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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Sony incentivizes Vita Cross Play with free PS3 DLC, and vice versa]]></title><link>http://www.joystiq.com/2012/02/16/sony-incentivizes-vita-cross-play-with-free-ps3-dlc-and-vice-ve/</link><guid isPermaLink="true">http://www.joystiq.com/2012/02/16/sony-incentivizes-vita-cross-play-with-free-ps3-dlc-and-vice-ve/</guid><comments>http://www.joystiq.com/2012/02/16/sony-incentivizes-vita-cross-play-with-free-ps3-dlc-and-vice-ve/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/02/16/sony-incentivizes-vita-cross-play-with-free-ps3-dlc-and-vice-ve/" target="_self"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/wipeout2048header.png" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>In the expensive, devious world of advertising, a successful word of mouth campaign is worth its weight in gold. Building something into your product that's fun to show off and talk about makes the purchase feel justified to the buyer, and instills a sense of "Dude, <em>I want this</em>" in the buyer's friends. You've got to give them something to talk about, though, which is why Sony is making the <a href="http://www.joystiq.com/2012/02/09/ps3-and-vita-cross-play-outlined-on-video/">Vita's Cross Play functionality</a> easier to jump into via free DLC for two of its titles.<br /><br />Well, free with purchase, we should say. Anyone who buys <a href="http://www.joystiq.com/game/hustle-kings"><em>Hustle Kings</em></a> for the Vita will be able to download the PS3 version of the game for free, and vice versa. <a href="http://www.joystiq.com/game/wipeout-2048"><em>Wipeout 2048</em></a> pilots that already own <a href="http://www.joystiq.com/game/wipeout-HD"><em>Wipeout HD</em></a> and its "HD Fury" pack will receive the Vita DLC versions of both at no charge when they're released this spring. Sony describes this as "promotional" pricing, so we doubt free cross-platform transference will always be the norm. For now though, it's a good step towards establishing Cross Play as more than a gimmick in the minds of Vita owners and their friends.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/02/16/sony-incentivizes-vita-cross-play-with-free-ps3-dlc-and-vice-ve/">Sony incentivizes Vita Cross Play with free PS3 DLC, and vice versa</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 16 Feb 2012 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/02/16/sony-incentivizes-vita-cross-play-with-free-ps3-dlc-and-vice-ve/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20173257/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/02/16/sony-incentivizes-vita-cross-play-with-free-ps3-dlc-and-vice-ve/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>hustle-kings</category><category>playstation</category><category>playstation-vita</category><category>SCE</category><category>SCE-Studio-Liverpool</category><category>Sony-Computer-Entertainment</category><category>vita</category><category>VooFoo-Studios</category><category>wipeout-2048</category><category>Wipeout-HD</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Thu, 16 Feb 2012 13:00:00 EST</pubDate></item><item><title><![CDATA[Wipeout dev seeks designer with racing game experience]]></title><link>http://www.joystiq.com/2010/10/20/wipeout-dev-seeks-designer-with-racing-game-experience/</link><guid isPermaLink="true">http://www.joystiq.com/2010/10/20/wipeout-dev-seeks-designer-with-racing-game-experience/</guid><comments>http://www.joystiq.com/2010/10/20/wipeout-dev-seeks-designer-with-racing-game-experience/#comments</comments><description><![CDATA[<div style="text-align: left;"><a href="http://www.joystiq.com/2010/10/20/wipeout-dev-seeks-designer-with-racing-game-experience/"><img vspace="4" hspace="4" border="0" align="left" alt="" style="padding-right: 10px;" src="http://www.blogcdn.com/www.joystiq.com/media/2010/10/sce-studio-liverpool-225w-102010.jpg" /></a>Following a <a href="http://www.joystiq.com/2010/07/29/sony-studio-liverpool-staffing-up-for-new-project-probably-not/">hiring surge</a> in late July for an apparent "action" project, SCE Studio Liverpool is once again <a href="http://www.playstationjobs.co.uk/vacancy/192-Senior-Designer&amp;page=1">in need of</a> a senior designer with "an encyclopedic knowledge of games," only this time with an "especially racing" kind of intelligence. Said know-it-all should have put this in-<em>brained</em> database to good use, too, and must have "shipped at least one successful racing title within a senior design role."</div>
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According to <a href="http://www.gamesradar.com/ps3/wipeout-hd-ps3-network/news/new-wipeout-is-imminent-a-job-advert-says-so/a-20101020122246733077/g-20060629154120586054">GamesRadar</a>, an earlier version of the job listing was more candid, describing the position as one in which the new hire would "work with a talented and experienced team on a high profile, futuristic racing franchise." Though it's unclear what prompted the edit (was that a spoiler?), Studio Liverpool's newest designer will likely be working on the <a href="http://www.joystiq.com/tag/wipeout/"><em>WipEout</em></a> franchise.<br />
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Earlier this year, Studio Liverpool underwent a drastic reduction in size, with <a href="http://www.joystiq.com/2010/02/01/report-half-of-studio-liverpool-staff-laid-off/">reportedly</a> half of all staff laid off. <a href="http://www.joystiq.com/2010/01/28/sony-restructuring-studio-liverpool/">Shortly before</a> the restructuring, Sony confirmed that a number of projects within the studio had been canceled. Studio Liverpool's last significant release was the <em>WipEout HD</em> add-on "<a href="http://www.joystiq.com/tag/wipeout-hd-fury/">Fury</a>" in mid-2009 -- unless you count this summer's grand opening of the "<a href="http://www.joystiq.com/2010/07/09/playstation-home-wipeout-museum-preserves-futuristic-racing-hi/">WipEout Museum</a>" ... in PlayStation Home.<br />
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[Pictured: Studio Liverpool; source: <a href="http://www.worldwidestudios.net/liverpool">SCE Worldwide Studios</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/10/20/wipeout-dev-seeks-designer-with-racing-game-experience/">Wipeout dev seeks designer with racing game experience</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 20 Oct 2010 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/10/20/wipeout-dev-seeks-designer-with-racing-game-experience/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19682060/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/10/20/wipeout-dev-seeks-designer-with-racing-game-experience/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>hiring</category><category>jobs</category><category>north-west-studio-group</category><category>playstation</category><category>ps3</category><category>psp</category><category>racing</category><category>sce-studio-liverpool</category><category>scee</category><category>sony</category><category>studio-liverpool</category><category>wipeout</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Wed, 20 Oct 2010 18:00:00 EST</pubDate></item><item><title><![CDATA[PlayStation Home 'Wipeout Museum' preserves futuristic racing history]]></title><link>http://www.joystiq.com/2010/07/09/playstation-home-wipeout-museum-preserves-futuristic-racing-hi/</link><guid isPermaLink="true">http://www.joystiq.com/2010/07/09/playstation-home-wipeout-museum-preserves-futuristic-racing-hi/</guid><comments>http://www.joystiq.com/2010/07/09/playstation-home-wipeout-museum-preserves-futuristic-racing-hi/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/2010/07/09/playstation-home-wipeout-museum-preserves-futuristic-racing-hi/"><img hspace="0" border="1" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/gamwipeoutshooter530.jpg" alt="" /></a></div>
Have you taken the time to familiarize yourself with some of the biggest moments in the history of the <a href="http://www.joystiq.com/tag/wipeout"><em>Wipeout</em></a> franchise? The original game's ship date? The day Psygnosis was acquired and rebranded SCE Studio Liverpool? How about the time young Billy Caruthers first traveled fast enough in <em>Wipeout 64</em> to break the sound barrier, causing the speakers of his 17-inch television and his left eardrum to disintegrate?<br />
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You can learn all about these momentous occasions by visiting the "Wipeout Museum" space, which <a href="http://uk.playstation.com/psn/news/articles/detail/item291608/The-future-makes-history-with-the-WipEout-Museum-in-PlayStation-Home/?site_locale=en_GB">recently opened</a> in PlayStation Home. The space celebrates the franchise's 15th birthday with a few scale models of the game's hovercrafts and a couple of interactive minigames -- you know, games like <em>Wipeout Shooter</em>, which recreates all the thrilling shooting gallery action for which the core series is known.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/07/09/playstation-home-wipeout-museum-preserves-futuristic-racing-hi/">PlayStation Home 'Wipeout Museum' preserves futuristic racing history</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 09 Jul 2010 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/07/09/playstation-home-wipeout-museum-preserves-futuristic-racing-hi/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19548026/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/07/09/playstation-home-wipeout-museum-preserves-futuristic-racing-hi/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>home</category><category>playstation</category><category>playstation-home</category><category>ps3</category><category>SCE-Studio-Liverpool</category><category>sony</category><category>Wipeout</category><category>Wipeout-HD</category><category>Wipeout-Museum</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Fri, 09 Jul 2010 13:00:00 EST</pubDate></item><item><title><![CDATA[WipEout HD to support customizable soundtracks]]></title><link>http://www.joystiq.com/2008/02/27/wipeout-hd-to-support-customizable-soundtracks/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/27/wipeout-hd-to-support-customizable-soundtracks/</guid><comments>http://www.joystiq.com/2008/02/27/wipeout-hd-to-support-customizable-soundtracks/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/driving/" rel="tag">Driving</a></p><div align="center"><a href="http://threespeech.com/blog/?p=906"><img hspace="0" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/02/wohd_20080220_125121_topper.jpg" /></a></div>
The ability to create customized soundtracks is a criminally underused feature in many games, as players are forced to turn down the volume and crank up the stereo just so they can tackle their boss of choice to the musical styling of their favorite 80s hair band. It's not too much to ask, and apparently <a href="http://threespeech.com/blog/?p=906">Sony agrees</a>, with the upcoming <a href="http://www.joystiq.com/tag/wipeout/"><em>WipEout HD</em></a> for the PS3 now confirmed to support fully customized soundtracks. Taking a page from the recently released <a href="http://www.joystiq.com/2007/07/19/joystiq-impressions-wipeout-pulse-psp/"><em>Wipeout Pulse</em></a> for the PSP, the upcoming racer will sport a handful of what we're sure will turn out to be suitably electronic tracks, though if you're in the mood for -- let's just say Barry Manilow - that's <em>entirely </em>your choice.<br />
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[Via <a href="http://www.ps3fanboy.com/2008/02/26/check-out-wipeout-hds-soundtrack-dont-like-it-use-your-own/">PS3 Fanboy</a>]<br />
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<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/wipeout-hd-1/">WipEout HD</a></strong></p><a href="http://www.joystiq.com/photos/wipeout-hd-1/#665215"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/02/wohd_20080220_124556.jpg_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/wipeout-hd-1/#665216"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/02/wohd_20080220_125121.jpg_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/wipeout-hd-1/#1032546"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/09/wohd_20080910_165857_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/wipeout-hd-1/#665209"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/02/wohd_20080213_181317.jpg_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/wipeout-hd-1/#665210"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/02/wohd_20080220_111916.jpg_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/02/27/wipeout-hd-to-support-customizable-soundtracks/">WipEout HD to support customizable soundtracks</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 27 Feb 2008 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://threespeech.com/blog/?p=906>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/27/wipeout-hd-to-support-customizable-soundtracks/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1125861/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/27/wipeout-hd-to-support-customizable-soundtracks/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>custom</category><category>custom-soundtracks</category><category>PS3</category><category>PSN</category><category>racing</category><category>SCE-Studio-Liverpool</category><category>SCEE</category><category>Sony</category><category>Sony-Computer-Entertainment-Europe</category><category>soundtrack</category><category>Studio-Liverpool</category><category>Wipeout</category><category>Wipeout-HD</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Wed, 27 Feb 2008 10:30:00 EST</pubDate></item><item><title><![CDATA[PSP Fanboy review: Wipeout Pulse]]></title><link>http://www.joystiq.com/2008/02/11/psp-fanboy-review-wipeout-pulse/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/11/psp-fanboy-review-wipeout-pulse/</guid><comments>http://www.joystiq.com/2008/02/11/psp-fanboy-review-wipeout-pulse/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/reviews/" rel="tag">Reviews</a>, <a href="http://www.joystiq.com/category/wipeout/" rel="tag">Wipeout</a></p><div align="center"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2008/02/pulserv1.jpg" alt="" /></div>
