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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[The Sly Collection breaks into PSN on Nov. 29]]></title><link>http://www.joystiq.com/2011/11/16/the-sly-collection-breaks-into-psn-on-nov-29/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/16/the-sly-collection-breaks-into-psn-on-nov-29/</guid><comments>http://www.joystiq.com/2011/11/16/the-sly-collection-breaks-into-psn-on-nov-29/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/11/16/the-sly-collection-breaks-into-psn-on-nov-29/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/5303gamesinone.jpg" style="border-width: 1px; border-style: solid; margin: 4px 0px; width: 530px; height: 298px;" /></a></div>
<a href="http://www.joystiq.com/game/the-sly-collection/">The Sly Collection</a>, a high-definition bundle of the raccoon's most daring heists, will be available though PSN on November 29. Sanzaru Games president Glen Egan made the announcement deep down in the comments of a <a href="http://blog.us.playstation.com/2011/11/15/meet-ninja-master-rioichi-cooper-from-sly-cooper-thieves-in-time/">PS Blog post</a> about the upcoming <a href="http://www.joystiq.com/2011/11/16/sly-cooper-thieves-in-time-adds-rioichi-the-ninja-master-to-the/"><em>Sly Cooper: Thieves in Time</em></a>. The digitally distributed version appears to include everything that was in the retail title, with support for Trophies and stereoscopic 3D.<br />
<br />
Launched as a retail pack last year, the collection can be purchased as a bundle on PSN for $29.99, or as individual games for $9.99 each. The HD collection is currently available on <a href="http://www.amazon.com/Sly-Collection-Playstation-3/dp/B003O680RM/ref=sr_1_1?ie=UTF8&amp;qid=1321459377&amp;sr=8-1">Amazon for $19.99</a>.<br />
<br />
[Thanks, Colin.]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/16/the-sly-collection-breaks-into-psn-on-nov-29/">The Sly Collection breaks into PSN on Nov. 29</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 16 Nov 2011 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/16/the-sly-collection-breaks-into-psn-on-nov-29/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20107656/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/16/the-sly-collection-breaks-into-psn-on-nov-29/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>playstation</category><category>ps3</category><category>psn</category><category>release-date</category><category>sanzaru-games</category><category>sly-cooper</category><category>sly-cooper-collection</category><category>sucker-punch</category><category>Sucker-Punch-Productions</category><category>the-sly-collection</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 16 Nov 2011 13:00:00 EST</pubDate></item><item><title><![CDATA[Infamous 2: Festival of Blood review: Vamps and amps]]></title><link>http://www.joystiq.com/2011/10/28/infamous-2-festival-of-blood-review-vamps-and-amps/</link><guid isPermaLink="true">http://www.joystiq.com/2011/10/28/infamous-2-festival-of-blood-review-vamps-and-amps/</guid><comments>http://www.joystiq.com/2011/10/28/infamous-2-festival-of-blood-review-vamps-and-amps/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/reviews/" rel="tag">Reviews</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><div style="text-align: center; ">
	<img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/09/infamous916.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 0px; margin-right: 0px; margin-top: 0px; margin-bottom: 0px; width: 530px; height: 298px; " /></div>
The world of <em>Infamous</em> is all about character. The settings, from urban-gothic Empire City to moss-drenched, sweltering New Marais, <em>ooze</em> character. The protagonists, particularly Nascar-ready Cole McGrath and his bro-friend Zeke, are studies in character, seemingly ripped from a television show you've known and loved for years. And then there's you, the player. Do you have character? What sort? Will you be a good witch or a bad witch? Your character will determine how the games play out, and how the game world responds to you.<br />
<br />
For the standalone PSN downloadable <a href="http://www.joystiq.com/game/infamous-2-festival-of-blood"><i>Festival of Blood</i></a>, Sucker Punch has turned a hat trick whipping up a tasty little Halloween treat that, in spite of its brevity, follows in the tradition of its larger franchise and provides some of the most intriguing game experiences of any game available now, downloadable or not. Without a doubt, it has the most character of any three-hour game I have ever played.<p><a href="http://www.joystiq.com/2011/10/28/infamous-2-festival-of-blood-review-vamps-and-amps/" rel="bookmark">Continue reading <em>Infamous 2: Festival of Blood review: Vamps and amps</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/10/28/infamous-2-festival-of-blood-review-vamps-and-amps/">Infamous 2: Festival of Blood review: Vamps and amps</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 28 Oct 2011 15:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/10/28/infamous-2-festival-of-blood-review-vamps-and-amps/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20093087/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/10/28/infamous-2-festival-of-blood-review-vamps-and-amps/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>infamous</category><category>infamous-2</category><category>infamous-2-festival-of-blood</category><category>move</category><category>playstation</category><category>ps3</category><category>Sucker-Punch-Productions</category><dc:creator><![CDATA[Russ Pitts]]></dc:creator><pubDate>Fri, 28 Oct 2011 15:25:00 EST</pubDate></item><item><title><![CDATA[Latest Infamous 2 update adds more options, more bosses to UGC]]></title><link>http://www.joystiq.com/2011/09/08/latest-infamous-2-update-adds-more-options-more-bosses-to-ugc/</link><guid isPermaLink="true">http://www.joystiq.com/2011/09/08/latest-infamous-2-update-adds-more-options-more-bosses-to-ugc/</guid><comments>http://www.joystiq.com/2011/09/08/latest-infamous-2-update-adds-more-options-more-bosses-to-ugc/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/09/08/latest-infamous-2-update-adds-more-options-more-bosses-to-ugc/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/09/gamugcbosses530.jpg" style="border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
If you're still getting your hands dirty in the extensive suite of user-generated content tools which Sucker Punch afforded to purchasers of <a href="http://www.joystiq.com/game/infamous-2"><em>Infamous 2</em></a>, you've got another thing coming, buster. Well, a bunch of other things -- an update launched today unlocks the Titan and the Devourer (the two big minibosses from the game's campaign) for use in the mission creator. Why not tweak their settings to make them best friends? That's a thing you can probably do.<br />
<br />
Other additions in the update include an option to link your homemade levels together, and a peer review system for UGC missions -- which should help separate some of the wheat from the chaff while you're electrically sailing through New Marais. Check out <a href="http://www.suckerpunch.com/index.php?option=com_content&amp;view=article&amp;id=269:infamous2-update-3&amp;catid=62:infamous2-game-page&amp;Itemid=115">Sucker Punch's site</a> for more details on the patch!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/09/08/latest-infamous-2-update-adds-more-options-more-bosses-to-ugc/">Latest Infamous 2 update adds more options, more bosses to UGC</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 08 Sep 2011 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/09/08/latest-infamous-2-update-adds-more-options-more-bosses-to-ugc/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20038210/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/09/08/latest-infamous-2-update-adds-more-options-more-bosses-to-ugc/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>inFamous-2</category><category>patch</category><category>playstation</category><category>ps3</category><category>sony</category><category>Sucker-Punch</category><category>Sucker-Punch-Productions</category><category>update</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Thu, 08 Sep 2011 18:00:00 EST</pubDate></item><item><title><![CDATA[Sony acquires inFamous dev Sucker Punch Productions]]></title><link>http://www.joystiq.com/2011/08/02/sony-acquires-infamous-dev-sucker-punch-productions/</link><guid isPermaLink="true">http://www.joystiq.com/2011/08/02/sony-acquires-infamous-dev-sucker-punch-productions/</guid><comments>http://www.joystiq.com/2011/08/02/sony-acquires-infamous-dev-sucker-punch-productions/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/08/02/sony-acquires-infamous-dev-sucker-punch-productions/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/gaminfamous2review1530-1307328844.jpg" style="width: 530px; height: 298px; margin-left: 0px; margin-right: 0px; margin-top: 0px; margin-bottom: 0px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; " /></a></div>
