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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Worldwide PS3 releases for the week of August 6th]]></title><link>http://www.joystiq.com/2007/08/06/worldwide-ps3-releases-for-the-week-of-august-6th/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/06/worldwide-ps3-releases-for-the-week-of-august-6th/</guid><comments>http://www.joystiq.com/2007/08/06/worldwide-ps3-releases-for-the-week-of-august-6th/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/new-releases/" rel="tag">New Releases</a></p><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/i_splinter30_narrowweb__300x375,0.jpg" />Here we go again. The next three issues of "Worldwide PS3 releases" are going to be depressingly bare, so you can probably stop reading right now. Wait until the end of the month, then we'll have far more releases happening on a weekly basis. <em>Possibly</em> even, more than one. Fingers crossed. <br /><br /><strong>US Games<br /></strong>
<ul>
    <li><strike><a href="http://www.amazon.com/Clancys-Splinter-Cell-Double-Agent/dp/B000M5KT5Y/ref=sr_1_1/102-2479580-0913722?ie=UTF8&amp;s=videogames&amp;qid=1186424300&amp;sr=1-1"><em>Tom Clancy's Splinter Cell: Double Agent</em></a></strike></li>
</ul>
<strong>EU Games<br /></strong>
<ul>
    <li>No new releases</li>
</ul>
<strong>Asian Games<br /></strong>
<ul>
    <li>No new releases</li>
</ul>
No comment.<br /><br /><strong>*Update*</strong><br />Okay, so the confusion about Splinter Cell comes from the fact that some places like <a href="http://www.amazon.com/Clancys-Splinter-Cell-Double-Agent/dp/B000M5KT5Y/ref=pd_bbs_7/103-7653643-3779036?ie=UTF8&amp;s=videogames&amp;qid=1186428792&amp;sr=8-7">Amazon.com</a> are listing it in 'preorder' status right now, with a ship date of tomorrow. We have no idea why it would be like this, considering it was released worldwide on March 30th of this year. Ubisoft may have cut off shipments and be rereleasing it due to some unknown bug in the original version. If we can get an answer out of Ubisoft on this weirdness, we'll let you know.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/06/worldwide-ps3-releases-for-the-week-of-august-6th/">Worldwide PS3 releases for the week of August 6th</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 06 Aug 2007 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/08/06/worldwide-ps3-releases-for-the-week-of-august-6th/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/959033/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/06/worldwide-ps3-releases-for-the-week-of-august-6th/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>euroreleases</category><category>releases</category><category>Splinter Cell</category><category>SplinterCell</category><dc:creator><![CDATA[Jem Alexander]]></dc:creator><pubDate>Mon, 06 Aug 2007 14:30:00 EST</pubDate></item><item><title><![CDATA[Ubisoft dates Haze, Splinter Cell, Raving Rabbids 2, more [update]]]></title><link>http://www.joystiq.com/2007/06/19/ubisoft-dates-haze-splinter-cell-raving-rabbids-2-more/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/19/ubisoft-dates-haze-splinter-cell-raving-rabbids-2-more/</guid><comments>http://www.joystiq.com/2007/06/19/ubisoft-dates-haze-splinter-cell-raving-rabbids-2-more/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><div style="text-align: center;"><a href="http://www.eurogamer.net/article.php?article_id=78000"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/haze0507.jpg" alt="" /></a><br /></div>
<a href="http://www.joystiq.com/tag/Ubisoft/">Ubisoft</a> has revealed the release dates for all of its <a href="http://www.joystiq.com/2007/05/24/uber-ubisoft-ubidays-video-roundup/">major 2007 titles</a>, asking the majority of them to form a neat line in November and proceed to remove the contents of your wallet one by one. You're more than welcome to make a fuss about it, but having the sneaky men of <a href="http://www.joystiq.com/2007/06/07/assassins-creed-set-for-november-release/"><em>Assassin's Creed</em></a> and <a href="http://www.joystiq.com/2007/05/23/a-splinter-cell-conviction-trailer-and-apology-to-sam/"><em>Splinter Cell: Conviction</em></a> within grasp of your neck renders such action unwise. <br /><br />A more notable entry in the release schedule (as posted by <a href="http://www.eurogamer.net/article.php?article_id=78000">Eurogamer</a>) is Free Radical's sci-political first-person shooter, <em>Haze</em>, previously described as <a href="http://www.joystiq.com/2007/05/23/haze-coming-2007-for-ps3-may-only-be-timed-exclusive/">"leading on PS3"</a> in a display of timed exclusivity: <br />
<ul>
    <li><em>Haze</em> (PS3) -- 23 November</li>
</ul>
Oh, you'll be wanting the release date for the other platforms as well:<br />
<ul>
    <li><strike><em>Haze </em>(Xbox 360, PC) -- 30 November</strike> [<strong>Update: </strong>Oh dear, Ubisoft has removed the Xbox 360 and PC versions of <em>Haze</em> from the current release list. We're waiting to hear back from Ubisoft on the matter.]<br /></li>
</ul>
Other key titles dated after the break include <em>Assassin's Creed</em>, <a href="http://www.joystiq.com/2007/05/23/dark-messiah-blesses-xbox-360-forsakes-ps3-and-wii/"><em>Dark Messiah: Elements</em></a>, <a href="http://www.joystiq.com/2007/05/24/todays-multiplying-videos-rabbids-gameplay/"><em>Rayman Raving Rabbids 2</em></a>, <a href="http://www.joystiq.com/tag/brothersinarms"><em>Brothers in Arms: Hell's Highway</em></a>, and <em>Splinter Cell: Conviction. </em><p><a href="http://www.joystiq.com/2007/06/19/ubisoft-dates-haze-splinter-cell-raving-rabbids-2-more/" rel="bookmark">Continue reading <em>Ubisoft dates Haze, Splinter Cell, Raving Rabbids 2, more [update]</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/19/ubisoft-dates-haze-splinter-cell-raving-rabbids-2-more/">Ubisoft dates Haze, Splinter Cell, Raving Rabbids 2, more [update]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 19 Jun 2007 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eurogamer.net/article.php?article_id=78000>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/19/ubisoft-dates-haze-splinter-cell-raving-rabbids-2-more/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/921455/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/19/ubisoft-dates-haze-splinter-cell-raving-rabbids-2-more/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Assassins Creed</category><category>AssassinsCreed</category><category>Brothers in Arms</category><category>BrothersInArms</category><category>Dark Messiah</category><category>DarkMessiah</category><category>DS</category><category>Haze</category><category>Naruto</category><category>PC</category><category>PS3</category><category>Raving Rabbids</category><category>Raving Rabbids 2</category><category>RavingRabbids</category><category>RavingRabbids2</category><category>Rayman</category><category>Rayman Raving Rabbids</category><category>RaymanRavingRabbids</category><category>Splinter Cell</category><category>SplinterCell</category><category>Ubisoft</category><category>Wii</category><category>Xbox-360</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Tue, 19 Jun 2007 12:30:00 EST</pubDate></item><item><title><![CDATA[Ubisoft dates its winter titles]]></title><link>http://www.joystiq.com/2007/06/19/ubisoft-dates-its-winter-titles/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/19/ubisoft-dates-its-winter-titles/</guid><comments>http://www.joystiq.com/2007/06/19/ubisoft-dates-its-winter-titles/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/assassins-creed/" rel="tag">Assassin's Creed</a></p><a href="http://www.eurogamer.net/article.php?article_id=78000"><img width="425" vspace="4" hspace="4" height="221" border="1" align="middle" alt="" src="http://www.joystiq.com/media/2006/06/assassinscreed_360status.jpg" /></a><br />It's been said by many people for months now: 2007 looks to be a <a href="http://www.joystiq.com/2006/12/28/xbox-360-the-best-of-2007/">big year</a> for gamers. It seems like every company is pulling out all the stops and quality games are getting ready to rain from the heavens. Some say that 2007 may be the best year <em>EVAR</em>. True or not, <a href="http://www.joystiq.com/tag/Ubisoft/">Ubisoft</a> is playing a large role in the 360's holiday season. As proof of that, <a href="http://www.eurogamer.net/article.php?article_id=78000">Eurogamer</a> has unveiled Ubisoft's official release list for this holiday season, including planned release dates for major titles like <em>Assassin's Creed</em> and <em>Splinter Cell Conviction</em>. Check out the list after the break.<p><a href="http://www.joystiq.com/2007/06/19/ubisoft-dates-its-winter-titles/" rel="bookmark">Continue reading <em>Ubisoft dates its winter titles</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/19/ubisoft-dates-its-winter-titles/">Ubisoft dates its winter titles</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 19 Jun 2007 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eurogamer.net/article.php?article_id=78000>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/19/ubisoft-dates-its-winter-titles/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/921436/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/19/ubisoft-dates-its-winter-titles/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>assassins creed</category><category>AssassinsCreed</category><category>brothers in arms</category><category>BrothersInArms</category><category>haze</category><category>might and magic</category><category>MightAndMagic</category><category>naruto</category><category>splinter cell</category><category>splinter cell conviction</category><category>SplinterCell</category><category>SplinterCellConviction</category><category>ubisoft</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 19 Jun 2007 11:30:00 EST</pubDate></item><item><title><![CDATA[Splinter Cell trailer sneaks onto XBLM]]></title><link>http://www.joystiq.com/2007/06/14/splinter-cell-trailer-sneaks-onto-xblm/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/14/splinter-cell-trailer-sneaks-onto-xblm/</guid><comments>http://www.joystiq.com/2007/06/14/splinter-cell-trailer-sneaks-onto-xblm/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-marketplace/" rel="tag">Xbox Live Marketplace</a></p><img width="415" vspace="4" hspace="4" height="273" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/splinter-cell-conviction-hobo-rm.jpg" alt="" /><br />In addition to this morning's surprise <a href="http://www.joystiq.com/2007/06/14/project-sylpheed-demo-warps-onto-live/"><em>Project Sylpheed</em> demo</a>, there is also a trailer for <em>Splinter Cell Conviction</em>. The trailer is the same one <a href="http://www.joystiq.com/2007/05/23/splinter-cell-conviction-trailer-bournes-it-up/">released</a> at the <a href="http://www.joystiq.com/tag/ubidays/">Ubidays 07</a> event last month, so there isn't anything new for <em>Splinter Cell</em> fans to see. Also, the video quality is somewhat suspect, despite the video's label of "HD." Still, it's <em>Splinter Cell Conviction</em> on a larger screen, so we'll take what we can get (of course, we wouldn't mind if Ubisoft wanted to release a cleaner version in the future).<br /><br />If <em>Splinter Cell</em> doesn't float your boat, you can also sink your teeth into a trailer for the Xbox 360 version of <a href="http://www.joystiq.com/2007/02/14/360-raving-rabbids-to-use-vision-camera/"><em>Rayman: Raving Rabbids</em></a>. We watched it, and all we can say is DAAAAAAAAHHHHHHHH!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/14/splinter-cell-trailer-sneaks-onto-xblm/">Splinter Cell trailer sneaks onto XBLM</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 14 Jun 2007 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/06/14/splinter-cell-trailer-sneaks-onto-xblm/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/918007/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/14/splinter-cell-trailer-sneaks-onto-xblm/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>rayman</category><category>rayman raving rabbids</category><category>RaymanRavingRabbids</category><category>splinter cell</category><category>splinter cell conviction</category><category>SplinterCell</category><category>SplinterCellConviction</category><category>ubisoft</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Thu, 14 Jun 2007 10:30:00 EST</pubDate></item><item><title><![CDATA[Vampire Rain downpours July 3rd]]></title><link>http://www.joystiq.com/2007/06/07/vampire-rain-downpours-july-3rd/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/07/vampire-rain-downpours-july-3rd/</guid><comments>http://www.joystiq.com/2007/06/07/vampire-rain-downpours-july-3rd/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><img width="415" vspace="4" hspace="4" height="311" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/vamp.jpg"  alt="" /><br /></div>
Well, if you're a little <a href="http://www.joystiq.com/2007/06/07/vampire-rain-demo-available-in-canada-not-u-s/">pissy</a> about not getting the demo in your area, at least you won't have to wait long for the retail to be released. Microsoft just sent out a release stating that <em>Vampire Rain</em> will be <em>shipping</em> July 3rd for $59.99. Not only that, but a Fan Site Kit can be downloaded at the <a href="http://www.vampirerain.com">www.vampirerain.com</a>. So, does the idea of merging <em>Buffy the Vampire Slayer</em> with Sam Fisher from the <a href="http://www.joystiq.com/tag/splintercell"><em>Splinter Cell</em></a> series interest you, or does it run a little <em>dry</em>?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/07/vampire-rain-downpours-july-3rd/">Vampire Rain downpours July 3rd</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 07 Jun 2007 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/06/07/vampire-rain-downpours-july-3rd/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/912824/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/07/vampire-rain-downpours-july-3rd/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>AQ Interactive</category><category>AqInteractive</category><category>Artoon</category><category>Sam Fisher</category><category>SamFisher</category><category>Splinter Cell</category><category>SplinterCell</category><category>Vampire</category><category>Vampire Rain</category><category>VampireRain</category><category>Vampires</category><dc:creator><![CDATA[David Dreger]]></dc:creator><pubDate>Thu, 07 Jun 2007 13:00:00 EST</pubDate></item><item><title><![CDATA[Vampire Rain goes gold, hits stores on July 3rd]]></title><link>http://www.joystiq.com/2007/06/07/vampire-rain-goes-gold-hits-stores-on-july-3rd/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/07/vampire-rain-goes-gold-hits-stores-on-july-3rd/</guid><comments>http://www.joystiq.com/2007/06/07/vampire-rain-goes-gold-hits-stores-on-july-3rd/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><div align="center"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/vampire_rain_art.jpg" /><br /></div>
