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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Moore talks casual, Wii focus for EA Sports]]></title><link>http://www.joystiq.com/2008/02/06/moore-talks-casual-wii-focus-for-ea-sports/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/06/moore-talks-casual-wii-focus-for-ea-sports/</guid><comments>http://www.joystiq.com/2008/02/06/moore-talks-casual-wii-focus-for-ea-sports/#comments</comments><description><![CDATA[<div align="center"><a href="http://sports.ign.com/articles/849/849705p1.html"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/02/familyplay.jpg" /></a></div>
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Amid talk of <a href="http://www.joystiq.com/2008/01/31/ea-reveals-facebreaker-a-cartoonish-boxing-game/"><em>Facebreaker</em></a> and the impact of an <a href="http://www.joystiq.com/2004/12/14/ea-gets-nfl-its-in-the-game/">exclusive NFL license</a>, an quick <a href="http://sports.ign.com/articles/849/849705p1.html">IGN interview with EA Sports President Peter Moore</a> highlights the prominent studio's focus on making sports games more accessible to a wider audience.<br />
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"There will be more announcements that will be ... looking at the more casual consumer that we see as a bigger force in the business," Moore told IGN. "We need to do better on the Nintendo platforms, and we intend to do that. It's a different type of game mechanic that the Nintendo Wii consumer, in particular, can play."<br />
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The statement seems to indicate a continuation and upgrade for the company's <a href="http://www.nintendowiifanboy.com/2007/07/04/ea-sports-introduces-kid-friendly-waggle-called-family-play/">Family Play</a> initiative, which made simplified, Wii remote specific controls for games like <em>Madden</em>, <em>NBA Live</em> and <em>Fifa</em>. But do these dumbed-down controls end up dumbing down the gameplay? Or could sports games use a dose of simplicity? Leave your thoughts in the comments.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/02/06/moore-talks-casual-wii-focus-for-ea-sports/">Moore talks casual, Wii focus for EA Sports</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 06 Feb 2008 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://sports.ign.com/articles/849/849705p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/06/moore-talks-casual-wii-focus-for-ea-sports/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1108266/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/06/moore-talks-casual-wii-focus-for-ea-sports/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>controls</category><category>EA</category><category>EA-Sports</category><category>Electronic-Arts</category><category>FIFA</category><category>Madden</category><category>Moore</category><category>NBA Live</category><category>NbaLive</category><category>Peter Moore</category><category>Peter-Moore</category><category>simlified</category><category>Wiimote</category><dc:creator><![CDATA[Kyle Orland]]></dc:creator><pubDate>Wed, 06 Feb 2008 14:00:00 EST</pubDate></item><item><title><![CDATA[Peter Moore talks about EA, waxes poetic]]></title><link>http://www.joystiq.com/2007/10/16/peter-moore-talks-about-ea-waxes-poetic/</link><guid isPermaLink="true">http://www.joystiq.com/2007/10/16/peter-moore-talks-about-ea-waxes-poetic/</guid><comments>http://www.joystiq.com/2007/10/16/peter-moore-talks-about-ea-waxes-poetic/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><div style="text-align: center;"><a href="http://www.gametrailers.com/player/26470.html"><img width="490" vspace="4" hspace="0" height="326" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/10/petermoorered.jpg" /></a><br /></div>
Gametrailers has a pair of <a href="http://www.gametrailers.com/game/1780.html">video interviews</a> with Peter Moore in his new role as head of EA Sports. Watching these vids remind of exactly why we're going to miss him so much at Microsoft. However, it also gives us hope that EA will stop doing things like releasing <a href="http://www.joystiq.com/2007/08/14/ea-tech-support-explains-ps3-madden-frame-rate-issues/">mega-buggy versions of <em>Madden</em></a> upon unsuspecting masses. Or somewhat suspecting masses, at this point.<br /><br />Anyhow, check out both parts of the video after the jump. It's worth it just for the eye-rolling from Moore when the interviewer calls him a "hero" to all the young gamers out there. He has a great view of the console war from both the publisher and manufacturer sides of the table, and near the end of part two, he talks about what's in store for the future at EA Sports. Namely, looking beyond only the North American market ... so expect more FIFA to come down the pipeline. And hopefully <em>Scottish Caber Toss Challenge '09</em>.<p><a href="http://www.joystiq.com/2007/10/16/peter-moore-talks-about-ea-waxes-poetic/" rel="bookmark">Continue reading <em>Peter Moore talks about EA, waxes poetic</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/10/16/peter-moore-talks-about-ea-waxes-poetic/">Peter Moore talks about EA, waxes poetic</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 16 Oct 2007 15:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gametrailers.com/player/26470.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/10/16/peter-moore-talks-about-ea-waxes-poetic/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1014473/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/10/16/peter-moore-talks-about-ea-waxes-poetic/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>EA</category><category>Electronic-Arts</category><category>Interview</category><category>Microsoft</category><category>Peter Moore</category><category>PeterMoore</category><category>PS3</category><category>Wii</category><category>Xbox-360</category><dc:creator><![CDATA[Kevin Kelly]]></dc:creator><pubDate>Tue, 16 Oct 2007 15:25:00 EST</pubDate></item><item><title><![CDATA[Peter Moore: Sony is 'failing' in Japan]]></title><link>http://www.joystiq.com/2007/07/16/peter-moore-sony-is-failing-in-japan/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/16/peter-moore-sony-is-failing-in-japan/</guid><comments>http://www.joystiq.com/2007/07/16/peter-moore-sony-is-failing-in-japan/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><a href="http://biz.gamedaily.com/industry/feature/?id=16809"><img width="225" vspace="4" hspace="4" height="331" border="0" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/duncejack.jpg" /></a>The <a href="http://biz.gamedaily.com/industry/feature/?id=16809">funniest part</a> of the GameDaily.biz interview with Peter Moore is that he knows the Xbox is biting the big one in Japan, but he points out that Sony "crumbling" in Japan against the Wii is just more delicious. Moore says he planned for an <a href="http://www.joystiq.com/tag/japanesehardwaresales">uphill battle in Japan</a> -- actually it's more like a flat-faced vertical mountain battle, having only sold 122, 565 Xbox 360s this year -- but he believes Sony never expected to fail in Japan like they have.<br /><br />Moore points out that Sony keeps talking about this <a href="http://www.joystiq.com/2007/05/14/sonys-jack-tretton-sticks-with-10-year-message">10-year plan</a> without ever explaining what that means. He says, "I'm not sure what their 10-year plan is ... It's like they just said, 'We have a 10-year plan' [and that's it]." Moore isn't talking 10-year plans but he expects the Xbox to live longer than the original's four years. He says Sony can have all the plans they like, but the key is getting to the "mass market with <a href="http://www.joystiq.com/2007/07/09/sony-confirms-80gb-playstation-3-and-price-drop-for-60gb-model/">price points</a> [that matter]," which Moore says Microsoft is a lot closer to being able to do. Yes, that certainly sounds like allusion to an <a href="http://www.joystiq.com/2007/07/16/pachter-pauses-to-percolate-e3-thoughts/">incoming price drop</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/16/peter-moore-sony-is-failing-in-japan/">Peter Moore: Sony is 'failing' in Japan</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 16 Jul 2007 20:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://biz.gamedaily.com/industry/feature/?id=16809>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/16/peter-moore-sony-is-failing-in-japan/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/942054/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/16/peter-moore-sony-is-failing-in-japan/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>crumbling</category><category>e3</category><category>e307</category><category>failure</category><category>microsoft</category><category>peter moore</category><category>price drop</category><category>PS3</category><category>sony</category><category>Xbox-360</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Mon, 16 Jul 2007 20:40:00 EST</pubDate></item><item><title><![CDATA[X3F interview: 4 minutes in the dark with Peter Moore]]></title><link>http://www.joystiq.com/2007/07/14/x3f-interview-4-minutes-in-the-dark-with-peter-moore/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/14/x3f-interview-4-minutes-in-the-dark-with-peter-moore/</guid><comments>http://www.joystiq.com/2007/07/14/x3f-interview-4-minutes-in-the-dark-with-peter-moore/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a></p><img width="415" vspace="4" hspace="4" height="311" border="1" align="middle" src="http://www.joystiq.com/media/2007/07/e307-peter-moore-and-helen.jpg" alt="" /><br /><font size="1">Peter Moore with <em>Rock Band</em> producer, Helen McWilliams</font><br /><br /><em>On the second night of <a href="http://www.joystiq.com/tag/e307">E3</a>, we stepped into a large, dimly lit room filled with tables -- 8 tables to be exact. At each table sat important folk from the ranks of Microsoft. Bungie's Frank O'Connor, Peter Molyneux: there's some big names in this room (we'll have more on them soon). Sitting in front of us is Peter Moore, VP of Microsoft's Entertainment and Devices Division -- i.e. Xbox. On the right hand side of the room is large LED chess clock. We have four minutes. That's it. The clock starts and we ask him the first thing we can think to ask. We've only got four minutes here, so there's no point in being coy about it.</em><br /><br /><span style="font-weight: bold;"> How do you like <a href="http://www.joystiq.com/2007/07/12/overheard-e3-you-pulled-a-peter-moore/">Rock Band</a>? </span><br /> <br /> I love <span style="font-style: italic;">Rock Band</span>. I actually, as you may or may not know, I actually went on stage again last night down in west Hollywood, and got up on the stage with the guys and had a good time. Once I can hear the music I can play the game, you know, so I think it's a great game. I love it, I flew to Cambridge, Massachusetts about six months ago, got my first taste of it. Just knew right then we needed to make it part of the briefing, and knew I'm stupid enough to go and put a guitar around my neck and give it a go.<p><a href="http://www.joystiq.com/2007/07/14/x3f-interview-4-minutes-in-the-dark-with-peter-moore/" rel="bookmark">Continue reading <em>X3F interview: 4 minutes in the dark with Peter Moore</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/14/x3f-interview-4-minutes-in-the-dark-with-peter-moore/">X3F interview: 4 minutes in the dark with Peter Moore</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 14 Jul 2007 18:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/07/14/x3f-interview-4-minutes-in-the-dark-with-peter-moore/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/940788/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/14/x3f-interview-4-minutes-in-the-dark-with-peter-moore/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>breakingnews</category><category>E3</category><category>e307</category><category>e307breakingnews</category><category>e307roundrobin</category><category>microsoft</category><category>peter moore</category><category>PeterMoore</category><category>xbox360</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Sat, 14 Jul 2007 18:10:00 EST</pubDate></item><item><title><![CDATA[Overheard@E3: "You pulled a Peter Moore!"]]></title><link>http://www.joystiq.com/2007/07/12/overheard-e3-you-pulled-a-peter-moore/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/12/overheard-e3-you-pulled-a-peter-moore/</guid><comments>http://www.joystiq.com/2007/07/12/overheard-e3-you-pulled-a-peter-moore/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.joystiq.com/2007/07/10/engadget-and-joystiq-live-from-microsofts-e3-2007-keynote/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/dsc_0654.jpg" alt="" /></a><br /></div>
After Peter Moore's not one but TWO inopportune game pauses during the <em>Rock Band</em> demo at the <a href="http://www.joystiq.com/2007/07/10/engadget-and-joystiq-live-from-microsofts-e3-2007-keynote/">Microsoft keynote</a>, it looks like a new phrase has been born -- "Pulling a Peter Moore."<br /><br />According to folks at the <em>Rock Band</em> booth, people have been inadvertently pausing the game when they're trying to rock out, causing the music to come to an abrupt halt, and their friends and observers will shout out "Aw man, you just pulled a Peter Moore!"<br /><br />Reminds us of Andy's "I <a href="http://addictionary.org/Browse/Word/758/?word=schruted%20it&amp;d=950">Schruted</a> it." line from <em>The Office</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/12/overheard-e3-you-pulled-a-peter-moore/">Overheard@E3: "You pulled a Peter Moore!"</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 12 Jul 2007 07:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/07/12/overheard-e3-you-pulled-a-peter-moore/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/938817/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/12/overheard-e3-you-pulled-a-peter-moore/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Overheard, E307</category><category>Peter Moore</category><category>PeterMoore</category><dc:creator><![CDATA[Kevin Kelly]]></dc:creator><pubDate>Thu, 12 Jul 2007 07:15:00 EST</pubDate></item><item><title><![CDATA[MS fails to meet 12 million mark]]></title><link>http://www.joystiq.com/2007/07/06/ms-fails-to-meet-12-million-mark/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/06/ms-fails-to-meet-12-million-mark/</guid><comments>http://www.joystiq.com/2007/07/06/ms-fails-to-meet-12-million-mark/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/console-wars/" rel="tag">Console wars</a></p><a href="http://www.gamesindustry.biz/content_page.php?aid=26436"><img width="225" vspace="4" hspace="4" height="225" border="0" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2006/10/360-system.jpg" /></a>Microsoft <a href="http://www.joystiq.com/2007/01/26/reduced-360-target-causes-vg-stock-dip/">announced</a> at the beginning of this year that it had reduced its shipment goal for the fiscal year to 12 million units, down from 13-15 million units. Speaking to <a href="http://www.gamesindustry.biz/content_page.php?aid=26436">gamesindustry.biz</a> about the <a href="http://www.joystiq.com/2007/07/05/new-360-warranty-is-it-enough/">new 360 warranty</a>, <a href="http://www.joystiq.com/tag/PeterMoore/">Peter Moore</a> has confirmed that Microsoft has missed the target of 12 million units. The company has sold roughly 11.6 million units, missing its goal by 400,000 units. Despite this, Moore states that Microsoft feels "really good" about the state of the Xbox. In particular, he emphasizes Microsoft's holiday lineup, and notes that it will be featured heavily at E3 next week.