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Posts tagged StreamlineStudios

Developer responds to HoopWorld's XBLA delay

Earlier this week, Streamline Studios announced they would be delaying their Unreal Engine-powered, basketbrawling XBLA title, HoopWorld, until 2007 in order to ensure that the title conforms to Microsoft's stringent Xbox Live Arcade guidelines, notably that itsy-bitsy 50MB footprint Ross Erickson ...

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