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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title>Peggle priced, detailed for XBLA</title><link>http://www.joystiq.com/2008/09/24/peggle-priced-detailed-for-xbla/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/24/peggle-priced-detailed-for-xbla/</guid><comments>http://www.joystiq.com/2008/09/24/peggle-priced-detailed-for-xbla/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/puzzle/" rel="tag">Puzzle</a>, <a href="http://www.joystiq.com/category/casual/" rel="tag">Casual</a></p><p align="center"><a href="http://talkingaboutgames.com/content/view/2265/1/"><img alt="" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2008/09/pegglestillnotformac.jpg" vspace="4" border="1" /></a></p>
<p>The <a href="http://www.joystiq.com/2008/02/08/xbla-peggle-gets-multiplayer-online-modes-and-features/">second quarter</a> has come and gone, and while our XBLA download queues have be left decidedly <em>Peggle</em>-free, PopCap's Greg Canessa remains adamant that the addictive puzzler is still on its way. In a recent interview, the PopCap exec blamed the game's tardiness on the addition of further polish and improvements, including 4-player local and online multiplayer over Xbox Live. Goodbye, free time!</p>
<br />
<p>Canessa also let slip <em>Peggle</em>'s XBLA pricing of 800 Microsoft Points ($10), and while a firm release date for the title still remains up in the air, puzzle addicts can rest a little easier knowing that their addiction-of-choice is still expected to drop like so many colored pegs sometime before the year is out.</p>
<p>[Via <a href="http://www.xbox360fanboy.com/2008/09/24/peggle-xbla-priced-at-800ms-points-adds-4-player-multiplayer/">X3F</a>]</p><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://talkingaboutgames.com/content/view/2265/1/>Read</a> | <a href="http://www.joystiq.com/2008/09/24/peggle-priced-detailed-for-xbla/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1323306/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/09/24/peggle-priced-detailed-for-xbla/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>greg-canessa</category><category>microsoft</category><category>peggle</category><category>popcap</category><category>xbla</category><dc:creator>Jason Dobson</dc:creator><dc:date>2008-09-24T12:30:00+00:00</dc:date></item><item><title>SEQUEL FEVER! Peggle Nights available now</title><link>http://www.joystiq.com/2008/09/17/sequel-fever-peggle-nights-available-now/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/17/sequel-fever-peggle-nights-available-now/</guid><comments>http://www.joystiq.com/2008/09/17/sequel-fever-peggle-nights-available-now/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/casual/" rel="tag">Casual</a></p><div align="center"><a href="http://www.popcap.com/press/release.php?gid=2008-09-16"><img width="490" vspace="4" hspace="0" height="214" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/09/peggle-nights-banner.jpg" /></a><br /></div>
Which is <em>terrible news</em>, by the way. We've been trying to write this post since the weekend, but have been unable to escape <em>Peggle Nights</em>' "just one more go" vortex. Its predecessor, <em><a href="http://www.joystiq.com/tag/peggle">Peggle</a></em>, was the game that massacred productivity on a global scale last year, even managing to controversially <a href="http://www.joystiq.com/2008/01/01/game-of-the-year-08-peggle/">trounce <em>Mass Effect</em></a> in our Game of the Year awards. <br /><br />The $20 sequel, which is now available at <a href="http://www.popcap.com">PopCap's site</a> (it'll hit other game portals next month), boasts "60 all-new Adventure Mode levels and 60 new Challenge Mode hurdles, along with a new "Peggle Master" power-up, new kinds of style shots, achievements, and other special bonuses." And yes, we just copied and pasted that from the press release so we could go back to playing it.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.popcap.com/press/release.php?gid=2008-09-16>Read</a> | <a href="http://www.joystiq.com/2008/09/17/sequel-fever-peggle-nights-available-now/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1308138/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/09/17/sequel-fever-peggle-nights-available-now/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>Peggle</category><category>Peggle-Nights</category><category>PopCap</category><dc:creator>Ludwig Kietzmann</dc:creator><dc:date>2008-09-17T18:00:00+00:00</dc:date></item><item><title>Omegathon 2008 lineup includes Peggle, Boom Blox, Rock Band, Jenga</title><link>http://www.joystiq.com/2008/08/07/omegathon-2008-lineup-includes-peggle-boom-blox-rock-band-jen/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/07/omegathon-2008-lineup-includes-peggle-boom-blox-rock-band-jen/</guid><comments>http://www.joystiq.com/2008/08/07/omegathon-2008-lineup-includes-peggle-boom-blox-rock-band-jen/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><div style="text-align: center;"><a href="http://penny-arcade.com/2008/8/6/omegathon/"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/pax-omegathon-winner.jpg" /></a></div>
The 2008 <em>Penny Arcade Expo</em> <a href="http://penny-arcade.com/2008/8/6/omegathon/">Omegathon V</a> lineup has been revealed and it feels surprisingly casual. There's no <span style="font-style: italic;">Doom </span>or <span style="font-style: italic;">Quake </span>title like we've seen in every previous Omegathon. Also new: starting the first round with a non-board game (Jenga has been pushed to round 5). Here's the list:<br />
<ul>
    <li>Round 1: <em>Peggle</em><br /></li>
    <li>Round 2: <em>Boom Blox</em></li>
    <li>Round 3: <em>Pictionary</em> </li>
    <li>Round 4: <em>Rock Band</em> (Our guess is <em>Rock Band 2</em>)<br /></li>
    <li>Round 5: <em>Jenga</em><br /></li>
    <li>Final Round: *** TOP SECRET ***<br /></li>
</ul>