<br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/06/ms-fails-to-meet-12-million-mark/">MS fails to meet 12 million mark</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 06 Jul 2007 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamesindustry.biz/content_page.php?aid=26436>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/06/ms-fails-to-meet-12-million-mark/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/934626/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/06/ms-fails-to-meet-12-million-mark/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>business</category><category>console wars</category><category>ConsoleWars</category><category>peter moore</category><category>PeterMoore</category><category>warranty</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 06 Jul 2007 14:30:00 EST</pubDate></item><item><title><![CDATA[Peter Moore chats about failures, new warranty]]></title><link>http://www.joystiq.com/2007/07/06/peter-moore-chats-about-failures-new-warranty/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/06/peter-moore-chats-about-failures-new-warranty/</guid><comments>http://www.joystiq.com/2007/07/06/peter-moore-chats-about-failures-new-warranty/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/console-wars/" rel="tag">Console wars</a></p><a href="http://www.joystiq.com/2007/07/05/peter-moore-tells-joystiq-about-the-new-warranty-program/"><img width="415" vspace="4" hspace="4" height="243" border="0" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2006/01/PeterMoore1-2.jpg" /></a><br />Speaking to <a href="http://www.joystiq.com/2007/07/05/peter-moore-tells-joystiq-about-the-new-warranty-program/">Joystiq</a> in a conference call, <a href="http://www.joystiq.com/tag/PeterMoore/">Peter Moore</a> addressed some of the <a href="http://www.joystiq.com/2007/07/05/new-360-warranty-is-it-enough/">implications</a> brought on by the recent Xbox 360 <a href="http://www.joystiq.com/2007/07/05/360s-warranty-extended-to-three-years/">warranty extension</a>. Among the topics discussed was Microsoft's speed at reacting to the situation. While it seems like complaints have been mounting for ages, Moore notes that time was needed to "gather data and weigh the financial implications" as well as identifying the hardware problems themselves. Before you ask, no, Moore did not reveal what those problems were, nor did he reveal Xbox 360 failure percentages. According to Moore, Microsoft has "no intention" of doing such a thing, as they see "no value" in doing so. Moore also discusses the apparent disappearance of <a href="http://www.joystiq.com/tag/Xbox360Elite">Xbox 360 Elites</a> and why the warranty extension applies only to the Red Ring of Death and not Xbox 360s with disc scratching problems. Head over to Joystiq for the full report.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/06/peter-moore-chats-about-failures-new-warranty/">Peter Moore chats about failures, new warranty</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 06 Jul 2007 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.joystiq.com/2007/07/05/peter-moore-tells-joystiq-about-the-new-warranty-program/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/06/peter-moore-chats-about-failures-new-warranty/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/934500/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/06/peter-moore-chats-about-failures-new-warranty/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3 red lights</category><category>3RedLights</category><category>peter moore</category><category>PeterMoore</category><category>red ring of death</category><category>RedRingOfDeath</category><category>ring of death</category><category>RingOfDeath</category><category>three red lights</category><category>ThreeRedLights</category><category>warranty</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 06 Jul 2007 12:00:00 EST</pubDate></item><item><title><![CDATA[360's Warranty extended to THREE years!]]></title><link>http://www.joystiq.com/2007/07/05/360s-warranty-extended-to-three-years/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/05/360s-warranty-extended-to-three-years/</guid><comments>http://www.joystiq.com/2007/07/05/360s-warranty-extended-to-three-years/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://gamerscoreblog.com/team/archive/2007/07/05/warrantynews.aspx"><img width="225" vspace="4" hspace="4" height="225" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2006/10/360-system.jpg" alt="" /></a>The guys over at Gamerscore Blog <a href="http://gamerscoreblog.com/team/archive/2007/07/05/warrantynews.aspx">expressed</a> their discontent with the failure rate of Xbox 360s and the customer service for getting consoles repaired. As such, they are changing the warranty policy <em>worldwide</em> to <strong>3 years</strong> after the consoles purchase when dealing with the 3 red rings of light hardware failure on Xbox 360s. Anyone who's payed for any repairs up to this point will be reimbursed in full. This means that anyone who bought their console at launch will be covered until November 22nd 2008. On top of the <a href="http://gamerscoreblog.com/team/archive/2007/07/05/warrantyrelease.aspx">press release</a>, Peter Moore himself posted an <a href="http://www.xbox.com/en-US/support/petermooreletter.htm">open letter</a> to the community on the policy change, which is included after the break, as well as a <a href="http://www.xbox.com/en-US/support/systemuse/xbox360/resources/warrantyfaq.htm">FAQ</a> on how it's being rolled out.<p><a href="http://www.joystiq.com/2007/07/05/360s-warranty-extended-to-three-years/" rel="bookmark">Continue reading <em>360's Warranty extended to THREE years!</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/05/360s-warranty-extended-to-three-years/">360's Warranty extended to THREE years!</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 05 Jul 2007 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://gamerscoreblog.com/team/archive/2007/07/05/warrantynews.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/05/360s-warranty-extended-to-three-years/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/933929/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/05/360s-warranty-extended-to-three-years/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3 Red Rings</category><category>3RedRings</category><category>Moore</category><category>Peter</category><category>Peter Moore</category><category>PeterMoore</category><category>Three Red Rings</category><category>ThreeRedRings</category><category>Warranty</category><category>Xbox 360</category><category>Xbox360</category><dc:creator><![CDATA[David Dreger]]></dc:creator><pubDate>Thu, 05 Jul 2007 17:00:00 EST</pubDate></item><item><title><![CDATA[Anecdotal: Microsoft low on Xbox 360 coffins]]></title><link>http://www.joystiq.com/2007/06/06/anecdotal-microsoft-low-on-xbox-360-coffins/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/06/anecdotal-microsoft-low-on-xbox-360-coffins/</guid><comments>http://www.joystiq.com/2007/06/06/anecdotal-microsoft-low-on-xbox-360-coffins/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><div align="center"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/boxinterior.jpg" alt="" /><br /></div>
<br />For the most part, we've given up on reporting every single time one of our colleagues in the gaming press has an Xbox 360 die on them. Frankly, we'd be writing a piece every couple weeks. A brilliant recent example was the Weekly Geek Show's Xbox 360, which we <a href="http://www.joystiq.com/2007/03/24/xbox-360-red-ring-of-death-visits-weekly-geek-show/">covered</a>, died <a href="http://weeklygeekshow.com/2007/05/ring_of_death_part_deux.php">again</a> in late May. Exactly one month and six days after being "repaired." But, like Peter Moore <a href="http://www.joystiq.com/2007/05/08/moore-dont-focus-on-xbox-360-failure-focus-on-repair/">asked of all of us</a>, we shouldn't focus on the <a href="http://www.joystiq.com/2007/04/06/gaygamer-visited-by-the-red-ring-of-death/">failure rate</a> of Xbox 360s, but on the service in <a href="http://www.joystiq.com/2007/02/22/ring-of-death-an-xbox-360-story-part-3/">repairing them</a>. And so, we have the story of Officer Craig Ravitch of the New York Police Department.<br /><br />Officer Ravitch discovered last Friday that his Xbox 360 died on him in a classic New York "You gotta' be frickin' kidding me!" moment. He loves his Xbox 360, it's his "favorite system," but the "constant breaking down is amazing" to him. He called Microsoft, as he's done three times before. This next console will be his fourth since the 360 launch. He bought the $60 two-year warranty after his last failure and also received a 50% repair discount after arguing the last time. Microsoft support told him he'd have his box by Tuesday. After not receiving a confirmation that this Xbox 360 coffin was sent (which he received the last time he did this), he decided to call support again. They informed him his box wasn't sent because "the service department is running very low on boxes, so it will take a little longer than expected to get that box" out to him. Ravitch was shocked. Is Microsoft getting back so many defective systems that they don't have a fresh supply of coffins anymore?<br /><br />We spoke with Officer Ravitch, who has a 26,000 point Gamerscore and buys about four games a month, and he told us, "As a consumer, I'm extremely, extremely disappointed with the way these consoles are dying. I don't have small children, I'm married, I get my three hours of gaming in when I can." He points out that the time he's lost in the back and fourth transit of his Xbox 360 has cost him three months of Xbox Live and he's thankful that he bought the warranty last time around, despite it being an unnecessary expense. Ravitch was mostly concerned that Microsoft is running low on coffins and now his repair has been delayed by a full week. Ravitch says, "I hate to badmouth the 360, its one of my favorite systems, but this burns me."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/06/anecdotal-microsoft-low-on-xbox-360-coffins/">Anecdotal: Microsoft low on Xbox 360 coffins</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 06 Jun 2007 16:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/06/06/anecdotal-microsoft-low-on-xbox-360-coffins/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/911951/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/06/anecdotal-microsoft-low-on-xbox-360-coffins/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>failure</category><category>officer ravitch</category><category>OfficerRavitch</category><category>peter moore</category><category>red ring of death</category><category>RedRingOfDeath</category><category>repair</category><category>xbox 360</category><category>Xbox-360</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 06 Jun 2007 16:15:00 EST</pubDate></item><item><title><![CDATA[Today's Mooriest video: Peter's Pac-Man Problem]]></title><link>http://www.joystiq.com/2007/06/06/todays-mooriest-video-peters-pac-man-problem/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/06/todays-mooriest-video-peters-pac-man-problem/</guid><comments>http://www.joystiq.com/2007/06/06/todays-mooriest-video-peters-pac-man-problem/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/arcade/" rel="tag">Arcade</a>, <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://www.joystiq.com/category/competitive-gaming/" rel="tag">Competitive Gaming</a>, <a href="http://www.joystiq.com/category/casual/" rel="tag">Casual</a></p><center> <object width="425" height="350">
<param value="http://www.youtube.com/v/U6xYR_tPoAQ" name="movie" />
<param value="transparent" name="wmode" /><embed width="425" height="350" wmode="transparent" type="application/x-shockwave-flash" src="http://www.youtube.com/v/U6xYR_tPoAQ"></embed></object> </center> <br /> If you thought Peter Moore was sitting up at Microsoft headquarters laughing at gamer's red rings of death and <a href="http://www.joystiq.com/2007/05/08/moore-dont-focus-on-xbox-360-failure-focus-on-repair/">telling them</a> to focus on the fixing part, not the problem part, then you were only partially right. In his spare time from that, he has to deal with his Pac-Man problem.<br /><br />Given the fact that the <em>Pac-Man Championship Edition</em> will be coming out <a href="http://www.joystiq.com/2007/06/05/pac-man-championship-edition-for-xbox-360-is-the-big-news/">tomorrow</a>, we decided to hand out a little power pellet love in the form of today's video. Plus, it's sort of fun to see someone getting under Moore's collar. <br /><br />Wokka wokka.<br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/06/todays-mooriest-video-peters-pac-man-problem/">Today's Mooriest video: Peter's Pac-Man Problem</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 06 Jun 2007 00:01:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.youtube.com/watch?v=U6xYR_tPoAQ>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/06/todays-mooriest-video-peters-pac-man-problem/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/911511/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/06/todays-mooriest-video-peters-pac-man-problem/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Pac-Man</category><category>Peter Moore</category><category>Xbox-360</category><dc:creator><![CDATA[Kevin Kelly]]></dc:creator><pubDate>Wed, 06 Jun 2007 00:01:00 EST</pubDate></item><item><title><![CDATA[Peter Moore hates Pac-Man]]></title><link>http://www.joystiq.com/2007/06/05/peter-moore-hates-pac-man/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/05/peter-moore-hates-pac-man/</guid><comments>http://www.joystiq.com/2007/06/05/peter-moore-hates-pac-man/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a></p><embed src="http://www.youtube.com/v/U6xYR_tPoAQ" width="425" height="350" type="application/x-shockwave-flash" wmode="transparent"></embed><br />With all the <a href="http://www.xbox.com/en-US/games/p/pacmanlivearcadexbox360/worldchampionship/default.htm"><em>Pac-Man</em> World Championship</a> fun going on right now, the <a href="http://gamerscoreblog.com/team/archive/2007/06/04/550957.aspx">Gamerscore Blog</a> crew unearthed a never before seen video (embedded above) of an encounter between <em>Pac-Man</em> and the legendary Peter Moore. And after giving the video a watch, is it just us or do you feel just a little bit sorry for <em>Pac-Man</em>? Mr. Moore has quite the dirty British mouth and his vulgarities are maybe just a little unwarranted. Unless <em>Pac-Man</em> did something unspeakably wrong to make Peter angry, something like eating the last cherry from the company fridge.