<em>Wipeout Pure</em> remains, to this day, one of the top rated PSP games of all time. And for good reason, too. When it debuted with the PSP launch, it delivered unparalleled graphics, tons of content, and a huge assortment of downloadable content that made <em>Pure</em> a great value for any racing fan.<br />
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Nearly three years later, Studio Liverpool finally returns to PSP with the next installment of the <em>Wipeout</em> franchise. <em>Wipeout Pulse</em> attempts to do the impossible: improve upon the formula they created with <em>Pure</em>. Undeniably, they have succeeded.<br />
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<p><a href="http://www.joystiq.com/2008/02/11/psp-fanboy-review-wipeout-pulse/" rel="bookmark">Continue reading <em>PSP Fanboy review: Wipeout Pulse</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/02/11/psp-fanboy-review-wipeout-pulse/">PSP Fanboy review: Wipeout Pulse</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 11 Feb 2008 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/02/11/psp-fanboy-review-wipeout-pulse/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1111826/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/11/psp-fanboy-review-wipeout-pulse/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>joystiqfeatures</category><category>SCE</category><category>SCE-Studio-Liverpool</category><category>Sony</category><category>Sony-Computer-Entertainment</category><category>Studio-Liverpool</category><category>Wipeout</category><category>Wipeout-Pulse</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Mon, 11 Feb 2008 17:00:00 EST</pubDate></item><item><title><![CDATA[First DLC appears for Wipeout Pulse [Update]]]></title><link>http://www.joystiq.com/2008/02/07/first-dlc-appears-for-wipeout-pulse/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/07/first-dlc-appears-for-wipeout-pulse/</guid><comments>http://www.joystiq.com/2008/02/07/first-dlc-appears-for-wipeout-pulse/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wipeout/" rel="tag">Wipeout</a>, <a href="http://www.joystiq.com/category/store/" rel="tag">Store</a></p><div align="center"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/pulse425.jpg" alt="" /></div>
Fans who enjoyed <em>Wipeout Pure</em>'s free DLC are going to be very disappointed by this new. The first DLC for <em>Wipeout Pulse</em> has appeared on the <a href="http://store.playstation.com/store/product.vm?id=EP9000-UCES00465_00-PWIPEOUTPS000001">UK PLAYSTATION Store</a> ... at a cost of &pound;3.49. The "Mirage Pack" includes a brand new team, and two new tracks (and their Zone variations). <strong>Update:</strong> Future packs have been unearthed on the <a href="http://wipeoutpulse.com/en_GB/index.html">official <em>Wipeout</em> website</a>. They each include two tracks and one new team.<br />
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<em>Pulse</em> is a fantastic game, and we don't mind having to pay for more of it. However, is &pound;3.49 a bit too much for you? How much will DLC cost when the game launches in America in a week?<br />
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<strong>Also available on the UK Store:</strong> <em>Fade to Black</em> (PS1), <em>Theme Hospital</em> (PS1), <em>Motorhead</em> (PS1)<br />
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[Thanks, Forgot69!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/02/07/first-dlc-appears-for-wipeout-pulse/">First DLC appears for Wipeout Pulse [Update]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 07 Feb 2008 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://store.playstation.com/store/product.vm?id=EP9000-UCES00465_00-PWIPEOUTPS000001>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/07/first-dlc-appears-for-wipeout-pulse/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1109129/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/07/first-dlc-appears-for-wipeout-pulse/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dlc</category><category>SCE</category><category>SCE-Studio-Liverpool</category><category>Sony</category><category>Sony-Computer-Entertainment</category><category>Studio-Liverpool</category><category>Wipeout</category><category>Wipeout-Pulse</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Thu, 07 Feb 2008 10:00:00 EST</pubDate></item><item><title><![CDATA[Feel the Pulse, the WipEout Pulse]]></title><link>http://www.joystiq.com/2008/01/04/feel-the-pulse-the-wipeout-pulse/</link><guid isPermaLink="true">http://www.joystiq.com/2008/01/04/feel-the-pulse-the-wipeout-pulse/</guid><comments>http://www.joystiq.com/2008/01/04/feel-the-pulse-the-wipeout-pulse/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wipeout/" rel="tag">Wipeout</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><center><embed height="360" width="433" src="http://videomedia.ign.com/ev/ev.swf" all="" flashvars="object_ID=882255&amp;downloadURL=http://pspmovies.ign.com/psp/video/article/843/843469/first_flvlowwide.flv&amp;allownetworking=" type="application/x-shockwave-flash"></embed></center>
<p>If you read our <a href="http://www.joystiq.com/2007/12/15/psp-fanboy-hands-on-wipeout-pulse/">hands-on impressions</a>, you'd know that we're in love with <em>WipEout Pulse</em>. Looks like IGN is quite enamored too -- and they have videos to show you. Unfortunately, these videos don't quite capture how intense the game really feels when it's in your hands. The silky smooth framerate adds a lot to the experience. New modes, like Elimination (our favorite), are a welcome addition to the franchise. And, the experience "loyalty" points you get after each race has us trying to grind for more unlockables. It's just a better game than <em>Pure</em>, and that's saying a lot.<br />
<br />
Check out all of IGN's videos <a href="http://media.psp.ign.com/media/882/882255/vids_1.html?RSSwhen2008-01-03_155600&amp;RSSid=843469">here</a>.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/01/04/feel-the-pulse-the-wipeout-pulse/">Feel the Pulse, the WipEout Pulse</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 04 Jan 2008 01:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://media.psp.ign.com/media/882/882255/vids_1.html?RSSwhen2008-01-03_155600&amp;RSSid=843469>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/04/feel-the-pulse-the-wipeout-pulse/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1077052/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/04/feel-the-pulse-the-wipeout-pulse/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>SCE</category><category>SCE-Studio-Liverpool</category><category>Sony</category><category>Sony-Computer-Entertainment</category><category>Studio-Liverpool</category><category>Wipeout</category><category>Wipeout-Pulse</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Fri, 04 Jan 2008 01:55:00 EST</pubDate></item><item><title><![CDATA[PSP Fanboy hands-on: Wipeout Pulse]]></title><link>http://www.joystiq.com/2007/12/15/psp-fanboy-hands-on-wipeout-pulse/</link><guid isPermaLink="true">http://www.joystiq.com/2007/12/15/psp-fanboy-hands-on-wipeout-pulse/</guid><comments>http://www.joystiq.com/2007/12/15/psp-fanboy-hands-on-wipeout-pulse/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wipeout/" rel="tag">Wipeout</a></p><div align="center"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/12/gotekis425.jpg" /></div>
What could possibly be better than <em>Wipeout Pure</em>? Simple: a sequel. It may be hard to tell from the videos, but <em>Pulse</em> is a vastly improved sequel in almost every way possible. Visually, the graphics have come quite a long way. With the full 333MHz of PSP's power unlocked, it appears Studio Liverpool has doubled the framerate. Yes, <em>Pulse</em> appears to run at a silky smooth 60fps. This is almost unprecedented in a handheld game, especially one that looks as good as this.<br />
<br />
The new HUD and announcer is intense, adding a lot of tension to the already-exhilarating gameplay. Weapons are much more important in this iteration of the franchise, as it appears that ships are far less durable than before. Just after a few nicks on the wall, you'll see significant damage accumulate on your shields. Thankfully, you can absorb items by pressing O. We expect the increased power of the weapons to cause far more ships to explode during a race -- and that's just cool.<br />
<br />
Another significant change is the way ships control. Even though we're familiar with the teams from <em>Pulse</em>, we were surprised to see how differently they control in this sequel. The ships are much more responsive, and the over-compensation we typically used in the previous game actually had us crashing into walls more often. Obviously, the easier controls will be better for those that found <em>Pure</em> a bit too difficult.<br />
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With better graphics, better presentation, better controls, a brand new screenshot mode that lets you capture images in-game all add up to an experience that betters its predecessors in every possible way. We're insanely jealous of our European friends that can play the game now. For the rest of us, we'll have to wait until next year.<br />
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<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/12/15/psp-fanboy-hands-on-wipeout-pulse/">PSP Fanboy hands-on: Wipeout Pulse</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 15 Dec 2007 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/12/15/psp-fanboy-hands-on-wipeout-pulse/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1063753/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/12/15/psp-fanboy-hands-on-wipeout-pulse/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>hands-on</category><category>joystiqfeatures</category><category>nyc07</category><category>SCE</category><category>SCE-Studio-Liverpool</category><category>Sony</category><category>Sony-Computer-Entertainment</category><category>Studio-Liverpool</category><category>Wipeout</category><category>Wipeout-Pulse</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Sat, 15 Dec 2007 17:00:00 EST</pubDate></item><item><title><![CDATA[Wipeout Pulse demo to hit PC Store today]]></title><link>http://www.joystiq.com/2007/12/13/wipeout-pulse-demo-to-hit-pc-store-today/</link><guid isPermaLink="true">http://www.joystiq.com/2007/12/13/wipeout-pulse-demo-to-hit-pc-store-today/</guid><comments>http://www.joystiq.com/2007/12/13/wipeout-pulse-demo-to-hit-pc-store-today/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wipeout/" rel="tag">Wipeout</a></p><div align="center"><a href="http://www.eurogamer.net/article.php?article_id=89285"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/12/infardem425.jpg" /></a></div>
It's Thursday. You know what that means. The PC PLAYSTATION Store will be updated later today, and it looks to carry a nice treat. A downloadable demo of <em>Wipeout Pulse</em> will be available on the Store -- at least in Europe. According to <a href="http://www.eurogamer.net/article.php?article_id=89285">Eurogamer</a>, players can expect one track and one team from the FX400 League, playable in either Single Race or Time Trial modes.<br />
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Stay tuned for today's PSN updates to see if this exciting demo makes it way to our neck of the woods.<br />
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<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/12/13/wipeout-pulse-demo-to-hit-pc-store-today/">Wipeout Pulse demo to hit PC Store today</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 13 Dec 2007 11:19:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eurogamer.net/article.php?article_id=89285>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/12/13/wipeout-pulse-demo-to-hit-pc-store-today/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1062063/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/12/13/wipeout-pulse-demo-to-hit-pc-store-today/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>demo</category><category>SCE</category><category>SCE-Studio-Liverpool</category><category>Sony</category><category>Sony-Computer-Entertainment</category><category>Studio-Liverpool</category><category>Wipeout</category><category>Wipeout-Pulse</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Thu, 13 Dec 2007 11:19:00 EST</pubDate></item><item><title><![CDATA[Wipeout Pulse website opens with skin editor]]></title><link>http://www.joystiq.com/2007/12/11/wipeout-pulse-website-opens-with-skin-editor/</link><guid isPermaLink="true">http://www.joystiq.com/2007/12/11/wipeout-pulse-website-opens-with-skin-editor/</guid><comments>http://www.joystiq.com/2007/12/11/wipeout-pulse-website-opens-with-skin-editor/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wipeout/" rel="tag">Wipeout</a></p><div align="center"><a href="http://www.wipeout-game.com/html/ship/Skins"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/12/pulseditor.jpg" /></a></div>
For those of you lucky enough to enjoy <em>Wipeout Pulse</em> right now, you may want to pay attention. The official <em>Wipeout</em> website has opened, and it features a skin editor so you can create your very own ship designs and import them into the game. You'll need a PLAYSTATION Network ID in order to get started.<br />