The 20 Omeganauts have already been chosen (congratulations to any Joystiq readers who made the cut!); first prize this year is a trip for two to the Tokyo Game Show with all expenses paid and $5,000 in "walking around money."<br /><br />While last year's Omegathon skipped the previous tradition of using a classic retro title (<span style="font-style: italic;">Pong, Combat, Tengen Tetris</span>), every year has featured an id Software shooter. With <span style="font-style: italic;">Rage, Doom 4 </span>and the new <span style="font-style: italic;">Wolfenstein</span> looking unlikely, we're trying to think of another potential, unreleased FPS that could top last year's surprise <span style="font-style: italic;">Halo 3</span> inclusion. If Tycho and Gabe are looking to make our heads explode, maybe they can get <a href="http://www.joystiq.com/tag/duke-nukem-forever"><span style="font-style: italic;">Duke Nukem Forever</span></a>. We won't find out until minutes before the final round on Sunday, August 31 at 4:30 PM PT. <br /><br />In the meantime, check out the list of past Omegathon lineups, and feel free to <a href="http://www.joystiq.com/2007/09/15/weekly-webcomic-wrapup-diy-omegathon-edition/">make your own</a> and play along at home.<br /><br />Omegathon I (2004)<br />
<ol>
    <li><a href="http://diceland.com/">Dice Land</a></li>
    <li>Halo</li>
    <li>Mario Kart: Double Dash</li>
    <li>Dance Dance Revolution</li>
    <li>Doom</li>
    <li>Pong</li>
</ol>
Omegathon II (2005)<br />
<ol>
    <li><a href="http://diceland.com/">Dice Land</a></li>
    <li>Mario Kart: Double Dash!!</li>
    <li>Katamari Damacy</li>
    <li>Karaoke Revolution</li>
    <li>Quake</li>
    <li>Combat</li>
</ol>
<a href="http://www.joystiq.com/2006/08/29/the-final-omegathon-challenge-was/">Omegathon III (2006)</a><br />
<ol>
    <li><a href="http://diceland.com/">Dice Land</a></li>
    <li>Geometry Wars</li>
    <li>Quake II</li>
    <li>Guitar Hero</li>
    <li>Mario Kart DS</li>
    <li>Tengen Tetris</li>
</ol>
<a href="http://www.joystiq.com/2007/08/26/pax-07-the-final-omegathon-challenge-was-halo-3/">Omegathon IV (2007)</a><br />
<ol>
    <li>Jenga</li>
    <li>Calling All Cars</li>
    <li>Quake</li>
    <li>Rock Band</li>
    <li>Puzzle Quest</li>
    <li>Halo 3</li>
</ol><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://penny-arcade.com/2008/8/6/omegathon/>Read</a> | <a href="http://www.joystiq.com/2008/08/07/omegathon-2008-lineup-includes-peggle-boom-blox-rock-band-jen/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1277765/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/08/07/omegathon-2008-lineup-includes-peggle-boom-blox-rock-band-jen/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>boom-blox</category><category>duke-nukem-forever</category><category>jenga</category><category>omegatho</category><category>pax</category><category>pax-2008</category><category>peggle</category><category>penny-arcade</category><category>penny-arcade-expo</category><category>pictionary</category><category>rock-band</category><category>rock-band-2</category><dc:creator>Ross Miller</dc:creator><dc:date>2008-08-07T07:00:00+00:00</dc:date></item><item><title>PopCap bringing Peggle to DS this winter</title><link>http://www.joystiq.com/2008/07/24/popcap-bringing-peggle-to-ds-this-winter/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/24/popcap-bringing-peggle-to-ds-this-winter/</guid><comments>http://www.joystiq.com/2008/07/24/popcap-bringing-peggle-to-ds-this-winter/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/puzzle/" rel="tag">Puzzle</a></p><div align="center"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/peggle_ds_screen_front.jpg" alt="" /><br /></div>
We allowed ourselves to <a href="http://www.joystiq.com/2008/02/07/peggle-taps-nintendo-ds-vein/">get our hopes up</a> for a DS version of the terrifyingly addictive <em>Peggle </em>earlier this year, only to have them <a href="http://www.joystiq.com/2008/02/07/popcap-denies-peggle-ds-rumor/">crash down around us</a>. Now though, it seems we can sweep up the pieces of our hopes, assemble them once again and send them flying on the back of a magical unicorn into a rainbow-filled sky: PopCap has confirmed a DS version of the game will arrive this winter.<br /><br />If you've already played the game, you know it's a little like pachinko on crack or steroids or whatever drug means really fun and addictive. If you haven't played the game, then we'd urge you to think very carefully before starting, at least if you have any hopes of carrying on a normal life. Oh, and PopCap will also be bringing two seek-n-solve games, <em>Amazing Adventures</em> and <em>Mystery PI</em> to the system, not that you'll have time for them, what with all the<em> Peggle</em>.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href="http://www.joystiq.com/2008/07/24/popcap-bringing-peggle-to-ds-this-winter/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1265298/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/07/24/popcap-bringing-peggle-to-ds-this-winter/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>peggle</category><category>popcap</category><dc:creator>Justin McElroy</dc:creator><dc:date>2008-07-24T21:00:00+00:00</dc:date></item><item><title>Spend Mother's Day playing games with mom</title><link>http://www.joystiq.com/2008/05/11/spend-mothers-day-playing-games-with-mom/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/11/spend-mothers-day-playing-games-with-mom/</guid><comments>http://www.joystiq.com/2008/05/11/spend-mothers-day-playing-games-with-mom/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/casual/" rel="tag">Casual</a></p><div align="center"><a href="http://blog.wired.com/games/2008/05/games-for-all-k.html"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/cookingmama.jpg" alt="" /></a><br />
