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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Silent Hill V confirmed for PS3]]></title><link>http://www.joystiq.com/2007/07/11/silent-hill-v-confirmed-for-ps3/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/11/silent-hill-v-confirmed-for-ps3/</guid><comments>http://www.joystiq.com/2007/07/11/silent-hill-v-confirmed-for-ps3/#comments</comments><description><![CDATA[<div align="center"><object width="420" height="405" align="middle" id="gamevideos6" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000">
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<p><em>Silent Hill 5</em> was just announced at Konami's E3 <a href="http://www.joystiq.com/2007/07/11/joystiq-live-at-the-konami-e3-07-press-conference/">press conference</a>. A <a href="http://www.joystiq.com/2007/07/11/konami-sends-mysterious-e3-poem/">mysterious poem</a> drove the fan community to rampant speculation, wondering what the Konamegaton would be. <em>Silent Hill 5</em> will appear on both PS3 and Xbox 360. Expect more details in the future.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/11/silent-hill-v-confirmed-for-ps3/">Silent Hill V confirmed for PS3</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 11 Jul 2007 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/07/11/silent-hill-v-confirmed-for-ps3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/938584/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/11/silent-hill-v-confirmed-for-ps3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>e307</category><category>konami</category><category>silent hill</category><category>SilentHill</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Wed, 11 Jul 2007 22:00:00 EST</pubDate></item><item><title><![CDATA[Rumors: PaRappa 3 to PS3, Silent Hill 5 has US developer]]></title><link>http://www.joystiq.com/2007/06/11/rumors-parappa-3-to-ps3-silent-hill-5-has-us-developer/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/11/rumors-parappa-3-to-ps3-silent-hill-5-has-us-developer/</guid><comments>http://www.joystiq.com/2007/06/11/rumors-parappa-3-to-ps3-silent-hill-5-has-us-developer/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/sports/" rel="tag">Sports</a>, <a href="http://www.joystiq.com/category/rhythm/" rel="tag">Rhythm</a></p><a href="http://www.1up.com/do/newsStory?cId=3160178"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/parappa-doll.jpg" alt="" /></a>As they do just before every new <em>Electronic Gaming Monthly</em> issue hits newsstands, 1UP is teasing us with a few tidbits from their Quartermann rumor section. Most prominent is that <em><a href="http://www.joystiq.com/search/?q=PaRappa+the+Rapper">PaRappa</a> the Rapper 3</em> is coming to PlayStation 3, and "none of the that ported PSP nonsense."<br /><br />Another eye-catcher is that <em>Silent Hill 5</em> is being developed "by a US team" for PlayStation 3 and Xbox 360. The PSP <em>Silent Hill Origins</em> is currently in development by US-based Climax Group. The third teaser from 1UP is more of a no-brainer: "<a href="http://www.joystiq.com/tag/ElectronicArts/">Electronic Arts</a> isn't happy <em>just</em> controlling the NFL -- they want the MLB and NBA, too." We never really thought EA would stop until they had every sport from Football to <a href="http://en.wikipedia.org/wiki/Segway_Polo">Segway polo</a> under their belt.<br /><br />Joystiq's Kyle Orland <a href="http://biz.gamedaily.com/industry/media/?id=14936">calculated</a> that Quartermann's rumors "are just as likely to be true as they are false," so flip a coin for <em>Silent Hill</em> 5 and <em>PaRappa 3.</em> Ya <a href="http://www.joystiq.com/2006/01/25/parappa-the-rapper-live-performance/">gotta believe</a>!<br /> <small>
<div align="right">[<a href="http://www.flickr.com/photos/doc18/39490327/in/set-683770/">Image Credit</a>]</div>
</small><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/11/rumors-parappa-3-to-ps3-silent-hill-5-has-us-developer/">Rumors: PaRappa 3 to PS3, Silent Hill 5 has US developer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 11 Jun 2007 13:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.1up.com/do/newsStory?cId=3160178>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/11/rumors-parappa-3-to-ps3-silent-hill-5-has-us-developer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/915414/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/11/rumors-parappa-3-to-ps3-silent-hill-5-has-us-developer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>doc 18</category><category>Doc18</category><category>ea</category><category>electronic arts</category><category>Electronic-Arts</category><category>ElectronicArts</category><category>konami</category><category>pa rappa</category><category>PaRappa</category><category>PS3</category><category>rumor</category><category>rumors</category><category>seg way</category><category>SegWay</category><category>silent hill</category><category>SilentHill</category><category>Xbox-360</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Mon, 11 Jun 2007 13:55:00 EST</pubDate></item><item><title><![CDATA[Keeping Silent Hill players in the dark]]></title><link>http://www.joystiq.com/2007/06/07/keeping-silent-hill-players-in-the-dark/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/07/keeping-silent-hill-players-in-the-dark/</guid><comments>http://www.joystiq.com/2007/06/07/keeping-silent-hill-players-in-the-dark/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://www.joystiq.com/category/silent-hill/" rel="tag">Silent Hill</a></p><div align="center"><a href="http://games.kikizo.com/news/200706/006_p1.asp"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/silentcreepii.jpg" /></a><br /></div>
Konami's upcoming <em>Silent Hill Origins</em> game is surrounded in mystery. Plagued with <a href="http://www.joystiq.com/2007/05/02/silent-hill-interview-confirms-development-troubles/">troubled development</a>, the title has gone through a <a href="http://www.joystiq.com/2007/05/17/sgd-07-silent-hill-origins/">phoenix-like resurrection</a> of sorts, quickly becoming one of the most anticipated titles on the platform yet again. A new interview with Kikizo doesn't reveal anything new, but it does reiterate the focus of the franchise. Oertel explains, "You're going to a town that has multiple shifts in reality with people that have their own kind of dementia. How do you put a realistic spin on that? By it's nature it needs to be somewhat vague." Supposedly, multiple endings will help create a sense of impenetrable mystery.<br /><br />True to the franchise, <em>Origins</em> is all about atmosphere and tension. Although the development team is trying to explain even more of the lore, don't expect the answers to be clear: <span class="body-2"><span class="newcap"><span class="body-1"><span class="body-1"><span class="body-1"><span class="body-1"><span class="body-1">"We want to take advantage of that opportunity to explain some things - not everything."<br /><br />While we love being teased, we can't wait to get some more information on <em>Origins</em>. Until then, don't forget to check out our updated gallery.<br /><br /></span></span></span></span></span></span></span><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/07/keeping-silent-hill-players-in-the-dark/">Keeping Silent Hill players in the dark</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 07 Jun 2007 13:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://games.kikizo.com/news/200706/006_p1.asp>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/07/keeping-silent-hill-players-in-the-dark/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/912967/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/07/keeping-silent-hill-players-in-the-dark/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>silent hill</category><category>silent hill origins</category><category>SilentHill</category><category>SilentHillOrigins</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Thu, 07 Jun 2007 13:15:00 EST</pubDate></item><item><title><![CDATA[Konami still uncertain of Silent Hill 5 platform]]></title><link>http://www.joystiq.com/2007/05/31/konami-still-uncertain-of-silent-hill-5-platform/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/31/konami-still-uncertain-of-silent-hill-5-platform/</guid><comments>http://www.joystiq.com/2007/05/31/konami-still-uncertain-of-silent-hill-5-platform/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://silenthill5.net/?subaction=showfull&amp;id=1180447154"><img width="415" vspace="4" hspace="4" height="140" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/silenthill5-rm.jpg"  alt="" /></a><br />Some people really enjoy the comfortable zombie-slaying action of the <em><a href="http://www.joystiq.com/tag/ResidentEvil/">Resident Evil</a></em> series. Others, however, prefer the mind-rending psychological nightmare that is <em>Silent Hill</em>. A proper entry in the series hasn't been seen since 2004's <em>Silent Hill 4: The Room</em>, which departed heavily from the typical <em>Silent Hill </em>formula. Ever since, fans have been wondering about the inevitable new-gen sequel without much help from the series' publisher, <a href="http://www.joystiq.com/tag/Konami/">Konami</a>. In fact, Konami has yet to officially announce the existence of <em>Silent Hill 5</em> at all. In a recent interview with <em>Dengeki PlayStation</em> (unearthed by <a href="http://silenthill5.net/?subaction=showfull&amp;id=1180447154">SilentHill5.net</a>) <em>Silent Hill 5</em>'s chief designer, Masahashi Tsuboyama, is nearly as vague as the series itself. When asked about the platforms on which the game might appear, Tsuboyama states that a console has not been chosen. He also says that multi-platform status is not out of the question either. He further adds that the 360 is "definitely a candidate," he likes Blu-Ray, and he believes <em>Silent Hill</em> probably isn't a good fit for the <a href="http://nintendo.joystiq.com">Wii</a>.<br /><br />So, no definite confirmation then. Fear not <em>Silent Hill</em> aficionados, for there is a ray of hope. Konami's E3 press conference is slated for July 11th. Let's hope we get a real glimpse of <em>Silent Hill 5</em> by then.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/31/konami-still-uncertain-of-silent-hill-5-platform/">Konami still uncertain of Silent Hill 5 platform</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 31 May 2007 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://silenthill5.net/?subaction=showfull&amp;id=1180447154>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/31/konami-still-uncertain-of-silent-hill-5-platform/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/907997/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/31/konami-still-uncertain-of-silent-hill-5-platform/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>konami</category><category>silent hill</category><category>silent hill 5</category><category>SilentHill</category><category>SilentHill5</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Thu, 31 May 2007 17:00:00 EST</pubDate></item><item><title><![CDATA[SGD '07: Silent Hill Origins]]></title><link>http://www.joystiq.com/2007/05/17/sgd-07-silent-hill-origins/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/17/sgd-07-silent-hill-origins/</guid><comments>http://www.joystiq.com/2007/05/17/sgd-07-silent-hill-origins/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/silent-hill/" rel="tag">Silent Hill</a></p><div align="center"><object width="420" height="405" align="middle" id="gamevideos6" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000">
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<br /> Once thought to be dead, <em>Silent Hill Origins</em> has managed a spectacular return, not unlike the villainous stars of this survival horror title. See new images of the game in our gallery below, and check out the game's incredible intro sequence, courtesy of Gamevideos.com.<br /><br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/17/sgd-07-silent-hill-origins/">SGD '07: Silent Hill Origins</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 17 May 2007 03:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/05/17/sgd-07-silent-hill-origins/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/898126/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/17/sgd-07-silent-hill-origins/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>sgd07</category><category>silent hill</category><category>silent hill origins</category><category>SilentHill</category><category>SilentHillOrigins</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Thu, 17 May 2007 03:30:00 EST</pubDate></item><item><title><![CDATA[Konami makes iTunes useful]]></title><link>http://www.joystiq.com/2007/05/16/konami-makes-itunes-useful/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/16/konami-makes-itunes-useful/</guid><comments>http://www.joystiq.com/2007/05/16/konami-makes-itunes-useful/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.gamepro.com/news.cfm?article_id=112272"><img vspace="4" hspace="4" border="0" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/radio051607.jpg" /></a>For years, we've been crying <a href="http://en.wikipedia.org/wiki/Bloody_Tears">bloody tears</a> over the lack of availability of game soundtracks in the US. With the rise of music download services, that situation has changed. First we had some <em><a href="http://www.joystiq.com/tag/finalfantasy">Final Fantasy</a> </em>soundtracks on iTunes, then the <a href="http://www.joystiq.com/2007/04/02/mother-3-soundtrack-on-itunes-pours-salt-in-our-wound/"><em>Mother 3</em> OST</a>, and now the best news of all: <a href="http://www.joystiq.com/tag/Konami/">Konami</a> has made a deal with Sony BMG to make <em>their entire music catalog</em> available on download services.<br /><br />Naturally, we'll be loading up with <em><a href="http://www.joystiq.com/tag/Castlevania/">Castlevania</a> </em>music, but Konami has a very large collection of notable game soundtracks that at least deserve a previewing: the <em>Metal Gear Solid </em>series, <em><a href="http://www.joystiq.com/tag/Contra/">Contra</a>, Goemon/<a href="http://www.joystiq.com/search/?q=Mystical%20Ninja">Mystical Ninja</a>,</em> and Akira Yamaoka's brilliant <em>Silent Hill </em>work. We don't know when Konami will start releasing music on iTunes/Rhapsody/your favorite download service, and we don't know what the order of releases will be. One thing we can confirm: this is <em>hot.