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BlizzCon 2009: StarCraft Ghost lives on (in spirit)

During the StarCraft 2 gameplay panel at BlizzCon, Dustin Browder spent much of the time talking abut the upcoming map editor that ships with SC2. If he's to be believed, it's the most powerful piece of software on the planet. Which might be a slight exaggeration. Those developers all have bias running in their veins.
However, we were fairly impressed when they showed us that the editor allows first-person game creation. What?! Yes, that even includes details as far down as UI manipulation and an inventory system. That's a lot more than you'd expect from a simple "map editor." One employee-created game was an FPS featuring a very familiar, bouncing-ponytailed Ghost that was created in just a few days.
Blizzard officially put StarCraft: Ghost on indefinite hold back in 2006, and they've been telling us here that it's still the case. Although some enterprising modder/mapper out there might just want create their own version.
However, we were fairly impressed when they showed us that the editor allows first-person game creation. What?! Yes, that even includes details as far down as UI manipulation and an inventory system. That's a lot more than you'd expect from a simple "map editor." One employee-created game was an FPS featuring a very familiar, bouncing-ponytailed Ghost that was created in just a few days.
Blizzard officially put StarCraft: Ghost on indefinite hold back in 2006, and they've been telling us here that it's still the case. Although some enterprising modder/mapper out there might just want create their own version.
StarCraft: Ghost concept art surfaces, game hasn't
StarCraft: Ghost was originally poised to be a direct competitor to the Splinter Cell and Metal Gear franchises, with similar action and stealth gameplay. Set four years after the events of StarCraft: The Brood War, it was once a hotly anticipated title for Blizzard fans. Yet, the game has eluded retail shelves after years of delays and swapped hands.
A gaggle of concept art is now available online of what once was Sam Fisher and Solid Snake's worst nightmare... a girl! For a little back story on the StarCraft: Ghost insanity, here is your daily history lesson:
A gaggle of concept art is now available online of what once was Sam Fisher and Solid Snake's worst nightmare... a girl! For a little back story on the StarCraft: Ghost insanity, here is your daily history lesson:
- 2002 - StarCraft: Ghost is announced (at TGS), under the development eye of Nihilistic Software (of Conan fame)
- 2004 - Numerous delays forced Nihilistic to cede development duties to Swingin' Ape Studios (makers of Metal Arms: Glitch in the System)
- 2005 - A GameCube version of SG is officially canned and Blizzard decides to hold off on further development to assess the upcoming generation of consoles
- Mid 2006 - StarCraft: Ghost is put on 'indefinite hold' by Blizzard, who has since moved on to StarCraft 2 development
- Late 2006 - StarCraft Ghost: Nova was released in bookstores setting up the back story for the (now likely) vaporware title
- 2008 - Blizzard does not include Ghost in a presentation at D.I.C.E. referencing canceled games; Blizzard claims it was never officially canceled
- 2009 - Yeah, the game still doesn't exist
Blizzard orchestral soundtrack CD available in November
Australian-based Eminence Symphony Orchestra is releasing a two-disc compilation of Blizzard Entertainment's best known symphonic pieces. The album, called Echoes of War, covers music from the Diablo, StarCraft and WarCraft universes -- sorry, Lost Vikings fans.
The box set, which features 90 minutes of music, will cost $30 and release in mid-November. There's also an orange Legendary Edition with an extra DVD, featuring a making-of featurette and other dross supporting material for $50. Good peons will find the CD's full track list after the break. Zug-zug.
[Thanks, Jayson; Via OSV]
The box set, which features 90 minutes of music, will cost $30 and release in mid-November. There's also an orange Legendary Edition with an extra DVD, featuring a making-of featurette and other dross supporting material for $50. Good peons will find the CD's full track list after the break. Zug-zug.
[Thanks, Jayson; Via OSV]
Starcraft Ghost not technically cancelled
When a list of canceled Blizzard titles emerged at this year's DICE, MTV's Stephen Totilo noticed one game conspicuously absent: Starcraft Ghost, which we probably all assumed was dead. But Blizzard co-founder Frank Pearce told MTV "It never was technically canceled. It's just a focus thing for us right now." ... Umm, confirmed?
Yes, we've heard rumblings about a Ghost rebirth before, but so far absolutely nothing has come of it. That leaves us with one question: If a game almost assuredly isn't coming out in your lifetime, isn't it pretty much canceled anyway?
Yes, we've heard rumblings about a Ghost rebirth before, but so far absolutely nothing has come of it. That leaves us with one question: If a game almost assuredly isn't coming out in your lifetime, isn't it pretty much canceled anyway?















