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Silent Hill V confirmed for PS3
Silent Hill 5 was just announced at Konami's E3 press conference. A mysterious poem drove the fan community to rampant speculation, wondering what the Konamegaton would be. Silent Hill 5 will appear on both PS3 and Xbox 360. Expect more details in the future.
Rumors: PaRappa 3 to PS3, Silent Hill 5 has US developer
As they do just before every new Electronic Gaming Monthly issue hits newsstands, 1UP is teasing us with a few tidbits from their Quartermann rumor section. Most prominent is that PaRappa the Rapper 3 is coming to PlayStation 3, and "none of the that ported PSP nonsense."Another eye-catcher is that Silent Hill 5 is being developed "by a US team" for PlayStation 3 and Xbox 360. The PSP Silent Hill Origins is currently in development by US-based Climax Group. The third teaser from 1UP is more of a no-brainer: "Electronic Arts isn't happy just controlling the NFL -- they want the MLB and NBA, too." We never really thought EA would stop until they had every sport from Football to Segway polo under their belt.
Joystiq's Kyle Orland calculated that Quartermann's rumors "are just as likely to be true as they are false," so flip a coin for Silent Hill 5 and PaRappa 3. Ya gotta believe!
Keeping Silent Hill players in the dark
True to the franchise, Origins is all about atmosphere and tension. Although the development team is trying to explain even more of the lore, don't expect the answers to be clear: "We want to take advantage of that opportunity to explain some things - not everything."
While we love being teased, we can't wait to get some more information on Origins. Until then, don't forget to check out our updated gallery.
Gallery: Silent Hill Origins
Konami still uncertain of Silent Hill 5 platform

Some people really enjoy the comfortable zombie-slaying action of the Resident Evil series. Others, however, prefer the mind-rending psychological nightmare that is Silent Hill. A proper entry in the series hasn't been seen since 2004's Silent Hill 4: The Room, which departed heavily from the typical Silent Hill formula. Ever since, fans have been wondering about the inevitable new-gen sequel without much help from the series' publisher, Konami. In fact, Konami has yet to officially announce the existence of Silent Hill 5 at all. In a recent interview with Dengeki PlayStation (unearthed by SilentHill5.net) Silent Hill 5's chief designer, Masahashi Tsuboyama, is nearly as vague as the series itself. When asked about the platforms on which the game might appear, Tsuboyama states that a console has not been chosen. He also says that multi-platform status is not out of the question either. He further adds that the 360 is "definitely a candidate," he likes Blu-Ray, and he believes Silent Hill probably isn't a good fit for the Wii.
So, no definite confirmation then. Fear not Silent Hill aficionados, for there is a ray of hope. Konami's E3 press conference is slated for July 11th. Let's hope we get a real glimpse of Silent Hill 5 by then.
SGD '07: Silent Hill Origins
Once thought to be dead, Silent Hill Origins has managed a spectacular return, not unlike the villainous stars of this survival horror title. See new images of the game in our gallery below, and check out the game's incredible intro sequence, courtesy of Gamevideos.com.
Gallery: Silent Hill Origins
Konami makes iTunes useful
For years, we've been crying bloody tears over the lack of availability of game soundtracks in the US. With the rise of music download services, that situation has changed. First we had some Final Fantasy soundtracks on iTunes, then the Mother 3 OST, and now the best news of all: Konami has made a deal with Sony BMG to make their entire music catalog available on download services.Naturally, we'll be loading up with Castlevania music, but Konami has a very large collection of notable game soundtracks that at least deserve a previewing: the Metal Gear Solid series, Contra, Goemon/Mystical Ninja, and Akira Yamaoka's brilliant Silent Hill work. We don't know when Konami will start releasing music on iTunes/Rhapsody/your favorite download service, and we don't know what the order of releases will be. One thing we can confirm: this is hot.
[Via Dot Matrix with Stereo Sound]
Silent Hill interview confirms development troubles
As evidenced by the most recent video footage, the game has certainly come a long way, and we're excited to find out more. It's clear that Origins is in good hands, with the producers understanding what makes a Silent Hill game so unique. "As I'm fond of saying, Silent Hill is an exercise in subtlety, and therefore the changes seen in this game, compared to previous games, reflect that."
[Via PSP GadgetZ]
PSP Fanboy Theatre: Volume 17
Instructions: Save all movie and thumbnail files to the VIDEO folder. These high resolution 480x272 videos require firmware 3.30 or above. (Note: OE custom firmware will also play these videos.)