</em><br /><br />[Via <a href="http://www.dotmatrixwithstereosound.com/2007/05/15/ganbare-goemon-soundtrack-coming-to-itunes-maybe-some-other-stuff-too/">Dot Matrix with Stereo Sound</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/16/konami-makes-itunes-useful/">Konami makes iTunes useful</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 16 May 2007 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamepro.com/news.cfm?article_id=112272>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/16/konami-makes-itunes-useful/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/897037/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/16/konami-makes-itunes-useful/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>apple</category><category>castlevania</category><category>download</category><category>ds</category><category>ds lite</category><category>DsLite</category><category>ipod</category><category>itunes</category><category>konami</category><category>lite</category><category>metal gear</category><category>MetalGear</category><category>music</category><category>nintendo</category><category>nintendo ds</category><category>NintendoDs</category><category>silent hill</category><category>SilentHill</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 16 May 2007 15:00:00 EST</pubDate></item><item><title><![CDATA[Silent Hill interview confirms development troubles]]></title><link>http://www.joystiq.com/2007/05/02/silent-hill-interview-confirms-development-troubles/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/02/silent-hill-interview-confirms-development-troubles/</guid><comments>http://www.joystiq.com/2007/05/02/silent-hill-interview-confirms-development-troubles/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://www.joystiq.com/category/silent-hill/" rel="tag">Silent Hill</a></p><div align="center"><a href="http://www.eurogamer.net/article.php?article_id=75765"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/shilloint.jpg"  alt="" /></a><br /></div>
In a recent interview with <a href="http://www.eurogamer.net/article.php?article_id=75765">Eurogamer</a>, <em>Silent Hill: Origins</em> producer William Oertel confirmed previous <a href="http://www.joystiq.com/2006/10/24/rumor-silent-hill-origins-in-trouble/">rumors</a> that the game met serious problems during its production. The solution, it appears, was to switch development teams altogether. "Game development isn't an exact science, and sometimes you need to go back and adjust some things. In this case, it has been for the best. It was decided that moving development to Climax's Portsmouth office would be best for the game, and that introduced delays."<br /><br />As evidenced by the most recent <a href="http://www.joystiq.com/2007/04/23/brutally-violent-silent-hill-gameplay-vids/">video footage</a>, the game has certainly come a long way, and we're excited to find out more. It's clear that <em>Origins</em> is in good hands, with the producers understanding what makes a <em>Silent Hill</em> game so unique. "As I'm fond of saying, <em>Silent Hill</em> is an exercise in subtlety, and therefore the changes seen in this game, compared to previous games, reflect that."<br /><br />[Via <a href="http://plaza.rakuten.co.jp/pspcell/diary/200705020000/">PSP GadgetZ</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/02/silent-hill-interview-confirms-development-troubles/">Silent Hill interview confirms development troubles</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 02 May 2007 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eurogamer.net/article.php?article_id=75765>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/02/silent-hill-interview-confirms-development-troubles/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/887179/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/02/silent-hill-interview-confirms-development-troubles/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>climax</category><category>eurogamer</category><category>konami</category><category>silent hill</category><category>silent hill origins</category><category>SilentHill</category><category>SilentHillOrigins</category><category>william oertel</category><category>WilliamOertel</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Wed, 02 May 2007 12:00:00 EST</pubDate></item><item><title><![CDATA[PSP Fanboy Theatre: Volume 17]]></title><link>http://www.joystiq.com/2007/04/28/psp-fanboy-theatre-volume-17/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/28/psp-fanboy-theatre-volume-17/</guid><comments>http://www.joystiq.com/2007/04/28/psp-fanboy-theatre-volume-17/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/theatre/" rel="tag">Theatre</a></p><em>PSP Fanboy offers the latest and greatest movie and game trailers, formatted for the PSP in this new weekly feature. Check it out every Saturday. PSP owners can download files wirelessly via <strong>m.pspfanboy.com</strong>.<br />
<br />
</em><strong><u>Instructions</u>:</strong> Save all movie and thumbnail files to the VIDEO folder. These high resolution 480x272 videos <strong>require firmware 3.30 or above</strong>. (<u>Note</u>: OE custom firmware will also play these videos.)<br />
<br />
<div style="text-align: center;"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/shorigins.jpg" /><br />
<span style="font-weight: bold;">Silent Hill: Origins [PSP]</span><br />
<a href="http://www.anyo.org/pspfanboy_com/Silent%20Hill%20Origins.mp4">Download MP4</a> (3.9MB) | <a href="http://www.anyo.org/pspfanboy_com/Silent%20Hill%20Origins.jpg">Download JPG</a><br />
<div style="text-align: left;"><br />
The following videos are featured after the break: Surf's Up, <span style="font-style: italic;">Crush</span> (PSP), Chuck &amp; Larry, <span style="font-style: italic;">Pokemon</span> Launch</div>
</div><p><a href="http://www.joystiq.com/2007/04/28/psp-fanboy-theatre-volume-17/" rel="bookmark">Continue reading <em>PSP Fanboy Theatre: Volume 17</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/28/psp-fanboy-theatre-volume-17/">PSP Fanboy Theatre: Volume 17</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 28 Apr 2007 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/04/28/psp-fanboy-theatre-volume-17/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/884559/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/28/psp-fanboy-theatre-volume-17/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adam sandler</category><category>AdamSandler</category><category>crush</category><category>Platformer</category><category>pokemon</category><category>Puzzle</category><category>Sega</category><category>silent hill</category><category>silent hill origins</category><category>SilentHill</category><category>SilentHillOrigins</category><category>surf\'s up</category><category>Surf\'sUp</category><category>theatre</category><category>Zoe-Mode</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Sat, 28 Apr 2007 18:30:00 EST</pubDate></item><item><title><![CDATA[IGN interviews the Silent Hill team]]></title><link>http://www.joystiq.com/2007/04/24/ign-interviews-the-silent-hill-team/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/24/ign-interviews-the-silent-hill-team/</guid><comments>http://www.joystiq.com/2007/04/24/ign-interviews-the-silent-hill-team/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://www.joystiq.com/category/silent-hill/" rel="tag">Silent Hill</a></p><div align="center"><a href="http://psp.ign.com/articles/782/782865p1.html"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/silentignhill.jpg" /></a><br /></div><p>Ever since <em>Silent Hills: Origins</em> <a href="http://www.joystiq.com/2007/04/23/brutally-violent-silent-hill-gameplay-vids/">came back</a> from its months-long silence, people have been talking about the game's incredible production values. IGN spoke with the game's producer, William Oertel, who spoke a little bit about creating the title: "When first conceiving the idea of <em>Silent Hill</em> on the PSP, the recurrent thought was to do a remake of the original <em>Silent Hill</em>. While some fans would have loved to have seen this, we decided it was better to take the opportunity to build on the rich story encompassed by the series. Doing a prequel (of sorts) allowed us to also touch on some of the moments in the original <em>Silent Hill</em> and present them in a new and different way. The story behind the town is really a story of the characters we've seen in past games. So, the game reveals part of their history, such as Alessa, Dr. Kaufmann and Dahlia, as well as adding a new character, Travis."</p><p>It's great to see Konami offer yet another high profile, original game for the platform. With <em><a href="http://www.joystiq.com/category/metal-gear-portable-ops/">Metal Gear Solid: Portable Ops</a></em> and an upcoming <em><a href="http://www.joystiq.com/category/castlevania/">Castlevania</a></em> game, it seems like Konami is quickly becoming one of PSP's elite publishers.</p><p>Read more at <a href="http://psp.ign.com/articles/782/782865p1.html">IGN</a>. Insiders will be able to see the game's entire intro sequence.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/24/ign-interviews-the-silent-hill-team/">IGN interviews the Silent Hill team</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 24 Apr 2007 21:05:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://psp.ign.com/articles/782/782865p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/24/ign-interviews-the-silent-hill-team/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/880850/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/24/ign-interviews-the-silent-hill-team/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ign</category><category>konami</category><category>silent hill</category><category>SilentHill</category><category>survival horror</category><category>SurvivalHorror</category><category>william oertel</category><category>WilliamOertel</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Tue, 24 Apr 2007 21:05:00 EST</pubDate></item><item><title><![CDATA[Brutally violent Silent Hill gameplay vids]]></title><link>http://www.joystiq.com/2007/04/23/brutally-violent-silent-hill-gameplay-vids/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/23/brutally-violent-silent-hill-gameplay-vids/</guid><comments>http://www.joystiq.com/2007/04/23/brutally-violent-silent-hill-gameplay-vids/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/silent-hill/" rel="tag">Silent Hill</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><div align="center"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/shorigins.jpg" /><br /></div>
Hope you didn't just eat lunch. <a href="http://www.joystiq.com/2007/04/20/silent-hill-becomes-rises-from-the-dead/"><em>Silent Hill: Origins</em> is back</a>, and it looks better than ever. Turn off the lights, get your security blanket, and snuggle up to these devilishly violent videos of the game in action. The game seems to have moved away from its <em>Resident Evil 4</em> inspired camera, while gaining some context sensitive action buttons. Of course, none of this analysis will really matter as you watch this bone-chilling footage.<br /><br />Remember, kids. You have to be 18 or older to see footage from this obviously M-rated game.<p><a href="http://www.joystiq.com/2007/04/23/brutally-violent-silent-hill-gameplay-vids/" rel="bookmark">Continue reading <em>Brutally violent Silent Hill gameplay vids</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/23/brutally-violent-silent-hill-gameplay-vids/">Brutally violent Silent Hill gameplay vids</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 23 Apr 2007 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/04/23/brutally-violent-silent-hill-gameplay-vids/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/880467/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/23/brutally-violent-silent-hill-gameplay-vids/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>konami</category><category>silent hill</category><category>silent hill origins</category><category>SilentHill</category><category>SilentHillOrigins</category><category>survival horror</category><category>SurvivalHorror</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Mon, 23 Apr 2007 14:00:00 EST</pubDate></item><item><title><![CDATA[DS Daily: Survival horror]]></title><link>http://www.joystiq.com/2007/04/21/ds-daily-survival-horror/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/21/ds-daily-survival-horror/</guid><comments>http://www.joystiq.com/2007/04/21/ds-daily-survival-horror/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/features/" rel="tag">Features</a>, <a href="http://www.joystiq.com/category/ds-daily/" rel="tag">DS Daily</a></p><img width="425" vspace="4" hspace="4" height="286" border="0" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/silenthill042007.jpg" /><br />We were poring over the new <em>Silent Hill 5</em> "<a href="http://www.computerandvideogames.com/article.php?id=162394">details</a>" today (more like vague statements from Akira Yamaoka about how awesome it's going to be) and all we really know about it is that it's going to be more like <em>Silent Hill 2</em> (yay) and it's coming to some consoles that <em>aren't the DS </em>(boo). Our first reaction is to be <em>outraged</em>. We love our system and we love <em>Silent Hill</em> and its atmospheric, psychological horror storytelling.<br /><br />But would we actually love them together? The larger <a href="http://www.joystiq.com/tag/dsd">question</a> here extends beyond the boundaries of one foggy town: is the DS an appropriate format for survival horror? We had one outing already in <em><a href="http://www.joystiq.com/2006/02/08/meta-review-resident-evil-deadly-silence/">Resident Evil: Deadly Silence</a>,</em> which a <a href="http://www.joystiq.com/bloggers/david-hinkle">very trustworthy source</a> tells us <a href="http://www.joystiq.com/2007/04/17/ds-fanboy-favorites-daves-top-five/">wasn't an entirely successful experiment</a>. <br /><br />Alternately, if the major discussion topic doesn't interest you, we can just talk about<em> Silent Hill</em> and how great it is.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/21/ds-daily-survival-horror/">DS Daily: Survival horror</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 21 Apr 2007 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/04/21/ds-daily-survival-horror/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/879324/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/21/ds-daily-survival-horror/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>biohazard</category><category>ds</category><category>ds lite</category><category>dsd</category><category>DsLite</category><category>evil</category><category>horror</category><category>lite</category><category>nintendo</category><category>nintendo ds</category><category>nintendo ds lite</category><category>NintendoDs</category><category>NintendoDsLite</category><category>resident</category><category>resident evil</category><category>ResidentEvil</category><category>silent hill</category><category>silenthill</category><category>survival</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Sat, 21 Apr 2007 10:00:00 EST</pubDate></item><item><title><![CDATA[Silent Hill Origins rises from the dead]]></title><link>http://www.joystiq.com/2007/04/20/silent-hill-becomes-rises-from-the-dead/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/20/silent-hill-becomes-rises-from-the-dead/</guid><comments>http://www.joystiq.com/2007/04/20/silent-hill-becomes-rises-from-the-dead/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/silent-hill/" rel="tag">Silent Hill</a></p><div align="center"><a href="http://gameinformer.com/News/Story/200704/N07.0420.1747.34108.htm"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/silenthillorzom.jpg" /></a><br /></div>