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We're going to join the others that are going to play with this fun new tool -- even though we don't have the game yet! We're confident that a lot of PSP Fanboys are going to do the same.<br />
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[Via <a href="http://www.neogaf.com/forum/showthread.php?t=216019">NeoGAF</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/12/11/wipeout-pulse-website-opens-with-skin-editor/">Wipeout Pulse website opens with skin editor</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 11 Dec 2007 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.wipeout-game.com/html/ship/Skins>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/12/11/wipeout-pulse-website-opens-with-skin-editor/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1060569/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/12/11/wipeout-pulse-website-opens-with-skin-editor/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>SCE</category><category>SCE-Studio-Liverpool</category><category>skin-editor</category><category>Sony</category><category>Sony-Computer-Entertainment</category><category>Studio-Liverpool</category><category>website</category><category>Wipeout</category><category>Wipeout-Pulse</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Tue, 11 Dec 2007 21:00:00 EST</pubDate></item><item><title><![CDATA[Wipeout Pulse looks good (even in German)]]></title><link>http://www.joystiq.com/2007/08/28/wipeout-pulse-look-good-even-in-german/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/28/wipeout-pulse-look-good-even-in-german/</guid><comments>http://www.joystiq.com/2007/08/28/wipeout-pulse-look-good-even-in-german/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wipeout/" rel="tag">Wipeout</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><div align="center"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="425" height="362"> <param name="allowScriptAccess" value="sameDomain" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=24143"/> <param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=24143" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="425" height="362"></embed> </object></div>
<p>Here's the German trailer for <em>Wipeout Pulse</em>. The German text that narrates the video doesn't bother us a single bit. For all we care, it can just be saying "this is awesome" over and over again (not that it does). We were particularly impressed by the lighting and weather effects we saw in this hotly anticipated sequel. Thankfully, it isn't too long until its launch later this year.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/28/wipeout-pulse-look-good-even-in-german/">Wipeout Pulse looks good (even in German)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 28 Aug 2007 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/08/28/wipeout-pulse-look-good-even-in-german/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/975701/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/28/wipeout-pulse-look-good-even-in-german/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>SCE</category><category>SCE-Studio-Liverpool</category><category>Sony</category><category>Sony-Computer-Entertainment</category><category>Studio-Liverpool</category><category>Wipeout</category><category>Wipeout-Pulse</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Tue, 28 Aug 2007 15:00:00 EST</pubDate></item><item><title><![CDATA[Wipeout HD looking sharp, fast, furious]]></title><link>http://www.joystiq.com/2007/08/23/wipeout-hd-looking-sharp-fast-furious/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/23/wipeout-hd-looking-sharp-fast-furious/</guid><comments>http://www.joystiq.com/2007/08/23/wipeout-hd-looking-sharp-fast-furious/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://www.joystiq.com/category/psn/" rel="tag">PlayStation Network</a></p><center><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" width="420" height="405" id="gamevideos6" align="middle"><param name="quality" value="high"><param name="play" value="true"><param name="loop" value="true"><param name="scale" value="showall"><param name="wmode" value="window"><param name="devicefont" value="false"><param name="bgcolor" value="#000000"><param name="menu" value="true"><param name="allowScriptAccess" value="sameDomain"><param name="allowFullScreen" value="true"><param name="salign" value=""><param name="movie" value="http://www.gamevideos.com:80/swf/gamevideos11.swf?embedded=1&amp;fullscreen=1&amp;autoplay=0&amp;src=http://www.gamevideos.com:80/video/videoListXML%3Fid%3D14184%26ordinal%3D1187885310670%26adPlay%3Dfalse" /><param name="quality" value="high" /><param name="bgcolor" value="#000000" /> <embed src="http://www.gamevideos.com:80/swf/gamevideos11.swf?embedded=1&amp;fullscreen=1&amp;autoplay=0&amp;src=http://www.gamevideos.com:80/video/videoListXML%3Fid%3D14184%26ordinal%3D1187885310670%26adPlay%3Dfalse" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" play="true" loop="true" scale="showall" wmode="window" devicefont="false" id="gamevideos6" bgcolor="#000000" name="gamevideos6" menu="true" allowscriptaccess="sameDomain" allowFullScreen="true" type="application/x-shockwave-flash" align="middle" height="405" width="420"/></object></center>
<p>Playable for the very first time at Leipzig, the downloadable hyper-fast racer <em>Wipeout HD</em> has finally emerged from the shadows of head scratching and shrugs to show off how it's coming along. The first thing the <a href="http://www.1up.com/do/previewPage?cId=3162228">fellows over at 1UP</a> noticed was how nice and smooth the 1080p visuals were, then realized the controller, as opposed to the PSP control scheme, felt so much more natural. We'd have to agree, since the Sixaxis analogs just feel a bit better than the PSP's nub.<br />
<br />
Even though the game is essentially a spiced up port of the PSP titles, the visuals are really sharp. There are a few hiccups in the graphics department, though -- apparently the explosions are quite pixelated, which is understandable for a port. But if you can get over that kind of small detail, you'll thoroughly enjoy the action <em>Wipeout HD</em> has to offer. We'll keep you posted until the PSN title gets a solid release date this Fall.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/23/wipeout-hd-looking-sharp-fast-furious/">Wipeout HD looking sharp, fast, furious</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 23 Aug 2007 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.1up.com/do/previewPage?cId=3162228>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/23/wipeout-hd-looking-sharp-fast-furious/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/971819/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/23/wipeout-hd-looking-sharp-fast-furious/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>PSN</category><category>SCE-Studio-Liverpool</category><category>SCEE</category><category>Sony</category><category>Sony-Computer-Entertainment-Europe</category><category>Studio-Liverpool</category><category>Wipeout</category><category>Wipeout-HD</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Thu, 23 Aug 2007 10:00:00 EST</pubDate></item><item><title><![CDATA[Speed through this new Wipeout Pulse video]]></title><link>http://www.joystiq.com/2007/08/07/speed-through-this-new-wipeout-pulse-video/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/07/speed-through-this-new-wipeout-pulse-video/</guid><comments>http://www.joystiq.com/2007/08/07/speed-through-this-new-wipeout-pulse-video/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wipeout/" rel="tag">Wipeout</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><div align="center"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="425" height="362"> <param name="allowScriptAccess" value="sameDomain" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?umid=92046"/> <param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?umid=92046" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="425" height="362"></embed> </object></div>
<p>Okay, so we're in love with <em>Wipeout Pulse</em>. Can you blame us? Its silky smooth gameplay, beautiful graphics, and sweet new tracks are seriously tempting us ... and we can't take it anymore. This <a href="http://www.jeuxvideo.fr/video-exclusive-wipeout-pulse-psp-actu-77869.html">video</a> highlights everything we love about <em>Wipeout</em>, and the one thing we don't -- it's not out yet. Please, Sony! Get it to us faster!</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/07/speed-through-this-new-wipeout-pulse-video/">Speed through this new Wipeout Pulse video</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 07 Aug 2007 00:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.jeuxvideo.fr/video-exclusive-wipeout-pulse-psp-actu-77869.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/07/speed-through-this-new-wipeout-pulse-video/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/959442/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/07/speed-through-this-new-wipeout-pulse-video/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>SCE</category><category>SCE-Studio-Liverpool</category><category>Sony</category><category>Sony-Computer-Entertainment</category><category>Studio-Liverpool</category><category>Wipeout</category><category>Wipeout-Pulse</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Tue, 07 Aug 2007 00:00:00 EST</pubDate></item><item><title><![CDATA[Hands-on: Wipeout Pulse]]></title><link>http://www.joystiq.com/2007/07/19/hands-on-wipeout-pulse/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/19/hands-on-wipeout-pulse/</guid><comments>http://www.joystiq.com/2007/07/19/hands-on-wipeout-pulse/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wipeout/" rel="tag">Wipeout</a></p><div align="center"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/pulse425.jpg" alt="" /></div>
Franchises rarely improve this much over time. <em>Wipeout Pulse</em>, the newest addition to the long revered <em>Wipeout</em> series, somehow manages to improve upon the already-sublime PSP launch title, <em>Wipeout Pure</em>. It isn't a revolutionary change from previous iterations -- but significant tweaks can be immediately noticed within a few seconds of play.<br />
<br />
Of most importance must be the game's altered controls. Ships handle tighter than ever before, something that casual gamers will certainly appreciate. Using the analog nub feels even more precise than before (although we still prefer driving with the D-Pad). Ships still can't do hairpin turns like in <em>F-Zero GX</em>, but the <em>Wipeout</em> series always did have a different flavor than Nintendo's racing classic.<br />
<br />
The updated HUD looks sleek -- we love seeing it shake every time we scratch the car. Weapons feel even better in <em>Pulse</em>: they feel more damaging, and look especially good. The ability to absorb power-ups returns, which adds a welcome layer of strategy to each of the races.<br />
<br />
<em>Pulse</em> adds custom soundtracks, Infrastructure gameplay, and an in-game photo capture tool to make this one of PSP's most features-packed games yet. <em>Pure</em> still looks incredible on PSP ... and somehow <em>Pulse</em> looks even better. Futuristic racing fans will find almost nothing to complain about: <em>Pulse</em> is easily on its way to becoming the definitive <em>Wipeout</em> experience.<br />
<br />
<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/19/hands-on-wipeout-pulse/">Hands-on: Wipeout Pulse</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 19 Jul 2007 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/07/19/hands-on-wipeout-pulse/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/944202/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/19/hands-on-wipeout-pulse/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>e307</category><category>SCE</category><category>SCE-Studio-Liverpool</category><category>Sony</category><category>Sony-Computer-Entertainment</category><category>Studio-Liverpool</category><category>Wipeout</category><category>Wipeout-Pulse</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Thu, 19 Jul 2007 08:00:00 EST</pubDate></item><item><title><![CDATA[Joystiq impressions: Wipeout Pulse (PSP)]]></title><link>http://www.joystiq.com/2007/07/19/joystiq-impressions-wipeout-pulse-psp/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/19/joystiq-impressions-wipeout-pulse-psp/</guid><comments>http://www.joystiq.com/2007/07/19/joystiq-impressions-wipeout-pulse-psp/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/psp/" rel="tag">Sony PSP</a>, <a href="http://www.joystiq.com/category/driving/" rel="tag">Driving</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a></p><div align="center"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/pulse460.jpg" /></div>
Franchises rarely improve this much over time. <em>Wipeout Pulse</em>, the newest addition to the long revered <em>Wipeout</em> series, somehow manages to improve upon the already-sublime PSP launch title, <em>Wipeout Pure</em>. It isn't a revolutionary change from previous iterations -- but significant tweaks can be immediately noticed within a few seconds of play.<br />
<br />
Of most importance must be the game's altered controls. Ships handle tighter than ever before, something that casual gamers will certainly appreciate. Using the analog nub feels even more precise than before (although we still prefer driving with the D-Pad). Ships still can't do hairpin turns like in <em>F-Zero GX</em>, but the <em>Wipeout</em> series always did have a different flavor than Nintendo's racing classic.<br />
<br />