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/05/peter-moore-hates-pac-man/">Peter Moore hates Pac-Man</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 05 Jun 2007 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://gamerscoreblog.com/team/archive/2007/06/04/550957.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/05/peter-moore-hates-pac-man/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/910743/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/05/peter-moore-hates-pac-man/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcade</category><category>pac man</category><category>PacMan</category><category>peter moore</category><category>PeterMoore</category><category>xbla</category><category>xbox live arcade</category><category>XboxLiveArcade</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Tue, 05 Jun 2007 11:30:00 EST</pubDate></item><item><title><![CDATA[Microsoft's Moore likens PS3 to Dreamcast]]></title><link>http://www.joystiq.com/2007/05/16/microsofts-moore-likens-ps3-to-dreamcast/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/16/microsofts-moore-likens-ps3-to-dreamcast/</guid><comments>http://www.joystiq.com/2007/05/16/microsofts-moore-likens-ps3-to-dreamcast/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/console-wars/" rel="tag">Console wars</a></p><a href="http://www.next-gen.biz/index.php?option=com_content&amp;task=view&amp;id=5599&amp;Itemid=2"><img width="225" vspace="4" hspace="4" height="300" border="1" align="right" alt="" src="http://www.joystiq.com/media/2007/05/peter_moore_dreamcast_tat.jpg" /></a>In a recent interview with <a href="http://www.next-gen.biz/index.php?option=com_content&amp;task=view&amp;id=5599&amp;Itemid=2">Next-Gen</a>, <a href="http://www.joystiq.com/tag/PeterMoore/">Peter Moore</a> had some interesting thoughts on the current state of affairs for the PS3. Specifically, Moore offhandedly compares the machine to one with which he is intimately familiar: the Dreamcast. When <strike>given the opportunity to insult the PS3</strike> asked a question about the PS3's problems, Moore said, "I'm digging up my tortured past here, but remember Dreamcast?"<br /><br />The implication here, obviously, is that the PS3 is failing as the Dreamcast did. We would be remiss in our duties if we didn't note that the PS3's situation is vastly different than that of the Dreamcast. <a href="http://www.joystiq.com/tag/SEGA/">SEGA</a> was coming off the unsuccessful SEGA Saturn before it launched the initially successful Dreamcast, only to watch it get crushed under the matte black boots of the PS2. Sony, on the other hand, is coming off the incredible success of the very console that killed the Dreamcast in the first place. Still, details aside, the meaning of the comment is clear, and those, Mr. Moore, are fighting words.<br /><br />Looking past the initial swipe at Sony, the interview covers a fairly substantial range of topics. These include the Xbox 360 Elite, the continued existence of the Core 360, and how Microsoft plans to expand its software lineup. Hit the "read" link to check it out.<br /><br />[Via <a href="http://www.joystiq.com/2007/05/16/microsofts-peter-moore-dreamcasts-the-ps3/">Joystiq</a>. Thanks, <a href="http://www.xbox360rally.com/">PacoDG</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/16/microsofts-moore-likens-ps3-to-dreamcast/">Microsoft's Moore likens PS3 to Dreamcast</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 16 May 2007 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.next-gen.biz/index.php?option=com_content&amp;task=view&amp;id=5599&amp;Itemid=2>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/16/microsofts-moore-likens-ps3-to-dreamcast/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/897713/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/16/microsofts-moore-likens-ps3-to-dreamcast/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>business</category><category>microsoft</category><category>peter moore</category><category>PeterMoore</category><category>xbox 360</category><category>Xbox360</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 16 May 2007 16:00:00 EST</pubDate></item><item><title><![CDATA[Microsoft's Peter Moore Dreamcasts the PS3]]></title><link>http://www.joystiq.com/2007/05/16/microsofts-peter-moore-dreamcasts-the-ps3/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/16/microsofts-peter-moore-dreamcasts-the-ps3/</guid><comments>http://www.joystiq.com/2007/05/16/microsofts-peter-moore-dreamcasts-the-ps3/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><a href="http://www.next-gen.biz/index.php?option=com_content&amp;task=view&amp;id=5599&amp;Itemid=2"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/peter_moore_dreamcast_tat.jpg" /></a>When the topic of sluggish PlayStation 3 sales is brought up, <a href="http://www.joystiq.com/2007/05/08/moore-dont-focus-on-xbox-360-failure-focus-on-repair/">Peter Moore</a> recalls his previous corporate life and asks, "Remember the Dreamcast?" Speaking to <a href="http://www.next-gen.biz/index.php?option=com_content&amp;task=view&amp;id=5599&amp;Itemid=2">Next-Generation</a>'s Colin Campbell, the Microsoft exec compares Sony's <a href="http://www.joystiq.com/2007/05/15/record-loss-for-sony-predicted-by-bloomberg/">current difficulties</a> with those he experienced with Sega on its final console. "We thought we were doing right," he says. "All of a sudden it didn't pan out."<br /><br />Though we're not privy to the same lucid and possibly prophetic dreams Mr. Moore is, lumping Sony's latest effort into the same category as the <a href="http://www.joystiq.com/tag/dreamcast">Dreamcast</a> brings with it many sticky implications, intended or not. Is Moore saying the PlayStation 3 is failing to "pan out" for Sony, less than a year into its supposed <a href="http://www.joystiq.com/2007/05/14/sonys-jack-tretton-sticks-with-10-year-message/">ten-year life</a>? Sega came out of the gate strongly and promptly drove off a financial cliff like Thelma and Louise, whereas Sony is off to a slow start and has <a href="http://www.joystiq.com/2007/05/15/analyst-michael-pachter-says-ps3-price-drop-this-summer/">every chance</a> of picking up the pace. Moore goes on to say that Sony's focus on the Cell processor and the Blu-ray drive was a mistake, that it "miscalculated the global consumer's appetite for the experience the offered at the price point they offered it at." But wasn't the PS2's "Emotion Engine" and DVD drive instrumental in its triumph over Moore's ex-box?<br /><br />We remember when the Xbox 360 was given the <a href="http://www.joystiq.com/2005/11/05/xbox-360-equal-to-or-greater-than-dreamcast/">Dreamcast treatment</a> as a means to highlight impending failure, and it was as odd then as it is now. Despite the system's commercial demise under the watch of a <a href="http://www.joystiq.com/tag/sega">struggling manufacturer</a>, it enjoyed amazing first-party support and is still remembered for hosting some remarkable games and innovations. When did being compared to the Dreamcast become such a <em>bad </em>thing?<br /><br />[Via <a href="http://www.xbox360rally.com/ps3-is-dreamcast-peter-moore/">Xbox 360 Rally</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/16/microsofts-peter-moore-dreamcasts-the-ps3/">Microsoft's Peter Moore Dreamcasts the PS3</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 16 May 2007 14:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.next-gen.biz/index.php?option=com_content&amp;task=view&amp;id=5599&amp;Itemid=2>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/16/microsofts-peter-moore-dreamcasts-the-ps3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/897534/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/16/microsofts-peter-moore-dreamcasts-the-ps3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Dreamcast</category><category>Microsoft</category><category>Peter Moore</category><category>PeterMoore</category><category>PS3</category><category>Sega</category><category>Sony</category><category>Xbox-360</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Wed, 16 May 2007 14:55:00 EST</pubDate></item><item><title><![CDATA[Moore on 360 failure rates, Folding@Home, more]]></title><link>http://www.joystiq.com/2007/05/08/moore-on-360-failure-rates-folding-home-more/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/08/moore-on-360-failure-rates-folding-home-more/</guid><comments>http://www.joystiq.com/2007/05/08/moore-on-360-failure-rates-folding-home-more/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://blogs.mercurynews.com/aei/2007/05/peter_moore_interview_part_three_answers_to_readers_questions.html"><img width="425" vspace="4" hspace="0" height="249" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2006/01/PeterMoore1-2.jpg" /></a><br />Speaking to Mike Antonucci of the <em><a href="http://blogs.mercurynews.com/aei/2007/05/peter_moore_interview_part_three_answers_to_readers_questions.html">Mercury News</a></em>, Microsoft's <a href="http://www.joystiq.com/tag/PeterMoore/">Peter Moore</a> answered readers questions about the Xbox 360. Among the more interesting questions was from a reader who had gone through two Xbox 360s within 7 months. When asked for a "straight answer" about 360 failure rates -- and whether or not they were higher than 3% -- Moore deflected the issue, saying that customers should focus on the treatment of the problem and not the problem itself. In other words, quality of customer service is more important than the quality of the product. According to Moore, "Y'know, things break, and if we've treated him well and fixed his problem, that's something that we're focused on right now." Moore further stated that he couldn't comment on specific failure rates because he was "shipping in 36 countries and it's a complex business."<br /><br />Other issues discussed include <a href="http://folding.stanford.edu/">Folding@Home</a>, the shared processing initiative recently <a href="http://www.joystiq.com/2007/04/25/ps3-network-a-boon-to-diesease-fighting-computations/">supported</a> by the PS3. When asked whether or not the 360 would ever be used for such a purpose, Moore stated that if Microsoft believed it could aid projects like Folding@Home with the processing power of the 360, it would certainly consider it. Moore also takes time to address the Xbox 360's variety of games (or lack thereof), and the state of affairs in Japan. Hit the "read" link for the full article.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/08/moore-on-360-failure-rates-folding-home-more/">Moore on 360 failure rates, Folding@Home, more</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 08 May 2007 15:35:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blogs.mercurynews.com/aei/2007/05/peter_moore_interview_part_three_answers_to_readers_questions.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/08/moore-on-360-failure-rates-folding-home-more/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/891581/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/08/moore-on-360-failure-rates-folding-home-more/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>business</category><category>folding</category><category>folding at home</category><category>FoldingAtHome</category><category>peter moore</category><category>PeterMoore</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 08 May 2007 15:35:00 EST</pubDate></item><item><title><![CDATA[MS responds to Fils-Aime's claim]]></title><link>http://www.joystiq.com/2007/03/19/ms-responds-to-fils-aimes-claim/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/19/ms-responds-to-fils-aimes-claim/</guid><comments>http://www.joystiq.com/2007/03/19/ms-responds-to-fils-aimes-claim/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/console-wars/" rel="tag">Console wars</a></p><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/03/pmvsrfa.jpg" alt="" /><br />So, Reggie Fils-Aime voiced his <a href="http://www.joystiq.com/2007/03/19/reggie-disses-360s-european-presence/">opinion</a> on the 360's sales in Europe, and Microsoft wasn't going to just <a href="http://en.wikipedia.org/wiki/Mad_World#Michael_Andrews.2FGary_Jules_.282001.29">sit and listen</a> to such statements. They came back to say that they are on track to meet their <a href="http://www.joystiq.com/2007/01/26/reduced-360-target-causes-vg-stock-dip/">12 million</a> shipped worldwide milestone by the end of June 2007, having shipped <a href="http://www.joystiq.com/2007/01/06/xbox-360-hits-10-4-mil-iptv-imminent-probably/">10.4 million</a> back in December. They also pointed out that the <a href="http://www.joystiq.com/2007/03/06/live-hits-6-million-users-4-months-early/">6 million</a> Xbox Live users worldwide is nothing to scoff at either. Still, it will be interesting to see how things stack up after the other two consoles have been on the market for a year.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/19/ms-responds-to-fils-aimes-claim/">MS responds to Fils-Aime's claim</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 19 Mar 2007 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.computerandvideogames.com/article.php?id=160252&amp;skip=yes>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/19/ms-responds-to-fils-aimes-claim/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/855924/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/19/ms-responds-to-fils-aimes-claim/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Console wars</category><category>ConsoleWars</category><category>Europe</category><category>European sales</category><category>EuropeanSales</category><category>Microsoft</category><category>Peter Moore</category><category>PeterMoore</category><category>Xbox 360</category><category>Xbox 360 vs Wii</category><category>Xbox360</category><category>Xbox360VsWii</category><dc:creator><![CDATA[David Dreger]]></dc:creator><pubDate>Mon, 19 Mar 2007 16:30:00 EST</pubDate></item><item><title><![CDATA[Guitar Hero II surfs Xbox 360 crowd on April 3]]></title><link>http://www.joystiq.com/2007/03/16/guitar-hero-ii-surfs-xbox-360-crowd-on-april-3/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/16/guitar-hero-ii-surfs-xbox-360-crowd-on-april-3/</guid><comments>http://www.joystiq.com/2007/03/16/guitar-hero-ii-surfs-xbox-360-crowd-on-april-3/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/rhythm/" rel="tag">Rhythm</a></p><a href="http://www.redoctanegames.com/2_press/viewer.asp?screen=2007-03-16_360gonegreen.html"><img width="175" vspace="4" hspace="4" height="205" border="0" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/03/peter_moore_rocks.gif" /></a>Activision has grabbed the nearest microphone and screeched out the official release date for the Xbox 360's <a href="http://www.joystiq.com/guitarhero">Guitar Hero II</a>. <br /><br />"Pay attention you motherfrackers, <br />drop the keyboards PC hackers, <br /><em>Guitar Hero II</em> drops <strong>April three</strong>, <br />get out your wallets <a href="http://www.joystiq.com/2007/01/01/guitar-hero-esque-frets-on-fire-working-on-mac-os-x/">these frets</a> ain't free! Woooowrgh!" <br /><br />You'll likely be able to obtain <em>much</em> better tunes than that lyrical atrocity later on, thanks to this version's ability to download a "consistent stream of new tracks" from Xbox Live. <a href="http://www.redoctane.com/store.html">RedOctane</a>'s Dusty Welch notes in <a href="http://www.redoctanegames.com/2_press/viewer.asp?screen=2007-03-16_360gonegreen.html">the press release</a> that the online component "is going to provide an incredible opportunity for our fans to extend the gameplay experience, and we have ambitious ideas to continue to fully support these efforts." Sadly, said ambitious ideas don't include online multiplayer just yet.<br />
