Posts tagged Q1 
Gamestop Q1 sales and profits down, mobile/digital sales up
Gamestop's financial data for the first quarter of its fiscal 2013 have arrived like a pizza with nearly 25 percent fewer toppings than the pizza you ordered during the same 13-week period last year. Also, cheesy bread sales are way up? This may not be the strongest analogy. In non-allegorical ...
Xbox division earnings down 1% compared to last year
In today's most incremental news, Microsoft reported that its Entertainment and Devices Division, responsible for the Xbox 360 and Windows Phone, earned $1.95 billion in revenue in the first quarter of its fiscal 2013, down 1% from the same period last year. 1.7 million Xbox 360 consoles were sold ...
Square Enix sees losses in fiscal Q1, but handheld and social games help
Square Enix faced net losses of 2.077 billion yen ($27 million) in the fiscal quarter ending June 30. The Digital Entertainment division, responsible for home and mobile video games, reported that "sales of console games were weak" in the quarter, but sales of portable games, specifically the ...
THQ lives to fight another day following Q1 results
THQ walked away from its first quarter, ending June 30, with $133.7 million in sales and income of $15.4 million. Of course, a lot of blood had to be shed to get there. Beyond that, the company's financial release reiterated a lot of the key points the company has been trying to make regarding its ...
Namco Bandai game business up 32% in fiscal quarter, Soulcalibur 5 leads sales
Namco Bandai's Game Software Division brought in 13.8 billion yen ($176.3 million) in its fiscal Q1 (ended June 30), up over last year's 10.4 billion yen. Overall, the "Content Business" that includes game software brought in 57 billion yen ($728.18 million), a 60% increase over the 35.6 billion ...
Take-Two investor call theme: Where's Grand Theft Auto 5?
The first half of Take-Two's question and answer session, during today's first quarter investor call, revolved around the theme of Grand Theft Auto 5 and its current status. Whether directly or indirectly, three questions in a row tried to eke out any details about the game, which appears to be ...
Capcom's quarterly earnings strong on Dragon's Dogma, social games
Capcom enjoyed a very robust first quarter, with a profit of ¥1.3 billion ($16.9 million) for the period ending June 30, which is up 290 percent from the same period last year. The company's digital content group (games!) made the majority of revenues during the quarter, with ¥13.74 billion ...
Nintendo posts $220 million net loss for first quarter
Another year, another not-great first quarter for Nintendo. Although not as bad as last year's (and the year before's) net loss of ¥26 billion ($332M), the company still reported a loss of ¥17.23 billion ($220 million). Nintendo acknowledged 3DS sales had "only reached" 1.86 million for ...
Ubisoft sales up in last quarter thanks to Ghost Recon
Ubisoft sales for the first quarter of fiscal 2012-2013 (which ended June 30) are up 27.2 percent over the last year, coming in at €131 million ($160.6 million). The company attributes the better-than-expected performance to surprisingly high sales of Ghost Recon Future Soldier, indicating ...
Take-Two profits down in first quarter of Red Dead-free fiscal year
Take-Two's net revenue for its first quarter of fiscal 2012 (which ended June 30) represents a downturn year-over-year -- $334.4 million versus fiscal 2010's $375.4 million (Take-Two shifted its fiscal calendar since then, in case you're wondering why we're comparing Q1 2012 with Q3 2010), with a ...
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Indie, but not alone: How Vlambeer's advice helped guide Dog Sled Saga
Posted on May 24th 2013 6:40PM
