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Posts tagged Soulcatcher

Rare discusses new challenges of Kinect development

Twenty-five years ago, Rare founders Chris and Tim Stamper had to reverse engineer a Japanese Famicom development kit in order to make the early NES game Slalom. Today, at the Develop Conference in Brighton, Rare Talent Director Nick Burton outlined some of the very different challenges the company...

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Get a closer look at final retail Amiibos

Posted on Nov 22nd 2014 9:00AM

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Games we love and hate

Posted on Nov 21st 2014 3:00PM

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