<a href="http://www.joystiq.com/category/silent-hill/"><em>Silent Hill: Origins</em></a> had seemingly disappeared from the public eye, with many (including ourselves) fearing its <a href="http://www.joystiq.com/2007/02/04/is-silent-hill-canceled/">cancellation</a>. The game showed early promise, with <a href="http://www.joystiq.com/2006/08/23/bloody-beautiful-silent-hill-trailer/">impressive graphics</a> and <em>Resident Evil 4</em>-style gameplay. However, it wasn't long until there were reports of <a href="http://www.joystiq.com/2006/10/24/rumor-silent-hill-origins-in-trouble/">troubled development</a>: Climax, the game's developer, laid off numerous employees. Then, it was conspicuously absent from <a href="http://www.joystiq.com/2007/02/02/konami-gamers-day-feel-like-you-were-there/">Konami's Gamers Day</a>.<br /><br />Well, looks our fears were unwarranted. <a href="http://gameinformer.com/News/Story/200704/N07.0420.1747.34108.htm">Game Informer</a> has a new exclusive preview up: "<span id="page2PlaceHolder"><span id="page2PlaceHolder_PresentationModeControlsContainer_placeHolderHtml">The kicker was that even though the game was on a much smaller screen, our hands sweated and heart pounded as if we were playing a full-on entry in the series. If you're sensitive to scary content you'll probably not be playing this with the lights out and headphones on like the game recommends. With that said, it looks like Climax is on the right track with <em>Origins</em>.</span></span>"<br /><br />We're incredibly relieved that the game has taken a turn for the better. Check out <a href="http://gameinformer.com/News/Story/200704/N07.0420.1747.34108.htm">Game Informer</a> for more screenshots and videos.<br /><br />[Via <a href="http://www.neogaf.com/forum/showthread.php?t=151932">NeoGAF</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/20/silent-hill-becomes-rises-from-the-dead/">Silent Hill Origins rises from the dead</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 20 Apr 2007 22:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://gameinformer.com/News/Story/200704/N07.0420.1747.34108.htm>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/20/silent-hill-becomes-rises-from-the-dead/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/879272/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/20/silent-hill-becomes-rises-from-the-dead/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>game informer</category><category>GameInformer</category><category>konami</category><category>silent hill</category><category>silent hill origins</category><category>SilentHill</category><category>SilentHillOrigins</category><category>survival horror</category><category>SurvivalHorror</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Fri, 20 Apr 2007 22:30:00 EST</pubDate></item><item><title><![CDATA[Silent Hill 5 may be a timed exclusive to PS3]]></title><link>http://www.joystiq.com/2007/04/20/silent-hill-5-may-be-a-timed-exclusive-to-ps3/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/20/silent-hill-5-may-be-a-timed-exclusive-to-ps3/</guid><comments>http://www.joystiq.com/2007/04/20/silent-hill-5-may-be-a-timed-exclusive-to-ps3/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/rumors/" rel="tag">Rumors</a></p><a href="http://silenthill5.net/"><img vspace="4" hspace="12" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/al-img_3286.jpg"  alt="" /></a>We're serious, despite there being hardly any news on <a href="http://www.joystiq.com/tag/silent+hill"><span style="font-style: italic;">Silent Hill 5</span></a>. Akira Yamaoka <a href="http://silenthill5.net/">recently sat down with the German side of GamePro</a> and spilled the beans on some details of the title. Oddly, <a href="http://www.joystiq.com/2006/12/26/silent-hill-5-to-use-broad-daylight-as-scare-tactic/">not much has changed from when we last talked about the game</a>, but that's a good thing because the game seemed like it was on the right track. We'll summarize the interview.<br /><br />
<ul>
    <li>The game, as previously told, will resemble the best <span style="font-style: italic;">Silent Hill</span> game in terms of player direction and character behavior. The best is, easily, <span style="font-style: italic;">Silent Hill 2</span>.</li>
    <li>The game's platform is still up in the air. PlayStation 3 and XBox 360 are obvious choices, but Akira hints at what may be a timed exclusive by saying that "we have had a good past experience with Playstation [where the series was born] and we hope to continue that trend."</li>
    <li>Akira will probably be lead sound guy again, which is great.</li>
    <li>They're not going to adopt the system used in the PSP <span style="font-style: italic;">Silent Hill: Origins</span> because Akira said it didn't show off enough of the environment and surroundings... and that's what makes the games so awesome.</li>
</ul>
<br />Short interview, but it gives us a clear enough idea of what to expect. Still no scans floating around, although we're sure that'll change sooner or later. Come on, Konami, let's get this game rolling!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/20/silent-hill-5-may-be-a-timed-exclusive-to-ps3/">Silent Hill 5 may be a timed exclusive to PS3</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 20 Apr 2007 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://silenthill5.net/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/20/silent-hill-5-may-be-a-timed-exclusive-to-ps3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/878718/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/20/silent-hill-5-may-be-a-timed-exclusive-to-ps3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Konami</category><category>PlayStation 3</category><category>Playstation3</category><category>PS3</category><category>Silent Hill</category><category>SilentHill</category><category>Sony</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Fri, 20 Apr 2007 13:00:00 EST</pubDate></item><item><title><![CDATA[The Joystiq Weekend: March 24 - 25, 2007]]></title><link>http://www.joystiq.com/2007/03/25/the-joystiq-weekend-march-24-25-2007/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/25/the-joystiq-weekend-march-24-25-2007/</guid><comments>http://www.joystiq.com/2007/03/25/the-joystiq-weekend-march-24-25-2007/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.joystiq.com/tag/dailyrecap"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/03/mrpyramidhead2_425.jpg" /></a></div>
One of our readers, Luigi Hann, produced this killer-toy hybrid, dubbed Mr. Pyramid Head. If you can't guess the toy, perhaps <a href="http://luigihann.googlepages.com/mrpyramidheadanim2.jpg">this picture</a> will help. Check out the highlights for this weekend:<br /><br /><strong>Joystiquery<br /></strong><a href="http://www.joystiq.com/2007/03/25/gamestop-shenanigans-sell-open-games-as-new/" title="View Gamestop shenanigans sell open games as 'new' on Joystiq" target="_blank">Gamestop shenanigans sell open games as 'new'</a><br /><a href="http://www.joystiq.com/2007/03/24/metareview-puzzle-quest-challenge-of-the-warlords-psp-ds/" title="View Metareview: Puzzle Quest: Challenge of the Warlords (PSP, DS) on Joystiq" target="_blank">Metareview: Puzzle Quest: Challenge of the Warlords (PSP, DS)</a><br /><a href="http://www.joystiq.com/2007/03/25/reminder-turn-on-your-ps3-tonight-for-folding-home-foldathon/" title="View Reminder: turn 'on' your PS3 tonight for Folding@home foldathon on Joystiq" target="_blank">Reminder: turn 'on' your PS3 tonight for Folding@home foldathon</a><br /><a href="http://www.joystiq.com/2007/03/24/todays-comparingest-game-video-virtua-tennis-3-360-ps3/" title="View Today's comparingest game video: Virtua Tennis 3 360/PS3 on Joystiq" target="_blank">Today's comparingest game video: Virtua Tennis 3 360/PS3</a><br /><a href="http://www.joystiq.com/2007/03/24/weekly-webcomic-wrapup-mainstream-edition/" title="View Weekly Webcomic Wrapup: mainstream edition on Joystiq" target="_blank">Weekly Webcomic Wrapup: mainstream edition</a><br /><br /><strong>News<br /></strong><a href="http://www.joystiq.com/2007/03/24/dreamcast-homebrew-game-coming-to-the-ds/" title="View Dreamcast homebrew game coming to the DS on Joystiq" target="_blank">Dreamcast homebrew game coming to the DS</a><br /><a href="http://www.joystiq.com/2007/03/24/carpentry-sim-turns-wii-gaming-into-work/" title="View Carpentry sim turns Wii gaming into work on Joystiq" target="_blank">Carpentry sim turns Wii gaming into work</a><br /><a href="http://www.joystiq.com/2007/03/24/islandofrhodes-org-elaborate-fake-or-new-announcement/" title="View IslandofRhodes.org, elaborate fake or new announcement? on Joystiq" target="_blank">IslandofRhodes.org, elaborate fake or new announcement?</a><br /><a href="http://www.joystiq.com/2007/03/24/broken-playstation-murderer-gets-four-years/" title="View Broken PlayStation murderer gets four years on Joystiq" target="_blank">Broken PlayStation murderer gets four years</a><br /><a href="http://www.joystiq.com/2007/03/24/this-is-living-toilet-girl-helps-flush-pal-ps3-sales/" title="View 'This is Living' toilet girl helps flush PAL PS3 sales on Joystiq" target="_blank">'This is Living' toilet girl helps flush PAL PS3 sales</a><br /><a href="http://www.joystiq.com/2007/03/24/xbox-360-red-ring-of-death-visits-weekly-geek-show/" title="View Xbox 360's Red Ring of Death visits Weekly Geek Show on Joystiq" target="_blank">Xbox 360's Red Ring of Death visits Weekly Geek Show</a><br /><a href="http://www.joystiq.com/2007/03/25/2d-ocarina-of-time-creator-dies-in-car-accident/" title="View 2D Ocarina of Time creator dies in car accident [update 1] on Joystiq" target="_blank">2D Ocarina of Time creator dies in car accident</a><br /><a href="http://www.joystiq.com/2007/03/25/target-24-ds-game-sale/" title="View Target $24 DS game sale on Joystiq" target="_blank">Target $24 DS game sale</a><br /><strong><br />Culture &amp; Community<br /></strong><a href="http://www.joystiq.com/2007/03/24/10-things-to-hate-about-the-psp-and-ds/" title="View 10 things to hate about the PSP and DS on Joystiq" target="_blank">10 things to hate about the PSP and DS</a><br /><a href="http://www.joystiq.com/2007/03/24/how-to-make-the-ds-better/" title="View How to make the DS better on Joystiq" target="_blank">How to make the DS better</a><br /><a href="http://www.joystiq.com/2007/03/24/banking-and-insurance-adverts-show-gamer-demo-growing-up/" title="View Banking and insurance adverts show gamer demo growing up on Joystiq" target="_blank">Banking and insurance adverts show gamer demo growing up</a><br /><a href="http://www.joystiq.com/2007/03/24/old-people-experience-wii-could-this-help-grandkids/" title="View Old people experience Wii, could this help grandkids? on Joystiq" target="_blank">Old people experience Wii, could this help grandkids?</a><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/25/the-joystiq-weekend-march-24-25-2007/">The Joystiq Weekend: March 24 - 25, 2007</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 25 Mar 2007 23:59:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/03/25/the-joystiq-weekend-march-24-25-2007/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/860112/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/25/the-joystiq-weekend-march-24-25-2007/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>daily recap</category><category>DailyRecap</category><category>mr potato head</category><category>MrPotatoHead</category><category>potato</category><category>potato head</category><category>PotatoHead</category><category>pyramid head</category><category>PyramidHead</category><category>silent hill</category><category>SilentHill</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Sun, 25 Mar 2007 23:59:00 EST</pubDate></item><item><title><![CDATA[Silent Hill hits... the arcade circuit?]]></title><link>http://www.joystiq.com/2007/02/17/silent-hill-hits-the-arcade-circuit/</link><guid isPermaLink="true">http://www.joystiq.com/2007/02/17/silent-hill-hits-the-arcade-circuit/</guid><comments>http://www.joystiq.com/2007/02/17/silent-hill-hits-the-arcade-circuit/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://translate.google.com/translate?u=http%3A%2F%2Fwww.watch.impress.co.jp%2Fgame%2Fdocs%2F20070216%2Fkonami.htm&amp;langpair=ja%7Cen&amp;hl=en&amp;ie=UTF8"><img vspace="4" hspace="12" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/02/konami41.jpg"  alt="" /></a>Thank goodness for Google's translating abilities, else we'd probably <a href="http://translate.google.com/translate?u=http%3A%2F%2Fwww.watch.impress.co.jp%2Fgame%2Fdocs%2F20070216%2Fkonami.htm&amp;langpair=ja%7Cen&amp;hl=en&amp;ie=UTF8">shake our heads at these pictures</a> and move on. Scroll about one-third of the way down and you'll see what we're talking about. What you're looking at is, undoubtedly, a <em>Silent Hill</em> arcade shooting title. While the translation is about as babble-free as that lovely brook outside of your uncle's country cabin (meaning it is full of it), we've gleaned a couple of things from this.<br /><br />