<div align="left">Don't panic: It's Mother's Day today in North America. We know it crept up on you, overshadowed by more significant holidays like <a href="http://www.joystiq.com/2008/05/10/gears-of-war-2-gameplay-footage-debut/"><em>Gears of War 2</em> Gameplay Footage Day</a> and <a href="http://www.joystiq.com/Grand-Theft-Auto-IV"><em>GTAIV </em><strike>Day</strike> Month</a>. Luckily, Susan Arendt over at Game|Life has your back, with a list of <a href="http://blog.wired.com/games/2008/05/games-for-all-k.html">excellent gaming gifts for moms of all types</a> (or at least, all gaming types).<br /><br />Does your mom miss those classic card game nights around the kitchen table? Fire up <a href="http://www.joystiq.com/tag/uno"><em>UNO</em></a> on Xbox Live Arcade. Is she a tad overprotective of her offspring? She might relate to <a href="http://www.joystiq.com/tag/bioshock"><em>BioShock</em></a>'s Big Daddies (yes, we get the irony). Does she dig cooking and adorably mispronounced English? Then it's <a href="http://www.joystiq.com/tag/cooking-mama"><em>Cooking Mama</em></a> all the way.<br /><br />Of course, for moms who are less than avid gamers, there are also a plethora of excellent casual games out there. Titles like <a href="http://www.joystiq.com/tag/peggle"><em>Peggle</em></a>, <a href="http://www.joystiq.com/tag/diner-dash"><em>Diner Dash</em></a>, and <a href="http://www.joystiq.com/tag/puzzle-pirates"><em>Puzzle Pirates</em></a> could prove to be perfect distractions for the mom with a lot on her plate. Happy Mother's Day to all the Joystiq-reading maternal units.<br /></div>
</div><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://blog.wired.com/games/2008/05/games-for-all-k.html>Read</a> | <a href="http://www.joystiq.com/2008/05/11/spend-mothers-day-playing-games-with-mom/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1192309/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/05/11/spend-mothers-day-playing-games-with-mom/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>bioshock</category><category>cooking-mama</category><category>diner-dash</category><category>mothers-day</category><category>peggle</category><category>puzzle-pirates</category><category>uno</category><dc:creator>Scott Jon Siegel</dc:creator><dc:date>2008-05-11T15:00:00+00:00</dc:date></item><item><title>XBLA Peggle gets multiplayer, 'online modes and features'</title><link>http://www.joystiq.com/2008/02/08/xbla-peggle-gets-multiplayer-online-modes-and-features/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/08/xbla-peggle-gets-multiplayer-online-modes-and-features/</guid><comments>http://www.joystiq.com/2008/02/08/xbla-peggle-gets-multiplayer-online-modes-and-features/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/casual/" rel="tag">Casual</a></p><div style="text-align: center;"><a href="http://www.evilavatar.com/forums/showthread.php?p=1248374#post1248374"><img width="490" vspace="4" hspace="0" height="207" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/09/pegglestillnotformac.jpg" /></a><br /></div>
And if you don't think we're taking all the credit, we can settle this over a one-on-one multiplayer round of <span style="font-style: italic;">Peggle</span> <a href="http://www.joystiq.com/2008/01/09/popcaps-peggle-confirmed-for-xbla/">when it hits XBLA</a> in Q2 this year. You see, when we called <span style="font-style: italic;">Peggle</span> one of <a href="http://www.joystiq.com/2008/01/01/game-of-the-year-08-peggle/">the best games of 2007</a> we closed by suggesting, "Maybe <span style="font-style: italic;">Peggle 2</span> will include some sort of Internet play option. PopCap ... you listening?" Evidently, not only were they listening, they were taking notes and - just to throw doubters off our scent - they're adding multiplayer functionality to <span style="font-style: italic;">Peggle</span> 1!<br /><br />In an interview done by the folks at Microsoft's Gamerscore Blog - powered by questions from <a href="http://www.evilavatar.com/forums/showthread.php?p=1248374#post1248374">Evil Avatar</a> - PopCap's Greg Canessa confirms that the XBLA release will include "online modes and features" including multiplayer, but didn't offer any specifics short of that (co-op? versus?). You can check out the video after the break to hear it for yourself (scrub ahead to 2:40 to catch Greg's comments). Consider us pleased ... just send that royalty check over to our offices at 1337 Joystiq Way, alright PopCap?<br /><br />[Via <a href="http://www.xbox360fanboy.com/2008/02/08/xbla-peggle-to-include-co-op-and-online-multiplayer/">X3F</a>]<br /><br />
<div style="text-align: center;"> <object width="490" height="409"><param name="movie" value="http://www.youtube.com/v/ouEXjCg4Q1c&amp;rel=1"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/ouEXjCg4Q1c&amp;rel=1" type="application/x-shockwave-flash" wmode="transparent" width="490" height="409"></embed></object> </div><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.evilavatar.com/forums/showthread.php?p=1248374#post1248374>Read</a> | <a href="http://www.joystiq.com/2008/02/08/xbla-peggle-gets-multiplayer-online-modes-and-features/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1110359/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/02/08/xbla-peggle-gets-multiplayer-online-modes-and-features/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>Peggle</category><category>PopCap</category><category>XBLA</category><dc:creator>Christopher Grant</dc:creator><dc:date>2008-02-08T18:35:00+00:00</dc:date></item><item><title>PopCap denies Peggle DS 'rumor'</title><link>http://www.joystiq.com/2008/02/07/popcap-denies-peggle-ds-rumor/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/07/popcap-denies-peggle-ds-rumor/</guid><comments>http://www.joystiq.com/2008/02/07/popcap-denies-peggle-ds-rumor/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/casual/" rel="tag">Casual</a></p><div align="center"><img vspace="4" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2008/02/peggle-ds-denied.jpg" alt="peggle ds" /></div>
