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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Gaming to Go: Puzzle Quest: Challenge of the Warlords]]></title><link>http://www.joystiq.com/2008/09/15/gaming-to-go-puzzle-quest-challenge-of-the-warlords/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/15/gaming-to-go-puzzle-quest-challenge-of-the-warlords/</guid><comments>http://www.joystiq.com/2008/09/15/gaming-to-go-puzzle-quest-challenge-of-the-warlords/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/gaming-to-go/" rel="tag">Gaming to Go</a></p><div style="text-align: center;"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/09/pq_g2g_mad_0914.jpg" /><br /></div>
<br />The premiere <a href="http://www.joystiq.com/tag/PuzzleQuest/">Puzzle Quest</a> title debuted to generally positive <a href="http://www.metacritic.com/games/platforms/ds/puzzlequestchallengeofthewarlords?q=puzzle%20quest">reviews</a>, many of which praised the unexpectedly compelling mix of <strike>Bejeweled</strike> gem-swapping puzzles and standard RPG elements. Any gamer who has given the title a whirl knows the critical claim doesn't come unwarranted, even with a few niggling things like <a href="http://www.joystiq.com/2007/04/01/puzzle-quests-ai-doesnt-cheat-but-you-can/">cheating AI</a> and a <a href="http://www.joystiq.com/2007/06/09/looking-for-closure-with-puzzle-quest/">complete lack of closure</a>. Those minor complaints are more than made up for with the mind-boggling amount of depth the developers crammed into the cartridge, transforming what could have been just another puzzler into an addicting little package still worth playing over a year since its release.<br /><br />With the space-age sequel <a href="http://www.joystiq.com/2008/04/01/rumor-galactrix-landing-in-october/">rumored</a> to land sometime in October, now is as good a time as any to take a look back at the sword and stone puzzler that started it all. If you never bothered to pick it up, consider yourself thoroughly <em>shamed</em> -- but don't let the weight of your emotional guilt bring you down. Come along with this week's edition of <a href="http://www.joystiq.com/category/gaming-to-go/">Gaming to Go</a> for one last reminder that sliding colorful stones around a board is a perfectly viable way to wage digital war.<br /><br /><p><a href="http://www.joystiq.com/2008/09/15/gaming-to-go-puzzle-quest-challenge-of-the-warlords/" rel="bookmark">Continue reading <em>Gaming to Go: Puzzle Quest: Challenge of the Warlords</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/09/15/gaming-to-go-puzzle-quest-challenge-of-the-warlords/">Gaming to Go: Puzzle Quest: Challenge of the Warlords</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 15 Sep 2008 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/09/15/gaming-to-go-puzzle-quest-challenge-of-the-warlords/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1313727/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/15/gaming-to-go-puzzle-quest-challenge-of-the-warlords/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>d3</category><category>d3publisher</category><category>infinite interactive</category><category>infiniteinteractive</category><category>joystiqfeatures</category><category>puzzle</category><category>puzzle quest</category><category>puzzlequest</category><category>rpg</category><dc:creator><![CDATA[Matthew Madeiro]]></dc:creator><pubDate>Mon, 15 Sep 2008 17:00:00 EST</pubDate></item><item><title><![CDATA[Rumor: Puzzle Quest coming to Wii?]]></title><link>http://www.joystiq.com/2007/07/04/rumor-puzzle-quest-coming-to-wii/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/04/rumor-puzzle-quest-coming-to-wii/</guid><comments>http://www.joystiq.com/2007/07/04/rumor-puzzle-quest-coming-to-wii/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/rumors/" rel="tag">Rumors</a></p><a href="http://www.amazon.com/D3-Publisher-Puzzle-Quest-Challenge/dp/B000SKOLMU/ref=sr_1_170/104-8002046-0950354?ie=UTF8&amp;s=videogames&amp;qid=1183507179&amp;sr=1-170"><img alt="" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/pq-wii-dsf.jpg" align="right" vspace="4" border="1" /></a>The latest mumbling amongst mumbling folk is that a Wii release might be planned for <em><a href="http://dsfanboy.com/tag/puzzlequest">Puzzle Quest: Challenge of the Warlords</a></em>. Amazon has listed a Wii version of the Bejeweled/RPG hybrid at a budget price of $29.99, due this September 25th.<br /><br />So what can we hope for with this port? New content? Honestly, we don't expect much beyond bug fixes. Added waggle controls, then? Not if we're lucky. <a href="http://www.joystiq.com/2007/07/04/wii-warm-up-a-question-of-multiplayer/">Online battles</a>, at least? Though this is implemented in the upcoming XBLA version, and the new product page mentions the ability to "Battle other Warlords for supremacy via wireless multiplayer," this seems like a fool's hope. That bullet-pointed feature was most likely gleaned from a previous press release, and it seems far too early for a niche release on the Wii to support online multiplayer. <br /><br />You'll find no truer friends of Infinite Interactive than us, but there are just so many ways a <a href="http://www.joystiq.com/tag/port">port</a> like this can be messed up.<br /><br />[Via <a href="http://www.joystiq.com/2007/07/04/puzzle-quest-extends-its-empire-to-the-wii/">Joystiq</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/04/rumor-puzzle-quest-coming-to-wii/">Rumor: Puzzle Quest coming to Wii?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 04 Jul 2007 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.amazon.com/D3-Publisher-Puzzle-Quest-Challenge/dp/B000SKOLMU/ref=sr_1_170/104-8002046-0950354?ie=UTF8&amp;s=videogames&amp;qid=1183507179&amp;sr=1-170>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/04/rumor-puzzle-quest-coming-to-wii/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/932900/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/04/rumor-puzzle-quest-coming-to-wii/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>amazon</category><category>bejewled</category><category>d3 publisher</category><category>d3p</category><category>D3Publisher</category><category>hybrid</category><category>infinite interactive</category><category>infiniteinteractive</category><category>nintendo</category><category>nintendo wii</category><category>NintendoWii</category><category>puzzle</category><category>puzzle quest</category><category>PuzzleQuest</category><category>puzzler</category><category>rpg</category><category>wii</category><dc:creator><![CDATA[Eric Caoili]]></dc:creator><pubDate>Wed, 04 Jul 2007 15:00:00 EST</pubDate></item><item><title><![CDATA[DS Daily: Puzzlers]]></title><link>http://www.joystiq.com/2007/06/21/ds-daily-puzzlers/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/21/ds-daily-puzzlers/</guid><comments>http://www.joystiq.com/2007/06/21/ds-daily-puzzlers/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds-daily/" rel="tag">DS Daily</a></p><img vspace="4" hspace="4" border="1" align="right" alt=""  src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/meteos_ss_dsd.jpg" />There are several <a href="http://dsfanboy.com/tag/puzzle">puzzle</a> games in the top twenty DS titles, as compiled by <a href="http://www.metacritic.com/games/ds/scores/">Metacritic</a>, and none of them are <a href="http://www.joystiq.com/2007/06/09/looking-for-closure-with-puzzle-quest/"><em>Puzzle Quest</em></a>. How can this be?! While we <em>puzzle</em> over that one, we thought we'd ask: with the plethora of good puzzle titles (and games with puzzle elements) available for DS fans, what's your <a href="http://dsfanboy.com/tag/dsd">favorite</a>? Or are you -- gasp -- not much of a puzzle person?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/21/ds-daily-puzzlers/">DS Daily: Puzzlers</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 21 Jun 2007 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/06/21/ds-daily-puzzlers/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/923070/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/21/ds-daily-puzzlers/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dsd</category><category>puzzle</category><category>puzzle quest</category><category>PuzzleQuest</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Thu, 21 Jun 2007 09:00:00 EST</pubDate></item><item><title><![CDATA[Looking for closure with Puzzle Quest]]></title><link>http://www.joystiq.com/2007/06/09/looking-for-closure-with-puzzle-quest/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/09/looking-for-closure-with-puzzle-quest/</guid><comments>http://www.joystiq.com/2007/06/09/looking-for-closure-with-puzzle-quest/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a></p><p><a href="http://thenewgamer.com/content/archives/puzzle_quest_matching_for_closure"><img alt="" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/pq-closure-1-dsf.jpg" align="right" vspace="4" border="1" /></a>For all its charms, <em><a href="http://www.joystiq.com/tag/puzzlequest">Puzzle Quest</a></em> is not a game that ends well. Once you've completed every mindless fetch mission and julienned the anticlimactic final boss, you're dropped back into the worldmap with hardly any ceremony save some brief epilogue text. The landscape appears just as you left it, unaffected by your victory or valor.<br /><br />The New Gamer laments in its review, "I keep hoping that, finally, my character will have some complete and utter impact on the lands, that all those I've interacted in will pronounce the lands free of evil, free of conflict and that they can finally live their lives in peace." But your deeds are quickly forgotten by the townspeople you've saved, and there's little to indicate that you've had an impact on the kingdom of Etheria. In short, it never feels like the <em>Challenge of the Warlords</em> has actually been completed<em>.<br /><br /></em>Though this lack of finality isn't exclusive to <em>Puzzle Quest</em>, we really expected more from an otherwise fantastic game. Hopefully, <a href="http://www.joystiq.com/tag/infiniteinteractive">Infinite Interactive</a> will take pains to address the issue before putting out its next puzzle/RPG hybrid, <a href="http://www.joystiq.com/tag/galactrix"><em>Galactrix</em></a>. Until then, we'll be haunting Etheria's dusty roads, matching gems against any soul that stumbles across our path, sighing no matter what the outcome.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/09/looking-for-closure-with-puzzle-quest/">Looking for closure with Puzzle Quest</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 09 Jun 2007 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://thenewgamer.com/content/archives/puzzle_quest_matching_for_closure>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/09/looking-for-closure-with-puzzle-quest/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/911919/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/09/looking-for-closure-with-puzzle-quest/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>closure</category><category>ds</category><category>finality</category><category>hybrid</category><category>infinite interactive</category><category>InfiniteInteractive</category><category>nintendo ds</category><category>NintendoDs</category><category>pq</category><category>puzzle quest</category><category>PuzzleQuest</category><category>warlords</category><dc:creator><![CDATA[Eric Caoili]]></dc:creator><pubDate>Sat, 09 Jun 2007 18:00:00 EST</pubDate></item><item><title><![CDATA[DS Daily: If only]]></title><link>http://www.joystiq.com/2007/05/30/ds-daily-if-only/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/30/ds-daily-if-only/</guid><comments>http://www.joystiq.com/2007/05/30/ds-daily-if-only/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds-daily/" rel="tag">DS Daily</a></p><img vspace="4" hspace="4" border="" align="right" alt=""  src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/nintendo_wifi_small.png" />Sometimes, you pick up a DS game, play it for a while, and think, "Wow, this could easily be the <em>best game ever</em> ... if only it offered an online multiplayer option." Some games just cry out for it. <a href="http://www.joystiq.com/2007/03/28/puzzle-quest-loved-by-penny-arcade-tossed-aside-by-game-shops/"><em>Puzzle Quest</em></a> is the first that comes to mind, but it's not the only DS game that just seems half-finished without WiFi support. Enedora needs to be able to take her show <em>online</em>. What about <a href="http://www.joystiq.com/2007/01/18/snk-vs-capcom-card-fighters-suddenly-less-exciting/"><em>SNK vs. Capcom Card Fighters</em></a>? Begging for it. We're happy that Nintendo at least implemented online play with the DS, but <a href="http://dsfanboy.com/tag/dsd">we want more</a>. You know how it is -- we're just never satisfied.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/30/ds-daily-if-only/">DS Daily: If only</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 30 May 2007 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/05/30/ds-daily-if-only/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/906650/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/30/ds-daily-if-only/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>capcom</category><category>dsd</category><category>multiplayer</category><category>online</category><category>Puzzle Quest</category><category>PuzzleQuest</category><category>snk</category><category>SNK vs Capcom Card Fighters</category><category>SnkVsCapcomCardFighters</category><category>wifi</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Wed, 30 May 2007 09:00:00 EST</pubDate></item><item><title><![CDATA[DS Daily: Variety - is it really the spice of life?]]