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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title>Poor sales of Space Giraffe make Jeff Minter sad</title><link>http://www.joystiq.com/2007/11/22/poor-sales-of-space-giraffe-make-jeff-minter-sad/</link><guid isPermaLink="true">http://www.joystiq.com/2007/11/22/poor-sales-of-space-giraffe-make-jeff-minter-sad/</guid><comments>http://www.joystiq.com/2007/11/22/poor-sales-of-space-giraffe-make-jeff-minter-sad/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><div style="text-align: center;"><a href="http://stinkygoat.livejournal.com/115261.html"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/11/jeffminterhatesfrogger.jpg"  alt="" /></a><br /></div>
Jeff Minter, head of <a href="http://www.joystiq.com/tag/llamasoft">Llamasoft</a>, is apparently a bit upset about the sales of his Xbox Live Arcade title <a href="http://www.joystiq.com/tag/spacegiraffe"><em>Space Giraffe</em></a>. Upset enough, in fact, to post a <a href="http://stinkygoat.livejournal.com/115261.html">disparaging message to his Livejournal blog</a>, insinuating that he means to stop making games altogether.<br /><br />Prompting this reaction were apparent <a href="http://www.joystiq.com/tag/xbla">Live Arcade</a> statistics, revealing that in one week <em>Frogger</em> on XBLA outsold <em>Space Giraffe</em>. <a href="http://www.joystiq.com/tag/jeffminter">Minter</a> is clearly taking the lack of his game's success a bit hard, but we hope that he doesn't let the sheer popularity of retro titles push him away from any future development.<br /><br />Minter's angry ranting was posted at 1:45 am, his time. In the event that he sobers up and removes the post, we've copied his frothy words for your perusal. Check out all the anti-retro spite after the break.<br /><br />[Via <a href="http://www.computerandvideogames.com/article.php?id=176172">CVG</a>]<br /><br />Jeff Minter's <a href="http://stinkygoat.livejournal.com/115261.html">original blog post</a>, in its entirety, follows:<br /><br />Subject: jesus fucking christ<br /><br />Body:<br />not seeing a lot of reason to continue even trying to make games, at this point, when a remake of Frogger, one of the worst games in the history of old arcade games, can outsell Space Giraffe that we put so much love and effort into, by more than ten to one, in one week.<br /><br />OK, we get the message. All you want on that channel is remakes of old, shite arcade games and crap you vaguely remember playing on your Amiga.<br /><br />We'll shut up trying to do anything new then.<br /><br />Sorry for even trying.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://stinkygoat.livejournal.com/115261.html>Read</a> | <a href="http://www.joystiq.com/2007/11/22/poor-sales-of-space-giraffe-make-jeff-minter-sad/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1046167/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/11/22/poor-sales-of-space-giraffe-make-jeff-minter-sad/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>blogs</category><category>jeff-minter</category><category>jeffminter</category><category>llamasoft</category><category>space-giraffe</category><category>spacegiraffe</category><category>xbla</category><dc:creator>Scott Jon Siegel</dc:creator><dc:date>2007-11-22T22:01:00+00:00</dc:date></item><item><title>Jeff Minter tweaking Gridrunner++ for XBLA</title><link>http://www.joystiq.com/2007/10/04/jeff-minter-tweaking-gridrunner-for-xbla/</link><guid isPermaLink="true">http://www.joystiq.com/2007/10/04/jeff-minter-tweaking-gridrunner-for-xbla/</guid><comments>http://www.joystiq.com/2007/10/04/jeff-minter-tweaking-gridrunner-for-xbla/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><a href="http://stinkygoat.livejournal.com/112655.html"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/01/minterandginger.jpg" alt="" /></a>Jeff Minter, <a href="http://www.joystiq.com/2007/01/09/minter-talks-space-giraffe-cuddles-sheep/">cuddler of sheep</a> and designer of psychedelic shooters, has updated his <a href="http://stinkygoat.livejournal.com/112655.html">Stinkygoat</a> blog with a mention of his latest endeavor: <a href="http://www.llamasoft.co.uk/gridrunner.php">Gridrunner++</a> for <a href="http://www.joystiq.com/tag/xblawednesday">Xbox Live Arcade</a>. The original scrolling shooter, which requires you to survive numerous waves of enemies in increasingly disorienting levels, will have its graphics and controls overhauled to better suit the Xbox 360.