready at Dawn raises sun on Okami for Wii</title><link>http://www.joystiq.com/2007/10/19/ready-at-dawn-raises-sun-on-okam-wii/</link><guid isPermaLink="true">http://www.joystiq.com/2007/10/19/ready-at-dawn-raises-sun-on-okam-wii/</guid><comments>http://www.joystiq.com/2007/10/19/ready-at-dawn-raises-sun-on-okam-wii/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a></p><div align="center"><a href="http://www.1up.com/do/newsStory?cId=3163802"><img vspace="4" hspace="0" border="1" align="top" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/10/okami490.jpg" /></a><br /></div>
The <a href="http://www.joystiq.com/2007/10/17/rumorang-okami-on-wii/">rumors</a> were <a href="http://www.joystiq.com/2007/10/18/okami-confirmed-for-wii-report-eurogamer-and-mcv/">true</a> and Capcom is porting PS2 gem <em>Okami</em> to the Wii, now it's time for some details. 1UP reports that Ready at Dawn, developers of the <a href="http://www.joystiq.com/2007/09/07/god-of-war-chains-of-olympus-umd-capitates-march-4-08/">depressingly pseudo-delayed</a> <em>God of War: Chains of Olympus</em>, will handle the porting. Capcom was looking for a developer to port <a href="http://www.joystiq.com/tag/okami">Okami</a> to the Wii last year as "the PS2 release suffered from shipping amidst the flurry of next-generation consoles." At <a href="http://www.joystiq.com/tag/gdc07">GDC '07</a> execs from Ready at Dawn expressed their admiration for the game to Capcom's senior director of research and strategic planning -- they got the offer within a week.<br /><br />There's no word if additional content will be created for the Wii version; Capcom says that all depends if Ready at Dawn gets the primary game finished in time (they can use extra time to add stuff).<em> Okami</em> is expected in the first half of '08.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.1up.com/do/newsStory?cId=3163802>Read</a> | <a href="http://www.joystiq.com/2007/10/19/ready-at-dawn-raises-sun-on-okam-wii/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1017166/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/10/19/ready-at-dawn-raises-sun-on-okam-wii/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>capcom</category><category>okami</category><category>okamwii</category><category>readyatdawn</category><dc:creator>Alexander Sliwinski</dc:creator><dc:date>2007-10-19T11:00:00+00:00</dc:date></item><item><title>Okami confirmed for Wii, reports Eurogamer &amp; MCV</title><link>http://www.joystiq.com/2007/10/18/okami-confirmed-for-wii-report-eurogamer-and-mcv/</link><guid isPermaLink="true">http://www.joystiq.com/2007/10/18/okami-confirmed-for-wii-report-eurogamer-and-mcv/</guid><comments>http://www.joystiq.com/2007/10/18/okami-confirmed-for-wii-report-eurogamer-and-mcv/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a></p><div align="center"><a href="http://www.eurogamer.net/article.php?article_id=85578"><img vspace="4" hspace="0" border="0" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/10/okami-amaterasu-490.jpg" alt="okami" /></a></div>
One headline, two reliable British sites. Read: "<em>Okami</em> confirmed for Wii." Following the <a target="_blank" href="http://www.joystiq.com/tag/capcom/">Capcom</a> Gamer's Day event in London yesterday and a subsequent <a target="_blank" href="http://www.joystiq.com/2007/10/17/rumorang-okami-on-wii/">resurgence</a> of the <em>Okami</em> Wii rumor, comes frank -- and frankly bare -- confirmation from <a target="_blank" href="http://www.eurogamer.net/article.php?article_id=85578">Eurogamer</a> and <a target="_blank" href="http://www.mcvuk.com/news/28627/Okami-confirmed-for-Wii">MCV</a> of the long-anticipated port. Capcom apparently announced <em>Okami</em> for Wii to the Gamer's Day audience, adding that the release is expected by next spring. We're anticipating more details tomorrow, as Capcom has hinted at additional announcements planned for Friday.<br /> <br /><a href="http://www.mcvuk.com/news/28627/Okami-confirmed-for-Wii">Read</a> - MCV <br /><a href="http://www.eurogamer.net/article.php?article_id=85578">Read</a> - Eurogamer<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href="http://www.joystiq.com/2007/10/18/okami-confirmed-for-wii-report-eurogamer-and-mcv/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1016383/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/10/18/okami-confirmed-for-wii-report-eurogamer-and-mcv/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>breakingnews</category><category>capcom</category><category>okami</category><category>port</category><category>wii</category><dc:creator>James Ransom-Wiley</dc:creator><dc:date>2007-10-18T11:53:00+00:00</dc:date></item><item><title>Rumorang: Okami on Wii</title><link>http://www.joystiq.com/2007/10/17/rumorang-okami-on-wii/</link><guid isPermaLink="true">http://www.joystiq.com/2007/10/17/rumorang-okami-on-wii/</guid><comments>http://www.joystiq.com/2007/10/17/rumorang-okami-on-wii/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a></p><div align="center"><a href="http://www.jeuxactu.com/article-26059-okami-confirme-sur-wii.html"><img width="490" vspace="4" hspace="0" height="213" border="1" align="top" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/10/okami.jpg" /></a><br /></div>