Microsoft has announced that the Xbox 360 will soon be assaulted by moist plasma dependents in the form of <a href="http://www.microsoft.com/xbox/vampirerain/"><em>Vampire Rain</em></a>, which has gone gold and will commence its unrestrained display of sucking on July 3rd. Developed by Japan's Artoon (you'll see more of their work in <a href="http://www.joystiq.com/tag/bluedragon"><em>Blue Dragon</em></a> this August), the game has been summarized by internet pundits in much the same way it was originally pitched in a board meeting: <em>Splinter Cell</em> with vampires and, err, somewhat lower production values. <br /><br />Those hoping to judge the game for themselves and play <a href="http://www.joystiq.com/2007/06/06/vampire-rain-demo-sucks-japanese-xbox-live-dry/">the demo</a> can call on <a href="http://www.majornelson.com/archive/2007/06/07/demo-vampire-rain.aspx">any</a> of their Xbox Live friends who happen to have accounts in Japan, Australia, Canada, Hong Kong, Mexico, New Zealand or Singapore. The absence of a US demo at this stage seems a little suspicious, if only because international impressions indicate that <em>Vampire Rain</em> falls mainly on the plain side of things. That's not something you want people to know when you dangle a $60 game in front of them, now is it?<br /><br />[Via Microsoft press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/07/vampire-rain-goes-gold-hits-stores-on-july-3rd/">Vampire Rain goes gold, hits stores on July 3rd</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 07 Jun 2007 12:43:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/06/07/vampire-rain-goes-gold-hits-stores-on-july-3rd/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/912828/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/07/vampire-rain-goes-gold-hits-stores-on-july-3rd/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Artoon</category><category>Microsoft</category><category>Splinter Cell</category><category>SplinterCell</category><category>Stealth</category><category>Vampire Rain</category><category>VampireRain</category><category>Xbox-360</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Thu, 07 Jun 2007 12:43:00 EST</pubDate></item><item><title><![CDATA[Ubisoft defends Splinter Cell series changes]]></title><link>http://www.joystiq.com/2007/05/29/ubisoft-defends-splinter-cell-series-changes/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/29/ubisoft-defends-splinter-cell-series-changes/</guid><comments>http://www.joystiq.com/2007/05/29/ubisoft-defends-splinter-cell-series-changes/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a></p><a href="http://www.gamesindustry.biz/content_page.php?aid=25358"><img width="225" vspace="4" hspace="4" height="183" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/emofisher2.jpg" /></a>All Ubisoft wants is for <em>Splinter Cell </em>fans to give <a href="http://www.joystiq.com/2007/05/23/a-splinter-cell-conviction-trailer-and-apology-to-sam/">emo-Fisher</a> a chance. It seems reaction has been quite strong to Sam Fisher's <a href="http://www.joystiq.com/2007/05/18/sam-fisher-shows-his-softer-side/">new look</a> and the departure from the light-and-shadow gameplay. 'Cause, you know, <em>Splinter Cell </em>without light and shadow is basically that other famous stealth action game (except you'd need to add a healthy dash of eccentric characters -- really eccentric characters). Speaking with GI.biz, <em>Splinter Cell</em> producer Mathieu Ferland <a href="http://www.gamesindustry.biz/content_page.php?aid=25358">says</a>, "We've been working very closely with the fans from the beginning ... Their first reaction was, 'What's going on? Where's Sam?' And then they discovered these new possibilities, this new mechanic and they said, 'That looks awesome. I want to play it."<br /><br />Ferland goes on to say that if the game doesn't do well that they'll go back to the darkness and shadows that Fisher called home for so many years. It looks like <em>Conviction</em> is trying to do for <em>Splinter Cell</em> what <em>Blood Money</em> did for <em>Hitman</em>, by making the controls less complex and more intuitive. The game is still expected to release later this year and we don't expect Sam Fisher to release a book of poetry before then.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/29/ubisoft-defends-splinter-cell-series-changes/">Ubisoft defends Splinter Cell series changes</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 29 May 2007 18:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamesindustry.biz/content_page.php?aid=25358>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/29/ubisoft-defends-splinter-cell-series-changes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/906201/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/29/ubisoft-defends-splinter-cell-series-changes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>conviction</category><category>emo</category><category>PC</category><category>sam fisher</category><category>splinter cell</category><category>SplinterCell</category><category>Xbox-360</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Tue, 29 May 2007 18:45:00 EST</pubDate></item><item><title><![CDATA[Ubisoft: Conviction is a risk, but we believe in it]]></title><link>http://www.joystiq.com/2007/05/29/ubisoft-conviction-is-a-risk-but-we-believe-in-it/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/29/ubisoft-conviction-is-a-risk-but-we-believe-in-it/</guid><comments>http://www.joystiq.com/2007/05/29/ubisoft-conviction-is-a-risk-but-we-believe-in-it/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.gamesindustry.biz/content_page.php?aid=25358"><img alt="" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/splintcellconvict.jpg" align="right" vspace="4" border="0" /></a>Talking with <a href="http://www.gamesindustry.biz/content_page.php?aid=25358">GameIndustry.biz</a>, <em>Splinter Cell Conviction</em> producer Mathieu Ferland talks about the game revealing that he and the Ubisoft team truly believe in the new direction they are taking their stealth based franchise. In <em>Conviction</em> Ubisoft is switching it up by allowing players to play a different Sam Fisher who's running from the law, blending in with crowds in broad daylight, and using distraction techniques to complete missions. This ultimately changes up gameplay and strays a little bit from the proven successful <em>Splinter Cell</em> formula. Ferland says that they've "<em>been working very closely with the fans from the beginning</em>" and thinks that <em>Conviction</em> will be a welcomed changed to the franchise. But Ferland also let it be known that that Ubisoft is not afraid to go back to its old stealth formula if <em>Conviction</em> were to flop. But for now, they're confident.<br /><br />As fans of the <em>Splinter Cell</em> franchise, do you think <em>Conviction</em> is a creative step in the right direction to expand the storyline and freshen up gameplay? Or are you dead set on being a shadows assassin and reject Sam Fisher's new hobo look?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/29/ubisoft-conviction-is-a-risk-but-we-believe-in-it/">Ubisoft: Conviction is a risk, but we believe in it</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 29 May 2007 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamesindustry.biz/content_page.php?aid=25358>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/29/ubisoft-conviction-is-a-risk-but-we-believe-in-it/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/906097/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/29/ubisoft-conviction-is-a-risk-but-we-believe-in-it/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>conviction</category><category>splinter cell</category><category>splinter cell conviction</category><category>SplinterCell</category><category>SplinterCellConviction</category><category>ubisoft</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Tue, 29 May 2007 14:30:00 EST</pubDate></item><item><title><![CDATA[Splinter Cell Conviction trailer Bournes it up]]></title><link>http://www.joystiq.com/2007/05/23/splinter-cell-conviction-trailer-bournes-it-up/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/23/splinter-cell-conviction-trailer-bournes-it-up/</guid><comments>http://www.joystiq.com/2007/05/23/splinter-cell-conviction-trailer-bournes-it-up/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><object width="425" height="362" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed">
<param name="allowScriptAccess" value="sameDomain" />
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<param name="quality" value="high" /> <embed width="425" height="362" align="middle" src="http://www.gametrailers.com/remote_wrap.php?mid=19867" swliveconnect="true" name="gtembed" allowscriptaccess="sameDomain" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash"></embed> </object><br />Hot on the heels of a new <em><a href="http://www.joystiq.com/tag/AssassinsCreed/">Assassin's Creed</a> </em><a href="http://www.joystiq.com/2007/05/23/assassins-creed-trailer-leaves-us-wanting-more/">trailer</a> comes this new <em><a href="http://www.joystiq.com/tag/SplinterCellConviction/">Splinter Cell Conviction</a> </em><a href="http://www.gametrailers.com/player.php?type=wmv&amp;id=19861">trailer</a> from Ubisoft's Ubidays event. The trailer shows off the new social stealth system that will be employed in <em>Conviction</em>, as well as Sam Fisher's new combat capabilities. We've <a href="http://www.joystiq.com/2007/05/03/splinter-cell-conviction-deets-revealed/">noted before</a> that Sam Fisher now possesses some kick ass maneuvers akin to those seen in the <em>Bourne</em> films and this trailer confirms it. In fact, the whole atmosphere of the trailer seems to take a page from the modern spy franchise, which isn't a bad thing at all. After all, how many times can you play as a guy in a rubber suit? Check out an extended look at the game after the break. Be warned though, the video is a little dark.<p><a href="http://www.joystiq.com/2007/05/23/splinter-cell-conviction-trailer-bournes-it-up/" rel="bookmark">Continue reading <em>Splinter Cell Conviction trailer Bournes it up</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/23/splinter-cell-conviction-trailer-bournes-it-up/">Splinter Cell Conviction trailer Bournes it up</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 23 May 2007 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gametrailers.com/player.php?type=wmv&amp;id=19861>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/23/splinter-cell-conviction-trailer-bournes-it-up/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/902240/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/23/splinter-cell-conviction-trailer-bournes-it-up/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>conviction</category><category>splinter cell</category><category>splinter cell conviction</category><category>SplinterCell</category><category>SplinterCellConviction</category><category>tom clancy</category><category>TomClancy</category><category>ubisoft</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 23 May 2007 13:30:00 EST</pubDate></item><item><title><![CDATA[Playing easily, shooting happily]]></title><link>http://www.joystiq.com/2007/05/22/playing-easily-shooting-happily/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/22/playing-easily-shooting-happily/</guid><comments>http://www.joystiq.com/2007/05/22/playing-easily-shooting-happily/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/peripherals/" rel="tag">Peripherals</a></p><div align="center"><a href="http://www.goldenshop.com.hk/AI-trad/wii/lightgun.htm"><img vspace="4" hspace="4" border="0" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/pega-light-gun-1a-nwf.jpg" alt="" /></a><br /></div>