The updated HUD looks sleek -- we love seeing it shake every time we scratch the car. Weapons feel even better in <em>Pulse</em>: they feel more damaging, and look especially good. The ability to absorb power-ups returns, which adds a welcome layer of strategy to each of the races.<br />
<br />
<em>Pulse</em> adds custom soundtracks, Infrastructure gameplay, and an in-game photo capture tool to make this one of PSP's most features-packed games yet. <em>Pure</em> still looks incredible on PSP ... and somehow <em>Pulse</em> looks even better. Futuristic racing fans will find almost nothing to complain about: <em>Pulse</em> is easily on its way to becoming the definitive <em>Wipeout</em> experience.<br />
<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/wipeout-pulse-1/">Wipeout Pulse</a></strong></p><a href="http://www.joystiq.com/photos/wipeout-pulse-1/#318109"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/wipeout-pulse-1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/wipeout-pulse-1/#318110"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/wipeout-pulse-2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/wipeout-pulse-1/#318111"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/wipeout-pulse-11_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/wipeout-pulse-1/#318112"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/wipeout-pulse-7_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/wipeout-pulse-1/#318113"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/wipeout-pulse-8_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/19/joystiq-impressions-wipeout-pulse-psp/">Joystiq impressions: Wipeout Pulse (PSP)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 19 Jul 2007 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/07/19/joystiq-impressions-wipeout-pulse-psp/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/944196/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/19/joystiq-impressions-wipeout-pulse-psp/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>E3</category><category>e307</category><category>PSP</category><category>SCE</category><category>SCE-Studio-Liverpool</category><category>Sony</category><category>Sony-Computer-Entertainment</category><category>Studio-Liverpool</category><category>Wipeout</category><category>Wipeout-Pulse</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Thu, 19 Jul 2007 08:00:00 EST</pubDate></item><item><title><![CDATA[Wipeout HD on PS3 in 2007]]></title><link>http://www.joystiq.com/2007/06/26/wipeout-hd-on-ps3-in-2007/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/26/wipeout-hd-on-ps3-in-2007/</guid><comments>http://www.joystiq.com/2007/06/26/wipeout-hd-on-ps3-in-2007/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/psp/" rel="tag">Sony PSP</a>, <a href="http://www.joystiq.com/category/driving/" rel="tag">Driving</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><em><a href="http://www.1up.com/do/newsStory?cId=3160551"><img align="right" hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/wipeoutps1classic.jpg" /></a>Wipeout</em>'s a pretty slick portable game (and easily one of the best racers on PSP), but remember when it was a console title? Sony does, which is why they're planning not one, but two <em>Wipeout </em>releases for the Playstation 3, <a href="http://www.1up.com/do/newsStory?cId=3160551" target="_blank">1UP</a> reports.<br />
<br />
The first isn't a completely new game, but rather an HD upgrade (think: <a href="http://www.joystiq.com/tag/GranTurismoHD" target="_blank"><em>Gran Turismo HD</em></a>); likely cribbing from <a href="http://www.joystiq.com/2007/05/07/wipeout-pulse-details-bring-sexy-back-to-the-psp/" target="_blank"><em>Wipeout Pulse</em></a>, the upcoming PSP sequel. The Sony team will also be working on a brand-new PS3 <a href="http://www.joystiq.com/2007/02/02/wipeout-sequels-on-ps3-psp-inspiring-playstation-network-growth/" target="_blank"><em>Wipeout</em> sequel</a>, tentatively due in 2008. <em>Wipeout HD</em>, which is planned for release on PSN later this year, will feature an online multiplayer mode. Further details will come when the game is officially announced, which might happen as early as <a href="http://www.joystiq.com/tag/min-e3" target="_blank">E3</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/26/wipeout-hd-on-ps3-in-2007/">Wipeout HD on PS3 in 2007</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 26 Jun 2007 11:58:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.1up.com/do/newsStory?cId=3160551>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/26/wipeout-hd-on-ps3-in-2007/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/926821/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/26/wipeout-hd-on-ps3-in-2007/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>PS3</category><category>PSN</category><category>PSP</category><category>SCE-Studio-Liverpool</category><category>SCEE</category><category>Sony</category><category>Sony-Computer-Entertainment-Europe</category><category>Studio-Liverpool</category><category>Wipeout</category><category>Wipeout-HD</category><dc:creator><![CDATA[Scott Jon Siegel]]></dc:creator><pubDate>Tue, 26 Jun 2007 11:58:00 EST</pubDate></item><item><title><![CDATA[WipEout HD coming to a PSN near you before the year's end]]></title><link>http://www.joystiq.com/2007/06/25/wipeout-hd-coming-to-a-psn-near-you-before-the-years-end/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/25/wipeout-hd-coming-to-a-psn-near-you-before-the-years-end/</guid><comments>http://www.joystiq.com/2007/06/25/wipeout-hd-coming-to-a-psn-near-you-before-the-years-end/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/playstation-store/" rel="tag">PlayStation Store</a>, <a href="http://www.joystiq.com/category/e-distribution/" rel="tag">e-Distribution Games</a></p><div align="center"><a href="http://www.1up.com/do/newsStory?cId=3160551"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/wo_20070616_115722.jpg" /></a></div>
<br />
With E3 only a couple of weeks away, we generally don't expect to come across revelations like this. Developers are keeping their cards very close to their chests so that they can make some huge announcements when the games show comes around. Sony's Studio Liverpool, it appears, is the exception to the rule. <a href="http://www.1up.com/do/newsStory?cId=3160551">1Up</a> spent some time with them recently, during a showing of <a href="http://www.joystiq.com/category/wipeout/"><em>WipEout Pulse</em></a> for the PSP in London (our invite must have got lost in the mail) and managed to get some information out of the game's director Tony Buckley.<br />
<br />
Buckley confirmed that Studio Liverpool will be releasing <em>WipEout HD </em>on the PSN before the end of the year. An official announcement will be coming in August (<a href="http://www.joystiq.com/2007/06/21/wipeout-ps3-announcement-announced-for-august/">as was previously announced</a>), or possibly at E3. As well as high definition graphics, the game will feature an online multiplayer mode. Whether this will be a remake of the PS1 classic or not is unclear. However, this is only the beginning of Studio Liverpool's plans for the series on the PS3. They have their eye on a 2008 release date for a "major" <em>Wipeout </em>release on the console.<br />
<br />
After hearing so little about possible PS3 outings for the series for so long, it's great to see the recent torrent of news coming out of Studio Liverpool. We look forward to hearing more from them in the near future.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/25/wipeout-hd-coming-to-a-psn-near-you-before-the-years-end/">WipEout HD coming to a PSN near you before the year's end</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 25 Jun 2007 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.1up.com/do/newsStory?cId=3160551>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/25/wipeout-hd-coming-to-a-psn-near-you-before-the-years-end/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/926371/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/25/wipeout-hd-coming-to-a-psn-near-you-before-the-years-end/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>PSN</category><category>SCE-Studio-Liverpool</category><category>SCEE</category><category>Sony</category><category>Sony-Computer-Entertainment-Europe</category><category>Studio-Liverpool</category><category>Wipeout</category><category>Wipeout-HD</category><dc:creator><![CDATA[Jem Alexander]]></dc:creator><pubDate>Mon, 25 Jun 2007 21:00:00 EST</pubDate></item><item><title><![CDATA[Because we love you: Wipeout Pure downloads]]></title><link>http://www.joystiq.com/2007/06/21/because-we-love-you-wipeout-pure-downloads/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/21/because-we-love-you-wipeout-pure-downloads/</guid><comments>http://www.joystiq.com/2007/06/21/because-we-love-you-wipeout-pure-downloads/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/downloads/" rel="tag">Downloads</a>, <a href="http://www.joystiq.com/category/wipeout/" rel="tag">Wipeout</a></p><img align="right" hspace="4" border="0" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/icon0.jpg" />One of our readers, Eric, has been unable to find the downloadable expansions for <em>Wipeout Pure</em> -- they seemingly disappeared off the face of the internet. Don't worry Eric, we got your back. Because we love our readers, we've uploaded all the tracks that were released post-launch. These levels add a significant amount of gameplay to the already-amazing launch title.<br />
<ol>
    <li>Download the <a href="http://podcasts.aolcdn.com/pspfanboy/files/WipeoutSaveData.zip">ZIP file</a>.</li>
    <li>Extract the contents of the zip file (there should be many folders that start with UCUS).</li>
    <li>Connect your PSP via USB.</li>
    <li>Browse the Memory Stick. Save folders in PSP/SAVEDATA.</li>
</ol>
Enjoy!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/21/because-we-love-you-wipeout-pure-downloads/">Because we love you: Wipeout Pure downloads</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 21 Jun 2007 07:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/06/21/because-we-love-you-wipeout-pure-downloads/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/922861/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/21/because-we-love-you-wipeout-pure-downloads/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DLC</category><category>SCE</category><category>SCE-Studio-Liverpool</category><category>Sony</category><category>Sony-Computer-Entertainment</category><category>Studio-Liverpool</category><category>Wipeout</category><category>Wipeout-Pure</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Thu, 21 Jun 2007 07:00:00 EST</pubDate></item><item><title><![CDATA[Complete Wipeout Pulse soundtrack listing]]></title><link>http://www.joystiq.com/2007/06/20/complete-wipeout-pulse-soundtrack-listing/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/20/complete-wipeout-pulse-soundtrack-listing/</guid><comments>http://www.joystiq.com/2007/06/20/complete-wipeout-pulse-soundtrack-listing/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wipeout/" rel="tag">Wipeout</a></p><div align="center"><a href="http://www.computerandvideogames.com/article.php?id=166232"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/pulsetrack1.jpg" /></a></div>
The <em>Wipeout</em> series is known for its incredible techno-heavy soundtrack, and <em>Pulse</em> doesn't look to disappoint. The upcoming racer will have yet another licensed soundtrack, which <a href="http://www.computerandvideogames.com/article.php?id=166232">CVG</a> has unearthed:<br />
<ul class="article_body"><span class="text_article_body">
    <ul>
        <li class="article_body"><strong>Flat Out</strong> by Dopamine </li>
        <li class="article_body"><strong>Chemical</strong> by MoveYa! &amp; Steve Lavers</li>
        <li class="article_body"><strong>Tokyo</strong> by Stanton Warriors</li>
        <li class="article_body"><strong>Break ya self - Wipeout mix</strong> by B Phreak &amp; Groove Allegiance</li>
        <li class="article_body"><strong>Slingshot - Wipeout mix</strong> by Rennie Pilgrem &amp; BLIM</li>
        <li class="article_body"><strong>X-Project (100% Pure mix) </strong> by DJ Fresh</li>
        <li class="article_body"><strong>Frontline</strong> by EdRush, Optical &amp; Matrix</li>
        <li class="article_body"><strong>Seven Stitches</strong> by Noisia</li>
        <li class="article_body"><strong>Smart Systems</strong> by MIST</li>
        <li class="article_body"><strong>Exceeder</strong> - special mix by Mason</li>
        <li class="article_body"><strong>Steady Rush</strong> by Booka Shade</li>
        <li class="article_body"><strong>Fenix Funk 5 [wipeout edit] </strong> by Aphex Twin</li>
        <li class="article_body"><strong>Aero Dynamik</strong> by Kraftwerk</li>
        <li class="article_body"><strong>Suspicious Thoughts</strong> by Skream</li>
        <li class="article_body"><strong>Sea of Sound - Wipeout mix</strong> by Guy Gerber &amp; Shlomi Aber</li>
        <li class="article_body"><strong>City Lights (Martin Buttich remix) PSP Cut</strong> by Loco Dice</li>
    </ul>
    </span></ul>
