Follow us on:

Posts tagged Second-Life

OnLive expands cloud offerings with support for local games, MMOs

Cloud gaming pioneer OnLive may have faded from prominence, but two novel streaming initiatives may propel the company back into the spotlight. Key to this resurgence is OnLive's Cloudlift, a service that allows players to stream games they own to devices that wouldn't normally support them....

Continue Reading

BBC asks: What happened to Second Life?

You don't see nearly the amount of coverage of Second Life (or as we call it in these parts, PlayStation Home's creepy, aggressively pornographic uncle) these days as you used to, and BBC did a little digging to find out why. Their discovery? Well, not to put too fine a point on it, but Second Life...

Continue Reading

Second Life citizens spend $1 billion in first life cash

Industry Gamers reports that Linden Lab, developer of Second Life, has announced that citizens of the virtual world have exchanged over $1 billion in digital goods and services with one another. Furthermore, said citizens have also logged over one billion hours of their first lives in Second Life....

Continue Reading

Architect's Journal ranks top 10 gaming worlds

Before you start furiously clicking through the source link to see where on the list of Architect's Journal's "Top 10" gaming worlds Second Life falls, we're just going to tell you upfront that it's number seven. That's three full spots ahead of the (apparently) FAT-inspired Super Mario World!...

Continue Reading

FTC investigating explicit content in virtual worlds

Online gaming news site Virtual Worlds recently had the opportunity to sit down with a couple of FTC attorneys who are currently investigating adult content in virtual worlds. The FTC is apparently working on a report for Congress (which is due in December), spawned by an inflammatory report on...

Continue Reading

Reuters closes Second Life bureau, opens mysterious island lair

The Reuters news service has just announced the closure of its bureau inside Second Life. The post announcing the closure is actually the first (and now only) activity on the secondlife.reuters.com site since September 30, when the only remaining reporter, Eric Krangel, left the site for another...

Continue Reading

LGJ: Regulating Virtual Currency

Each week Mark Methenitis contributes Law of the Game on Joystiq ("LGJ"), a column on legal issues as they relate to video games: We're seeing quite the economic turbulence in the United States as of late, and financial problems lead to two things: 1) further regulations on the issues that...

Continue Reading

Google Lively is dead ... ly

A mere four and a half months after the project's birth, Google is pulling the plug on its Second Life clone, Lively. The internet giant announced that it will shut down the program at the end of December, leaving all those in need of a virtual sex outlet crawling back to Second Life. We're glad...

Continue Reading

Second Life affair grounds for real-life divorce

Amy Taylor and David Pollard, a British couple who, until recently, had spent three years together in marital bliss, are both avid Second Life players. So avid, in fact, that their nuptials were delivered in the game's virtual world in addition to, you know, the real one. Unfortunately, digi-Amy...

Continue Reading

Nintendo Island shows up in Second Life

Either Nintendo just bought a large lot of "fake estate" (as opposed to real estate, which exists in the real world) in the ultimate non-game, Second Life, or someone who really loves Nintendo is up to something. A mysterious island has appeared in-world called "Nintendo Island." It's currently...

Continue Reading


Featured Stories

Image

Get a closer look at final retail Amiibos

Posted on Nov 22nd 2014 9:00AM

Image

Games we love and hate

Posted on Nov 21st 2014 3:00PM

Engadget

Engadget

TUAW

TUAW

Massively

Massively

WoW

WoW