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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[TripleSpeedRunners take on Nintendo trio for charity]]></title><link>http://www.joystiq.com/2009/10/14/triplespeedrunners-take-on-nintendo-trio-for-charity/</link><guid isPermaLink="true">http://www.joystiq.com/2009/10/14/triplespeedrunners-take-on-nintendo-trio-for-charity/</guid><comments>http://www.joystiq.com/2009/10/14/triplespeedrunners-take-on-nintendo-trio-for-charity/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.triplespeedrunners.com/default.html"><img vspace="0" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/speedrunners580pxheaderimg.jpg" /></a><br /></div>
Harnessing the power of Nintendo franchises for charity, the folks at <a href="http://www.triplespeedrunners.com/">TripleSpeedRunners</a> will be spending 48 hours this weekend speed-running through games from the <em>Donkey Kong</em>, <em>Star Fox</em>, and <em>Kirby</em> series. Live streaming of the event will be handled on the crew's website, with live commentary and chat available to cheer the players -- or jeer 'em if you're a player hater.<br /><br />All proceeds from donations during the event will go to <a href="http://www.dcoutreach.com/">DC Outreach</a>, an organization that provides worldwide support to families affected by Dyskeratosis Congenita. Last time TSR got together, it raised $1,140 for the DC charity, but we know with the full support of the Joystiq BioMass behind them we can help them double that. Right, folks?<br /><br />The speed-runs kick off this Friday at 7PM ET sharp.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/10/14/triplespeedrunners-take-on-nintendo-trio-for-charity/">TripleSpeedRunners take on Nintendo trio for charity</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 14 Oct 2009 02:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/10/14/triplespeedrunners-take-on-nintendo-trio-for-charity/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19194055/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/10/14/triplespeedrunners-take-on-nintendo-trio-for-charity/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>charity</category><category>dc-outreach</category><category>donation</category><category>donkey-kong</category><category>DS</category><category>dyskeratosis-congenita</category><category>joystiq-biomass</category><category>kirby</category><category>Nintendo</category><category>starfox</category><category>triple-speed-runners</category><category>Wii</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Wed, 14 Oct 2009 02:00:00 EST</pubDate></item><item><title><![CDATA[Q Games: No interest in more StarFox, Miyamoto doesn't listen to the 'core']]></title><link>http://www.joystiq.com/2009/04/04/q-games-no-interest-in-more-starfox-miyamoto-doesnt-listen-to/</link><guid isPermaLink="true">http://www.joystiq.com/2009/04/04/q-games-no-interest-in-more-starfox-miyamoto-doesnt-listen-to/</guid><comments>http://www.joystiq.com/2009/04/04/q-games-no-interest-in-more-starfox-miyamoto-doesnt-listen-to/#comments</comments><description><![CDATA[<a href="http://g4tv.com/thefeed/blog/post/694530/Original-Star-Fox-Creator-Not-Interested-In-Making-Star-Fox-For-Wii.html?utm_source=g4tv&amp;utm_medium=rssfeeds&amp;utm_campaign=TheFeed"><img vspace="0" hspace="0" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/04/star.fox.command.040409-2-225px.jpg" class="imagepadding" /></a><a href="http://www.joystiq.com/tag/q-games">Q Games</a> president Dylan Cuthbert tells G4 he's done with the <em><a href="http://www.joystiq.com/tag/starfox">StarFox</a> </em>franchise for now. Cuthbert lead development of the original SNES game as its unreleased sequel, and his company created <em><a href="http://www.joystiq.com/tag/starfox-command">StarFox Command</a> </em>for DS. It won't likely be involved in any eventual Wii installment in the franchise.<br /><br />Cuthbert says he might be up for another <em>StarFox </em>"maybe in another 10 years," saying that a Wii version would "be a big project, like 100 people on the staff. It's just not something we really want to do. I'm sure someone will make it. Maybe [Nintendo] will go back to Namco." Remember <em>StarFox: Assault</em>? We try not to.<br /><br />In a slight jab at Shigeru Miyamoto, Cuthbert told G4 that the legendary designer probably won't listen to "core" gamers' wants for a new <em>StarFox</em>, saying, "Miyamoto doesn't really care about that. He wants to make what he wants to make, so he just goes ahead and gets it done." Was that a snap we just heard?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/04/04/q-games-no-interest-in-more-starfox-miyamoto-doesnt-listen-to/">Q Games: No interest in more StarFox, Miyamoto doesn't listen to the 'core'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 04 Apr 2009 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://g4tv.com/thefeed/blog/post/694530/Original-Star-Fox-Creator-Not-Interested-In-Making-Star-Fox-For-Wii.html?utm_source=g4tv&amp;utm_medium=rssfeeds&amp;utm_campaign=TheFeed>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/04/04/q-games-no-interest-in-more-starfox-miyamoto-doesnt-listen-to/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1508083/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/04/04/q-games-no-interest-in-more-starfox-miyamoto-doesnt-listen-to/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dylan-cuthbert</category><category>q-games</category><category>starfox</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><pubDate>Sat, 04 Apr 2009 17:00:00 EST</pubDate></item><item><title><![CDATA[Fox McCloud: 'Wake me up for Nintendo's conference']]></title><link>http://www.joystiq.com/2008/07/15/fox-mccloud-wake-me-up-for-nintendos-conference/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/15/fox-mccloud-wake-me-up-for-nintendos-conference/</guid><comments>http://www.joystiq.com/2008/07/15/fox-mccloud-wake-me-up-for-nintendos-conference/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/starfox-napping-0-dsf.jpg" /><br /></div>
<br />Kids, don't forget to set your alarms for Nintendo's E3 press conference in the morning -- 9:00 AM PDT! Though the <em><a href="http://www.joystiq.com/tag/starfox">Star Fox</a></em> hero will likely miss the event, there is sure to be at least one or two Nintendo DS minitons, if not megatons. <br /><br />Of course, we'll cover the conference and let you know if Nintendo announces a <a href="http://www.joystiq.com/2008/04/22/ds-daily-you-make-the-call/">hardware upgrade</a>, <em><a href="http://www.joystiq.com/search/?q=metroid+dread&amp;searchsubmit=">Metroid Dread</a></em>, or any other <a href="http://www.joystiq.com/2008/07/14/e308-new-ds-rumors-abound/">rumored items</a> that have made the rounds! And if the conference turns out to be a bust, at least we have this cute photo of a sleeping Fox McCloud.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/15/fox-mccloud-wake-me-up-for-nintendos-conference/">Fox McCloud: 'Wake me up for Nintendo's conference'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 15 Jul 2008 01:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://ihasahotdog.com/2008/07/11/funny-dog-pictures-game-over/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/15/fox-mccloud-wake-me-up-for-nintendos-conference/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1255677/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/15/fox-mccloud-wake-me-up-for-nintendos-conference/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>e3</category><category>e3-2008</category><category>e308</category><category>fox-mccloud</category><category>sleeping</category><category>starfox</category><dc:creator><![CDATA[Eric Caoili]]></dc:creator><pubDate>Tue, 15 Jul 2008 01:30:00 EST</pubDate></item><item><title><![CDATA[Impressive Falco papercraft doesn't even look like paper]]></title><link>http://www.joystiq.com/2008/07/01/impressive-falco-papercraft-doesnt-even-look-like-paper/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/01/impressive-falco-papercraft-doesnt-even-look-like-paper/</guid><comments>http://www.joystiq.com/2008/07/01/impressive-falco-papercraft-doesnt-even-look-like-paper/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a></p><a href="http://www.nintendopapercraft.com/2008/07/falco-lombardi.html"><img hspace="4" border="1" align="right" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/falco_papercraft_sm.jpg" alt="" /></a>It may not be <a href="http://www.joystiq.com/2008/04/07/super-nintendo-paper-system/">a tiny gaming console</a> or <a href="http://www.joystiq.com/2007/02/19/arts-and-crafts-at-its-finest-wolf-link/">an incredible Wolf Link</a>, but it's still really impressive. Actually, you know what? This might beat both of them! Well, maybe not Wolf Link. That thing is <em>nice</em>.<br /><br />The piece of papercraft was modeled after the Falco model used in <a href="http://www.joystiq.com/tag/smash-bros-brawl"><em>Smash Bros. Brawl</em></a>. Whether you're a <em>Smash</em> or <a href="http://www.joystiq.com/tag/starfox"><em>Star Fox</em></a> fan, you've got to appreciate how good this thing looks. <br /><br />We can hardly believe it's made of paper! If you're looking to try this yourself, <a href="http://www.mediafire.com/?qfgyawjlmnf">this is the link</a> to the necessary stuff to get your started.<br /><br /><br />
<div class="postgallery">
<p><strong>Gallery: Awesome Nintendo papercraft</strong></p>
<a href="http://www.joystiq.com/photos/awesome-nintendo-papercraft/803582/"><img title="Super Nintendo Paper System" alt="Super Nintendo Paper System" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/superfamicompapercraft-cg_uoiuofufufui_thumbnail.jpg" /></a><a href="http://www.joystiq.com/photos/awesome-nintendo-papercraft/803581/"><img title="Make your own NES Zapper" alt="Make your own NES Zapper" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/nes_zapper_papercraft_cg_hikh386t3gjk2_thumbnail.jpg" /></a><a href="http://www.joystiq.com/photos/awesome-nintendo-papercraft/803580/"><img title="DS Lite gets 'Liter,' less functional" alt="DS Lite gets 'Liter,' less functional" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/tinydslite_cg_hjkhfhjf95490_thumbnail.jpg" /></a><a href="http://www.joystiq.com/photos/awesome-nintendo-papercraft/803579/"><img title="This Thwomp won't crush you" alt="This Thwomp won't crush you" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/thwomppapercraft_cg_hkjh3986gbkjg28ytvb_thumbnail.jpg" /></a><a href="http://www.joystiq.com/photos/awesome-nintendo-papercraft/803578/"><img title="Tiny Wii, paper style" alt="Tiny Wii, paper style" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/wiipapercraft_cg_hjkhkgdasdgf17_thumbnail.jpg" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/01/impressive-falco-papercraft-doesnt-even-look-like-paper/">Impressive Falco papercraft doesn't even look like paper</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 01 Jul 2008 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.nintendopapercraft.com/2008/07/falco-lombardi.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/01/impressive-falco-papercraft-doesnt-even-look-like-paper/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1242351/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/01/impressive-falco-papercraft-doesnt-even-look-like-paper/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>art</category><category>arts-and-crafts</category><category>crafts</category><category>falco</category><category>papercraft</category><category>smash-bros-brawl</category><category>star-fox</category><category>starfox</category><category>super-smash-bros-brawl</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 01 Jul 2008 23:00:00 EST</pubDate></item><item><title><![CDATA[Halo 3 video pays homage to Nintendo]]></title><link>http://www.joystiq.com/2008/05/14/halo-3-video-pays-homage-to-nintendo/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/14/halo-3-video-pays-homage-to-nintendo/</guid><comments>http://www.joystiq.com/2008/05/14/halo-3-video-pays-homage-to-nintendo/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><center><embed width="425" height="337" align="middle" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer" quality="high" allowfullscreen="true" allowscriptaccess="sameDomain" name="gtembed" swliveconnect="true" src="http://www.gametrailers.com/remote_wrap.php?umid=215491"></embed></center><br />What do you get when you combine <em>Halo 3</em> with several franchises in the Nintendo universe? A pretty darn funny video, if you ask us, so give it a chance. It has direct references to <em><a href="http://www.joystiq.com/search/?q=super+mario+bros">Super Mario Bros</a>.</em>, <a href="http://www.joystiq.com/2007/04/30/rumor-starfox-64-update-restores-historically-accurate-slowdown/"><em>StarFox</em></a> and even <a href="http://www.joystiq.com/2007/12/10/vc-monday-madness-video-wrap-up-12-10-07/"><em>Pokemon Snap</em></a>. Let's see if you can get all of the Nintendo properties directly referenced! Winner gets <em>our undying love</em> <em>for all of eternity</em>.<br /><br />[Thanks, Chris!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/05/14/halo-3-video-pays-homage-to-nintendo/">Halo 3 video pays homage to Nintendo</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 14 May 2008 22:36:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gametrailers.com/player/usermovies/215491.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/14/halo-3-video-pays-homage-to-nintendo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1195288/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/14/halo-3-video-pays-homage-to-nintendo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bungie</category><category>halo-3</category><category>nintendo</category><category>pokemon</category><category>star-fox</category><category>starfox</category><category>super-mario-bros</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 14 May 2008 22:36:00 EST</pubDate></item><item><title><![CDATA[Star Fox commands a cheaper price]]></title><link>http://www.joystiq.com/2008/04/13/star-fox-commands-a-cheaper-price/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/13/star-fox-commands-a-cheaper-price/</guid><comments>http://www.joystiq.com/2008/04/13/star-fox-commands-a-cheaper-price/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/sales/" rel="tag">Sales</a></p><div align="center"><a href="http://www.amazon.com/gp/product/B000FW64OY/ref=amb_link_6709652_1?pf_rd_m=ATVPDKIKX0DER&amp;pf_rd_s=right-1&amp;pf_rd_r=0V98BQ1WH2HEBY6KVG8F&amp;pf_rd_t=101&amp;pf_rd_p=384206301&amp;pf_rd_i=468642"><img vspace="4" hspace="4" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/starfox_0412.jpg" /></a></div>