></title><link>http://www.joystiq.com/2007/05/27/ds-daily-variety-is-it-really-the-spice-of-life/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/27/ds-daily-variety-is-it-really-the-spice-of-life/</guid><comments>http://www.joystiq.com/2007/05/27/ds-daily-variety-is-it-really-the-spice-of-life/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds-daily/" rel="tag">DS Daily</a></p><img vspace="4" hspace="4" border="" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/variety-logo_1_0526.png" alt="" />We're <a href="http://dsfanboy.com/tag/dsd">curious</a> ... when you're not playing the DS, what are you playing instead? Are you filling your non-handheld time with the Wii, or even -- gasp -- another system? That's where this blogger tends to fall of late; between the <a href="http://xbox.joystiq.com/tag/h3beta07"><em>Halo 3</em></a> Beta and the recent release of <a href="http://xbox.joystiq.com/tag/catan"><em>Catan</em></a> on the Xbox Live Marketplace (we <strong><em>love</em></strong> the boardgame), there's a little variety in the gaming schedule of late. After all, for those of us who aren't <a href="http://dsfanboy.com/tag/pokemon">Pok&eacute;-fiends</a>, the last few weeks have been a little more on the mediocre side of things ... which, considering our continuing obsession with <a href="http://www.joystiq.com/2007/04/01/puzzle-quests-ai-doesnt-cheat-but-you-can/"><em>Puzzle Quest</em></a>, is probably a good thing for the ol' wallet.<br /><br />But we do wonder what other games take your fancy. Perhaps <em>World of Warcraft</em> or another MMO? Are you one of the seven people who've bought a PS3? Next week, we figure <a href="http://www.joystiq.com/2007/05/25/nms-multiplayer-mayhem-with-mario-party-8/"><em>Mario Party 8</em></a> will suck up tons of free time, so we're getting that non-Nintendo gaming in now. How about you? Are you sticking with your beloved DS, or do you sometimes branch out a little?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/27/ds-daily-variety-is-it-really-the-spice-of-life/">DS Daily: Variety - is it really the spice of life?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 27 May 2007 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/05/27/ds-daily-variety-is-it-really-the-spice-of-life/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/904894/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/27/ds-daily-variety-is-it-really-the-spice-of-life/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>catan</category><category>dsd</category><category>halo 3</category><category>Halo3</category><category>mario party 8</category><category>MarioParty8</category><category>puzzle quest</category><category>PuzzleQuest</category><category>settlers of catan</category><category>SettlersOfCatan</category><category>variety</category><category>xbox 360</category><category>Xbox360</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Sun, 27 May 2007 10:00:00 EST</pubDate></item><item><title><![CDATA[Today in Joystiq: May 11, 2007]]></title><link>http://www.joystiq.com/2007/05/11/today-in-joystiq-may-11-2007/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/11/today-in-joystiq-may-11-2007/</guid><comments>http://www.joystiq.com/2007/05/11/today-in-joystiq-may-11-2007/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/microsoft-xbox/" rel="tag">Microsoft Xbox</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a>, <a href="http://www.joystiq.com/category/puzzle/" rel="tag">Puzzle</a></p><div align="center"><a href="http://www.joystiq.com/tag/dailyrecap"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/pink-chiefette-and-ds-lite.jpg" alt="" /></a><br /></div>
Pink Chiefette sent us <a href="http://www.flickr.com/photos/35509280@N00/sets/72157600199022137/">these pics</a> of her namesake, in action figure form, playing <em>Puzzle Quest</em>, eloping with Master Chief, and contributing to moral decline. But why, Pink Chiefette, are you playing DS when the <em><a href="http://www.joystiq.com/tag/Halo/">Halo </a><a href="http://www.joystiq.com/tag/Halo3/">3</a></em> open beta is fast approaching? Shouldn't you be preparing yourself? Check out the highlights for today:<br /><br /><strong>Joystiquery<br /></strong><a href="http://www.joystiq.com/2007/05/11/halo-3-multiplayer-beta-event-san-francisco/">Halo 3 Multiplayer Beta event - San Francisco</a><br /><a target="_blank" title="View Halo 3 Multiplayer Beta event - NYC on Joystiq" href="http://www.joystiq.com/2007/05/11/halo-3-multiplayer-beta-event-nyc/">Halo 3 Multiplayer Beta event - NYC</a><br /><a target="_blank" title="View Joystiq hands-on: Skate on Joystiq" href="http://www.joystiq.com/2007/05/11/joystiq-hands-on-skate/">Joystiq hands-on: Skate</a><br /><a target="_blank" title="View Joystiq impressions: The Simpsons Game on Joystiq" href="http://www.joystiq.com/2007/05/11/joystiq-impressions-the-simpsons-game/">Joystiq impressions: The Simpsons Game</a><br /><a target="_blank" title="View Joystiq Review: Pelican PS2 to PS3 controller adapter on Joystiq" href="http://www.joystiq.com/2007/05/11/review-pelican-ps2-to-ps3-controller-adapter/">Joystiq Review: Pelican PS2 to PS3 controller adapter</a><br /><a target="_blank" title="View Today's most betalicious video: Halo 3 beta footage on Joystiq" href="http://www.joystiq.com/2007/05/11/todays-most-betalicious-video-halo-3-beta-footage/">Today's most betalicious video: Halo 3 beta footage</a><br /><br /><strong>News<br /></strong><a target="_blank" title="View Nyko Intercooler intercools the PlayStation 3 on Joystiq" href="http://www.joystiq.com/2007/05/11/nyko-intercooler-intercools-the-playstation-3/">Nyko Intercooler intercools the PlayStation 3</a><br /><a target="_blank" title="View Project Rygar revealed for Wii on Joystiq" href="http://www.joystiq.com/2007/05/11/project-rygar-revealed-for-wii/">Project Rygar revealed for Wii</a><br /><a target="_blank" title="View Tecmo Bowl returns in 2008 on Joystiq" href="http://www.joystiq.com/2007/05/11/tecmo-bowl-returns-in-2008/">Tecmo Bowl returns in 2008</a><br /><a target="_blank" title="View Area 51: BlackSite demo Live, government still denying existence on Joystiq" href="http://www.joystiq.com/2007/05/11/area-51-blacksite-demo-live-government-still-denying-existence/">Area 51: BlackSite demo Live, government still denying existence</a><br /><a target="_blank" title="View Sega and Nintendo bring Rhythm Tengoku to