Posts tagged Rare 
Uncut beta version of Conker's Bad Fur Day touted in fan fundraiser
Conker's Bad Fur Day is one of the Nintendo 64's more infamous releases. Originally pitched as a family-friendly adventure in the vein of developer Rare's own Banjo-Kazooie, Conker's direction changed drastically during its development, resulting in an M-rated adventure featuring squirrel ...
Rare veteran George Andreas leaves Microsoft, joins Sony
Former Rare game director George Andreas left Microsoft earlier this month to join Sony Computer Entertainment Europe. Andreas, who'd been with British developer Rare since 1996, is working as Creative Director at SCEE's London headquarters. Andreas was creatively involved with much of Rare's work ...
Five ex-Rare vets form new mobile studio Flippin Pixels
With over 20 years of experience at Rare, a core group of five have formed a new mobile studio today called Flippin Pixels. Not to be confused with those other ex-Rare folks, Flippin Pixels left Microsoft's Rare in stages over the last year, the five joining forces to focus on tablet and smartphone ...
Killer Instinct trademark renewal rejected, what it means
Microsoft's trademark renewal of Killer Instinct has been rejected by the United States Patent and Trademark Office (USPTO) for "likelihood of confusion." As NeoGAF points out, this bit of confusion has to do with the short-lived FOX show Killer Instinct from 1995. Microsoft announced in ...
Ex-Rare staff want to make 'spiritual successor' to Banjo-Tooie
Rare rests comfortably within Microsoft, cranking out Avatar items and Kinect Sports games. Some who have left the British development studio have taken to Twitter under the moniker Mingy Jongo, and it's these folks who yearn to get back to the studio's roots: they want to get to work on a ...
Microsoft renews Killer Instinct trademark
Long-languishing intellectual property Killer Instinct has had its trademark renewed by Microsoft. Microsoft's PlayXBLA noted the renewal, saying the company's legal department authorized the following statement about the franchise: "We have either renewed or refiled a trademark application in ...
Watch the entire GoldenEye 007 postmortem from GDC Europe
We've already covered ex-Rare developer Martin Hollis' GoldenEye 007 postmortem presentation quite a bit, but the GDC Vault has now made the entire presentation available for free. We managed to note the highlights in our previous piece, but Hollis covered much more ground in the hour-long talk ...
James Bond meets Virtua Cop: The development of Rare's GoldenEye 007
During GDC Europe 2012, former Rare developer Martin Hollis recounted his experience directing GoldenEye 007, one of the most fondly remembered games of its time and a landmark title in the history of console first-person shooters. Hollis had only worked on one game for Rare at the time, the ...
Ex-Rare dev discusses Killer Instinct 3, Kinect's 'Savannah' prototype and Microsoft acquisition
A former artist at Rare has given us a peek behind the curtain at the studio's "Savannah" project and the eventual elimination of Killer Instinct. Speaking with NotEnoughShaders, Donnchadh Murphy, who was a 3D modeler at Rare but now works at an animation studio, revealed the developer was working ...
Rare Atari 2600 game, Red Sea Crossing, pops up in Philly shop
Red Sea Crossing is one of the rarest Atari games in existence. According to legend, the developer, Steve Schustack, made 100 copies in 1983 and promptly lost track of where they went or what happened to them. Until now, there was just one known, unauthenticated copy of the game on this planet, and ...
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Huffpost Live tackles Xbox One with our reviews editor, Richard Mitchell [Update: watch the replay]
Posted on May 21st 2013 6:15PM