<ul>
    <li>Two players! ...Of course.</li>
    <li>Unlike most arcade shooters, you have 100 health (a la <em>Wolfenstein</em>, etc) to begin with instead of the two or three allowed hits.</li>
    <li>Multiple endings and branching paths like <em>House of the Dead</em> titles.</li>
    <li>Fight such familiar entities as freaky nurses, puppets, zombies (?), and Pyramid Head.</li>
</ul>
<br />Will we see this thing stateside? Chances are low, but stranger things have happened. Does it go against the whole meaning behind <em>Silent Hill</em>, moving from psychological horror and into frantic shooting action? Probably. Still, it's worth noting just because we love <em>Silent Hill</em> so very much.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/02/17/silent-hill-hits-the-arcade-circuit/">Silent Hill hits... the arcade circuit?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 17 Feb 2007 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://translate.google.com/translate?u=http%3A%2F%2Fwww.watch.impress.co.jp%2Fgame%2Fdocs%2F20070216%2Fkonami.htm&amp;langpair=ja%7Cen&amp;hl=en&amp;ie=UTF8>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/17/silent-hill-hits-the-arcade-circuit/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/756205/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/17/silent-hill-hits-the-arcade-circuit/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Konami</category><category>Silent Hill</category><category>SilentHill</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Sat, 17 Feb 2007 16:30:00 EST</pubDate></item><item><title><![CDATA[AOU 2007: Silent Hill to frighten arcade-goers]]></title><link>http://www.joystiq.com/2007/02/16/aou-2007-silent-hill-to-frighten-arcade-goers/</link><guid isPermaLink="true">http://www.joystiq.com/2007/02/16/aou-2007-silent-hill-to-frighten-arcade-goers/</guid><comments>http://www.joystiq.com/2007/02/16/aou-2007-silent-hill-to-frighten-arcade-goers/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/arcade/" rel="tag">Arcade</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a></p><img vspace="4" hspace="4" border="0" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/02/silenthill.jpg" />You wouldn't want to have your pants scared off in a public place, would you? Well, Konami doesn't care: pay your money, take your choice. <em>Silent Hill: The Arcade</em>, unveiled today at AOU 2007, replicates the chilling atmosphere of your darkened living room with... a little black curtain. Sneak between the drapes and you'll find what <em>Famitsu</em> is <a href="http://www.famitsu.com/game/news/2007/02/16/103,1171591789,67199,0,0.html">calling</a> a "gun action shooting game." We'll bring you more details of this intriguing light-gun game just as soon as we get our trousers back on. <br /><br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/silent-hill-the-arcade/">Silent Hill: The Arcade</a></strong></p><a href="http://www.joystiq.com/photos/silent-hill-the-arcade/#162044"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/02/sh3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/silent-hill-the-arcade/#162043"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/02/sh5_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/silent-hill-the-arcade/#162042"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/02/sh2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/silent-hill-the-arcade/#162041"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/02/sh4_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/silent-hill-the-arcade/#162040"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/02/sh1_thumbnail.jpg" alt="" title="" /></a></div><br /><br />[Image credit: <a href="http://www.watch.impress.co.jp/game/docs/20070216/aou1.htm">Impress Watch</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/02/16/aou-2007-silent-hill-to-frighten-arcade-goers/">AOU 2007: Silent Hill to frighten arcade-goers</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 16 Feb 2007 03:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/02/16/aou-2007-silent-hill-to-frighten-arcade-goers/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/755425/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/16/aou-2007-silent-hill-to-frighten-arcade-goers/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>AOU 2007</category><category>Aou2007</category><category>Konami</category><category>Silent Hill</category><category>SilentHill</category><dc:creator><![CDATA[Jonti Davies]]></dc:creator><pubDate>Fri, 16 Feb 2007 03:55:00 EST</pubDate></item><item><title><![CDATA[Is Silent Hill canceled?]]></title><link>http://www.joystiq.com/2007/02/04/is-silent-hill-canceled/</link><guid isPermaLink="true">http://www.joystiq.com/2007/02/04/is-silent-hill-canceled/</guid><comments>http://www.joystiq.com/2007/02/04/is-silent-hill-canceled/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/silent-hill/" rel="tag">Silent Hill</a></p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2006/10/shorigz.jpg" alt="" /><a href="http://www.joystiq.com/2007/02/02/konami-gamers-day-feel-like-you-were-there/">Konami's Gamers' Day</a> has come and gone. While PSP gamers are certainly happy by the surprise announcement of an exclusive <em>Castlevania</em>, there is one game that was suspiciously missing: <em>Silent Hill: Origins</em>. The game had a very <a href="http://www.joystiq.com/2006/08/23/bloody-beautiful-silent-hill-trailer/">impressive debut</a>, but ever since <a href="http://www.joystiq.com/2006/10/24/rumor-silent-hill-origins-in-trouble/">rumors of troubled development</a> came about, the game has mysteriously disappeared from public eye.<br /><br />Hotly anticipated games like <em>Metal Gear Solid 4</em> were also absent from the show. Is <em>Silent Hill: Origins</em> canceled? Has the release slipped out of this year? There are tons of unanswered questions right now. <a href="http://www.konami.com/edealinv/servlet/ExecMacro?nurl=control/News.vm&amp;ctl_nbr=3810">Konami's website</a> notes that "major announcements" are coming tomorrow. Hopefully, we'll know for sure soon enough.<br /><br />[Via <a href="http://boards.ign.com/psp_general_board/b7159/136232518/p1/">IGN</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/02/04/is-silent-hill-canceled/">Is Silent Hill canceled?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 04 Feb 2007 21:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.konami.com/edealinv/servlet/ExecMacro?nurl=control/News.vm&amp;ctl_nbr=3810>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/04/is-silent-hill-canceled/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/748109/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/04/is-silent-hill-canceled/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gamer's day</category><category>Gamer'sDay</category><category>gamers day</category><category>gamers' day</category><category>Gamers'Day</category><category>GamersDay</category><category>konami</category><category>silent hill</category><category>silent hill origins</category><category>SilentHill</category><category>SilentHillOrigins</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Sun, 04 Feb 2007 21:30:00 EST</pubDate></item><item><title><![CDATA[Better on PSP]]></title><link>http://www.joystiq.com/2007/01/08/better-on-psp/</link><guid isPermaLink="true">http://www.joystiq.com/2007/01/08/better-on-psp/</guid><comments>http://www.joystiq.com/2007/01/08/better-on-psp/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/killzone/" rel="tag">Killzone</a>, <a href="http://www.joystiq.com/category/syphon-filter/" rel="tag">Syphon Filter</a>, <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan Stuff</a></p><p><img vspace="4" hspace="4" border="1" align="top" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/01/killzonefilter.jpg" /><br /></p>
<p>Sony requires any game ported to the PSP to have extra content not found in other versions of that same title, but that's not what this post is about. A strange thing has happened to game franchises on the PSP, sometimes their best showing is on the portable. Can a franchise that you loathe be loved on the PSP? Well it has happened to me ...twice already.</p>
<p><em>Syphon Filter</em> is a gaming series that I just couldn't stand on the Playstation or Playstation 2. I disliked the graphics, animation and gameplay of every version I tried. Even fams of <em>Syphon Filter</em> seemed to hate the last one that came out on PS2. So when a <em>Syphon Filter</em> game was announced on PSP, I was as interested in it as I was about castration. When reviews started to pour out that stating the game was incredible I lost respect for every reviewer that enjoyed it. Then one day while adding games to my Gamefly Q I decided to put <em>Syphon Filter: Dark Mirror</em> on the list. I didn't do it because I expected to enjoy the game, but rather so I could validate my hatred for the franchise.</p>
<p>Continued after the jump...</p><p><a href="http://www.joystiq.com/2007/01/08/better-on-psp/" rel="bookmark">Continue reading <em>Better on PSP</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/01/08/better-on-psp/">Better on PSP</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 Jan 2007 07:53:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/01/08/better-on-psp/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/729674/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/08/better-on-psp/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>better on psp</category><category>BetterOnPsp</category><category>franchise</category><category>game series</category><category>gamefly</category><category>GameSeries</category><category>halo</category><category>Killzone</category><category>killzone: liberation</category><category>Killzone:Liberation</category><category>silent hill</category><category>SilentHill</category><category>syphon filter</category><category>syphon filter: Dark Mirror</category><category>SyphonFilter</category><category>SyphonFilter:DarkMirror</category><dc:creator><![CDATA[Steven Bailey]]></dc:creator><pubDate>Mon, 08 Jan 2007 07:53:00 EST</pubDate></item><item><title><![CDATA[Another Silent Hill film in the cards]]></title><link>http://www.joystiq.com/2006/12/27/another-silent-hill-film-in-the-cards/</link><guid isPermaLink="true">http://www.joystiq.com/2006/12/27/another-silent-hill-film-in-the-cards/</guid><comments>http://www.joystiq.com/2006/12/27/another-silent-hill-film-in-the-cards/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a></p><a href="http://www.comingsoon.net/news/movienews.php?id=18163"><img vspace="16" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2006/12/silent-hill-2-mockup.jpg"  alt="" /></a>There will be a <em>Silent Hill 2</em> movie, according to director Christopher Gans. In an interview with French-language site <a href="http://www.dvdrama.com/news.php&amp;page=1">DVDrama</a>, Gans hopes that the Roger Avery-penned sequel will retain the visual aesthetic of the first film should he be too busy adapting an <em>Onimusha </em>film to take the director's chair. In his hypotehtical absence, Gans would like a European director to take his stead so as to avoid making the film "too Hollywood" (loose translation).<br /><br />Of course, some continuity issues run amok if the films follow the same timeline as the games, most notably the inclusion of Pyramid Head; we'll spare you the spoilers and let you read the film's <a href="http://en.wikipedia.org/wiki/Silent_Hill_(film)#Relationship_to_the_Video_Games">Wiki page</a> if you are curious. The original <em>Silent Hill</em> film, after <a href="http://www.joystiq.com/2006/04/21/joystiq-review-silent-hill-the-movie/">initial dismay</a>, eventually grew on me as a mediocre horror flick that proved itself better than a multitude of other game adaptations. Gans hopes that sequel will correct the mistakes of the first movie; let's hope it does so we can finally have a decent game-film to hold up as a pillar by which to compare the rest.<br /><br />[Via <a href="http://digitalbattle.com/2006/12/26/silent-hill-movie-sequel/">Digital Battle</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/12/27/another-silent-hill-film-in-the-cards/">Another Silent Hill film in the cards</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 27 Dec 2006 14:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.comingsoon.net/news/movienews.php?id=18163>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/27/another-silent-hill-film-in-the-cards/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/725292/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/27/another-silent-hill-film-in-the-cards/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adaptation</category><category>christopher gans</category><category>ChristopherGans</category><category>cinema</category><category>film</category><category>horror</category><category>movie</category><category>roger avery</category><category>RogerAvery</category><category>silent hill</category><category>SilentHill</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Wed, 27 Dec 2006 14:25:00 EST</pubDate></item><item><title><![CDATA[Silent Hill 5 for the PS3 -- oh yeah, it's on]]></title><link>http://www.joystiq.com/2006/11/27/silent-hill-5-for-the-ps3-oh-yeah-its-on/</link><guid isPermaLink="true">http://www.joystiq.com/2006/11/27/silent-hill-5-for-the-ps3-oh-yeah-its-on/</guid><comments>http://www.joystiq.com/2006/11/27/silent-hill-5-for-the-ps3-oh-yeah-its-on/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/rumors/" rel="tag">Rumors</a></p><a href="http://www.jeux-france.com/blog132485_Blakguy"><img vspace="4" hspace="12" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2006/11/silent_hill_2-there_was_a_hole_here.jpg" id="vimage_1" alt="" /></a>It's still just a rumor, as it has been for a couple of years, but <em>Silent Hill 5</em> in development? For the PS3? Would that even be a surprise? As a matter of fact, it wouldn't be very far off to assume it'll also come to the 360 -- all but the original went multi-platform. Which is a shame... the first one really is my favorite, even though the graphics have hindered the spook factor for me anymore (therefore, <em>Silent Hill 2</em> is currently the reigning champion of creepy). Anyway, if you check out the English translation for the <a href="http://www.jeux-france.com/blog132485_Blakguy">JeuxFrance article</a>, you can get a feel for what the rumor is and what the game will play like.