<br /><br />Minter hopes it'll make for a "more involved game" and is first focusing on "getting all the gameplay working first." That's just as well, given the polar reactions his <em><a href="http://www.joystiq.com/tag/SpaceGiraffe/">Space Giraffe</a></em> galloped and/or flew into.<br /><br />[Via <a href="http://www.xbox360fanboy.com/2007/10/04/minters-next-xbla-project-gridrunner/">X3F</a>]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://stinkygoat.livejournal.com/112655.html>Read</a> | <a href="http://www.joystiq.com/2007/10/04/jeff-minter-tweaking-gridrunner-for-xbla/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1005679/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/10/04/jeff-minter-tweaking-gridrunner-for-xbla/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>Gridrunner</category><category>Jeff-Minter</category><category>JeffMinter</category><category>SpaceGiraffe</category><category>XBLA</category><dc:creator>Ludwig Kietzmann</dc:creator><dc:date>2007-10-04T17:21:00+00:00</dc:date></item><item><title>This Wednesday: Space Giraffe and Street Trace light up XBLA</title><link>http://www.joystiq.com/2007/08/20/this-wednesday-space-giraffe-and-street-trace-light-up-xbla/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/20/this-wednesday-space-giraffe-and-street-trace-light-up-xbla/</guid><comments>http://www.joystiq.com/2007/08/20/this-wednesday-space-giraffe-and-street-trace-light-up-xbla/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><div align="center"><a href="http://gamerscoreblog.com/team/archive/2007/08/20/552674.aspx"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/space-giraffe-25_490.jpg" alt="" /></a><br /></div>
As proof that Jeff Minter is no longer <a href="http://www.joystiq.com/2007/04/20/space-giraffe-finished-minter-still-tweaking/">tweaking</a>, <em>Space Giraffe</em> is set for release on <a href="http://www.joystiq.com/tag/xbla">Xbox Live Arcade</a> this Wednesday, August 22nd, for <a href="http://www.llamasoft.co.uk/blog/?p=11">400 MS Points</a> ($5). If the term "tunnel shooter" doesn't help you visualize Llamasoft's unhinged experiment in visual excess, picturing a <em>Tempest</em> of rainbows vomiting on your screen should get you halfway there. And that's not even considering the steady stream of mixed up gaming memes it spouts at you -- we just found out our giraffe is in <em>another</em> castle.<br /><br />Also releasing this week is <em>Street Trace: NYC, </em>a futuristic hoverboard racer where your board's "emissions" can grant speed boosts to competing players. Mid-air jostling, upgradeable vehicles and online multiplayer all add up to 800 MS Points ($10) and a stirring memory of the Dreamcast's <a href="http://en.wikipedia.org/wiki/Trickstyle"><em>TrickStyle</em></a>.<br /><br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/space-giraffe/">Space Giraffe</a></strong></p><a href="http://www.joystiq.com/photos/space-giraffe/360002/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/space-giraffe-20_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/space-giraffe/360001/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/space-giraffe-19_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/space-giraffe/360000/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/space-giraffe-22_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/space-giraffe/359999/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/space-giraffe-21_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/space-giraffe/359998/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/space-giraffe-16_thumbnail.jpg" alt="" title="" /></a></div><br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/street-trace-nyc/">Street Trace: NYC</a></strong></p><a