
News from the Starcraft II panel at the Blizzard Invitational

Continue reading News from the Starcraft II panel at the Blizzard Invitational
Starcraft II WWI '08 panel part 2: Protoss

Pardo moved on to talk a bit about how the Protoss are progressing in the development of the game. Their psionics are the key theme to their race and Blizzard pushed that further, but also pulled back on the emphasis on spellcasting.
First he showed an example of their new force field ability used to control the battlefield. A video showed a swarm of zerglings rushing a Protoss base, but the Protoss force threw up a series of connected force fields that formed a funnel forcing the zergs into a choke point where they were easily destroyed.
While high damage Protoss spells like Psi Storm are returning, Blizzard also wanted to introduce some early game casters. Nullifiers were mentioned. And Stalkers were given a teleport ability that had interesting strategic potential. In another video of game play, force fields were raised forcing an attacking army to go around it. The Stalkers then teleported themselves to the other side of the force fields, behind the attacking army, and took them out from behind.
The return of the Mothership
The Protoss Mothership also makes an appearance. While not as powerful as the Zerg Queen, it has been given powerful support abilities. It is now a mobile battlefield teleporter, able to zap in troops to wherever it is at. It is also heavily armored and has an emergency ability called Time Bomb which renders it immune from damage for a short period of time. Since it isn't as versatile as the Zerg Queen, Protoss players will be able to have more than one Mothership in play at once.
Happy (belated) 10th birthday to StarCraft
Blizzard states that StarCraft has sold 9.5 million copies since release and admits a considerable amount of those sales occurred in South Korea, where the game continues to "enjoy unprecedented levels of popularity." Back in '98, StarCraft was revolutionary for introducing three distinct races, solid multiplayer supported by Blizzard's Battle.net and a variety of other things we pretty much now take for granted. StarCraft II is expected whenever Blizzard gets around to releasing it -- yup, that's the best way to put it.
Blizzard's Worldwide Invitational invades Paris this June
The tournament will have $100,000 in prizes, but all we really care about is the big announcement. Blizzard has a habit of revealing big things at its special events, as it did at last year's invitational in Korea when it announced StarCraft II. Then again, Blizzard could just make us sad Pandaren by neglecting to reveal anything at all.
[Via WoW Insider]
Korea Times: Starcraft 2 'expected' this year, LOTRO coming to Korea
The Korea Times' actual story isn't about a Starcraft II release, but about foreign titles cutting into the "long-run popularity of locally made games." The piece says Lord of the Rings Online plans to start in Korea this year and games like World of Warcraft and Hellgate:London are already incredibly popular. It's interesting to note -- although completely logical given the way StarCraft is played in Korea -- that The Korea Times treats Starcraft II as more of an MMO than a single-player game with multiplayer component.
[Thanks Akela]
New Starcraft II screens make us go, 'What's that?'
Hopefully some of our people at BlizzCon can get more details. Check out the new screens in the gallery below. We're definitely digging the new Terran Viking ... Starcraft meets Robotech.
BlizzCon: Liveblogging the Opening Ceremony

What's the big news going to be? Diablo 3? The already-leaked expansion? Murloc SingStar? Something totally unrelated? We'll find out soon.
Continue reading BlizzCon: Liveblogging the Opening Ceremony
Rumor: Northrend could be next World of Warcraft expansion
World of Warcraft has left two major sections of Warcraft III's story open, one of which, if the information is solid, will hopefully be tied up in a battle with Arthas. The other being the glowing pink sparkly bubble protecting the city of Dalaran, which has taunted WoW players for over two years. Then again, Blizzard can take its sweet time, it's not like they're hurting for players, and introduce The Emerald Dream or take on the expansive ocean in the next expansion. BlizzCon starts next weekend and Joystiq, along with WoW Insider, will be there covering it to let you know about the latest from Blizzard's franchises.
Continue reading Rumor: Northrend could be next World of Warcraft expansion
Blizzard: Our new, secret project is "totally awesome"
Oh, no hints? Too bad that we've already cracked the case. With Blizzcon just around the bend, hopefully we'll find out if our hunch holds water. What's your theory?
StarCraft II playable at BlizzCon