<div align="right"><small>[Image: <a href="http://www.neogaf.com/forum/showpost.php?p=5561188&amp;postcount=29">NeoGAF</a>]</small> </div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/16/guitar-hero-ii-surfs-xbox-360-crowd-on-april-3/">Guitar Hero II surfs Xbox 360 crowd on April 3</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 16 Mar 2007 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.redoctanegames.com/2_press/viewer.asp?screen=2007-03-16_360gonegreen.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/16/guitar-hero-ii-surfs-xbox-360-crowd-on-april-3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/854268/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/16/guitar-hero-ii-surfs-xbox-360-crowd-on-april-3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Activision</category><category>Guitar Hero</category><category>Guitar Hero II</category><category>GuitarHero</category><category>GuitarHeroIi</category><category>Music</category><category>Peter Moore</category><category>PeterMoore</category><category>Red Octane</category><category>RedOctane</category><category>Xbox-360</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Fri, 16 Mar 2007 15:30:00 EST</pubDate></item><item><title><![CDATA[EGM: Moore on 360 and its successor]]></title><link>http://www.joystiq.com/2007/03/12/egm-moore-on-360-and-its-successor/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/12/egm-moore-on-360-and-its-successor/</guid><comments>http://www.joystiq.com/2007/03/12/egm-moore-on-360-and-its-successor/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.vgcharts.org/forum/thread.php?id=678&amp;start=0"><img width="225" vspace="4" hspace="4" height="190" border="1" align="right" src="http://www.joystiq.com/media/2006/12/img_4464290c4764c.jpg" alt="" /></a>In a recent interview with EGM, Peter Moore gave some <a href="http://www.vgcharts.org/forum/thread.php?id=678&amp;start=0">insight</a> on the future of Microsoft's next console. He stated that the production team for the 360 is currently working on its successor, and are looking at what kind of computing power will be available around 2011 and 2012. That puts the lifespan of the 360 somewhere between 6 to 7 years, which is certainly better than the original Xbox's 4 years. Moore also stated that there will be support for the 360 "as long as it sells". So, that's a long way off, which is a good thing, as we are happy to see Microsoft's plans for the 360 look more long term than last time.<br /><br />[Via <a href="http://digg.com/gaming_news/Peter_Moore_Next_Xbox_in_2011_2012_EGM">Digg</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/12/egm-moore-on-360-and-its-successor/">EGM: Moore on 360 and its successor</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 12 Mar 2007 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.vgcharts.org/forum/thread.php?id=678&amp;start=0>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/12/egm-moore-on-360-and-its-successor/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/850889/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/12/egm-moore-on-360-and-its-successor/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Microsoft</category><category>Peter Moore</category><category>PeterMoore</category><category>Xbox 360</category><category>Xbox360</category><dc:creator><![CDATA[David Dreger]]></dc:creator><pubDate>Mon, 12 Mar 2007 12:30:00 EST</pubDate></item><item><title><![CDATA[Everybody wants to be like Wii]]></title><link>http://www.joystiq.com/2007/02/27/everybody-wants-to-be-like-wii/</link><guid isPermaLink="true">http://www.joystiq.com/2007/02/27/everybody-wants-to-be-like-wii/</guid><comments>http://www.joystiq.com/2007/02/27/everybody-wants-to-be-like-wii/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/controller/" rel="tag">Controller</a></p><a href="http://xbox.joystiq.com/2007/02/27/moore-motion-control-on-360/"><img vspace="4" hspace="4" border="" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/02/better_cover_0227.jpg" alt="" /></a>Looks like Peter Moore's <a href="http://www.joystiq.com/2007/02/26/peter-moore-wiis-success-is-making-us-rethink-our-strategy/">homage to the Wii</a> has started the wheels of speculation in motion. Our comrades over at 360 Fanboy are considering the possibilities for Microsoft outside of the realm of casual games. <br /><br />Moore did make the point about the Wii being about an experience, after all, so the idea that Microsoft might go the motion route isn't too far-fetched. And it's not like Microsoft never "borrowed" anything before (wink, wink). But like many, we're uncertain that we'll see motion-sensitive controls on the 360. Likely, Microsoft will try something entirely new, but the possibilities there are so widespread that we're not even sure how to start. Let's just hope any extras are cheaper than some we've seen in the <a href="http://www.steelbattalion.org/controller.php">past</a>. <br /><br />We know many of you are proudly sporting the Wii60 badge, so we wanted to ask you what you thought. Can anyone do what the Wii does, and should anyone even try?<br /><br />[Via <a href="http://www.joystiq.com/2007/02/27/xbox-360-to-embrace-motion-controls-probably-not/">Joystiq</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/02/27/everybody-wants-to-be-like-wii/">Everybody wants to be like Wii</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 27 Feb 2007 16:18:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://xbox.joystiq.com/2007/02/27/moore-motion-control-on-360/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/27/everybody-wants-to-be-like-wii/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/841907/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/27/everybody-wants-to-be-like-wii/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>360</category><category>Microsoft</category><category>motion</category><category>Nintendo</category><category>Peter Moore</category><category>PeterMoore</category><category>Wii</category><category>Wii60</category><category>Xbox</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Tue, 27 Feb 2007 16:18:00 EST</pubDate></item><item><title><![CDATA[Moore: motion control on 360?]]></title><link>http://www.joystiq.com/2007/02/27/moore-motion-control-on-360/</link><guid isPermaLink="true">http://www.joystiq.com/2007/02/27/moore-motion-control-on-360/</guid><comments>http://www.joystiq.com/2007/02/27/moore-motion-control-on-360/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/console-wars/" rel="tag">Console wars</a></p><a href="http://www.gameinformer.com/News/Story/200702/N07.0222.1908.40031.htm"><img width="225" vspace="4" hspace="4" height="250" border="0" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2006/06/wiimote1.jpg" /></a>Speaking to <a href="http://www.gameinformer.com/News/Story/200702/N07.0222.1908.40031.htm">Game Informer</a>, <a href="http://www.joystiq.com/2007/02/23/former-ea-head-joins-microsoft/">Don Mattrick</a> and Peter Moore discuss the future of the Xbox 360. Specifically, Moore discusses the great stable of games heading to the platform -- <em><a href="http://www.joystiq.com/tag/masseffect">Mass Effect</a>, <a href="http://www.joystiq.com/tag/forza2">Forza 2</a>, Too Human</em>, etc. -- and how Microsoft plans to combat the tiny white elephant in the room, the <a href="http://nintendo.joystiq.com">Wii</a>. According to Moore, Microsoft began to see the significance of the casual market when the Wii was still known as Revolution. Moore states that Microsoft's strategy is more than simply throwing more E rated games onto the 360, saying "it's more experiential than that." This quickly leads to the speculation that Microsoft may have a motion controller of its own in mind. At this point it remains pure speculation. After all, Mr. Moore could easily be talking about more games involving the Vision Camera. Whatever it is, Moore states that there will be announcements within the next couple of months. With any luck, we might just hear something during GDC next week.<br /><br />Do you think Microsoft has a Wiimote up its sleeve, or is it something entirely different?<br /><br />[Via <a href="http://www.evilavatar.com/forums/showthread.php?t=26039&amp;">Evil Avatar</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/02/27/moore-motion-control-on-360/">Moore: motion control on 360?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 27 Feb 2007 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gameinformer.com/News/Story/200702/N07.0222.1908.40031.htm>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/27/moore-motion-control-on-360/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/841611/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/27/moore-motion-control-on-360/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>business</category><category>don mattrick</category><category>DonMattrick</category><category>mattrick</category><category>moore</category><category>peter moore</category><category>PeterMoore</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 27 Feb 2007 12:00:00 EST</pubDate></item><item><title><![CDATA[Former EA head joins Microsoft]]></title><link>http://www.joystiq.com/2007/02/23/former-ea-head-joins-microsoft/</link><guid isPermaLink="true">http://www.joystiq.com/2007/02/23/former-ea-head-joins-microsoft/</guid><comments>http://www.joystiq.com/2007/02/23/former-ea-head-joins-microsoft/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://ncroal.talk.newsweek.com/default.asp?item=503661"><img width="225" vspace="4" hspace="4" height="186" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/02/msmooreandmattrick.jpg" alt="" /></a>Sooner or later, everyone winds up working together. It should come as no surprise then, that former head of <a href="http://www.joystiq.com/tag/electronicarts">Electronic Arts</a> Worldwide Studios, Don Mattrick, is <a href="http://ncroal.talk.newsweek.com/default.asp?item=503661">joining</a> Microsoft as a "strategic adviser" to the Entertainment and Devices division. The Entertainment and Devices group houses the Xbox 360 as well as the <a href="http://www.joystiq.com/tag/zune">Zune</a>. Peter Moore was ecstatic about the announcement, claiming that he had been looking forward to working with Mattrick since he left EA in 2006. Moore -- once the head of SEGA during the Dreamcast era -- claims that there is no bad blood between himself and Mattrick. Game history buffs will remember that EA refused to support the Dreamcast, has a long <a href="http://www.joystiq.com/2007/01/31/nfl2k-rises-from-the-ashes/">rivalry</a> with SEGA sports, and was hesitant to allow its games on Xbox Live (seems they can't get enough of it now). Moore is happy to welcome Mattick, though he admits some disdain for EA CEO, Larry Probst.<br /><br />Exactly what Mattrick will be doing seems unclear though it seems he will be heavily involved in developing concepts like Xbox Live. Mattrick admits that online gaming is the biggest trend in the industry and he hopes to push Microsoft to the top of that arena.<br /><br />[Via <a href="http://www.joystiq.com/2007/02/22/former-ea-prez-joins-microsoft-as-strategic-adviser/">Joystiq</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/02/23/former-ea-head-joins-microsoft/">Former EA head joins Microsoft</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 23 Feb 2007 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://ncroal.talk.newsweek.com/default.asp?item=503661>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/23/former-ea-head-joins-microsoft/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/839344/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/23/former-ea-head-joins-microsoft/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>don mattrick</category><category>DonMattrick</category><category>ea</category><category>electronic arts</category><category>ElectronicArts</category><category>peter moore</category><category>PeterMoore</category><category>sega</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 23 Feb 2007 15:30:00 EST</pubDate></item><item><title><![CDATA[Peter Moore pours gasoline on the blazing flame war]]></title><link>http://www.joystiq.com/2007/01/29/peter-moore-pours-gasoline-on-the-blazing-flame-war/</link><guid isPermaLink="true">http://www.joystiq.com/2007/01/29/peter-moore-pours-gasoline-on-the-blazing-flame-war/</guid><comments>http://www.joystiq.com/2007/01/29/peter-moore-pours-gasoline-on-the-blazing-flame-war/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a></p><a href="http://uk.xbox360.ign.com/articles/758/758874p1.html"><img vspace="4" hspace="12" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/01/ces2007500x375.jpg"  alt="" /></a>There's probably one thing more offensive than verbally slapping someone in the face and that's verbally slapping someone in the face while telling the person next to him/her that they have a cute shirt on. That's more or less what Peter Moore, VP of most things XBox, did in <a href="http://uk.xbox360.ign.com/articles/758/758874p1.html">an interview with IGN</a>. Instead of going over all the comments he made about Microsoft's strategy for the coming year (interesting in its own right, but not relevant here), we'll use the quote that will undoubtedly give Sony a real shiner.<br /><br />Moore is asked about what he thinks of the other systems and if there's anything he wishes the 360 could share with them. He responds: "The innovation that the Wii is, I'm certainly a big fan of. It ties in exactly with what Nintendo needs to do. And it ties directly into their strong intellectual property that is more youth oriented and more family oriented. The PS3, I really don't know what I would look at there that we're really missing. I look at the games and I feel really good at where <em>we </em>stand from a portfolio point of view. The online service, [Sony's] still trying to get it up to speed and there's nothing really there that I can really point to that I wish we had. You know, certainly the price point of the PS3 isn't something that I want to emulate. It's very difficult for me to point to anything there that I think we're missing right now." Hmm, well, I know that I certainly can't see myself to style my hair in front of the 360. Where's your mirror-ability, Microsoft? Yeah... yeah, take that.