If you've been waiting almost two years for a deal on <a href="http://www.joystiq.com/2006/08/30/metareview-star-fox-command/"><em>Star Fox Command</em></a>, today's your lucky day. While $30 might have seemed too expensive for a game that only got decent reviews, $20 probably sounds a lot more enticing. Since this is an Amazon "Deal of the Day," though, you only have until 3am EST to decide whether or not to surrender your wallet to your impulses. <br /><br />This blogger never got around to playing <em>Star Fox Command</em>, but do any of you readers have opinions on the game that you'd like to share with potential buyers?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/04/13/star-fox-commands-a-cheaper-price/">Star Fox commands a cheaper price</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 13 Apr 2008 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.amazon.com/gp/product/B000FW64OY/ref=amb_link_6709652_1?pf_rd_m=ATVPDKIKX0DER&amp;pf_rd_s=right-1&amp;pf_rd_r=0V98BQ1WH2HEBY6KVG8F&amp;pf_rd_t=101&amp;pf_rd_p=384206301&amp;pf_rd_i=468642>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/13/star-fox-commands-a-cheaper-price/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1165798/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/13/star-fox-commands-a-cheaper-price/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action</category><category>amazon</category><category>deal-of-the-day</category><category>q-games</category><category>shooter</category><category>starfox</category><category>starfox-command</category><dc:creator><![CDATA[Candace Savino]]></dc:creator><pubDate>Sun, 13 Apr 2008 14:00:00 EST</pubDate></item><item><title><![CDATA[Latest portable SNES mod is actually portable]]></title><link>http://www.joystiq.com/2008/04/03/latest-portable-snes-mod-is-actually-portable/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/03/latest-portable-snes-mod-is-actually-portable/</guid><comments>http://www.joystiq.com/2008/04/03/latest-portable-snes-mod-is-actually-portable/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a>, <a href="http://www.joystiq.com/category/mods/" rel="tag">Mods</a></p><div align="center"><object type="application/x-shockwave-flash" data="http://blip.tv/scripts/flash/showplayer.swf?enablejs=true&amp;feedurl=http%3A%2F%2Ftecheblog%2Eblip%2Etv%2Frss&amp;file=http%3A%2F%2Fblip%2Etv%2Frss%2Fflash%2F790873&amp;showplayerpath=http%3A%2F%2Fblip%2Etv%2Fscripts%2Fflash%2Fshowplayer%2Eswf" width="425" height="360" allowfullscreen="true" id="showplayer"><param name="movie" value="http://blip.tv/scripts/flash/showplayer.swf?enablejs=true&amp;feedurl=http%3A%2F%2Ftecheblog%2Eblip%2Etv%2Frss&amp;file=http%3A%2F%2Fblip%2Etv%2Frss%2Fflash%2F790873&amp;showplayerpath=http%3A%2F%2Fblip%2Etv%2Fscripts%2Fflash%2Fshowplayer%2Eswf" /><param name="quality" value="best" /><embed src="http://blip.tv/scripts/flash/showplayer.swf?enablejs=true&amp;feedurl=http%3A%2F%2Ftecheblog%2Eblip%2Etv%2Frss&amp;file=http%3A%2F%2Fblip%2Etv%2Frss%2Fflash%2F790873&amp;showplayerpath=http%3A%2F%2Fblip%2Etv%2Fscripts%2Fflash%2Fshowplayer%2Eswf" quality="best" width="425" height="360" name="showplayer" type="application/x-shockwave-flash"></embed></object><br /></div>
<br />Typical -- you <em>finally</em> get your hands on <a href="http://www.joystiq.com/2007/12/18/modder-cuts-snes-down-to-size/">a (sort of) portable SNES</a>, only for someone else to bring out a slimmer, more svelte model three and a half months down the line. Bah. Anyway, this latest handheld Super Nintendo mod is the mightily impressive work of a Ben Heck forum user (whose name we can't locate, due to the forums being down; leave a comment for credit and cookies!), who not only shows off his new baby by playing <em>Star Fox</em> (much like the creator of the last portable SNES -- is <em>Star Fox</em> some kind of modding community in-joke?), but also spends some time listing everything he's squeezed in there.<br /><br />As it happens, this includes a 5-inch Zenith LCD, a headphone socket, and ports for A/V out <em>and </em>a second controller. Kudos to you, sir, but we think we <em>marginally</em> prefer the retro look of the older, wooden version, even if it is heftier.<br /><br />[Via <a href="http://www.engadget.com/2008/04/02/snes-modded-into-handheld-by-ben-heck-forum-member/">Engadget</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/04/03/latest-portable-snes-mod-is-actually-portable/">Latest portable SNES mod is actually portable</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 03 Apr 2008 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.techeblog.com/index.php/tech-gadget/feature-modder-builds-snes-portable-ben-heck-approves>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/03/latest-portable-snes-mod-is-actually-portable/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1157323/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/03/latest-portable-snes-mod-is-actually-portable/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>portable</category><category>snes</category><category>starfox</category><dc:creator><![CDATA[Chris Greenhough]]></dc:creator><pubDate>Thu, 03 Apr 2008 20:00:00 EST</pubDate></item><item><title><![CDATA[DS Daily: The next great Nintendo franchise]]></title><link>http://www.joystiq.com/2008/03/05/ds-daily-the-next-great-nintendo-franchise/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/05/ds-daily-the-next-great-nintendo-franchise/</guid><comments>http://www.joystiq.com/2008/03/05/ds-daily-the-next-great-nintendo-franchise/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds-daily/" rel="tag">DS Daily</a></p><div align="center"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/new_smb_boxart_lg.jpg" /><br /></div>
So the DS has been on the receiving end of some great games from Nintendo's most popular franchises. We had the excellent <a href="http://www.joystiq.com/tag/phantomhourglass"><em>Phantom Hourglass</em></a>, the <em>million-billion</em>-selling <a href="http://www.joystiq.com/search/?q=new+super+mario+bros"><em>New Super Mario Bros.</em></a> and some solid installments in the <a href="http://www.joystiq.com/search/?q=animal+crossing"><em>Animal Crossing</em></a> and <a href="http://www.joystiq.com/tag/starfox"><em>StarFox</em></a> franchises. But what's next?<br /><br />Which one of Nintendo's franchises do you want to see hit the DS next? A new <em>Punch-Out!!! </em>game? Or what about the next installment in the <em>Pikmin</em> franchise? What would you like to see from Nintendo?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/03/05/ds-daily-the-next-great-nintendo-franchise/">DS Daily: The next great Nintendo franchise</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 05 Mar 2008 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/03/05/ds-daily-the-next-great-nintendo-franchise/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1131347/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/05/ds-daily-the-next-great-nintendo-franchise/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>animalcrossing</category><category>franchises</category><category>newsupermariobros</category><category>nintendo</category><category>phantomhourglass</category><category>pikmin</category><category>starfox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 05 Mar 2008 09:00:00 EST</pubDate></item><item><title><![CDATA[The DS Life: The artwork of Will Laren]]></title><link>http://www.joystiq.com/2008/01/09/the-ds-life-the-artwork-of-will-laren/</link><guid isPermaLink="true">http://www.joystiq.com/2008/01/09/the-ds-life-the-artwork-of-will-laren/</guid><comments>http://www.joystiq.com/2008/01/09/the-ds-life-the-artwork-of-will-laren/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a>, <a href="http://www.joystiq.com/category/features/" rel="tag">Features</a>, <a href="http://www.joystiq.com/category/the-ds-life/" rel="tag">The DS Life</a></p><div style="text-align: center;"><a href="http://flickr.com/photos/willlaren/1325738228/"><img vspace="4" hspace="4" border="0" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2008/01/dsl-will-laren-0-dsf.jpg" alt="" /></a><br /></div>
<a href="http://www.joystiq.com/category/the-ds-life/">The DS Life</a> is a weekly feature in which we scour the known world for narrative images of Nintendo's handhelds and handheld gamers. If you have a photo and a story to match it with, send both to <span style="font-weight: bold;">thedslife at dsfanboy dot com</span>.<br /><br />While few would describe Will Laren's art as pleasing to the eye, his style -- ungraceful strokes, watercolors, and hand-written monologues providing the piece's humorous context -- certainly grows on you. His characters rarely fit common standards of beauty, either, often depicted with unattractive expressions, their hair a messy nest of lines, their mouths contorted, lips snarling. Still, there's something that draws us to their eccentric caricatures, vulgar patter, and rap culture allusions; we can't get enough of his work.<br /><br />Very few of Laren's pieces have anything to do with video games, and none of them reference handheld gaming at all, but his canvases, ring-bound notepads and moleskine notebooks, sort of qualify as "portables," so that's our justification for featuring his art this week. Plus, the comics can be pretty hilarious. Flip past the break for a look.<p><a href="http://www.joystiq.com/2008/01/09/the-ds-life-the-artwork-of-will-laren/" rel="bookmark">Continue reading <em>The DS Life: The artwork of Will Laren</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/01/09/the-ds-life-the-artwork-of-will-laren/">The DS Life: The artwork of Will Laren</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 09 Jan 2008 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://flickr.com/photos/willlaren/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/09/the-ds-life-the-artwork-of-will-laren/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1082551/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/09/the-ds-life-the-artwork-of-will-laren/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>art</category><category>batman</category><category>moleskine</category><category>starfox</category><category>theodore-roosevelt</category><category>watercolor</category><category>will-laren</category><dc:creator><![CDATA[Eric Caoili]]></dc:creator><pubDate>Wed, 09 Jan 2008 21:00:00 EST</pubDate></item><item><title><![CDATA[Just saw a wooden SNES]]></title><link>http://www.joystiq.com/2007/12/17/just-saw-a-wooden-snes/</link><guid isPermaLink="true">http://www.joystiq.com/2007/12/17/just-saw-a-wooden-snes/</guid><comments>http://www.joystiq.com/2007/12/17/just-saw-a-wooden-snes/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/hacks/" rel="tag">Hacks</a>, <a href="http://www.joystiq.com/category/portable/" rel="tag">Portable</a>, <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a></p><div style="text-align: center;"><a href="http://www.techeblog.com/index.php/tech-gadget/feature-engineer-builds-portable-wooden-snes-runs-starfox-video-"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/12/snes-woody-1.jpg"  alt="Do a barrel roll!" /></a><br /></div>