Having spent over ten years working on PlayStation-exclusive franchises like <em>Sly Cooper</em> and <em>inFamous</em>, Sucker Punch Productions is now becoming a Sony-owned developer. Sony announced the acquisition of the Bellevue, Washington-based studio this morning, formally adding it to the ranks of Sony Computer Entertainment Worldwide Studios.<br />
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According to Sucker Punch Managing Partner Brian Fleming, "the relationship with SCE has provided us the flexibility and trust to take creative risks and invent new properties."<br />
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Among the studio's known properties, <em>inFamous 2</em> is notable for having been one of the top selling games in <a href="http://www.joystiq.com/2011/07/14/june-npd-duke-nukem-forever-is-2/">June</a>. The next Sucker Punch project has not been announced, but we do know of another "acquisition" that may play a role in it: the studio was recently joined by former <em>Halo</em> designer <a href="http://www.joystiq.com/2011/07/14/half-minute-halo-an-interview-with-jaime-griesemer/">Jaime Griesemer</a>.<p><a href="http://www.joystiq.com/2011/08/02/sony-acquires-infamous-dev-sucker-punch-productions/" rel="bookmark">Continue reading <em>Sony acquires inFamous dev Sucker Punch Productions</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/08/02/sony-acquires-infamous-dev-sucker-punch-productions/">Sony acquires inFamous dev Sucker Punch Productions</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 02 Aug 2011 04:58:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/08/02/sony-acquires-infamous-dev-sucker-punch-productions/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20006838/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/08/02/sony-acquires-infamous-dev-sucker-punch-productions/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>acquisition</category><category>inFamous-2</category><category>jaime-griesemer</category><category>playstation</category><category>ps3</category><category>sony-computer-entertainment-worldwide-studios</category><category>sucker-punch</category><category>sucker-punch-productions</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Tue, 02 Aug 2011 04:58:00 EST</pubDate></item><item><title><![CDATA[Half-Minute Halo: An Interview with Jaime Griesemer]]></title><link>http://www.joystiq.com/2011/07/14/half-minute-halo-an-interview-with-jaime-griesemer/</link><guid isPermaLink="true">http://www.joystiq.com/2011/07/14/half-minute-halo-an-interview-with-jaime-griesemer/</guid><comments>http://www.joystiq.com/2011/07/14/half-minute-halo-an-interview-with-jaime-griesemer/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/07/14/half-minute-halo-an-interview-with-jaime-griesemer/"><em><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/08/xbltop10_050509_530x330.jpg" style="width: 529px; height: 330px; " /></em></a></div>
<em>"In Halo 1, there was maybe 30 seconds of fun that happened over and over and over and over again. And so, if you can get 30 seconds of fun, you can pretty much stretch that out to be an entire game."</em><br />
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Or maybe even five games. The succinct secret to <em>Halo</em>'s success, that half minute of fun, has long been a mantra repeated by developer Bungie, <a href="http://www.joystiq.com/2010/09/23/bulletstorm-preview/">repurposed</a> by game critics, and presumably whispered by Master Chief himself before he tosses a plasma grenade into a gathering of grunts. It's inoffensive, catchy and it sounds about right. Doesn't it?<br />
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"Yeah, it's probably the most famous thing I ever said," says game designer Jaime Griesemer. "For some reason it really resonated with the community and got quoted and repeated to the point where I would hear it from people that didn't realize where it had come from in the first place! Especially with journalists." Like many of you, Griesemer has heard the phrase on podcasts (yes, including The Joystiq Podcast) and read it in several articles, such as Clive Thompson's examination of <em>Halo 3 </em>playtesting in <a href="http://www.wired.com/gaming/virtualworlds/magazine/15-09/ff_halo?currentPage=all">Wired</a>. "Some of the guys at Bungie were calling me 'Mr. Thirty Seconds' for a while ... heh."<br />
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If only we had paid attention to Mr. Thirty Seconds for about, oh, 30 seconds longer.<p><a href="http://www.joystiq.com/2011/07/14/half-minute-halo-an-interview-with-jaime-griesemer/" rel="bookmark">Continue reading <em>Half-Minute Halo: An Interview with Jaime Griesemer</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/07/14/half-minute-halo-an-interview-with-jaime-griesemer/">Half-Minute Halo: An Interview with Jaime Griesemer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 14 Jul 2011 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/07/14/half-minute-halo-an-interview-with-jaime-griesemer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19976157/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/07/14/half-minute-halo-an-interview-with-jaime-griesemer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bungie</category><category>halo</category><category>halo-2</category><category>halo-3</category><category>halo-3-odst</category><category>halo-combat-evolved</category><category>halo-combat-evolved-anniversary</category><category>halo-reach</category><category>jaime-griesemer</category><category>microsoft</category><category>sucker-punch</category><category>sucker-punch-productions</category><category>xbox</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Thu, 14 Jul 2011 19:30:00 EST</pubDate></item><item><title><![CDATA[Infamous 2 review: A study in power]]></title><link>http://www.joystiq.com/2011/06/06/infamous-2-review-a-study-in-power/</link><guid isPermaLink="true">http://www.joystiq.com/2011/06/06/infamous-2-review-a-study-in-power/</guid><comments>http://www.joystiq.com/2011/06/06/infamous-2-review-a-study-in-power/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/gaminfamous2review1530-1307328844.jpg" vspace="4" /></div>
Video games with super-powered protagonists must be a pretty sticky wicket for developers. Make your hero -- or totally rotten villain -- too weak, and they won't tear through crowds of the un-powered with satisfying gusto. Make them too strong, however, and they'll tear through them with unsatisfying ease. If the many, many superhero titles that accidentally tumble into these two unfortunate paradigms are any indication, the sweet spot between these two boundaries is extraordinarily thin.<br />
<br />
<a href="http://www.joystiq.com/game/infamous-2"><em>Infamous 2</em></a> integrates a number of minor improvements to its already polished predecessor, but it's biggest change might also be its most imperceptible. Moreso than in <em>Infamous the First</em>, Cole MacGrath has found the happy medium between strength and vulnerability. He finds his electrical equilibrium from his very first step into the lively playground of New Marais -- and, perhaps more impressively -- maintains that balance for the millions of steps that follow.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/infamous-2-gdc-2011/">Infamous 2 (GDC 2011)</a></strong></p><a href="http://www.joystiq.com/photos/infamous-2-gdc-2011/#3933850"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/03/jshomesecuremediagdcbloggercolecarnival_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/infamous-2-gdc-2011/#3933851"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/03/jshomesecuremediagdcbloggercoleheavy1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/infamous-2-gdc-2011/#3933852"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/03/jshomesecuremediagdcbloggercoleheavy2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/infamous-2-gdc-2011/#3933853"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/03/jshomesecuremediagdcbloggercoleheavy3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/infamous-2-gdc-2011/#3933854"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/03/jshomesecuremediagdcbloggerdefend_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2011/06/06/infamous-2-review-a-study-in-power/" rel="bookmark">Continue reading <em>Infamous 2 review: A study in power</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/06/06/infamous-2-review-a-study-in-power/">Infamous 2 review: A study in power</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 06 Jun 2011 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/06/06/infamous-2-review-a-study-in-power/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19958425/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/06/06/infamous-2-review-a-study-in-power/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>infamous</category><category>inFamous-2</category><category>playstation</category><category>ps3</category><category>sony-computer-entertainment</category><category>Sucker-Punch</category><category>Sucker-Punch-Productions</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Mon, 06 Jun 2011 10:30:00 EST</pubDate></item><item><title><![CDATA[inFamous 2 Hero Edition unboxed, new trailer unleashed]]></title><link>http://www.joystiq.com/2011/05/24/infamous-2-hero-edition-unboxed-new-trailer-unleashed/</link><guid isPermaLink="true">http://www.joystiq.com/2011/05/24/infamous-2-hero-edition-unboxed-new-trailer-unleashed/</guid><comments>http://www.joystiq.com/2011/05/24/infamous-2-hero-edition-unboxed-new-trailer-unleashed/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/05/24/infamous-2-hero-edition-unboxed-new-trailer-unleashed/#continued"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/05/colelookinginterestedheaderimg530px.jpg" /></a></div>