<br /><br />To be honest, Moore is right, but he spins it like the PS3 has been out for a year. We're still building the PS-Store... so of course it's not XBL -- that's had quite a few years, backed by the knowledge of a gigantic company based in making internet-ready operating systems. We don't have a lot of games yet, but we've got plenty of titles coming by the end of March to get excited about -- coinciding with the European launch window. As for the price, we could argue that to death, but it's been done many times before, so we'll just shrug and say: "you give the options of adding stuff on, we give you everything in one package." Calm down, Peter Moore.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/01/29/peter-moore-pours-gasoline-on-the-blazing-flame-war/">Peter Moore pours gasoline on the blazing flame war</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 29 Jan 2007 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://uk.xbox360.ign.com/articles/758/758874p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/29/peter-moore-pours-gasoline-on-the-blazing-flame-war/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/744457/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/29/peter-moore-pours-gasoline-on-the-blazing-flame-war/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Microsoft</category><category>Peter Moore</category><category>PeterMoore</category><category>Playstation 3</category><category>Playstation3</category><category>PS3</category><category>Sony</category><category>XBox 360</category><category>Xbox360</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Mon, 29 Jan 2007 14:30:00 EST</pubDate></item><item><title><![CDATA[Takahashi talks shop with Peter Moore]]></title><link>http://www.joystiq.com/2007/01/16/takahashi-talks-shop-with-peter-moore/</link><guid isPermaLink="true">http://www.joystiq.com/2007/01/16/takahashi-talks-shop-with-peter-moore/</guid><comments>http://www.joystiq.com/2007/01/16/takahashi-talks-shop-with-peter-moore/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.mercextra.com/listen/index.php?id=271"><img width="225" vspace="4" hspace="4" height="190" border="1" align="right" alt="" src="http://www.joystiq.com/media/2006/12/img_4464290c4764c.jpg" /></a><a href="http://blogs.mercurynews.com/aei/2007/01/audio_interview.html">Dean Takahashi</a> recently sat down to <a href="http://www.mercextra.com/listen/index.php?id=271">talk</a> with Peter Moore at CES. Some of the topics discussed include IPTV, gaming on Windows Vista, MMOs on 360, the importance of 1st party developers, Microsoft's hopes in Japan, and of course, a little offhanded PS3 and Wii bashing. Moore makes a particularly interesting point about the necessity of 1st party development. Takahashi points out that Microsoft doesn't have as many 1st party developers as Sony and Nintendo. Moore replies that Microsoft has many 1st party games being created by studios not owned by Microsoft. Examples of this include Bioware's <em>Mass Effect</em>, Silicon Knights' <em>Too Human</em>, and of course Epic's <em>Gears of War</em>. Moore notes that Microsoft has a great publishing model in which MS aids in funding and publishing externally developed titles. He further states that while these are developed by a third party, they are unmistakably 1st party 360 titles.<br /><br />The interview is a little over half an hour long, and worth a listen to any dedicated 360 fanboys. Hit the "read" link to check it out.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/01/16/takahashi-talks-shop-with-peter-moore/">Takahashi talks shop with Peter Moore</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 16 Jan 2007 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.mercextra.com/listen/index.php?id=271>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/16/takahashi-talks-shop-with-peter-moore/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/737071/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/16/takahashi-talks-shop-with-peter-moore/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dean takahashi</category><category>DeanTakahashi</category><category>mercury news</category><category>MercuryNews</category><category>peter moore</category><category>PeterMoore</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 16 Jan 2007 15:30:00 EST</pubDate></item><item><title><![CDATA[Peter Moore tells reporter not to play Gears of War]]></title><link>http://www.joystiq.com/2007/01/15/peter-moore-tells-reporter-not-to-play-gears-of-war/</link><guid isPermaLink="true">http://www.joystiq.com/2007/01/15/peter-moore-tells-reporter-not-to-play-gears-of-war/</guid><comments>http://www.joystiq.com/2007/01/15/peter-moore-tells-reporter-not-to-play-gears-of-war/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://www.joystiq.com/category/ces/" rel="tag">CES</a></p><p><em><a href="http://seattlepi.nwsource.com/business/299688_theinsider15.html?source=rss"><img hspace="4" align="right" vspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/01/broder.jpg" /></a>Scholastic News</em> reporter Aaron Broder (pictured here) needs another four years before he'll be able to play M-rated, thrice-platinum <em>Gears of War, </em>a situation that put Xbox chief Peter Moore in "the difficult position of advising a reporter not to play one of the top games for the company's Xbox 360," according to the <em>Seattle Post-Intelligencer</em>.</p>
<p>See also: <a href="http://video.i4u.com/ces.php?url=ces/Youngest-CES-Attendant-is-13.wmv&amp;p=1">Aaron Broder interviewed</a>, <a href="http://content.scholastic.com/browse/article.jsp?id=11277">Aaron Broder's report from CES</a>.</p>
<p>[Photo credit: <a href="http://content.scholastic.com/browse/article.jsp?id=11277">Aaron Broder, Scholastic News</a>.]</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/01/15/peter-moore-tells-reporter-not-to-play-gears-of-war/">Peter Moore tells reporter not to play Gears of War</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 15 Jan 2007 19:48:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://seattlepi.nwsource.com/business/299688_theinsider15.html?source=rss>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/15/peter-moore-tells-reporter-not-to-play-gears-of-war/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/736327/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/15/peter-moore-tells-reporter-not-to-play-gears-of-war/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aaron broder</category><category>ces</category><category>CES-2007</category><category>peter moore</category><category>scholastic</category><category>xbox</category><category>xbox 360</category><category>Xbox-360</category><dc:creator><![CDATA[Vladimir Cole]]></dc:creator><pubDate>Mon, 15 Jan 2007 19:48:00 EST</pubDate></item><item><title><![CDATA[Zune gets games ... in 2008]]></title><link>http://www.joystiq.com/2007/01/09/zune-gets-games-in-2008/</link><guid isPermaLink="true">http://www.joystiq.com/2007/01/09/zune-gets-games-in-2008/</guid><comments>http://www.joystiq.com/2007/01/09/zune-gets-games-in-2008/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.zuneboards.com/content/view/33/2/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/01/zunegamenow.jpg" align="top" vspace="4" border="0" /></a><br />Yesterday at CES, <a href="http://www.zuneboards.com/content/view/33/2/">Zune Boards</a> received some insider information about Microsoft's mobile gaming plans from Xbox rockstar Peter Moore. Moore told the press that the Zune would be able to play video games on its extra wide screen in the future, but no sooner than July 2008. If the current Zune model is what they're thinking of using to play games, then damned if we won't be jaded. We were thinking more along the lines of an actual stand alone portable to play games ... not an MP3 player with limited input devices. Maybe this is a stepping stone to what may bloom into a full fledged Xbox portable gaming system, but something we wouldn't see for years to come. So Mr. Zune, we've realized that you aren't our Xboy. Yes it's hard, but it would be best if we just went out seperate ways.<br /><br />[Via <a href="http://www.engadget.com/2007/01/09/microsoft-confirms-zune-will-play-games-by-july-2008/">Engadget</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/01/09/zune-gets-games-in-2008/">Zune gets games ... in 2008</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 09 Jan 2007 15:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.zuneboards.com/content/view/33/2/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/09/zune-gets-games-in-2008/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/732700/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/09/zune-gets-games-in-2008/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ces</category><category>peter moore</category><category>PeterMoore</category><category>portable</category><category>xbox 360</category><category>Xbox360</category><category>xboy</category><category>zune</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Tue, 09 Jan 2007 15:45:00 EST</pubDate></item><item><title><![CDATA[Xbox 360 hits 10.4 Mil, IPTV imminent, probably]]></title><link>http://www.joystiq.com/2007/01/06/xbox-360-hits-10-4-mil-iptv-imminent-probably/</link><guid isPermaLink="true">http://www.joystiq.com/2007/01/06/xbox-360-hits-10-4-mil-iptv-imminent-probably/</guid><comments>http://www.joystiq.com/2007/01/06/xbox-360-hits-10-4-mil-iptv-imminent-probably/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/console-wars/" rel="tag">Console wars</a></p><a href="http://blogs.mercurynews.com/aei/2007/01/microsoft_cross.html"><img width="225" vspace="4" hspace="4" height="300" border="1" align="right" alt="" src="http://www.joystiq.com/media/2006/12/peter_moore_10m_tattoo.jpg" /></a>Coming from a recently vaporized <a href="http://blogs.mercurynews.com/aei/2007/01/microsoft_cross.html">post</a> on Dean Takahashi's website (it was dated January 7), Microsoft is expected to announce that they have reached and surpassed their oft promised <a href="http://www.joystiq.com/2006/12/06/moore-360-sales-to-exceed-10-million-goal/">goal</a> of shipping 10 million units by the end of 2006. The actual number is expected to be 10.4 million. We shudder to think what body part Peter Moore will tattoo next. Also expected is the announcement of <a href="http://en.wikipedia.org/wiki/IPTV">IPTV</a> support for the 360 from Microsoft bigwigs Robbie Bach and Bill Gates. Both announcements are expected on Sunday, during the Consumer Electronics Show in Las Vegas.<br /><br />With the recent (probably factual) revelation of the <a href="http://www.joystiq.com/2007/01/05/xbox-360-v-2-revealed-codename-zephyr/">Xbox 360 v.2</a>, Microsoft continues to expand the abilities of its wonder box. The larger hard drive would certainly be welcome for DVR features. We do share a sentiment with Joystiq, though: we're not sure we relish the idea of leaving our 360s running for hours at a time. We only do that when we feel like cooking some eggs or heating the office. <br /><br />As mentioned above, the article in question has been taken down. It was dated for January 7, so it's possible Dean Takahashi hit the "publish" button a little early. Of course, we'd never to <em>anything</em> like that. No, <a href="http://www.joystiq.com/2006/12/11/star-trek-legacy-story-dematerializes/">never</a>.<br /><br />[Via <a href="http://www.joystiq.com/2007/01/05/xbox-360-hits-10-4-million-announces-iptv/">Joystiq</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/01/06/xbox-360-hits-10-4-mil-iptv-imminent-probably/">Xbox 360 hits 10.4 Mil, IPTV imminent, probably</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 06 Jan 2007 11:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blogs.mercurynews.com/aei/2007/01/microsoft_cross.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/06/xbox-360-hits-10-4-mil-iptv-imminent-probably/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/730320/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/06/xbox-360-hits-10-4-mil-iptv-imminent-probably/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>360 sales</category><category>360 v.2</category><category>360Sales</category><category>360V.2</category><category>360v2</category><category>iptv</category><category>peter moore</category><category>PeterMoore</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Sat, 06 Jan 2007 11:15:00 EST</pubDate></item><item><title><![CDATA[Next-Gen names Peter Moore best of 2006]]></title><link>http://www.joystiq.com/2006/12/14/next-gen-names-peter-moore-best-of-2006/</link><guid isPermaLink="true">http://www.joystiq.com/2006/12/14/next-gen-names-peter-moore-best-of-2006/</guid><comments>http://www.joystiq.com/2006/12/14/next-gen-names-peter-moore-best-of-2006/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.next-gen.biz/index.php?option=com_content&amp;task=view&amp;id=4395&amp;Itemid=2"><img width="225" vspace="4" hspace="4" height="190" border="1" align="right" src="http://www.joystiq.com/media/2006/12/img_4464290c4764c.jpg" alt="" /></a>Next-Gen has <a href="http://www.next-gen.biz/index.php?option=com_content&amp;task=view&amp;id=4395&amp;Itemid=2">compiled a list</a> of the videogame industry's best and brightest of 2006, including the likes of Nintendo's Satoru Iwata and Reggie Fils-Aime, CliffyB, and Larry Hryb (AKA Major Nelson). Peter Moore, the charismatic voice of the Xbox 360 (sorry <a href="http://www.joystiq.com/2006/11/27/can-the-father-of-the-xbox-make-microsoft-hip/">J</a>) has been granted top honors. Next-Gen cites Moore's accomplishments this year: impressive 360 sales, a great relationship with 3rd party publishers and the media, and his (moderately successful) attempts to woo Japan. <br /><br />Sure, Moore is an executive and he wants you to drink the Kool-aid, but <em>man</em>, by the time he's done talking, you <em>want</em> to drink that Kool-aid <em>and </em>ask for another glass. The Xbox 360 finally has some new gen competition, so here's hoping Moore can keep up its success through 2007 (<a href="http://www.joystiq.com/2006/12/14/rumor-brutes-are-playable-in-halo-3-video-on-dec-20th/"><em>Halo 3</em></a> should help).