And we thought you'd might like to see it too. <a href="http://www.techeblog.com/index.php/tech-gadget/feature-engineer-builds-portable-wooden-snes-runs-starfox-video-">TechEBlog</a> has featured one of the strangest things to come out of the woodwork in a while -- one SNES squeezed into a somewhat portable wooden case and outfitted with speakers, a PSOne screen and a headphone jack. If you lumber past the break, you'll spot a video depicting the veneer-able Nintendo system in all its barrel-rolling glory.<br /><br />[Via <a href="http://www.engadget.com/2007/12/15/wooden-snes-portable-is-the-greatest-thing-ever-devised-by-man/">Engadget</a>]<p><a href="http://www.joystiq.com/2007/12/17/just-saw-a-wooden-snes/" rel="bookmark">Continue reading <em>Just saw a wooden SNES</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/12/17/just-saw-a-wooden-snes/">Just saw a wooden SNES</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 17 Dec 2007 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.techeblog.com/index.php/tech-gadget/feature-engineer-builds-portable-wooden-snes-runs-starfox-video->Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/12/17/just-saw-a-wooden-snes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1064811/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/12/17/just-saw-a-wooden-snes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Mods</category><category>SNES</category><category>StarFox</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Mon, 17 Dec 2007 20:30:00 EST</pubDate></item><item><title><![CDATA[Dojo update: Fox's Misfortune]]></title><link>http://www.joystiq.com/2007/11/05/dojo-update-foxs-misfortune/</link><guid isPermaLink="true">http://www.joystiq.com/2007/11/05/dojo-update-foxs-misfortune/</guid><comments>http://www.joystiq.com/2007/11/05/dojo-update-foxs-misfortune/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><center><embed width="425" height="337" align="middle" src="http://www.gametrailers.com/remote_wrap.php?mid=27462" swliveconnect="true" name="gtembed" allowscriptaccess="sameDomain" allowfullscreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash"></embed></center><br />Today, the dojo reveals a new Adventure Mode in Fox's Misfortune. Based on the video above, it looks like Fox crashes his Arwing and finds Diddy in trouble with some long, snake-like creature. Of course, being the hero he is, Fox saves Diddy and, we assume, embarks on a quest to do some more good. Honestly, the trailer is great and all, but we have no idea what this mode will consist of.<br /><br /><br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/11/05/dojo-update-foxs-misfortune/">Dojo update: Fox's Misfortune</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 05 Nov 2007 12:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.smashbros.com/en_us/gamemode/modea/modea09.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/05/dojo-update-foxs-misfortune/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1030566/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/05/dojo-update-foxs-misfortune/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arwing</category><category>dojo</category><category>fox</category><category>starfox</category><category>super-smash-bros</category><category>super-smash-bros-brawl</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 05 Nov 2007 12:45:00 EST</pubDate></item><item><title><![CDATA[New Smash Bros character listed on voice actress resume [update]]]></title><link>http://www.joystiq.com/2007/10/29/smash-bros-character-revealed-via-voice-actress-resume/</link><guid isPermaLink="true">http://www.joystiq.com/2007/10/29/smash-bros-character-revealed-via-voice-actress-resume/</guid><comments>http://www.joystiq.com/2007/10/29/smash-bros-character-revealed-via-voice-actress-resume/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/fighting/" rel="tag">Fighting</a></p><a href="http://www.alesiaglidewell.com/vo_games.htm"><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/10/krystal-starfox-225.jpg" alt="" /></a>A listing on voice actress Alesia Glidewell's <a href="http://www.alesiaglidewell.com/vo_games.htm">online resume</a> hints that Krystal, who debuted in the much loved (we kid, we kid) <em>Star Fox Adventures</em>, will make an appearance in the upcoming <em>Super Smash Bros. Brawl.</em> Glidewell lists among her credentials for video game voice over and motion capture three characters from the upcoming game: Krystal, <a href="http://www.smashbros.com/en_us/items/assist/assist04.html">Knuckle Joe</a>, and Zero Suit Samus. <br /> <br /> We don't know how Krystal will be incorporated into <em>Brawl</em>, if at all; she could be an assist trophy, a stage-centric distraction, a cameo in the single player storyline, or even a fully-fledged playable character. Then again, Krystal might've been cut entirely, or the resume is simply mistaken. <br /><br />If it was up to us, we'd prefer the disc space be used to include a Pikmin wearing a Virtual Boy (thanks for the mental image, <a href="http://www.joystiq.com/bloggers/justin-mcelroy">Justin</a>), but we don't get a say in the matter. We'll have to wait for a confirmation from the <em>Smash Bros. </em>blog to see what plans, if any, they have for the character.<br /><br /><strong>Update: </strong>The listing has been removed, leaving a blank white row.<br /><br /> [Thanks, <a href="http://www.gamertonight.net/">Ross</a> ... no, not me]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/10/29/smash-bros-character-revealed-via-voice-actress-resume/">New Smash Bros character listed on voice actress resume [update]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 29 Oct 2007 16:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.alesiaglidewell.com/vo_games.htm>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/10/29/smash-bros-character-revealed-via-voice-actress-resume/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1024649/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/10/29/smash-bros-character-revealed-via-voice-actress-resume/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>nintendo</category><category>smash-bros</category><category>smash-bros-brawl</category><category>ssbb</category><category>starfox</category><category>Wii</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Mon, 29 Oct 2007 16:25:00 EST</pubDate></item><item><title><![CDATA[Promotional Consideration: Drop Dead Zelda]]></title><link>http://www.joystiq.com/2007/10/07/promotional-consideration-drop-dead-zelda/</link><guid isPermaLink="true">http://www.joystiq.com/2007/10/07/promotional-consideration-drop-dead-zelda/</guid><comments>http://www.joystiq.com/2007/10/07/promotional-consideration-drop-dead-zelda/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/promotional-consideration/" rel="tag">Promotional Consideration</a></p><p align="center"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/10/pc-ddz-0a-dsf.jpg" alt="" /></p>
<a href="http://dsfanboy.com/tag/promotionalconsideration">Promotional Consideration</a> is a weekly feature about the Nintendo DS advertisements you usually flip past, change the channel on, or just tune out.<br /><br />Though we featured a number of Zelda commercials <a href="http://www.joystiq.com/2007/10/01/zelda-week-check-out-some-heroic-ads/">earlier this week</a>, like Vanessa Williams, we've saved the best for last. <em>The Legend of Zelda: Link's Awakening</em>, arguably the finest handheld game ever released, had its share of unusual ads, relying on corny rappers and wacky puppetry to sell the <a href="http://www.joystiq.com/tag/ARPG/">ARPG</a> in the US and Japan. In the UK, however, gamers were treated to the slapstick humor of one of Britain's most distinguished comedians.<p><a href="http://www.joystiq.com/2007/10/07/promotional-consideration-drop-dead-zelda/" rel="bookmark">Continue reading <em>Promotional Consideration: Drop Dead Zelda</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/10/07/promotional-consideration-drop-dead-zelda/">Promotional Consideration: Drop Dead Zelda</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 07 Oct 2007 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/10/07/promotional-consideration-drop-dead-zelda/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1007421/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/10/07/promotional-consideration-drop-dead-zelda/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arpg</category><category>commercial</category><category>drop-dead-fred</category><category>nigel-mansell's-world-championship-racing</category><category>promotional-consideration</category><category>promotionalconsideration</category><category>rik-mayall</category><category>star-fox</category><category>star-wing</category><category>starfox</category><category>street-fighter-2-turbo</category><category>super-mario-bros-all-stars</category><category>zelda</category><category>zelda-week</category><dc:creator><![CDATA[Eric Caoili]]></dc:creator><pubDate>Sun, 07 Oct 2007 12:00:00 EST</pubDate></item><item><title><![CDATA[Dojo update: Fox Final Smash and some hot dodging action]]></title><link>http://www.joystiq.com/2007/10/04/dojo-update-fox-final-smash-and-some-hot-dodging-action/</link><guid isPermaLink="true">http://www.joystiq.com/2007/10/04/dojo-update-fox-final-smash-and-some-hot-dodging-action/</guid><comments>http://www.joystiq.com/2007/10/04/dojo-update-fox-final-smash-and-some-hot-dodging-action/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/screens/" rel="tag">Screens</a></p><div align="center"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/10/fox_tank_lg.jpg"  alt="" /><br /></div>
As if we didn't hate Fox in <em>Smash Bros.</em> enough, we now learn the guy's Final Smash has him piloting a huge tank. You should be familiar with the tank's arsenal of maneuvers, including hovering, doing barrel rolls and firing <em>large bursts from its cannon</em>. Seriously, it looks like too good of a Final Smash. Fox gets that much cheaper, we suppose.<br /><br />The other half of the update deals with shielding and dodging. Dodging will allow you to perform backflips and sidesteps, even rolling to your opponent's back, to get your character out of danger and find your opponent surprised and vulnerable.<br /><br /><br /><br /><a href="http://www.smashbros.com/en_us/howto/basic/basic06.html">Read</a> - Shielding and Dodging<br /><a href="http://www.smashbros.com/en_us/characters/fox.html#3rd">Read</a> - Fox Final Smash<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/10/04/dojo-update-fox-final-smash-and-some-hot-dodging-action/">Dojo update: Fox Final Smash and some hot dodging action</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 04 Oct 2007 17:08:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/10/04/dojo-update-fox-final-smash-and-some-hot-dodging-action/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1005385/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/10/04/dojo-update-fox-final-smash-and-some-hot-dodging-action/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dojo</category><category>fox</category><category>smash-bros-brawl</category><category>smashbrosbrawl</category><category>starfox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 04 Oct 2007 17:08:00 EST</pubDate></item><item><title><![CDATA[Revolutionary: Emulation-ary]]></title><link>http://www.joystiq.com/2007/09/25/revolutionary-emulation-ary/</link><guid isPermaLink="true">http://www.joystiq.com/2007/09/25/revolutionary-emulation-ary/</guid><comments>http://www.joystiq.com/2007/09/25/revolutionary-emulation-ary/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/revolutionary/" rel="tag">Revolutionary</a></p><p align="center"><a href="http://www.joystiq.com/tag/revolutionary"><img vspace="4" hspace="4" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/revolutionary.png" alt="" /></a></p>
<p><em>Every Tuesday, Mike Sylvester brings you <a href="http://www.joystiq.com/tag/revolutionary/">REVOLUTIONARY</a>, a look at the wide world of Wii possibilities. </em><br /></p>
<p>Traditionally, consoles have had to carry over hardware from previous generations in order to offer backward compatibility. This can be thought of as a burden, as the costs of including that hardware might be better used increasing the specs and features of the system for the benefit of new games.<br /></p>
<p>This generation marks a change in the method of operations in providing backward compatibility. The <a target="_blank" href="http://www.xbox.com/en-US/games/backwardcompatibilitygameslist.htm">Xbox 360</a>, <a target="_blank" href="http://faq.eu.playstation.com/bc/bcGames.htm;ZSESSIONID=G2n78n5vvqZzVFGJLtSRl1vY97vWnG4cJfVTnWlrkr7hWD1xLb9d!2026893632?locale=en_GB">Playstation 3</a> (in select models and territories), and <a href="http://www.joystiq.com/search/?q=virtual+console">Wii</a> use a process known as software emulation to provide backward compatibility with their predecessors, so that they don't have to include that old hardware. What emulation does is allow one set of hardware to mimic the functions of another set of hardware. Emulation isn't a new technique, and it isn't exclusive to consoles. In fact, many people have been using it for years to play games on hardware other than for which it was developed.<br /></p><p><a href="http://www.joystiq.com/2007/09/25/revolutionary-emulation-ary/" rel="bookmark">Continue reading <em>Revolutionary: Emulation-ary</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/09/25/revolutionary-emulation-ary/">Revolutionary: Emulation-ary</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 25 Sep 2007 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/09/25/revolutionary-emulation-ary/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/990342/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/25/revolutionary-emulation-ary/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Dreamcast</category><category>emulation</category><category>Frets On Fire</category><category>FretsOnFire</category><category>Guitar Hero</category><category>GuitarHero</category><category>joystiqfeatures</category><category>Osu Ouendan Tatakae</category><category>OsuOuendanTatakae</category><category>Revolutionary</category><category>Rez</category><category>SNES</category><category>Starfox</category><dc:creator><![CDATA[Mike Sylvester]]></dc:creator><pubDate>Tue, 25 Sep 2007 13:30:00 EST</pubDate></item><item><title><![CDATA[Dojo update: Andross and special moves breakdown]]></title><link>http://www.joystiq.com/2007/08/28/dojo-update-andross-and-special-moves-breakdown/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/28/dojo-update-andross-and-special-moves-breakdown/</guid><comments>http://www.joystiq.com/2007/08/28/dojo-update-andross-and-special-moves-breakdown/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/screens/" rel="tag">Screens</a></p><div align="center"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/andross_ssbb_lg.jpg" alt="" /><br /></div>