<br /><br />"CPM the U.K." has the scoop, apparently, telling us matter-of-factly that <em>SH5</em> is in development. So, what will the game play like? Get ready, because if this is true, I'm stoked. Earlier rumors indicated that the fifth title would resemble the fourth in many ways (even though <em>Silent Hill 4: The Room</em> wasn't even initially part of the <em>Silent Hill</em> universe -- Konami changed that to boost recognition and sales... and it turned out all right. You learn a bit about the crazy people from Silent Hill without actually having to visit it. Which is awesome -- I love intertwining but seemingly unrelated stories) but this is not so anymore. Recent rumors say that the fifth installment would more closely resemble the atmosphere and mood of <em>Silent Hill 2</em> -- if you watch <a href="http://www.g4tv.com/xplay">X-Play</a> and saw their top 10 scariest games of all time episode, you know that this game was number 1. Anyway, sorry to fly off the handle so many times -- this is another of my favorite franchises. Interesting how, while I love RPG's, most of my "all time favorites" aren't such games. Hmm. Take this rumor with a pinch of salt!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/11/27/silent-hill-5-for-the-ps3-oh-yeah-its-on/">Silent Hill 5 for the PS3 -- oh yeah, it's on</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 27 Nov 2006 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.jeux-france.com/blog132485_Blakguy>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/27/silent-hill-5-for-the-ps3-oh-yeah-its-on/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/708209/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/27/silent-hill-5-for-the-ps3-oh-yeah-its-on/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Konami</category><category>Playstation 3</category><category>Playstation3</category><category>PS3</category><category>Silent Hill</category><category>SilentHill</category><category>Sony</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Mon, 27 Nov 2006 13:30:00 EST</pubDate></item><item><title><![CDATA[From Silent Hill to rules and manners]]></title><link>http://www.joystiq.com/2006/11/02/from-silent-hill-to-rules-and-manners/</link><guid isPermaLink="true">http://www.joystiq.com/2006/11/02/from-silent-hill-to-rules-and-manners/</guid><comments>http://www.joystiq.com/2006/11/02/from-silent-hill-to-rules-and-manners/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/portable/" rel="tag">Portable</a>, <a href="http://www.joystiq.com/category/simulations/" rel="tag">Simulations</a></p><em><a href="http://www.pocketgamer.co.uk/blog/index.php/2006/11/02/silent-hill-producers-new-project/"><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2006/11/otonaryoku.jpg" id="vimage_1" alt="Adult Power!" /></a>Silent Hill</em> producer Akira Yamaoka has apparently changed his focus. His latest project is a DS adaptation of Soichiro Ishihara's <em>Otonaryoku</em>. Translated as "Adult Power," <em>Otonaryoku</em> is a self-help guide to improving relationships through the mastery of rules and manners.<br /><br />It's unclear how the themes from <em>Otonaryoku </em>will be used in conjunction with Yamaoka's game. We fear it'll be another drab software trainer, undoubtedly a hit in Japan's quirk-obsessed market, but too obscure to reach beyond. But who knows, maybe Yamaoka's creepy imagination will be permitted to bend the rules.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/11/02/from-silent-hill-to-rules-and-manners/">From Silent Hill to rules and manners</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 02 Nov 2006 18:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.pocketgamer.co.uk/blog/index.php/2006/11/02/silent-hill-producers-new-project/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/02/from-silent-hill-to-rules-and-manners/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/695309/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/02/from-silent-hill-to-rules-and-manners/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Adult Power</category><category>AdultPower</category><category>Akira Yamaoka</category><category>AkiraYamaoka</category><category>book</category><category>DS</category><category>Otonaryoku</category><category>Silent Hill</category><category>SilentHill</category><category>Soichiro Ishihara</category><category>SoichiroIshihara</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Thu, 02 Nov 2006 18:45:00 EST</pubDate></item><item><title><![CDATA[Rumor: Silent Hill Origins in trouble?]]></title><link>http://www.joystiq.com/2006/10/24/rumor-silent-hill-origins-in-trouble/</link><guid isPermaLink="true">http://www.joystiq.com/2006/10/24/rumor-silent-hill-origins-in-trouble/</guid><comments>http://www.joystiq.com/2006/10/24/rumor-silent-hill-origins-in-trouble/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/silent-hill/" rel="tag">Silent Hill</a></p><a href="http://www.kotaku.com/gaming/climax/rumor-climax-hobbles-silent-hill-origins-209349.php"><img vspace="4" hspace="4" border="1" align="right" alt="" id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/10/shorigz.jpg" /></a>Our eagerly-anticipated <a href="http://www.joystiq.com/category/silent-hill/"><em>Silent Hill Origins</em></a> may be in a little bit of trouble. The game's developer, Climax, recently laid off 14 of its workers in order to "integrate into a single management structure." (Source: <a href="http://www.gamespot.com/news/6160133.html">Gamespot</a>) According to <a href="http://www.kotaku.com/gaming/climax/rumor-climax-hobbles-silent-hill-origins-209349.php">Kotaku</a> (you should already put on your "doubt" visors), the main reasoning behind the lay-offs was to "salvage the disastrous development of <em>Silent Hill Origins</em> for the PSP." The article continues to state that "the game had been cut extensively... shriveled down to a handful of much smaller levels and three to four hours of gameplay... Konami was understandably disappointed... and employees were told there were "no assurances" that the Origins project would continue."<br /><br />While it would be disastrous if this rumor were true, I'm going to take a leap of faith and say it's untrue. The Kotaku report states that a working engine wasn't made available until June, which sounds false considering the game's <a href="http://www.joystiq.com/2006/08/23/bloody-beautiful-silent-hill-trailer/">incredible graphics engine</a> (which was <a href="http://www.joystiq.com/2006/08/23/silent-hill-origins-gameplay-footage/"><em>playable</em></a>). Secondly, I highly doubt the folks at Konami would allow for a high-caliber project like this to fall apart, especially with their other high-profile PSP titles coming down the pipeline. Lastly, a developer in supposedly as much trouble as Climax wouldn't also be working on <em>another</em> high-profile game: <a href="http://www.joystiq.com/category/elder-scrolls/"><em>Oblivion</em></a> for the PSP. Climax is a relatively prolific developer: a few layoffs most likely won't affect the future of any of the games in development.<br /><br />[Via <a href="http://www.psp-vault.com/Article724.psp">PSP-Vault</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/10/24/rumor-silent-hill-origins-in-trouble/">Rumor: Silent Hill Origins in trouble?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 24 Oct 2006 20:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.kotaku.com/gaming/climax/rumor-climax-hobbles-silent-hill-origins-209349.php>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/24/rumor-silent-hill-origins-in-trouble/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/690367/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/24/rumor-silent-hill-origins-in-trouble/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>climax</category><category>konami</category><category>kotaku</category><category>lay-off</category><category>oblivion</category><category>silent hill</category><category>silent hill origins</category><category>SilentHill</category><category>SilentHillOrigins</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Tue, 24 Oct 2006 20:45:00 EST</pubDate></item><item><title><![CDATA[The winner of Leipzig? PSP]]></title><link>http://www.joystiq.com/2006/08/24/the-winner-of-leipzig-psp/</link><guid isPermaLink="true">http://www.joystiq.com/2006/08/24/the-winner-of-leipzig-psp/</guid><comments>http://www.joystiq.com/2006/08/24/the-winner-of-leipzig-psp/#comments</comments><description><![CDATA[<em><img vspace="4" hspace="4" border="1" align="right" alt="" id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/08/gcon.jpg" />NOTE: This editorial is the opinion of Andrew Yoon, and does not represent the opinion of PSP Fanboy, Joystiq or Weblogs, Inc.</em><br /><br />Every video game convention, there's a "winner" of some sorts. It's pretty safe to say that the Nintendo Wii "won" the last E3, proving that waving around our hands <em>can</em> be fun. Not only did the Wii prove that the control scheme works, there was an amazing list of exclusives, from Nintendo's own <em>Mario </em>to third party efforts, like <em>Red Steel</em>. Nintendo wowed the crowd at E3 because of the amazing quality and potential of the games for its system.<br /><br />Did Nintendo pull the big win at the Games Convention in Leipzig, Germany this year? No. Did Microsoft? No. Sony took the win for this year's show, but not because of a great showing of PlayStation 3 goods (there were none at the show), but because of Konami's absolutely excellent lineup of upcoming PSP games. Yes, you heard me right: PSP "won" Leipzig.<p><a href="http://www.joystiq.com/2006/08/24/the-winner-of-leipzig-psp/" rel="bookmark">Continue reading <em>The winner of Leipzig? PSP</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/08/24/the-winner-of-leipzig-psp/">The winner of Leipzig? PSP</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 24 Aug 2006 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2006/08/24/the-winner-of-leipzig-psp/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/658685/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/24/the-winner-of-leipzig-psp/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>challenge</category><category>ds</category><category>e3</category><category>editorial</category><category>games convention</category><category>GamesConvention</category><category>konami</category><category>leipzig</category><category>metal gear solid</category><category>MetalGearSolid</category><category>mgs</category><category>microsoft</category><category>nintendo</category><category>nintendo ds</category><category>nintendo wii</category><category>NintendoDs</category><category>NintendoWii</category><category>playstation</category><category>playstation 3</category><category>Playstation3</category><category>ps3</category><category>psp</category><category>silent hill</category><category>SilentHill</category><category>sony</category><category>tokyo game show</category><category>TokyoGameShow</category><category>wii</category><category>winner</category><category>xbox 360</category><category>Xbox360</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Thu, 24 Aug 2006 21:00:00 EST</pubDate></item><item><title><![CDATA[Bloody beautiful Silent Hill trailer [Update 3]]]></title><link>http://www.joystiq.com/2006/08/23/bloody-beautiful-silent-hill-trailer/</link><guid isPermaLink="true">http://www.joystiq.com/2006/08/23/bloody-beautiful-silent-hill-trailer/</guid><comments>http://www.joystiq.com/2006/08/23/bloody-beautiful-silent-hill-trailer/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/silent-hill/" rel="tag">Silent Hill</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><p align="center"><object width="320" height="305" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="ExternalInterface">
