Wired's Clive Thompson has a problem. Eidos promised 30 hours of gameplay in Tomb Raider: Legend, but he has played far longer than that, and has gotten nowhere near completion. It then gets relegated to his growing stack of unfinished games. Gamers are aging and have more responsibility to work...
Posted on Aug 29th 2014 10:30PM
Posted on Aug 29th 2014 9:30PM
Posted on Aug 29th 2014 2:00PM