Not so fast peg-pounding pellet paramours! PopCap has promptly pulled the plug on PocketGamer's proof of <a target="_blank" href="http://www.joystiq.com/2008/02/07/peggle-taps-nintendo-ds-vein/"><em>Peggle</em> for DS</a>. <em>Pop! Poof! Phizzle</em> ... ya dig? PopCap VP of Video Game Platforms Greg Canessa issued a brief statement via press release today, claiming the ol' rumor mill has kicked into "overdrive."<br /><br />"We have ambitious plans for many of our titles including <em><a href="http://www.joystiq.com/tag/peggle/">Peggle</a></em>, and are eager to bring its peg-popping pleasures to as many appropriate platforms and devices as possible," said Canessa, "But Nintendo has not approved this product, we have not signed a developer to port <em>Peggle</em> to DS, and we have not green lighted this project."<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href="http://www.joystiq.com/2008/02/07/popcap-denies-peggle-ds-rumor/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1109546/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/02/07/popcap-denies-peggle-ds-rumor/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>breakingnews</category><category>peggle</category><category>popcap</category><dc:creator>James Ransom-Wiley</dc:creator><dc:date>2008-02-07T16:55:00+00:00</dc:date></item><item><title>Rumor: Peggle taps Nintendo DS vein [update]</title><link>http://www.joystiq.com/2008/02/07/peggle-taps-nintendo-ds-vein/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/07/peggle-taps-nintendo-ds-vein/</guid><comments>http://www.joystiq.com/2008/02/07/peggle-taps-nintendo-ds-vein/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/casual/" rel="tag">Casual</a></p><div align="center"><a href="http://www.pocketgamer.co.uk/r/DS/Peggle+DS/news.asp?c=5651%C2%A0"><img vspace="4" hspace="0" border="1" align="top" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/02/pegglestillnotformac.jpg" /></a><br /></div>
PopCap co-founder John Vechey tells <a href="http://www.pocketgamer.co.uk/r/DS/Peggle+DS/news.asp?c=5651%C2%A0">PocketGamer</a> that <a href="http://www.joystiq.com/2008/01/01/game-of-the-year-08-peggle/">crack-cocaine</a> derivative <em>Peggle</em> will be available over-the-counter for DS sometime in the future. This follows the <a href="http://www.joystiq.com/2008/01/09/popcaps-peggle-confirmed-for-xbla/">announcement</a> in early January that Xbox 360 owners would be able to play the pachinko-style ball bouncer in glorious HD. Considering it's in line with PopCap's strategy, expect Peggle to eventually exist on every appropriate format possible - the article also alludes to a mobile version being in the works.<br /><br />Vechey says <em><a href="http://www.joystiq.com/tag/peggle">Peggle</a></em> has now outsold <em>Bejeweled</em> with over ten million downloads. He explains that the game's sales weren't doing well on many casual portals when it first released, but that PopCap kept promoting it on its website and the designer drug took off. We're just waiting for the day a PA (Peggle Anonymous) group pops up on our local community center's bulletin board.<br /><br /><strong>Update: </strong>File this away as rumor for now. PopCap has issued a statement denying <em>Peggle</em> has been green lighted for DS. <a href="http://www.joystiq.com/2008/02/07/popcap-denies-peggle-ds-rumor/">More here</a>.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.pocketgamer.co.uk/r/DS/Peggle+DS/news.asp?c=5651%C2%A0>Read</a> | <a href="http://www.joystiq.com/2008/02/07/peggle-taps-nintendo-ds-vein/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1109168/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/02/07/peggle-taps-nintendo-ds-vein/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>addiction</category><category>ds</category><category>peggle</category><dc:creator>Alexander Sliwinski</dc:creator><dc:date>2008-02-07T12:25:00+00:00</dc:date></item><item><title>Portal 'First Slice' extended demo free for NVIDIA customers only</title><link>http://www.joystiq.com/2008/01/10/portal-first-slice-extended-demo-free-for-nvidia-customers-onl/</link><guid isPermaLink="true">http://www.joystiq.com/2008/01/10/portal-first-slice-extended-demo-free-for-nvidia-customers-onl/</guid><comments>http://www.joystiq.com/2008/01/10/portal-first-slice-extended-demo-free-for-nvidia-customers-onl/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a>, <a href="http://www.joystiq.com/category/puzzle/" rel="tag">Puzzle</a></p><div align="center"><a href="http://www.steampowered.com/nvidia/"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/01/portalfirstslice.jpg"  alt="" /></a><br /></div>
Have any NVIDIA hardware installed on your machine? If so, you're entitled to a free extended demo of <a href="http://www.joystiq.com/tag/portal"><em>Portal</em></a>, the <a href="http://www.joystiq.com/2008/01/01/game-of-the-year-portal/">best game of 2007</a>. Entitled <a href="http://www.steampowered.com/nvidia/"><em>Portal: First Slice</em></a>, the demo features more content than the normal demo, and is available free to all NVIDIA customers through a new partnership between Valve and the hardware manufacturer.<br /><br />The offer is <a href="http://www.steampowered.com/nvidia/">accessible through Steam</a>, which will scan your computer to confirm the presence of NVIDIA hardware before making the offer available (creepy). <a href="http://blog.wired.com/games/2008/01/portal-first-sl.html">Game|Life also reports</a> that in addition to the <em>Portal: First Slice</em>, demo, NVIDIA customers can also download <a href="http://www.joystiq.com/tag/peggle"><em>Peggle Extreme</em></a>, <em>Half-Life 2 Deathmatch</em>, and <em>Half-Life 2: The Lost Coast</em> for free through the same offer. Not too shabby.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.steampowered.com/nvidia/>Read</a> | <a href="http://www.joystiq.com/2008/01/10/portal-first-slice-extended-demo-free-for-nvidia-customers-onl/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1083159/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/01/10/portal-first-slice-extended-demo-free-for-nvidia-customers-onl/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>half-life-2</category><category>halflife2</category><category>nvidia</category><category>peggle</category><category>portal</category><category>valve</category><dc:creator>Scott Jon Siegel</dc:creator><dc:date>2008-01-10T09:00:00+00:00</dc:date></item><item><title>PopCap's Peggle confirmed for XBLA</title><link>http://www.joystiq.com/2008/01/09/popcaps-peggle-confirmed-for-xbla/</link><guid isPermaLink="true">http://www.joystiq.com/2008/01/09/popcaps-peggle-confirmed-for-xbla/</guid><comments>http://www.joystiq.com/2008/01/09/popcaps-peggle-confirmed-for-xbla/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/mac/" rel="tag">Mac</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/casual/" rel="tag">Casual</a></p><div align="center"><a href="http://www.shacknews.com/onearticle.x/50651"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/09/pegglestillnotformac.jpg" alt="" /></a><br /></div>
