Wired's Clive Thompson has a problem. Eidos promised 30 hours of gameplay in Tomb Raider: Legend, but he has played far longer than that, and has gotten nowhere near completion. It then gets relegated to his growing stack of unfinished games. Gamers are aging and have more responsibility to work...
Posted on Jul 26th 2014 11:30AM
Posted on Jul 25th 2014 10:30PM
Posted on Jul 25th 2014 1:00PM