href="http://www.joystiq.com/photos/street-trace-nyc/359912/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/street-trace-18_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/street-trace-nyc/359911/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/street-trace-17_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/street-trace-nyc/359910/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/street-trace-15_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/street-trace-nyc/359909/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/street-trace-12_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/street-trace-nyc/359908/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/street-trace-11_thumbnail.jpg" alt="" title="" /></a></div><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://gamerscoreblog.com/team/archive/2007/08/20/552674.aspx>Read</a> | <a href="http://www.joystiq.com/2007/08/20/this-wednesday-space-giraffe-and-street-trace-light-up-xbla/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/969516/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/08/20/this-wednesday-space-giraffe-and-street-trace-light-up-xbla/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>JeffMinter</category><category>Llamasoft</category><category>SpaceGiraffe</category><category>StreetTrace</category><category>XBLA</category><category>XBLAWednesday</category><dc:creator>Ludwig Kietzmann</dc:creator><dc:date>2007-08-20T13:54:00+00:00</dc:date></item><item><title>Space Giraffe finished, Minter still tweaking</title><link>http://www.joystiq.com/2007/04/20/space-giraffe-finished-minter-still-tweaking/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/20/space-giraffe-finished-minter-still-tweaking/</guid><comments>http://www.joystiq.com/2007/04/20/space-giraffe-finished-minter-still-tweaking/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/arcade/" rel="tag">Arcade</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><center><a href="http://stinkygoat.livejournal.com/102519.html"><img vspace="4" hspace="4" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/minter-feeding-animals.jpg"  alt="is that a...?" /></a></center>What better way to celebrate <a href="http://en.wikipedia.org/wiki/April_20" target="_blank">April 20</a> than with belated news of <a href="http://www.joystiq.com/tag/spacegiraffe" target="_blank"><em>Space Giraffe's</em></a> completion? Earlier this week, eccentric game developer <a href="http://www.joystiq.com/tag/jeffminter" target="_blank">Jeff Minter</a> dragged himself from <a href="http://www.youtube.com/watch?v=DeWJvNjyyPE" target="_blank">the meadow</a> and logged into his <a target="_blank" href="http://stinkygoat.livejournal.com/">LiveJournal page</a> to write, "Well the game's finished". Minter's still tweaking the final code, most recently implementing a results graph so that players can compare gameplay sessions to their overall high scores and a predetermined "good" score, but expect the psychedelic shooter to be shipping off to Microsoft for certification any day now. Let's hope it makes it through the pipeline and onto <a href="http://www.joystiq.com/tag/xbla" target="_blank">Xbox Live Arcade</a> faster than other <a href="http://www.joystiq.com/2007/03/09/castle-crashers-likely-due-2008-receiving-more-content/" target="_blank">high-profile</a> titles...<br /><br />Anyways, congrats Jeff -- can't wait to light one up and play! Of course, we'd ask you to join us for a celebratory <em>cigar</em> ... but we hear you're <a target="_blank" href="http://stinkygoat.livejournal.com/101390.html">off the nicotine</a>. <a target="_blank" href="http://www.youtube.com/watch?v=XFPLgfY3bFE">How about a carrot instead</a>?