The ESRB's on-going quest to <a href="http://www.joystiq.com/2008/01/08/esrb-rates-peggle-bust-a-move-and-bliss-island-for-xbox-360/">free cats</a> from their cruel bag prisons has prompted another and surprisingly quick confirmation -- <em><a href="http://www.joystiq.com/tag/Peggle/">Peggle</a></em> is indeed on its way to Xbox Live Arcade. <a href="http://www.shacknews.com/onearticle.x/50651">Shacknews</a> reports that interactive drug peddler, PopCap, has tentative plans to expose Xbox 360 owners to the Pachinko-like substance in Q2 2008. <br /><br />Coupled with <a href="http://www.joystiq.com/2007/09/05/peggle-gets-free-online-version-but-still-no-mac-love-for-now/">PC</a>, <a href="http://www.joystiq.com/2007/12/18/peggle-finally-coming-to-mac/">Mac</a> and <a href="http://www.joystiq.com/2007/12/18/sonic-the-hedgehog-and-peggle-come-to-ipod/">iPod</a> versions, it seems there's simply no escaping the addictive <a href="http://www.pbfcomics.com/?cid=PBF103-Nice_Shirt.gif">power of unicorns</a>.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.shacknews.com/onearticle.x/50651>Read</a> | <a href="http://www.joystiq.com/2008/01/09/popcaps-peggle-confirmed-for-xbla/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1082006/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/01/09/popcaps-peggle-confirmed-for-xbla/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>Peggle</category><category>Popcap</category><category>XBLA</category><category>Xbox-Live</category><category>Xbox-Live-Arcade</category><category>XboxLive</category><dc:creator>Ludwig Kietzmann</dc:creator><dc:date>2008-01-09T07:00:00+00:00</dc:date></item><item><title>ESRB rates Peggle, Bust-a-Move and Bliss Island for Xbox 360</title><link>http://www.joystiq.com/2008/01/08/esrb-rates-peggle-bust-a-move-and-bliss-island-for-xbox-360/</link><guid isPermaLink="true">http://www.joystiq.com/2008/01/08/esrb-rates-peggle-bust-a-move-and-bliss-island-for-xbox-360/</guid><comments>http://www.joystiq.com/2008/01/08/esrb-rates-peggle-bust-a-move-and-bliss-island-for-xbox-360/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><div align="center"><a href="http://www.xbox360fanboy.com/2008/01/08/rumor-peggle-bliss-island-and-ubam-to-xbla/"><img vspace="4" hspace="4" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2008/01/xboxpeggle.jpg" alt="" /></a><br /></div>
Get ready to experience <a href="http://www.joystiq.com/2008/01/01/game-of-the-year-08-peggle/">Joystiq's #8 game of the year</a> <em>Peggle</em> on your Xbox 360. A <a href="http://www.xbox360fanboy.com/2008/01/08/rumor-peggle-bliss-island-and-ubam-to-xbla/">search</a> of the latest ESRB ratings revealed that casual games <em>Peggle</em>, <em>Ultra Bust-a-Move</em> and <em>Bliss</em> <em>Island</em> were all rated for Xbox 360. Now one could infer that this means the games will be XBLA titles, but they could very well be retail products and <em>Ultra Bust-a-Move</em> may be an <a href="http://www.joystiq.com/tag/xbox-originals">Xbox Original</a>. <br /><br />There is currently no release information, just that the games have been rated M ... no, kidding, they were rated E. Although that gives us the horrible idea for <a href="http://www.joystiq.com/tag/peggle"><em>Peggle</em></a> with adult themes and noises, perhaps with the orange pegs being cherries -- think about it.<br /><br />[<strong>Update:</strong> <em>Peggle</em> has been <a href="http://www.joystiq.com/2008/01/09/popcaps-peggle-confirmed-for-xbla/">confirmed</a> for XBLA.]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.xbox360fanboy.com/2008/01/08/rumor-peggle-bliss-island-and-ubam-to-xbla/>Read</a> | <a href="http://www.joystiq.com/2008/01/08/esrb-rates-peggle-bust-a-move-and-bliss-island-for-xbox-360/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1081555/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/01/08/esrb-rates-peggle-bust-a-move-and-bliss-island-for-xbox-360/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>Bliss-Island</category><category>Bust-A-Move</category><category>Codemasters</category><category>ESRB</category><category>Majesco</category><category>Peggle</category><category>PopCap</category><dc:creator>Alexander Sliwinski</dc:creator><dc:date>2008-01-08T19:30:00+00:00</dc:date></item><item><title>Best of the Rest: Zack's Picks of 2007</title><link>http://www.joystiq.com/2008/01/02/best-of-the-rest-zacks-picks-of-2007/</link><guid isPermaLink="true">http://www.joystiq.com/2008/01/02/best-of-the-rest-zacks-picks-of-2007/</guid><comments>http://www.joystiq.com/2008/01/02/best-of-the-rest-zacks-picks-of-2007/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/features/" rel="tag">Features</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/psp/" rel="tag">Sony PSP</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a>, <a href="http://www.joystiq.com/category/puzzle/" rel="tag">Puzzle</a>, <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a>, <a href="http://www.joystiq.com/category/rhythm/" rel="tag">Rhythm</a>, <a href="http://www.joystiq.com/category/mobile/" rel="tag">Mobile</a>, <a href="http://www.joystiq.com/category/casual/" rel="tag">Casual</a></p><div align="center"><img vspace="4" hspace="0" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2008/01/phase490_2x2.jpg" alt="" /><br /></div>
<span style="font-weight: bold;">Phase</span> (iPod)<br /><br />A must-have game on the iPod? Yep. I'm as surprised as anyone. Apple's music player puttered through <em>Tetris</em> remakes, solitaire, and other obvious clones until <em>Phase</em> established some gaming muscle. (And sure, <em><a href="http://www.joystiq.com/tag/musika">Musika</a></em> gets some credit for being unique, but it's more visualizer than game.)<br /> <br /> Developed by Harmonix, <em>Phase</em> is a simple <a href="http://joystiq.com/tag/guitar-hero"><em>Guitar Hero</em></a>-style beat-matching game. Tap a fifth-generation (video) iPod, Classic, or recent Nano's left, center, and right buttons in time with the music and on-screen prompts. Slide a finger around the wheel to catch falling dots. And that's it. The game becomes so much more because of its quirky visuals and ability to sync to your own songs. Nearly any genre works, especially music with a percussive bass line. While the console rhythm games let you buy new track downloads, <em>Phase's</em> unlimited replay with your own songs makes it a no-brainer for a portable music player.<div style="text-align: center;"><img hspace="0" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/12/puzzlequestdsgoty.jpg" /><br /></div>