<br />Unlike other "<a href="http://www.joystiq.com/tag/zapper">zapper</a>" products like <a href="http://www.joystiq.com/2007/05/01/and-the-third-party-blasters-keep-on-coming/">Joytech's Blaster</a>, the <a href="http://www.joystiq.com/tag/pega">Pega</a> pistol doesn't have a cavity for you to dock the Wii's nunchuck. Instead, you connect the nunchuck's cord under the butt of the $15 gun while the remote slides and locks into its top half. We're not sure yet if this is a more cumbersome or convenient implementation, but given our experiences with cheap, third-party <a href="http://www.joystiq.com/category/peripherals/">accessories</a> from Chinese manufacturers, you can easily guess which side we're leaning towards. <br /><br />If you're wondering why we're even bothering to bring up this lackluster peripheral, it's because we love to scrutinize the packaging of these products! What's up with <a href="http://www.joystiq.com/tag/splintercell"><em>Splinter Cell</em></a> graphics? And why is it branded with that same inapplicable <a href="http://www.joystiq.com/tag/wiisports"><em>Wii Sports</em></a> logo we saw on <a href="http://www.joystiq.com/2007/04/20/rechargeable-controller-grip/">Fire Bird's rechargeable controller grip</a>? Does Pega actually expect people to play tennis with this clunky plastic attached?<br /><br />[Via <a href="http://wii-news.dcemu.co.uk/nintendo-wii-3rd-party-light-gun-63960.html">DCEmu</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/22/playing-easily-shooting-happily/">Playing easily, shooting happily</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 22 May 2007 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.goldenshop.com.hk/AI-trad/wii/lightgun.htm>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/22/playing-easily-shooting-happily/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/901653/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/22/playing-easily-shooting-happily/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blaster</category><category>gun</category><category>light gun</category><category>LightGun</category><category>nintendo</category><category>nintendo wii</category><category>nintendowii</category><category>pega</category><category>peripheral</category><category>peripherals</category><category>splinter cell</category><category>SplinterCell</category><category>wii</category><category>zapper</category><dc:creator><![CDATA[Eric Caoili]]></dc:creator><pubDate>Tue, 22 May 2007 17:30:00 EST</pubDate></item><item><title><![CDATA[Ubisoft says: Splinter Cell Conviction couldn't be on PS3?]]></title><link>http://www.joystiq.com/2007/05/07/ubisoft-says-splinter-cell-conviction-couldnt-be-on-ps3/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/07/ubisoft-says-splinter-cell-conviction-couldnt-be-on-ps3/</guid><comments>http://www.joystiq.com/2007/05/07/ubisoft-says-splinter-cell-conviction-couldnt-be-on-ps3/#comments</comments><description><![CDATA[<p><a href="http://www.mygen.com.au/article.php?page_id=96960179110181074&amp;se_id=29&amp;format=2"><img  hspace="12" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/5787620070504_143525_7_big.jpg" align="right" vspace="4" border="0" alt="" /></a>Someone's cooking up some flamebait, right? Wrong. This is just an interesting, confusing interview with <a href="http://www.joystiq.com/tag/Ubisoft/">Ubisoft</a> about the newest <em>Splinter Cell</em> (which seems to have turned into a yearly franchise). The game, subtitled <em>Conviction</em>, is headed exclusively to the <a href="http://www.joystiq.com/tag/XBox360/">XBox 360</a>. That's all well and good, but why did they need to talk about the <a href="http://www.joystiq.com/tag/PS3/">PS3</a>?</p>
<p>What did they say, actually? They claimed that since they're an exclusive now, they can work a lot harder on the 360's hardware and pull out some tricks they wouldn't have been able to do otherwise. They said regardless, they wouldn't have been able to do these things even if they were exclusive to the PlayStation 3. Well... maybe, but they did a pretty crappy port of <em>Double Agent</em>, so we're not about to agree. Just because you don't understand the tools available doesn't mean it isn't possible to build a masterpiece. Thoughts?</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/07/ubisoft-says-splinter-cell-conviction-couldnt-be-on-ps3/">Ubisoft says: Splinter Cell Conviction couldn't be on PS3?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 07 May 2007 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.mygen.com.au/article.php?page_id=96960179110181074&amp;se_id=29&amp;format=2>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/07/ubisoft-says-splinter-cell-conviction-couldnt-be-on-ps3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/890174/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/07/ubisoft-says-splinter-cell-conviction-couldnt-be-on-ps3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Splinter Cell</category><category>SplinterCell</category><category>Ubisoft</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Mon, 07 May 2007 18:30:00 EST</pubDate></item><item><title><![CDATA[Ubisoft says Conviction can't be done on PS3]]></title><link>http://www.joystiq.com/2007/05/07/ubisoft-says-conviction-cant-be-done-on-ps3/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/07/ubisoft-says-conviction-cant-be-done-on-ps3/</guid><comments>http://www.joystiq.com/2007/05/07/ubisoft-says-conviction-cant-be-done-on-ps3/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/console-wars/" rel="tag">Console wars</a></p><a href="http://mygen.com.au/article.php?page_id=96960179110181074&amp;format=2&amp;se_id=29"><img width="425" vspace="4" hspace="0" height="259" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/convictioncover.jpg"  alt="" /></a><br />There's been some more <a href="http://mygen.com.au/article.php?page_id=96960179110181074&amp;format=2&amp;se_id=29">sleuthing</a> (Ha! Legitimately unintentional pun, we swear) on the Finnish magazine that had the <em>Splinter Cell: Conviction</em> screenshot <a href="http://www.joystiq.com/2007/05/04/splinter-cell-conviciton-scans-are-purdy/">scans</a> from Friday. Apparently the interview has some spiffy details about the enemy AI, Sam Fisher's ability to interact with his environment, and most <em>deliciously</em>, Ubisoft giving the PS3 some flack. <br /><br />First, they say that <em>Conviction</em> being exclusive allows them to accomplish things on the 360 that couldn't be done if the title was multiplatform. They even go so far to say that if the title was a <strong><em>PS3 exclusive</em></strong>, they <em>still</em> would not be able to achieve some of these feats. Ouch ... coming from a well respected developer like Ubisoft, that's gotta hurt.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/07/ubisoft-says-conviction-cant-be-done-on-ps3/">Ubisoft says Conviction can't be done on PS3</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 07 May 2007 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://mygen.com.au/article.php?page_id=96960179110181074&amp;format=2&amp;se_id=29>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/07/ubisoft-says-conviction-cant-be-done-on-ps3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/890571/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/07/ubisoft-says-conviction-cant-be-done-on-ps3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Conviction</category><category>P S 3</category><category>Playstation 3</category><category>Playstation3</category><category>PS3</category><category>Splinter Cell</category><category>Splinter Cell Conviction</category><category>SplinterCell</category><category>SplinterCellConviction</category><category>Ubi soft</category><category>UbiSoft</category><dc:creator><![CDATA[David Dreger]]></dc:creator><pubDate>Mon, 07 May 2007 14:00:00 EST</pubDate></item><item><title><![CDATA[Splinter Cell Conviction scans are purdy]]></title><link>http://www.joystiq.com/2007/05/04/splinter-cell-conviciton-scans-are-purdy/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/04/splinter-cell-conviciton-scans-are-purdy/</guid><comments>http://www.joystiq.com/2007/05/04/splinter-cell-conviciton-scans-are-purdy/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.xboxygen.com/index.php?file=News&amp;op=suite&amp;news_id=4175"><img width="425" vspace="4" hspace="0" height="280" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/splinter-cell-conviction-hobo-rm.jpg" alt="" /></a><br />Revealed earlier this week, scans of the upcoming <a href="http://www.joystiq.com/2007/05/03/splinter-cell-conviction-deets-revealed/"><em>Splinter Cell Conviction</em></a> have been uncovered by our friends at <a href="http://www.xboxygen.com/index.php?file=News&amp;op=suite&amp;news_id=4175">Xboxygen</a>. It looks like Sam Fisher has forgone his typical bald-headed, grizzled appearance for that of a shaggy hobo. You can see him above sporting some ratty hair, a full beard, and an oh-so-trendy man-purse. Metrosexual flavor aside, the scans show off some impressive visuals. There are civilians everywhere and the environments are incredibly detailed. <em>Splinter Cell</em> has always had top notch visuals, but these shots are damned impressive. One <a href="http://www.xboxygen.com/upload/Gallery/SCC18.jpg">shot</a> in particular shows off the level of detail, as coffee cups go flying when Sam knocks a police officer into a nearby cafe. There are also some sequential shots of Sam's new <a href="http://www.xboxygen.com/upload/Gallery/SCC14.jpg"><em>Bourne-</em>tastic</a> maneuvers.<br /><br />If the gameplay lives up to the graphics, we could be in for a real (Xbox 360 exclusive) treat. Hit the "read" link to check out the scans.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/04/splinter-cell-conviciton-scans-are-purdy/">Splinter Cell Conviction scans are purdy</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 04 May 2007 13:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.xboxygen.com/index.php?file=News&amp;op=suite&amp;news_id=4175>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/04/splinter-cell-conviciton-scans-are-purdy/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/888951/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/04/splinter-cell-conviciton-scans-are-purdy/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>conviction</category><category>splinter cell</category><category>splinter cell conviction</category><category>SplinterCell</category><category>SplinterCellConviction</category><category>ubisoft</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 04 May 2007 13:15:00 EST</pubDate></item><item><title><![CDATA[Splinter Cell: Conviction deets revealed]]></title><link>http://www.joystiq.com/2007/05/03/splinter-cell-conviction-deets-revealed/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/03/splinter-cell-conviction-deets-revealed/</guid><comments>http://www.joystiq.com/2007/05/03/splinter-cell-conviction-deets-revealed/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://gamersreports.com/news/5577/next-splinter-cell-game-revealed-for-xbox360-first-info/"><img width="425" vspace="4" hspace="0" height="551" border="1" alt="" src="http://www.joystiq.com/media/2007/05/splinter-cell-v-pelaaja.jpg" /></a><br />Hey, remember how Peter Moore said the next <em>Splinter Cell</em> would be <a href="http://www.joystiq.com/2006/09/28/x06-announcements-crammed-into-a-single-post/">Xbox 360 exclusive</a>? Remember how it dropped off the face of the earth after that? Well, <a href="http://www.joystiq.com/2006/09/21/ubisoft-accidentally-leaks-tons-of-assets/"><em>Splinter Cell Conviction</em></a> is back in the news again. Finnish gaming magazine, <em>Pelaaja</em> (Player) reveals new details on the game (translated by <a href="http://gamersreports.com/news/5577/next-splinter-cell-game-revealed-for-xbox360-first-info/">Gamers Reports</a>).<p><a href="http://www.joystiq.com/2007/05/03/splinter-cell-conviction-deets-revealed/" rel="bookmark">Continue reading <em>Splinter Cell: Conviction deets revealed</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/03/splinter-cell-conviction-deets-revealed/">Splinter Cell: Conviction deets revealed</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 03 May 2007 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://gamersreports.com/news/5577/next-splinter-cell-game-revealed-for-xbox360-first-info/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/03/splinter-cell-conviction-deets-revealed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/888023/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/03/splinter-cell-conviction-deets-revealed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>conviction</category><category>sam fisher</category><category>SamFisher</category><category>splinter cell</category><category>splinter cell conviction</category><category>SplinterCell</category><category>SplinterCellConviction</category><category>ubisoft</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Thu, 03 May 2007 16:00:00 EST</pubDate></item><item><title><![CDATA[Splinter Cell conViction featured in Finnish gaming mag]]></title><link>http://www.joystiq.com/2007/05/03/splinter-cell-conviction-featured-in-finnish-gaming-mag/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/03/splinter-cell-conviction-featured-in-finnish-gaming-mag/</guid><comments>http://www.joystiq.com/2007/05/03/splinter-cell-conviction-featured-in-finnish-gaming-mag/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><center><a target="_blank" href="http://pelaajalehti.com/"><img vspace="4" hspace="4" border="0" alt="pelaaja" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/splinter-cell-v-pelaaja.jpg" /></a></center>See what they've done with the "V"? Clever ... sorta. Finnish gaming mag <a target="_blank" href="http://pelaajalehti.com/"><em>Pelaaja</em></a> ("Player") has the scoop on Xbox 360's <a target="_blank" href="http://www.joystiq.com/2006/09/27/splinter-cell-bioshock-gta-iv-episodes-are-console-exclusive-f/">console-exclusive</a>, <em>Splinter Cell V</em> -- <em>er, Splinter Cell Con<u>v</u>iction</em> (the title remains unchanged since it was <a target="_blank" href="http://www.joystiq.com/2006/09/21/ubisoft-accidentally-leaks-tons-of-assets/">leaked last September</a>).<br /><br /><a target="_blank" href="http://gamersreports.com/news/5577/next-splinter-cell-game-revealed-for-xbox360-first-info/">GamersReports</a> has compiled the first <em>Conviction</em> gameplay details, allegedly translated from the <em>Pelaaja</em> article. Apparently, dear old Sam will be forced out into daylight and, taking a cue from his Ubi-cousin <a href="http://www.joystiq.com/search/?q=assassins+creed" target="_blank">Alta&iuml;r</a>, will stick to the crowd instead of the shadows. An internal threat within Third Echelon has supposedly forced Sam to defect from the agency (like, for realz this time) as he attempts to save coworker Anna Gr&iacute;msd&oacute;ttir. Two HUD gimmicks will form the backbone of the gameplay: the "hero instinct" gives Sam the ability to track his enemies Predator-style (in infrared); while the "danger meter" acts sorta like Spidey-sense, minus the tingle (then again, Ubisoft could utilize rumble).<br /><br />Close quarters combat is said to be a lot more "<a href="http://en.wikipedia.org/wiki/Jason_Bourne" target="_blank">Bourne</a>" this time around, as Sam has apparently shaken off his stiffness through yoga (Downward Dog FTW!), in addition to the training he's received from the alien peacekeeper and <a target="_blank" href="http://www.joystiq.com/tag/spider-man">pesky webslinger</a>. Coupled with an upgraded physics engine that lets Sam use numerous environmental objects (not just soda cans) to his advantage, Fisher oughtta make short work of that "dynamic" AI. No mention of what's in store for multiplayer -- but we sorta have <em>this</em> hunch...<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/03/splinter-cell-conviction-featured-in-finnish-gaming-mag/">Splinter Cell conViction featured in Finnish gaming mag</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 03 May 2007 12:57:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://gamersreports.com/news/5577/next-splinter-cell-game-revealed-for-xbox360-first-info/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/03/splinter-cell-conviction-featured-in-finnish-gaming-mag/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/888029/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/03/splinter-cell-conviction-featured-in-finnish-gaming-mag/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>360</category><category>conviction</category><category>finland</category><category>finnish</category><category>pelaaja</category><category>splinter cell</category><category>splinter cell conviction</category><category>splinter celll v</category><category>SplinterCell</category><category>SplinterCellConviction</category><category>SplinterCelllV</category><category>stealth</category><category>ubisoft</category><category>xbox 360</category><category>Xbox-360</category><category>Xbox360</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Thu, 03 May 2007 12:57:00 EST</pubDate></item><item><title><![CDATA[Ubisoft viral site hints at new Tom Clancy game]]></title><link>http://www.joystiq.com/2007/04/10/ubisoft-viral-site-hints-at-new-tom-clancy-game/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/10/ubisoft-viral-site-hints-at-new-tom-clancy-game/</guid><comments>http://www.joystiq.com/2007/04/10/ubisoft-viral-site-hints-at-new-tom-clancy-game/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><div align="center"><a href="http://jsf28555833-80604722.com/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/tom_clancy_viral_425.jpg" /></a><br /></div>
