Posts tagged PAX 
RetroBlazer feels like Doom by way of Saturday morning cartoons
Amil Parra isn't a big fan of violence. That might sound strange coming from a man designing an homage to '90s sprite-based FPS games like Doom and Wolfenstein 3D, but one look at the game in motion and it becomes obvious that the inspiration Parra draws from those games is the feel, not the aesthe...
Check-in, Knock-out: More fun than jumping on hotel beds
Checking into a hotel can be stressful. Even if your overnight establishment of choice doesn't lose or otherwise muck up your reservation, what if you don't have a reservation in the first place and there's no vacancy? And then, there are the hotels that force you to do battle with your fellow...
Adventures of Pip is modern cute plus classic challenge
I'm calling it now: the Kickstarted Adventures of Pip from developer TicToc Games is going to win cutest game of 2015. I don't care that we're not even to the end of January; Pip is so cute that I want him in a kids' TV show. He's so heart-meltingly precious that I want plush figures and a breakfas...
First-person puzzler Magnetic: Cage Closed is like Portal, cubed
Guru Games isn't afraid of having their recently-announced game, Magnetic: Cage Closed compared to Portal. In fact, that's where it started: a school project designed as an homage to both Valve's famous, meme-producing first-person puzzler and lesser-known horror/suspense film, Cube. Magnetic ta...
Seen@PAX South: PAX Plays Pokemon
[You are now watching PAX South Plays Pokemon - Input your commands below] up...
Breach and Clear: Deadline brings tactical thinking to zombie slaughter
A zombie apocalypse is no excuse for sloppy tactics. That's the thinking behind Breach and Clear: Deadline, an undead twist on the top-down strategy genre and offshoot of the iOS/Android game Breach and Clear. In Deadline, ransacked interiors and mangled streets are home to various forms of infe...
Star Citizen is now a first-person shooter, too
Star Citizen isn't just about spaceships anymore. At PAX Australia, developer Cloud Imperium Games showed off the extremely well-crowdfunded game's first-person shooter module, which lets players fight for glory with handheld armaments (as opposed to galactic vehicle-mounted ones). A gameplay vi...
How Spry Fox used (human) guinea pigs to evolve Free-Range Dragons overnight
If you played Spry Fox's Free-Range Dragons at PAX Prime earlier this month, you may have a vastly different impression of the game than players who returned to the team's booth during the show's final hours. This isn't just a matter of taste, either. Spry Fox actively updated its PAX Prime demo...
Final Fantasy creator sees mobile success in download numbers
Hironobu Sakaguchi's name is credited with leading and assisting in the creation of many games over the years, from Final Fantasy to The Last Story, Chrono Trigger to Parasite Eve. The veteran designer announced his latest project in July, an action-RPG-puzzle game for iOS and Android called Terra ...
The Behemoth finally has enough clout to get away with Game 4
The Behemoth, better known as the house that made Castle Crashers, is continuing a pattern in which it approaches new genres with each project. Its newest venture, Game 4, is a turn-based strategy game for PC and Xbox One that retains the developer's quirky humor and trademark charms while strippin...
