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Posts tagged Stuart-Black

Stuart Black abandons Enemy Front, City Interactive

Stuart Black, creative director of Codemasters' Bodycount and designer of Criterion's Black, has left his most recent publisher, City Interactive, where he was working on Enemy Front. Black has a history of establishing a shooter franchise at a new studio and then leaving the studio to work on...

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Enemy Front is a WWII shooter by Stuart Black, arriving in 2012

Stuart Black's "exciting new story-driven WWII shooter" will be called Enemy Front, publisher City Interactive announced today. The game will be powered by CryEngine 3 and will launch on PS3, Xbox 360 and PC with an expected 2012 release date. Hopefully, Enemy Front ends up having a happier...

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Bodycount preview: The journey

I'm going to take the mic here for a moment, readers, and tell you something personally: It has been fascinating to watch the development of Codemasters' FPS Bodycount. I originally posted the game's unofficial announcement early last year, saw a preview and talked to creator Stuart Black at last...

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Bodycount preview: Paint it something other than Black

Last time we saw Codemasters' FPS Bodycount was back at E3, when creative director Stuart Black declared Lady Gaga as one of the game's influences. Cut to six months later and Black has left the company, and the game's been delayed to next summer. So how's Bodycount doing? Not as bad as you...

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Stuart Black now at City Interactive, working on a 'story-driven WWII shooter'

We're noticing a trend here. Stuart Black comes to a studio, helps to get a shooter off the ground, then silently vanishes into the night as he heads off to help the next studio in need -- at least, that's what we'd like to imagine happens, as the prominent designer of Criterion's Black now has a...

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Stuart Black to leave Codemasters this October, Bodycount still on for early 2011

Black and Bodycount developer Stuart Black has announced intentions to vacate his current position at Codemasters this October, Eurogamer reports. "He's got all his design work to do but he's going to finish before he leaves the team to complete the game, which takes him through to October,"...

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Bodycount's Stuart Black discusses his inspirations

Stuart Black showed off his upcoming Bodycount title on the show floor here at E3, and while we were able to see the title earlier this month, we did talk with the creator about the sense of fun he's trying to bring to the shooter genre this time around. "I wanted to get away from the seriousness...

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Preview: Bodycount

When the finishing touches are placed on Bodycount, Stuart Black's follow-up to last generation's Black, it has the potential to be a fun, sexy, arcade FPS. Unfortunately, the pre-E3 demo that I played wasn't ready for the limelight. It's refreshing to see a more light-hearted take on the genre,...

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Interview: Bodycount creative director Stuart Black

Codemasters' upcoming Bodycount is a rather curious project, building upon the foundations of last generation's Criterion Games-developed FPS Black with inspirations as varied as Alias, Star Trek and Lady Gaga. The eccentricities of Bodycount appear to be a reflection of its creator, Stuart Black...

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Bodycount confirmed for Xbox 360, PS3; early 2011 release

Bodycount says: One! One new gallery of screens from Codies' new IP Taking aim at the "whack-a-mole mechanics" of your typical cover-based shooter, Codemasters is finally ready to take the wraps off Bodycount, the new first-person shooter IP in production at Codemasters Studios Guildford under...

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