Splinter-Cell-Conviction posts (Subscribe to this feed)
Sam Fisher uses Krav Maga martial art, according to Splinter Cell Conviction dev diary
"Krav Maga is not a big flashy martial art," game designer Steve Masters adds, which may explain its relative obscurity. Turning to Wikipedia, we discover it has its origins in street fighting and literally means "close combat" in Hebrew, and that the Israeli Defense Force and Special Forces use the martial art to this day. Apparently, stabbing someone in the hand is kosher in a form that has "no rules."
Splinter Cell: Conviction collector's edition seeks revenge on your wallet

click to revenge-size
In Splinter Cell: Conviction, superspy Sam Fisher is seeking revenge for his daughter's murder. In the Splinter Cell: Conviction collector's edition, you'll find a varying degree of bonus items -- some cool, some silly -- that Ubisoft is seeking $79.99 for.Due to arrive on the same day as the standard edition (February 23, 2010) the set will include a comic book prequel to the events in the game; an art book with illustrations from all the previous Splinter Cell titles; a DLC weapon and player skin; a credit-card-sized USB drive filled with art and a making-of featurette; and two stickers: one of the Third Echelon logo and another that looks like those fake bullet holes people slap on their cars to make it appear that they live in a warzone.
Ubisoft's sell-sheet for the CE thankfully displays the game disc and manual, lest you worry they're not included. They go inside the DVD steelcase, which we'd say might be good for deflecting bullets, but appears to already have been used for just that purpose.
Gallery: Splinter Cell Conviction CE
Splinter Cell walkthrough video brings out the brutality
Certainly, Amnesty International wouldn't approve of these tactics -- but we're a rather depraved bunch here at Joystiq HQ. It's pretty clear Splinter Cell Conviction is one of our most anticipated games targeted for the crowded Q1 season next year.
TGS 2009: The Recap Post

Last week, the Tokyo Game Show brought in over 100 posts worth of news, previews, interviews, galleries, and videos. Clearly, a lot happened. If you're looking for a comprehensive list of all the goings-on during TGS 2009, Joystiq has you covered -- and organized!
Click on a platform below to scan the highlights:
|
![]() |
![]() |
![]() |
![]() |
|
![]() |
![]() |
(On the far right: that's "News" and "Culture" on the top and bottom, respectively)
Splinter Cell Conviction Collector's Edition sneaks into Australian retailer site
Australians with a burnin' love for Sam Fisher will be glad to hear that Splinter Cell Conviction has a Collector's Edition with bonus content coming next February when the game ships in their country. According to the product's listing on JB HiFi, $119 AUD ($104.42 USD) nets you a "Sam Fisher figurine" and "other exclusive content."
Though GameStop Australia doesn't have the listing and picture you see above, it does share the same pre-order bonus detailed by JB HiFi. For plunking down your dollars early, you'll receive extras ranging from a "scratch card to unlock unique in-game content" to a download code for Splinter Cell Chaos Theory. Both Australian listings also say the Chaos Theory download will come from "Xbox Live Arcade," though that could simply be poor phrasing for the "Games on Demand" offering.
We contacted Ubisoft Montreal who told us the company has "no official announcement" for North America at this time (our question about Chaos Theory was unanswered as of publishing). We'll assuredly find out more soon, as the game's February 2010 release date isn't so far away.
[Via Destructoid]
Though GameStop Australia doesn't have the listing and picture you see above, it does share the same pre-order bonus detailed by JB HiFi. For plunking down your dollars early, you'll receive extras ranging from a "scratch card to unlock unique in-game content" to a download code for Splinter Cell Chaos Theory. Both Australian listings also say the Chaos Theory download will come from "Xbox Live Arcade," though that could simply be poor phrasing for the "Games on Demand" offering.
We contacted Ubisoft Montreal who told us the company has "no official announcement" for North America at this time (our question about Chaos Theory was unanswered as of publishing). We'll assuredly find out more soon, as the game's February 2010 release date isn't so far away.
[Via Destructoid]
TGS 2009: Hands-on: Splinter Cell Conviction

Our meeting with Ubisoft began with producer Alexandre Parizeau walking us through a never-before-seen section of the game before handing us the controller. Taking place "about three-quarters of the way" through the final product, this is the first piece of the real game Ubisoft has ever shown. The E3 2009 demo was developed specifically to showcase Sam's new abilities, but doesn't appear as it did in the final game.
This mission's setting: Washington, DC. After living a life on the run, Sam is captured by Third Echelon and brought home. But now, it appears Sam is back on board with his former employers. Whether his return was made voluntarily, forcefully or due to a patriotic sense of duty is unclear. Parizeau and Co. want to keep a few things hidden in the shadows.
Gallery: Splinter Cell: Conviction (TGS 2009)
Splinter Cell Conviction dated for Feb. 23, new trailer hits
Ubisoft followed up the news with a new trailer for the game, which you can watch in all its sneaky, violent and vengeful glory above.
Gallery: Splinter Cell Conviction
PAX 2009: Sam Fisher to see green again