Today is a double update over at the dojo, revealing the assist trophy of Andross (the boss from <em>StarFox</em>) and Meta Knight's special moves. Andross' inclusion in the game (which is quite awesome, we might add) has him taking up the role of assist trophy, as once he is summoned, he quickly retreats to the background and gets ready to spit out a stream of ploygons set to damage your opponents.<br /><br /><br /><a href="http://www.smashbros.com/en_us/items/assist/assist06.html">Read</a> - Andross assist trophy<br /><a href="http://www.smashbros.com/en_us/howto/basic/basic05.html">Read</a> - special moves breakdown<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/28/dojo-update-andross-and-special-moves-breakdown/">Dojo update: Andross and special moves breakdown</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 28 Aug 2007 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/08/28/dojo-update-andross-and-special-moves-breakdown/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/975633/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/28/dojo-update-andross-and-special-moves-breakdown/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dojo</category><category>smashbros</category><category>smashbrosbrawl</category><category>starfox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 28 Aug 2007 10:30:00 EST</pubDate></item><item><title><![CDATA[Decent sale on imports at Renchi]]></title><link>http://www.joystiq.com/2007/06/05/decent-sale-on-imports-at-renchi/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/05/decent-sale-on-imports-at-renchi/</guid><comments>http://www.joystiq.com/2007/06/05/decent-sale-on-imports-at-renchi/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/imports/" rel="tag">Imports</a></p><div align="left"><a href="http://www.renchi.com/renchi/AdvanceSearchResult?pageIndex=1&amp;paging=&amp;productname=*sale*&amp;productcode=&amp;platform=&amp;category=&amp;special=&amp;orderby=inventory&amp;ordering=-1&amp;galleryMode=Y&amp;sorting=stock&amp;showPicture=Y&amp;galleryMode1=Y&amp;sortNameFilter=&amp;platformFilter=7"><em><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/renchi060507.jpg" /></em></a>We love region-free consoles! Not only does it allow us to play games that never get released in the US, but it <em>also</em> gives us freedom to choose the cheapest version of worldwide-release games. Renchi.com has marked down a load of DS games, and there's plenty of stuff for US gamers to enjoy.<br /></div>
<br />First, the Japanese versions of US games. You can get <em><a href="http://en.wikipedia.org/wiki/Yoshi_Touch_&amp;_Go">Yoshi Touch &amp; Go</a> (Catch! Touch! Yoshi!), <a href="http://www.joystiq.com/tag/zx">Mega Man ZX</a> (Rockman ZX), <a href="http://www.joystiq.com/2006/08/30/metareview-star-fox-command/">Star Fox Command</a>, </em>the just-released <em><a href="http://www.joystiq.com/2007/04/27/ds-lite-invades-your-breakfast/">Honeycomb Beat</a>,</em> and a few others for $10. If you want a uniquely Japanese experience, there's <em>a bunch </em>of stuff including <em><a href="http://www.ntsc-uk.com/review.php?platform=nds&amp;game=Mawasunda">Mawasunda!!</a>, </em>a lot of miscellaneous non-games and puzzle games (including an amusing-looking <a href="http://www.renchi.com/renchi/NINTENDO_DS_DS_Lite_Game_JP_Drawing_for_Coloring_DS_of_an_Adult_Resting_a_Heart_JP.htm">coloring game</a>), and a nice selection of D3's <a href="http://en.wikipedia.org/wiki/Simple_Series">Simple Series</a> stuff. Stock is rapidly diminishing, so go browse <em>right now.<br /><br /></em>[Thanks, joe!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/05/decent-sale-on-imports-at-renchi/">Decent sale on imports at Renchi</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 05 Jun 2007 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.renchi.com/renchi/AdvanceSearchResult?pageIndex=1&amp;paging=&amp;productname=*sale*&amp;productcode=&amp;platform=&amp;category=&amp;special=&amp;orderby=inventory&amp;ordering=-1&amp;galleryMode=Y&amp;sorting=stock&amp;showPicture=Y&amp;galleryMode1=Y&amp;sortNameFilter=&amp;platformFilter=7>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/05/decent-sale-on-imports-at-renchi/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/911066/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/05/decent-sale-on-imports-at-renchi/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beat</category><category>ds</category><category>ds lite</category><category>DsLite</category><category>honey comb beat</category><category>honeycomb</category><category>HoneyCombBeat</category><category>import</category><category>imports</category><category>lite</category><category>mawasunda</category><category>megaman</category><category>nintendo</category><category>nintendo ds</category><category>NintendoDs</category><category>renchi</category><category>rockman</category><category>sale</category><category>star fox</category><category>StarFox</category><category>yoshi</category><category>zx</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 05 Jun 2007 13:00:00 EST</pubDate></item><item><title><![CDATA[Rumor alert: Pretty much everything you could think of]]></title><link>http://www.joystiq.com/2007/05/29/rumor-alert-pretty-much-everything-you-could-think-of/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/29/rumor-alert-pretty-much-everything-you-could-think-of/</guid><comments>http://www.joystiq.com/2007/05/29/rumor-alert-pretty-much-everything-you-could-think-of/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/rumors/" rel="tag">Rumors</a></p><a href="http://www.wiiyou.com/nintendo-wii/nintendo-wii-software-lineup-titles/"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/zelda052907.jpg" /></a>Hey, <a href="http://www.joystiq.com/2007/05/29/wii-warm-up-rumors-are-fun/">rumors <em>are </em>fun</a>! We see two possibilities regarding this list of Wii games that "will be coming out" according to WiiYou.com. First: they scooped the entire world and got an exclusive look at a list of unannounced Wii games that nobody has heard anything at all about. Second, they <em>didn't.</em> <br /><br />We're looking at the list, and it seems to be about half educated guessing and half dreaming. Call us cynics, but we're going to wait for verification before we go put our money down on <em>F-Zero </em>or <em>Metroid Xterme</em>.<br /><br />Of course <a href="http://www.seganerds.com/">Sega Nerds</a> latched on to the listing for <em><a href="http://www.joystiq.com/2007/04/10/wii-warm-up-our-worst-nightmare/">Shadow the Hedgehog</a> 2,</em> but, in our minds, that's not the biggest news item on the list. We'd be more interested in hearing about the <em>two Zelda games. </em>Check after the post break for the full list.<p><a href="http://www.joystiq.com/2007/05/29/rumor-alert-pretty-much-everything-you-could-think-of/" rel="bookmark">Continue reading <em>Rumor alert: Pretty much everything you could think of</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/29/rumor-alert-pretty-much-everything-you-could-think-of/">Rumor alert: Pretty much everything you could think of</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 29 May 2007 10:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.wiiyou.com/nintendo-wii/nintendo-wii-software-lineup-titles/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/29/rumor-alert-pretty-much-everything-you-could-think-of/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/905213/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/29/rumor-alert-pretty-much-everything-you-could-think-of/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>donkeykong</category><category>fzero</category><category>kirby</category><category>mario</category><category>metroid</category><category>nintendo</category><category>nintendo wii</category><category>NintendoWii</category><category>paper mario</category><category>PaperMario</category><category>pokemon</category><category>rumor</category><category>rumors</category><category>shadow</category><category>sonic</category><category>soul calibur</category><category>SoulCalibur</category><category>spyro</category><category>starfox</category><category>wii</category><category>zelda</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 29 May 2007 10:55:00 EST</pubDate></item><item><title><![CDATA[Rumor: Starfox 64 update restores historically accurate slowdown?]]></title><link>http://www.joystiq.com/2007/04/30/rumor-starfox-64-update-restores-historically-accurate-slowdown/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/30/rumor-starfox-64-update-restores-historically-accurate-slowdown/</guid><comments>http://www.joystiq.com/2007/04/30/rumor-starfox-64-update-restores-historically-accurate-slowdown/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/rumors/" rel="tag">Rumors</a>, <a href="http://www.joystiq.com/category/virtual-console/" rel="tag">Virtual Console</a></p><a href="http://www.neogaf.com/forum/showthread.php?t=153239"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/starfox043007.jpg"  alt="" /></a>No word if this is a real issue or a <a href="http://www.neogaf.com/forum">NeoGAF</a> freakout, but if the perfect beauty of one of your <a href="http://www.joystiq.com/category/virtual-console">Virtual Console</a> games is in danger, it's our solemn duty to report on it. What is known is that Nintendo has issued an updated version of <em><a href="http://www.joystiq.com/search/?q=Star%20Fox%2064"><a href="http://www.joystiq.com/search/?q=StarFox%2064">StarFox 64</a></a></em>. What <em>isn't</em> known is what it does.<br /><br />NeoGAFfer Nuclear Muffin (judging by the name, a level-headed character) reported that after downloading the update this morning, he found the game slowing down in the same way the original Nintendo 64 version. Again, no idea if this is true, or if it's a delusion created by someone trying to find an effect of this update, but it's terrifying if true.<br /><br />Normally, we're <em>all about</em> accurate presentation of emulated games, but we have no problem with Nintendo fixing the resolution and speed of <a href="http://www.joystiq.com/tag/N64/">N64</a> games, because they totally need it. We really hope they haven't decided to <em>unfix</em> it.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/30/rumor-starfox-64-update-restores-historically-accurate-slowdown/">Rumor: Starfox 64 update restores historically accurate slowdown?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 30 Apr 2007 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.neogaf.com/forum/showthread.php?t=153239>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/30/rumor-starfox-64-update-restores-historically-accurate-slowdown/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/885730/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/30/rumor-starfox-64-update-restores-historically-accurate-slowdown/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>emulation</category><category>fox</category><category>nintendo</category><category>nintendo wii</category><category>NintendoWii</category><category>patch</category><category>patches</category><category>rare</category><category>slowdown</category><category>star</category><category>starfox</category><category>starfox 64</category><category>Starfox64</category><category>updates</category><category>vc</category><category>virtualconsole</category><category>wii</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 30 Apr 2007 21:00:00 EST</pubDate></item><item><title><![CDATA[VC Friday: Math wars]]></title><link>http://www.joystiq.com/2007/04/20/vc-friday-math-wars/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/20/vc-friday-math-wars/</guid><comments>http://www.joystiq.com/2007/04/20/vc-friday-math-wars/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/virtual-console/" rel="tag">Virtual Console</a></p><a href="http://www.nintendo-europe.com/NOE/en/GB/news/article.do?elementId=C1UDF1cz1-b3mR_U3A4jNK9ELYr2JJ2V"><img vspace="4" hspace="4" border="1" align="right" alt=""  src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/dkjr_math_nwf0420.jpg" /></a>This week, Nintendo's putting a little Star Fox action on the Virtual Console, but we're not calling it that. No, no, thanks to silly trademarks, it's <em>Lylat Wars</em>. Whatever name you use, it's still one of the greats among shooters on Nintendo systems, and it's a nice cap to all the <em>other</em> shooters they've released. It's no surprise they're only releasing one other title alongside this one. What is that game? Well, long before <em>Brain Age</em>, we had <em>Donkey Kong Jr. Math</em> to make math fun, and now you can have it on your Wii. Math and <strike>monkeys</strike> apes -- can there be anything better?<br /><br />
<ul>
    <li><em>Donkey Kong Jr. Math </em>- NES - 500 Wii points</li>
