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Posts tagged Slate

The Great Gatsby: The Video Game offers hopeful 8-bit commentary

If F. Scott Fitzgerald's The Great Gatsby is a commentary on the American Dream, Slate's The Great Gatsby: The Video Game continues that narrative in the most straightforward, nihilistic manner. In short, you're on a boat and there's a green light at the end of the screen, mimicking the green light...

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Challenging the conventional wisdom of innovative games

Chris Suellentrop -- self-proclaimed casual gamer and columnist for Slate Magazine -- tells why a derivative sci-fi gorefest, Gears of War, is deserving of 2006's best video game of the year award despite some calling it "more of the same." These few choice snippets sum up his reasoning nicely:...

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Wii ennui from Slate: "Nintendon't" [update 1]

The New York Times dissed the PlayStation 3, and now Slate has dissed the Wii. What is this world coming to? Highlights from Erik Sofge's "The Case against the Wii": Like many of us (self included), Erik "was in love" with the Wii before he'd ever laid a hand on it. You won't be able to pin...

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Why there are no indie games (and why there should be)

While there are indie game projects -- like that Indy point-and-clicker I wrote about earlier -- the industry continues on a path towards longer development time and larger budgets making indie gaming, as we've come to know it, largely inviable. Luke O'Brien takes a look at the problem for Slate and...

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The speed of the Ferrari that split in half?

Slate's Daniel Engber explains how it is we know that shady Gizmondo chieftain Stefan Ericksson's grand theft auto'd Ferrari Enzo was going precisely 162mph at the time of impact, ripping the car into two pieces. It would be difficult to condense the variables that go into this determination, but...

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