Sure, we've heard this one come around before - most recently an issue of EGM had <a href="http://www.joystiq.com/2007/08/29/rumors-okami-wii-kingdom-hearts-prequel-and-gta-batman/">rumors</a> of a Wii version of <em>Okami</em> in development by Capcom - but with all this Capcom Gamer's <a href="http://www.joystiq.com/2007/10/17/new-street-fighter-2-hd-remix-details-at-capcom-gamers-day/">Day</a> <a href="http://www.joystiq.com/2007/10/17/capcom-announces-street-fighter-4/">excitement</a> <a href="http://www.joystiq.com/2007/10/17/lost-planet-finds-its-way-to-playstation-3-in-08/">going</a> <a href="http://www.joystiq.com/2007/10/17/capcom-venturing-into-dark-void/">on</a>, we're inclined to give this rumor the time of day. The Wii would appear to be a perfect fit for the brushstroke gameplay in <a href="http://www.joystiq.com/tag/okami"><em>Okami</em></a> and Capcom did port over <a href="http://www.joystiq.com/tag/re4"><em>Resident "Wii"-vil 4</em></a>; both supporting rationales which keep this rumor coming back.<br /><br />Now, according to French website Jeuxactu.com, Capcom's <em>Okami</em> has been "<a href="http://www.jeuxactu.com/article-26059-okami-confirme-sur-wii.html">confirm&eacute;</a>" for the Nintendo Wii. The site goes on to say -- in our <a href="http://translate.google.com/translate?u=http%3A%2F%2Fwww.jeuxactu.com%2Farticle-26059-okami-confirme-sur-wii.html&amp;langpair=fr%7Cen&amp;hl=en&amp;ie=UTF-8&amp;oe=UTF-8&amp;prev=%2Flanguage_tools">machine-translated</a> copy -- that the game is expected in early 2008, although no source for the information is given.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.jeuxactu.com/article-26059-okami-confirme-sur-wii.html>Read</a> | <a href="http://www.joystiq.com/2007/10/17/rumorang-okami-on-wii/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1015762/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/10/17/rumorang-okami-on-wii/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>capcom</category><category>okami</category><category>wii</category><dc:creator>Alexander Sliwinski</dc:creator><dc:date>2007-10-17T17:56:00+00:00</dc:date></item><item><title>Ex-Clover dev team buries 'Seeds' to form 'Platinum Games'</title><link>http://www.joystiq.com/2007/09/27/ex-clover-dev-team-buries-seeds-to-form-platinum-games/</link><guid isPermaLink="true">http://www.joystiq.com/2007/09/27/ex-clover-dev-team-buries-seeds-to-form-platinum-games/</guid><comments>http://www.joystiq.com/2007/09/27/ex-clover-dev-team-buries-seeds-to-form-platinum-games/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://www.seeds-inc.jp/"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/09/seeds_logo_wide2.jpg"  alt="" /></a><br /></div>
Shortly after producing the strikingly beautiful <em><a href="http://www.joystiq.com/tag/Okami/">Okami</a></em> and relentlessly challenging <em><a href="http://www.joystiq.com/tag/GodHand/">God Hand</a></em>, Capcom's Clover Studios was duly rewarded with cold commercial apathy and <a href="http://www.joystiq.com/2006/10/12/capcom-squashes-clover-lights-out-for-bright-studio/">prompt liquidation</a>. In February, the studio's lead designer trifecta -- <em>Viewtiful Joe</em>'s Atsushi Inaba, <em>Resident Evil</em>'s Shinji Mikami and <em>Devil May Cry</em>'s Hideki Kamiya -- formed a new studio, <a href="http://www.joystiq.com/2007/02/15/former-clover-members-start-up-new-studio/">Seeds</a>, and began the process of hiring new employees. <br /><br />Just over seven months later, it appears that Seeds will wither before producing even a single game. The company's <a href="http://www.seeds-inc.jp/">recruitment website</a> now states that Seeds will undergo a merger with a company called "ODD," resulting in a change of name to "Platinum Games" as of October 1st. No upcoming projects are mentioned, though one would hope that the new title becomes reflective of the success that's eluded Clover for so long.<br /><br />[Via <a href="http://games.ign.com/articles/823/823339p1.html">IGN</a>]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.seeds-inc.jp/>Read</a> | <a href="http://www.joystiq.com/2007/09/27/ex-clover-dev-team-buries-seeds-to-form-platinum-games/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/999806/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/09/27/ex-clover-dev-team-buries-seeds-to-form-platinum-games/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>Capcom</category><category>Clover</category><category>God-Hand</category><category>Okami</category><category>Platinum-Games</category><category>Seeds</category><dc:creator>Ludwig Kietzmann</dc:creator><dc:date>2007-09-27T17:00:00+00:00</dc:date></item></channel></rss>