arcades ... in Japan on Joystiq" href="http://www.joystiq.com/2007/05/11/sega-and-nintendo-bring-rhythm-tengoku-to-arcades-in-japan/">Sega and Nintendo bring Rhythm Tengoku to arcades ... in Japan</a><br /><a target="_blank" title="View Civilization IV: Beyond the Sword unleashes July 23 on Joystiq" href="http://www.joystiq.com/2007/05/11/civilization-iv-beyond-the-sword-unleashes-july-23/">Civilization IV: Beyond the Sword unleashes July 23</a><br /><a target="_blank" title="View Demonstration: Ninja Gaiden DS stylus controls on Joystiq" href="http://www.joystiq.com/2007/05/11/demonstration-ninja-gaiden-ds-stylus-controls/">Demonstration: Ninja Gaiden DS stylus controls</a><br /><a target="_blank" title="View Lost Planet PC demo available on 15 May on Joystiq" href="http://www.joystiq.com/2007/05/11/lost-planet-pc-demo-available-on-15-may/">Lost Planet PC demo available on 15 May</a><br /><a target="_blank" title="View Crackdown DLC resetting progress for some [update] on Joystiq" href="http://www.joystiq.com/2007/05/11/crackdown-dlc-resetting-progress-for-some/">Crackdown DLC resetting progress for some</a><br /><a target="_blank" title="View This Wednesday: Soltrio Solitaire shuffles onto XBLA on Joystiq" href="http://www.joystiq.com/2007/05/11/this-wednesday-soltrio-solitaire-shuffles-onto-xbla/">This Wednesday: Soltrio Solitaire shuffles onto XBLA</a><br /><a target="_blank" title="View High stakes poker on the Vegas strip, PS3-style on Joystiq" href="http://www.joystiq.com/2007/05/11/high-stakes-poker-on-the-vegas-strip-ps3-style/">High stakes poker on the Vegas strip, PS3-style</a><br /><a target="_blank" title="View Kung Fu Hustle-ing you, one transaction at a time on Joystiq" href="http://www.joystiq.com/2007/05/11/kung-fu-hustle-ing-you-one-transaction-at-a-time/">Kung Fu Hustle-ing you, one transaction at a time</a><br /><a target="_blank" title="View Mortal Kombat Wii lacks online mode, developer blames Nintendo on Joystiq" href="http://www.joystiq.com/2007/05/11/mortal-kombat-for-wii-has-no-online-gameplay/">Mortal Kombat Wii lacks online mode, developer blames Nintendo</a><br /><a target="_blank" title="View On Sony's love for pirates, Stargate and card games on Joystiq" href="http://www.joystiq.com/2007/05/11/on-sonys-love-for-pirates-stargate-and-card-games/">On Sony's love for pirates, Stargate and card games</a><br /><a target="_blank" title="View PlayStation Home footage is beta-than Second Life on Joystiq" href="http://www.joystiq.com/2007/05/11/playstation-home-footage-is-beta-than-second-life/">PlayStation Home footage is beta-than Second Life</a><br /><a href="http://www.joystiq.com/2007/05/11/funcom-unveils-the-secret-world-mmo-for-xbox-360-pc/" title="View Funcom unveils The Secret World MMO for Xbox 360, PC on Joystiq" target="_blank">Funcom unveils The Secret World MMO for Xbox 360, PC</a><br /><br /><strong>Culture &amp; Community<br /></strong><a target="_blank" title="View Capcom releases Japanese textbook about video games on Joystiq" href="http://www.joystiq.com/2007/05/11/capcom-releases-japanese-textbook-about-video-games/">Capcom releases Japanese textbook about video games</a><br /><a target="_blank" title="View Halo 3 Multiplayer Beta event - NYC on Joystiq" href="http://www.joystiq.com/2007/05/11/halo-3-multiplayer-beta-event-nyc/"><br /></a><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/11/today-in-joystiq-may-11-2007/">Today in Joystiq: May 11, 2007</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 11 May 2007 23:59:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/05/11/today-in-joystiq-may-11-2007/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/894672/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/11/today-in-joystiq-may-11-2007/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bungie</category><category>daily recap</category><category>DailyRecap</category><category>ds</category><category>halo</category><category>puzzle quest</category><category>PuzzleQuest</category><category>Xbox</category><category>Xbox-360</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Fri, 11 May 2007 23:59:00 EST</pubDate></item><item><title><![CDATA[A few new Puzzle Quest details]]></title><link>http://www.joystiq.com/2007/05/11/a-few-new-puzzle-quest-details/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/11/a-few-new-puzzle-quest-details/</guid><comments>http://www.joystiq.com/2007/05/11/a-few-new-puzzle-quest-details/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.gamespot.com/xbox360/puzzle/puzzlequestchallenge/news.html?sid=6170347"><img width="425" vspace="4" hspace="0" height="241" border="1" src="http://www.joystiq.com/media/2007/05/puzzlequest_xbla.jpg" alt="" /></a><br />There's a <a href="http://www.joystiq.com/2007/05/01/xbla-goes-puzzle-questing/"><em>Puzzle Quest</em></a> <a href="http://www.gamespot.com/xbox360/puzzle/puzzlequestchallenge/news.html?sid=6170347">interview</a> up at GameSpot. While it doesn't reveal much in the way of new details about the upcoming XBLA release, it does give us an idea of the game's genesis. Steve Fawkner, lead designer for the game, did say that the development team plans to take advantage of the features available on Xbox Live Arcade. In fact, Fawkner notes, "XBLA has so many great features that it would be a criminal act if we didn't take advantage of all of them." We take it that means <em>Puzzle Quest</em> will be getting a high definition makeover, online play, and leaderboards at the very least.<br /><br />Now all we need is a release date.<br /><br />[Via <a href="http://www.gamestooge.com/2007/05/09/puzzle-quest-interview-at-gamespot/">Game Stooge</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/11/a-few-new-puzzle-quest-details/">A few new Puzzle Quest details</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 11 May 2007 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamespot.com/xbox360/puzzle/puzzlequestchallenge/news.html?sid=6170347>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/11/a-few-new-puzzle-quest-details/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/893138/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/11/a-few-new-puzzle-quest-details/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcade</category><category>d3 publisher</category><category>D3Publisher</category><category>live arcade</category><category>LiveArcade</category><category>puzzle quest</category><category>PuzzleQuest</category><category>xbla</category><category>xbox live arcade</category><category>XboxLiveArcade</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 11 May 2007 18:00:00 EST</pubDate></item><item><title><![CDATA[Puzzle Quest creators talk about upcoming Galactrix]]></title><link>http://www.joystiq.com/2007/05/06/puzzle-quest-creators-talk-about-upcoming-galactrix/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/06/puzzle-quest-creators-talk-about-upcoming-galactrix/</guid><comments>http://www.joystiq.com/2007/05/06/puzzle-quest-creators-talk-about-upcoming-galactrix/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/metareview/" rel="tag">Metareview</a></p><div align="center"><a href="http://psp.ign.com/articles/785/785900p1.html"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/02/galactrix.jpg" /></a><br /></div>