<br /><br />[Via <a href="http://www.joystiq.com/2006/12/14/next-gen-schmoozes-execs-dubs-peter-moore-best-of-06/">Joystiq</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/12/14/next-gen-names-peter-moore-best-of-2006/">Next-Gen names Peter Moore best of 2006</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 14 Dec 2006 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.next-gen.biz/index.php?option=com_content&amp;task=view&amp;id=4395&amp;Itemid=2>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/14/next-gen-names-peter-moore-best-of-2006/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/718609/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/14/next-gen-names-peter-moore-best-of-2006/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>moore</category><category>peter moore</category><category>PeterMoore</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Thu, 14 Dec 2006 10:30:00 EST</pubDate></item><item><title><![CDATA[Moore claims 360 will surpass 10 million milestone]]></title><link>http://www.joystiq.com/2006/12/06/moore-claims-360-will-surpass-10-million-milestone/</link><guid isPermaLink="true">http://www.joystiq.com/2006/12/06/moore-claims-360-will-surpass-10-million-milestone/</guid><comments>http://www.joystiq.com/2006/12/06/moore-claims-360-will-surpass-10-million-milestone/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><a href="http://www.bloomberg.com/apps/news?pid=newsarchive&amp;sid=alVOkA5G0sF8"><img vspace="4" hspace="4" border="1" align="right" alt="" id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/12/peter_moore_10m_tattoo.jpg" /></a>It seems that a new numeric obsession is gripping Microsoft executives across the world: <em>10 million</em>. Considered a lofty <a href="http://www.joystiq.com/2005/06/21/microsoft-wants-to-sell-10-million-xbox-360-consoles-in-first/">target before the system launched</a> and reiterated just <a href="http://www.joystiq.com/2006/12/05/microsoft-reiterates-10m-xbox-360-target/">yesterday</a>, Microsoft has always stood by their belief that the first manufacturer to dash past the "10 million sold" finish line will be crowned the winner of <em>ye grande console race</em>. Speaking to <a href="http://www.bloomberg.com/apps/news?pid=newsarchive&amp;sid=alVOkA5G0sF8">Bloomberg</a>, Peter Moore goes a step further and confidently claims that the 360 will not only meet, but surpass the 10 million mark before the year keels over. When asked if the 360 would exceed the hallowed milestone, the vice president confidently replies, "Yes. All indications are that we came off a very strong Thanksgiving holiday.''<br /><br />He goes on to point out that "They [sic] key is we're in stock, we're available, we're delivering well to retail." Certainly a valid observation (and one shared by <a href="http://www.joystiq.com/2006/12/01/another-analyst-microsoft-execs-feeling-good-about-xbox/">certain analysts</a>), but one that depends less on the 360's individual appeal and more on the fact that the competition didn't pitch in full force. The monthly NPD numbers are expected to arrive tomorrow, upon which we'll have a better idea as to how much further (<em>farther</em>, if you want to stick with the racing metaphor) Microsoft needs to go before the month concludes. <br /><br />[Via <a href="http://biz.gamedaily.com/industry/feature/?id=14660">GameDaily BIZ</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/12/06/moore-claims-360-will-surpass-10-million-milestone/">Moore claims 360 will surpass 10 million milestone</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 06 Dec 2006 13:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.bloomberg.com/apps/news?pid=newsarchive&amp;sid=alVOkA5G0sF8>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/06/moore-claims-360-will-surpass-10-million-milestone/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/713799/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/06/moore-claims-360-will-surpass-10-million-milestone/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>10 million</category><category>10Million</category><category>holiday sales</category><category>HolidaySales</category><category>lucid dreams</category><category>LucidDreams</category><category>Peter Moore</category><category>PeterMoore</category><category>Xbox 360 sales</category><category>Xbox-360</category><category>Xbox360Sales</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Wed, 06 Dec 2006 13:55:00 EST</pubDate></item><item><title><![CDATA[Moore: 360 sales to exceed 10 million goal]]></title><link>http://www.joystiq.com/2006/12/06/moore-360-sales-to-exceed-10-million-goal/</link><guid isPermaLink="true">http://www.joystiq.com/2006/12/06/moore-360-sales-to-exceed-10-million-goal/</guid><comments>http://www.joystiq.com/2006/12/06/moore-360-sales-to-exceed-10-million-goal/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/console-wars/" rel="tag">Console wars</a></p><a href="http://www.bloomberg.com/apps/news?pid=newsarchive&amp;sid=alVOkA5G0sF8"><img width="225" vspace="4" hspace="4" height="225" border="0" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2006/10/360-system.jpg" /></a>Forget those <a href="http://www.joystiq.com/2006/12/04/xbox-360-sales-below-expectations/">fabricated stories</a> about the 360's lackluster sales, because Peter Moore has the <em>real</em> goods. In a recent <a href="http://www.bloomberg.com/apps/news?pid=newsarchive&amp;sid=alVOkA5G0sF8">interview</a> with Bloomberg, Peter Moore reiterated Microsoft's goal of selling 10 million 360s by year's end. What's more, he states that Microsoft is well on their way to exceeding that number, thanks to strong sales during Thanksgiving. Said Moore, "They key is we're in stock, we're available, we're delivering well to retail. Certainly the consumer is recognizing the fact that we have a great price point as well as 160 games available and that flies in the face of our competition."<br /><br />Certainly, those are all great selling points for gift givers. Do you know anyone who picked up a 360 when there were no Wiis or PS3s to be had?<br /><br />[Via <a href="http://news.teamxbox.com/xbox/12391/Xbox-360-Sales-May-Exceed-Microsofts-10M-Forecast/">TeamXbox</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/12/06/moore-360-sales-to-exceed-10-million-goal/">Moore: 360 sales to exceed 10 million goal</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 06 Dec 2006 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.bloomberg.com/apps/news?pid=newsarchive&amp;sid=alVOkA5G0sF8>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/06/moore-360-sales-to-exceed-10-million-goal/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/713785/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/06/moore-360-sales-to-exceed-10-million-goal/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>console wars</category><category>ConsoleWars</category><category>peter moore</category><category>PeterMoore</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 06 Dec 2006 11:30:00 EST</pubDate></item><item><title><![CDATA[Interview with Peter Moore]]></title><link>http://www.joystiq.com/2006/10/12/interview-with-peter-moore/</link><guid isPermaLink="true">http://www.joystiq.com/2006/10/12/interview-with-peter-moore/</guid><comments>http://www.joystiq.com/2006/10/12/interview-with-peter-moore/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://www.joystiq.com/category/xbox-live/" rel="tag">Xbox Live</a></p><a href="http://games.kikizo.com/features/petermoore_xbox360_videoiv_oct06.asp"><img width="425" vspace="4" hspace="4" height="239" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2006/10/petermoore.jpg" id="vimage_1" /></a><br /><a href="http://games.kikizo.com/features/petermoore_xbox360_videoiv_oct06.asp">Kikizo</a> sat down with Peter Moore for a little chat after X06. In the interview Peter talks about the HD-DVD player, <em>Blue Dragon</em>, why Japan is important to Microsoft, XBLA, Peter Jackson, Live Anywhere, why surfing the web on a TV sucks, and why rumble is important. In his own words, "when you hit the wall at 150 miles an hour, you should feel something." The interview is 24 minutes long and well worth watching. See it after the break.<p><a href="http://www.joystiq.com/2006/10/12/interview-with-peter-moore/" rel="bookmark">Continue reading <em>Interview with Peter Moore</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/10/12/interview-with-peter-moore/">Interview with Peter Moore</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 12 Oct 2006 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://games.kikizo.com/features/petermoore_xbox360_videoiv_oct06.asp>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/12/interview-with-peter-moore/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/683769/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/12/interview-with-peter-moore/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>hd dvd</category><category>hd-dvd</category><category>HdDvd</category><category>interview</category><category>kikizo</category><category>peter moore</category><category>PeterMoore</category><category>video</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Thu, 12 Oct 2006 12:30:00 EST</pubDate></item><item><title><![CDATA[Wii60 combo no longer "officially" supported]]></title><link>http://www.joystiq.com/2006/09/21/wii60-combo-no-longer-officially-supported/</link><guid isPermaLink="true">http://www.joystiq.com/2006/09/21/wii60-combo-no-longer-officially-supported/</guid><comments>http://www.joystiq.com/2006/09/21/wii60-combo-no-longer-officially-supported/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.gamespot.com/news/6157966.html?part=rss&amp;tag=gs_news&amp;subj=6157966"><img vspace="4" hspace="4" border="1" align="right" alt="We love you, Reggie." id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/09/omfgawesome.jpg" /></a>Back at E3, it seemed as though Microsoft and Nintendo united against the big dog, Sony. Peter Moore, one of the big faces in the Xbox world, had lovely heaping praise for Nintendo's machine, recommending that players could get the high power of the 360 and the originality of the Wii for the same cost as a single PS3 (note: this is no longer true, unless you use the $300 core 360 and the $600 PS3 model). Nintendo also commented on the bundle, saying that it was a great idea.<br /><br />Did anyone really expect it to last? Recent comments by both Peter Moore and Reggie indicate that the companies have returned to their icy status-quo relationship. In a <a href="http://www.gamespot.com/news/6157966.html?part=rss&amp;tag=gs_news&amp;subj=6157966">recent interview</a>, Moore stated that he was worried that the Wii would only be fun for "a few minutes"...that punk! Reggie, <a href="http://gonintendo.com/?p=5764">when asked about the Wii60 combo</a>, admitted that he thought that if gamers want to have another system to complement their Wii, it should be a Nintendo DS Lite. He then explained this comment with a very simple statement: "I'm greedy."<br /><br />Honest to a fault! We love ya, Reggie. Who here is going to let this travesty of public relations deter them from their beloved Wii60 combo?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/09/21/wii60-combo-no-longer-officially-supported/">Wii60 combo no longer "officially" supported</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 21 Sep 2006 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamespot.com/news/6157966.html?part=rss&amp;tag=gs_news&amp;subj=6157966>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/21/wii60-combo-no-longer-officially-supported/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/672772/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/21/wii60-combo-no-longer-officially-supported/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Peter Moore</category><category>PeterMoore</category><category>PR</category><category>Reggie</category><category>Wii60</category><category>Xbox 360</category><category>Xbox360</category><dc:creator><![CDATA[Jason Wishnov]]></dc:creator><pubDate>Thu, 21 Sep 2006 14:30:00 EST</pubDate></item><item><title><![CDATA[Microsoft TGS briefing video now available]]></title><link>http://www.joystiq.com/2006/09/21/microsoft-tgs-briefing-video-now-available/</link><guid isPermaLink="true">http://www.joystiq.com/2006/09/21/microsoft-tgs-briefing-video-now-available/</guid><comments>http://www.joystiq.com/2006/09/21/microsoft-tgs-briefing-video-now-available/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live/" rel="tag">Xbox Live</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a></p><a href="http://www.xbox.com/en-US/community/news/events/tgs2006/default.htm"><img width="425" vspace="4" hspace="4" height="208" border="1" alt="" id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/09/tgs_banner.jpg" /></a><br />If there is one completely memorable moment for us in the Microsoft TGS press briefing, it was seeing <a href="http://www.joystiq.com/tag/doax2">DOAX2</a> announced as a "sports" title. That ... is hilarious. Xbox.com has posted two videos of the Microsoft TGS briefing. One is the <a href="http://www.xbox.com/NR/rdonlyres/D2814FA1-F938-4984-BF62-629E0C769C65/0/vidTGS2006ShortBriefingLo.asx">entire briefing</a>, full of Japanese goodness, and the other is <a href="http://www.xbox.com/NR/rdonlyres/5498FD0E-8DFE-458F-975B-09247E178C98/0/vidTGS2006PeterMooreBriefingHi.asx">only Peter Moore's remarks</a>. The whole conference clocks in at just under an hour. There are no trailers or anything we typically associate with press briefings so, if you don't speak Japanese, we'd suggest you stick with the Peter More video.<br /><br />The conference does a good job of emphasizing all things Japanese -- complete with Peter Moore humbling himself to <em>Pac-Man</em> creator, Toru Iwatani. Of course, <em>Blue Dragon</em> gets its fair share -- Sakaguchi-san talks it up for quite a while near the end. Perhaps the most bizarre bit is Microsoft's marketing slogan for Japan: "Do! Do! Do!" Let's hope that didn't come from the same marketing team that did all those "playtests" of the original Xbox control.<br /><br />We'll go ahead and say that things look better than they have in the past for MS in Japan. As usual, it's the games stupid, and Microsoft showed up with more actual Japanese titles than ever before. Will it help? Who knows, but they're definitely heading in the right direction.