Nowadays, "viral" is more or less the term used to describe any website that is overly cryptic, edgy or, thanks to an abundance of Flash, somewhat annoying. Enter the recently erected, cryptic, edgy and somewhat annoying Ubisoft website, <a href="http://jsf28555833-80604722.com/">jsf28555833-80604722.com</a>. <br /><br />Upon visiting the page, you'll be faced with all manner of military gibberish, false newscaster mutterings and a man who appears to be in a permanent state of discomfort. The Tom Clancy logo at the bottom provides the biggest clue, seeming to suggest that marketing for a new terrorist foiling sim is already in stealth swing. <em>Splinter Cell</em> and <em>Rainbow Six</em> are fair targets, but a glance at the infamous (and quite reliable) <a href="http://www.joystiq.com/2006/03/13/ubisoft-denies-leaked-release-schedule/">leaked list</a> of Ubisoft games shows one of the few remaining titles to be <em>Tom Clancy's Firehawk</em> for PS3 and Xbox 360. <br /><br />Further intrepid internet investigation (read: Google search) highlights the website's initial letters "jsf" -- <a href="http://www.fas.org/man/dod-101/sys/ac/jsf.htm"><em>Joint Strike Fighter</em></a>. Is Tom Clancy taking to the skies?<br /><br />[Via <a href="http://www.eurogamer.net/article.php?article_id=75095">Eurogamer</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/10/ubisoft-viral-site-hints-at-new-tom-clancy-game/">Ubisoft viral site hints at new Tom Clancy game</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 10 Apr 2007 22:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://jsf28555833-80604722.com/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/10/ubisoft-viral-site-hints-at-new-tom-clancy-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/871521/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/10/ubisoft-viral-site-hints-at-new-tom-clancy-game/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Firehawk</category><category>Ghost Recon</category><category>GhostRecon</category><category>PC</category><category>PS3</category><category>Rainbow Six</category><category>RainbowSix</category><category>Splinter Cell</category><category>SplinterCell</category><category>Tom Clancy</category><category>TomClancy</category><category>Ubisoft</category><category>Wii</category><category>Xbox-360</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Tue, 10 Apr 2007 22:25:00 EST</pubDate></item><item><title><![CDATA[Viral website features Tom Clancy game]]></title><link>http://www.joystiq.com/2007/04/06/viral-website-features-tom-clancy-game/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/06/viral-website-features-tom-clancy-game/</guid><comments>http://www.joystiq.com/2007/04/06/viral-website-features-tom-clancy-game/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.rev64.com/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/rev64viral.jpg" align="top" vspace="4" border="0" /></a><br />Ubisoft is uncharacteristically up to some viral marketing antics, hosting some teaser for an unannounced game over at <a href="http://www.rev64.com">www.rev64.com</a>. The website features the face of a man who winces and grimaces and a news stream heard in the background talking about OPEC and its affect on the US. There's a whole bunch of text flanking the right side of the page with clickable links that either play news clips, make the man's face cringe, or play weird sounds. Again, we're not professionals at figuring this viral stuff out, so we'll leave it up to you guys. But we do know that all of Ubisoft's fingerprints are on the site (that's the easy part) and it also showcases the Tom Clancy logo at the bottom of the page (even though IGN reports it as a <em>Rainbow Si</em>x logo ... tisk, tisk). Is it a new <em>Rainbow Six</em> game or maybe it's the next <em>Splinter Cell</em> installment, we just can't tell. We'll just have to wait this one out, unless someone wants to spend hours analyzing the website and report back to us. Please?<br /><br />[Via <a href="http://xbox360.ign.com/articles/778/778834p1.html">IGN</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/06/viral-website-features-tom-clancy-game/">Viral website features Tom Clancy game</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 06 Apr 2007 12:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.rev64.com/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/06/viral-website-features-tom-clancy-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/868571/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/06/viral-website-features-tom-clancy-game/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>rainbow six</category><category>RainbowSix</category><category>splinter cell</category><category>SplinterCell</category><category>tom clancy</category><category>TomClancy</category><category>ubisoft</category><category>viral</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Fri, 06 Apr 2007 12:15:00 EST</pubDate></item><item><title><![CDATA[Ubisoft opens animation studio]]></title><link>http://www.joystiq.com/2007/02/09/ubisoft-opens-animation-studio/</link><guid isPermaLink="true">http://www.joystiq.com/2007/02/09/ubisoft-opens-animation-studio/</guid><comments>http://www.joystiq.com/2007/02/09/ubisoft-opens-animation-studio/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a></p><a href="http://www.gamespot.com/news/6165617.html?om_act=convert&amp;om_clk=newstop&amp;tag=newstop;title;3"><img vspace="4" hspace="12" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/02/ubisoft_logo.jpg"  alt="" /></a>Ubisoft is rich. Now they're richer, because the Canadian government is giving them money to make CG movies to be consumed by the "general public". While $8 million (about US $6.8 million) may not seem like much... it'll at least help Ubisoft open an animation studio of their very own. Now, whether this studio will make feature-length films is unsure, although a Canadian newspaper quoted the projects as "short films for the general public."<br /><br />So, what sort of short films would you like to see come out of Ubisoft's new studio? Since it is animation, we'd like to steer clear of <em>Splinter Cell</em> or <em>Prince of Persia</em> films -- those ought to be live-action. As some people at <a href="http://www.gamespot.com/news/6165617.html?om_act=convert&amp;om_clk=newstop&amp;tag=newstop;title;3">GameSpot</a> surmised, a <em>Rayman</em> animated film would be cute. Leave your ideas and thoughts!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/02/09/ubisoft-opens-animation-studio/">Ubisoft opens animation studio</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 09 Feb 2007 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamespot.com/news/6165617.html?om_act=convert&amp;om_clk=newstop&amp;tag=newstop;title;3>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/09/ubisoft-opens-animation-studio/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/751203/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/09/ubisoft-opens-animation-studio/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Price of Persia</category><category>PriceOfPersia</category><category>Rayman</category><category>Splinter Cell</category><category>SplinterCell</category><category>Ubisoft</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Fri, 09 Feb 2007 14:30:00 EST</pubDate></item><item><title><![CDATA[Splinter Cell Double Agent getting the females]]></title><link>http://www.joystiq.com/2007/02/03/splinter-cell-double-agent-getting-the-females/</link><guid isPermaLink="true">http://www.joystiq.com/2007/02/03/splinter-cell-double-agent-getting-the-females/</guid><comments>http://www.joystiq.com/2007/02/03/splinter-cell-double-agent-getting-the-females/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/splinter-cell-double-agent/" rel="tag">Splinter Cell: Double Agent</a></p><a href="http://forums.ubi.com/eve/forums/a/tpc/f/2771048463/m/5021010725?r=2931070925#2931070925"><img alt="" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/02/doubleagentcutit.jpg" align="right" vspace="4" border="0" /></a>Fans and community members of the <em>Splinter Cell</em> series have been worried for a while about the upcoming content for <em>Splinter Cell Double Agent</em>. There has been a nasty rumor floating around that only the PS3 version of the game will include female multiplayer skins. Bummer right? But fret not, because that evil rumor has been debunked! On the Ubisoft forums Rhoulette, Ubisoft community manager, <a href="http://forums.ubi.com/eve/forums/a/tpc/f/2771048463/m/5021010725?r=2931070925#2931070925">confirmed</a> that the new female skins will indeed be available on the Xbox 360 version too. It'll come in the form of downloadable content, but they'll be available none the less. So stop worrying about the female skins and get back to playing, you know, the reason you bought the game.<br /><br />[Thanks, j10jep2]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/02/03/splinter-cell-double-agent-getting-the-females/">Splinter Cell Double Agent getting the females</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 03 Feb 2007 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums.ubi.com/eve/forums/a/tpc/f/2771048463/m/5021010725?r=2931070925#2931070925>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/03/splinter-cell-double-agent-getting-the-females/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/747806/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/03/splinter-cell-double-agent-getting-the-females/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>sam fisher</category><category>SamFisher</category><category>splinter cell</category><category>splinter cell double agent</category><category>splinter cell: double agent</category><category>SplinterCell</category><category>SplinterCell:DoubleAgent</category><category>SplinterCellDoubleAgent</category><category>ubisoft</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Sat, 03 Feb 2007 19:00:00 EST</pubDate></item><item><title><![CDATA[Prince of Persia's Wii Waggle-Tech Demonstrated]]></title><link>http://www.joystiq.com/2007/01/24/prince-of-persias-wii-waggle-tech-demonstrated/</link><guid isPermaLink="true">http://www.joystiq.com/2007/01/24/prince-of-persias-wii-waggle-tech-demonstrated/</guid><comments>http://www.joystiq.com/2007/01/24/prince-of-persias-wii-waggle-tech-demonstrated/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a></p><a href="http://www.gamevideos.com/video/id/8698"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/01/popwii.jpg" /></a>Ubisoft, intent on continuing their new tradition of shoehorning just about every intellectual property they can muster onto the Wii, has created a video <a href="http://www.gamevideos.com/video/id/8698">demonstrating</a> <em>Prince of Persia: Rival Swords'</em> use of the Wii controls. <br /><br />In an <a href="http://www.1up.com/do/previewPage?cId=3156629">interview</a> with Ubisoft concerning the project ("intuitive" word count: 2), producer Ben Mattes gushed with excitement, saying "I've spent a lot of time playing [<em>Prince of Persia</em>] games over the last few years, and <em>Rival Swords</em> for the Wii is by far my favorite."<br /><br />The demonstration itself is a montage of in-game clips, accompanied by haunted Wii controllers jiggling about the footage. I suppose we'll just have to wait until the games release in March to get a sense of just how well it plays as waggling the controller in place of the <em>Two Thrones</em> control scheme (the game in which this is based on) doesn't exactly instill us with confidence. Ben seems fairly stoked about it, but <a href="http://www.gamerankings.com/htmlpages2/935504.asp?q=splinter%20cell"><em>Splinter Cell</em></a> and <a href="http://www.gamerankings.com/htmlpages2/934754.asp?q=far%20cry"><em>Far Cry</em></a> has us a bit more cautious towards Ubisoft's non-original offerings for the Wii.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/01/24/prince-of-persias-wii-waggle-tech-demonstrated/">Prince of Persia's Wii Waggle-Tech Demonstrated</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 24 Jan 2007 04:05:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamevideos.com/video/id/8698>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/24/prince-of-persias-wii-waggle-tech-demonstrated/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/741443/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/24/prince-of-persias-wii-waggle-tech-demonstrated/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>far cry</category><category>FarCry</category><category>nintnedo wii</category><category>NintnedoWii</category><category>prince of persia</category><category>prince of persia: rival swords</category><category>prince of persia: two thrones</category><category>PrinceOfPersia</category><category>PrinceOfPersia:RivalSwords</category><category>PrinceOfPersia:TwoThrones</category><category>splinter cell</category><category>SplinterCell</category><category>ubisoft</category><category>Wii</category><dc:creator><![CDATA[Jared Rea]]></dc:creator><pubDate>Wed, 24 Jan 2007 04:05:00 EST</pubDate></item><item><title><![CDATA[South Korea loosens game censorship]]></title><link>http://www.joystiq.com/2006/12/29/south-korea-loosens-game-censorship/</link><guid isPermaLink="true">http://www.joystiq.com/2006/12/29/south-korea-loosens-game-censorship/</guid><comments>http://www.joystiq.com/2006/12/29/south-korea-loosens-game-censorship/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a></p><p><a href="http://www.gamespot.com/news/6163609.html"><img alt="" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2006/12/south-korea-lifts-game-bans.jpg" align="right" vspace="4" border="1" /></a>Game censorship is a big news item in the past few months. Political types of all walks of life enjoy trying to stifle the medium by passing laws that don't <a href="http://www.joystiq.com/2006/12/01/michigan-taxpayers-owe-esa-182-349-rules-judge/">hold</a> <a href="http://www.joystiq.com/2006/12/11/illinois-governor-ordered-to-hurry-up-and-pay-esa/">up</a> in court in the US and even get through without much of a hitch in <a href="http://www.joystiq.com/2006/12/07/german-states-mull-violent-game-ban/">Europe</a>. On the other side of the world, one nation is going the opposite direction.</p>
