Follow us on:

Posts tagged SiliconKnights

Too Human soundtrack button mashes ears on CD, iTunes

Too Human cleaved a line between those who appreciate the subtle nuances of button mashery and others who simply didn't get it. It's a gap, however, that may be bridged somewhat with the one element of the game that managed to garner significant praise. No, not the hoarding of random loot, but the...

Continue Reading

IGN to Silicon Knights: Here's how to fix Too Human

With initial previews of Silicon Knights' Too Human painting the long-in-development action RPG as a few miles short of Valhalla, IGN has stepped up, offering the developer a handful of advice concerning items that site would like to see corrected before the game ships in August. According to IGN,...

Continue Reading

Too Human video serves up co-op 'serving'

Serving, it's not just for restaurants any more. As Too Human's Denis Dyack describes it, 'serving' is a gameplay component of co-op found in Silicon Knights' nearly complete mythical opus, whereby one player knocks opponents skyward while the other makes with a mid-air smack down. Think of it as...

Continue Reading

Too Human 'just days away' from done

Silicon Knight's controversy-fuelled Too Human is nearly finished, as company president Denis Dyack confirms on his IGN blog that the game "is likely just days away" from being completed. Writes Dyack, the team is currently working to squelch a pair of "rare crash bugs" before sending the...

Continue Reading

Dyack may step down as head of Silicon Knights [update]

GameDaily has an interview with Silicon Knights president Denis Dyack where he talks about stepping down as head of the studio. He won't leave the company, but merely let someone else take over the business side while he focuses on creative. He admits it'll be a little "weird," but as the company...

Continue Reading

GDC08: Hands-on with Too Human

As I violently disassembled insectile robots into their constituent sparks and parts, someone asked me which game Too Human reminded me of. Without pause, I pointed towards Devil May Cry, Capcom's over-the-top display of acrobatic swordsmanship and stylish oneupmanship. It made perfect sense --...

Continue Reading

Canada funds new Silicon Knights, Digital Extremes projects

While Silicon Knights continues to divide its forces between the long-in-development Too Human and the legal mosh pit that is its relationship with Epic Games, the company has apparently marshaled enough energy to begin work on another game, as both it and fellow Canadian dev Digital Extremes have...

Continue Reading

Silicon Knights expanding with Canadian business incentives

Despite Silicon Knights being in the middle of a major lawsuit, the company still needs to make finish games and do business. The Too Human developer is planning to add 80 employees to its studio thanks in part to a Canadian initiative called the Niagara Interactive Media Generator (nGen), which...

Continue Reading

Too Human dev diary 2 discusses game theory

The folks at Silicon Knights have served up the second video in its series of Too Human developer diaries, this time focusing on the company's theory behind game design. The video actually brings in a pair of university professors to discuss the theory behind game design as it relates to film...

Continue Reading

Epic motion denied, Silicon Knights lawsuit goes forward

GameDaily BIZ reports that the lawsuits between Epic Games and Silicon Knights will be moving forward as planned, and Epic's motion to dismiss Silicon Knights' case has been denied. The brouhaha all began in July, when Silicon Knigts sued Epic on the grounds that Epic did not deliver final code for...

Continue Reading


Featured Stories

Image

A Golden Wake review: The City Beautiful

Posted on Oct 20th 2014 3:30PM

Image

Editor's Note: We Are Always Fighting

Posted on Oct 20th 2014 12:49PM

Engadget

Engadget

TUAW

TUAW

Massively

Massively

WoW

WoW