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A few hours ago, we revealed the very first <a href="http://www.joystiq.com/2006/08/23/silent-hill-origins-gameplay-footage/">footage of the game in motion</a>. Now, Konami has revealed an <a href="http://www.gamevideos.com/video/id/5252">official trailer</a> from <strike>the Games Convention in Germany</strike> Konami's Gamer Day, and it is absolutely mind-blowingly beautiful. Comparing the game to <em>Resident Evil 4</em> seems apt, not only because of the gameplay, but because of the insane quality of the graphics. Watch and be amazed.<br /><br />[<strong>Update 1:</strong> Footage actually from Konami's Gamer Day, not Games Convention. Also, Gamespot has added two excellent gameplay videos to their site. They seem to feature some awkward hit detection and camera, but hopefully that'll be worked out soon. Check out video 1 <a href="http://www.gamespot.com/psp/adventure/silenthillorigins/media.html?page=1&amp;sid=6156410&amp;autoplay=6156410&amp;part=rss&amp;tag=gs_psp&amp;subj=6156410">here</a> and video 2 <a href="http://www.gamespot.com/psp/adventure/silenthillorigins/media.html?page=1&amp;sid=6156412&amp;autoplay=6156412&amp;part=rss&amp;tag=gs_psp&amp;subj=6156412">here</a>.]<br /><br />[<strong>Update 2:</strong> <a href="http://www.gamespot.com/psp/adventure/silenthillorigins/media.html?page=1&amp;sid=6156427&amp;autoplay=6156427&amp;part=rss&amp;tag=gs_psp&amp;subj=6156427">A video interview</a> with the producer reveals that the playable build is <em>very</em> early, with most everything being placeholders. So, yes... the graphics and the animations are going to be much better. Players of the original <em>Silent Hill</em> be able to experience how the town became the way it did, but the main character of the game is not <em>responsible</em> for it. The town will be a mix of old and new, with two thirds of it being new. The game will be large: "a good size PSP game." The game features 4 vocal tracks, one of them being featured in the trailer.]<br /><br />[<span style="font-weight: bold;">Update 3:</span> Another video of the game in motion, now featured after the cut.]<p><a href="http://www.joystiq.com/2006/08/23/bloody-beautiful-silent-hill-trailer/" rel="bookmark">Continue reading <em>Bloody beautiful Silent Hill trailer [Update 3]</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/08/23/bloody-beautiful-silent-hill-trailer/">Bloody beautiful Silent Hill trailer [Update 3]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 23 Aug 2006 23:47:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamevideos.com/video/id/5252>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/23/bloody-beautiful-silent-hill-trailer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/658441/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/23/bloody-beautiful-silent-hill-trailer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gameplay</category><category>games convention</category><category>GamesConvention</category><category>graphics</category><category>konami</category><category>resident evil 4</category><category>ResidentEvil4</category><category>silent hill</category><category>SilentHill</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Wed, 23 Aug 2006 23:47:00 EST</pubDate></item><item><title><![CDATA[Love Loco Roco? Buy the shirt]]></title><link>http://www.joystiq.com/2006/08/23/love-loco-roco-buy-the-shirt/</link><guid isPermaLink="true">http://www.joystiq.com/2006/08/23/love-loco-roco-buy-the-shirt/</guid><comments>http://www.joystiq.com/2006/08/23/love-loco-roco-buy-the-shirt/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan Stuff</a>, <a href="http://www.joystiq.com/category/loco-roco/" rel="tag">Loco Roco</a></p><img vspace="4" hspace="4" border="1" align="right" alt="" id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/08/locot.jpg" />Hmm... what to wear? You could wear a t-shirt from <a href="http://www.joystiq.com/2006/08/09/saved-by-the-bells-screech-mugged/"><em>Saved by the Bell</em>'s Screech</a>... OR you could buy one of these totally awesome <em>Loco Roco</em> shirts. They proudly feature our blubbery friend against a maroon background, and is available for both <a href="http://www.wearoftherodent.com/us/products/detail/?id=753">men</a> and <a href="http://www.wearoftherodent.com/us/products/detail/?id=747">women</a> (but <em>not </em><a href="http://www.joystiq.com/2006/08/15/9-year-old-girl-hates-loco-roco-flaming-ensues/">six year old girls</a>). They may be a bit pricey ($22), but that's a hell of a lot cheaper than those insanely expensive (and cool) <a href="http://www.joystiq.com/2006/08/09/luxury-nintendo-shirts-at-luxury-prices/">King of Games shirts</a>.<br /><br />Also available is a shirt for you <a href="http://www.wearoftherodent.com/us/products/detail/?id=201"><em>Silent Hill</em> fans</a>. Now go watch that <a href="http://www.joystiq.com/2006/08/23/silent-hill-origins-gameplay-footage/"><em>Origins</em> footage</a> again, and again.<br /><br />[Via <a href="http://nintendo.joystiq.com/2006/08/23/hold-it-that-shirt-youre-wearing-is-awesome/">DS Fanboy</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/08/23/love-loco-roco-buy-the-shirt/">Love Loco Roco? Buy the shirt</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 23 Aug 2006 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2006/08/23/love-loco-roco-buy-the-shirt/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/658028/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/23/love-loco-roco-buy-the-shirt/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>loco roco</category><category>LocoRoco</category><category>shirt</category><category>silent hill</category><category>SilentHill</category><category>t-shirt</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Wed, 23 Aug 2006 11:30:00 EST</pubDate></item><item><title><![CDATA[Silent Hill Origins gameplay footage [Update 1]]]></title><link>http://www.joystiq.com/2006/08/23/silent-hill-origins-gameplay-footage/</link><guid isPermaLink="true">http://www.joystiq.com/2006/08/23/silent-hill-origins-gameplay-footage/</guid><comments>http://www.joystiq.com/2006/08/23/silent-hill-origins-gameplay-footage/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/silent-hill/" rel="tag">Silent Hill</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><p align="center"><object width="425" height="350">
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PSP Fanboy <a href="http://www.joystiq.com/2006/05/30/capcom-to-bring-21-titles-to-psp/">once wrote</a>: "So how about a port of <em>Resident Evil 4</em>? The new over-the-shoulder camera style would be <em>perfect</em> for the handheld!"<br /><br />Well, we might not have <em>Resident Evil</em> yet, but it looks like <em>Silent Hill Origins</em> will fit the bill just nicely. This first <a href="http://www.youtube.com/watch?v=EmUP08aTAc0">gameplay video</a> (delivered by <a href="http://www.playstationportable.de/news/1156337404.html">Playstation Portable.de</a>) leaked from the floors of the Games Convention in Germany doesn't show off any enemies, but it shows some particularly nice graphics (the fog looks great), atmosphere and familiar controls. Hopefully we'll discover more nuggets of gameplay over the course of the convention, so keep it locked in to the Fanboy.<br /><br />[<strong>Update 1:</strong> According to <a href="http://www.pspworld.com/sony-psp/news/new-silent-hill-origins-for-the-psp-details-revealed-005612.php">PSP World</a>, the game will offer "a cinematic experience comparable to the previous games, but framed within interactive moments." That sounds a lot like <em>Resident Evil 4</em>'s button-mashing cutscenes to me.]<br /><br />[Via <a href="http://boards.ign.com/psp_general_board/b7159/125323827/p1/">IGN Boards</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/08/23/silent-hill-origins-gameplay-footage/">Silent Hill Origins gameplay footage [Update 1]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 23 Aug 2006 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.playstationportable.de/news/1156337404.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/23/silent-hill-origins-gameplay-footage/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/658017/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/23/silent-hill-origins-gameplay-footage/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gameplay</category><category>games convention</category><category>GamesConvention</category><category>lgc</category><category>resident evil</category><category>ResidentEvil</category><category>silent hill</category><category>silent hill origins</category><category>SilentHill</category><category>SilentHillOrigins</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Wed, 23 Aug 2006 10:00:00 EST</pubDate></item><item><title><![CDATA[Silent Hill Origins - Comic-Con interview]]></title><link>http://www.joystiq.com/2006/07/25/silent-hill-origins-comic-con-interview/</link><guid isPermaLink="true">http://www.joystiq.com/2006/07/25/silent-hill-origins-comic-con-interview/</guid><comments>http://www.joystiq.com/2006/07/25/silent-hill-origins-comic-con-interview/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://www.joystiq.com/category/silent-hill/" rel="tag">Silent Hill</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><p align="center"><object width="425" height="350">
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The exclusives keep on hitting the PSP. Konami showcased <em>Silent Hill Origins</em> for the PSP and GTtv caught up with Producer William Oertel to find out more about the game. You can just <a href="http://www.gametrailers.com/player.php?id=11957&amp;type=mov&amp;pl=game">watch the video</a> embedded above, but here are some of the more interesting details he points out:<br />
<ul>
    <li>It's a prequel to the original <em>Silent Hill</em>, <u>not</u> a remake.</li>
    <li>"[The main character] is an interesting character... he's a little bit more physical... he's not too <em>emo</em>."</li>
    <li>"It's going to be a much more personal experience than playing on the console."</li>
    <li>The barricade system modifies controls so that it changes constantly, making it much more interesting and dynamic.</li>
    <li>"It's a huge game."</li>
</ul>
It seems like Konami's placing a lot of effort into their PSP efforts, and they have to be commended for that. This game, along with <em>Metal Gear Solid: Portable Ops</em>, show that the company knows what it's doing.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/07/25/silent-hill-origins-comic-con-interview/">Silent Hill Origins - Comic-Con interview</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 25 Jul 2006 22:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gametrailers.com/player.php?id=11957&amp;type=mov&amp;pl=game>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/07/25/silent-hill-origins-comic-con-interview/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/646986/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/07/25/silent-hill-origins-comic-con-interview/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>konami</category><category>silent hill</category><category>silent hill origins</category><category>SilentHill</category><category>SilentHillOrigins</category><category>william oertel</category><category>WilliamOertel</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Tue, 25 Jul 2006 22:10:00 EST</pubDate></item><item><title><![CDATA[Up to 7,000 PSOne-to-PSP titles by 2007, reports UK PSP Magazine]]></title><link>http://www.joystiq.com/2006/06/28/up-to-7-000-psone-to-psp-titles-by-2007-reports-uk-psp-magazine/</link><guid isPermaLink="true">http://www.joystiq.com/2006/06/28/up-to-7-000-psone-to-psp-titles-by-2007-reports-uk-psp-magazine/</guid><comments>http://www.joystiq.com/2006/06/28/up-to-7-000-psone-to-psp-titles-by-2007-reports-uk-psp-magazine/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/psp/" rel="tag">Sony PSP</a>, <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a>, <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a></p><em><a href="http://psp.advancedmn.com/article.php?artid=3147"><img vspace="4" hspace="4" border="0" alt="PlayStation emulation (PSP)" id="vimage_1" src="http://www.joystiq.com/media/2006/06/psone_on_psp.jpg" /></a><br />"Riiiiiidge Raaaaacer!"</em> Kaz Hirai's famous declaration at <a href="http://www.joystiq.com/2006/05/08/engadget-and-joystiqs-live-coverage-of-sonys-playstation-3-e3-ev/" target="_blank">Sony's E3 media breifing</a> might not have garnered much applause, but, according to <em>UK PSP Magazine</em>, there are plenty of other emulated PlayStation titles (for the PSP) that will. These five AAA titles should be available when the emulation service launches:<br />
<ul>
    <li><em> Castlevania: Symphony of the Night</em></li>
    <li><em> Final Fantasy VII</em></li>
    <li><em> Final Fantasy VIII</em></li>
    <li><em> Silent Hill</em></li>
    <li><em> Tomb Raider</em></li>
</ul>
In addition, <em>UK PSP Magazine </em>reports that up to 7,000 PlayStation titles will be available for download by the end of 2007. <em>Say what?! 7,000!</em> Yes folks, it's possible -- <a target="_blank" href="http://en.wikipedia.org/wiki/PlayStation#Titles">Wikipedia</a>: "As of March 2005, there were 7,743 software titles available (this figure counts games released in multiple regions as separate titles)."<br /><br />Forget <a target="_blank" href="http://www.jp.playstation.com/hardware/psone/01.html">PSOne</a>, the PSP has officially become the first, truly portable PlayStation. We knew the <em>thing</em> would find its calling sooner or later...<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/06/28/up-to-7-000-psone-to-psp-titles-by-2007-reports-uk-psp-magazine/">Up to 7,000 PSOne-to-PSP titles by 2007, reports UK PSP Magazine</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 28 Jun 2006 12:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://psp.advancedmn.com/article.php?artid=3147>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/28/up-to-7-000-psone-to-psp-titles-by-2007-reports-uk-psp-magazine/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/637768/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/28/up-to-7-000-psone-to-psp-titles-by-2007-reports-uk-psp-magazine/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Castlevania</category><category>E3</category><category>emulation</category><category>Final Fantasy</category><category>FinalFantasy</category><category>Kaz Hirai</category><category>KazHirai</category><category>PlayStation</category><category>PSOne</category><category>PSP</category><category>Silent Hill</category><category>SilentHill</category><category>Tomb Raider</category><category>TombRaider</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Wed, 28 Jun 2006 12:55:00 EST</pubDate></item><item><title><![CDATA[Silent Hill 5 rumor round-up]]></title><link>http://www.joystiq.com/2006/06/27/silent-hill-5-rumor-round-up/</link><guid isPermaLink="true">http://www.joystiq.com/2006/06/27/silent-hill-5-rumor-round-up/</guid><comments>http://www.joystiq.com/2006/06/27/silent-hill-5-rumor-round-up/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://xbox360.qj.net/Silent-Hill-5-Rumors-/pg/49/aid/57084"><img width="425" vspace="4" hspace="4" height="143" border="1" align="middle" alt="" id="vimage_1" src="http://www.engadget.com/media/2006/06/silenthill5.jpg" /></a><br />QJ.net rounds up some Silent Hill 5 rumors from the Team Xbox forums and provides <a href="http://xbox360.qj.net/Silent-Hill-5-Rumors-/pg/49/aid/57084">instant analysis</a>:<br />
<ul>