<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://stinkygoat.livejournal.com/102519.html>Read</a> | <a href="http://www.joystiq.com/2007/04/20/space-giraffe-finished-minter-still-tweaking/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/879007/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/04/20/space-giraffe-finished-minter-still-tweaking/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>Jeff Minter</category><category>JeffMinter</category><category>llamasoft</category><category>minter</category><category>psychedelic</category><category>shooter</category><category>Space Giraffe</category><category>SpaceGiraffe</category><category>xbla</category><category>Xbox Live Arcade</category><category>XboxLiveArcade</category><dc:creator>James Ransom-Wiley</dc:creator><dc:date>2007-04-20T15:28:00+00:00</dc:date></item><item><title>Jeff Minter: artist, developer, friend of sheep</title><link>http://www.joystiq.com/2007/04/05/jeff-minter-artist-developer-friend-of-sheep/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/05/jeff-minter-artist-developer-friend-of-sheep/</guid><comments>http://www.joystiq.com/2007/04/05/jeff-minter-artist-developer-friend-of-sheep/#comments</comments><description><![CDATA[<div align="center"><a href="http://gamasutra.com/features/20070404/sheffield_01.shtml"><img width="425" vspace="4" hspace="4" height="284" border="0" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/mintercuddle.jpg" alt="" /></a><br /></div>
Gamasutra <a href="http://gamasutra.com/features/20070404/sheffield_01.shtml">interviews</a> eccentric Welsh developer <a href="http://www.joystiq.com/search/?q=jeff+minter">Jeff Minter</a>, who created such retro-inspired classics as <em>Tempest 2000, Llamatron,</em> and <em>Attack of the Mutant Camels</em>. Now under contract with Microsoft, Minter spills the psychedelic beans on his forthcoming <a href="http://www.joystiq.com/search/?q=space+giraffe"><em>Space Giraffe</em></a> for Xbox Live Arcade, reveals whether he'll ever develop for anyone other than Bill Gates again, and cuddles a sheep for the camera. (See above.)<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://gamasutra.com/features/20070404/sheffield_01.shtml>Read</a> | <a href="http://www.joystiq.com/2007/04/05/jeff-minter-artist-developer-friend-of-sheep/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/868138/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/04/05/jeff-minter-artist-developer-friend-of-sheep/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>jeffminter</category><category>llamasoft</category><category>sheep</category><category>spacegiraffe</category><category>xbla</category><dc:creator>Tony Carnevale</dc:creator><dc:date>2007-04-05T17:28:00+00:00</dc:date></item><item><title>Microsoft to soon decide fate of Space Giraffe, alpha build shipping out</title><link>http://www.joystiq.com/2007/02/06/microsoft-to-soon-decide-fate-of-space-giraffe-alpha-build-ship/</link><guid isPermaLink="true">http://www.joystiq.com/2007/02/06/microsoft-to-soon-decide-fate-of-space-giraffe-alpha-build-ship/</guid><comments>http://www.joystiq.com/2007/02/06/microsoft-to-soon-decide-fate-of-space-giraffe-alpha-build-ship/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/arcade/" rel="tag">Arcade</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><a href="http://stinkygoat.livejournal.com/96738.html"><img vspace="4" hspace="4" border="0" align="right" alt="moo!" src="http://www.blogcdn.com/www.joystiq.com/media/2007/02/spacegiraffealpha.jpg" /></a>Jeff Minter's latest <a href="http://www.joystiq.com/2006/08/28/jeff-minter-bringing-space-giraffes-to-xbla/" target="_blank"><em>Space Giraffe</em></a> <a href="http://stinkygoat.livejournal.com/96738.html" target="_blank">update</a> exposes the designer's undulating emotions, as he prepares to ship an alpha build of the Xbox Live Arcade hopeful off to Microsoft tomorrow. While his confidence grows -- "I have 32 levels in now and I'm getting happy with it" -- Minter knows that everything is riding on Microsoft's reception of the early submission. "The release to MS is a little bit scary because we effectively get the go/no go for the whole thing," writes Minter. <br /><br />Still, as Minter seems to conclude, it's unlikely that Microsoft will pull the plug on <em>Space Giraffe</em>. It's an indie shooter, after all -- a shoo-in for Xbox Live Arcade.<br /><br />[Via <a href="http://www.1up.com/do/newsStory?cId=3156995" target="_blank">1UP</a>]<br /><br />See also:<br />
<ul>
