Wired's Clive Thompson has a problem. Eidos promised 30 hours of gameplay in Tomb Raider: Legend, but he has played far longer than that, and has gotten nowhere near completion. It then gets relegated to his growing stack of unfinished games. Gamers are aging and have more responsibility to work ...
Posted on Dec 11th 2013 12:45PM
Posted on Dec 11th 2013 9:34AM
Posted on Dec 11th 2013 9:00AM