Who would've thought blending RPG elements into a puzzle game would become so successful? <em>Puzzle Quest</em>'s incredible fan following has earned its spiritual successor, <em>Galactrix</em>, a great deal of attention. In an interview with <a href="http://psp.ign.com/articles/785/785900p1.html">IGN</a>, Lead Designer Steve Fawkner reveals that the team is trying their best to make this game feel unique: "the last thing we want to hear from gamers is "oh that's just a <em>Puzzle Quest</em> clone" (which we admit to doing).<br /><br />When questioned on its gameplay mechanics, Fawkner stated the game was not based on <em>Bejeweled</em>, but another popular puzzle game: "I would say that it would better be described as <em>Collapse</em> in space." A crucial difference between the two titles is that <em>Galactrix</em> features real-time puzzle battling.<br /><br />As revealed in the interview, there are plans to introduce downloadable content and 6 player multiplayer. It will be interesting to see how this game develops over time.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/06/puzzle-quest-creators-talk-about-upcoming-galactrix/">Puzzle Quest creators talk about upcoming Galactrix</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 06 May 2007 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://psp.ign.com/articles/785/785900p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/06/puzzle-quest-creators-talk-about-upcoming-galactrix/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/889758/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/06/puzzle-quest-creators-talk-about-upcoming-galactrix/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>collapse</category><category>galactrix</category><category>infinite interactive</category><category>InfiniteInteractive</category><category>puzzle</category><category>puzzle quest</category><category>PuzzleQuest</category><category>steve fawkner</category><category>SteveFawkner</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Sun, 06 May 2007 10:00:00 EST</pubDate></item><item><title><![CDATA[Puzzle Quest sequel in the works]]></title><link>http://www.joystiq.com/2007/05/02/puzzle-quest-sequel-in-the-works/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/02/puzzle-quest-sequel-in-the-works/</guid><comments>http://www.joystiq.com/2007/05/02/puzzle-quest-sequel-in-the-works/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a></p><p align="center"><a href="http://www.joystiq.com/media/2007/03/puzzlequest2.jpg"><img vspace="4" hspace="4" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2007/03/puzzlequest2.jpg" alt="" /></a></p>
<p>If <em>Final Fantasy</em> can reach the double digits, why can't an RPG puzzler also have sequels? In a recent interview with the creators of <em>Puzzle Quest</em>, <a href="http://psp.ign.com/articles/785/785186p1.html">IGN</a> learned that not only were the creators surprised by how quickly the title has sold, but that they are also working on a sequel. Infinite Interactive's CEO Steve Fawkner said: "We have enjoyed creating (and playing) <em>Puzzle Quest</em> so much that I think we wanted to start on a sequel the day the game was released. The right thing to do, though, is to spend some time gathering ideas, discussing new features, and listening to our customers before we dive right in and start work on a sequel. But I can almost guarantee that, barring the most unfortunate Act of God, you haven't seen the last Puzzle/RPG hybrid to come out of Infinite Interactive."</p>
<p>If that still doesn't convince you that a sequel is in the works, <em>Puzzle Quest</em>'s publisher D3 also chimed in about a sequel possibility: "<em>Puzzle Quest: Challenge of the Warlords</em> is considered one of D3's key franchises. Absolutely do not count out the possibility of an amazing sequel to this remarkable game."</p>
<p>So what changes would you like to see in this inevitable sequel? </p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/02/puzzle-quest-sequel-in-the-works/">Puzzle Quest sequel in the works</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 02 May 2007 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://psp.ign.com/articles/785/785186p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/02/puzzle-quest-sequel-in-the-works/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/887627/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/02/puzzle-quest-sequel-in-the-works/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>d3</category><category>infinite interactive</category><category>InfiniteInteractive</category><category>puzzle quest</category><category>PuzzleQuest</category><category>steve fawkner</category><category>SteveFawkner</category><dc:creator><![CDATA[Steven Bailey]]></dc:creator><pubDate>Wed, 02 May 2007 22:00:00 EST</pubDate></item><item><title><![CDATA[XBLA goes Puzzle Questing]]></title><link>http://www.joystiq.com/2007/05/01/xbla-goes-puzzle-questing/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/01/xbla-goes-puzzle-questing/</guid><comments>http://www.joystiq.com/2007/05/01/xbla-goes-puzzle-questing/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a></p><a href="http://home.businesswire.com/portal/site/newsnow/index.jsp?ndmViewId=news_view&amp;ndmConfigId=1004992&amp;newsId=20070501005743&amp;newsLang=en"><img width="425" vspace="4" hspace="0" height="241" border="1" alt="" src="http://www.joystiq.com/media/2007/05/puzzlequest_xbla.jpg" /></a><br />Perhaps you've heard of <em>Puzzle Quest</em>. The game has caused quite a stir among <a href="http://nintendo.joystiq.com/2007/03/28/puzzle-quest-loved-by-penny-arcade-tossed-aside-by-game-shops/">DS fanboys</a> the world over. If you're not up to speed on the game, suffice it to say that it is a hybrid puzzle game/RPG. No, that's not a joke. It's an RPG in which combat is decided by rounds of <em>Bejeweled</em>. Strange as it sounds, the game has managed to round up some <a href="http://www.metacritic.com/games/platforms/ds/puzzlequestchallengeofthewarlords?q=puzzle%20quest">impressive review scores</a>. What does all of this have to do with the Xbox 360 you ask? Simple, D3 Publisher, publisher of <em>Puzzle Quest</em>, is <a href="http://home.businesswire.com/portal/site/newsnow/index.jsp?ndmViewId=news_view&amp;ndmConfigId=1004992&amp;newsId=20070501005743&amp;newsLang=en">bringing</a> the title to Xbox Live Arcade. They're also behind <em><a href="http://www.joystiq.com/tag/MadTracks/">Mad Tracks</a></em> and <em>RocketBowl</em> (take that, <em>Wii Sports</em>!). While no official details about the game have been revealed, we can only assume that <em>Puzzle Quest </em>will feature online versus play.