    <li><a target="_blank" href="http://www.joystiq.com/2006/10/18/trippy-space-giraffe-video-is-giraffetastic/">Trippy <em>Space Giraffe</em> video is "giraffetastic!"</a></li>
    <li><a target="_blank" href="http://www.joystiq.com/2007/01/09/minter-talks-space-giraffe-cuddles-sheep/">Minter talks <em>Space Giraffe</em>, cuddles sheep</a></li>
</ul><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://stinkygoat.livejournal.com/96738.html>Read</a> | <a href="http://www.joystiq.com/2007/02/06/microsoft-to-soon-decide-fate-of-space-giraffe-alpha-build-ship/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/749479/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/02/06/microsoft-to-soon-decide-fate-of-space-giraffe-alpha-build-ship/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>Shooter</category><category>Space Giraffe</category><category>SpaceGiraffe</category><category>XBLA</category><category>Xbox Live Arcade</category><category>XboxLiveArcade</category><dc:creator>James Ransom-Wiley</dc:creator><dc:date>2007-02-06T22:25:00+00:00</dc:date></item><item><title>Minter talks Space Giraffe, cuddles sheep</title><link>http://www.joystiq.com/2007/01/09/minter-talks-space-giraffe-cuddles-sheep/</link><guid isPermaLink="true">http://www.joystiq.com/2007/01/09/minter-talks-space-giraffe-cuddles-sheep/</guid><comments>http://www.joystiq.com/2007/01/09/minter-talks-space-giraffe-cuddles-sheep/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/arcade/" rel="tag">Arcade</a>, <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><a href="http://stinkygoat.livejournal.com/95404.html?mode=reply"><img vspace="4" hspace="4" border="0" align="right" alt="Ginger &amp; Minter" src="http://www.blogcdn.com/www.joystiq.com/media/2007/01/minterandginger.jpg" /></a>Jeff Minter reports on the status of <a target="_blank" href="http://www.joystiq.com/2006/08/28/jeff-minter-bringing-space-giraffes-to-xbla/"><em>Space Giraffe</em></a>, his psychedelic homage to his own <em>Tempest 2000</em>. With the game engine complete, Minter sounds optimistic that an actual framework can be compiled (levels, lives, bonuses, achievements, etc.) and shipped out for testing within a few weeks. Minter writes, "the bulk of the implementation work is done and [now it's] more about small touches, construction of behaviours, and planning of the diff curve }:-)."<br /><br />If development stays on schedule, <em>Space Giraffe</em> could be complete by April and flushed into the Xbox Live Arcade pipeline. When it would come out the other end is anybody's guess. At least Minter's got his sheep.<br /><br />[Via <a target="_blank" href="http://xbox360.ign.com/articles/753/753857p1.html?RSSwhen2007-01-09_062200&amp;RSSid=753857">IGN</a>]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://stinkygoat.livejournal.com/95404.html?mode=reply>Read</a> | <a href="http://www.joystiq.com/2007/01/09/minter-talks-space-giraffe-cuddles-sheep/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/732595/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/01/09/minter-talks-space-giraffe-cuddles-sheep/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>360</category><category>Jeff Minter</category><category>JeffMinter</category><category>Llamasoft</category><category>Shooter</category><category>Space Giraffe</category><category>SpaceGiraffe</category><category>Tempest</category><category>Tempest 2000</category><category>Tempest2000</category><category>XBLA</category><category>Xbox</category><category>Xbox 360</category><category>Xbox Live Arcade</category><category>Xbox360</category><category>XboxLiveArcade</category><dc:creator>James Ransom-Wiley</dc:creator><dc:date>2007-01-09T15:53:00+00:00</dc:date></item><item><title>Trippy Space Giraffe video is "giraffetastic!" [update 1]</title><link>http://www.joystiq.com/2006/10/18/trippy-space-giraffe-video-is-giraffetastic/</link><guid isPermaLink="true">http://www.joystiq.com/2006/10/18/trippy-space-giraffe-video-is-giraffetastic/</guid><comments>http://www.joystiq.com/2006/10/18/trippy-space-giraffe-video-is-giraffetastic/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><center><a href="http://www.xboxyde.com/stream_3231_en.html"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/08/spacegiraffe.jpg" alt="" /></a></center>Let's