If you have a penchant for messenger bags, world-ending beasts and "it's totally not a toy" figurines, today's <a href="http://www.joystiq.com/game/infamous-2"><em>inFamous 2</em></a> news is <em>just right</em> for you. Beyond a thoroughly <a href="http://blog.us.playstation.com/2011/05/24/infamous-2-hero-edition-the-unboxing/">detailed photo tour</a> of the game's "<a href="http://www.joystiq.com/2011/02/18/infamous-2-release-date/">Hero Edition</a>" (an "unboxing," if you will), Sony today released a brand new trailer for this June's third-person superhero-er.<br />
<br />
Rather than show off the game's New Orleans-inspired location as so many <em>inFamous 2</em> trailers have before it, this one's all about the destruction of Cole's hometown: Empire City. Turns out that the enormous beast he was worried about in the last game is <em>kind of a dominant force</em> in his second adventure. Head past the break for some minor story spoilers from <em>inFamous 1</em> and a whole mess of destruction in <em>inFamous 2</em>.<p><a href="http://www.joystiq.com/2011/05/24/infamous-2-hero-edition-unboxed-new-trailer-unleashed/" rel="bookmark">Continue reading <em>inFamous 2 Hero Edition unboxed, new trailer unleashed</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/05/24/infamous-2-hero-edition-unboxed-new-trailer-unleashed/">inFamous 2 Hero Edition unboxed, new trailer unleashed</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 24 May 2011 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/05/24/infamous-2-hero-edition-unboxed-new-trailer-unleashed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19948939/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/05/24/infamous-2-hero-edition-unboxed-new-trailer-unleashed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>empire-city</category><category>gameplay</category><category>hero-edition</category><category>inFamous-2</category><category>new-marais</category><category>playstation</category><category>ps3</category><category>scea</category><category>sony-computer-entertainment-america</category><category>sucker-punch</category><category>sucker-punch-productions</category><category>unboxing</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Tue, 24 May 2011 19:00:00 EST</pubDate></item><item><title><![CDATA[Infamous 2 hits Europe June 8, coming in so, so many bundles]]></title><link>http://www.joystiq.com/2011/05/17/infamous-2-hits-europe-june-8-coming-in-so-so-many-bundles/</link><guid isPermaLink="true">http://www.joystiq.com/2011/05/17/infamous-2-hits-europe-june-8-coming-in-so-so-many-bundles/</guid><comments>http://www.joystiq.com/2011/05/17/infamous-2-hits-europe-june-8-coming-in-so-so-many-bundles/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/05/17/infamous-2-hits-europe-june-8-coming-in-so-so-many-bundles/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/05/gaminfamous2heroed530.jpg" style="border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
<a href="http://www.joystiq.com/game/infamous-2"><em>Infamous 2</em></a> is coming out in the UK, Germany and Ireland on June 10, and the rest of Europe on June 8. Yes, we usually make a bigger deal out of release dates than just dropping them all plain-like in the first sentence like that, but we need as much space as we can get to explain the different bundles available to European shoppers. No joke, you guys: There are <a href="http://blog.eu.playstation.com/2011/05/17/infamous-2-pal-release-date-confirmed-8th-10th-june/">five different versions</a> of Sucker Punch's dichotomous action title available in Europe's shops.<br />
<br />
So, there's the basic, vanilla flavored standard edition, the Special Edition (which includes extra powers and an "Original Cole" character skin) and the <a href="http://www.joystiq.com/2011/02/18/infamous-2-release-date/">Hero Edition</a> (which includes a lot of things, including a replica messenger bag). However, Europe also gets a bundle that includes the game and a "good" blue or "evil" red DualShock 3 controller, as well as a 320GB PS3 bundle. No prices have been announced for the bundles, but really, what price is too high for premium crimefighting? Or ... um, <em>crimemaking</em>?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/05/17/infamous-2-hits-europe-june-8-coming-in-so-so-many-bundles/">Infamous 2 hits Europe June 8, coming in so, so many bundles</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 17 May 2011 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/05/17/infamous-2-hits-europe-june-8-coming-in-so-so-many-bundles/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19942546/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/05/17/infamous-2-hits-europe-june-8-coming-in-so-so-many-bundles/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bundle</category><category>dualshock-3</category><category>europe</category><category>germany</category><category>inFamous-2</category><category>ireland</category><category>pal</category><category>playstation</category><category>ps3</category><category>release-date</category><category>Sony-Computer-Entertainment</category><category>Sucker-Punch-Productions</category><category>uk</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Tue, 17 May 2011 10:00:00 EST</pubDate></item><item><title><![CDATA[Best Buy selling Infamous for the shockingly low price of $10]]></title><link>http://www.joystiq.com/2011/05/12/best-buy-selling-infamous-for-the-shockingly-low-price-of-10/</link><guid isPermaLink="true">http://www.joystiq.com/2011/05/12/best-buy-selling-infamous-for-the-shockingly-low-price-of-10/</guid><comments>http://www.joystiq.com/2011/05/12/best-buy-selling-infamous-for-the-shockingly-low-price-of-10/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/05/12/best-buy-selling-infamous-for-the-shockingly-low-price-of-10/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/05/gaminfamoustrain530.jpg" style="border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
Though Infamous followed a fairly commonplace "Boy meets girl, boy loses girl, boy gains superpowers in catastrophic electro-explosion" plot, it's required reading if you plan to play its sequel next month. You can do that super cheaply through <a href="http://www.bestbuy.com/site/Infamous+Greatest+Hits+-+PlayStation+3/9254148.p?id=1218069255482&amp;skuId=9254148&amp;st=infamous&amp;lp=1&amp;cp=1">Best Buy</a>, which has <a href="http://www.joystiq.com/game/infamous"><em>Infamous</em></a> on sale for $9.99!<p><a href="http://www.joystiq.com/2011/05/12/best-buy-selling-infamous-for-the-shockingly-low-price-of-10/" rel="bookmark">Continue reading <em>Best Buy selling Infamous for the shockingly low price of $10</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/05/12/best-buy-selling-infamous-for-the-shockingly-low-price-of-10/">Best Buy selling Infamous for the shockingly low price of $10</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 12 May 2011 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/05/12/best-buy-selling-infamous-for-the-shockingly-low-price-of-10/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19939046/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/05/12/best-buy-selling-infamous-for-the-shockingly-low-price-of-10/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Best-Buy</category><category>inFamous</category><category>playstation</category><category>ps3</category><category>Sony-Computer-Entertainment</category><category>Sucker-Punch-Productions</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Thu, 12 May 2011 16:30:00 EST</pubDate></item><item><title><![CDATA[Infamous 2 pre-order bonus powers demonstrated on video]]></title><link>http://www.joystiq.com/2011/05/11/infamous-2-pre-order-bonus-powers-demonstrated-on-video/</link><guid isPermaLink="true">http://www.joystiq.com/2011/05/11/infamous-2-pre-order-bonus-powers-demonstrated-on-video/</guid><comments>http://www.joystiq.com/2011/05/11/infamous-2-pre-order-bonus-powers-demonstrated-on-video/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/05/11/infamous-2-pre-order-bonus-powers-demonstrated-on-video/#continued"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/05/gaminfamous2hook530.jpg" style="border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