<span style="font-weight: bold;"> Puzzle Quest </span>(DS)<br /><br /> Pick nearly <a href="http://www.joystiq.com/2005/08/17/it-plays-doom/">any system that plays <span style="font-style: italic;">Doom</span></a>, and there's a <span style="font-style: italic;">Puzzle Quest</span> for it. I'm an action-puzzle fanatic, and <span style="font-style: italic;">Puzzle Quest </span>initially bored me with the "quest" part of the title. What's with the lame exposition, spells, and characters? Once I quickly realized that most of those "quest" parts add to the "puzzle" part -- like weapons and magic that act as puzzle power-ups -- I couldn't put it down. Some of the story elements eventually won me over, but the variation-on-<a href="http://www.joystiq.com/tag/bejeweled"><span style="font-style: italic;">Bejeweled</span></a> gameplay carries the title.<br /> <br />
<div style="text-align: center;"><img vspace="4" hspace="0" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/01/ipod_peggle_490_2x2for_reals.jpg" /><br /></div>
<span style="font-weight: bold;">Peggle</span> (iPod)<br /><br /> What, another must-have iPod game? This second lightning strike makes me hope that great iPod games become a trend, not a fluke. Nearly the same as our <a href="http://www.joystiq.com/2008/01/01/game-of-the-year-08-peggle/">best-of-the year pick</a>, iPod <span style="font-style: italic;">Peggle</span> takes ball-bouncing away from a computer. It feels a little bit slower than the PC's pace, but the same power-ups, campy characters, and addictive strategy-out-of-randomness gameplay applies. Even the two-player battles and challenge levels are included. And while the <span style="font-style: italic;">Peggle</span> background music is great, your own songs can substitute since it's on the iPod.<br /> <br /> <br />
<div style="text-align: center;"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/01/picross_wordjong_490_sidebyside.jpg" /><br /></div>
<span style="font-weight: bold;">Honorable Mention</span><br /><br /><span style="font-weight: bold;">WordJong</span> is fun especially because its multiplayer is so accessible. My mom, grandmother, and other non-gamer family members liked this solitaire-Mahjong-meets-Scrabble title. Players take turns spelling words from visible tiles, uncovering new letters with each move. It's simple, works online, and includes single-player modes if you can't find an opponent.<br /><br />A logic puzzler, the best part of <span style="font-weight: bold;">Picross</span> is when your jumble of uncovered dots turns into an icon-sized, completed image. These reveals sometimes include animations, like bites being taken out of an apple, as the final reward. Once I worked up to the huge grids, which take more than a few minutes each, I had the most fun making my own simple boards. <a href="http://www.joystiq.com/tag/game3.0">Game 3.0</a>: Believe.<br /><br /><br />
<div style="text-align: center;"><img vspace="4" hspace="0" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/01/super_paper_mario_slice_490.jpg" /><br /></div>
<span style="font-weight: bold;"> Disappointment: </span><br />
<ul>
    <li><span style="font-weight: bold;"> Super Paper Mario</span> (Wii) I've hated the 3D Mario transition, but this 2.5D gameplay concept was brilliant. So why did the game have to be a light RPG, with so many boring, useless conversations? Nintendo, keep 2D (and 2.5D) Mario alive, but I don't need story beyond "your princess is in another castle."<br /></li>
</ul>
<span style="font-weight: bold;"><br />Trend I want to see in 2008:</span><br /> I expect that someday, a <span style="font-style: italic;">Guitar Hero</span>-style game will use an actual guitar. This game won't be for those of us who can't contort our hands into knots of fret-holding-fingers. We'll be content with our fake, my-first-Fender plastic controllers. No, those games will be for musicians and those who want to learn to play.<br /> <br /> But even sooner -- let's wishfully say "2008" -- I want more options to use "game" or "music" modes in these titles. There's a gray area between fantasy instrument and real instrument that players should be able to choose. I want to pick between on-screen sheet music, that vanishing-point view of flying dots, or the voice-pitch meter. Sure, those game-style elements are quick to learn for non-musicians, but I look forward to more spill-over between fake and real.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href="http://www.joystiq.com/2008/01/02/best-of-the-rest-zacks-picks-of-2007/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1074931/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/01/02/best-of-the-rest-zacks-picks-of-2007/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>best-of-the-rest-2007</category><category>GOTY-2007</category><category>iPod</category><category>music</category><category>musika</category><category>peggle</category><category>phase</category><category>picross</category><category>puzzle-quest</category><category>rhythm</category><category>super-paper-mario</category><category>superpapermario</category><category>wordjong</category><dc:creator>Zack Stern</dc:creator><dc:date>2008-01-02T04:30:00+00:00</dc:date></item><item><title>Joystiq's Top 10 of 2007: Peggle</title><link>http://www.joystiq.com/2008/01/01/game-of-the-year-08-peggle/</link><guid isPermaLink="true">http://www.joystiq.com/2008/01/01/game-of-the-year-08-peggle/</guid><comments>http://www.joystiq.com/2008/01/01/game-of-the-year-08-peggle/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/features/" rel="tag">Features</a>, <a href="http://www.joystiq.com/category/mac/" rel="tag">Mac</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/puzzle/" rel="tag">Puzzle</a></p><div align="center"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/12/peggle-goty-08.jpg" alt="" /> <br /></div>