    <li><em>Lylat Wars - N64 </em>- 1000 Wii points</li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/20/vc-friday-math-wars/">VC Friday: Math wars</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 20 Apr 2007 15:42:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.nintendo-europe.com/NOE/en/GB/news/article.do?elementId=C1UDF1cz1-b3mR_U3A4jNK9ELYr2JJ2V>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/20/vc-friday-math-wars/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/879012/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/20/vc-friday-math-wars/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Australia</category><category>Donkey Kong Jr. Math</category><category>DonkeyKongJr.Math</category><category>Europe</category><category>Friday</category><category>Lylat Wars</category><category>LylatWars</category><category>Nintendo</category><category>Star Fox</category><category>StarFox</category><category>vc</category><category>Virtual Console</category><category>VirtualConsole</category><category>Wii</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Fri, 20 Apr 2007 15:42:00 EST</pubDate></item><item><title><![CDATA[Star Fox 64 arrives, Virtual Console does barrel roll]]></title><link>http://www.joystiq.com/2007/04/02/star-fox-64-arrives-virtual-console-does-barrel-roll/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/02/star-fox-64-arrives-virtual-console-does-barrel-roll/</guid><comments>http://www.joystiq.com/2007/04/02/star-fox-64-arrives-virtual-console-does-barrel-roll/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a></p><div align="left">
<div align="center"><a href="http://www.nintendowiifanboy.com/2007/04/02/vc-monday-madness-star-fox-64-and-more/"><img alt="" src="http://www.nintendowiifanboy.com/media/2007/04/starfox64logolg.jpg" /></a><br /></div>
After last week's <em>serious</em> focus on <a href="http://www.joystiq.com/2007/03/26/romance-of-the-three-kingdoms-conquers-virtual-console/">kingdoms waging war</a>, it comes as a relief to see Nintendo's Virtual Console service returning to its former status, namely that of an anarchic menagerie of anthropomorphic troublemakers. This week, we have foxes recklessly piloting spaceships, dragon's uttering foul words and mutated turtles kicking people in the face. Just who's in charge here?<br /></div>
<br />As you might have surmised (admittedly, the headline is a big help), <em>Star Fox 64</em> (N64) tops the list of retro goodies <a href="http://www.nintendowiifanboy.com/2007/04/02/vc-monday-madness-star-fox-64-and-more/">arriving on the Wii today</a>:<br />
<ul>
    <li><em>Star Fox 64 </em>- N64 - 1,000 points ($10)</li>
    <li><em>Teenage Mutant Ninja Turtles</em> - NES - 600 points ($6) </li>
    <li><em>Dragon's Curse</em> - TurboGrafx 16 - 600 points ($6)</li>
</ul>
All three titles are available for download now. What isn't available for download at this time, however, is an explanation as to why we're expected to shell out 100 points ($1) above the NES norm for Konami's turtle brawler. Perhaps we're being fined for that terrible pun in the last sentence.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/02/star-fox-64-arrives-virtual-console-does-barrel-roll/">Star Fox 64 arrives, Virtual Console does barrel roll</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 02 Apr 2007 12:31:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.nintendowiifanboy.com/2007/04/02/vc-monday-madness-star-fox-64-and-more/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/02/star-fox-64-arrives-virtual-console-does-barrel-roll/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/865459/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/02/star-fox-64-arrives-virtual-console-does-barrel-roll/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Dragon's Curse</category><category>Dragon'sCurse</category><category>N64</category><category>Nintendo</category><category>Star Fox</category><category>Star Fox 64</category><category>StarFox</category><category>StarFox64</category><category>Teenage Mutant Ninja Turtles</category><category>TeenageMutantNinjaTurtles</category><category>Turtles</category><category>VC</category><category>VC Monday</category><category>VcMonday</category><category>Virtual Console</category><category>VirtualConsole</category><category>virtualconsolemonday</category><category>Wii</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Mon, 02 Apr 2007 12:31:00 EST</pubDate></item><item><title><![CDATA[StarFox 64 coming to VC soon?]]></title><link>http://www.joystiq.com/2007/03/08/starfox-64-coming-to-vc-soon/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/08/starfox-64-coming-to-vc-soon/</guid><comments>http://www.joystiq.com/2007/03/08/starfox-64-coming-to-vc-soon/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/rumors/" rel="tag">Rumors</a>, <a href="http://www.joystiq.com/category/virtual-console/" rel="tag">Virtual Console</a></p><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/03/starfox64logolg.jpg" alt="" /><br />  <span style="float: left; margin-right: 10px; margin-top: 7px;"> <script> var digg_url = 'http://www.digg.com/gaming_news/StarFox_64_coming_to_VC_soon'; </script> <script src="http://digg.com/api/diggthis.js"></script></span>  Sure, we knew it would <a href="http://www.joystiq.com/2006/11/08/the-awesome-just-keeps-on-coming-more-virtual-console-games/">arrive</a> <em>eventually</em>, but now with its addition to the ESRB website, we can realistically expect the game to arrive soon. How soon? Well, maybe this Monday soon (we hope). The big problem is, however, how well it will still play sans rumble. Of course, such an omission isn't going to totally demolish the experience, but we know many of you out there loved the rumble in the game. <br /><br />So, would you download it still without the rockin' rumbling?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/08/starfox-64-coming-to-vc-soon/">StarFox 64 coming to VC soon?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 08 Mar 2007 13:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.esrb.org/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/08/starfox-64-coming-to-vc-soon/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/848540/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/08/starfox-64-coming-to-vc-soon/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>nintendo</category><category>nintendowii</category><category>starfox</category><category>starfox64</category><category>vc</category><category>virtualconsole</category><category>wii</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 08 Mar 2007 13:45:00 EST</pubDate></item><item><title><![CDATA[Koji Kondo and GDC make beautiful music together]]></title><link>http://www.joystiq.com/2007/03/08/koji-kondo-and-gdc-make-beautiful-music-together/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/08/koji-kondo-and-gdc-make-beautiful-music-together/</guid><comments>http://www.joystiq.com/2007/03/08/koji-kondo-and-gdc-make-beautiful-music-together/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/nintendo-gamecube/" rel="tag">Nintendo GameCube</a>, <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/gdc/" rel="tag">GDC</a></p><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/03/kondo6.jpg"  alt="" /><br />The Game Developers Conference has been trying to get Koji Kondo to come speak about game audio for ten years, according to an introduction by Tommy Tallarico. The wait seemed well worth it, as the famed Nintendo composer's first public appearance in the United States drew a standing ovation from the hundreds-strong assembled crowd today.<br /><br />Kondo, who has worked on the music for the <em>Mario</em>, <em>Zelda</em> and <em>Star Fox</em> series, among others, stressed three main points in making good game audio:<br />
<ul>
    <li><strong>Rhythm</strong> in game audio is not just having a catchy beat, but matching your beat to the animation and button presses in the game. "If the music doesn't reflect the rhythm of the game, it might as well be piped in from a source outside the room," Kondo said through a translator. </li>
    <li><strong>Balance </strong>in game audio means not just balancing things like sound effect and music volume, but also bringing individual audio pieces in a game together as a single composition, with a defined introduction, bridge and ending. This is why Kondo always submits pieces to his director four or five at a time, so they won't be given equal weight but instead be balanced in the correct way.<br /></li>
    <li><strong>Interactivity</strong> in game music can be as overt as a faster tempo when time is running out in <em>Super Mario Bros.</em> or as subtle as slight phrasing changes in each trip through the overworld in <em>The Legend of Zelda: Ocarina of Time</em>. Kondo stressed that "this ability of the video game medium, which is not possible with CDs, movies etc., is a very interesting and unique feature." </li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/08/koji-kondo-and-gdc-make-beautiful-music-together/">Koji Kondo and GDC make beautiful music together</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 08 Mar 2007 03:28:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/03/08/koji-kondo-and-gdc-make-beautiful-music-together/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/848101/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/08/koji-kondo-and-gdc-make-beautiful-music-together/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DS</category><category>game music</category><category>GameCube</category><category>GameMusic</category><category>GDC</category><category>GDC07</category><category>koji kondo</category><category>KojiKondo</category><category>kondo</category><category>Mario</category><category>nintendo</category><category>Star fox</category><category>StarFox</category><category>Wii</category><category>Zelda</category><dc:creator><![CDATA[Kyle Orland]]></dc:creator><pubDate>Thu, 08 Mar 2007 03:28:00 EST</pubDate></item><item><title><![CDATA[Nintendo's Koji Kondo joins Video Games Live lineup]]></title><link>http://www.joystiq.com/2007/02/20/nintendos-koji-kondo-joins-video-games-live-lineup/</link><guid isPermaLink="true">http://www.joystiq.com/2007/02/20/nintendos-koji-kondo-joins-video-games-live-lineup/</guid><comments>http://www.joystiq.com/2007/02/20/nintendos-koji-kondo-joins-video-games-live-lineup/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/rhythm/" rel="tag">Rhythm</a></p><a href="http://www.videogameslive.com/index.php?s=home"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/02/video_games_live_logo.jpg" /></a>If one plans to append adjectives to Nintendo's music composer, <a href="http://en.wikipedia.org/wiki/Koji_Kondo">Koji Kondo</a>, the word "legendary" makes for an obvious start. <em>The Legend of Zelda</em>, along with <em>Star Fox</em> and <em>Mario</em>, are just some of the properties Kondo has contributed to since joining Nintendo in 1984. Attendees of this year's <a href="http://www.videogameslive.com/index.php?s=home">Video Games Live</a> concert will be pleased to learn that the man himself will be making an appearance and performing "one of his favorite melodies" on stage. Can't say we've heard that one -- could someone hum a few bars?<br /><br />The event, which brings GDC to a symphonic end, is being held at Nob Hill Masonic Auditorium, San Francisco on March 9 at 8PM. Other highlights in this year's show include Martin Leung with a new piano arrangement, an acoustic medley by original LucasArts composers (<a href="http://www.joystiq.com/2006/10/13/happy-monkey-island-music-day/"><em>Monkey Island</em></a>!), a Chris Kline <em>Contra</em> presentation and a performance by voice-over artist, <a href="http://www.imdb.com/name/nm0048389/">Dee Baker</a>. <br /><br />Get your tickets <a href="http://www.livenation.com/event/getEvent/eventId/250831/">here</a>, if you please.<br /><br />[Via Press Release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/02/20/nintendos-koji-kondo-joins-video-games-live-lineup/">Nintendo's Koji Kondo joins Video Games Live lineup</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 20 Feb 2007 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.videogameslive.com/index.php?s=home>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/20/nintendos-koji-kondo-joins-video-games-live-lineup/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/815568/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/20/nintendos-koji-kondo-joins-video-games-live-lineup/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Koji Kondo</category><category>KojiKondo</category><category>Mario</category><category>Star Fox</category><category>StarFox</category><category>The Legend of Zelda</category><category>TheLegendOfZelda</category><category>Twilight Princess</category><category>TwilightPrincess</category><category>Video Games Live</category><category>VideoGamesLive</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Tue, 20 Feb 2007 15:00:00 EST</pubDate></item><item><title><![CDATA[DS releases for the week of January 22nd]]></title><link>http://www.joystiq.com/2007/01/22/ds-releases-for-the-week-of-january-22nd/</link><guid isPermaLink="true">http://www.joystiq.com/2007/01/22/ds-releases-for-the-week-of-january-22nd/</guid><comments>http://www.joystiq.com/2007/01/22/ds-releases-for-the-week-of-january-22nd/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.gamasutra.com/php-bin/news_index.php?story=12454"><img vspace="4" hspace="4" border="" align="right" alt=""  src="http://www.blogcdn.com/www.joystiq.com/media/2007/01/hd_box_0122.jpg" /></a>Can you guess what title we're excited about this week? It shouldn't be too hard,  since we have made it more than a little <em>obvious</em> that we're <a href="http://www.joystiq.com/2007/01/18/hotel-dusk-intro-video-hits-the-net/">gung</a> <a href="http://www.joystiq.com/2007/01/10/egm-so-so-over-phoenix-wright-anoints-hotel-dusk/">ho</a> <a href="http://www.joystiq.com/2007/01/01/2007-the-year-of-the-ds-again/">for</a> <em>Hotel Dusk</em>, which is also making its Japanese debut this week.<br /><br /><span style="font-weight: bold; text-decoration: underline;">DS releases:</span><br /><br />