    <li><span class="text"><span name="intelliTxt" id="intelliTXT"><em>The game will have a next gen release, all signs indicate it'll be coming to the PS3, but it's likely the 360 will not be left out in the cold.</em></span></span></li>
    <li><span class="text"><span name="intelliTxt" id="intelliTXT"><em>It'll be developed by an American R&amp;D team.</em></span></span></li>
    <li><span class="text"><span name="intelliTxt" id="intelliTXT"><em>Gameplay will be influenced by the highly successful and popular Resident Evil 4</em></span></span></li>
</ul>
<span class="text"><span name="intelliTxt" id="intelliTXT">They pretty judge it "Obviously," "Interesting,"&nbsp; and "Neato, but don't screw it up" in that order. I'll silently agree.<br /></span></span><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/06/27/silent-hill-5-rumor-round-up/">Silent Hill 5 rumor round-up</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 27 Jun 2006 00:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://xbox360.qj.net/Silent-Hill-5-Rumors-/pg/49/aid/57084>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/27/silent-hill-5-rumor-round-up/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/637218/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/27/silent-hill-5-rumor-round-up/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>konami</category><category>rumor</category><category>silent hill</category><category>SilentHill</category><category>survival horror</category><category>SurvivalHorror</category><dc:creator><![CDATA[Ken Weeks]]></dc:creator><pubDate>Tue, 27 Jun 2006 00:45:00 EST</pubDate></item><item><title><![CDATA[A glance at gaming's goriest]]></title><link>http://www.joystiq.com/2006/06/21/a-glance-at-gamings-goriest/</link><guid isPermaLink="true">http://www.joystiq.com/2006/06/21/a-glance-at-gamings-goriest/</guid><comments>http://www.joystiq.com/2006/06/21/a-glance-at-gamings-goriest/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a></p><a href="http://gnomeslair.blogspot.com/2006/06/now-this-is-really-sick-nice.html"><img vspace="4" hspace="4" border="1" align="right" src="http://www.joystiq.com/media/2006/06/dividead_gore.jpg" id="vimage_1" alt="DiviDead" /></a>Gnome's Lair has posted a list -- with screenshots -- of "the most disturbing gaming scenes I've yet encountered." Maybe the list is incomplete, or maybe we've been too conditioned, but when browsing the selections, we didn't so much as twitch a muscle. <em>C'mon is that it? You call that sick and twisted!<br /><br /></em>Who out there is gonna dig up the real goods? <em>Make us puke!<br /><br />We dare you.<br /><br /></em>[Please, no non-gaming related links.]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/06/21/a-glance-at-gamings-goriest/">A glance at gaming's goriest</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 21 Jun 2006 16:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://gnomeslair.blogspot.com/2006/06/now-this-is-really-sick-nice.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/21/a-glance-at-gamings-goriest/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/635596/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/21/a-glance-at-gamings-goriest/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Black Mirror</category><category>Carmageddon</category><category>Dare to Dream</category><category>DiviDead</category><category>Elvira</category><category>gore</category><category>Mystery of the Druids</category><category>Silent Hill</category><category>Soldier of Fortune</category><category>Still Life</category><category>StillLife</category><category>The Suffering</category><category>violence</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Wed, 21 Jun 2006 16:25:00 EST</pubDate></item><item><title><![CDATA[Silent Hill: Origins poster at E3]]></title><link>http://www.joystiq.com/2006/05/07/silent-hill-origins-poster-at-e3/</link><guid isPermaLink="true">http://www.joystiq.com/2006/05/07/silent-hill-origins-poster-at-e3/</guid><comments>http://www.joystiq.com/2006/05/07/silent-hill-origins-poster-at-e3/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/psp/" rel="tag">Sony PSP</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a></p><img vspace="4" hspace="4" border="1" align="middle" src="http://www.joystiq.com/media/2006/05/Silent_Hill_Origins_Snap.jpg" alt="" /><br />Here's another snap from the pre-E3 LA Convention Center, this time of <em>Silent Hill: Origins</em>. Common sense dictates that this is simply an alternate title for the forthcoming PSP remake of the original game, titled <em>Silent Hill: Original Sin</em>. Rampant desire and unlikely to be fulfilled dreams, however, suggest that it's the name of the gloriously rendered PS3 version of Harry's twisted quest to find "a little girl with black hair" and his occasional run-ins with deranged cultists, meat monsters (with sewing machines for hands) and deserted wheelchairs. I can hope, right?<br /><br />It's great that the original game in an excellent series is being revisited, but I'm dubious of how well a portable platform will be able to reproduce the qualities of Silent Hill. Immersion may be difficult to pull off successfully in a handheld device, but given its video and audio capabilities, the PSP is likely to be the best choice for a survival horror title.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/05/07/silent-hill-origins-poster-at-e3/">Silent Hill: Origins poster at E3</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 07 May 2006 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2006/05/07/silent-hill-origins-poster-at-e3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/615861/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/05/07/silent-hill-origins-poster-at-e3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>E3</category><category>E32006</category><category>PSP</category><category>Silent Hill</category><category>SilentHill</category><category>Survival Horror</category><category>SurvivalHorror</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Sun, 07 May 2006 22:00:00 EST</pubDate></item><item><title><![CDATA[Silent Hill tops weekend box office]]></title><link>http://www.joystiq.com/2006/04/24/silent-hill-tops-weekend-box-office/</link><guid isPermaLink="true">http://www.joystiq.com/2006/04/24/silent-hill-tops-weekend-box-office/</guid><comments>http://www.joystiq.com/2006/04/24/silent-hill-tops-weekend-box-office/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/ps2/" rel="tag">Sony PlayStation 2</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><ahref="http://ca.today.reuters.com/news/newsArticle.aspx?type=entertainmentNews&amp;storyID=2006-04-23T174928Z_01_N23215657_RTRIDST_0_ENTERTAINMENT-LEISURE-BOXOFFICE-COL.XML"><imgvspace="4" hspace="4" border="1" align="right" alt="Silent Hill"src="http://www.joystiq.com/media/2006/04/Silent_Hill(movie).jpg" /></a>Despite a <ahref="http://www.joystiq.com/2006/04/24/metareview-silent-hill-the-movie/" target="_blank">disastrous criticalreception</a>, <em>Silent Hill</em> has climbed to the top of the box office following a lucrative opening weekend inwhich the film grossed about $20.2 million. Of course, this comes at a time when the film industry is in a down cycleas it gears up for the summer blockbuster season. <em>Silent Hill's</em> biggest competition was <em>Scary Movie4</em>, which was entering its second weekend of release.<br /><br />[Thanks, <a target="_blank"href="http://www.planetcybiko.com/">Sean</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/04/24/silent-hill-tops-weekend-box-office/">Silent Hill tops weekend box office</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 24 Apr 2006 13:57:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://ca.today.reuters.com/news/newsArticle.aspx?type=entertainmentNews&amp;storyID=2006-04-23T174928Z_01_N23215657_RTRIDST_0_ENTERTAINMENT-LEISURE-BOXOFFICE-COL.XML>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/04/24/silent-hill-tops-weekend-box-office/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/611315/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/04/24/silent-hill-tops-weekend-box-office/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Christophe Gans</category><category>ChristopheGans</category><category>Horror</category><category>PS2</category><category>Silent Hill</category><category>SilentHill</category><category>Sony Pictures Entertainment</category><category>SonyPicturesEntertainment</category><category>TriStar Pictures</category><category>TristarPictures</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Mon, 24 Apr 2006 13:57:00 EST</pubDate></item><item><title><![CDATA[Metareview - Silent Hill (the movie)]]></title><link>http://www.joystiq.com/2006/04/24/metareview-silent-hill-the-movie/</link><guid isPermaLink="true">http://www.joystiq.com/2006/04/24/metareview-silent-hill-the-movie/</guid><comments>http://www.joystiq.com/2006/04/24/metareview-silent-hill-the-movie/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/ps2/" rel="tag">Sony PlayStation 2</a>, <a href="http://www.joystiq.com/category/metareviews/" rel="tag">Metareviews</a></p><a href="http://www.metacritic.com/film/titles/silenthill"><img vspace="4" hspace="4" border="1" align="right"alt="Silent Hill" src="http://www.joystiq.com/media/2006/04/silenthillmovie_poster(crop.jpg" /></a>You've <atarget="_blank" href="http://www.joystiq.com/2006/04/21/joystiq-review-silent-hill-the-movie/">read our take</a> on<em>Silent Hill</em>, now it's time to sum up what the film critics are saying. Currently, Metacritic has posted 14reviews, which average out to a <strong>29/100</strong>. For the record, this is the last time we will ever -<em>EVER</em> - get our hopes up for a movie adaptation of a video game.<br /><br />Choice quotes:<br />
<ul>
   <li><a href="http://rogerebert.suntimes.com/apps/pbcs.dll/article?AID=/20060420/REVIEWS/60421001/1023"target="_blank"><em>Chicago Sun-Times</em></a> (<strong>38/100</strong>) - "My damn brain lit up too much."[Roger Ebert]<br /></li>
    <li><a target="_blank" href="http://movies2.nytimes.com/2006/04/22/movies/22sile.html">TheNew York Times</a>  (<strong>10/100</strong>) - "[Wraps] up like the outrageously overwrought fantasy of a Frenchmovie nerd obsessed with horror ... who has been given obscene amounts of money to adapt a video game." [NathanLee]</li>
    <li><a href="http://sfgate.com/cgi-bin/article.cgi?f=/c/a/2006/04/22/DDGN4ICNJ81.DTL&amp;type=movies"target="_blank"><em>San Francisco Chronicle</em></a> (<strong>0/100</strong>) - "Nobody gets naked, which onsecond thought may be a good thing - because when a movie features people getting their skin ripped from theirbodies, it pretty much kills the mood." [Peter Hartlaub]</li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/04/24/metareview-silent-hill-the-movie/">Metareview - Silent Hill (the movie)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 24 Apr 2006 11:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.metacritic.com/film/titles/silenthill>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/04/24/metareview-silent-hill-the-movie/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/610721/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/04/24/metareview-silent-hill-the-movie/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Christophe Gans</category><category>ChristopheGans</category><category>Drama</category><category>Horror</category><category>PS2</category><category>Silent Hill</category><category>SilentHill</category><category>Sony Pictures Entertainment</category><category>SonyPicturesEntertainment</category><category>Suspense</category><category>Thriller</category><category>TriStar Pictures</category><category>TristarPictures</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Mon, 24 Apr 2006 11:55:00 EST</pubDate></item><item><title><![CDATA[Silent Hill film inspired by Centralia, PA]]></title><link>http://www.joystiq.com/2006/04/12/silent-hill-film-inspired-by-centralia-pa/</link><guid isPermaLink="true">http://www.joystiq.com/2006/04/12/silent-hill-film-inspired-by-centralia-pa/</guid><comments>http://www.joystiq.com/2006/04/12/silent-hill-film-inspired-by-centralia-pa/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a></p><a href="http://silenthill.ugo.com/features/realsilenthill/default.asp"><img width="425" vspace="4" hspace="4"height="281" border="1" align="middle" src="http://www.joystiq.com/media/2006/04/centraliapa_realsilenthill.jpg" alt=""/></a><br />In 1962 a trash fire accidentally ignited an exposed coal vein in the town of <ahref="http://en.wikipedia.org/wiki/Centralia%2C_Pennsylvania">Centralia</a>, Pennsylvania. Over forty years later, themines underneath the town are still on fire -- and will continue to be for at least another 100 years. The populationhas been reduced from over a thousand down to just eleven! Smoke and steam continue to pour out of the ground. <br/><br />Sounds like a pretty creepy place? <em>Silent Hill</em> screenwriter (and <ahref="http://www.joystiq.com/2006/04/11/silent-hill-scribe-is-a-gaming-geek/">gaming geek</a>) Roger Avary agrees! Heapparently researched Centralia while writing the screenplay; <em>Silent Hill</em>, in the <ahref="http://en.wikipedia.org/wiki/Silent_Hill#Film_adaptation_.282006.29">film adaptation</a>, is a West Virginia coaltown with the trademark fog/smoke. For more images of Centralia, check out <ahref="http://www.offroaders.com/album/centralia/centralia.htm">this site</a>.