<br /><br />[Via <a href="http://www.majornelson.com/archive/2006/09/20/TGS-Briefing-Video.aspx">Major Nelson</a>]<br /><br /><strong>360 at the Tokyo Game Show:<br /></strong><a href="http://www.joystiq.com/2006/09/21/tgs-todays-marketplace-content/" title="View TGS: Today's Marketplace content on Xbox 360 Fanboy" target="_blank">Today's Marketplace content, 9/21</a><br /><a href="http://www.joystiq.com/2006/09/21/tgs-doax2-video-makes-us-feel-naughty/" title="View TGS: DOAX2 video makes us feel naughty on Xbox 360 Fanboy" target="_blank">DOAX2 video makes us feel naughty</a><br /><a target="_blank" title="View TGS: Lost Odyssey intro video on Xbox 360 Fanboy" href="http://www.joystiq.com/2006/09/20/tgs-lost-odyssey-intro-video/">Lost Odyssey intro video</a><br /><a target="_blank" title="View TGS: video of Trusty Bell on Xbox 360 Fanboy" href="http://www.joystiq.com/2006/09/20/tgs-video-of-trusty-bell/">Video of Trusty Bell</a><br /><a href="http://www.joystiq.com/2006/09/20/tgs-see-blue-dragon-gameplay-finally/" title="View TGS: See Blue Dragon gameplay (finally) on Xbox 360 Fanboy" target="_blank">See Blue Dragon gameplay (finally)</a><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/09/21/microsoft-tgs-briefing-video-now-available/">Microsoft TGS briefing video now available</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 21 Sep 2006 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.xbox.com/en-US/community/news/events/tgs2006/default.htm>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/21/microsoft-tgs-briefing-video-now-available/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/672698/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/21/microsoft-tgs-briefing-video-now-available/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blue dragon</category><category>BlueDragon</category><category>dead or alive extreme 2</category><category>DeadOrAliveExtreme2</category><category>doax2</category><category>hironobu sakaguchi</category><category>HironobuSakaguchi</category><category>peter moore</category><category>PeterMoore</category><category>sakaguchi</category><category>tgs</category><category>tokyo game show</category><category>TokyoGameShow</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Thu, 21 Sep 2006 12:30:00 EST</pubDate></item><item><title><![CDATA[Moore talks HD, starvation with Cnet]]></title><link>http://www.joystiq.com/2006/09/20/moore-talks-hd-starvation-with-cnet/</link><guid isPermaLink="true">http://www.joystiq.com/2006/09/20/moore-talks-hd-starvation-with-cnet/</guid><comments>http://www.joystiq.com/2006/09/20/moore-talks-hd-starvation-with-cnet/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a></p><a href="http://news.com.com/Building+an+empire%2C+an+Xbox+at+a+time+-+page+2/2008-1043_3-6117518-2.html?tag=st.next"><img vspace="4" hspace="4" border="0" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2006/09/hdtvburger.jpg" id="vimage_1" alt="" /></a><br />The always-entertaining Peter Moore said in an <a href="http://news.com.com/Building+an+empire%2C+an+Xbox+at+a+time/2008-1043_3-6117518.html?tag=st.prev">interview with CNet</a> that his ideal Xbox consumer "would rather starve to death than not have a high-definition TV." The comment comes in advance of the Xbox's pending <a href="http://www.hindu.com/thehindu/holnus/008200609201566.htm">launch in India</a>, where Moore says a growing middle class will pick up the premium product. Nearly half of all children in India are underweight, according to <a href="http://web.worldbank.org/WBSITE/EXTERNAL/COUNTRIES/SOUTHASIAEXT/0,,contentMDK:20916955%7EpagePK:146736%7EpiPK:146830%7EtheSitePK:223547,00.html">The World Bank</a>.<br /><br />Moore also seems less enthusiastic about the <a href="http://www.joystiq.com/2006/05/11/microsoft-befriends-nintendo-in-fight-vs-sony/">much-hyped Wii60 bundle</a> nowadays, saying that he fears Nintendo's system will only be "fun for a few minutes." He also takes the opportunity to dig at Sony's upcoming Playstation 3, saying the system's high initial cost will make it hard to eventually come down to the mass market price of $199.<br /><br />Also see: <a href="http://www.xbox360fanboy.com/2006/04/15/contest-decide-the-most-pathetic-360-setup/">Some Xbox 360 owners who picked food over an HDTV</a><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/09/20/moore-talks-hd-starvation-with-cnet/">Moore talks HD, starvation with Cnet</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 20 Sep 2006 12:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://news.com.com/Building+an+empire%2C+an+Xbox+at+a+time/2008-1043_3-6117518.html?tag=st.prev>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/20/moore-talks-hd-starvation-with-cnet/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/671996/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/20/moore-talks-hd-starvation-with-cnet/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>360</category><category>india</category><category>microsoft</category><category>moore</category><category>PC</category><category>peter moore</category><category>PeterMoore</category><category>starvation</category><category>Xbox-360</category><dc:creator><![CDATA[Kyle Orland]]></dc:creator><pubDate>Wed, 20 Sep 2006 12:15:00 EST</pubDate></item><item><title><![CDATA[Kaz sez: "MS copies Sony!"]]></title><link>http://www.joystiq.com/2006/06/29/kaz-sez-ms-copies-sony/</link><guid isPermaLink="true">http://www.joystiq.com/2006/06/29/kaz-sez-ms-copies-sony/</guid><comments>http://www.joystiq.com/2006/06/29/kaz-sez-ms-copies-sony/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><a href="http://ps3.qj.net/Kaz-Hirai-Takes-A-Swing-At-Microsoft-/pg/49/aid/57196"><img vspace="4" hspace="4" border="1" align="right" alt="" id="vimage_1" src="http://www.joystiq.com/media/2006/06/snipshot_1d33po0ctt.jpg" />Sony's Kaz Hirai has let his</a> inner stroppiness out in an interview with <em>PlayStation Magazine</em>, where he moans at Microsoft for copying Sony's strategies and disses Microsoft's plan for an HD-DVD add-on whilst simultaneously bigging up his own company's Blu-ray plan. <br /><br />In a response to the interviewer's leading question/statement <em>"Sony and Microsoft seem to be taking the exact same path..."</em>, Kaz responds by saying that <em>"Every time we go down a path, we look behind and they're right there - we just can't shake these guys. I wish that they would come up with some strategies of their own..."</em> It's possible that we'd be more likely to agree with this statement if we knew exactly what he meant, because as it stands this is the PR equivalent of trash talk.<br /><br />This childish display of "Miss! That kid's copying me!" reminds me of one of my favorite poems as a child called <a href="http://www.poemhunter.com/p/m/poem.asp?poet=6569&amp;poem=26311"><em>Please Mrs Butler</em></a> by Allan Ahlberg, summmarized thusly: moan all you want, but don't expect sympathy from anyone. Especially when your complaint <a href="http://gaming.engadget.com/2006/06/28/ce-oh-no-he-didnt-part-x-hirai-tired-of-microsoft-copycats/">sits on very shaky ground</a><em>.</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/06/29/kaz-sez-ms-copies-sony/">Kaz sez: "MS copies Sony!"</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 29 Jun 2006 16:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://ps3.qj.net/Kaz-Hirai-Takes-A-Swing-At-Microsoft-/pg/49/aid/57196>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/29/kaz-sez-ms-copies-sony/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/637637/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/29/kaz-sez-ms-copies-sony/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Boxing match</category><category>BoxingMatch</category><category>Kaz Hirai</category><category>KazHirai</category><category>Marketing</category><category>Miyamoto</category><category>Next Generation</category><category>NextGeneration</category><category>Peter Moore</category><category>PeterMoore</category><category>Playstation</category><category>PR</category><category>PS3</category><category>Smack talk</category><category>SmackTalk</category><category>trash talk</category><category>TrashTalk</category><dc:creator><![CDATA[Conrad Quilty-Harper]]></dc:creator><pubDate>Thu, 29 Jun 2006 16:55:00 EST</pubDate></item><item><title><![CDATA[Microsoft to pull a PS3, place motion sensors in Xbox 360 pad?]]></title><link>http://www.joystiq.com/2006/06/26/microsoft-to-pull-a-ps3-place-motion-sensors-in-xbox-360-pad/</link><guid isPermaLink="true">http://www.joystiq.com/2006/06/26/microsoft-to-pull-a-ps3-place-motion-sensors-in-xbox-360-pad/</guid><comments>http://www.joystiq.com/2006/06/26/microsoft-to-pull-a-ps3-place-motion-sensors-in-xbox-360-pad/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/peripherals/" rel="tag">Peripherals</a></p><a href="http://www.gamertagradio.com/vbportal/showarticle.php?s=281faee15804f43bc89a63adff37c6ac&amp;threadid=1884&amp;PHPSESSID=44dba6e3839daa20a92053278d154c2f"><img vspace="4" hspace="4" border="0" align="right" alt="" id="vimage_1" src="http://www.joystiq.com/media/2006/06/snipshot_bpsow8oma.jpg" />In a recent episode of Gamertag radio,</a> Peter Moore speaks out about the increasing complexity of video game controllers, comparing today's gamepads to the simplicity of the Atari 2600's button-and-stick joystick. He didn't exclude the Xbox 360 controller's design from criticism, mentioning that his 14-year old daughter found the controller somewhat confusing. Naturally, there was a point to his self-criticism; later on in the podcast he says that Microsoft is <em>"doing a lot of stuff there. Nothing that we're ready to talk about, and we're not going to force anything that is not going to be intuitive and innovative."<br /><br /></em>The most obvious conclusion to make from this statement would be that Microsoft is working on a new, simplified controller, which may or may not "borrow" the Wiimote's defining feature, although the part where Moore says that "<em>[Microsoft is] not going to force anything that is not going to be... innovative"</em> could suggest that simply slapping a motion sensor inside an Xbox 360 pad isn't on the cards.<br /><br /><a href="http://www.t3.co.uk/news/247/games/xbox/dumbed-down_xbox_360_controller_incoming">British tech magazine <em>T3</em></a> points out that the company could possibly be working on a simplified controller--to be sold in parallel with the main Xbox 360 pad--designed specifically for Xbox Live Arcade games. The magazine reasons that the company won't want to make the Xbox 360 pad's <a href="http://www.joystiq.com/2006/01/26/xbox-360-controller-for-windows-great-hardware-weak-software/">ergonomic design</a> obsolete any time soon, which lends credence to the possibility of a simplified controller designed to play simple games to compliment the "hardcore" 360 gamepad.<br /><br />[Via <a href="http://gaming.engadget.com/2006/06/25/microsoft-planning-simpler-controller/">Engadget</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/06/26/microsoft-to-pull-a-ps3-place-motion-sensors-in-xbox-360-pad/">Microsoft to pull a PS3, place motion sensors in Xbox 360 pad?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 26 Jun 2006 17:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.t3.co.uk/news/247/games/xbox/dumbed-down_xbox_360_controller_incoming>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/26/microsoft-to-pull-a-ps3-place-motion-sensors-in-xbox-360-pad/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/636906/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/26/microsoft-to-pull-a-ps3-place-motion-sensors-in-xbox-360-pad/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2600</category><category>Atari</category><category>Atari 2600</category><category>Atari2600</category><category>Controller</category><category>Engadget</category><category>Game controller</category><category>GameController</category><category>Gamepad</category><category>Joystick</category><category>Motion</category><category>Motion detection</category><category>Motion sensing</category><category>MotionDetection</category><category>MotionSensing</category><category>Peter Moore</category><category>PeterMoore</category><category>PS3</category><category>Remote</category><category>T3</category><category>Wii</category><category>Wiimote</category><category>Xbox 360</category><category>Xbox-360</category><category>Xbox360</category><dc:creator><![CDATA[Conrad Quilty-Harper]]></dc:creator><pubDate>Mon, 26 Jun 2006 17:25:00 EST</pubDate></item><item><title><![CDATA[Design the next XBLA hit yourself]]></title><link>http://www.joystiq.com/2006/06/21/design-the-next-xbla-hit-yourself/</link><guid isPermaLink="true">http://www.joystiq.com/2006/06/21/design-the-next-xbla-hit-yourself/</guid><comments>http://www.joystiq.com/2006/06/21/design-the-next-xbla-hit-yourself/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a></p><a href="http://xbox360.ign.com/articles/713/713591p1.html?RSSwhen2006-06-20_152900&amp;RSSid=713591"><img id="vimage_1" height="238" alt="" hspace="4" src="http://www.joystiq.com/media/2006/06/gwars.jpg" width="425" vspace="4" border="1" /></a><br />Have you ever played <em>Geometry Wars</em> and thought to yourself, "This game is a steaming pile of manure. I could design something better than this!"&nbsp;If so, then Microsoft wants you, Uncle Sam style (no, not your creepy uncle Sam, <a href="http://en.wikipedia.org/wiki/Image:Unclesamwantyou.jpg">this</a> Uncle Sam). Xbox Live Arcade's unprecedented success has been something of a surprise, even to Peter Moore:
<p><em>&nbsp;"I didn't expect Live Arcade to be for gamers, I thought maybe for their girlfriends, mums and sisters -- but it's for everybody."</em><br /><br />Games like <em>Geometry Wars</em> have convinced big time developers that XBLA equals easy money. Like Nintendo, it allows publishers to earn big money by selling consumers their collective childhood again. But that's not all it's good for, and Microsoft knows it. The next step for XBLA is to get some original independent content. Do you think you're up to snuff? If so, you can send your&nbsp;proposals to this address: arcade[AT]microsoft.com. </p>
<p>Finally, my game about Microsoft's evil robot <a href="http://www.joystiq.com/2006/06/20/microsoft-unleashes-the-robots/">minions</a> will get some recognition.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/06/21/design-the-next-xbla-hit-yourself/">Design the next XBLA hit yourself</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 21 Jun 2006 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://xbox360.ign.com/articles/713/713591p1.html?RSSwhen2006-06-20_152900&amp;RSSid=713591>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/21/design-the-next-xbla-hit-yourself/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/635289/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/21/design-the-next-xbla-hit-yourself/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>geometry wars</category><category>GeometryWars</category><category>ign</category><category>peter moore</category><category>PeterMoore</category><category>xbla</category><category>xbox live arcade</category><category>XboxLiveArcade</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 21 Jun 2006 10:00:00 EST</pubDate></item><item><title><![CDATA[Rumor: new, cheaper Xbox 360 this holiday]]></title><link>http://www.joystiq.com/2006/06/20/rumor-new-cheaper-xbox-360-this-holiday/</link><guid isPermaLink="true">http://www.joystiq.com/2006/06/20/rumor-new-cheaper-xbox-360-this-holiday/</guid><comments>http://www.joystiq.com/2006/06/20/rumor-new-cheaper-xbox-360-this-holiday/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><a href="http://britxbox.co.uk/index.htm?ref=news&amp;id=276361753"><img vspace="4" hspace="4" border="0" align="right" alt="Xbox 360" id="vimage_1" src="http://www.joystiq.com/media/2006/06/x360-dolled_up.jpg" /></a>According to Britxbox.co.uk, a source close to Microsoft has confirmed plans to cut the cost of Xbox 360 as the holidays roll around, and more importantly, just as Sony unleashes the PlayStation 3. The source told Britxbox that the price cut would be the result of a "new" and "cheaper to manufacture" version of Xbox 360, suggesting that the Xbox team is working to redesign elements of the chip set supplied by ATI and IBM to achieve more cost effective production.<br /><br />But, just as <a href="http://www.joystiq.com/2006/01/23/joystiq-interview-peter-moore-ces/" target="_blank">Peter Moore told us at CES</a>, PlayStation 3 will sell out at launch no matter how much Microsoft reduces -- and releases. That's not to say that an Xbox 360 price slash wouldn't help Microsoft's standings in the long run.<br /><br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/06/20/rumor-new-cheaper-xbox-360-this-holiday/">Rumor: new, cheaper Xbox 360 this holiday</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 20 Jun 2006 11:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://britxbox.co.uk/index.htm?ref=news&amp;id=276361753>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/20/rumor-new-cheaper-xbox-360-this-holiday/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/635087/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/20/rumor-new-cheaper-xbox-360-this-holiday/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Peter Moore</category><category>PeterMoore</category><category>PlayStation 3</category><category>Playstation3</category><category>Xbox</category><category>Xbox-360</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Tue, 20 Jun 2006 11:25:00 EST</pubDate></item><item><title><![CDATA[Moore: 360 controls a Wii bit complicated]]></title><link>http://www.joystiq.com/2006/06/19/moore-360-controls-a-wii-bit-complicated/</link><guid isPermaLink="true">http://www.joystiq.com/2006/06/19/moore-360-controls-a-wii-bit-complicated/</guid><comments>http://www.joystiq.com/2006/06/19/moore-360-controls-a-wii-bit-complicated/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/peripherals/" rel="tag">Peripherals</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a></p><a href="http://1up.com/do/newsStory?cId=3151581"><img id="vimage_2" height="250" hspace="4" src="http://www.joystiq.com/media/2006/06/wiimote1.jpg" width="225" align="right" vspace="4" border="1" alt="" /></a>Peter Moore, Microsoft cheerleader and spinmeister, recently sat down with <a href="http://www.gamertagradio.com/vbportal/showarticle.php?s=9fc0a3de2ec1dec733d45cb5390197ad&amp;threadid=1884&amp;PHPSESSID=4f98e289ea6391595607f355c0117649">Gamertag Radio</a> and discussed today's complicated controls. While he did say that the novelty of the Wii may wear off after half an hour, he also admitted that today's control schemes are too complicated for some -- including his 14-year-old daughter. The big question is: does Microsoft have newer, simpler, friendlier, and&nbsp;gentler controls on the way? According to Peter:
<p><em>"We're doing a lot of stuff there. Nothing that we're ready to talk about, and we're not going to force anything that is not going to be intuitive and innovative."</em></p>
<p>I think Moore is likely talking about 360's upcoming <a href="http://www.joystiq.com/2006/06/02/xblv-camera-gets-a-price-point-uno-early-adopters-screwed/">Vision</a> camera, but the idea of an Xbox ThWiimote is intriguing. </p>
<p>Anybody have a chance to listen to the whole interview?</p>
<p>[Via <a href="http://www.openxbox360.com/modules.php?name=News&amp;file=article&amp;sid=2911">openXBOX360</a>]</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/06/19/moore-360-controls-a-wii-bit-complicated/">Moore: 360 controls a Wii bit complicated</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 19 Jun 2006 17:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://1up.com/do/newsStory?cId=3151581>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/19/moore-360-controls-a-wii-bit-complicated/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/634847/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/19/moore-360-controls-a-wii-bit-complicated/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>1Up</category><category>controls</category><category>gamerscore blog</category><category>GamerscoreBlog</category><category>gamertag radio</category><category>GamertagRadio</category><category>Peter Moore</category><category>PeterMoore</category><category>Wii</category><category>Wiimote</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Mon, 19 Jun 2006 17:45:00 EST</pubDate></item><item><title><![CDATA[360 BC update "in the next few weeks"]]></title><link>http://www.joystiq.com/2006/06/03/360-bc-update-in-the-next-few-weeks/</link><guid isPermaLink="true">http://www.joystiq.com/2006/06/03/360-bc-update-in-the-next-few-weeks/</guid><comments>http://www.joystiq.com/2006/06/03/360-bc-update-in-the-next-few-weeks/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/arcade/" rel="tag">Arcade</a>, <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/microsoft-xbox/" rel="tag">Microsoft Xbox</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/driving/" rel="tag">Driving</a>, <a href="http://www.joystiq.com/category/fighting/" rel="tag">Fighting</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><a href="http://gamerscoreblog.com/team/archive/2006/06/01/535135.aspx"><img width="425" vspace="4" hspace="4" height="97" border="1" align="middle" alt="Xbox 360 BC list last updated March 2006" src="http://www.blogcdn.com/www.joystiq.com/media/2006/06/360_BC_List_from_March.gif" /></a><br />
Thanks to the folks at the Gamerscore Blog, we've learned that the next Xbox back compat update "should be out in the next few weeks."<br />
<br />
In his earlier blast against BC, Peter Moore proclaimed that nobody is concerned about it anymore, but thankfully the gentler Gamerscore peeps have set the record straight, stating: "We know for a fact that there are <em>lots</em> of people who continue to care about backwards compatibility, including the 'Emulation Ninjas' who are working full time on the updates. And those of us posting on this blog. And, of course, many of you."<br />
<br />
We suppose quarterly updates to the BC list aren't TOO bad (hey, they sure beat semiannual dashboard updates), but getting more than a dozen titles to work each time would definitely help a lot more for those with original Xbox favorites they'd prefer to play on their new machines. Personally, this blogger would like to see the following titles added to the list: <em>Dead or Alive Ultimate</em>, <em>Doom 3</em>, <em>Capcom vs. SNK 2</em>, <em>Marvel vs. Capcom 2</em>, <em>Project Gotham Racing 2</em>, <em>LEGO Star Wars</em>, <em>Street Fighter Anniversary Collection</em>, <em>Soul Calibur II</em>, and <em>Capcom Classics Collection</em>. It may not be realistic to expect <em>Street Fighter</em> support when <em>Hyper Fighting</em> is set to hit Live Arcade sometime in the near future, but one can (vainly) hope.<br />
<br />
[Via <a href="http://www.majornelson.com/archive/2006/06/01/Back-Compat-Update.aspx">Major Nelson's blog</a>]<br />
<br />
<strong>See also:</strong><br />
<ul>
    <li><a href="http://www.joystiq.com/2006/06/01/xbox-bc-not-a-priority-says-moore/">Xbox BC not a priority, says Moore</a></li>
    <li><a href="http://www.joystiq.com/2006/02/24/no-black-on-360-till-ms-makes-it-so-or-a-sequel-comes-out/">No <em>Black </em>on 360 till MS makes it so... or a sequel comes out</a></li>
    <li><a href="http://www.joystiq.com/2005/12/01/us-360-backward-compatibility-list-shrinks/">US 360 backward-compatibility list shrinks</a></li>
    <li><a href="http://www.joystiq.com/2006/05/30/a-video-tour-of-the-xbox-live-spring-update/">A video tour of the Xbox Live Spring update</a></li>
    <li><a href="http://www.joystiq.com/2006/05/23/sfii-on-xbox-live-whats-taking-so-long/"><em>SFII </em>on Xbox Live: what's taking so long?</a></li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/06/03/360-bc-update-in-the-next-few-weeks/">360 BC update "in the next few weeks"</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 03 Jun 2006 12:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://gamerscoreblog.com/team/archive/2006/06/01/535135.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/03/360-bc-update-in-the-next-few-weeks/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/624583/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/03/360-bc-update-in-the-next-few-weeks/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>back compat</category><category>BackCompat</category><category>backward compatible</category><category>backward-compatible</category><category>BackwardCompatible</category><category>backwards compatible</category><category>backwards-compatible</category><category>BackwardsCompatible</category><category>BC</category><category>blog</category><category>Capcom</category><category>Capcom Classics Collection</category><category>Capcom vs. SNK 2</category><category>CapcomClassicsCollection</category><category>CapcomVs.Snk2</category><category>Dead or Alive Ultimate</category><category>DeadOrAliveUltimate</category><category>Gamerscore</category><category>Hyper Fighting</category><category>HyperFighting</category><category>in the next few weeks</category><category>InTheNextFewWeeks</category><category>LEGO Star Wars</category><category>LegoStarWars</category><category>list</category><category>Live Arcade</category><category>LiveArcade</category><category>Marvel vs. Capcom 2</category><category>MarvelVs.Capcom2</category><category>Peter Moore</category><category>PeterMoore</category><category>Project Gotham Racing 2</category><category>ProjectGothamRacing2</category><category>quarterly</category><category>semiannual</category><category>SF II</category><category>SF III</category><category>SfIi</category><category>SfIii</category><category>Soul Calibur II</category><category>SoulCaliburIi</category><category>Street Fighter</category><category>Street Fighter Anniversary Collection</category><category>Street Fighter II</category><category>Street Fighter III</category><category>StreetFighter</category><category>StreetFighterAnniversaryCollection</category><category>StreetFighterIi</category><category>StreetFighterIii</category><category>titles</category><category>update</category><category>updates</category><category>Xbox</category><category>Xbox-360</category><dc:creator><![CDATA[Dan Choi]]></dc:creator><pubDate>Sat, 03 Jun 2006 12:20:00 EST</pubDate></item><item><title><![CDATA[Xbox BC not a priority, says Moore]]></title><link>http://www.joystiq.com/2006/06/01/xbox-bc-not-a-priority-says-moore/</link><guid isPermaLink="true">http://www.joystiq.com/2006/06/01/xbox-bc-not-a-priority-says-moore/</guid><comments>http://www.joystiq.com/2006/06/01/xbox-bc-not-a-priority-says-moore/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/microsoft-xbox/" rel="tag">Microsoft Xbox</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><a href="http://www.gamesindustry.biz/content_page.php?aid=17398"><img vspace="4" hspace="4" border="0" align="right" src="http://www.joystiq.com/media/2006/06/peter_moore_360_bc.jpg" alt="Xbox 360 backwards compatibility update" /></a>In a 180-degree turn from <a href="http://www.joystiq.com/2006/01/24/microsoft-still-going-forward-with-backwards-compatibility/">statements</a> made over the past year, it would appear Microsoft is starting to back away from their previous commitment to make "every Xbox game work on the 360." According to Xbox chief Peter Moore, "Nobody is concerned anymore about backwards compatibility. We under promised and over delivered on that." <br /><br />While Moore acknowledges there are still more Xbox compatibility updates on the way, he went on to say he was "stunned" that his team has been able to make hundreds of Xbox titles compatible with the Xbox 360. At last check, fan favorites <em>Panzer Dragoon Orta</em>, <em>Soul Calibur 2</em>, and the <em>Kingdom Under Fire</em> series were still absent from <a href="http://www.xbox.com/en-US/games/backwardcompatibilitygameslist.htm">the official list</a>, but you can still play <em>Drake of the 99 Dragons</em>!<br /><br />If original Xbox games are to be made available over the Xbox Live service, how many of you would be willing to buy them (again)?<br /><br />See also: <a href="http://www.joystiq.com/2006/05/12/the-engadget-and-joystiq-interview-microsofts-peter-moore/">The Engadget &amp; Joystiq E3 Interview: Peter Moore</a><br />&nbsp;<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/06/01/xbox-bc-not-a-priority-says-moore/">Xbox BC not a priority, says Moore</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 01 Jun 2006 12:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamesindustry.biz/content_page.php?aid=17398>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/01/xbox-bc-not-a-priority-says-moore/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/623989/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/01/xbox-bc-not-a-priority-says-moore/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>backwards compatibility</category><category>peter moore</category><category>Xbox</category><category>xbox 360</category><category>Xbox-360</category><dc:creator><![CDATA[Alan Rose]]></dc:creator><pubDate>Thu, 01 Jun 2006 12:45:00 EST</pubDate></item><item><title><![CDATA[Peter Moore shares his thoughts on Sony]]></title><link>http://www.joystiq.com/2006/05/24/peter-moore-shares-his-thoughts-on-sony/</link><guid isPermaLink="true">http://www.joystiq.com/2006/05/24/peter-moore-shares-his-thoughts-on-sony/</guid><comments>http://www.joystiq.com/2006/05/24/peter-moore-shares-his-thoughts-on-sony/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a></p><a href="http://xbox360.ign.com/articles/709/709559p1.html"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://xbox.joystiq.com/media/2006/05/pmoore.jpg" /></a>With the looming launch of the PS3, it's always fun to get a reaction from the front-liners on the other side. Peter Moore sat down with Eurogamer the other day and spilled his thoughts on Sony and their new controller.<br /><br />"At Microsoft we did the same controller six years ago ... The gamers' response was muted at best," he said. He went on to speak about how the applications for such a controller were fairly narrow. And with the sacrifice of the force feedback, there's a strong argument that the PS3 controller will have lost much of its allure. Regardless, the gamers will be the ones who decide what works and what doesn't come November.<br /><br />Mr. Moore's comment about the price point summed it up: "I can only imagine what's going on back home for 599 Euros for what looks to me like a platform that's on a par at best with some of the software we're showing."<br /><br />[As seen on <a href="http://xbox360fanboy.com">Xbox 360 Fanboy</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/05/24/peter-moore-shares-his-thoughts-on-sony/">Peter Moore shares his thoughts on Sony</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 24 May 2006 11:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://xbox360.ign.com/articles/709/709559p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/05/24/peter-moore-shares-his-thoughts-on-sony/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/621460/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/05/24/peter-moore-shares-his-thoughts-on-sony/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>360</category><category>controller</category><category>launch</category><category>microsoft</category><category>peter moore</category><category>playstation</category><category>ps3</category><category>sony</category><category>xbox</category><dc:creator><![CDATA[Adams Briscoe]]></dc:creator><pubDate>Wed, 24 May 2006 11:45:00 EST</pubDate></item></channel></rss>