Posts tagged Pocketwatch-Games 
Monaco steals, sells one million copies
Multiplayer heist game Monaco: What's Yours Is Mine reached a new milestone this week: One million copies sold. Developer Pocketwatch Games noted via Twitter that the sales landmark doesn't include free copies it distributed during special promotions. The game launched in April 2013 on Steam and...
Monaco's final update is live now with a weekend Steam sale
The final, free update to Monaco is live now, including the "brutally difficult" fourth campaign that finishes the Gentleman's story. The update is called Monaco: Fin, and it truly is the end of Monaco, at least in the sense of regular updates. Creator Andy Schatz describes Monaco's development st...
The early (early) concept of Monaco dev's RTSMOBA in Valhalla
Andy Schatz is doing it again. Monaco seemed to linger in development limbo forever because it received attention from the IGF early in its production process. In reality, it took 3.5 years to come out. Schatz's new project, codenamed Armada, is a vague concept at this point: He has a clear visi...
What's yours is mine: How Monaco made player feedback its own
When players first tried out Monaco, the neon-colored heist game by Pocketwatch Games, their feedback was at odds with some of the game's fundamental rules. In a talk today at the Game Developer's Conference in San Francisco, level designer Andy Nguyen illustrated how the developer listened to play...
'Armada' is Monaco dev's new game, an RTS
Monaco developer Andy Schatz has announced his next game will be a real-time strategy game, described as a "battle of wits, not a battle of clicks." Codenamed [Armada], Schatz wants to make a game where experienced players can compete at a high level, and where newcomers might be easily introduced ...
Monaco tops 750K sold, makes off with $215K in Humble Bundle 11
Sales of the neon stealth game Monaco have hit 750,000 following its inclusion in Humble Indie Bundle 11. During the bundle bonanza, Monaco earned approximately $215,000, developer Andy Schatz writes in a rundown on his blog. "That's a nice hefty sum," he adds. Monaco was one of the "beat the av...
Monaco breaks 500,000 sales on back of Humble Bundle inclusion
Top-down heister Monaco: What's Yours is Mine reached the milestone of 500,000 sales this week, no doubt thanks to its inclusion in Humble Indie Bundle 11. Andy Schatz's Pocketwatch Games trumpeted the news on Twitter, saying total sales are around the 520,000 mark, and only include about half o...
Monaco's 'The Architect's Patch' shortens, streamlines the game
A free update for Monaco: What's Yours is Mine, which has sold over 275,000 copies since its debut in April, adds an "Enhanced" play mode full of shorter, more streamlined maps that developer Pocketwatch Games hopes will make for an overall better experience. And if you're a purist, relax: You ca...
Monaco celebrates successful Linux infiltration with Steam sale
Monaco: What's Yours is Mine has picked the Linux lock today. The free update implements a smattering of new content, including a Zombie mode and new mini-campaign. To celebrate this new update and platform, Andy Schatz's co-op stealth game is down to $6 on Steam. A four-pack, which includes one...
Monaco hits Linux on Monday with free, new content
Monaco is coming to Linux on Monday, October 21, breaking down another barrier to entry for crafty players. Monaco is already out on Xbox 360, PC and Mac, and it even has a European boxed collector's edition because it's a high roller. The Linux edition will have "a ton of free/new content," accord...