be honest, Jeff Minter's <a href="http://www.joystiq.com/2006/08/28/jeff-minter-bringing-space-giraffes-to-xbla/"><em>Space Giraffe</em></a> is nothing more than an updated <em>Tempest 2000</em> (also Minter's creation), itself a remake of 1981's <em>Tempest</em>. The upcoming XBLA rail shooter brings to mind <em>Geometry Wars</em> and <em>Rez</em> in a big way, and this work-in-progress video includes licensed music and intentional Engrish. There isn't much about <em>Space Giraffe</em> that is original or innovative ... but still it looks like insane fun.<br /><br /> Let none of that stop you from enjoying some ultra-trippy video, set to the tune of Aphex Twin (Warning: NSFW). The <a href="http://www.youtube.com/watch?v=W33tEAOUwBo&amp;eurl=">YouTube video</a> is pretty shoddy in quality, so we recommend going to <a href="http://www.xboxyde.com/stream_3231_en.html">Xboxyde</a> for a slightly crisper experience.<br /><br /> "Congraturation! You success! A winner is you! But our giraffe is in another castle!"<br /><br />[Via <a href="http://www.xbox360fanboy.com/2006/10/16/space-giraffe-video-will-melt-your-brain/">Xbox 360 Fanboy</a>]<br /><br />[Update 1: So, as it turns out, Richard David James has yet to multiply himself through meiosis or any other similar process. Ooopsies, singularity has won.]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.xboxyde.com/stream_3231_en.html>Read</a> | <a href="http://www.joystiq.com/2006/10/18/trippy-space-giraffe-video-is-giraffetastic/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/686661/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2006/10/18/trippy-space-giraffe-video-is-giraffetastic/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>jeff minter</category><category>JeffMinter</category><category>space giraffe</category><category>SpaceGiraffe</category><category>xbla</category><category>xblm</category><category>xbox live</category><category>XboxLive</category><dc:creator>Ross Miller</dc:creator><dc:date>2006-10-18T07:58:00+00:00</dc:date></item><item><title>Jeff Minter bringing space giraffes to XBLA</title><link>http://www.joystiq.com/2006/08/28/jeff-minter-bringing-space-giraffes-to-xbla/</link><guid isPermaLink="true">http://www.joystiq.com/2006/08/28/jeff-minter-bringing-space-giraffes-to-xbla/</guid><comments>http://www.joystiq.com/2006/08/28/jeff-minter-bringing-space-giraffes-to-xbla/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><img vspace="4" hspace="4" border="1" alt="" id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/08/spacegiraffe.jpg" /><br /><br />As if <em>Geometry Wars</em> doesn't provide enough trippy, vector graphics action for Xbox Live Arcade, <a href="http://en.wikipedia.org/wiki/Jeff_Minter">Jeff Minter</a> and the boys at Llamasoft have posted some <a href="http://stinkygoat.livejournal.com/85730.html">extremely psychedelic pictures</a> (warning, some NSFW language) of their new XBLA game, tentatively titled "Space Giraffe." Jeff doesn't reveal many gameplay details in the post on his blog, but he does say that the game will be a rail-based shooter in the tradition of Minter's Tempest 2000. Leave it to the creator of the <a href="http://www.llamasoft.co.uk/neon-screenshots.php">Xbox 360's lightsnyth</a>, to come up with a game that looks like a bad acid trip.<br /><br />[Via <a href="http://thrillskilla.wordpress.com/2006/08/27/space-giraffe/">K1lla's Xbox Domain</a>]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://stinkygoat.livejournal.com/>Read</a> | <a href="http://www.joystiq.com/2006/08/28/jeff-minter-bringing-space-giraffes-to-xbla/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/660211/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2006/08/28/jeff-minter-bringing-space-giraffes-to-xbla/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>jeff minter</category><category>JeffMinter</category><category>space giraffe</category><category>SpaceGiraffe</category><category>XBLA</category><dc:creator>Kyle Orland</dc:creator><dc:date>2006-08-28T16:55:00+00:00</dc:date></item></channel></rss>