The most surprising game of the year doesn't have fancy 3-D graphics. It doesn't require a new generation console and it doesn't involve waggling a fancy motion-sensitive controller. It doesn't involve killing anything (not even in the cutesy, Mario-jumps-on-a-Goomba sense of the word "kill") and it doesn't have any gritty, street-smart characters voiced by today's hottest celebrities. None of that is really surprising in its own right - plenty of casual games fit the same criteria. What's really surprising about <em>Peggle</em> is how insanely, addictively <em>fun</em> it is. <br /><br />Like the best puzzle games, <em>Peggle</em> can be explained in a single sentence: Bounce balls off pegs; destroy all the orange ones to win. The game doesn't require a lengthy tutorial or instruction booklet, just an intuitive grasp of physics and gravity to plan where your ball will bounce. The instant accessibility is aided by excellent graphic and sound design -- pegs burst in explosions of color and sound, culminating in a level-clearing rendition of Beethoven's <em>Ode to Joy</em> that can't help but bring a smile to even the most cynical gamer's face.<br /><br />
<div align="center"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/12/peggle-goty-08b.jpg" alt="" /><br /></div>
<br /> <a href="http://www.escapistmagazine.com/articles/view/editorials/zeropunctuation/2280-Zero-Punctuation-Peggle">Some might argue</a> that this simplicity never gives way to a deeper strategy -- that the game takes a minute to learn but only two or so minutes to master. These people have probably only played the game for those two or so minutes, though, as the imaginative peg arrangement in the later of the game's 100 or so levels require some incredible planning and imaginative use of special powers (not to mention the 60 or so unlockable "challenge" boards, some of which are nigh impossible). While <em>Peggle</em> beginners might only plan one or two bounces ahead, expert <em>Peggle</em> players, much like chess grandmasters, can generally see the shape of a shot through dozens of bounces. After one particular, eight-hour, late-night session with the game, we could swear we had entered a zen-like state where every slight deflection of the ball seemed pre-ordained (of course, the cold medication running through our veins could have also contributed to this feeling).<br /><br /> If you still don't believe Peggle takes any skill, then we humbly challenge you to an editorial-we-on-one<em> Peggle</em> duel. These duels are where Peggle continues to shine long after the single-player game is done, with new strategies enabling a new level of unpredicatability and human fallibity to come into play. Of course, dueling currently works only on a single computer, so duels with random internet doubters will probably be hard to coordinate. Maybe <em>Peggle 2</em> will include some sort of Internet play option. PopCap ... you listening? <br /><br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/peggle/">Peggle</a></strong></p><a href="http://www.joystiq.com/photos/peggle/553110/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/12/peggle4_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/peggle/553109/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/12/peggle3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/peggle/553108/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/12/peggle2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/peggle/553107/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/12/peggle1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/peggle/553106/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/12/peggle6_thumbnail.jpg" alt="" title="" /></a></div><br />
<div align="right"><strong><br /><a href="http://www.joystiq.com/2008/01/01/game-of-the-year-07-assassins-creed/">Oh please sir, do you have any coin? -&gt;</a></strong></div><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href="http://www.joystiq.com/2008/01/01/game-of-the-year-08-peggle/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1073905/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/01/01/game-of-the-year-08-peggle/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>Game-of-the-year</category><category>GOTY-2007</category><category>Peggle</category><category>PopCap</category><dc:creator>Kyle Orland</dc:creator><dc:date>2008-01-01T12:00:00+00:00</dc:date></item><item><title>Peggle (finally) coming to Mac</title><link>http://www.joystiq.com/2007/12/18/peggle-finally-coming-to-mac/</link><guid isPermaLink="true">http://www.joystiq.com/2007/12/18/peggle-finally-coming-to-mac/</guid><comments>http://www.joystiq.com/2007/12/18/peggle-finally-coming-to-mac/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/mac/" rel="tag">Mac</a>, <a href="http://www.joystiq.com/category/casual/" rel="tag">Casual</a></p><div align="center"><img vspace="4" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/12/peggleonmacgmanlikie.jpg" /><br /></div>
In <em>Peggle</em> parlance, Popcap Games has just landed a very nice rebound shot, knocking out two hits in one day and launching us into a state of "Extreme Fever." In layman's terms, Popcap has just announced the launch of <em>Peggle</em> for Mac OS X, closely following <a href="http://www.joystiq.com/2007/12/18/sonic-the-hedgehog-and-peggle-come-to-ipod/">the game's release on Apple's iPod music player</a>.<br /><br />Identical to the PC-version, <a href="http://www.joystiq.com/tag/peggle"><em>Peggle Deluxe</em></a> on Mac features 55 levels of Pachinko-inspired, ball-bouncing, peg-busting mayhem. Unlike recent Mac ports like <a href="http://mac.joystiq.com/2007/11/14/guitar-hero-3-pc-mac-hybrid-later-this-year/"><em>Guitar Hero III</em></a> and <a href="http://www.joystiq.com/2007/12/05/gametap-releases-new-player-now-with-full-mac-compatibility/">GameTap</a>, the release is Universal Binary, meaning it's compatible with Intel Macs, as well as older Power PC Macs.<br /><br />Also releasing today for the Mac is Popcap's classic puzzle game <em>Chuzzle</em>, a match-three casual title originally released in 2005. Now all we need is <em>Bookworm Adventures</em> on the Mac and we'll be set for life.