    Of course, if this doesn't suit your tastes, you have <a href="http://wipeout.pspfanboy.com/2007/03/27/wipeout-pulse-gets-custom-soundtracks-and-infrastructure/">customizable soundtracks</a> as well. With <a href="http://wipeout.pspfanboy.com/2007/06/19/wipeout-pulse-interview-reveals-vehicle-customisation-tool/">customizable ships</a>, infrastructure multiplayer, and significant gameplay improvements, <em>Pulse</em> sounds like it will almost certainly be a winner. We can't wait to find out more.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/20/complete-wipeout-pulse-soundtrack-listing/">Complete Wipeout Pulse soundtrack listing</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 20 Jun 2007 14:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.computerandvideogames.com/article.php?id=166232>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/20/complete-wipeout-pulse-soundtrack-listing/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/922358/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/20/complete-wipeout-pulse-soundtrack-listing/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>SCE</category><category>SCE-Studio-Liverpool</category><category>Sony</category><category>Sony-Computer-Entertainment</category><category>soundtrack</category><category>Studio-Liverpool</category><category>Wipeout</category><category>Wipeout-Pulse</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Wed, 20 Jun 2007 14:45:00 EST</pubDate></item><item><title><![CDATA[WipEout Pulse interview reveals vehicle customisation tool]]></title><link>http://www.joystiq.com/2007/06/19/wipeout-pulse-interview-reveals-vehicle-customisation-tool/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/19/wipeout-pulse-interview-reveals-vehicle-customisation-tool/</guid><comments>http://www.joystiq.com/2007/06/19/wipeout-pulse-interview-reveals-vehicle-customisation-tool/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://www.joystiq.com/category/wipeout/" rel="tag">Wipeout</a></p><div align="center"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/wpulsintavw.jpg" /></div>
In an interview with Kikizo.com, Tony Buckley - Director of <a href="http://www.joystiq.com/tag/wipeout"><em>WipEout Pulse</em></a> - laid out some more details for the upcoming PSP game. Discussion includes PSP technical limitations, graphical improvements, the Photo mode and custom soundtracks. <a href="http://games.kikizo.com/features/wipeout_iv_p1.asp">Have a read</a>, it's good stuff.<br />
<br />
Also mentioned during the interview is a vehicle customisation tool. This will allow players to produce their own skins for their ships, <em>Forza 2 </em>style. While it is unclear as to how exactly this will work, we assume that the actual designing process will take place on a PC, with the edited texture downloaded onto the memory stick for use in the game. <br />
<br />
This has never been done before on the PSP and, with the right amount of 'Game 3.0' added, could make for an exciting new dimension in <em>WipEout</em> gaming. Buckley already mentioned his idea for a ship texture contest. Though he might have to come up with a better prize than a date with him, if he wants a decent amount of entries. The only danger with functionality like this is that people will be spending more time designing their vehicles than they will be driving them.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/19/wipeout-pulse-interview-reveals-vehicle-customisation-tool/">WipEout Pulse interview reveals vehicle customisation tool</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 19 Jun 2007 21:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://games.kikizo.com/features/wipeout_iv_p1.asp>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/19/wipeout-pulse-interview-reveals-vehicle-customisation-tool/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/921987/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/19/wipeout-pulse-interview-reveals-vehicle-customisation-tool/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>SCE</category><category>SCE-Studio-Liverpool</category><category>Sony</category><category>Sony-Computer-Entertainment</category><category>Studio-Liverpool</category><category>Wipeout</category><category>Wipeout-Pulse</category><dc:creator><![CDATA[Jem Alexander]]></dc:creator><pubDate>Tue, 19 Jun 2007 21:40:00 EST</pubDate></item><item><title><![CDATA[Wipeout Pulse gets previewed (we're jealous)]]></title><link>http://www.joystiq.com/2007/06/18/wipeout-pulse-gets-previewed-were-jealous/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/18/wipeout-pulse-gets-previewed-were-jealous/</guid><comments>http://www.joystiq.com/2007/06/18/wipeout-pulse-gets-previewed-were-jealous/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wipeout/" rel="tag">Wipeout</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><div align="center"><a href="http://www.wipeoutzone.com/forum/showthread.php?t=3926"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/readywop.jpg" /></a></div>
German gamer and long-time <em>Wipeout</em> fan <a href="http://www.elhabib.at/2007/06/17/wipeoutpulse-wooohooo/">eLhabib</a> has received a preview copy of the upcoming <em>Wipeout Pulse</em>, and has posted a detailed write-up of his experience at the <a href="http://www.wipeoutzone.com/forum/showthread.php?t=3926">WipeoutZone Forum</a>. A sample blurb is drenched with excitement: "Where do I start? First of all, the art style: as I stated before, a perfect blend of <em>purE </em>and <em>w3o</em>, so pretty much a dream come true for me and many others around here. The HUD is very slick, minimalistic, with a very noticeable <em>w3o </em>touch - cool thing about the new HUD: it blurs with the speed as you activate a turbo or go over a speed pad, it shakes as your ship gets hit or bottoms out!"<br />
<br />
There are <em>pages</em> of rants available, and as fellow <em>Wipeout</em> fans, we have to admit that the wait for this game is painful. Hey Sony, we're friends, right? Where's our preview copy?<br />
<br />
Off-screen video is embedded, after the cut.<br />
<br />
<p><a href="http://www.joystiq.com/2007/06/18/wipeout-pulse-gets-previewed-were-jealous/" rel="bookmark">Continue reading <em>Wipeout Pulse gets previewed (we're jealous)</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/18/wipeout-pulse-gets-previewed-were-jealous/">Wipeout Pulse gets previewed (we're jealous)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 18 Jun 2007 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.wipeoutzone.com/forum/showthread.php?t=3926>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/18/wipeout-pulse-gets-previewed-were-jealous/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/920744/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/18/wipeout-pulse-gets-previewed-were-jealous/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>SCE</category><category>SCE-Studio-Liverpool</category><category>Sony</category><category>Sony-Computer-Entertainment</category><category>Studio-Liverpool</category><category>Wipeout</category><category>Wipeout-Pulse</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Mon, 18 Jun 2007 15:30:00 EST</pubDate></item><item><title><![CDATA[Separating challenge from speed in Wipeout Pulse]]></title><link>http://www.joystiq.com/2007/06/15/separating-challenge-from-speed-in-wipeout-pulse/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/15/separating-challenge-from-speed-in-wipeout-pulse/</guid><comments>http://www.joystiq.com/2007/06/15/separating-challenge-from-speed-in-wipeout-pulse/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://www.joystiq.com/category/wipeout/" rel="tag">Wipeout</a></p><div align="center"><a href="http://psp.ign.com/articles/796/796690p1.html"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/wpulsintavw.jpg" /></a></div>
As acclaimed as <em>Wipeout Pure</em> was, many found the game unbalanced in terms of difficulty. In an interview with IGN Australia, lead designer Colin Berry noted: "Some people felt that Pure was perhaps too hard and that they didn't get to enjoy the faster speed classes as they were too fast and also the AI was too hard. We also had the hardcore Wipeout fans saying that the game was a little too easy and they wanted something more challenging to keep them coming back."<br />
<br />
In an attempt to make the game more accessible to gamers, the team has now separated the difficulty from the speed. "We then have an easier setting which will allow players to play at the higher speed classes against less competitive AI, thus they can enjoy the speed of the game without always feeling they have no chance to compete. Then we have the hard difficulty setting which means that even on the slower speed classes, the hardcore Wipeout fans will face a challenge from the AI, and at the higher speed classes they have something to keep them coming back again and again."<br />
<br />
Certainly, this will allow novice players to play at faster speeds ... a welcome change from the original. For more details on <em>Pulse</em>, make sure you read IGN's <a href="http://psp.ign.com/articles/796/796690p1.html">full interview</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/15/separating-challenge-from-speed-in-wipeout-pulse/">Separating challenge from speed in Wipeout Pulse</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 15 Jun 2007 00:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://psp.ign.com/articles/796/796690p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/15/separating-challenge-from-speed-in-wipeout-pulse/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/918740/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/15/separating-challenge-from-speed-in-wipeout-pulse/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Colin-Berry</category><category>SCE</category><category>SCE-Studio-Liverpool</category><category>Sony</category><category>Sony-Computer-Entertainment</category><category>Studio-Liverpool</category><category>Wipeout</category><category>Wipeout-Pulse</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Fri, 15 Jun 2007 00:00:00 EST</pubDate></item><item><title><![CDATA[Smoking new Wipeout Pulse screens]]></title><link>http://www.joystiq.com/2007/06/12/smoking-new-wipeout-pulse-screens/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/12/smoking-new-wipeout-pulse-screens/</guid><comments>http://www.joystiq.com/2007/06/12/smoking-new-wipeout-pulse-screens/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wipeout/" rel="tag">Wipeout</a></p><div align="center"><a href="http://www.meristation.com/v3/listado_imagenes.php?pic=PSP&amp;idj=cw460927874b44c&amp;pes=1"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/smokingwop.jpg" alt="" /></a></div>
Spanish language gaming site Meristation seems to have taken a ride on <em>Wipeout Pulse</em>, Sony's long-awaited sequel to the critical hit <em>Wipeout Pure</em>. <em>Pure</em> was easily one of the system's best looking titles at launch, standing up quite well even to this day. Unfortunately, it doesn't appear as though <em>Pulse</em> is adding much to the visuals. While it certainly doesn't look bad, <a href="http://www.meristation.com/v3/listado_imagenes.php?pic=PSP&amp;idj=cw460927874b44c&amp;pes=1">new screenshots</a> on Meristation don't show off significant visual improvements ... besides the rad new smoke effects (pictured, above).<br />
<br />
We're confident that the <a href="http://wipeout.pspfanboy.com/2007/05/07/wipeout-pulse-interview-reveals-ambitious-upgrades/">gameplay</a> will more than make up for the graphics. Hopefully, we'll be able to give you more once E3 rolls around.<br />
<br />
[Via <a href="http://www.neogaf.com/forum/showthread.php?t=162907">NeoGAF</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/12/smoking-new-wipeout-pulse-screens/">Smoking new Wipeout Pulse screens</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 12 Jun 2007 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.meristation.com/v3/listado_imagenes.php?pic=PSP&amp;idj=cw460927874b44c&amp;pes=1>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/12/smoking-new-wipeout-pulse-screens/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/916301/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/12/smoking-new-wipeout-pulse-screens/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>SCE</category><category>SCE-Studio-Liverpool</category><category>Sony</category><category>Sony-Computer-Entertainment</category><category>Studio-Liverpool</category><category>Wipeout</category><category>Wipeout-Pulse</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Tue, 12 Jun 2007 19:30:00 EST</pubDate></item><item><title><![CDATA[Wipeout Pulse details bring sexy back to the PSP]]></title><link>http://www.joystiq.com/2007/05/07/wipeout-pulse-details-bring-sexy-back-to-the-psp/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/07/wipeout-pulse-details-bring-sexy-back-to-the-psp/</guid><comments>http://www.joystiq.com/2007/05/07/wipeout-pulse-details-bring-sexy-back-to-the-psp/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/psp/" rel="tag">Sony PSP</a>, <a href="http://www.joystiq.com/category/driving/" rel="tag">Driving</a></p><a href="http://www.eurogamer.net/article.php?article_id=75937"><img align="right" hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/wipeout_puread.jpg" alt="" /></a>If <em>Lumines Live</em> was how <a href="http://www.joystiq.com/2006/10/19/mizuguchi-defends-lumines-live/">not</a> to handle downloadable content, the PSP launch title <em>Wipeout Pure</em> is the <a href="http://www.joystiq.com/2005/06/22/2nd-wipeout-pure-gamma-pack-out-today/">poster child</a> of how to. Sony's Studio Liverpool is bringing the hotness back to handhelds this year with <a href="http://www.joystiq.com/2007/03/27/new-wipeout-game-targeting-psp/"><em>Wipeout Pulse</em></a> and an <a href="http://www.eurogamer.net/article.php?article_id=75937">interview</a> with "designer" (quotes by Eurogamer) Clark Davis shows they haven't exactly been sitting on their hands for the past two years<br />
<br />
Beyond improved controls and alternative track designs, players will be able to create their own campaigns and use their own MP3s for music. The Disruptor weapon, made famous in <em>Wipeout XL</em> is gone and instead replaced with a few new weapons that affect your game by screwing with your HUD or setting your engine ablaze.<br />
<br />