<ul>
    <li><em>Hotel Dusk: Room 215</em></li>
    <li><em>Inuyasha: Secret of the Divine Jewel</em></li>
</ul>
For releases in other major markets, check after the jump.<p><a href="http://www.joystiq.com/2007/01/22/ds-releases-for-the-week-of-january-22nd/" rel="bookmark">Continue reading <em>DS releases for the week of January 22nd</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/01/22/ds-releases-for-the-week-of-january-22nd/">DS releases for the week of January 22nd</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 22 Jan 2007 15:35:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamasutra.com/php-bin/news_index.php?story=12454>Read</a>&nbsp;|&nbsp;<a href=http://www.gpstore.com.au/Games/Nintendo-DS/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/22/ds-releases-for-the-week-of-january-22nd/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/740181/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/22/ds-releases-for-the-week-of-january-22nd/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Contact</category><category>DS</category><category>Hotel Dusk</category><category>HotelDusk</category><category>Inuyasha</category><category>Jan 22</category><category>Jan22</category><category>Nintendo</category><category>release</category><category>Star Fox</category><category>StarFox</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Mon, 22 Jan 2007 15:35:00 EST</pubDate></item><item><title><![CDATA[Readers pick best webcomic: Star Fox innuendo]]></title><link>http://www.joystiq.com/2007/01/16/readers-pick-best-webcomic-star-fox-innuendo/</link><guid isPermaLink="true">http://www.joystiq.com/2007/01/16/readers-pick-best-webcomic-star-fox-innuendo/</guid><comments>http://www.joystiq.com/2007/01/16/readers-pick-best-webcomic-star-fox-innuendo/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><a href="http://www.vgcats.com/comics/?strip_id=223"><img vspace="16" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/01/dirty-starfox-vg-cats_225.jpg"  alt="" /></a>How <em>dare</em> <a href="http://www.vgcats.com/comics/?strip_id=223">Scott Ramsoomair</a> take perfectly innocent lines from the <em>Star Fox</em> franchise and turn it into the subtitles for his dirty, dirty fantasies? And shame on you, dear reader, for picking it as best game-related <a href="http://www.joystiq.com/2007/01/13/weekly-webcomic-wrapup-apple-obsession-edition/#comments">webcomic for the week</a>. Shame, shame, shame ...<br /><br />Second place went to NekoYasha's <a href="http://www.deviantart.com/deviation/46420612/">Moron Mines</a> comic and third place was taken by <a href="http://www.geekculture.com/joyoftech/joyarchives/906.html"><em>The Joy of Tech</em></a>. Thanks to everyone who voted and be sure to let us know of any gaming comics you stumble upon this week!<p><a href="http://www.joystiq.com/2007/01/16/readers-pick-best-webcomic-star-fox-innuendo/" rel="bookmark">Continue reading <em>Readers pick best webcomic: Star Fox innuendo</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/01/16/readers-pick-best-webcomic-star-fox-innuendo/">Readers pick best webcomic: Star Fox innuendo</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 16 Jan 2007 17:23:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.vgcats.com/comics/?strip_id=223>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/16/readers-pick-best-webcomic-star-fox-innuendo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/737104/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/16/readers-pick-best-webcomic-star-fox-innuendo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>scott ramsoomair</category><category>ScottRamsoomair</category><category>star fox</category><category>StarFox</category><category>vg cats</category><category>VgCats</category><category>web comic</category><category>WebComic</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Tue, 16 Jan 2007 17:23:00 EST</pubDate></item><item><title><![CDATA[The awesome just keeps on coming: more Virtual Console games [update 1]]]></title><link>http://www.joystiq.com/2006/11/08/the-awesome-just-keeps-on-coming-more-virtual-console-games/</link><guid isPermaLink="true">http://www.joystiq.com/2006/11/08/the-awesome-just-keeps-on-coming-more-virtual-console-games/</guid><comments>http://www.joystiq.com/2006/11/08/the-awesome-just-keeps-on-coming-more-virtual-console-games/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://wii.ign.com/articles/744/744751p1.html"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2006/11/booster.jpg" id="vimage_1" alt="Booster rocks." /></a>Because the <a href="http://www.joystiq.com/2006/11/08/new-virtual-console-games-on-the-horizon/">eight we just posted</a> weren't good enough, we've got another ESRB confirmation ... this time for <em>thirteen</em>. We'll let the list do the talking for us:<br /><br />NES:
<ul>
    <li style="font-style: italic;">Excitebike<br /></li>
    <li style="font-style: italic;">Ice Climber</li>
    <li style="font-style: italic;">Dr. Mario </li>
    <li style="font-style: italic;">Mario Brothers </li>
    <li style="font-style: italic;">Ice Hockey </li>
    <li><span style="font-style: italic;">Soccer</span> </li>
</ul>
Super Nintendo:
<ul style="font-style: italic;">
    <li>Mario RPG: Legend of the Seven Stars</li>
    <li>Kirby's Super Star</li>
    <li>Super Metroid</li>
    <li>Kirby's Dream Land 3</li>
</ul>
Nintendo 64:
<ul style="font-style: italic;">
    <li>Mario Kart 64</li>
    <li>Starfox 64</li>
    <li>Legend of Zelda: Ocarina of Time</li>
</ul>
"<em>Mario Brothers</em>", which is technically the name of the arcade title already coming to the VC at launch, is presumably the actual <em>Super Mario Bros.</em>, which failed to make it across the Pacific in time for November 19th. The biggest name on this list is certainly <em>Mario RPG</em>, a collaborative effort between Nintendo and Squaresoft USA (now known as Square-Enix). Besides being an absolutely excellent game, it shows that Square-Enix is committed to bringing some of the very best of its SNES golden-era RPGs to the Virtual Console. We don't want to say it, we shouldn't, really ... but dammit, we need to ... <em>Chrono Trigger?</em><br /><br />[Thanks, Cian C.!]<br /><br />[Update 1: Dammit, we can't count.]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/11/08/the-awesome-just-keeps-on-coming-more-virtual-console-games/">The awesome just keeps on coming: more Virtual Console games [update 1]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 08 Nov 2006 21:44:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://wii.ign.com/articles/744/744751p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/08/the-awesome-just-keeps-on-coming-more-virtual-console-games/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/698778/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/08/the-awesome-just-keeps-on-coming-more-virtual-console-games/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ESRB</category><category>Ocarina</category><category>Ratings</category><category>Star Fox</category><category>StarFox</category><category>Super Mario RPG</category><category>Super Metroid</category><category>SuperMarioRpg</category><category>SuperMetroid</category><category>Virtual Console</category><category>VirtualConsole</category><dc:creator><![CDATA[Jason Wishnov]]></dc:creator><pubDate>Wed, 08 Nov 2006 21:44:00 EST</pubDate></item><item><title><![CDATA[Speculating on the Virtual Console [Update 1]]]></title><link>http://www.joystiq.com/2006/09/11/speculating-on-the-virtual-console/</link><guid isPermaLink="true">http://www.joystiq.com/2006/09/11/speculating-on-the-virtual-console/</guid><comments>http://www.joystiq.com/2006/09/11/speculating-on-the-virtual-console/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/rumors/" rel="tag">Rumors</a>, <a href="http://www.joystiq.com/category/virtual-console/" rel="tag">Virtual Console</a></p><strong><a href="http://www.play-nintendo.com/news/06090902.html"><img hspace="4" border="1" vspace="4" align="middle" alt="LOLsecrets." src="http://www.blogcdn.com/www.joystiq.com/media/2006/09/msgirlwhisper2boy.jpg" /></a><br />
</strong><a href="http://www.play-nintendo.com/news/06090902.html">Play-Nintendo</a> has a "reliable list" (yeah, we know how those are) of games that are rumored to be on the Virtual Console. But it looks reasonable, and in fact, some of the titles are already confirmed by various sources. Their list is packed with classic titles, and some of them (oh, <span style="font-style: italic;">Castlevania</span>, how we love you) are expected but still exciting, and others many of us <em>still</em> play on lazy Sunday afternoons (<span style="font-style: italic;">Ocarina of Time</span>, anyone?) If this list turns out to be the real deal, we may have to take some extended breaks from our actual Wii games. A fanboy's life is full of difficult choices.<br />
<br />
Play-Nintendo also reports that their "source" confirmed five brand new games for the Virtual Console, but they couldn't reveal the details. We'll see.<br />
<br />
What are you dying to see? Frankly, we think <span style="font-style: italic;">Super Mario Bros. 3</span> is a necessity, if only because we know there'd be videos <em>everywhere</em> of fanboys reenacting scenes from <em>The Wizard</em>. <br />
<br />
If you could add any three games to this list, what would you choose?<br />
<br />
Full list after the jump.<p><a href="http://www.joystiq.com/2006/09/11/speculating-on-the-virtual-console/" rel="bookmark">Continue reading <em>Speculating on the Virtual Console [Update 1]</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/09/11/speculating-on-the-virtual-console/">Speculating on the Virtual Console [Update 1]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 11 Sep 2006 07:01:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.play-nintendo.com/news/06090902.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/11/speculating-on-the-virtual-console/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/666645/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/11/speculating-on-the-virtual-console/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Castlevania</category><category>Mario</category><category>Mortal Kombat</category><category>MortalKombat</category><category>Ninja-Gaiden</category><category>Nintendo</category><category>Rayman</category><category>Sonic</category><category>Star Fox</category><category>StarFox</category><category>Super Mario</category><category>Super Mario Brothers</category><category>SuperMario</category><category>SuperMarioBrothers</category><category>Virtual Console</category><category>VirtualConsole</category><category>Wii</category><category>Zelda</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Mon, 11 Sep 2006 07:01:00 EST</pubDate></item><item><title><![CDATA[Nintendo patents high scores, wet water]]></title><link>http://www.joystiq.com/2006/09/06/nintendo-patents-high-scores-wet-water/</link><guid isPermaLink="true">http://www.joystiq.com/2006/09/06/nintendo-patents-high-scores-wet-water/</guid><comments>http://www.joystiq.com/2006/09/06/nintendo-patents-high-scores-wet-water/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/nintendo-gamecube/" rel="tag">Nintendo GameCube</a>, <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a></p><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/09/starfoxpatent.jpg" id="vimage_1" alt="" /><br /><br />Patent news website <a href="http://www.patentarcade.com/2006/08/patent-us-pat-no-6261179-level-picker.html">Patent Arcade</a> has unearthed a <a href="http://patft.uspto.gov/netacgi/nph-Parser?u=%2Fnetahtml%2Fsrchnum.htm&amp;Sect1=PTO1&amp;Sect2=HITOFF&amp;p=1&amp;r=1&amp;l=50&amp;f=G&amp;d=PALL&amp;s1=6261179.PN.&amp;OS=PN/6261179&amp;RS=PN/6261179">hillariously detailed patent</a> that seems to describe some of the more middling features of the <em>Star Fox</em> series. Issued in 2001, the 23,000+ word document details important game features such as "a score-giving  condition is detected according to a relation of the player object to  another object." (read: shoot stuff for points) and "... a plurality of different courses through which a player can successively advance by successfully completing a current one of said plurality of courses" (read: a level select screen)<br /><br />The patent seems to focus a lot of energy on unoriginal, pedestrian features such as location-specific hit-detection and allowing players to replay a level for a higher score. Are they really trying to claim ownership of such basic video gaming ideas, or is this legalese just boilerplate that gets filed as a matter of course? Either way, if Nintendo ever files a patent-infringement lawsuit against some game that "makes it possible to... advance to a same course (i.e. replay) even after clearing a course or scene difficult to manipulate," we'll be sure to cover it here.