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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA['Routine' takes players to the moon (and maybe not back)]]></title><link>http://www.joystiq.com/2012/08/15/routine-takes-players-to-the-moon-and-maybe-not-back/</link><guid isPermaLink="true">http://www.joystiq.com/2012/08/15/routine-takes-players-to-the-moon-and-maybe-not-back/</guid><comments>http://www.joystiq.com/2012/08/15/routine-takes-players-to-the-moon-and-maybe-not-back/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/08/15/routine-a-first-person-horror-exploration-game-from-lunar-sof/" target="_self"><img alt="Routine, a 'first person horror exploration' game from Lunar Software" data-src-height="290" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/routinelogo.png" style="margin: 4px; display:none;" /></a><iframe allowfullscreen="" frameborder="0" height="298" src="http://www.youtube.com/embed/d9XrsWUO9sw?wmode=opaque" width="530"></iframe></div><br /><em>Routine</em> is, according to <a href="http://routinegame.com/">its website</a>, a "first person horror exploration" game. It's the first project from three-person UK indie dev <a href="http://www.lunar-software.com/">Lunar Software</a>, and while we don't know when it's going to come out or for what platforms, we <em>do</em> know that the above teaser trailer tickles a very specific part of our fancy (we've asked, so hopefully we'll know more soon).<br /><br />Set in an abandoned Moon base, <em>Routine</em> tasks players with uncovering the truth behind the mysterious disappearances of every person stationed there. There's no HUD, no points to collect or targeting reticle assist with aiming. In fact, there aren't even health packs or continues: <em>Routine</em> is a perma-death game, meaning that when you die in the game, <em>you die for real</em>. Okay, well, not <em>in real life</em>, but you <em>do</em> have to start all over. Which is worse, we ask you?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/08/15/routine-takes-players-to-the-moon-and-maybe-not-back/">'Routine' takes players to the moon (and maybe not back)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 15 Aug 2012 07:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/08/15/routine-takes-players-to-the-moon-and-maybe-not-back/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20300961/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/08/15/routine-takes-players-to-the-moon-and-maybe-not-back/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Gamescom-2012</category><category>Lunar-Software</category><category>Routine</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Wed, 15 Aug 2012 07:00:00 EST</pubDate></item></channel></rss>