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href="http://www.joystiq.com/2007/12/18/peggle-finally-coming-to-mac/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1065800/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/12/18/peggle-finally-coming-to-mac/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>chuzzle</category><category>peggle</category><category>popcap</category><category>popcap-games</category><category>popcapgames</category><dc:creator>Scott Jon Siegel</dc:creator><dc:date>2007-12-18T17:45:00+00:00</dc:date></item><item><title>Sonic the Hedgehog and Peggle come to iPod</title><link>http://www.joystiq.com/2007/12/18/sonic-the-hedgehog-and-peggle-come-to-ipod/</link><guid isPermaLink="true">http://www.joystiq.com/2007/12/18/sonic-the-hedgehog-and-peggle-come-to-ipod/</guid><comments>http://www.joystiq.com/2007/12/18/sonic-the-hedgehog-and-peggle-come-to-ipod/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/portable/" rel="tag">Portable</a>, <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/casual/" rel="tag">Casual</a></p><div align="center"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/12/ipodpegglesonicomgwtf.jpg" alt="" /><br /></div>
Two new games are available on the <a href="http://www.joystiq.com/tag/ipod">iPod</a> today, and they couldn't be any more opposite of each other. One is perfectly suited to the iPod's limited controls, and was practically <em>built</em> to be played with the circular click wheel. The other... well... not so much.<br /><br />The original <a href="http://www.joystiq.com/tag/sonic"><em>Sonic the Hedgehog</em></a> is now available for the iPod, featuring the full Sega Genesis classic, as well as the option to replace the game's seminal tunes with your own crappy music. We love <em>Sonic</em> and all, but the platforming precision required to play through this title will most likely not prove conducive to the iPod's click wheel and buttons. We expect much cramping and cursing.<br /><br />Contrast this with <a href="http://www.joystiq.com/tag/peggle"><em>Peggle</em></a>, Popcap's ever-so-excellent casual game offering, and the other game now playable on the iPod. Of the two, <em>Peggle</em>'s much more suited to the format, and could easily become one of the best games available for the music player. Both titles are now available for purchase through the iTunes Music Store for $4.99 USD each, and are compatible with the 3G iPod Nano, the 5G iPod, and the iPod Classic.<br /><br /><a href="http://www.businesswire.com/portal/site/google/index.jsp?ndmViewId=news_view&amp;newsId=20071218005241&amp;newsLang=en">Read</a> - <em>Sonic</em> press release<br /><a href="http://www.prnewswire.com/cgi-bin/stories.pl?ACCT=109&amp;STORY=/www/story/12-18-2007/0004724776&amp;EDATE=">Read</a> - <em>Peggle</em> press release<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href="http://www.joystiq.com/2007/12/18/sonic-the-hedgehog-and-peggle-come-to-ipod/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1065694/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/12/18/sonic-the-hedgehog-and-peggle-come-to-ipod/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>apple</category><category>genesis</category><category>ipod</category><category>itunes</category><category>peggle</category><category>popcap</category><category>popcap-games</category><category>popcapgames</category><category>sega</category><category>sega-genesis</category><category>segagenesis</category><dc:creator>Scott Jon Siegel</dc:creator><dc:date>2007-12-18T10:56:00+00:00</dc:date></item><item><title>Peggle gets free online version, but still no Mac love (for now)</title><link>http://www.joystiq.com/2007/09/05/peggle-gets-free-online-version-but-still-no-mac-love-for-now/</link><guid isPermaLink="true">http://www.joystiq.com/2007/09/05/peggle-gets-free-online-version-but-still-no-mac-love-for-now/</guid><comments>http://www.joystiq.com/2007/09/05/peggle-gets-free-online-version-but-still-no-mac-love-for-now/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/mac/" rel="tag">Mac</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a>, <a href="http://www.joystiq.com/category/casual/" rel="tag">Casual</a></p><div align="center"><a href="http://www.popcap.com/games/free/peggle"><img vspace="4" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2007/09/pegglestillnotformac.jpg"  alt="" /></a><br /></div>
Popcap Games have just announced a free, web-based version of their pachinko-inspired, unicorn imbued casual hit <em>Peggle</em>.  Despite being played in a browser, <a href="http://www.popcap.com/games/free/peggle">the web version</a> of <em>Peggle</em> still requires players to download an executable file and install a plugin before use, making the online game just as PC-exclusive as the (other) downloadable version.<br /><br />Still, that doesn't rule out all hope for the perpetually-deprived Mac gamers of the world. Some insider news reveals that <a href="http://www.joystiq.com/tag/popcap">Popcap</a> is currently working on Mac versions of several of their PC-only titles, including <a href="http://www.joystiq.com/tag/peggle"><em>Peggle</em></a>. No word on whether these will be Universal Binary releases, or just Intel-only, but several are expected for release in the upcoming months. Until then, PC users can still enjoy both the full version of <em>Peggle</em>, and the new free online version, which features scoretracking and randomly-generated levels. Hooray for them.<br /><br /><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.popcap.com/games/free/peggle>Read</a> | <a href="http://www.joystiq.com/2007/09/05/peggle-gets-free-online-version-but-still-no-mac-love-for-now/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/981595/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/09/05/peggle-gets-free-online-version-but-still-no-mac-love-for-now/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>browserbased</category><category>flash</category><category>nomaclove</category><category>online</category><category>peggle</category><category>popcap</category><category>popcapgames</category><dc:creator>Scott Jon Siegel</dc:creator><dc:date>2007-09-05T14:55:00+00:00</dc:date></item></channel></rss>