Downloadable content will be making a return and if it's anything like <em>Wipeout Pure's</em>, we'll have months worth of content to look forward to past launch.<br />
<br />
[Via <a href="http://www.pspfanboy.com/2007/05/07/wipeout-pulse-interview-reveals-ambitious-upgrades/">PSP Fanboy</a>]<br />
<font size="1">
<div align="right">[Image by <a href="http://www.jonburgerman.com/">Jon Burgerman</a>]</div>
</font><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/07/wipeout-pulse-details-bring-sexy-back-to-the-psp/">Wipeout Pulse details bring sexy back to the PSP</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 07 May 2007 22:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eurogamer.net/article.php?article_id=75937>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/07/wipeout-pulse-details-bring-sexy-back-to-the-psp/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/890901/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/07/wipeout-pulse-details-bring-sexy-back-to-the-psp/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>PSP</category><category>SCE</category><category>SCE-Studio-Liverpool</category><category>Sony</category><category>Sony-Computer-Entertainment</category><category>Studio-Liverpool</category><category>Wipeout</category><category>Wipeout-Pulse</category><dc:creator><![CDATA[Jared Rea]]></dc:creator><pubDate>Mon, 07 May 2007 22:40:00 EST</pubDate></item><item><title><![CDATA[Wipeout Pulse interview reveals ambitious upgrades]]></title><link>http://www.joystiq.com/2007/05/07/wipeout-pulse-interview-reveals-ambitious-upgrades/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/07/wipeout-pulse-interview-reveals-ambitious-upgrades/</guid><comments>http://www.joystiq.com/2007/05/07/wipeout-pulse-interview-reveals-ambitious-upgrades/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://www.joystiq.com/category/wipeout/" rel="tag">Wipeout</a></p><div align="center"><a href="http://www.eurogamer.net/article.php?article_id=75937"><em><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/wpulsintavw.jpg" alt="" /></em></a></div>
<em>Wipeout Pure</em> is one of the best, if not the best, entries in the series. The PSP launch title featured brilliant graphics (which hold up to this day), the best handling of a <em>Wipeout</em> title, and a seemingly never-ending amount of content, thanks to brilliantly executed downloadable extensions released months after the game's launch. <a href="http://www.eurogamer.net/article.php?article_id=75937">Eurogamer</a> was able to talk to Clark Davies from Studio Liverpool about their upcoming PSP sequel, <em>Pulse</em>. Some highlights include:<br />
<ul>
    <li>Improved controls. "The handling is smoother, the ships are more evenly balanced. We're confident that the control is the best and most accessible the series has seen to date."</li>
    <li>Grid creator for players to create their own challenges.</li>
    <li>The ability to absorb weapons remains. However, the Disruptor weapon is gone. In its stead are a few new weapons, some of which will affect your ability to play: "things like smoking engines, fire damage, HUD interference, etc."</li>
    <li>The adrenaline-pumping Zone mode is back, but this time there are no levels designed specifically for the mode. All levels will be playable in Zone, and all of them will get a visual makeover when playing in Zone.</li>
    <li>Downloadable content returns. When questioned why content is available at launch (why not put it on disc?), Davies reminded readers that "a game is finished about two months before it hits the shelf ... So it's the case that we've scheduled our time well enough so we can carry on working on extra content once the rest of the game is ready."</li>
</ul>
We have to say this interview got us even more excited for this futuristic racing sequel. Even if the game didn't have improvements (if it were simply <em><em>Pure</em> </em>with more tracks), we're confident it would still be fantastic. Let's hope to see more footage of the game soon.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/07/wipeout-pulse-interview-reveals-ambitious-upgrades/">Wipeout Pulse interview reveals ambitious upgrades</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 07 May 2007 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eurogamer.net/article.php?article_id=75937>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/07/wipeout-pulse-interview-reveals-ambitious-upgrades/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/890273/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/07/wipeout-pulse-interview-reveals-ambitious-upgrades/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Clark-Davies</category><category>DLC</category><category>SCE</category><category>SCE-Studio-Liverpool</category><category>Sony</category><category>Sony-Computer-Entertainment</category><category>Studio-Liverpool</category><category>Wipeout</category><category>Wipeout-Pulse</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Mon, 07 May 2007 09:00:00 EST</pubDate></item><item><title><![CDATA[First-ever Wipeout Pulse trailer!]]></title><link>http://www.joystiq.com/2007/04/20/first-ever-wipeout-pulse-trailer/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/20/first-ever-wipeout-pulse-trailer/</guid><comments>http://www.joystiq.com/2007/04/20/first-ever-wipeout-pulse-trailer/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wipeout/" rel="tag">Wipeout</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><div align="center"><embed height="360" width="433" type="application/x-shockwave-flash" flashvars="object_ID=882255&amp;downloadURL=http://pspmovies.ign.com/psp/video/article/782/782186/WipEout_Pulse_20070419_flvlowwide.flv&amp;allownetworking=" all="" src="http://videomedia.ign.com/ev/ev.swf"></embed></div>
<p><em>Wipeout Pure</em> is one of our favorite games on PSP, and the <a href="http://www.joystiq.com/2007/03/27/wipeout-pulse-gets-custom-soundtracks-and-infrastructure/">newly announced</a> sequel has us quivering in anticipation. <em>Wipeout Pulse</em> looks to bring even more trademark futuristic racing--only this time, it's going online. Check out this first trailer of the game, provided by <a href="http://media.psp.ign.com/media/882/882255/vids_1.html">IGN</a>.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/20/first-ever-wipeout-pulse-trailer/">First-ever Wipeout Pulse trailer!</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 20 Apr 2007 00:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://media.psp.ign.com/media/882/882255/vids_1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/20/first-ever-wipeout-pulse-trailer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/878484/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/20/first-ever-wipeout-pulse-trailer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>SCE</category><category>SCE-Studio-Liverpool</category><category>Sony</category><category>Sony-Computer-Entertainment</category><category>Studio-Liverpool</category><category>Wipeout</category><category>Wipeout-Pulse</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Fri, 20 Apr 2007 00:00:00 EST</pubDate></item><item><title><![CDATA[New WipEout game targeting PSP]]></title><link>http://www.joystiq.com/2007/03/27/new-wipeout-game-targeting-psp/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/27/new-wipeout-game-targeting-psp/</guid><comments>http://www.joystiq.com/2007/03/27/new-wipeout-game-targeting-psp/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/psp/" rel="tag">Sony PSP</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/driving/" rel="tag">Driving</a></p><div align="center"><a href="http://www.eurogamer.net/article.php?article_id=74611"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/03/wipeout_pulse_screen_425.jpg" /></a></div>
<a href="http://www.eurogamer.net/article.php?article_id=74611">Eurogamer</a> has all the details on the new <em>WipEout</em> game for PSP. Entitled <em>WipEout Pulse</em>, the game is set to contain 24 reversible tracks, ad hoc and infrastructure multiplayer and, as you might expect, all manner of hovering vehicles attempting to blast each other into tiny smithereens. In fact, the smithereens are said to be <em>so</em> tiny, they are more deserving of the label, "smithereenies."<br />
<br />
New features planned for <em>WipEout Pulse</em> are magnetic strips which force vehicles to cling to the track -- even if the track should decide to enter a loop or uncalled for vertical drop -- along with custom MP3 playback via Memory Stick and an online-enabled photo mode. As with the previous PSP title, <em>WipEout Pure</em>, Sony promises plenty of downloadable content for the game once it launches this September.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/27/new-wipeout-game-targeting-psp/">New WipEout game targeting PSP</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 27 Mar 2007 22:44:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eurogamer.net/article.php?article_id=74611>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/27/new-wipeout-game-targeting-psp/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/861819/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/27/new-wipeout-game-targeting-psp/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>playstation</category><category>psp</category><category>racing</category><category>SCE</category><category>SCE-Studio-Liverpool</category><category>Sony</category><category>Sony-Computer-Entertainment</category><category>Studio-Liverpool</category><category>Wipeout</category><category>Wipeout-Pulse</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Tue, 27 Mar 2007 22:44:00 EST</pubDate></item><item><title><![CDATA[Wipeout Pulse gets custom soundtracks &amp; Infrastructure]]></title><link>http://www.joystiq.com/2007/03/27/wipeout-pulse-gets-custom-soundtracks-and-infrastructure/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/27/wipeout-pulse-gets-custom-soundtracks-and-infrastructure/</guid><comments>http://www.joystiq.com/2007/03/27/wipeout-pulse-gets-custom-soundtracks-and-infrastructure/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/wipeout/" rel="tag">Wipeout</a></p><div align="center"><a href="http://www.eurogamer.net/article.php?article_id=74611"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/03/tmpphpddfjbj.jpg" /></a></div>
As we <a href="http://www.joystiq.com/2007/03/26/check-your-pulse-wipeout-sequel-named/">revealed earlier</a>, <em>Wipeout Pulse</em> is heading to PSP. This sequel to <em>Wipeout Pure</em> will feature a number of enhancements over the previous iteration of the series:<br />
<ul>
    <li><em>Pulse</em> will feature 24 new tracks.</li>
    <li>Licensed music from Mason, Loco Dice and Stanton Warriors.</li>
    <li>Multiplayer via Ad-Hoc and Infrastructure</li>
    <li>Eight new teams, including "EG-X".</li>
    <li>New "Mag-strip" feature allows ships to magnetically stick to tracks. This will allow certain tracks to feature loops, 90 degree plummets, and other mind-destroying tricks.</li>
    <li>Custom soundtracks allow playback of MP3s stored on Memory Stick.</li>
    <li>Photo Mode captures in-game screenshots.</li>
    <li>Like <a href="http://www.joystiq.com/2006/09/20/wipeout-comes-to-an-end-in-japan/"><em>Wipeout Pure</em></a>, the game will feature <a href="http://www.joystiq.com/2007/02/02/next-wipeout-to-feature-more-downloadable-content/">downloadable content</a>, such as new tracks and songs, immediately after release.</li>
</ul>
Check out <a href="http://www.eurogamer.net/article.php?article_id=74612">Eurogamer</a> for screenshots of this hotly anticipated sequel. The game will hit Europe this September.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/27/wipeout-pulse-gets-custom-soundtracks-and-infrastructure/">Wipeout Pulse gets custom soundtracks &amp; Infrastructure</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 27 Mar 2007 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eurogamer.net/article.php?article_id=74611>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/27/wipeout-pulse-gets-custom-soundtracks-and-infrastructure/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/861436/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/27/wipeout-pulse-gets-custom-soundtracks-and-infrastructure/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ad-hoc</category><category>custom-soundtracks</category><category>CustomSoundtrack</category><category>DLC</category><category>infrastructure</category><category>SCE</category><category>SCE-Studio-Liverpool</category><category>Sony</category><category>Sony-Computer-Entertainment</category><category>Studio-Liverpool</category><category>Wipeout</category><category>Wipeout-Pulse</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Tue, 27 Mar 2007 13:00:00 EST</pubDate></item><item><title><![CDATA[Check your Pulse: Wipeout sequel named]]></title><link>http://www.joystiq.com/2007/03/26/check-your-pulse-wipeout-sequel-named/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/26/check-your-pulse-wipeout-sequel-named/</guid><comments>http://www.joystiq.com/2007/03/26/check-your-pulse-wipeout-sequel-named/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/wipeout/" rel="tag">Wipeout</a></p><div align="center"><a href="http://www.wipeoutzone.com/forum/showthread.php?t=3763"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/03/tmpphpti7hsl.jpg" alt="" /></a></div>
The <em>Wipeout</em> franchise is known for its notorious sense of speed, and incredible high-stakes weapons-based racing. At a European convention over the weekend, the title of the <a href="http://www.joystiq.com/2007/02/02/next-wipeout-to-feature-more-downloadable-content/">upcoming PSP sequel</a> was <a href="http://www.wipeoutzone.com/forum/showthread.php?t=3763">supposedly revealed</a>: <em>Wipeout Pulse</em>. What kind of mind-shattering courses will Studio Liverpool create for <em>Pulse</em>? What kind of daredevil antics will we perform as the speed (and our blood pressure) rises?<br />