<br /><br />[Via <a href="http://www.gamesetwatch.com/2006/09/star_fox_patent_probed_reveale.php">GameSetWatch</a>]<br /><br /><a href="http://www.patentarcade.com/2006/08/patent-us-pat-no-6261179-level-picker.html">Read</a> -- Patent Arcade summary<br /><a href="http://patft.uspto.gov/netacgi/nph-Parser?u=%2Fnetahtml%2Fsrchnum.htm&amp;Sect1=PTO1&amp;Sect2=HITOFF&amp;p=1&amp;r=1&amp;l=50&amp;f=G&amp;d=PALL&amp;s1=6261179.PN.&amp;OS=PN/6261179&amp;RS=PN/6261179">Read</a> -- Full patent at the USPTO<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/09/06/nintendo-patents-high-scores-wet-water/">Nintendo patents high scores, wet water</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 06 Sep 2006 14:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2006/09/06/nintendo-patents-high-scores-wet-water/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/664619/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/06/nintendo-patents-high-scores-wet-water/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DS</category><category>GameCube</category><category>law</category><category>legal</category><category>patent</category><category>starfox</category><category>Wii</category><dc:creator><![CDATA[Kyle Orland]]></dc:creator><pubDate>Wed, 06 Sep 2006 14:25:00 EST</pubDate></item><item><title><![CDATA[Metareview: Star Fox Command]]></title><link>http://www.joystiq.com/2006/08/30/metareview-star-fox-command/</link><guid isPermaLink="true">http://www.joystiq.com/2006/08/30/metareview-star-fox-command/</guid><comments>http://www.joystiq.com/2006/08/30/metareview-star-fox-command/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/reviews/" rel="tag">Reviews</a>, <a href="http://www.joystiq.com/category/nintendo-wi-fi/" rel="tag">Nintendo Wi-Fi</a></p><a href="http://www.gamerankings.com/htmlpages2/933009.asp"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2006/08/sf_profile.jpg" id="vimage_1" alt="" /></a>One of the highest-profile Wi-Fi titles of the year has finally released and the critics were quick to offer up their opinions. Generally, the game has seen a fair amount of praise, however critics have mentioned that the title's multiplayer is not exactly on par with the game's single-player experience. <br /><br />The scores are as follows:<br /> <br />
<ul>
    <li><a href="http://ds.ign.com/articles/728/728375p1.html">IGN - 80%</a>: "It's at the very least a great start to the franchise. Bump up the difficulty, add some variety to the missions, bring back the forced-scrolling on-rails levels and the wingman-in-danger elements in a sequel and you'll have yourself the ultimate Star Fox adventure."</li>
</ul>
<ul>
    <li><a href="http://www.gamespot.com/ds/action/starfox/review.html">Gamespot - 75%</a>: "Star Fox Command has great controls and introduces a strategic layer that's fairly interesting. However, the random feel of the story battles and the frantic multiplayer mode don't make the most of this game's solid foundation, which might cause nostalgic fans to long for the series' good old days."</li>
</ul>
<ul>
    <li><a href="http://www.1up.com/do/reviewPage?cId=3153256&amp;did=1">1UP - 70%</a>: "<span id="intelliTxt" name="intelliTxt"><span class="bodytext"> None of the strategy elements that comprised the core of the single-player game are in multiplayer -- how cool would it have been to battle for strategic positions and race to key items on the overhead map against friends? How loudly does this game scream for a custom map editor? Should Command see a sequel, competitive strategic multiplayer ought to be a big part of it."</span></span></li>
</ul>
We've heard from the critics, now how about the readers?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/08/30/metareview-star-fox-command/">Metareview: Star Fox Command</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 30 Aug 2006 09:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamerankings.com/htmlpages2/933009.asp>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/30/metareview-star-fox-command/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/661278/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/30/metareview-star-fox-command/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>1up</category><category>command</category><category>ds</category><category>fox</category><category>gamespot</category><category>ign</category><category>lite</category><category>nintendo</category><category>review</category><category>star</category><category>starfox</category><category>wi-fi</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 30 Aug 2006 09:45:00 EST</pubDate></item><item><title><![CDATA[Spoileriffic Star Fox screens]]></title><link>http://www.joystiq.com/2006/08/23/spoileriffic-star-fox-screens/</link><guid isPermaLink="true">http://www.joystiq.com/2006/08/23/spoileriffic-star-fox-screens/</guid><comments>http://www.joystiq.com/2006/08/23/spoileriffic-star-fox-screens/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a></p><a href="http://www.siliconera.com/2006/08/21/game-over-star-fox-command/"><img vspace="4" hspace="4" border="1" align="right" alt="" id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/08/star_fox_0823.jpg" /></a>Siliconera is all about some <em>Star Fox Command</em> now that they've gotten their hands on screens of the various endings. The images don't seem too obvious with the spoilers, but check at your own risk -- you've been warned.<br /><br />The game is scheduled to hit the U.S. soon, so if you're the type who wants to see nothing of the ending until you get there, then you don't have long to wait. For the rest of us, who like the pretty, pretty pictures, have at it!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/08/23/spoileriffic-star-fox-screens/">Spoileriffic Star Fox screens</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 23 Aug 2006 13:22:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.siliconera.com/2006/08/21/game-over-star-fox-command/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/23/spoileriffic-star-fox-screens/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/657619/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/23/spoileriffic-star-fox-screens/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Nintendo</category><category>Q-Games</category><category>Star Fox</category><category>StarFox</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Wed, 23 Aug 2006 13:22:00 EST</pubDate></item><item><title><![CDATA[Starfox Command Preview]]></title><link>http://www.joystiq.com/2006/08/16/starfox-command-preview/</link><guid isPermaLink="true">http://www.joystiq.com/2006/08/16/starfox-command-preview/</guid><comments>http://www.joystiq.com/2006/08/16/starfox-command-preview/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><p><a href="http://www.gametrailers.com/?p=ds"><img id="vimage_1" alt="" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2006/08/starfox.jpg" align="right" vspace="4" border="0" /></a>Ever since <em>Starfox Command</em> was released in Japan, the rest of us would like to know what's going on with it. </p>
<p>How is Wi-Fi? What about gameplay? Has <em>Starfox</em> redeemed itself from its horrible predecessors on Gamecube? What about graphics and control? Music? <em>Tell us!</em></p>
<p>Luckily, <a href="http://www.gametrailers.com/">Game Trailers</a> has a very well done video preview to answer all those burning questions and more.</p>
<p>Starfox Command is set to release in only a few weeks, if even that. Then we can all get our greedy little hands on it!</p>
<p> </p>
<p> </p>
<p> </p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/08/16/starfox-command-preview/">Starfox Command Preview</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 16 Aug 2006 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gametrailers.com/?p=ds>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/16/starfox-command-preview/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/655267/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/16/starfox-command-preview/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>command</category><category>nintendo ds</category><category>NintendoDs</category><category>starfox</category><category>starfox command</category><category>starfox command ds</category><category>StarfoxCommand</category><category>StarfoxCommandDs</category><dc:creator><![CDATA[Nikki Inderlied]]></dc:creator><pubDate>Wed, 16 Aug 2006 20:00:00 EST</pubDate></item><item><title><![CDATA[Starfox Command video review]]></title><link>http://www.joystiq.com/2006/08/07/starfox-command-video-review/</link><guid isPermaLink="true">http://www.joystiq.com/2006/08/07/starfox-command-video-review/</guid><comments>http://www.joystiq.com/2006/08/07/starfox-command-video-review/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/reviews/" rel="tag">Reviews</a></p><object width="425" height="350">
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</object> <br />Mad video review master 'JoshuaZimmerman' brings us this lengthy look at <em>Starfox Command</em>, but we get the distinct feeling he may not really care. He spends most of the nine minutes going over gameplay and options in mission and wi-fi modes, blah blah blah, lets us know how he feels about the sound and the dialogue, blah blah blah, and overall, offers positive impressions of the game. We think, at least. Maybe we weren't reading between the blah-blahs ....<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/08/07/starfox-command-video-review/">Starfox Command video review</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 07 Aug 2006 06:18:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://youtube.com/watch?v=LapNbheJUYU>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/07/starfox-command-video-review/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/651041/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/07/starfox-command-video-review/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Nintendo</category><category>Star Fox</category><category>StarFox</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Mon, 07 Aug 2006 06:18:00 EST</pubDate></item><item><title><![CDATA[Starfox Command reviewed]]></title><link>http://www.joystiq.com/2006/08/04/starfox-command-reviewed/</link><guid isPermaLink="true">http://www.joystiq.com/2006/08/04/starfox-command-reviewed/</guid><comments>http://www.joystiq.com/2006/08/04/starfox-command-reviewed/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/reviews/" rel="tag">Reviews</a></p><a href="http://www.gamebrink.com/nintendo-ds/1477-Star_Fox_Command_DS-reviews.html"><img vspace="4" hspace="4" border="1" align="right" alt="" id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/08/starfox_live_action_crew.jpg" /></a>Gamebrink has posted a review for the Japanese version of <em>Starfox Command</em>, providing overall positive feedback on their experience with the title. While their two biggest gripes about the game are the amount of time it takes to complete the single-player campaign (if you do not take the alternate routes) and overall ease of succeeding in combat, including boss fights, aren't these basically what the <em>only</em> problems people had with the stellar N64 game were? <br /><br />Composing the longer list of things the guys over at Gamebrink enjoyed about the title, the fast-paced, tense gameplay and non-linear progression take the top positions. Also, they state that the stylus-exclusive control of the title really works well and is implemented excellently into the game's overall formula of Arwing-based combat.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/08/04/starfox-command-reviewed/">Starfox Command reviewed</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 04 Aug 2006 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamebrink.com/nintendo-ds/1477-Star_Fox_Command_DS-reviews.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/04/starfox-command-reviewed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/650734/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/04/starfox-command-reviewed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>command</category><category>ds</category><category>lite</category><category>nintendo</category><category>starfox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 04 Aug 2006 11:30:00 EST</pubDate></item><item><title><![CDATA[Nintendo and DS in full force at Comic-Con]]></title><link>http://www.joystiq.com/2006/07/18/nintendo-and-ds-in-full-force-at-comic-con/</link><guid isPermaLink="true">http://www.joystiq.com/2006/07/18/nintendo-and-ds-in-full-force-at-comic-con/</guid><comments>http://www.joystiq.com/2006/07/18/nintendo-and-ds-in-full-force-at-comic-con/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a></p><a href="http://ds-x2.com/index.php?id=5459"><img vspace="4" hspace="4" border="1" align="right" alt="" id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/07/comic-con-cosplay.jpg" /></a>Nintendo is not without love for the comic geek, it would seem, as they plan to be out in full force at San Diego's Comic-Con 06 later on this month. While you would think they'd be on-hand with the Wii, attempting to get it as much exposure as possible before its launch later on this year, instead the company is looking to strengthen its already huge grip on gaming with the DS.