We were pretty sore about the splitting-up of <em>Infamous 2's</em> pre-order <a href="http://www.joystiq.com/2011/02/18/infamous-2-release-date/">bonus abilities</a> across different retailers -- now that we've seen them in action, we're <em>double-sore</em>. Check out a few video demos of the Electrocution Grenade, 24K Gold Amp and Lightning Hook after the jump.<p><a href="http://www.joystiq.com/2011/05/11/infamous-2-pre-order-bonus-powers-demonstrated-on-video/" rel="bookmark">Continue reading <em>Infamous 2 pre-order bonus powers demonstrated on video</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/05/11/infamous-2-pre-order-bonus-powers-demonstrated-on-video/">Infamous 2 pre-order bonus powers demonstrated on video</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 11 May 2011 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/05/11/infamous-2-pre-order-bonus-powers-demonstrated-on-video/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19937552/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/05/11/infamous-2-pre-order-bonus-powers-demonstrated-on-video/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>inFamous-2</category><category>playstation</category><category>pre-order</category><category>ps3</category><category>Sony-Computer-Entertainment</category><category>Sucker-Punch-Productions</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Wed, 11 May 2011 17:00:00 EST</pubDate></item><item><title><![CDATA[inFamous 2 preview: A tale of two side characters]]></title><link>http://www.joystiq.com/2011/03/29/infamous-2-preview/</link><guid isPermaLink="true">http://www.joystiq.com/2011/03/29/infamous-2-preview/</guid><comments>http://www.joystiq.com/2011/03/29/infamous-2-preview/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/03/29/infamous-2-preview/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/03/td-final530pxheaderimg.jpg" /></a></div>
Sucker Punch isn't interested in subtlety when it comes to <a href="http://www.joystiq.com/game/infamous-2"><em>inFamous 2</em></a>, and you needn't look further than the game's two companion conduits, Kuo and Nix, for that to be apparent. In a preview session earlier today, reps from SP walked me through a mission midway through the game wherein Cole fought alongside both characters during separate points -- and like in the first <em>inFamous</em>, he was eventually faced with choosing one side or the other. Only rather than choosing "good" or "bad," Cole had to choose his favorite lady of the two.<br />
<br />
When the rep picked Kuo (the "good" side), Nix's reaction was ... <em>less than savory</em>. She seemingly channeled <a href="http://www.joystiq.com/2009/09/27/mass-effect-2s-subject-zero-looks-awfully-unfriendly/"><em>Mass Effect 2's</em> Jack</a>, going from Cole's partner in crime, to a sniveling, vengeance-filled brat in under 30 seconds. After her tantrum subsided, Cole was blessed with the power of ice, borrowed from Kuo. And that's where the demo ended, unfortunately.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/infamous-2-3-29-11/">inFamous 2 (3/29/11)</a></strong></p><a href="http://www.joystiq.com/photos/infamous-2-3-29-11/#4010902"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/03/evilvortex_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/infamous-2-3-29-11/#4010903"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/03/md1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/infamous-2-3-29-11/#4010904"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/03/td-final_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2011/03/29/infamous-2-preview/" rel="bookmark">Continue reading <em>inFamous 2 preview: A tale of two side characters</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/03/29/infamous-2-preview/">inFamous 2 preview: A tale of two side characters</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 29 Mar 2011 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/03/29/infamous-2-preview/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19895915/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/03/29/infamous-2-preview/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>inFamous-2</category><category>ken-schramm</category><category>playstation</category><category>ps3</category><category>scea</category><category>sucker-punch</category><category>sucker-punch-productions</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Tue, 29 Mar 2011 17:00:00 EST</pubDate></item><item><title><![CDATA[inFamous 2 'Hero Edition' appears briefly on Amazon, includes Cole's bag]]></title><link>http://www.joystiq.com/2011/02/09/infamous-2-hero-edition-appears-briefly-on-amazon-includes-co/</link><guid isPermaLink="true">http://www.joystiq.com/2011/02/09/infamous-2-hero-edition-appears-briefly-on-amazon-includes-co/</guid><comments>http://www.joystiq.com/2011/02/09/infamous-2-hero-edition-appears-briefly-on-amazon-includes-co/#comments</comments><description><![CDATA[<div style="text-align: center; "><a href="http://www.joystiq.com/2011/02/09/infamous-2-hero-edition-appears-briefly-on-amazon-includes-co/"><img border="1" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/02/gaminfamous2colebag530.jpg" /></a></div>
If a recently uploaded (then swiftly removed) <a href="http://webcache.googleusercontent.com/search?q=cache:pnbpkdxljfMJ:www.amazon.com/inFAMOUS-2-Hero-Playstation-3/dp/B004LWQ2TQ+Infamous+2+hero+edition&amp;cd=1&amp;hl=en&amp;ct=clnk&amp;gl=us&amp;client=firefox-a&amp;source=www.google.com">Amazon listing</a> for an <em><a href="http://www.joystiq.com/game/infamous-2">inFamous 2</a></em> "Hero Edition" was legitimate, then the gaming community might just solve one of life's great mysteries when the Sucker Punch sequel comes out later this year: What the heck is in Cole McGrath's little backpack? The answer: A thermos, a Nintendo DS, some comic books, a half-empty bottle of flat soda, an ancient Crunchy Peanut Butter Clif Bar, and a tube of assorted Pogs and Slammers. In other words, the essential objects we carry with us when forced to leave the safe confines of our domestic abodes.<br />
<br />
Yes, one of the bonuses listed with the Hero Edition -- alongside an 8.5" Cole MacGrath statue, a voucher that gives access to new powers, weapons and character skins, an inFamous comic from DC Comics, and the game's soundtrack -- is a "Replica Cole MacGrath sling pack." We must have one, if only so that we can be halfway to becoming a city-climbing crimebuster. (All we'd need is, you know, powers. And courage. Like, any courage at all would help.) <br />
<br />
The special edition also includes a $99.99 price tag, and a super unofficial May 24 release date. We've contacted Sony for more details about ... well, <em>everything</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/02/09/infamous-2-hero-edition-appears-briefly-on-amazon-includes-co/">inFamous 2 'Hero Edition' appears briefly on Amazon, includes Cole's bag</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 09 Feb 2011 11:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/02/09/infamous-2-hero-edition-appears-briefly-on-amazon-includes-co/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19836254/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/02/09/infamous-2-hero-edition-appears-briefly-on-amazon-includes-co/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>amazon</category><category>backpack</category><category>bonus</category><category>cole-mcgrath</category><category>hero-edition</category><category>inFamous-2</category><category>infamous-2-hero-edition</category><category>playstation</category><category>ps3</category><category>sony-computer-entertainment</category><category>sucker-punch-productions</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Wed, 09 Feb 2011 11:25:00 EST</pubDate></item><item><title><![CDATA[The Sly Collection drops into retail November 9]]></title><link>http://www.joystiq.com/2010/10/28/the-sly-collection-drops-into-retail-november-9/</link><guid isPermaLink="true">http://www.joystiq.com/2010/10/28/the-sly-collection-drops-into-retail-november-9/</guid><comments>http://www.joystiq.com/2010/10/28/the-sly-collection-drops-into-retail-november-9/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/10/28/the-sly-collection-drops-into-retail-november-9/#continued"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/10/slycollectionplay.jpg" /></a></div>
<a href="http://www.joystiq.com/game/the-sly-collection"><em>The Sly Collection</em></a> will be available for five-finger discount beginning November 9. If you're in the mood to actually <em>pay</em> for the thievius raccoonus bundle, which includes <em>Sly Cooper</em>, <em>Sly 2: Band of Thieves </em>and <em>Sly 3: Honor Among Thieves</em>, that'll cost you $40.<br />