<br />
More details will be forthcoming in an official press release. <em>Wipeout Pure</em> is still one of PSP's best titles, and the prospect of a sequel has us already shivering with anticipation.<br />
<br />
[Via <a href="http://boards.ign.com/psp_general_board/b7159/139089350/p1/">IGN</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/26/check-your-pulse-wipeout-sequel-named/">Check your Pulse: Wipeout sequel named</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 26 Mar 2007 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.wipeoutzone.com/forum/showthread.php?t=3763>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/26/check-your-pulse-wipeout-sequel-named/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/860561/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/26/check-your-pulse-wipeout-sequel-named/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>SCE</category><category>SCE-Studio-Liverpool</category><category>Sony</category><category>Sony-Computer-Entertainment</category><category>Studio-Liverpool</category><category>Wipeout</category><category>Wipeout-Pulse</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Mon, 26 Mar 2007 14:30:00 EST</pubDate></item><item><title><![CDATA[Next Wipeout to feature more downloadable content]]></title><link>http://www.joystiq.com/2007/02/02/next-wipeout-to-feature-more-downloadable-content/</link><guid isPermaLink="true">http://www.joystiq.com/2007/02/02/next-wipeout-to-feature-more-downloadable-content/</guid><comments>http://www.joystiq.com/2007/02/02/next-wipeout-to-feature-more-downloadable-content/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/wipeout/" rel="tag">Wipeout</a></p><img align="right" hspace="4" border="0" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/02/wipeoutframe.jpg" alt="" />Who doesn't like free stuff? Sony's getting the big picture: we like free content downloads. As reported by <a href="http://www.developmag.com/newsitem.php?id=25537">develop</a>, SCE Worldwide Studios VP Michael Denny states, "All games, whether they are launched on disc or electronically, need to create a community and have active community websites and extra content."<br />
<br />
One of PSP's launch titles, <em>Wipeout Pure</em>, featured tons of downloadable content after release. In fact, the various packs released over the months following release doubled the amount of content available in the game. It was free for the consumer, and undoubtedly boosted sales. "Downloadable content helped keep the game on the shelf and encouraged people to not trade the game in," explains development director Clemens Wangerin. The game also delivered more than 800,000 downloads and became the first PSP title to reach Platinum status.<br />
<br />
While speaking about <em>Wipeout</em>, it looks like Sony accidentally revealed that sequels were being made for both the PSP and PS3 platforms. If you haven't figured it out, the next iterations of <em>Wipeout </em>will also deliver even more downloadable content. Hopefully, it will still retain the nice price that Pure set: free.<br />
<br />
[Via <a href="http://www.joystiq.com/2007/02/02/wipeout-sequels-on-ps3-psp-inspiring-playstation-network-growth/">Joystiq</a>]<br />
<br />
<strong>See also:</strong><br />
<a href="http://www.joystiq.com/2007/01/27/killzone-liberation-online-beta-coming-soon/">Killzone Liberation online beta coming soon</a><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/02/02/next-wipeout-to-feature-more-downloadable-content/">Next Wipeout to feature more downloadable content</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 02 Feb 2007 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.developmag.com/newsitem.php?id=25537>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/02/next-wipeout-to-feature-more-downloadable-content/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/747373/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/02/next-wipeout-to-feature-more-downloadable-content/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Clemens-Wangerin</category><category>Michael-Denny</category><category>SCE</category><category>SCE-Studio-Liverpool</category><category>Sony</category><category>Sony-Computer-Entertainment</category><category>Studio-Liverpool</category><category>Wipeout</category><category>Wipeout-Pulse</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Fri, 02 Feb 2007 16:30:00 EST</pubDate></item><item><title><![CDATA[WipEout sequels on PS3, PSP inspiring PlayStation Network growth]]></title><link>http://www.joystiq.com/2007/02/02/wipeout-sequels-on-ps3-psp-inspiring-playstation-network-growth/</link><guid isPermaLink="true">http://www.joystiq.com/2007/02/02/wipeout-sequels-on-ps3-psp-inspiring-playstation-network-growth/</guid><comments>http://www.joystiq.com/2007/02/02/wipeout-sequels-on-ps3-psp-inspiring-playstation-network-growth/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/psp/" rel="tag">Sony PSP</a>, <a href="http://www.joystiq.com/category/driving/" rel="tag">Driving</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><a href="http://www.developmag.com/newsitem.php?id=25537"><img align="right" hspace="4" border="0" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/02/wipeoutframe.jpg" alt="wipEout" /></a>Speaking with SCE Liverpool, <em>Develop</em> magazine has seemingly uncovered news of a pair of <em>WipEout</em> installments bound for PlayStation 3 and PSP. The unsurprising revelation has been tied to Sony's downloadable content strategy. Liverpool's <a href="http://www.joystiq.com/search/?q=WipEout+Pure" target="_blank"><em>WipEout Pure</em></a> showed promise, registering more than 800,000 downloads of add-on content, but subsequent Sony efforts have failed to follow suit.<br />
<br />
Liverpool plans to pick up the slack with upcoming versions of <em>WipEout</em>. "Downloadable content helped keep [<em>WipEout Pure</em>] on the shelf and encouraged people to not trade the game in," explained development director Clemens Wangerin, adding, "Being able to cater to a much finer resolution of gamers' tastes and maybe create more byte-sized or customizable gaming is a massive advantage." Sounds like Sony's starting to understand the importance of PlayStation Network.<br />
<br />
[Via <a target="_blank" href="http://www.computerandvideogames.com/article.php?id=156726?cid=OTC-RSS&amp;attr=CVG-General-RSS">CVG</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/02/02/wipeout-sequels-on-ps3-psp-inspiring-playstation-network-growth/">WipEout sequels on PS3, PSP inspiring PlayStation Network growth</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 02 Feb 2007 13:59:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.developmag.com/newsitem.php?id=25537>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/02/wipeout-sequels-on-ps3-psp-inspiring-playstation-network-growth/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/747233/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/02/wipeout-sequels-on-ps3-psp-inspiring-playstation-network-growth/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DLC</category><category>PS3</category><category>PSN</category><category>PSP</category><category>SCE</category><category>SCE-Studio-Liverpool</category><category>Sony</category><category>Sony-Computer-Entertainment</category><category>Studio-Liverpool</category><category>Wipeout</category><category>Wipeout-HD</category><category>Wipeout-Pulse</category><category>Wipeout-Pure</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Fri, 02 Feb 2007 13:59:00 EST</pubDate></item><item><title><![CDATA[Wipeout comes to an end in Japan]]></title><link>http://www.joystiq.com/2006/09/20/wipeout-comes-to-an-end-in-japan/</link><guid isPermaLink="true">http://www.joystiq.com/2006/09/20/wipeout-comes-to-an-end-in-japan/</guid><comments>http://www.joystiq.com/2006/09/20/wipeout-comes-to-an-end-in-japan/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/wipeout/" rel="tag">Wipeout</a></p><a href="http://www.jp.playstation.com/scej/title/wipeout/"><em><img align="right" hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2006/09/wipeout_041205.jpg"  alt="" /></em></a><a href="http://www.joystiq.com/category/wipeout/"><em>Wipeout: Pure</em></a> is one of my favorite games on the PSP. The great graphics, music and gameplay were fantastic, but the incredible amount of downloadable content is what made it one of the best games on the handheld. For months after the game's launch, we were presented with tons of new tracks and ships, essentially doubling the length of the game <em>for free</em>, making it one of the greatest values on the system (especially at <a href="http://www.amazon.com/dp/B00006FSLC?tag=prey0f&amp;camp=0&amp;creative=0&amp;linkCode=as1&amp;creativeASIN=B00006FSLC&amp;adid=0KXC63KCG4YNZT6534E4&amp;">Greatest Hits price</a>). While the team has gone quiet since <a href="http://www.joystiq.com/2005/12/05/wipeout-pure-delta-pack-2-released/">the last update</a>, it appears that Sony is <a href="http://www.jp.playstation.com/scej/title/wipeout/">officially announcing</a> the end of downloads... in Japan, at least.<br />
<br />
It's a little sad to know that there will most likely never be downloads again for <em>Wipeout: Pure</em>, but hopefully that means that the team is working on what I really want now: a sequel.<br />
<br />
[Via <a href="http://www.psp-vault.com/Article679.psp">PSP-Vault</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/09/20/wipeout-comes-to-an-end-in-japan/">Wipeout comes to an end in Japan</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 20 Sep 2006 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.jp.playstation.com/scej/title/wipeout/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/20/wipeout-comes-to-an-end-in-japan/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/672132/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/20/wipeout-comes-to-an-end-in-japan/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DLC</category><category>SCE</category><category>SCE-Studio-Liverpool</category><category>Sony</category><category>Sony-Computer-Entertainment</category><category>Studio-Liverpool</category><category>Wipeout</category><category>Wipeout-Pure</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Wed, 20 Sep 2006 14:00:00 EST</pubDate></item><item><title><![CDATA[Wipeout Pure Delta Pack 2 released]]></title><link>http://www.joystiq.com/2005/12/05/wipeout-pure-delta-pack-2-released/</link><guid isPermaLink="true">http://www.joystiq.com/2005/12/05/wipeout-pure-delta-pack-2-released/</guid><comments>http://www.joystiq.com/2005/12/05/wipeout-pure-delta-pack-2-released/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/downloads/" rel="tag">Downloads</a>, <a href="http://www.joystiq.com/category/wipeout/" rel="tag">Wipeout</a></p><a href="http://pgrevolution.com/2005/12/01/wipeout-pure-delta-pack-1-released/"><img align="right" hspace="4" border="1" vspace="4" src="http://www.joystiq.com/images/2005/12/wipeout_logo.jpg" alt="" /></a>Speed freaks rejoice; Delta Pack 2 for Wipeout Pure has been released and is available for free via the game's Downloads feature. Included in the pack are two tracks, Koltiwa and Kara Descent, official skins from the Triakis operation, and a new team, AG Systems. The add-on weighs in at 7.6 MB and promises it won't distract you from playing <em>Burnout Legends</em> and <em>GTA:LCS</em> for too long.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2005/12/05/wipeout-pure-delta-pack-2-released/">Wipeout Pure Delta Pack 2 released</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 05 Dec 2005 10:32:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://pgrevolution.com/2005/12/01/wipeout-pure-delta-pack-1-released/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2005/12/05/wipeout-pure-delta-pack-2-released/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/47808/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2005/12/05/wipeout-pure-delta-pack-2-released/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DLC</category><category>SCE</category><category>SCE-Studio-Liverpool</category><category>Sony</category><category>Sony-Computer-Entertainment</category><category>Studio-Liverpool</category><category>Wipeout</category><category>Wipeout-Pure</category><dc:creator><![CDATA[Rafael Espiritu]]></dc:creator><pubDate>Mon, 05 Dec 2005 10:32:00 EST</pubDate></item><item><title><![CDATA[Sony keeps WipEout Pure content comin']]></title><link>http://www.joystiq.com/2005/11/02/sony-keeps-wipeout-pure-content-comin/</link><guid isPermaLink="true">http://www.joystiq.com/2005/11/02/sony-keeps-wipeout-pure-content-comin/</guid><comments>http://www.joystiq.com/2005/11/02/sony-keeps-wipeout-pure-content-comin/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/psp/" rel="tag">Sony PSP</a>, <a href="http://www.joystiq.com/category/driving/" rel="tag">Driving</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><p><img align="right" hspace="4" height="223" border="1" width="225" vspace="4" src="http://img.engadget.com/common/images/3060000000052033.JPG.7934660973369271" alt="WipEout Pure" />Sony recently released the 7th downloadable content pack for its acclaimed PSP racer, <em>WipEout Pure</em>-and the promise of an eighth next month. Delta Pack 1 introduces 2 new tracks, Iridia and Anulpha Pass, plus the Assegai and Harimau interface skins. We really have to appreciate the commitment to extend the longevity of this title. But besides <em>Pure</em>, downloadable content has been sorely absent from the PSP's slim library. Let's hope developers &amp; publishers start to change that.</p>