No further details were revealed, but at least we can take some comfort in Emo Sam taking one more step toward the badass we all know and love.
Gallery: Splinter Cell Conviction
Memewatch: Splinter Cell's Sam Fisher as 'Keyboard Cat'
As if the piece on CNN weren't enough, the Internet's own "Keyboard Cat" has just been given the Sam Fisher homeless militant makeover for a recent video advertising Splinter Cell Conviction's upcoming PAX appearance. Titled, "Play him off, Keyboard Sam," the video ... well, we've embedded it after the break. We refuse to spoil the hilarity for you. Enjoy.
Gallery: Splinter Cell Conviction
PAX exhibitors revealed, Star Wars fans should start lining up now

LucasArts will showcase the first stateside live demo of Star Wars: The Old Republic and sponsor a cantina for community members to meet various staff and developers. Although delayed until 2010, Splinter Cell: Conviction will also continue to be demoed for attendees, alongside Assassin's Creed 2. Plus, traditional PAX events return with another round of the indie game showcase (The PAX 10), parties to crash throughout Seattle's downtown core and two nights of music from the best in nerdcore -- a genre iTunes has yet to recognize. Fascists!
PAX 2009 hits Seattle from September 4-6 at the Washington State Convention and Trade Center. A list of exhibitors you'll spend hours lining up to see can be found after the break.
Splinter Cell Conviction designer on delay, exclusivity, Natal ... and bowel control?

"Right now we're about to hit alpha -- literally this week," Masters confirmed. "So that means the levels are largely complete, and now it's just time to polish them up and get them looking really great, and playing really well." The current (and what better be final) iteration of the fifth Splinter Cell game has been in development for roughly eighteen months, according to Masters.
On the topic of platform exclusivity, the designer continued to tiptoe along Ubisoft's party line when it came to discussing the apparent arrangement with Microsoft. "I can't really go into the details there. All I can say is that we're really exploiting the full power of the Microsoft console here, and Microsoft has been tremendous in giving us a lot of support and really helping us to utilize the full power of the 360," Masters offered. "I don't think that we're ever gonna go to the PS3. But I can't confirm or deny it."
As for Project Natal and the future of the Splinter Cell franchise? "I would love to use Natal. I think there are a lot of very cool possibilities with that -- everything from doing outrageously interesting educational stuff to really-involving video games." Did he say, educational? Ah, so that's what exploring Milo is all about ... and here we thought it was just outrageous. "I've only had a very quick demo with [Natal]. I haven't had any serious, in-depth hands-on, but I know Ubisoft has been working with it."
Finally, Masters fielded our most pressing question ... Who would win in a fight: Sam Fisher or Jack Bauer? Masters emphatically declared Fisher the clear favorite given his superior sneaking abilities. But if the match-up was limited to a 24-hour time frame? "Bauer does have tremendous bowel control," Masters conceded. "I think that might be the tipping point in this battle."
That's a wrap: Comic-Con 2009

But, that's okay! You can get caught up right here, right now. Simply head past the break for a complete summary of all the headlines.
Ubisoft's Guillemot explains Splinter Cell, Red Steel delays

So, we tuned into Ubisoft's conference call this afternoon in the hopes of gleaning some new information from CEO Yves Guillemot. To our pleasure, Mr. Guillemot provided some details explaining why one of his company's already very delayed major releases would be delayed further. "Red Steel and Splinter Cell are going to greatly benefit from the additional polishing time we are providing and will clearly be among the leading brands on the Wii and 360 for the March quarter," Guillemot said. If you'll recall, Splinter Cell: Conviction had already missed its original 2007 release date.
When asked why these two games were being delayed, Guillemot explained, "The changes on Splinter Cell and Red Steel – it's just a question of polish. The team was asking that they couldn't be with the level of quality on all the maps and all the game for the end of the year, so they had asked for more time to be able to come with a better product, for both of those games. The quality of the games is there for what you've been able to see at E3, but we were not able to have that same quality on the full game of those two products."
Of course, in a conference call full of analysts and investors, the tiny matter of lost sales came up. Guillemot admitted that, for "those two products, it's around a million units" of lost sales in the first month. However, when faced with releasing subpar titles or losing a stronger opening month, Guillemot came down strongly in favor of the latter. "We really think with the level of quality that we'll be able to obtain with the time we give them we will have a long shelf life for those products," he explained. "Now, because [Conviction and Red Steel 2] are launching during that quarter, they will not do as many units for the first month as they would have done in November/December, but we think that on the long-term they can achieve more units than what they would've done."
And it sounds like Ubisoft's patient partner for the still Xbox 360-exclusive Conviction – that would be Microsoft – doesn't mind waiting another couple months. Guillemot says, "We still have the full support of Microsoft because they know that if we can bring a very high-quality game this will help their machine. So we still have the full support from them." And if they deliver a quality game, they'll have the support of gamers as well. Your move, Ubi.
Splinter Cell: Conviction delayed until 'March quarter'
There's a whole host of delays coming out of today's Ubisoft investor update, but this is the one that'll likely hurt the most: Splinter Cell: Conviction has been moved from the fourth quarter of 2009 to the first quarter of 2010. In other words, Sam Fisher won't be making his return until sometime between January 1 and March 31 of next year (the fourth fiscal quarter of 2009-10).
You're sad, we're sad, everyone's sad. But Conviction's been delayed so many times, you can make a few more months, right? Right?
You're sad, we're sad, everyone's sad. But Conviction's been delayed so many times, you can make a few more months, right? Right?


