<p>South Korea, which recently proposed an <a href="http://www.joystiq.com/2006/12/28/anti-gold-farming-bill-proposed-in-south-korea/">anti-gold farming bill</a>, has pulled censorship on games depicting military action against their northern neighbor. Under the ban, any game that was negative toward North Korea was not permitted for sale in the South, citing they would only inflame the existing tension. However, wiser South Korean lawmakers finally realized video games have little impact on the real world, cut the rule and games like <em>Ghost Recon 2</em> can now be sold.</p>
<p>Lawmakers from the West take note; South Korea has the right idea. When they're sitting right next to an unstable tin-pot dictator and decide that games aren't going to cause a mass invasion, we should start reassessing this whole "games make people violent" kick. Our only hope is wiser people end up in leadership positions who actually try to solve problems instead of deflecting the responsibility on an unrelated party.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/12/29/south-korea-loosens-game-censorship/">South Korea loosens game censorship</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 29 Dec 2006 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamespot.com/news/6163609.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/29/south-korea-loosens-game-censorship/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/726347/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/29/south-korea-loosens-game-censorship/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>european game law</category><category>EuropeanGameLaw</category><category>game cencorship</category><category>game law</category><category>game laws</category><category>GameCencorship</category><category>GameLaw</category><category>GameLaws</category><category>ghost recon</category><category>ghost recon 2</category><category>GhostRecon</category><category>GhostRecon2</category><category>illinois</category><category>illinois game law</category><category>IllinoisGameLaw</category><category>michigan</category><category>michigan game law</category><category>MichiganGameLaw</category><category>south korea</category><category>SouthKorea</category><category>splinter cell</category><category>SplinterCell</category><category>tom clancy</category><category>TomClancy</category><category>video game cencorship</category><category>video game censorship</category><category>videogame cencorship</category><category>videogame censorship</category><category>VideoGameCencorship</category><category>VideoGameCensorship</category><dc:creator><![CDATA[Justin Murray]]></dc:creator><pubDate>Fri, 29 Dec 2006 13:00:00 EST</pubDate></item><item><title><![CDATA[Double Agent patch is hiding]]></title><link>http://www.joystiq.com/2006/11/29/double-agent-patch-is-hiding/</link><guid isPermaLink="true">http://www.joystiq.com/2006/11/29/double-agent-patch-is-hiding/</guid><comments>http://www.joystiq.com/2006/11/29/double-agent-patch-is-hiding/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-marketplace/" rel="tag">Xbox Live Marketplace</a>, <a href="http://www.joystiq.com/category/splinter-cell-double-agent/" rel="tag">Splinter Cell: Double Agent</a></p><a href="http://splintercell.us.ubi.com/newspost.php?news_id=4122"><img height="239" alt="" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2006/10/scda.jpg" width="425" vspace="4" border="1" /></a><br />According to the official <em>Splinter Cell: Double Agent</em> <a href="http://splintercell.us.ubi.com/newspost.php?news_id=4122">website</a>, a patch for the game was released yesterday, but we're receiving reports that it is not yet available. The patch was set to fix multiple issues with the game, including lag issues, connection issues, and a few miscellaneous issues. We aren't familiar with these issues (I still haven't played the game) but we can only assume the fixes would be welcome. In fact, reading through the fix list makes it look like there are quite a few problems with the lobby system.<br /><br />Has anyone spotted the update yet, or is it still MIA?<br /><br />[Thanks, Bountyhunterinc]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/11/29/double-agent-patch-is-hiding/">Double Agent patch is hiding</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 29 Nov 2006 15:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://splintercell.us.ubi.com/newspost.php?news_id=4122>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/29/double-agent-patch-is-hiding/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/709825/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/29/double-agent-patch-is-hiding/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>double agent</category><category>DoubleAgent</category><category>live</category><category>scda</category><category>splinter cell</category><category>splinter cell da</category><category>splinter cell double agent</category><category>SplinterCell</category><category>SplinterCellDa</category><category>SplinterCellDoubleAgent</category><category>ubisoft</category><category>xbox live</category><category>XboxLive</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 29 Nov 2006 15:45:00 EST</pubDate></item><item><title><![CDATA[Wii gets the comic treatment]]></title><link>http://www.joystiq.com/2006/11/07/wii-gets-the-comic-treatment/</link><guid isPermaLink="true">http://www.joystiq.com/2006/11/07/wii-gets-the-comic-treatment/</guid><comments>http://www.joystiq.com/2006/11/07/wii-gets-the-comic-treatment/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a></p><a href="http://www.play-nintendo.com/playnintendo/content.php?content_id=%20186"><img vspace="4" hspace="4" border="0" align="middle" alt="" id="vimage_2" src="http://www.blogcdn.com/www.joystiq.com/media/2006/11/wii_comic1_1107.jpg" /></a><br /><br />Oh snap! A Wii-centric comic? And apparently all about the, ah, <em>immersive</em> aspects of the console. Raise your hand if you think this may be you in a few weeks?<br /><br />As a side note, in no way do we encourage anyone to actually stab, choke, prod or cut family members or friends with any portion of the Nintendo Wii. Dude, you might get blood on it. Not at all cool. It <em>stains</em>.<br /><br />[Thanks, Nikolai!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/11/07/wii-gets-the-comic-treatment/">Wii gets the comic treatment</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 07 Nov 2006 07:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.play-nintendo.com/playnintendo/content.php?content_id=%20186>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/07/wii-gets-the-comic-treatment/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/696851/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/07/wii-gets-the-comic-treatment/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>comic</category><category>Nintendo</category><category>Splinter Cell</category><category>SplinterCell</category><category>Wii</category><category>Wii Enhancements</category><category>WiiEnhancements</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Tue, 07 Nov 2006 07:00:00 EST</pubDate></item><item><title><![CDATA[Xbox Live Demo roundup]]></title><link>http://www.joystiq.com/2006/11/03/xbox-live-demo-roundup/</link><guid isPermaLink="true">http://www.joystiq.com/2006/11/03/xbox-live-demo-roundup/</guid><comments>http://www.joystiq.com/2006/11/03/xbox-live-demo-roundup/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a>, <a href="http://www.joystiq.com/category/simulations/" rel="tag">Simulations</a>, <a href="http://www.joystiq.com/category/strategy/" rel="tag">Strategy</a></p><em><img vspace="4" hspace="4" border="1" alt="" id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/11/xblnewdemos.jpg" /></em><br />There's been a lot of new demos out on Xbox Live Marketplace lately, some good, some bad. Some of them might end up saving you $60, since the demo could be craptacular, but you could also find yourself desperate for the full version. That's the whole mystery of the marketplace. Roll the dice and see what you think.<br /><br /><em>Eragon</em>: (415.28MB) This game is only going to appeal to fans of the book and the upcoming film. The graphics are not what you'd call "pretty," and it feels as if the game was tossed together over a drunken weekend using old code found on a floppy disk in a dumpster outside of Electronic Arts. It plays like <em>Lord of the Rings</em> meets <em>Knights of the Old Republic</em>. You have a sword, a bow, Jedi-like magic powers, and face an onslaught of identical foes. You can call in a dragon for air support every now and then, almost like having a special Dragon-whistle. *TWEET* "Hey! Take out that SUV in front of me! Thanks, girl!" Now that would come in handy.<br /><br /><em>Tom Clancy's Splinter Cell: Double Agent</em>: (702.31MB) No surprises here. It's the same old <em>Splinter Cell</em> that you've come to love or hate. Ubisoft could just start calling these games <em>Splinter Cell: The Sequel</em> and you'd get the drift -- although this one has some big changes to the multiplayer, new plot, still fun ... if you're into that sort of thing. Fire it up and and see what you think of the latest installment. Then go try out the next one down and see which one knocks your socks off. <em>Double Agent </em>is the biggest download of the group, so get one of the smaller ones first and let this load in the background while you get some game on.<br /><br /><em>Tom Clancy's Rainbow Six</em>: <em>Vegas: </em>(477.57MB) Can they make the titles to these games any longer, please? Soon it'll be crossover time and you'll have <em>Tom Clancy's Rainbow Cell Splinter Six of the Old Republic Theft Auto</em> to deal with. This is the second smallest download, barely ahead of Eragon, but it really manages to put the money where the megabytes are. This demo alone makes us want to pony up the money for the real things. Plus come on, Vegas, baby, Vegas.<br /><br />F.E.A.R.: (542.72MB) And then there was F.E.A.R -- an explosive ballet of destruction, clone commandos and kicking evil little girls in the head. In slow-mo. What more can you ask for in a free demo? <br /><br />What demos have you been checking out? We wanna hear about it.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/11/03/xbox-live-demo-roundup/">Xbox Live Demo roundup</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 03 Nov 2006 20:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.xbox.com/en-us/live/marketplace/demos.htm>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/03/xbox-live-demo-roundup/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/696029/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/03/xbox-live-demo-roundup/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>demo</category><category>Double Agent</category><category>Eragon</category><category>F.E.A.R.</category><category>marketplace</category><category>Rainbow Six</category><category>Splinter Cell</category><category>Tom Clancy</category><category>Tom Clancy's Splinter Cell: Double Agent</category><category>Vegas</category><category>Xbox Live</category><category>Xbox-360</category><dc:creator><![CDATA[Kevin Kelly]]></dc:creator><pubDate>Fri, 03 Nov 2006 20:55:00 EST</pubDate></item><item><title><![CDATA[Splinter Cell: Dynamic Advertising Agent]]></title><link>http://www.joystiq.com/2006/10/30/splinter-cell-dynamic-advertising-agent/</link><guid isPermaLink="true">http://www.joystiq.com/2006/10/30/splinter-cell-dynamic-advertising-agent/</guid><comments>http://www.joystiq.com/2006/10/30/splinter-cell-dynamic-advertising-agent/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a>, <a href="http://www.joystiq.com/category/splinter-cell-double-agent/" rel="tag">Splinter Cell: Double Agent</a></p><img width="425" vspace="4" hspace="4" height="319" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/10/splintercell-mega64.jpg" id="vimage_1" alt="" /><br />Concerned reader and avid <em>Splinter Cell </em>fan, Carlos Birdsong, shares some interesting info about <a href="http://www.joystiq.com/2006/10/19/metareview-double-agent/"><em>Double Agent</em></a>.<br /><br /><em>"I was playing </em>SCDA <em>with some friends as a Merc and I saw a spy run under a truck that had a Comcast ad on it. I was out of grenades and told one of my teammates to toss a grenade under the comcast truck, only he didn't see it. Why? He saw what was by default a Hong Kong truck instead of the Comcast truck.<br /><br />While I think in game ads are cool when in context, I saw some Comcast signage as well, but this dynamic ad rendering can affect gameplay--subtle but interesting side effect."