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The bundle will also include four new minigames for use with the PlayStation Move controller (or DualShock controller), each focusing on Sly, Bentley, Murray or Carmelita. According to Glen Egan of Sanzaru Games, which handled the port of the PS2 classics, each minigame captures "an aspect of the character and presents it in a way that's great fun to play."<br />
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Beyond all that, the games are presented in widescreen with stereoscopic threeeeeeeee-deeeeeeee. We would have typed "3D" there, but then it just looks like our keyboard broke. See: 3333333333333-DDDDDDDDDDDD.<p><a href="http://www.joystiq.com/2010/10/28/the-sly-collection-drops-into-retail-november-9/" rel="bookmark">Continue reading <em>The Sly Collection drops into retail November 9</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/10/28/the-sly-collection-drops-into-retail-november-9/">The Sly Collection drops into retail November 9</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 28 Oct 2010 14:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/10/28/the-sly-collection-drops-into-retail-november-9/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19693442/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/10/28/the-sly-collection-drops-into-retail-november-9/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>playstation</category><category>ps3</category><category>q4-2010</category><category>release-date</category><category>sanzaru-games</category><category>SCEA</category><category>sly-cooper</category><category>Sucker-Punch</category><category>Sucker-Punch-Productions</category><category>the-sly-collection</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Thu, 28 Oct 2010 14:40:00 EST</pubDate></item><item><title><![CDATA[Video: InFamous 2 'Ravager' gameplay]]></title><link>http://www.joystiq.com/2010/09/06/infamous-2-ravager-gameplay-footage/</link><guid isPermaLink="true">http://www.joystiq.com/2010/09/06/infamous-2-ravager-gameplay-footage/</guid><comments>http://www.joystiq.com/2010/09/06/infamous-2-ravager-gameplay-footage/#comments</comments><description><![CDATA[<div style="text-align: center;"><img border="1" vspace="4" hspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/infamous2pax.jpg" /></div>
Gameplay footage of <em><a href="http://www.joystiq.com/game/infamous-2">inFamous 2</a></em>'s new "Ravager" enemy has burrowed itself into the bottom this post. If you're keen to see Cole's new melee attacks in this souped-up sequel -- or just the return of his original design -- just click the play icon and you'll zap right to it.<p><a href="http://www.joystiq.com/2010/09/06/infamous-2-ravager-gameplay-footage/" rel="bookmark">Continue reading <em>Video: InFamous 2 'Ravager' gameplay</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/09/06/infamous-2-ravager-gameplay-footage/">Video: InFamous 2 'Ravager' gameplay</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 06 Sep 2010 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/09/06/infamous-2-ravager-gameplay-footage/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19622480/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/09/06/infamous-2-ravager-gameplay-footage/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>inFamous-2</category><category>playstation</category><category>ps3</category><category>sony</category><category>Sucker-Punch</category><category>Sucker-Punch-Productions</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Mon, 06 Sep 2010 14:30:00 EST</pubDate></item><item><title><![CDATA[Why inFamous got a new Cole (and why he was changed back)]]></title><link>http://www.joystiq.com/2010/08/26/why-infamous-got-a-new-cole-and-why-he-was-changed-back/</link><guid isPermaLink="true">http://www.joystiq.com/2010/08/26/why-infamous-got-a-new-cole-and-why-he-was-changed-back/</guid><comments>http://www.joystiq.com/2010/08/26/why-infamous-got-a-new-cole-and-why-he-was-changed-back/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center; "><a href="http://www.joystiq.com/2010/08/26/why-infamous-got-a-new-cole-and-why-he-was-changed-back/"><img border="1" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/colethenandnow530pxheaderimg-1282830239.jpg" /></a></div>
You know, we never thought that <a href="http://www.joystiq.com/2010/07/23/infamous-2s-cole-getting-a-retro-makeover/">our joke</a> about New Orleans' heat (well, <em>fake New Orleans</em>) would hold much water in the reasoning behind Cole's new, jacket-less look in <em><a href="http://www.joystiq.com/game/infamous-2">inFamous 2</a></em>, but it turns out that's a big part of the logic. "New Marais is a city in the south: it's hot, it's humid, there's no way he can keep his leather jacket on, not for 10 minutes. So one of the decisions was to remove the jacket and put him in a T-shirt," Sucker Punch art director Mathias Lorenz said in a <a href="http://uk.playstation.com/ps3/news/articles/detail/item301356/inFamous-2-developer-interview/?site_locale=en_GB">recent interview</a>. Another factor, Lorenz says, was the addition of more complex parkour to <em>inFamous 2</em>. "I wanted to show off his body more rather than have his jacket hide his muscles," Lorenz explained.<br />
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Alongside the fresh moves, Sucker Punch enlisted the help of a new voice actor who could also do motion capture work for the sequel's 3D cutscenes. Thusly, to make the voiceover work appear more natural, the new look also reflected that voice actor's real-life looks. As we already heard, however, the decision after E3 was to revert Cole almost entirely back to his original, messenger bag-toting form. But why? "When we revealed <a href="http://www.joystiq.com/2010/07/03/video-infamous-2-gameplay-now-with-more-cyclones/">Cole at E3 2010</a>, we were taken aback by the uproar of fan support for the original Cole," Lorenz says. Though the folks at Sucker Punch weren't expecting such a backlash, "we listened to our fans and went back and took the best of everything to end up with the design we have settled on now." And there you have it -- don't go asking for the jacket to come back, though. It's simply <em>too hot</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/08/26/why-infamous-got-a-new-cole-and-why-he-was-changed-back/">Why inFamous got a new Cole (and why he was changed back)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 26 Aug 2010 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/08/26/why-infamous-got-a-new-cole-and-why-he-was-changed-back/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19609101/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/08/26/why-infamous-got-a-new-cole-and-why-he-was-changed-back/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cole</category><category>inFamous-2</category><category>playstation</category><category>ps3</category><category>sucker-punch</category><category>sucker-punch-productions</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Thu, 26 Aug 2010 17:00:00 EST</pubDate></item><item><title><![CDATA[InFamous 2 Gamescom trailer takes us to the house of the rising cyclone]]></title><link>http://www.joystiq.com/2010/08/17/infamous-2-gamescom-trailer-takes-us-to-the-house-of-the-rising/</link><guid isPermaLink="true">http://www.joystiq.com/2010/08/17/infamous-2-gamescom-trailer-takes-us-to-the-house-of-the-rising/</guid><comments>http://www.joystiq.com/2010/08/17/infamous-2-gamescom-trailer-takes-us-to-the-house-of-the-rising/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/08/17/infamous-2-gamescom-trailer-takes-us-to-the-house-of-the-rising/#continued"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/infamous2play8172010530px.jpg" /></a></div>
Set to the tune of "House of the Rising Sun," the <a href="http://www.joystiq.com/game/infamous-2"><em>InFamous 2</em></a> Gamescom trailer (embedded past the break) gives us the lowdown on the current state of turmoil that has befallen the town of New Marais. Fret not: though the majority of the trailer shows "slice of life" panoramic stills of the city, we <em>do</em> get a sampling of MacGrath's power at the conclusion. It would seem the dude's battery hasn't lost its charge since 2009.<p><a href="http://www.joystiq.com/2010/08/17/infamous-2-gamescom-trailer-takes-us-to-the-house-of-the-rising/" rel="bookmark">Continue reading <em>InFamous 2 Gamescom trailer takes us to the house of the rising cyclone</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/08/17/infamous-2-gamescom-trailer-takes-us-to-the-house-of-the-rising/">InFamous 2 Gamescom trailer takes us to the house of the rising cyclone</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 17 Aug 2010 14:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/08/17/infamous-2-gamescom-trailer-takes-us-to-the-house-of-the-rising/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19597340/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/08/17/infamous-2-gamescom-trailer-takes-us-to-the-house-of-the-rising/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gamesCOM</category><category>gamescom-2010</category><category>inFamous-2</category><category>playstation</category><category>ps3</category><category>scea</category><category>sucker-punch</category><category>Sucker-Punch-Productions</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 17 Aug 2010 14:50:00 EST</pubDate></item><item><title><![CDATA[inFamous 2 Comic-Con panel acknowledges Cole's fear of fences]]></title><link>http://www.joystiq.com/2010/07/30/infamous-2-comic-con-panel-acknowledges-coles-fear-of-fences/</link><guid isPermaLink="true">http://www.joystiq.com/2010/07/30/infamous-2-comic-con-panel-acknowledges-coles-fear-of-fences/</guid><comments>http://www.joystiq.com/2010/07/30/infamous-2-comic-con-panel-acknowledges-coles-fear-of-fences/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/2010/07/30/infamous-2-comic-con-panel-acknowledges-coles-fear-of-fences/#continued"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/gaminfamous2doc530-1280510330.jpg" alt="" /></a></div>