<br /><br />Expect to start seeing D3Publisher games on Xbox Live Arcade this year.<br /><br />[Via <a href="http://www.joystiq.com/2007/05/01/d3-brings-puzzle-quest-and-friends-to-xbla/">Joystiq</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/01/xbla-goes-puzzle-questing/">XBLA goes Puzzle Questing</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 01 May 2007 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://home.businesswire.com/portal/site/newsnow/index.jsp?ndmViewId=news_view&amp;ndmConfigId=1004992&amp;newsId=20070501005743&amp;newsLang=en>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/01/xbla-goes-puzzle-questing/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/886510/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/01/xbla-goes-puzzle-questing/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcade</category><category>live arcade</category><category>LiveArcade</category><category>mad tracks</category><category>MadTracks</category><category>puzzle quest</category><category>PuzzleQuest</category><category>rocket bowl</category><category>RocketBowl</category><category>xbla</category><category>xbox live arcade</category><category>XboxLiveArcade</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 01 May 2007 17:30:00 EST</pubDate></item><item><title><![CDATA[Puzzle Quest creators go sci-fi for successor]]></title><link>http://www.joystiq.com/2007/04/11/puzzle-quest-creators-go-sci-fi-for-successor/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/11/puzzle-quest-creators-go-sci-fi-for-successor/</guid><comments>http://www.joystiq.com/2007/04/11/puzzle-quest-creators-go-sci-fi-for-successor/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://psp.ign.com/articles/779/779672p1.html"><img vspace="4" hspace="4" border="1" align="right" alt=""  src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/puzzle-quest-warlords0411.jpg" /></a>If, like so many DS owners, you continue to be enslaved by <em>Puzzle Quest</em>, you'll be happy to know its creators are already working on another puzzle title. The new game, <em>Galactrix</em>, promises "a blend of puzzle, RPG, and strategy games" with -- get this -- <em>science fiction</em>. It's like nothing we've seen before! Well, <em>sorta</em>. <br /><br />Infinite Interactive is moving beyond the handheld realm this time around, and <em>Galactrix</em> is in the works for not only the PSP and the DS, but also the PC and Xbox Live Arcade. Some versions will include multiplayer modes and downloadable content, but they're not being too specific about whether or not those features are limited to certain formats. <br /><br />[Via <a href="http://gonintendo.com/?p=15943">GoNintendo</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/11/puzzle-quest-creators-go-sci-fi-for-successor/">Puzzle Quest creators go sci-fi for successor</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 11 Apr 2007 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://psp.ign.com/articles/779/779672p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/11/puzzle-quest-creators-go-sci-fi-for-successor/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/871571/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/11/puzzle-quest-creators-go-sci-fi-for-successor/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Challenge of the Warlords</category><category>ChallengeOfTheWarlords</category><category>DS</category><category>Galactrix</category><category>Infinite Interactive</category><category>InfiniteInteractive</category><category>Nintendo</category><category>PSP</category><category>puzzle</category><category>Puzzle Quest</category><category>PuzzleQuest</category><category>Sony</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Wed, 11 Apr 2007 18:00:00 EST</pubDate></item><item><title><![CDATA[1UP explains why Puzzle Quest is so good]]></title><link>http://www.joystiq.com/2007/04/07/1up-explains-why-puzzle-quest-is-so-good/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/07/1up-explains-why-puzzle-quest-is-so-good/</guid><comments>http://www.joystiq.com/2007/04/07/1up-explains-why-puzzle-quest-is-so-good/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><div align="center"><object width="420" height="405" align="middle" id="gamevideos6" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000">
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<p>Many fans are calling <em>Puzzle Quest</em> one of the best puzzle games to come out in years. The game, which combines RPG and puzzle elements (seriously!), adds a much desired amount of depth to the typically simple <em>Bejeweled</em> gameplay. Watch the latest episode of Not the 1UP Show to see the Ziff Davis editors explain what makes the game so special.</p>
You can also download a PSP-compatible version <a href="http://zdmedia.vo.llnwd.net/o1/1UP/notthe1upshow_07_psp.zip">here</a>. [102MB .zip]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/07/1up-explains-why-puzzle-quest-is-so-good/">1UP explains why Puzzle Quest is so good</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 07 Apr 2007 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/04/07/1up-explains-why-puzzle-quest-is-so-good/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/869488/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/07/1up-explains-why-puzzle-quest-is-so-good/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>1up</category><category>bejeweled</category><category>puzzle quest</category><category>PuzzleQuest</category><category>the 1up show</category><category>The1upShow</category><category>ziff davis</category><category>ZiffDavis</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Sat, 07 Apr 2007 18:30:00 EST</pubDate></item><item><title><![CDATA[Puzzle Quest's AI doesn't cheat, but you can!]]