<br /><br /></em>Dynamic ad placement in games is starting to become <a href="http://www.penny-arcade.com/comic/2006/10/19">commonplace</a>, and situations like this could be an unfortunate byproduct. Have any of you experienced similar problems? Do you think dynamic ads should be removed from multiplayer games where positioning is important, or at least made so every player sees the same thing?<br /><br />[Image via <a href="http://www.mega64.com/splinterpics.htm">Mega64</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/10/30/splinter-cell-dynamic-advertising-agent/">Splinter Cell: Dynamic Advertising Agent</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 30 Oct 2006 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2006/10/30/splinter-cell-dynamic-advertising-agent/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/693127/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/30/splinter-cell-dynamic-advertising-agent/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>advergaming</category><category>double agent</category><category>DoubleAgent</category><category>in game advertising</category><category>InGameAdvertising</category><category>splinter cell</category><category>splinter cell double agent</category><category>SplinterCell</category><category>SplinterCellDoubleAgent</category><category>ubisoft</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Mon, 30 Oct 2006 11:30:00 EST</pubDate></item><item><title><![CDATA[How to get Double Agent for $48]]></title><link>http://www.joystiq.com/2006/10/20/how-to-get-double-agent-for-48/</link><guid isPermaLink="true">http://www.joystiq.com/2006/10/20/how-to-get-double-agent-for-48/</guid><comments>http://www.joystiq.com/2006/10/20/how-to-get-double-agent-for-48/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/splinter-cell-double-agent/" rel="tag">Splinter Cell: Double Agent</a></p><a href="www.play-asia.com/paOS-13-71-dw-49-en-70-1bfu.html"><img width="425" vspace="4" hspace="4" height="225" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2006/10/scda-deal.jpg" id="vimage_1" alt="" /></a><br />After doing the post about the <em>Assassin's Creed</em> <a href="http://www.joystiq.com/2006/10/20/assassins-creed-ce-with-12-figurine/">collector's edition</a>, we couldn't help but notice this little tidbit. It looks like Play-Asia is <a href="http://www.play-asia.com/paOS-13-71-dw-49-en-70-1bfu.html">offering</a> the region free version of <a href="http://www.joystiq.com/2006/10/19/metareview-double-agent/"><em>Splinter Cell: Double Agent</em></a> for a measly $44.90. Add $3.10 shipping and you've got your own copy for $48. That's $12 dollars of the retail price. Not bad at all. We've done a <a href="http://www.joystiq.com/2006/03/27/confirmed-asian-region-graw-works-on-us-360/">story</a> or <a href="http://www.joystiq.com/2006/07/18/get-prey-on-the-cheap/">two</a> on region free Xbox 360 games in the past. For the uninitiated, 360 games released in Asia are often region free. Not only that, but they are usually completely identical to their English counterparts, right down to the manual. <br /><br />We haven't confirmed whether or not this is the case with <em>Splinter Cell</em>, but it's a fairly safe bet. Did anybody here get their copy from Play-Asia? For future reference, Play-Asia maintains a <a href="http://www.play-asia.com/paOS-14-71-fc-49-en.html">list</a> of its region free 360 games. You might want to bookmark it if you enjoy saving money.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/10/20/how-to-get-double-agent-for-48/">How to get Double Agent for $48</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 20 Oct 2006 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.play-asia.com/paOS-13-71-dw-49-en-70-1bfu.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/20/how-to-get-double-agent-for-48/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/688282/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/20/how-to-get-double-agent-for-48/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>double agent</category><category>DoubleAgent</category><category>play asia</category><category>play-asia</category><category>PlayAsia</category><category>region free</category><category>RegionFree</category><category>sc</category><category>scda</category><category>splinter cell</category><category>splinter cell double agent</category><category>SplinterCell</category><category>SplinterCellDoubleAgent</category><category>ubisoft</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 20 Oct 2006 15:30:00 EST</pubDate></item><item><title><![CDATA[What are you playing: sneaky edition]]></title><link>http://www.joystiq.com/2006/10/20/what-are-you-playing-sneaky-edition/</link><guid isPermaLink="true">http://www.joystiq.com/2006/10/20/what-are-you-playing-sneaky-edition/</guid><comments>http://www.joystiq.com/2006/10/20/what-are-you-playing-sneaky-edition/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live/" rel="tag">Xbox Live</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a>, <a href="http://www.joystiq.com/category/xbox-live-marketplace/" rel="tag">Xbox Live Marketplace</a>, <a href="http://www.joystiq.com/category/splinter-cell-double-agent/" rel="tag">Splinter Cell: Double Agent</a></p><img vspace="4" hspace="4" border="1" alt="" id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/10/sc-neck-snap.jpg" /><br />It's time once again for that all important question, what are you playing? This week marks the release of <a href="http://www.joystiq.com/2006/10/19/metareview-double-agent/"><em>Splinter Cell: Double Agent</em></a> so, we imagine quite a few of you will be spending your weekend snapping necks and being all sneaky-like. Me, I've <em>still</em> got to wrap up <em>Dead Rising,</em> <em>Lego Star Wars II</em> is staring me in the face, and I have yet to crack into <em>Enchanted Arms.</em> And let's not forget that the <a href="http://www.joystiq.com/2006/10/18/longer-phantasy-beta-extended-til-saturday/"><em>Phantasy Star</em> beta</a> is still running. Oh, and that the <a href="http://www.joystiq.com/2006/10/19/tony-hawk-p8-demo-coming-tomorrow/"><em>Project 8</em> demo</a> should hit today -- still not out as of this posting. On the Live Arcade front, there's <em><a href="http://www.joystiq.com/2006/10/19/our-lumines-live-micro-rant/">Lumines</a> </em>and 3 more episodes of <em>DOOM</em> to clear up (on Ultra Violent difficulty, of course).<br /><br />Put simply, there's just too damned much to play. How 'bout you? What will you be playing this weekend?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/10/20/what-are-you-playing-sneaky-edition/">What are you playing: sneaky edition</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 20 Oct 2006 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2006/10/20/what-are-you-playing-sneaky-edition/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/688129/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/20/what-are-you-playing-sneaky-edition/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>double agent</category><category>DoubleAgent</category><category>splinter cell</category><category>splinter cell double agent</category><category>SplinterCell</category><category>SplinterCellDoubleAgent</category><category>ubisoft</category><category>what are you playing</category><category>WhatAreYouPlaying</category><category>wrup</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 20 Oct 2006 09:30:00 EST</pubDate></item><item><title><![CDATA[Nivea and Sam Fisher want you to shave that beard!]]></title><link>http://www.joystiq.com/2006/10/19/nivea-and-sam-fisher-want-you-to-shave-that-beard/</link><guid isPermaLink="true">http://www.joystiq.com/2006/10/19/nivea-and-sam-fisher-want-you-to-shave-that-beard/</guid><comments>http://www.joystiq.com/2006/10/19/nivea-and-sam-fisher-want-you-to-shave-that-beard/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a></p><a href="http://clickz.com/showPage.html?page=3623683"><img vspace="4" hspace="12" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2006/10/bild10.jpg" id="vimage_1" alt="" /></a>Nivea has snuck its way into Sam Fisher's heart. The two have teamed up to bring you in-game advertisements! What better way to escape your everyday dreary and tedious world than to get pelted with ads for real companies while breaking someone's neck in a bathroom? Ubisoft's <em>Splinter Cell: Double Agent</em> will offer a fine array of Nivea and Philips Norelco products set along bathroom sinks in hotel rooms. There are also billboards specifically designed to talk to you, the gamer, not you, the Sam Fisher, saying such game-related teasings as "The 'Good Guy' almost never has a beard," and "There are many faces of evil. Don't let yours be one of them."<br /><br />If you want your ads to be subtle, use real ads. Ads in the real world. Don't make ads that are trying to talk about the game that's being played. That's like a movie stopping suddenly and listening for the audience to laugh, or if something unrealistic happens in a movie, a character cleverly snaps out the one-liner "Only in the movies!" Please. Game advertisements may be lucrative, but they're still lame. As much as the phrase itself irks us, we're tempted to say "sell-out", but it's becoming all too common in the "Realistic Gaming" world. Sam Fisher... you can be pretty stealthy, but you're not too good at dodging corporate advertisement offers. Hmm... it sounded a tad bit better in my mind.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/10/19/nivea-and-sam-fisher-want-you-to-shave-that-beard/">Nivea and Sam Fisher want you to shave that beard!</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 19 Oct 2006 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://clickz.com/showPage.html?page=3623683>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/19/nivea-and-sam-fisher-want-you-to-shave-that-beard/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/687378/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/19/nivea-and-sam-fisher-want-you-to-shave-that-beard/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Double Agent</category><category>DoubleAgent</category><category>Playstation 3</category><category>Playstation3</category><category>PS3</category><category>Splinter Cell</category><category>SplinterCell</category><category>Ubisoft</category><category>XBox 360</category><category>Xbox360</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Thu, 19 Oct 2006 17:30:00 EST</pubDate></item><item><title><![CDATA[Splinter Cell: To 1080p or not to p]]></title><link>http://www.joystiq.com/2006/10/19/splinter-cell-to-1080p-or-not-to-p/</link><guid isPermaLink="true">http://www.joystiq.com/2006/10/19/splinter-cell-to-1080p-or-not-to-p/</guid><comments>http://www.joystiq.com/2006/10/19/splinter-cell-to-1080p-or-not-to-p/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/splinter-cell-double-agent/" rel="tag">Splinter Cell: Double Agent</a></p><a href="http://www.gamepro.com/news.cfm?article_id=84037"><img width="425" vspace="4" hspace="4" height="255" border="1" align="middle" alt="" id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/10/sp1080p.jpg" /></a><br />Has the 1080p console era arrived sooner than expected, courtesy of Ubisoft? The above pic is screen cap from a debug copy of <em>Splinter Cell: Double Agent</em> for the Xbox 360 showing support for "true HD" (to use Sony's patronizing marketing terminology). <a href="http://www.gamepro.com/news.cfm?article_id=84037">GamePro</a> says they received confirmation from Ubisoft that the retail version will indeed support 1080p. Elsewhere, <a href="http://www.1up.com/do/newsStory?cId=3154515">1up</a> says their contact told them "No, it's 1080i" but admits things are pretty hectic at Ubi right now, so who knows? All acknowledge that 1080p support is useless without the necessary update Microsoft, expected some time in the near future (although GamePro theorizes that it could be included on the <em>Double Agent </em>disc). Even then, without an HDMI solution from MS, the much-hyped resolution would be possible only via the rare 1080p HDTV (Sharp?) that supports 1920x1080 via VGA input. <br /><br />Meanwhile, back in standard-def-trying-in-vain-to-read-that -<em>Dead</em>-<em>Rising</em>-text land, the po' folk are snickering because their snooty 720p neighbors now have to go out and buy a new TV if they want to remain on the bleeding edge of the 360 community.<br /><br />How many lucky bastards already have a 1080p HDTV and are just dying to put it to use? How many don't think they'll get a 1080p set for years?<br /><br /><em>Correction: As several readers have pointed out, only 1080p movies using the HD-DVD drive require HDMI. Games will work over both HDMI or VGA.</em><br /><br />[Thanks <a href="http://thejogblog.wordpress.com/">Luke</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/10/19/splinter-cell-to-1080p-or-not-to-p/">Splinter Cell: To 1080p or not to p</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 19 Oct 2006 04:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamepro.com/news.cfm?article_id=84037>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/19/splinter-cell-to-1080p-or-not-to-p/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/687429/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/19/splinter-cell-to-1080p-or-not-to-p/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>1080p</category><category>double agent</category><category>DoubleAgent</category><category>splinter cell</category><category>SplinterCell</category><category>ubisoft</category><category>updates</category><dc:creator><![CDATA[Ken Weeks]]></dc:creator><pubDate>Thu, 19 Oct 2006 04:30:00 EST</pubDate></item><item><title><![CDATA[360 Splinter Cell: Double Agent at 1080p? Ubisoft: yup [update 1]]]></title><link>http://www.joystiq.com/2006/10/18/360-splinter-cell-double-agent-at-1080p-ubisoft-yup/</link><guid isPermaLink="true">http://www.joystiq.com/2006/10/18/360-splinter-cell-double-agent-at-1080p-ubisoft-yup/</guid><comments>http://www.joystiq.com/2006/10/18/360-splinter-cell-double-agent-at-1080p-ubisoft-yup/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps2/" rel="tag">Sony PlayStation 2</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><a href="http://www.gamepro.com/news.cfm?article_id=84037"><img vspace="4" hspace="4" border="0" align="right" alt="" id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/10/sam1080.jpg" /></a>[<font color="red">Update</font>: Looks like the pissing contest ain't over, folks. GamePro <a href="http://www.gamepro.com/news.cfm?article_id=84037">circled back around</a> and contacted that yay-saying Ubisoft repper who "apologized for the confusion, noting that the game currently supports only 1080i." Whoops! The GamePro pros are still trying to figure out why 1080p was enabled on their debug units. Just the software upscaler maybe?]