Silent Hill: Origins [PSP]
Download MP4 (3.9MB) | Download JPG
The following videos are featured after the break: Surf's Up, Crush (PSP), Chuck & Larry, Pokemon Launch
IGN interviews the Silent Hill team
Ever since Silent Hills: Origins came back from its months-long silence, people have been talking about the game's incredible production values. IGN spoke with the game's producer, William Oertel, who spoke a little bit about creating the title: "When first conceiving the idea of Silent Hill on the PSP, the recurrent thought was to do a remake of the original Silent Hill. While some fans would have loved to have seen this, we decided it was better to take the opportunity to build on the rich story encompassed by the series. Doing a prequel (of sorts) allowed us to also touch on some of the moments in the original Silent Hill and present them in a new and different way. The story behind the town is really a story of the characters we've seen in past games. So, the game reveals part of their history, such as Alessa, Dr. Kaufmann and Dahlia, as well as adding a new character, Travis."
It's great to see Konami offer yet another high profile, original game for the platform. With Metal Gear Solid: Portable Ops and an upcoming Castlevania game, it seems like Konami is quickly becoming one of PSP's elite publishers.
Read more at IGN. Insiders will be able to see the game's entire intro sequence.
Brutally violent Silent Hill gameplay vids

Remember, kids. You have to be 18 or older to see footage from this obviously M-rated game.
DS Daily: Survival horror

We were poring over the new Silent Hill 5 "details" today (more like vague statements from Akira Yamaoka about how awesome it's going to be) and all we really know about it is that it's going to be more like Silent Hill 2 (yay) and it's coming to some consoles that aren't the DS (boo). Our first reaction is to be outraged. We love our system and we love Silent Hill and its atmospheric, psychological horror storytelling.
But would we actually love them together? The larger question here extends beyond the boundaries of one foggy town: is the DS an appropriate format for survival horror? We had one outing already in Resident Evil: Deadly Silence, which a very trustworthy source tells us wasn't an entirely successful experiment.
Alternately, if the major discussion topic doesn't interest you, we can just talk about Silent Hill and how great it is.
Silent Hill Origins rises from the dead
Well, looks our fears were unwarranted. Game Informer has a new exclusive preview up: "The kicker was that even though the game was on a much smaller screen, our hands sweated and heart pounded as if we were playing a full-on entry in the series. If you're sensitive to scary content you'll probably not be playing this with the lights out and headphones on like the game recommends. With that said, it looks like Climax is on the right track with Origins."
We're incredibly relieved that the game has taken a turn for the better. Check out Game Informer for more screenshots and videos.
[Via NeoGAF]
Silent Hill 5 may be a timed exclusive to PS3
We're serious, despite there being hardly any news on Silent Hill 5. Akira Yamaoka recently sat down with the German side of GamePro and spilled the beans on some details of the title. Oddly, not much has changed from when we last talked about the game, but that's a good thing because the game seemed like it was on the right track. We'll summarize the interview.- The game, as previously told, will resemble the best Silent Hill game in terms of player direction and character behavior. The best is, easily, Silent Hill 2.
- The game's platform is still up in the air. PlayStation 3 and XBox 360 are obvious choices, but Akira hints at what may be a timed exclusive by saying that "we have had a good past experience with Playstation [where the series was born] and we hope to continue that trend."
- Akira will probably be lead sound guy again, which is great.
- They're not going to adopt the system used in the PSP Silent Hill: Origins because Akira said it didn't show off enough of the environment and surroundings... and that's what makes the games so awesome.
Short interview, but it gives us a clear enough idea of what to expect. Still no scans floating around, although we're sure that'll change sooner or later. Come on, Konami, let's get this game rolling!
The Joystiq Weekend: March 24 - 25, 2007
Joystiquery
Gamestop shenanigans sell open games as 'new'
Metareview: Puzzle Quest: Challenge of the Warlords (PSP, DS)
Reminder: turn 'on' your PS3 tonight for Folding@home foldathon
Today's comparingest game video: Virtua Tennis 3 360/PS3
Weekly Webcomic Wrapup: mainstream edition
News
Dreamcast homebrew game coming to the DS
Carpentry sim turns Wii gaming into work
IslandofRhodes.org, elaborate fake or new announcement?
Broken PlayStation murderer gets four years
'This is Living' toilet girl helps flush PAL PS3 sales
Xbox 360's Red Ring of Death visits Weekly Geek Show
2D Ocarina of Time creator dies in car accident
Target $24 DS game sale
Culture & Community
10 things to hate about the PSP and DS
How to make the DS better
Banking and insurance adverts show gamer demo growing up
Old people experience Wii, could this help grandkids?
Silent Hill hits... the arcade circuit?
Thank goodness for Google's translating abilities, else we'd probably shake our heads at these pictures and move on. Scroll about one-third of the way down and you'll see what we're talking about. What you're looking at is, undoubtedly, a Silent Hill arcade shooting title. While the translation is about as babble-free as that lovely brook outside of your uncle's country cabin (meaning it is full of it), we've gleaned a couple of things from this.- Two players! ...Of course.
- Unlike most arcade shooters, you have 100 health (a la Wolfenstein, etc) to begin with instead of the two or three allowed hits.
- Multiple endings and branching paths like House of the Dead titles.
- Fight such familiar entities as freaky nurses, puppets, zombies (?), and Pyramid Head.
Will we see this thing stateside? Chances are low, but stranger things have happened. Does it go against the whole meaning behind Silent Hill, moving from psychological horror and into frantic shooting action? Probably. Still, it's worth noting just because we love Silent Hill so very much.