Sucker Punch Productions' <a href="http://www.joystiq.com/tag/comic-con-2010">Comic-Con 2010</a> panel offered a fairly comprehensive look at the past, present and future of the <a href="http://www.joystiq.com/game/infamous-2"><em>inFamous</em></a> franchise, discussing a variety of topics ranging from protagonist Cole McGrath's creative origins to the inspirations behind his new crimefighting venue, New Marais. Of course, the biggest revelation came at the end of the panel, when the development team was forced to address Cole's biggest <a href="http://www.penny-arcade.com/comic/2009/5/27/">oft-criticized</a> weakness: his selective inability to climb chain link fences.<br />
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Will our hero be able to conquer these sinister, interwoven palisades in the upcoming sequel? Answers await in <a href="http://blog.us.playstation.com/2010/07/30/infamous-2-comic-con-panel-highlights/">PlayStation.Blog's video wrapup</a> of the panel, posted just after the jump.<p><a href="http://www.joystiq.com/2010/07/30/infamous-2-comic-con-panel-acknowledges-coles-fear-of-fences/" rel="bookmark">Continue reading <em>inFamous 2 Comic-Con panel acknowledges Cole's fear of fences</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/07/30/infamous-2-comic-con-panel-acknowledges-coles-fear-of-fences/">inFamous 2 Comic-Con panel acknowledges Cole's fear of fences</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 30 Jul 2010 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/07/30/infamous-2-comic-con-panel-acknowledges-coles-fear-of-fences/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19575241/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/07/30/infamous-2-comic-con-panel-acknowledges-coles-fear-of-fences/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>comic-con-2010</category><category>infamous</category><category>inFamous-2</category><category>playstation</category><category>ps3</category><category>Sucker-Punch-Productions</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Fri, 30 Jul 2010 17:00:00 EST</pubDate></item><item><title><![CDATA[inFamous 2 animated cutscene has attitude to spare]]></title><link>http://www.joystiq.com/2010/07/25/infamous-2-animated-cutscene-has-attitude-to-spare/</link><guid isPermaLink="true">http://www.joystiq.com/2010/07/25/infamous-2-animated-cutscene-has-attitude-to-spare/</guid><comments>http://www.joystiq.com/2010/07/25/infamous-2-animated-cutscene-has-attitude-to-spare/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/2010/07/23/infamous-2-animated-cutscene-has-attitude-to-spare/#continued"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/gaminfamous2hanging530.jpg" /></a></div>
Though <a href="http://www.joystiq.com/game/infamous-2"><em>inFamous 2</em></a> protagonist Cole McGrath may have lost a bit of gruffness-of-voice since the series' first iteration, it seems he's gained a bit of .... well, gruffness-of-attitude. Check out <a href="http://blog.us.playstation.com/2010/07/23/infamous-2-for-ps3-new-comic-con-cutscene/">the trailer below</a> to see the negatively-charged man give the low-down on his new stomping grounds.<p><a href="http://www.joystiq.com/2010/07/25/infamous-2-animated-cutscene-has-attitude-to-spare/" rel="bookmark">Continue reading <em>inFamous 2 animated cutscene has attitude to spare</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/07/25/infamous-2-animated-cutscene-has-attitude-to-spare/">inFamous 2 animated cutscene has attitude to spare</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 25 Jul 2010 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/07/25/infamous-2-animated-cutscene-has-attitude-to-spare/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19567635/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/07/25/infamous-2-animated-cutscene-has-attitude-to-spare/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>comic-con-2010</category><category>inFamous-2</category><category>playstation</category><category>ps3</category><category>Sony-Computer-Entertainment</category><category>Sucker-Punch-Productions</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sun, 25 Jul 2010 16:00:00 EST</pubDate></item><item><title><![CDATA[inFamous 2's Cole getting a retro makeover]]></title><link>http://www.joystiq.com/2010/07/23/infamous-2s-cole-getting-a-retro-makeover/</link><guid isPermaLink="true">http://www.joystiq.com/2010/07/23/infamous-2s-cole-getting-a-retro-makeover/</guid><comments>http://www.joystiq.com/2010/07/23/infamous-2s-cole-getting-a-retro-makeover/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/gaminfamous2colehair530.jpg" /></div>
Though <a href="http://www.joystiq.com/2010/06/18/preview-infamous-2/">our brief time</a> with <a href="http://www.joystiq.com/game/infamous-2"><em>inFamous 2</em></a> at E3 last month was both savory <em>and</em> delicious, we were perplexed by protagonist Cole McGrath's apparent new super power: The ability to, well, <em>shift his shape</em>. The raven-haired, tattooed punk who we zapped around the city with didn't resemble the balding bike messenger we came to know and love from the original <em>inFamous</em>. Now <a href="http://ps3.ign.com/articles/110/1108060p1.html">IGN</a> reports that Cole's style is changing yet again -- this time, though, he'll closer resemble his old, less hirsute self.<br />
<br />
Developer Sucker Punch reportedly informed IGN of the changes with a pair of concept renders which the site wasn't at liberty to describe. We've contacted the developer as well, and hope they'll be able to confirm our suspicion that Cole has doffed his jacket because it's <em>so super hot</em> in Fake New Orleans.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/07/23/infamous-2s-cole-getting-a-retro-makeover/">inFamous 2's Cole getting a retro makeover</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 23 Jul 2010 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/07/23/infamous-2s-cole-getting-a-retro-makeover/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19565968/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/07/23/infamous-2s-cole-getting-a-retro-makeover/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cole-mcgrath</category><category>inFamous-2</category><category>playstation</category><category>ps3</category><category>sony-computer-entertainment</category><category>Sucker-Punch-Productions</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Fri, 23 Jul 2010 13:00:00 EST</pubDate></item><item><title><![CDATA[inFamous 2 video goes behind the scenes at Comic-Con]]></title><link>http://www.joystiq.com/2010/07/21/infamous-2-video-goes-behind-the-scenes-at-comic-con/</link><guid isPermaLink="true">http://www.joystiq.com/2010/07/21/infamous-2-video-goes-behind-the-scenes-at-comic-con/</guid><comments>http://www.joystiq.com/2010/07/21/infamous-2-video-goes-behind-the-scenes-at-comic-con/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/07/21/infamous-2-video-goes-behind-the-scenes-at-comic-con/#continued"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/gaminfamous2doc530.jpg" alt="" /></a></div>