<br /><br />The Good Ship Microsoft has come about a full 180 degrees over the whole 1080p issue. First they <a href="http://www.joystiq.com/2006/03/22/xbox-exec-on-ps3-1080p-will-be-basically-impossible/">laughed</a> at it and called it impossible, then they <a href="http://www.joystiq.com/2006/09/20/tgs-xbox-360-to-add-1080p-support-ps3-to-lose-bullet-point/">embraced</a> it and, and now Ubisoft's <em>Splinter Cell: Double Agent </em>will be the first game to run in 1080p on the Xbox 360.<br /><br />1080p support has been the most contentious point between the two consoles, with Sony constantly waving their banner "True HD" and touting 1080p as something that only their console will have. They've fired more shots back and forth about what 1080p actually means, harking back to Clinton saying, "It depends on what the meaning of the word 'is' is" during the whole Lewinsky affair.<br /><br />If the whole sordid world of HD gives you a <a href="http://www.joystiq.com/2006/09/23/microsofts-1080p-lets-you-read-the-fine-print/">headache</a> while you sort it out, it gets more complicated. Shane Kim <a href="http://www.joystiq.com/2006/09/20/tgs-xbox-360-to-add-1080p-support-ps3-to-lose-bullet-point/">told us</a> that while the software patch could upscale all content to resolutions as high as 1080p, Microsoft Game Studios themselves had no plans to produce gaming content taking advantage of this ability. He was similarly convinced that very few other developers would see the value in producing 1080p games, with the singular exception of Sony's first-party studios, eager to validate the value of the capability. <br /><br />We're not sure if <em>Double Agent </em>is being rendered in 1080p natively or if it's taking advantage of the Xbox 360's <em>up</em>coming <em>up</em>scaling ability. We've asked Ubisoft for clarification, since our drinking buddy Sam Fisher has stopped returning our calls.<br /><br />[Thanks, Jdaman]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/10/18/360-splinter-cell-double-agent-at-1080p-ubisoft-yup/">360 Splinter Cell: Double Agent at 1080p? Ubisoft: yup [update 1]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 18 Oct 2006 20:58:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamepro.com/news.cfm?article_id=84037>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/18/360-splinter-cell-double-agent-at-1080p-ubisoft-yup/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/687266/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/18/360-splinter-cell-double-agent-at-1080p-ubisoft-yup/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>1080p</category><category>Double Agent</category><category>HD</category><category>PlayStation 3</category><category>PS2</category><category>PS3</category><category>Sam Fisher</category><category>Splinter Cell</category><category>Ubisoft</category><category>Xbox 360</category><category>Xbox-360</category><dc:creator><![CDATA[Kevin Kelly]]></dc:creator><pubDate>Wed, 18 Oct 2006 20:58:00 EST</pubDate></item><item><title><![CDATA[Be Called to Duty on Nov. 10th]]></title><link>http://www.joystiq.com/2006/10/16/be-called-to-duty-on-nov-10th/</link><guid isPermaLink="true">http://www.joystiq.com/2006/10/16/be-called-to-duty-on-nov-10th/</guid><comments>http://www.joystiq.com/2006/10/16/be-called-to-duty-on-nov-10th/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live/" rel="tag">Xbox Live</a></p><a href="http://www.computerandvideogames.com/article.php?id=147664?cid=OTC-RSS&amp;attr=CVG-General-RSS"><img width="425" vspace="4" hspace="4" height="239" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/08/cod3008.jpg" alt="" /></a><br /><em>Call of Duty</em> fans mark your calendars, <em>Call of Duty 3</em> has been <a href="http://www.computerandvideogames.com/article.php?id=147664?cid=OTC-RSS&amp;attr=CVG-General-RSS">dated</a>. CVG lists the 360 version for November 10th, well before any other version (the PS3 version is set for March 07). Curiously absent from Activision's announcement is the date for the Xbox version. CVG speculates that this could mean the Xbox version has been canceled. It seems doubtful, but <em>COD2</em> is the 360's first <a href="http://www.joystiq.com/2006/09/12/call-of-duty-2-is-first-game-to-sell-1m-units-on-xbox-360/">million seller</a>. Maybe Activision and Mircrosoft are hoping <em>COD3</em> will drive sales of the 360. Regardless, 360 owners will be the first to play. <br /><br />We can't help but note that it's going to be <em>impossible</em> to sample all the 360 goodness this holiday. <a href="http://www.joystiq.com/2006/10/16/behold-the-gow-collectors-tin/"><em>Gears of War</em></a>, <a href="http://www.joystiq.com/2006/10/13/phantasy-star-universe-beta-is-live/"><em>Phantasy Star</em></a>, <a href="http://www.joystiq.com/2006/10/14/multiplayer-double-agent-demo/"><em>Splinter Cell</em></a>, <em>Viva Pi&ntilde;ata</em>, <a href="http://www.joystiq.com/2006/10/13/rainbox-six-character-creation-video/"><em>R6 Vegas</em></a>, the list just keeps going. Who's planning on squeezing <em>Call of Duty 3</em> in there?<br /><br />[Via <a href="http://www.evilavatar.com/forums/showthread.php?t=19275">Evil Avatar</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/10/16/be-called-to-duty-on-nov-10th/">Be Called to Duty on Nov. 10th</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 16 Oct 2006 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.computerandvideogames.com/article.php?id=147664?cid=OTC-RSS&amp;attr=CVG-General-RSS>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/16/be-called-to-duty-on-nov-10th/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/685698/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/16/be-called-to-duty-on-nov-10th/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>call of duty</category><category>call of duty 3</category><category>CallOfDuty</category><category>CallOfDuty3</category><category>cod3</category><category>phantasy star</category><category>phantasy star universe</category><category>PhantasyStar</category><category>PhantasyStarUniverse</category><category>rainbow 6 vegas</category><category>rainbow six vegas</category><category>Rainbow6Vegas</category><category>RainbowSixVegas</category><category>splinter cell</category><category>SplinterCell</category><category>viva pinata</category><category>VivaPinata</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Mon, 16 Oct 2006 14:30:00 EST</pubDate></item><item><title><![CDATA[Michael Ironside talks Sam Fisher]]></title><link>http://www.joystiq.com/2006/10/12/michael-ironside-talks-sam-fisher/</link><guid isPermaLink="true">http://www.joystiq.com/2006/10/12/michael-ironside-talks-sam-fisher/</guid><comments>http://www.joystiq.com/2006/10/12/michael-ironside-talks-sam-fisher/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/splinter-cell-double-agent/" rel="tag">Splinter Cell: Double Agent</a></p><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/10/scda.jpg" id="vimage_1" alt="" /><br />Michael Ironside, perennial badass, talks about his work as the voice of Sam Fisher in these two short videos. He also chimes in on his opinion of gamers in general. His impression: some of the most informed people around. Aw, shucks Michael, you're making us blush. <em>Double Agent</em> is getting closer every day. Anybody excited yet? Check out both videos after the break.<p><a href="http://www.joystiq.com/2006/10/12/michael-ironside-talks-sam-fisher/" rel="bookmark">Continue reading <em>Michael Ironside talks Sam Fisher</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/10/12/michael-ironside-talks-sam-fisher/">Michael Ironside talks Sam Fisher</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 12 Oct 2006 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2006/10/12/michael-ironside-talks-sam-fisher/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/683724/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/12/michael-ironside-talks-sam-fisher/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>double agent</category><category>DoubleAgent</category><category>michael ironside</category><category>MichaelIronside</category><category>scda</category><category>splinter cell</category><category>splinter cell da</category><category>splinter cell double agent</category><category>SplinterCell</category><category>SplinterCellDa</category><category>SplinterCellDoubleAgent</category><category>ubisoft</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Thu, 12 Oct 2006 11:30:00 EST</pubDate></item><item><title><![CDATA[Ubisoft takes a leak, reveals new titles]]></title><link>http://www.joystiq.com/2006/09/21/ubisoft-takes-a-leak-reveals-new-titles/</link><guid isPermaLink="true">http://www.joystiq.com/2006/09/21/ubisoft-takes-a-leak-reveals-new-titles/</guid><comments>http://www.joystiq.com/2006/09/21/ubisoft-takes-a-leak-reveals-new-titles/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/far-cry/" rel="tag">Far Cry</a></p><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/09/farcrying.jpg" id="vimage_1" alt="" /><br />The <a href="http://www.neogaf.com/forum/showthread.php?t=120394">NeoGAF forums</a> exploded when an archive of assets from Ubisoft was stolen and leaked. The game of most significance for PSP owners has to be <em>FarCry</em>, a first person shooter that's been seen on the PC, Xbox and Xbox 360 (with a Wii version coming).<br /><br />Other games featured in the leak included a new <em>Splinter Cell</em> (before <em>Double Agent</em> even makes it into stores!) and Ubisoft's upcoming <em>Naruto</em> game.<br /><br />[Thanks, <a href="http://www.shindakun.net/">steve</a>!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/09/21/ubisoft-takes-a-leak-reveals-new-titles/">Ubisoft takes a leak, reveals new titles</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 21 Sep 2006 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.neogaf.com/forum/showthread.php?t=120394>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/21/ubisoft-takes-a-leak-reveals-new-titles/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/672771/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/21/ubisoft-takes-a-leak-reveals-new-titles/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>asset</category><category>assets</category><category>farcry</category><category>leak</category><category>splinter cell</category><category>SplinterCell</category><category>ubisoft</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Thu, 21 Sep 2006 14:30:00 EST</pubDate></item><item><title><![CDATA[Splinter Cell coming to the Wii]]></title><link>http://www.joystiq.com/2006/09/11/splinter-cell-coming-to-the-wii/</link><guid isPermaLink="true">http://www.joystiq.com/2006/09/11/splinter-cell-coming-to-the-wii/</guid><comments>http://www.joystiq.com/2006/09/11/splinter-cell-coming-to-the-wii/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://wii.ign.com/articles/731/731810p1.html"><strong><img vspace="4" hspace="4" border="1" align="right" alt="Who has three eyes? Come on." id="vimage_1" src="http://www.joystiq.com/media/2006/09/tripod.jpg" /></strong></a>As if Ubisoft hadn't done enough already, they've added yet another game to the "launch window" release. <em>Splinter Cell: Double Agent</em> is currently being developed by Ubisoft's Montreal studios for a quick release on the Wii. Let's use our psychic powers to predict the future, shall we?<br />
<ul>
    <li>There will be no online component for the Wii version.</li>
    <li>The programmers have utilized the Wiimote to create a special, unique control scheme.</li>
    <li>Some missions will remain exclusive to the Xbox 360 version of the game.</li>
    <li>Sam Fisher will star in some government-oriented espionage action.</li>
</ul>