<p>[Thanks, Agent X]</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2005/11/02/sony-keeps-wipeout-pure-content-comin/">Sony keeps WipEout Pure content comin'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 02 Nov 2005 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.wipeoutpure.com/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2005/11/02/sony-keeps-wipeout-pure-content-comin/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/74910/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2005/11/02/sony-keeps-wipeout-pure-content-comin/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DLC</category><category>playstation</category><category>psp</category><category>SCE</category><category>SCE-Studio-Liverpool</category><category>Sony</category><category>Sony-Computer-Entertainment</category><category>Studio-Liverpool</category><category>Wipeout</category><category>Wipeout-Pure</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Wed, 02 Nov 2005 13:00:00 EST</pubDate></item><item><title><![CDATA[2nd WipEout Pure Gamma Pack out today]]></title><link>http://www.joystiq.com/2005/06/22/2nd-wipeout-pure-gamma-pack-out-today/</link><guid isPermaLink="true">http://www.joystiq.com/2005/06/22/2nd-wipeout-pure-gamma-pack-out-today/</guid><comments>http://www.joystiq.com/2005/06/22/2nd-wipeout-pure-gamma-pack-out-today/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/psp/" rel="tag">Sony PSP</a>, <a href="http://www.joystiq.com/category/driving/" rel="tag">Driving</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><img align="right" hspace="4" height="161" border="1" width="225" vspace="4" src="http://img.engadget.com/common/images/3970988221132865.jpg.2489836797598992" alt="WipEout Pure" />
<p>You've got to be pretty impressed with Sony's commitment to release new content for WipEout Pure. Admittedly, the original package was a bit light on content, but quality alone ranks Pure in the "must have" PSP category. Today, the second Gamma Pack of extra content with be released for download and contains two new tracks, Extostra Run &amp; Ubermall, and two new skins, Qirex &amp; Auricom. <a href="http://www.joystiq.com/entry/1234000720045289/" target="_blank">Gamma Pack 1</a> has also been <em>re-formatted</em> and must be downloaded again. Enjoy.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2005/06/22/2nd-wipeout-pure-gamma-pack-out-today/">2nd WipEout Pure Gamma Pack out today</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 22 Jun 2005 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.dailygame.net/news/archives/004258.php>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2005/06/22/2nd-wipeout-pure-gamma-pack-out-today/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/74515/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2005/06/22/2nd-wipeout-pure-gamma-pack-out-today/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DLC</category><category>playstation</category><category>psp</category><category>SCE</category><category>SCE-Studio-Liverpool</category><category>Sony</category><category>Sony-Computer-Entertainment</category><category>Studio-Liverpool</category><category>Wipeout</category><category>Wipeout-Pure</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Wed, 22 Jun 2005 15:00:00 EST</pubDate></item><item><title><![CDATA[WipEout Pure Gamma Pack 1 available]]></title><link>http://www.joystiq.com/2005/06/01/wipeout-pure-gamma-pack-1-available/</link><guid isPermaLink="true">http://www.joystiq.com/2005/06/01/wipeout-pure-gamma-pack-1-available/</guid><comments>http://www.joystiq.com/2005/06/01/wipeout-pure-gamma-pack-1-available/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/psp/" rel="tag">Sony PSP</a>, <a href="http://www.joystiq.com/category/driving/" rel="tag">Driving</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><img align="right" hspace="4" height="161" border="1" width="225" vspace="4" src="http://img.engadget.com/common/images/3970988221132865.jpg.31320888460305685" alt="WipEout Pure" />
<p>The first official download for WipEout Pure has been released. The Gamma Pack includes the "finest and final" Tigron craft, the Piranha Team skin, and a new course. The Staten Park track promises to be "an evening blast through the green belt of Makana Island." The download is compatible with all versions of the PSP and WipEout Pure. Enjoy.<br />
<br />
[Thanks, Jim]</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2005/06/01/wipeout-pure-gamma-pack-1-available/">WipEout Pure Gamma Pack 1 available</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 01 Jun 2005 16:04:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.wipeoutpure.com/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2005/06/01/wipeout-pure-gamma-pack-1-available/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/74464/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2005/06/01/wipeout-pure-gamma-pack-1-available/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DLC</category><category>playstation</category><category>psp</category><category>SCE</category><category>SCE-Studio-Liverpool</category><category>Sony</category><category>Sony-Computer-Entertainment</category><category>Studio-Liverpool</category><category>Wipeout</category><category>Wipeout-Pure</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Wed, 01 Jun 2005 16:04:00 EST</pubDate></item><item><title><![CDATA[Wipeout Pure ghosts up for trade]]></title><link>http://www.joystiq.com/2005/04/07/wipeout-pure-ghosts-up-for-trade/</link><guid isPermaLink="true">http://www.joystiq.com/2005/04/07/wipeout-pure-ghosts-up-for-trade/</guid><comments>http://www.joystiq.com/2005/04/07/wipeout-pure-ghosts-up-for-trade/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/portable/" rel="tag">Portable</a></p><p style="text-align: center;"><img align="top" hspace="4" height="233" border="1" width="425" vspace="4" src="http://www.weblogsinc.com/common/images/7054152305216030.jpg.3195915967470715" alt="WipEout Pure" /></p>
<p>If you're a Wipeout Pure freak, and you can't find anyone local to match your mad skills, then check this out. Someone has figured out a way to share ghosts by extracting the correct file from the memory stick. He's posted some of his races for you to grab. One idea we want to throw out there is to share the files on <a href="http://www.psp-vault.com/modules.php?name=UpDownload&amp;req=viewdownloaddetails&amp;lid=67&amp;ttitle=Wipeout_Pure_"> PSP Vault</a>. Go ahead and find out how good you really are.<br />
<br />
[Thanks Andrew!]</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2005/04/07/wipeout-pure-ghosts-up-for-trade/">Wipeout Pure ghosts up for trade</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 07 Apr 2005 21:42:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://boileroom.co.uk/psp/wipeoutpure/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2005/04/07/wipeout-pure-ghosts-up-for-trade/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/70503/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2005/04/07/wipeout-pure-ghosts-up-for-trade/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>playstation</category><category>psp</category><category>SCE</category><category>SCE-Studio-Liverpool</category><category>Sony</category><category>Sony-Computer-Entertainment</category><category>Studio-Liverpool</category><category>Wipeout</category><category>Wipeout-Pure</category><dc:creator><![CDATA[Ben Zackheim]]></dc:creator><pubDate>Thu, 07 Apr 2005 21:42:00 EST</pubDate></item><item><title><![CDATA[Wipeout. It's pure, baby!]]></title><link>http://www.joystiq.com/2005/04/05/wipeout-its-pure-baby/</link><guid isPermaLink="true">http://www.joystiq.com/2005/04/05/wipeout-its-pure-baby/</guid><comments>http://www.joystiq.com/2005/04/05/wipeout-its-pure-baby/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/portable/" rel="tag">Portable</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/driving/" rel="tag">Driving</a></p><p><img align="right" hspace="4" height="161" border="1" width="225" vspace="4" src="http://www.weblogsinc.com/common/images/3970988221132865.jpg.8996653066338024" alt="WipEout Pure" />More PSP action. This time it's a portable version of one of the fastest racers out there.<br />
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Wipeout has a long pedigree on Sony systems. Great visuals, great racing and, usually, great music. Now you PSP types can shove the futuristic racer in your back pocket.<br />
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Admire the screenshots. Drool over them. Love them as if they were your own children... If you have it, tell us what you think of it.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2005/04/05/wipeout-its-pure-baby/">Wipeout. It's pure, baby!</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 05 Apr 2005 13:27:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamershell.com/psp/wipeout_pure/screenshots.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2005/04/05/wipeout-its-pure-baby/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/72900/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2005/04/05/wipeout-its-pure-baby/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>playstation</category><category>psp</category><category>SCE</category><category>SCE-Studio-Liverpool</category><category>Sony</category><category>Sony-Computer-Entertainment</category><category>Studio-Liverpool</category><category>Wipeout</category><category>Wipeout-Pure</category><dc:creator><![CDATA[Steve Parsons]]></dc:creator><pubDate>Tue, 05 Apr 2005 13:27:00 EST</pubDate></item><item><title><![CDATA[First US PSP game save uploaded!]]></title><link>http://www.joystiq.com/2005/03/18/first-us-psp-game-save-uploaded/</link><guid isPermaLink="true">http://www.joystiq.com/2005/03/18/first-us-psp-game-save-uploaded/</guid><comments>http://www.joystiq.com/2005/03/18/first-us-psp-game-save-uploaded/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/portable/" rel="tag">Portable</a>, <a href="http://www.joystiq.com/category/driving/" rel="tag">Driving</a></p><p><img align="right" hspace="4" height="161" border="1" width="225" vspace="4" alt="WipEout Pure" src="http://www.weblogsinc.com/common/images/3970988221132865.JPG.6732812077210333" />Perhaps it's not the first-ever, but it's the first time a US PSP game save has been posted at the PSP-Vault-and the first time we've noticed. Unfortunately, there's no description of the save's contents, only that it's a WipEout Pure file. At any rate, it's a significant milestone and likely the beginning of an important trend. Ain't it great to share?<br />
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[Thanks, Gavin]</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2005/03/18/first-us-psp-game-save-uploaded/">First US PSP game save uploaded!</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 18 Mar 2005 12:42:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.psp-vault.com/modules.php?name=UpDownload&amp;req=viewdownloaddetails&amp;lid=67&amp;ttitle=Wipeout_Pure_>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2005/03/18/first-us-psp-game-save-uploaded/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/74323/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2005/03/18/first-us-psp-game-save-uploaded/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>game-saves</category><category>playstation</category><category>psp</category><category>save-file</category><category>SCE</category><category>SCE-Studio-Liverpool</category><category>Sony</category><category>Sony-Computer-Entertainment</category><category>Studio-Liverpool</category><category>Wipeout</category><category>Wipeout-Pure</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Fri, 18 Mar 2005 12:42:00 EST</pubDate></item><item><title><![CDATA[Wipeout Pure Review]]></title><link>http://www.joystiq.com/2005/03/10/wipeout-pure-review/</link><guid isPermaLink="true">http://www.joystiq.com/2005/03/10/wipeout-pure-review/</guid><comments>http://www.joystiq.com/2005/03/10/wipeout-pure-review/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/portable/" rel="tag">Portable</a>, <a href="http://www.joystiq.com/category/driving/" rel="tag">Driving</a></p><p style="text-align: center;"><img align="texttop" hspace="4" height="233" border="1" width="425" vspace="4" src="http://www.weblogsinc.com/common/images/7054152305216030.JPG.2039074319629376" alt="WipEout Pure" /></p>
<p><br />
GamePro isn't exactly our source for gaming editorial.  Let's face it, it's a kiddie mag and doesn't appeal to out <em>sophisticated</em> tastes.  But low and behold, ol' GP is the first mainstream critic to post a tangible review of Wipeout Pure.  And darned if we aren't salivating over it:</p>
<p>"The graphics are breathtaking... controls are impeccable... the purest form of racing."</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2005/03/10/wipeout-pure-review/">Wipeout Pure Review</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 10 Mar 2005 13:02:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamepro.com/sony/psp/games/reviews/42989.shtml>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2005/03/10/wipeout-pure-review/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/74302/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2005/03/10/wipeout-pure-review/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>playstation</category><category>psp</category><category>SCE</category><category>SCE-Studio-Liverpool</category><category>Sony</category><category>Sony-Computer-Entertainment</category><category>Studio-Liverpool</category><category>Wipeout</category><category>Wipeout-Pure</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Thu, 10 Mar 2005 13:02:00 EST</pubDate></item></channel></rss>