Remember those <a href="http://www.joystiq.com/2009/05/26/2-player-productions-inside-look-at-sucker-punch-raises-dev-dia/">excellent mini-docs</a> on the original <em>inFamous</em> from 2 Player Productions? The team recently produced a behind-the-scenes video on <a href="http://www.joystiq.com/game/infamous-2"><em>inFamous 2</em></a>, focusing on the game's comic book influences -- just in time for Sucker Punch's panel at this year's Comic-Con.<p><a href="http://www.joystiq.com/2010/07/21/infamous-2-video-goes-behind-the-scenes-at-comic-con/" rel="bookmark">Continue reading <em>inFamous 2 video goes behind the scenes at Comic-Con</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/07/21/infamous-2-video-goes-behind-the-scenes-at-comic-con/">inFamous 2 video goes behind the scenes at Comic-Con</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 21 Jul 2010 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/07/21/infamous-2-video-goes-behind-the-scenes-at-comic-con/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19563066/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/07/21/infamous-2-video-goes-behind-the-scenes-at-comic-con/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2-player-productions</category><category>dev-diary</category><category>inFamous-2</category><category>playstation</category><category>ps3</category><category>sony</category><category>Sucker-Punch-Productions</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Wed, 21 Jul 2010 13:00:00 EST</pubDate></item><item><title><![CDATA[Preview: inFamous 2]]></title><link>http://www.joystiq.com/2010/06/18/preview-infamous-2/</link><guid isPermaLink="true">http://www.joystiq.com/2010/06/18/preview-infamous-2/</guid><comments>http://www.joystiq.com/2010/06/18/preview-infamous-2/#comments</comments><description><![CDATA[<div style="text-align: center;"><img hspace="0" border="0" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/gaminfamous2titlescreen.jpg" alt="" /></div>
It's amazing what a giant, electrified tuning fork and a little Cajun flair can add to a franchise. <br />
<br />
Sucker Punch Productions recently invited us to check out a private demo of <a href="http://www.joystiq.com/game/infamous-2"><em>inFamous 2</em></a> -- and no, it hasn't changed the bizarre intercapping since the series' last installment. I think I can overlook that small grammatical anomaly, though, as the other, more tangible changes that are being incorporated into the sequel look pretty amazing.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/infamous-2-0/">inFamous 2</a></strong></p><a href="http://www.joystiq.com/photos/infamous-2-0/#3097025"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/gaminfa21_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/infamous-2-0/#3097026"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/gaminfa22_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/infamous-2-0/#3097027"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/gaminfa23_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/infamous-2-0/#3097028"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/gaminfa24_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/infamous-2-0/#3097029"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/gaminfa25_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2010/06/18/preview-infamous-2/" rel="bookmark">Continue reading <em>Preview: inFamous 2</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/06/18/preview-infamous-2/">Preview: inFamous 2</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 18 Jun 2010 13:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/06/18/preview-infamous-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19522031/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/06/18/preview-infamous-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>e3-2010</category><category>infamous</category><category>inFamous-2</category><category>playstation</category><category>ps3</category><category>Sucker-Punch-Productions</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Fri, 18 Jun 2010 13:20:00 EST</pubDate></item><item><title><![CDATA[10 games added to PS3 Greatest Hits lineup, Sony confirms]]></title><link>http://www.joystiq.com/2010/04/01/10-games-added-to-ps3-greatest-hits-lineup-sony-confirms/</link><guid isPermaLink="true">http://www.joystiq.com/2010/04/01/10-games-added-to-ps3-greatest-hits-lineup-sony-confirms/</guid><comments>http://www.joystiq.com/2010/04/01/10-games-added-to-ps3-greatest-hits-lineup-sony-confirms/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://blog.us.playstation.com/2010/04/01/new-ps3-greatest-hits-titles-available-now/?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+PSBlog+%28PlayStation.Blog%29"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/killzone2andrewbor.jpg" /></a></div>
Looks like <a href="http://www.joystiq.com/2010/03/31/rumor-infamous-lbp-goty-and-others-joining-greatest-hits/">the Walmart ad</a> we posted yesterday actually undersold the number of PS3 games that Sony will soon add to the $30 Greatest Hits collection. <a href="http://blog.us.playstation.com/2010/04/01/new-ps3-greatest-hits-titles-available-now/?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+PSBlog+%28PlayStation.Blog%29">The following 10 titles</a> will be decked in red and reduced in price in the U.S. and Canada within the next few weeks:
<ul>
    <li><em>inFAMOUS</em> (Sony Computer Entertainment)</li>
    <li><em>God of War Collection</em> (Sony Computer Entertainment)</li>
    <li><em>Killzone 2</em> (Sony Computer Entertainment)</li>
    <li><em>LittleBigPlanet Game of the Year</em> (Sony Computer Entertainment)</li>
    <li><em>Resistance 2</em> (Sony Computer Entertainment)</li>
    <li><em>Dead Space</em> (Electronic Arts)</li>
    <li><em>Fight Night Round 4</em> (EA Sports)</li>
    <li><em>Resident Evil 5</em> (Capcom)</li>
    <li><em>Soulcalibur IV</em> (Namco Bandai Games)</li>
    <li><em>UFC 2009 Undisputed</em> (THQ)</li>
</ul>
That's a pretty good assortment of quality titles -- assuming, of course, that this isn't some kind of horribly distasteful April Fools' Day joke.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/04/01/10-games-added-to-ps3-greatest-hits-lineup-sony-confirms/">10 games added to PS3 Greatest Hits lineup, Sony confirms</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 01 Apr 2010 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blog.us.playstation.com/2010/04/01/new-ps3-greatest-hits-titles-available-now/?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+PSBlog+%28PlayStation.Blog%29>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/01/10-games-added-to-ps3-greatest-hits-lineup-sony-confirms/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19423193/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/01/10-games-added-to-ps3-greatest-hits-lineup-sony-confirms/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dead-space</category><category>deal</category><category>discount</category><category>EA</category><category>EA-Canada</category><category>EA-Sports</category><category>Electronic-Arts</category><category>fight-night-round-4</category><category>Fighting</category><category>god-of-war-collection</category><category>greatest-hits</category><category>infamous</category><category>killzone-2</category><category>littlebigplanet-game-of-the-year-edition</category><category>resident-evil-5</category><category>resistance-2</category><category>sale</category><category>Sandbox</category><category>SCE</category><category>sony</category><category>Sony-Computer-Entertainment</category><category>soulcalibur-iv</category><category>Sports</category><category>Sucker-Punch</category><category>Sucker-Punch-Productions</category><category>Third-Person-Action</category><category>ufc-2009-undisputed</category><category>Xbox</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Thu, 01 Apr 2010 13:00:00 EST</pubDate></item><item><title><![CDATA[Rumor: inFAMOUS, LBP GOTY and others joining Greatest Hits]]></title><link>http://www.joystiq.com/2010/03/31/rumor-infamous-lbp-goty-and-others-joining-greatest-hits/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/31/rumor-infamous-lbp-goty-and-others-joining-greatest-hits/</guid><comments>http://www.joystiq.com/2010/03/31/rumor-infamous-lbp-goty-and-others-joining-greatest-hits/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.neogaf.com/forum/showpost.php?p=20533646&amp;postcount=1"><img hspace="0" border="1" vspace="0" src="http://www.blogcdn.com/playstation.joystiq.com/media/2009/04/infamousblueup580.jpg" alt="" /></a></div>
According to a recent Walmart ad <a href="http://www.neogaf.com/forum/showpost.php?p=20533646&amp;postcount=1">dug up by NeoGAF user ghostmind</a>, a whole slew of new PS3 titles will soon be added to the $29.99 Greatest Hits collection. Featured on the ad are five games which will apparently get the red box treatment: <a href="http://www.joystiq.com/tag/littlebigplanet"><em>LittleBigPlanet: Game of the Year Edition</em></a>, <a href="http://www.joystiq.com/tag/killzone-2"><em>Killzone 2</em></a>, <a href="http://www.joystiq.com/tag/infamous"><em>inFAMOUS</em></a>, <a href="http://www.joystiq.com/tag/resistance-2"><em>Resistance 2</em></a> and <a href="http://www.joystiq.com/tag/ufc-2009-undisputed"><em>UFC 2009 Undisputed</em></a>. Actually, according to the flyer, the games are being offered for $29.83. That, dear readers, is the Walmart difference.<br />
<br />
We've contacted Sony America to find out if the Walmart ad is authentic, but we have no reason to believe it's a mock-up. We mean, all those games are "hits," and they're all pretty "great," right? <br />
<br />