(goes to look) Oh my stars, look at that, we're precognizant. On the less skeptical side of things, this looks to be one of the better-looking Wii titles, and <em>Splinter Cell</em> doesn't often disappoint, so chalk this up as another minor victory for the fledgling console.<br /><br />[via <a href="http://www.joystiq.com">Joystiq</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/09/11/splinter-cell-coming-to-the-wii/">Splinter Cell coming to the Wii</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 11 Sep 2006 11:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://wii.ign.com/articles/731/731810p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/11/splinter-cell-coming-to-the-wii/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/666761/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/11/splinter-cell-coming-to-the-wii/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Double Agent</category><category>DoubleAgent</category><category>Guns</category><category>Monstreal</category><category>Sam Fisher</category><category>SamFisher</category><category>Splinter Cell</category><category>SplinterCell</category><category>Stealth</category><category>Ubisoft</category><dc:creator><![CDATA[Jason Wishnov]]></dc:creator><pubDate>Mon, 11 Sep 2006 11:45:00 EST</pubDate></item><item><title><![CDATA[Who's afraid of the Darkness?]]></title><link>http://www.joystiq.com/2006/08/27/whos-afraid-of-the-darkness/</link><guid isPermaLink="true">http://www.joystiq.com/2006/08/27/whos-afraid-of-the-darkness/</guid><comments>http://www.joystiq.com/2006/08/27/whos-afraid-of-the-darkness/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a></p><a href="http://www.xboxic.com/news/1487"><img width="425" vspace="4" hspace="4" height="238" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2006/08/darkness.jpg" id="vimage_1" alt="" /></a><br />Xboxic goes hands-on with <a href="http://www.xboxic.com/news/1487"><em>The Darkness</em></a> and seem impressed. They also got their mitts on <a href="http://www.xboxic.com/news/1488"><em>Splinter Cell: Double Agent</em></a>, I although I found their take on the latter game a little dismissive. Sure, it's "just another <em>Splinter Cell</em> game," (with plenty of next-gen polish) but since when is that a bad thing?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/08/27/whos-afraid-of-the-darkness/">Who's afraid of the Darkness?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 27 Aug 2006 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.xboxic.com/news/1487>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/27/whos-afraid-of-the-darkness/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/659932/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/27/whos-afraid-of-the-darkness/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Darkness</category><category>demos</category><category>hands-on</category><category>Splinter Cell</category><category>SplinterCell</category><category>starbreeze</category><dc:creator><![CDATA[Ken Weeks]]></dc:creator><pubDate>Sun, 27 Aug 2006 21:00:00 EST</pubDate></item><item><title><![CDATA[Splinter Cell: Double Agent delayed until October]]></title><link>http://www.joystiq.com/2006/07/30/splinter-cell-double-agent-delayed-until-october/</link><guid isPermaLink="true">http://www.joystiq.com/2006/07/30/splinter-cell-double-agent-delayed-until-october/</guid><comments>http://www.joystiq.com/2006/07/30/splinter-cell-double-agent-delayed-until-october/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.ubisoftgroup.com/index.php?p=59&amp;art_id=60&amp;vars=c2VuZGVyPUFMTCZjb21faWQ9MzU0JmZpbHRlcl90eXBlPSZmaWx0ZXJfbW9udGg9JmZpbHRlcl95ZWFyPQ%3D%3D&amp;PHPSESSID=31e5ace84e46c8328744498e59e72fb3"><img width="225" vspace="4" hspace="4" height="318" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2006/07/scdouble.jpg" id="vimage_2" alt="" /></a>Need some extra time to glue mag-lites on your Sam Fisher Halloween costume? Ubisoft has <a href="http://www.ubisoftgroup.com/index.php?p=59&amp;art_id=60&amp;vars=c2VuZGVyPUFMTCZjb21faWQ9MzU0JmZpbHRlcl90eXBlPSZmaWx0ZXJfbW9udGg9JmZpbHRlcl95ZWFyPQ%3D%3D">pushed back</a> <em>Splinter Cell: Double Agent</em> until October 20. Delays always suck, but in this case we'll assume it's for the best. Presumably, the extra spit and polish is going towards the the game's multiplayer, which is already looking pretty tight according to this <a href="http://www.gamespot.com/xbox360/action/splintercell4/news.html?sid=6154772&amp;page=1&amp;q=&amp;q=">hands-on</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/07/30/splinter-cell-double-agent-delayed-until-october/">Splinter Cell: Double Agent delayed until October</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 30 Jul 2006 03:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.ubisoftgroup.com/index.php?p=59&amp;art_id=60&amp;vars=c2VuZGVyPUFMTCZjb21faWQ9MzU0JmZpbHRlcl90eXBlPSZmaWx0ZXJfbW9udGg9JmZpbHRlcl95ZWFyPQ%3D%3D&amp;PHPSESSID=31e5ace84e46c8328744498e59e72fb3>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/07/30/splinter-cell-double-agent-delayed-until-october/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/648484/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/07/30/splinter-cell-double-agent-delayed-until-october/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>delay</category><category>double agent</category><category>DoubleAgent</category><category>splinter cell</category><category>SplinterCell</category><category>ubisoft</category><dc:creator><![CDATA[Ken Weeks]]></dc:creator><pubDate>Sun, 30 Jul 2006 03:00:00 EST</pubDate></item><item><title><![CDATA[Double Agent web site launches]]></title><link>http://www.joystiq.com/2006/06/19/double-agent-web-site-launches/</link><guid isPermaLink="true">http://www.joystiq.com/2006/06/19/double-agent-web-site-launches/</guid><comments>http://www.joystiq.com/2006/06/19/double-agent-web-site-launches/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/nintendo-gamecube/" rel="tag">Nintendo GameCube</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps2/" rel="tag">Sony PlayStation 2</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/microsoft-xbox/" rel="tag">Microsoft Xbox</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><a href="http://splintercell.us.ubi.com/bewaresamfisher/agegate.php?destURL=/bewaresamfisher/index.php"><img vspace="4" hspace="4" border="0" align="top" src="http://www.joystiq.com/media/2006/06/double_agent_site_launch.jpg" id="vimage_1" alt="Splinter Cell: Double Agent web site launches" /></a><br />Ubisoft has launched the official <em>Splinter Cell: Double Agent</em> web site in anticipation of the game's September release. You could say the French publisher is a little late to its own party, as <a href="http://www.joystiq.com/2006/06/15/used-splinter-cell-double-agent-available-on-gamestop/">some people</a> started celebrating last week by selling used copies of the game.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/06/19/double-agent-web-site-launches/">Double Agent web site launches</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 19 Jun 2006 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://splintercell.us.ubi.com/bewaresamfisher/agegate.php?destURL=/bewaresamfisher/index.php>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/19/double-agent-web-site-launches/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/634607/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/19/double-agent-web-site-launches/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>double agent</category><category>GameCube</category><category>PC</category><category>PS2</category><category>PS3</category><category>sam fisher</category><category>splinter cell</category><category>tom clancy</category><category>ubisoft</category><category>Xbox</category><category>Xbox-360</category><dc:creator><![CDATA[Alan Rose]]></dc:creator><pubDate>Mon, 19 Jun 2006 22:00:00 EST</pubDate></item><item><title><![CDATA[Double Agent website alive and sneaky]]></title><link>http://www.joystiq.com/2006/06/16/double-agent-website-alive-and-sneaky/</link><guid isPermaLink="true">http://www.joystiq.com/2006/06/16/double-agent-website-alive-and-sneaky/</guid><comments>http://www.joystiq.com/2006/06/16/double-agent-website-alive-and-sneaky/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox-live/" rel="tag">Xbox Live</a>, <a href="http://www.joystiq.com/category/multiplayer/" rel="tag">Multiplayer</a>, <a href="http://www.joystiq.com/category/splinter-cell-double-agent/" rel="tag">Splinter Cell: Double Agent</a></p><p><a href="http://splintercell.us.ubi.com/doubleagent/home.html"><img height="239" hspace="4" src="http://www.joystiq.com/media/2006/03/splintercell_da_3106.jpg" width="425" vspace="4" border="1" alt="" /></a><br />The official <a href="http://splintercell.us.ubi.com/doubleagent/">site</a> for <em>Splinter Cell: Double Agent</em> is open for business (age validation required). The site is loaded with <em>Splintery</em> goodness like character bios, story info, features, multiplayer info, icons, wallpapers, screens, videos, and lots of flashy, um, Flash. I think you could safely call it a plethora of goodies. The game already <a href="http://www.joystiq.com/2006/05/11/first-impressions-splinter-cell-double-agent/">impressed</a> us at E3, and I'm sure Ken and I -- like wolves -- will scrabble at every bit until it's released. <em>Like wolves, I say. </em></p>
<p>By the way, is it just me, or is Lambert starting to look a lot like <a href="http://www.imdb.com/name/nm0000151/">Morgan Freeman</a>?</p>
<p>[Via <a href="http://www.xboxic.com/news/1090">Xboxic</a>]</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/06/16/double-agent-website-alive-and-sneaky/">Double Agent website alive and sneaky</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 16 Jun 2006 09:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://splintercell.us.ubi.com/doubleagent/home.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/16/double-agent-website-alive-and-sneaky/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/633950/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/16/double-agent-website-alive-and-sneaky/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Cell</category><category>Double Agent</category><category>DoubleAgent</category><category>Splinter</category><category>Splinter Cell</category><category>Splinter Cell Double Agent</category><category>SplinterCell</category><category>SplinterCellDoubleAgent</category><category>ubisoft</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 16 Jun 2006 09:45:00 EST</pubDate></item><item><title><![CDATA[First impressions: Splinter Cell: Double Agent]]></title><link>http://www.joystiq.com/2006/05/11/first-impressions-splinter-cell-double-agent/</link><guid isPermaLink="true">http://www.joystiq.com/2006/05/11/first-impressions-splinter-cell-double-agent/</guid><comments>http://www.joystiq.com/2006/05/11/first-impressions-splinter-cell-double-agent/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/splinter-cell-double-agent/" rel="tag">Splinter Cell: Double Agent</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a></p><img width="425" vspace="4" hspace="4" height="319" border="1" align="middle" alt="" src="http://www.joystiq.com/media/2006/05/splintercellDA.jpg" /><br />The <em>Splinter Cell</em>&nbsp; series always set a graphics and gameplay standard on the original Xbox and the franchise's first attempt on the 360 continues to impress. This&nbsp; is one intense demo. It's starts with a literally mind-blowing execution sequence followed by the most harrowing parachute jump I've ever seen in a game. Ubisoft has gone for shocking violence with this entry. You can tell the guy in the pic above won't be dancing a jig any time soon, and his death convulsions before he finished the job with a grenade are a pleasantly disturbing&nbsp; touch. The initial gameplay will be familiar to Sam Fisher vets, although the controls probably need to be tweaked a bit. The level I played seemed to lean a bit more towards blowing people away than stealth, but I may have just been trigger happy. I appreciated how Ubisoft squeezed something to do into sequences that formerly would have been straight CGI. Overall, <em>Double Agent</em> oozes next-gen production values and looks to offer a gritty tale to frame the well-rendered blood and guts. It may be my favorite demo so far.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/05/11/first-impressions-splinter-cell-double-agent/">First impressions: Splinter Cell: Double Agent</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 11 May 2006 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2006/05/11/first-impressions-splinter-cell-double-agent/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/617316/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/05/11/first-impressions-splinter-cell-double-agent/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>e3</category><category>first impressions</category><category>FirstImpressions</category><category>splinter cell</category><category>SplinterCell</category><category>ubisoft</category><dc:creator><![CDATA[Ken Weeks]]></dc:creator><pubDate>Thu, 11 May 2006 11:00:00 EST</pubDate></item><item><title><![CDATA[Ubisoft's little, white, Splinter Cell advertisement lie]]></title><link>http://www.joystiq.com/2006/04/17/ubisofts-little-white-splinter-cell-advertisment-lie/</link><guid isPermaLink="true">http://www.joystiq.com/2006/04/17/ubisofts-little-white-splinter-cell-advertisment-lie/</guid><comments>http://www.joystiq.com/2006/04/17/ubisofts-little-white-splinter-cell-advertisment-lie/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/splinter-cell/" rel="tag">Splinter Cell</a></p><a href="http://www.1up.com/do/newsStory?cId=3149704"><img vspace="4" hspace="4" border="1" align="right" alt=""src="http://www.joystiq.com/media/2006/04/splintercellessentials_psp.jpg" /></a>Everyone knows advertising is biased.If the whole point of creating an advert for a product is to drum up hype (and therefore sales), then chances arecompanies will try their darndest to make sure their baby's put in the best light possible. There are laws thatprotect consumers from outright fabrication, but what if the ad is only <em>sort of</em> telling a fib?<br /><br />Casein point: Ubisoft's <em>Splinter Cell Essentials</em> ad. The advert was called to 1UP's attention, andthings at first glance do look dubious indeed. The statement "One of the best games on the PSP" made byGameSpy was culled, they discovered, from a <ahref="http://ps2.gamespy.com/playstation-portable/tom-clancys-splinter-cell-4/683242p1.html">preview</a> the gamingwebsite did months before the game was released. While said preview was indeed hopeful of the game's kick-assery,it instead was given a <a href="http://ps2.gamespy.com/playstation-portable/tom-clancys-splinter-cell-4/">swift kick inthe ass</a> by their later review.<br /><br />The article states that no response has yet been received from eitherUbisoft or GameSpy about the ad. We're guessing this'll be one of those "oops" things;someone'll get smacked on the wrist and the ad will disappear with reputation and advertising relationshipintact. What's your take on this? Do you think Ubisoft's gone too far, or do you think what they did isjustifiable?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/04/17/ubisofts-little-white-splinter-cell-advertisment-lie/">Ubisoft's little, white, Splinter Cell advertisement lie</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 17 Apr 2006 21:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.1up.com/do/newsStory?cId=3149704>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/04/17/ubisofts-little-white-splinter-cell-advertisment-lie/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/609406/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/04/17/ubisofts-little-white-splinter-cell-advertisment-lie/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>psp</category><category>Splinter Cell</category><category>Splinter Cell essentials</category><category>SplinterCell</category><category>ubisoft</category><dc:creator><![CDATA[Rafael Espiritu]]></dc:creator><pubDate>Mon, 17 Apr 2006 21:15:00 EST</pubDate></item></channel></rss>