></title><link>http://www.joystiq.com/2007/04/01/puzzle-quests-ai-doesnt-cheat-but-you-can/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/01/puzzle-quests-ai-doesnt-cheat-but-you-can/</guid><comments>http://www.joystiq.com/2007/04/01/puzzle-quests-ai-doesnt-cheat-but-you-can/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a></p><a href="http://www.infinite-interactive.com/puzzlequest/PQCheats.html"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/pq-cheat-dsf.jpg" alt="" /></a>If the number one complaint gamers have with <em><a href="http://www.joystiq.com/tag/puzzlequest">Puzzle Quest</a></em> is its limited <a href="http://www.joystiq.com/2007/03/28/puzzle-quest-loved-by-penny-arcade-tossed-aside-by-game-shops/">availability at game shops</a>, then the second most common point of protest would be the Puzzle/RPG's cheating AI. People are just as apt to sing praises about its addictive gameplay as they are to howl over the AI's godlike prescience. We've spent more than a few battles shaking our fists at the game as computer-controlled enemies racked up lucky combos and more extra turns than chicken on a rotisserie.<br /><br />Sensing that the mob was two forums threads away from storming his house with torches and pitchforks, Infinite Interactive's Steve Fawkner made a <a href="http://www.infinite-interactive.com/InfiniteForums/viewtopic.php?p=2133#2133">public statement</a> assuring players that the AI has no unseen advantages. Having worked on the code himself, Steve reasoned that he's too lazy to have programmed anything that advanced.<br /><br />If that explanation isn't convincing enough, there are still steps you can take to even the playing field. You can <a href="http://www.infinite-interactive.com/puzzlequest/PQCheats.html">unlock a debug menu</a> by pushing in a complex set of keypresses, allowing you to activate several hidden features. Check past the post break for more details on the cheat code and a comic about <em><a href="http://www.joystiq.com/tag/puzzlequest">Puzzle Quest's</a></em> AI.<p><a href="http://www.joystiq.com/2007/04/01/puzzle-quests-ai-doesnt-cheat-but-you-can/" rel="bookmark">Continue reading <em>Puzzle Quest's AI doesn't cheat, but you can!</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/01/puzzle-quests-ai-doesnt-cheat-but-you-can/">Puzzle Quest's AI doesn't cheat, but you can!</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 01 Apr 2007 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.infinite-interactive.com/puzzlequest/PQCheats.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/01/puzzle-quests-ai-doesnt-cheat-but-you-can/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/864995/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/01/puzzle-quests-ai-doesnt-cheat-but-you-can/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ai</category><category>bejewled</category><category>cheat</category><category>code</category><category>debug</category><category>infiniteinteractive</category><category>puzzle</category><category>Puzzle Quest</category><category>puzzlequest</category><category>puzzler</category><category>rpg</category><dc:creator><![CDATA[Eric Caoili]]></dc:creator><pubDate>Sun, 01 Apr 2007 18:30:00 EST</pubDate></item><item><title><![CDATA[Which system has the best Puzzle Quest?]]></title><link>http://www.joystiq.com/2007/03/28/which-system-has-the-best-puzzle-quest/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/28/which-system-has-the-best-puzzle-quest/</guid><comments>http://www.joystiq.com/2007/03/28/which-system-has-the-best-puzzle-quest/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan Stuff</a></p><p align="center"><a href="http://kotaku.com/gaming/puzzle-quest/puzzle-quest-ds-versus-psp-247365.php"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/03/puzzlequest2.jpg" alt="" /></a></p>
<p>Michael Fahey from <a href="http://kotaku.com/gaming/puzzle-quest/puzzle-quest-ds-versus-psp-247365.php">Kotaku</a> has lost his mind. In a consumerist rage, he went out and bought <em>both </em>the DS and PSP versions of <em>Puzzle Quest</em>. Luckily, his insanity proves to have a use, since he's able to compare the two versions. Which system came out of the bloody cage match a winner? Lucky for PSP owners, <em>Puzzle Quest</em> is best on Sony's portable. Better graphics, better sound and better AI make the PSP version the clear choice to buy if you have both systems. On the downside, they mention that the PSP <em>Puzzle Quest</em> has load times, but anyone who plays PSP (or any disc based system) should be used to that by now.</p>
<p>[Thanks Colin]</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/28/which-system-has-the-best-puzzle-quest/">Which system has the best Puzzle Quest?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 28 Mar 2007 10:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://kotaku.com/gaming/puzzle-quest/puzzle-quest-ds-versus-psp-247365.php>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/28/which-system-has-the-best-puzzle-quest/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/861474/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/28/which-system-has-the-best-puzzle-quest/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>colin</category><category>comparison</category><category>d3 publisher of america</category><category>D3PublisherOfAmerica</category><category>ds</category><category>kotaku</category><category>puzzle quest</category><category>PuzzleQuest</category><dc:creator><![CDATA[Steven Bailey]]></dc:creator><pubDate>Wed, 28 Mar 2007 10:45:00 EST</pubDate></item><item><title><![CDATA[Metareview: Puzzle Quest]]></title><link>http://www.joystiq.com/2007/03/26/metareview-puzzle-quest/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/26/metareview-puzzle-quest/</guid><comments>http://www.joystiq.com/2007/03/26/metareview-puzzle-quest/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/metareview/" rel="tag">Metareview</a></p><p align="center"><a href="http://www.metacritic.com/games/platforms/psp/puzzlequestchallengeofthewarlords#users"><img  hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/03/puzzlequestscreen.jpg" vspace="4" border="1" alt="" /></a></p>
<p>If you weren't able to quite tell from the demo whether you liked <em>Puzzle Quest</em> or not, maybe the reviews of others will help you. Other than these reviews, we'll have a review of <em>Puzzle Quest</em> up soon. But enough of that for now, what did the critics say?</p>
<ul>
    <li><a href="http://www.gamespot.com/psp/puzzle/puzzlequestchallenge/review.html?sid=6167782">Gamespot</a> (<strong>8.5/10</strong>) "The parts may seem commonplace, but <em>Puzzle Quest</em>'s blend of RPG and puzzle-game convention makes for something refreshingly unique and dangerously addictive." </li>
    <li><a href="http://www.gamesradar.com/us/psp/game/reviews/article.jsp?articleId=20070319165558937013&amp;sectionId=1000">Games Radar</a> (<strong>7.0/10</strong>) "The PSP version loads a bit more slowly but looks better, and the DS version features lighting-fast loads but tosses in slightly sluggish, clunky touch-controls." </li>