<br /><br />[Via <ahref="http://www.rottentomatoes.com/news/comments/?entryid=313412">Rotten Tomatoes</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/04/12/silent-hill-film-inspired-by-centralia-pa/">Silent Hill film inspired by Centralia, PA</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 12 Apr 2006 21:27:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://silenthill.ugo.com/features/realsilenthill/default.asp>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/04/12/silent-hill-film-inspired-by-centralia-pa/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/608092/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/04/12/silent-hill-film-inspired-by-centralia-pa/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Centralia</category><category>Movie</category><category>Movies</category><category>Silent HIll</category><category>SilentHill</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Wed, 12 Apr 2006 21:27:00 EST</pubDate></item><item><title><![CDATA[Silent Hill scribe is a gaming geek]]></title><link>http://www.joystiq.com/2006/04/11/silent-hill-scribe-is-a-gaming-geek/</link><guid isPermaLink="true">http://www.joystiq.com/2006/04/11/silent-hill-scribe-is-a-gaming-geek/</guid><comments>http://www.joystiq.com/2006/04/11/silent-hill-scribe-is-a-gaming-geek/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a></p><a href="http://www.firingsquad.com/features/silent_hill_movie_interview/"><img width="225" vspace="4" hspace="4"height="229" border="0" align="right" src="http://www.joystiq.com/media/2006/04/Roger-Avary.jpg" alt=""/></a>FiringSquad has an <a href="http://www.firingsquad.com/features/silent_hill_movie_interview/">interview</a> withRoger Avary, the Academy Award winning screenwriter of <em>Pulp Fiction</em> and the upcoming <em>Silent Hill</em>movie. <a href="http://www.joystiq.com/2006/04/05/silent-hill-director-is-a-gamer-fo-real/">Like his friend</a>Christophe Gans, the film's director, Avary is a gaming nerd. How nerdy? This nerdy: "I collect and restorevintage Atari XY monitor games like <em>Lunar Lander</em> and <em>Battlezone</em> -- only vector, only Atari." <br/><br />He talks about the collaboration with Gans, his respect for the source material, his similarities with Uwe Boll(they both like hookers and blow!), and his future gaming/movie plans. "I'm currently adapting a game into ascript for myself to direct. I'm not talking about it yet, but it's for Atari -- so you can imagine that it's like adream for me." What a nerd!<br /><br />Sounds like Sony got themselves a perfect team. This guy is <em>so</em>awesome!<br /><br />[Thanks, John]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/04/11/silent-hill-scribe-is-a-gaming-geek/">Silent Hill scribe is a gaming geek</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 11 Apr 2006 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.firingsquad.com/features/silent_hill_movie_interview/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/04/11/silent-hill-scribe-is-a-gaming-geek/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/607694/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/04/11/silent-hill-scribe-is-a-gaming-geek/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Silent Hill</category><category>SilentHill</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Tue, 11 Apr 2006 23:00:00 EST</pubDate></item><item><title><![CDATA[Silent Hill director is a gamer, fo' real]]></title><link>http://www.joystiq.com/2006/04/05/silent-hill-director-is-a-gamer-fo-real/</link><guid isPermaLink="true">http://www.joystiq.com/2006/04/05/silent-hill-director-is-a-gamer-fo-real/</guid><comments>http://www.joystiq.com/2006/04/05/silent-hill-director-is-a-gamer-fo-real/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a></p><a href="http://horrorsnotdead.com/wpress/2006/silent-hill-is-going-to-kick-ass/"><img vspace="4" hspace="4" border="1"align="right" alt="Christophe Gans" src="http://www.joystiq.com/media/2006/04/Christophe_Gans(2).jpg" /></a>ChristopheGans, the director of the upcoming movie adaptation of <em>Silent Hill</em>, actually played the game - before hegot the job. What's more, he loved the game enough to strike a deal with a friend to film Gans pitching his ideas aboutthe movie and later, insert Japanese subtitles. Gans then had the 37-minute tape shipped to Konami headquarters inJapan. Konami ended up screening the tape for the entire staff.<br /><br />Luckily, <em>Brotherhood of the Wolf</em>(Gans' previous film) was just making the rounds in Japan at the time, and <em>Silent Hill's </em>creator, AkiraYamaoka, realized that Gans would be capable of handling the game's movie adaptation (i.e. he wasn't just a deliriousfanboy). Needless to say, Gans got the job. "If tomorrow I wanted something else, I would do exactly the samething," says Gans.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/04/05/silent-hill-director-is-a-gamer-fo-real/">Silent Hill director is a gamer, fo' real</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 05 Apr 2006 16:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://horrorsnotdead.com/wpress/2006/silent-hill-is-going-to-kick-ass/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/04/05/silent-hill-director-is-a-gamer-fo-real/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/605930/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/04/05/silent-hill-director-is-a-gamer-fo-real/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Christophe Gans</category><category>ChristopheGans</category><category>Konami</category><category>Silent Hill</category><category>SilentHill</category><category>Sony</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Wed, 05 Apr 2006 16:25:00 EST</pubDate></item><item><title><![CDATA[Silent Hill billboard welcomes you to... Culver City]]></title><link>http://www.joystiq.com/2006/04/04/silent-hill-billboard-welcomes-you-to-culver-city/</link><guid isPermaLink="true">http://www.joystiq.com/2006/04/04/silent-hill-billboard-welcomes-you-to-culver-city/</guid><comments>http://www.joystiq.com/2006/04/04/silent-hill-billboard-welcomes-you-to-culver-city/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><a href="http://img65.imageshack.us/img65/9179/shbb8pr.jpg"><img width="425" vspace="4" hspace="4" height="234"border="1" align="middle" alt="" src="http://www.joystiq.com/media/2006/04/silenthill_billboard_425p.jpg" /></a><br/>Sony Pictures' upcoming <em>Silent Hill</em> movie is hoping to break the long-running cycle of terrible moviesadapted from video games. Curiously enough, their plan involves hiring a proven writer and director! Clever folks overthere in Culver City. Their way of thinking is so unusual it's almost "<em>Otherworldly</em>," lending theabove billboard -- located just outside Sony Studios in Culver City -- a certain credibility. <br /><br />Either thator they're referring to what might happen when Ken Kutaragi activates the PlayStation 3's fourth-dimensional SPU duringtheir scheduled E3 keynote in Culver City this May.<br /><br />[Thanks, <ahref="http://www.gamersgalaxy.net">Mof</a>]<br /><br /><ahref="http://img65.imageshack.us/img65/9179/shbb8pr.jpg">Read</a> - <em>Silent Hill</em> billboard image<br /><ahref="http://www.imdb.com/title/tt0384537/board/nest/39281742">Read</a> - IMDb's <em>Silent Hill</em> message boardthread on the billboard (use <ahref="http://bugmenot.com/view.php?url=http%3A%2F%2Fwww.imdb.com%2Ftitle%2Ftt0384537%2Fboard%2Fnest%2F39281742">BugMeNot</a>)<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/04/04/silent-hill-billboard-welcomes-you-to-culver-city/">Silent Hill billboard welcomes you to... Culver City</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 04 Apr 2006 15:27:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2006/04/04/silent-hill-billboard-welcomes-you-to-culver-city/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/605571/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/04/04/silent-hill-billboard-welcomes-you-to-culver-city/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Ads</category><category>Billboards</category><category>Konami</category><category>Marketing</category><category>Movie</category><category>Movies</category><category>Silent Hill</category><category>SilentHill</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Tue, 04 Apr 2006 15:27:00 EST</pubDate></item><item><title><![CDATA[Silent Hill: Experience this!]]></title><link>http://www.joystiq.com/2006/01/26/silent-hill-experience-this/</link><guid isPermaLink="true">http://www.joystiq.com/2006/01/26/silent-hill-experience-this/</guid><comments>http://www.joystiq.com/2006/01/26/silent-hill-experience-this/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/silent-hill/" rel="tag">Silent Hill</a></p><a href="http://psp.ign.com/articles/683/683276p1.html"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2006/01/silenthillexperience.jpg" /></a>Konami held a press event yesterday that heralded the arrival of some pretty darned cool things for the PSP, one of them being the upcoming The Silent Hill Experience UMD.<br /><br />The Experience follows somewhat in the footsteps of The Animatrix series in that it will feature a collection of six 15-minute animated comics, all of which are related to the Silent Hill universe. The <a href="http://media.psp.ign.com/media/801/801059/vids_1.html">trailer</a> for the UMD is pretty compelling: the animation looks amazing, and the stories they depict appear extremely engaging. Interviews with the animation director and the music composer for Silent Hill are also included on the UMD, as are content from all of the games in the series and a bit from the as yet to be released film.<br /><br />The Silent Hill Experience will creep into stores this Spring. Plan to buy some new underpants before then.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/01/26/silent-hill-experience-this/">Silent Hill: Experience this!</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 26 Jan 2006 07:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://psp.ign.com/articles/683/683276p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/01/26/silent-hill-experience-this/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/585016/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/01/26/silent-hill-experience-this/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Horror</category><category>Konami</category><category>Silent Hill</category><category>Suspense</category><dc:creator><![CDATA[Rafael Espiritu]]></dc:creator><pubDate>Thu, 26 Jan 2006 07:00:00 EST</pubDate></item><item><title><![CDATA[Silent Hill movie poster finalists, site update]]></title><link>http://www.joystiq.com/2006/01/25/silent-hill-movie-poster-finalists-site-update/</link><guid isPermaLink="true">http://www.joystiq.com/2006/01/25/silent-hill-movie-poster-finalists-site-update/</guid><comments>http://www.joystiq.com/2006/01/25/silent-hill-movie-poster-finalists-site-update/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a></p><a href="http://www.sonypictures.com/movies/silenthill/"><img vspace="4" hspace="4" border="1" alt=""src="http://www.joystiq.com/media/2006/01/silent_hill_posters.jpg" /></a><br />Sony Pictures has relaunched their<em>Silent Hill</em> website, adding the theatrical trailer, some downloads, and the five finalists of the <ahref="http://www.joystiq.com/2005/12/07/design-the-silent-hill-movie-poster/">poster design competition</a>. If you canhandle the Flash-heavy site (ughhh), you can vote for your favorite poster. Methinks the second one from the left in thelineup above is the best; that fog screams <em>Silent Hill</em> to me.<br /><br />If you hang around on the site longenough, you'll cross over to the Otherworld. Creepy!<br /><br />[Thanks, <a href="http://elpea.net">Elpea</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/01/25/silent-hill-movie-poster-finalists-site-update/">Silent Hill movie poster finalists, site update</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 25 Jan 2006 00:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.sonypictures.com/movies/silenthill/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/01/25/silent-hill-movie-poster-finalists-site-update/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/584604/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/01/25/silent-hill-movie-poster-finalists-site-update/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Silent Hill</category><category>SilentHill</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Wed, 25 Jan 2006 00:30:00 EST</pubDate></item><item><title><![CDATA[Silent Hill theatrical trailer]]></title><link>http://www.joystiq.com/2006/01/20/silent-hill-theatrical-trailer/</link><guid isPermaLink="true">http://www.joystiq.com/2006/01/20/silent-hill-theatrical-trailer/</guid><comments>http://www.joystiq.com/2006/01/20/silent-hill-theatrical-trailer/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a></p><a href="http://movies.yahoo.com/feature/silenthill.html;_ylt=AhDubLF7hAEmA1Xtntmts0ZfVXcA"><img width="225" vspace="4"hspace="4" height="333" border="1" align="right"src="http://www.joystiq.com/media/2006/01/silenthill_bigteaserposter.jpg" alt="" /></a>If the <span style="font-style:italic;">Silent Hill</span> <a href="http://joystiq.com/2006/01/11/silent-hill-teaser-short-and-creepy/">teaser</a>wasn't enough to sate your appetite for creepy video game promotional materials, the full length trailer oughta do it.And if you've been stuck watching Uwe Boll movies lately, then behold: high production values! The poster is also new Ithink... perhaps a winner in the poster designing <ahref="http://www.joystiq.com/2005/12/07/design-the-silent-hill-movie-poster/">contest</a>?<br /><br />Fans of the gameknow how creepy it is -- especially if played at night, alone -- and so there are some high hopes resting on the movieto really deliver in the pants-soiling category. From the looks of the trailer, it just may. To prevent beingconsistently disappointed in movie adaptations, let's resolve to expect total garbage, then we can be pleasantlysurprised if it's anything but. <br /><br />I'll begin: "This movie looks so l4m3! I'd rather have my eyelids cutoff and watch <span style="font-style: italic;">BloodRayne</span> for the rest of my life than watch thisthing!"<br /><br />[Thanks, Elpea]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/01/20/silent-hill-theatrical-trailer/">Silent Hill theatrical trailer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 20 Jan 2006 10:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://movies.yahoo.com/feature/silenthill.html;_ylt=AhDubLF7hAEmA1Xtntmts0ZfVXcA>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/01/20/silent-hill-theatrical-trailer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/583271/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/01/20/silent-hill-theatrical-trailer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>movie</category><category>Silent Hill</category><category>SilentHill</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Fri, 20 Jan 2006 10:45:00 EST</pubDate></item></channel></rss>