Now, Blizzard is notoriously slow and anal about their games. Does this demo mean that StarCraft II is further along than we thought? Let's just keep calm and say no for now. It's always safer to do that with Blizzard. Attendees of E3 2005 got to play StarCraft: Ghost ... and look what happened to that. Yup, it's better for StarCraft fans attending BlizzCon to think of this as a bonus, but it's nice to dream the game is further along than anybody guessed.
New Starcraft II details from PC Gamer
The cover story of the latest PC Gamer is all about Starcraft II. The feature highlights the development process and decision-making and shows an ample amount of Protoss units, including old-hats such as the Reavers, Templars and Archons.Other tidbits:
- Hero units will not be as important or require as much management as they did in Warcraft III.
- The current plan is to keep the unit cap at 200. In terms of unit higlighting, the development team is testing the option to let you select an unlimited of units at the same time.
- Blizzard consulted with top competitive SC and WCIII players from Korea for the balance and design process.
- The ideal SCII match will last less than 20 minutes.
- No decisions have been made as to minimum system requirements, but Blizzard has always made games for a wide range of computers. The team did note that a Shader Model 2.0-compatible graphics card will be required. (That's GeForce FX, Radeon 9000 or better, PC Gamer reports.)
[Thanks, Einhanderkiller]
Podcast Rodeo for May 27: From ear to eternity

CAG Cast: For the first time, Cheapy D and Wombat are totally live on their newest podcast, where they play Name that Videogame Tune and even take a few calls. Well, they're not live when you listen to it, but they were live when they recorded it. That's not to say they're not still alive, because we're pretty sure they are. But, we guess it's possible that they're not. So, you know, listen while you can.
Continue reading Podcast Rodeo for May 27: From ear to eternity
Hidden images in Starcraft II trailer
The first (seen above) is a large group enjoying some libations, the second (after the jump) looks like it might be lead designer Dustin Browder and some other dude. It's a fun easter egg, we're just a little sad that Korea was too busy picking up the pieces of the megaton-shattered nation to notice it for themselves.
[Via N4G.com]
You think you're excited about Starcraft II?
We know that the announcement of Starcraft II has all but caused the internet to explode, and we admit to being totally stoked enough by that intro trailer to describe ourselves as "totally stoked" in a public forum. But can you imagine what it must be like in Korea? Seriously, can you imagine? It would be like people in the United States finding out that there was a sequel to American Idol that would also power their cars. We thought on this Starcraft Saturday it might be helpful to remind you how it looks when an entire culture hovers near the brink of insanity and is subsequently pushed off.
Watch the above video, those are 10,000 people waiting for the announcement of the game. Watch this feature. If you can get past the extremely energetic host, you can see an American guy wishing that he had been born and raised in Korea so he could be a "rock star" ... of Starcraft. Read this blog to get 1UP's James Mielke's first-hand account of the madness. Our question to you: Do you pine for a culture like that of Korea, or are you happy losing you mind in the privacy of your own home?
Watch -- Blizzard Worldwide Invitational: Gaming in Korea
Read -- BWI Live Blog From Seoul, South Korea
Blizzard announces Starcraft II, Korea implodes with joy
Blizzard president Mike Morhaime says, "With StarCraft II, we'll be able to do everything we wanted to do with the original StarCraft and more ... We recognize that expectations are high following the long-running popularity of the original game, but we plan to meet those expectations and deliver an engaging, action-packed, competitive experience that StarCraft players and strategy gamers worldwide will enjoy." Meanwhile, IGN's man in Korea, Charles Onyett says, "SC2 looks, at least visually, strikingly similar to SC1 - both in unit and map designs."
This has been Blizzard's longest gap between releases. Blizzard had a consistent two-year release schedule (not including expansion packs) since 1994 with the original WarCraft. That streak was broken in 2006 when StarCraft: Ghost was
[Thanks to everyone who sent this in!]
Continue reading Blizzard announces Starcraft II, Korea implodes with joy


