<br /><br />That's right, no Wii and nothing but DS will be available to cosplaying comic fans in the southern California area during the ultimate show for comics. Those cosplaying as Nintendo characters will also get a chance to win prizes such as DS Lites, software, and other junk. <br /><br />Some of the titles available at Nintendo's booth are <em>Mario Hoops: 3 on 3</em>, <em>Elite Beat Agents</em>, <em>Starfox Command</em>, and <em>Pok&eacute;mon Mystery Dungeon</em>. If you're a DS Fanboy reader attending the show and would like to <a href="http://www.joystiq.com/contact/comments/">send us</a> some pictures, we guarantee you'll be *handsomely rewarded.<br /><br />*<em>We're good at making people disappear.</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/07/18/nintendo-and-ds-in-full-force-at-comic-con/">Nintendo and DS in full force at Comic-Con</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 18 Jul 2006 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://ds-x2.com/index.php?id=5459>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/07/18/nintendo-and-ds-in-full-force-at-comic-con/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/644127/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/07/18/nintendo-and-ds-in-full-force-at-comic-con/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>comic-con</category><category>cosplay</category><category>diego</category><category>ds</category><category>link</category><category>lite</category><category>mario</category><category>nintendo</category><category>san</category><category>starfox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 18 Jul 2006 11:00:00 EST</pubDate></item><item><title><![CDATA[Starfox Command looks to shake it up]]></title><link>http://www.joystiq.com/2006/07/06/starfox-command-looks-to-shake-it-up/</link><guid isPermaLink="true">http://www.joystiq.com/2006/07/06/starfox-command-looks-to-shake-it-up/</guid><comments>http://www.joystiq.com/2006/07/06/starfox-command-looks-to-shake-it-up/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/nintendo-wi-fi/" rel="tag">Nintendo Wi-Fi</a></p><a href="http://www.famitsu.com/"><img vspace="4" hspace="4" border="0" align="middle" alt="" id="vimage_1" src="http://www.joystiq.com/media/2006/07/starfox_groupshot.jpg" /></a><br />With the news of 30 stages to traverse in the upcoming <em>Starfox Command</em>, the added news that the game will feature full support for the DS rumble pack, <a href="http://www.joystiq.com/2006/06/27/huge-summer-circuit-city-sale/">which a few of you might've been able to acquire on the cheap</a>, is like a sweetest cherry on top of our sundae. Also, the game will see the return of mainstay characters in the franchise actually getting into their respective cockpits and taking to the skies alongside Fox across the various game areas. Multiplayer, both locally and through Wi-Fi, also looks to be a very good place to spend some time. <br /><br />August 28 cannot come soon enough...<br /><br />[Via <a href="http://www.gamespot.com/news/6153542.html">Gamespot</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/07/06/starfox-command-looks-to-shake-it-up/">Starfox Command looks to shake it up</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 06 Jul 2006 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.famitsu.com/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/07/06/starfox-command-looks-to-shake-it-up/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/640115/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/07/06/starfox-command-looks-to-shake-it-up/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>command</category><category>ds</category><category>lite</category><category>nintendo</category><category>rumble</category><category>starfox</category><category>wi-fi</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 06 Jul 2006 20:30:00 EST</pubDate></item><item><title><![CDATA[Star Fox DS details surface]]></title><link>http://www.joystiq.com/2006/07/06/star-fox-ds-details-surface/</link><guid isPermaLink="true">http://www.joystiq.com/2006/07/06/star-fox-ds-details-surface/</guid><comments>http://www.joystiq.com/2006/07/06/star-fox-ds-details-surface/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/portable/" rel="tag">Portable</a>, <a href="http://www.joystiq.com/category/wireless/" rel="tag">Wireless</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><a href="http://www.eurogamer.net/article.php?article_id=65916"><img width="225" vspace="4" hspace="4" height="196" border="1" align="right" alt="" id="vimage_1" src="http://www.joystiq.com/media/2006/07/starfox.jpg" /></a>Eurogamer is <a href="http://www.eurogamer.net/article.php?article_id=65916">reporting</a> that the upcoming <em>Star Fox Command</em> for the Nintendo DS will include rumble functionality when it hits our shores on August 28. According to the latest Japanese mag <em>Famitsu</em>, players can now enjoy that same shaky feeling they had in <em>Metroid Pinball</em> or <em>Warioware Twisted</em> on 30 different stages in <em>Star Fox.</em> <br /><br />Something else to look forward to is the game's multiplayer aspects. <em>Star Fox</em> will take full use of Nintendo's super sweet Wi-Fi connection and give wannabe pilots the ability to battle each other four at a time -- ad hoc players can take on as many as 8 at a time.<br /><br />This game can't come fast enough. It's getting a little tiring just beating little noobs on <em>Tetris</em> every night.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/07/06/star-fox-ds-details-surface/">Star Fox DS details surface</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 06 Jul 2006 11:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eurogamer.net/article.php?article_id=65916>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/07/06/star-fox-ds-details-surface/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/640153/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/07/06/star-fox-ds-details-surface/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DS</category><category>Star Fox</category><category>Star Fox Command</category><category>Star Fox DS</category><category>StarFox</category><category>StarFoxCommand</category><category>StarFoxDs</category><dc:creator><![CDATA[Joystiq Staff]]></dc:creator><pubDate>Thu, 06 Jul 2006 11:55:00 EST</pubDate></item><item><title><![CDATA[A return to series roots for Star Fox: Command?]]></title><link>http://www.joystiq.com/2006/06/19/a-return-to-series-roots-for-star-fox-command/</link><guid isPermaLink="true">http://www.joystiq.com/2006/06/19/a-return-to-series-roots-for-star-fox-command/</guid><comments>http://www.joystiq.com/2006/06/19/a-return-to-series-roots-for-star-fox-command/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://translate.google.com/translate?u=http%3A%2F%2Fwww.amazon.co.jp%2Fgp%2Fproduct%2FB000FNMPEQ%2F250-7959645-3340235%3Fv%3Dglance%26n%3D637394&amp;langpair=ja%7Cen&amp;hl=en&amp;ie=UTF-8&amp;oe=UTF-8&amp;prev=%2Flanguage_tools"><img vspace="4" hspace="4" border="0" align="right" src="http://www.joystiq.com/media/2006/06/starfox.jpg" id="FoxTeam" alt="Crystal is hot" /></a>According to a translated Amazon listing from Japan, the upcoming <em>Star Fox: Command</em> for the Nintendo DS will have multiple endings. This most likely implies a return to the multi-path stage advancement from the original Star Fox and Star Fox 64, which is good news for long-time Fox fans. Also listed are the capabilities for both online play and eight-person local wireless competition. If Nintendo can manage to make the stylus control scheme intuitive and natural, we could have yet another killer-app on our hands.<br /><br />As wonderful as Google's translation abilities are (<em>Strategic map 3D shooting of the new feeling which is due to touch operation</em>), any bilingual readers out there care to give us a slightly less mangled version of the information?<br /><br />[Thanks Redfield!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/06/19/a-return-to-series-roots-for-star-fox-command/">A return to series roots for Star Fox: Command?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 19 Jun 2006 11:02:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://translate.google.com/translate?u=http%3A%2F%2Fwww.amazon.co.jp%2Fgp%2Fproduct%2FB000FNMPEQ%2F250-7959645-3340235%3Fv%3Dglance%26n%3D637394&amp;langpair=ja%7Cen&amp;hl=en&amp;ie=UTF-8&amp;oe=UTF-8&amp;prev=%2Flanguage_tools>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/19/a-return-to-series-roots-for-star-fox-command/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/634483/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/19/a-return-to-series-roots-for-star-fox-command/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Amazon</category><category>Multiple Endings</category><category>Star Fox</category><category>Star Fox Command</category><category>StarFox</category><category>StarFoxCommand</category><dc:creator><![CDATA[Jason Wishnov]]></dc:creator><pubDate>Mon, 19 Jun 2006 11:02:00 EST</pubDate></item><item><title><![CDATA[Starfox Command screens and info]]></title><link>http://www.joystiq.com/2006/06/15/starfox-command-screens-and-info/</link><guid isPermaLink="true">http://www.joystiq.com/2006/06/15/starfox-command-screens-and-info/</guid><comments>http://www.joystiq.com/2006/06/15/starfox-command-screens-and-info/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a></p><a href="http://www.famitsu.com/game/coming/2006/06/07/104,1149683435,54514,0,0.html"><img vspace="4" hspace="4" border="1" align="right" alt="" id="vimage_1" src="http://www.joystiq.com/media/2006/06/starfox05.jpg" /></a>In their ongoing coverage of <em>Starfox Command</em>, Famitsu has revealed some interesting tidbits about the game as well as unveiled several new screenshots and game art. Turns out Fox is all alone now, with his comrades having gone on to greener pastures. With Falco off exploring the vast regions of space, Peppy taking up the role of a general, and Slippy having found the toad of his dreams, Fox continues to fight the good fight alone. This game also marks the return of Star Wolf.<br /><br />Gameplay will be handled via two distinctly different modes. In the map mode, you're charged with using the stylus to trace out a route to your designation, encountering enemies along the way, which then takes you into the adventure mode where you can fly your plane and take out said enemies.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/06/15/starfox-command-screens-and-info/">Starfox Command screens and info</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 15 Jun 2006 10:26:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.famitsu.com/game/coming/2006/06/07/104,1149683435,54514,0,0.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/15/starfox-command-screens-and-info/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/633570/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/15/starfox-command-screens-and-info/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>command</category><category>ds</category><category>falco</category><category>lite</category><category>nintendo</category><category>peppy</category><category>slippy</category><category>star</category><category>starfox</category><category>wolf</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 15 Jun 2006 10:26:00 EST</pubDate></item><item><title><![CDATA[Starfox Command video]]></title><link>http://www.joystiq.com/2006/06/02/starfox-command-video/</link><guid isPermaLink="true">http://www.joystiq.com/2006/06/02/starfox-command-video/</guid><comments>http://www.joystiq.com/2006/06/02/starfox-command-video/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/downloads/" rel="tag">Downloads</a>, <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a></p><a href="http://www.cabel.name/files/2006/05/e3movie-starfox.mov"><img vspace="4" hspace="4" border="1" align="right" src="http://www.joystiq.com/media/2006/06/starfox.JPG" alt="" /></a>Cabel, the gentleman known for his <a href="http://portable.joystiq.com/2006/03/07/video-of-ds-lites-eyeball-melting-display/">astounding</a> DS Lite <a href="http://www.joystiq.com/2006/03/10/nintendo-ds-lite-second-look/">review</a> <a href="http://www.joystiq.com/2006/04/25/ds-lite-video-review-3/">videos</a>, has recently provided the hungry intertron with sustenance in the form of a tasty appetizer <em>Starfox Command</em> video in his E3 2006 wrap-up. The video, which is a bit on the short side and fails to provide any kind of long-term satisfaction, shows Fox flying about one of the game's areas, dodging Tesla-like towers that fire red pulsing beams.<br /><br /><em>[Note: Clicking on the graphic to the right or the Read link at the bottom of the post will take you directly to the .mov file for the clip, which will require Quicktime to play.]</em><br /><br />[Thanks Mikami!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/06/02/starfox-command-video/">Starfox Command video</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 02 Jun 2006 08:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.cabel.name/files/2006/05/e3movie-starfox.mov>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/02/starfox-command-video/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/624279/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/02/starfox-command-video/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cabel</category><category>command</category><category>ds</category><category>e3</category><category>nintendo</category><category>starfox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 02 Jun 2006 08:30:00 EST</pubDate></item></channel></rss>