    <li><u>PlayStation Official Magazine UK</u> (<strong>5.0/10</strong>) "It's gently hypnotic stuff, but fight a dozen super-intelligent skeletons and you'll soon be yearning for the simple pleasures of Lumines." (Mar 2007) </li>
</ul>
<p>[Via <a href="http://www.metacritic.com/games/platforms/psp/puzzlequestchallengeofthewarlords#users">Metacritic</a>]</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/26/metareview-puzzle-quest/">Metareview: Puzzle Quest</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 26 Mar 2007 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.metacritic.com/games/platforms/psp/puzzlequestchallengeofthewarlords#users>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/26/metareview-puzzle-quest/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/860047/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/26/metareview-puzzle-quest/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>games radar</category><category>gamespot</category><category>GamesRadar</category><category>metacritic</category><category>metareview</category><category>playstation official magazine uk</category><category>PlaystationOfficialMagazineUk</category><category>puzzle quest</category><category>PuzzleQuest</category><dc:creator><![CDATA[Steven Bailey]]></dc:creator><pubDate>Mon, 26 Mar 2007 10:30:00 EST</pubDate></item><item><title><![CDATA[Saturday PSP background explosion]]></title><link>http://www.joystiq.com/2007/03/25/saturday-psp-background-explosion/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/25/saturday-psp-background-explosion/</guid><comments>http://www.joystiq.com/2007/03/25/saturday-psp-background-explosion/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/downloads/" rel="tag">Downloads</a>, <a href="http://www.joystiq.com/category/jeanne-darc/" rel="tag">Jeanne d'Arc</a>, <a href="http://www.joystiq.com/category/prince-of-persia/" rel="tag">Prince of Persia</a>, <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan Stuff</a></p><p><img align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/01/saturdayexplosion2.jpg" alt="" />Every week you can count on PSP Fanboy to bring you new <a href="http://www.joystiq.com/tag/background">backgrounds</a> for your PSP and help keep it as fresh as a summer's day. This week we have an RPG related background, a puzzle/RPG background and an action game background. You'll just have to keep reading to see what these backgrounds are for yourself.</p>
<p>Backgrounds after the jump ...</p><p><a href="http://www.joystiq.com/2007/03/25/saturday-psp-background-explosion/" rel="bookmark">Continue reading <em>Saturday PSP background explosion</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/25/saturday-psp-background-explosion/">Saturday PSP background explosion</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 25 Mar 2007 03:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://playstation.joystiq.com/tag/background>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/25/saturday-psp-background-explosion/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/859609/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/25/saturday-psp-background-explosion/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>background</category><category>background explosion</category><category>BackgroundExplosion</category><category>backgrounds</category><category>jeanne d\'arc</category><category>Jeanne-Darc</category><category>JeanneDarc</category><category>JeanneD\'arc</category><category>Level-5</category><category>prince of persia:two swords</category><category>PrinceOfPersia:twoSwords</category><category>psp background explosion</category><category>PspBackgroundExplosion</category><category>puzzle quest</category><category>PuzzleQuest</category><category>RPG</category><category>saturday psp background explosion</category><category>SaturdayPspBackgroundExplosion</category><category>SCE</category><category>Sony-Computer-Entertainment</category><dc:creator><![CDATA[Steven Bailey]]></dc:creator><pubDate>Sun, 25 Mar 2007 03:00:00 EST</pubDate></item><item><title><![CDATA[Try before you buy: Puzzle Quest]]></title><link>http://www.joystiq.com/2007/03/19/try-before-you-buy-puzzle-quest/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/19/try-before-you-buy-puzzle-quest/</guid><comments>http://www.joystiq.com/2007/03/19/try-before-you-buy-puzzle-quest/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/downloads/" rel="tag">Downloads</a></p><p align="center"><em><a href="http://www.gamedaily.com/canvases/gd/_a/download-puzzle-quest-demo/20070315101009990002"><img width="425" vspace="4" hspace="4" height="185" border="1" src="http://www.joystiq.com/media/2007/03/puzzlequest.jpg" alt="" /></a><br /></em></p>
<p><em>Puzzle Quest</em> is trying to do something different by combining the puzzle and RPG genres. The dangers of trying something new is that it has a high chance of failure. Luckily for those interested in <em>Puzzle Quest</em>, there is a PC demo online now so you can try before you buy. Much like that drug dealer that gives you your first taste free, Infinite Interactive wants you to get hooked on the demo so you rush out to purchase <em>Puzzle Quest</em>. Is this unique game worth your time? After trying the demo, I think this game will be a cult hit for sure. Giving purpose and story to a puzzle game definitely adds to the experience and the art is well done. But luckily for you, <a href="http://www.gamedaily.com/canvases/gd/_a/download-puzzle-quest-demo/20070315101009990002">the demo</a> will allow you to make up your own mind. What do you think of <em>Puzzle Quest</em>?</p>
<p>[Via <a href="http://www.joystiq.com/2007/03/19/puzzle-quest-demo-sneaks-online/">Joystiq</a>]</p>
<p>[<strong>Update 2:</strong> Provided direct link to demo.]<br />[<strong>Update 1:</strong> Corrected formatting.]<br /></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/19/try-before-you-buy-puzzle-quest/">Try before you buy: Puzzle Quest</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 19 Mar 2007 22:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/03/19/try-before-you-buy-puzzle-quest/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/855758/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/19/try-before-you-buy-puzzle-quest/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>d3</category><category>d3 publisher</category><category>D3Publisher</category><category>infinite interactive</category><category>InfiniteInteractive</category><category>joystiq</category><category>puzzle</category><category>puzzle quest</category><category>PuzzleQuest</category><category>rpg</category><dc:creator><![CDATA[Steven Bailey]]></dc:creator><pubDate>Mon, 19 Mar 2007 22:30:00 EST</pubDate></item></channel></rss>