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Posts tagged Ron-Carmel

Indie Fund assists with Monaco, Qube, and Shadow Physics

One year in, the Indie Fund is currently providing money for the development of three games. Nathan Vella, Ron Carmel, and Kellee Santiago of the Indie Fund – all established indies themselves – and fundees Andy Schatz (Monaco), Steve Swink (Shadow Physics), and Daniel Da Rocha (Qube)...

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This Week on the Nintendo Channel: Ron Carmel sucks goo in WarioWare D.I.Y.

This week's Nintendo Channel update features one half of 2D Boy, the indie developer responsible for the very fun World of Goo. Using WarioWare D.I.Y., he makes a neat goo-inspired mini-game. The difference between his video and Sakurai's and Sakamoto's is that Carmel makes it look way easier. Good...

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2D Boy's Ron Carmel explains Indie Fund

Speaking at GDC 2010, 2D Boy's Ron Carmel discussed the game industry's typical publishing model, why it doesn't work for independent developers, and how the newly established Indie Fund will fix it. According to Carmel, publishers offer too much money to indie developers and take too much in retur...

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SXSW 2009: Being Indie and Successful in the Video Game Industry

There's a wealth of indie-related gaming panels and goings on at SXSW this year, ranging from the previous "Games By The People, For The People" panel, the GameSalad folks, and the retro-cool Get Outta My Face arcade cabinet. Heck, there's even a company that wants to bring back Hypercard stack ga...

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2D Boy 'honored' by Peter Moore's World of Goo ignorance

Eurogamer posted its "Top 50 Games of 2008" list last week, and was immediately scolded by EA boss Peter Moore for daring to exclude FIFA 09. This story was picked up by numerous sites, but one detail that wasn't so heavily reported were Moore's views on the game that came tenth, World of Goo. Moore...

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Oz to soon be covered in goo

It's no secret that we love World of Goo. The game is great and if you don't like it, we don't like you then we appreciate you giving the game the old college try. Now, 2D Boy's most excellent title has been rated by the OFLC, meaning a down under release is closing in. With the news that Europe w...

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World of Goo has 90% piracy rate

We received a tip pointing to the comments section of a recent RockPaperShotgun post, in which World of Goo designer Ron Carmel mentioned the game had a staggering 90% piracy rate. We contacted Carmel directly, who confirmed the figure was "about right." Carmel informs us that he's seen torrent si...

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Wii Fanboy interviews 2D Boy (World of Goo)

After thoroughly enjoying 2D Boy's World of Goo, we decided that just playing and loving the game was not enough. So, we shot some questions over to Ron Carmel and Kyle Gabler from the indie start-up. Imagine our surprise when they actually answered them all! So, head past the break and read our i...

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World of Goo-d news for Europe

We love you, 2D Boy. Yes, you, Ron Carmel and Kyle Gabler. As if the brilliant, brilliant World of Goo wasn't already enough to make us swoon, the hunky dreamy dynamic duo have done something that bigger companies should do more: they've actually listened to the people who buy their games. Before ...

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World of Goo to hit WiiWare Oct. 13 [update]

Update: We just got confirmation from Ron Carmel. The game will be 1,500 Points. Fans of all things gooey, know that 2D Boy's very cool WiiWare title, World of Goo, is finally dated for WiiWare in North America. Arriving on October 13th, the game will be available for download on Wii. The only mys...

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