[Via <a href="http://www.1up.com/do/newsStory?cId=3178581">1UP</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/31/rumor-infamous-lbp-goty-and-others-joining-greatest-hits/">Rumor: inFAMOUS, LBP GOTY and others joining Greatest Hits</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 31 Mar 2010 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.neogaf.com/forum/showpost.php?p=20533646&amp;postcount=1>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/31/rumor-infamous-lbp-goty-and-others-joining-greatest-hits/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19421741/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/31/rumor-infamous-lbp-goty-and-others-joining-greatest-hits/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>deal</category><category>greatest-hits</category><category>infamous</category><category>killzone-2</category><category>littlebigplanet</category><category>resistance-2</category><category>sale</category><category>Sandbox</category><category>SCE</category><category>sony</category><category>Sony-Computer-Entertainment</category><category>Sucker-Punch</category><category>Sucker-Punch-Productions</category><category>Third-Person-Action</category><category>ufc-2009-undisputed</category><category>walmart</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Wed, 31 Mar 2010 20:30:00 EST</pubDate></item><item><title><![CDATA[GDC: How Sucker Punch built inFamous' big city with a small team]]></title><link>http://www.joystiq.com/2010/03/11/gdc-how-sucker-punch-built-infamous-big-city-with-a-small-team/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/11/gdc-how-sucker-punch-built-infamous-big-city-with-a-small-team/</guid><comments>http://www.joystiq.com/2010/03/11/gdc-how-sucker-punch-built-infamous-big-city-with-a-small-team/#comments</comments><description><![CDATA[<div style="text-align: center;"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/infamousnewpicbutnot2itsold.jpg" /></div>
Last year's <em>shockingly</em> awesome superhero title <a href="http://www.joystiq.com/tag/infamous"><em>inFamous</em></a> boasted a massive sandbox world known as Empire City -- a playground full of climbable, grindable, shootable objects. It was an impressive environment, made all the more impressive by a startling piece of information revealed by <a href="http://www.joystiq.com/2009/06/09/interview-sucker-punchs-nate-fox-on-infamous-and-inspiration/">Sucker Punch's Nate Fox</a> during a recent <a href="http://www.joystiq.com/tag/gdc">GDC</a> panel: The whole city was created by a team of just 12 artists.<br />
<br />
Fox explained that this feat was accomplished with the liberal reusing of the game's catalog of environmental assets. For example, there were only <em>two</em> types of cars in the game, differentiated by hue shifts and decals. The map was partitioned into a hexagonal grid -- the inspiration for which came from the popular board game <a href="http://en.wikipedia.org/wiki/Carcassonne_%28board_game%29"><em>Carcassonne</em></a>, Fox explained. Edges of each hex were designed to effortlessly fit together, allowing designers to make minor changes to each compartment, and paste the location into another chunk of the city.<br />
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This might sound like a cheap tactic for a developer to employ, but Fox explained that a developer's time and resources are limited. By swiftly executing the creation of a game's setting, the developers are given more of an opportunity to focus on designing "evil lairs" and other memorable landmarks. Oh, and according to Fox, the industry term for these outstanding structures is "Weenies." Yes, for <em>that</em> reason. Yes, that <em>is</em> wonderful.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/infamous-1/">inFAMOUS</a></strong></p><a href="http://www.joystiq.com/photos/infamous-1/#885963"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/06/infamous062608-1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/infamous-1/#885964"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/06/infamous062608-2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/infamous-1/#885965"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/06/infamous062608-3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/infamous-1/#898059"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/infamous0702081_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/infamous-1/#898060"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/infamous0702082_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/11/gdc-how-sucker-punch-built-infamous-big-city-with-a-small-team/">GDC: How Sucker Punch built inFamous' big city with a small team</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 11 Mar 2010 18:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/03/11/gdc-how-sucker-punch-built-infamous-big-city-with-a-small-team/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19394901/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/11/gdc-how-sucker-punch-built-infamous-big-city-with-a-small-team/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>game-design</category><category>gdc-2010</category><category>infamous</category><category>nate-fox</category><category>panel</category><category>Sandbox</category><category>SCE</category><category>Sony-Computer-Entertainment</category><category>sucker-punch</category><category>sucker-punch-productions</category><category>Third-Person-Action</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Thu, 11 Mar 2010 18:20:00 EST</pubDate></item><item><title><![CDATA[inFamous is temporarily inExpensive, $27 on Amazon]]></title><link>http://www.joystiq.com/2010/03/02/infamous-is-temporarily-inexpensive-27-on-amazon/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/02/infamous-is-temporarily-inexpensive-27-on-amazon/</guid><comments>http://www.joystiq.com/2010/03/02/infamous-is-temporarily-inexpensive-27-on-amazon/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.amazon.com/gp/feature.html/ref=amb_link_85826191_2?ie=UTF8&amp;docId=1000208101&amp;pf_rd_m=ATVPDKIKX0DER&amp;pf_rd_s=right-1&amp;pf_rd_r=1JGWN5A1HZ1Q0414V7VD&amp;pf_rd_t=101&amp;pf_rd_p=496383031&amp;pf_rd_i=468642"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/04/infamousblueup580.jpg" /></a></div>
Did you miss out on Sucker Punch's shockingly awesome superhero simulator, <a href="http://www.joystiq.com/tag/infamous"><em>inFamous</em></a>? Today's the perfect day to rectify your oversight -- <a href="http://www.amazon.com/gp/feature.html/ref=amb_link_85826191_2?ie=UTF8&amp;docId=1000208101&amp;pf_rd_m=ATVPDKIKX0DER&amp;pf_rd_s=right-1&amp;pf_rd_r=1JGWN5A1HZ1Q0414V7VD&amp;pf_rd_t=101&amp;pf_rd_p=496383031&amp;pf_rd_i=468642">Amazon's offering the title for just $26.99</a> until the end of the day. If you're wondering whether or not it's worth this price, we'd remind you that this is a game where you can electrocute large groups of innocent civilians with a single, errant bolt, provided they're standing in a large enough puddle. <em>Of course</em> it's worth it.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/02/infamous-is-temporarily-inexpensive-27-on-amazon/">inFamous is temporarily inExpensive, $27 on Amazon</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 02 Mar 2010 12:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.amazon.com/gp/feature.html/ref=amb_link_85826191_2?ie=UTF8&amp;docId=1000208101&amp;pf_rd_m=ATVPDKIKX0DER&amp;pf_rd_s=right-1&amp;pf_rd_r=1JGWN5A1HZ1Q0414V7VD&amp;pf_rd_t=101&amp;pf_rd_p=496383031&amp;pf_rd_i=468642>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/02/infamous-is-temporarily-inexpensive-27-on-amazon/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19379593/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/02/infamous-is-temporarily-inexpensive-27-on-amazon/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>amazon</category><category>deal</category><category>deal-of-the-day</category><category>infamous</category><category>retail</category><category>sale</category><category>Sanbox</category><category>SCE</category><category>sony</category><category>Sony-Computer-Entertainment</category><category>sucker-punch</category><category>Sucker-Punch-Productions</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Tue, 02 Mar 2010 12:45:00 EST</pubDate></item><item><title><![CDATA[PTOM rumor: inFamous 2 coming in 2010]]></title><link>http://www.joystiq.com/2010/02/10/ptom-rumor-infamous-2-coming-in-2010/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/10/ptom-rumor-infamous-2-coming-in-2010/</guid><comments>http://www.joystiq.com/2010/02/10/ptom-rumor-infamous-2-coming-in-2010/#comments</comments><description><![CDATA[<div style="text-align: center;"><img hspace="0" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/infamousnewpicbutnot2itsold.jpg" /></div>
The latest issue of PlayStation: The Official Magazine (detailing <a href="http://www.joystiq.com/2010/01/20/crysis-2-takes-the-crisis-to-new-york/"><em>Crysis 2</em></a>) has a seemingly innocent feature called "Second to None" in its news section. Promising "the scoop on three hugely anticipated sequels slated for 2010," the magazine details <a href="http://www.joystiq.com/tag/batman-arkham-asylum-2"><em>Batman: Arkham Asylum 2</em></a>, <a href="http://www.joystiq.com/tag/star-wars-the-force-unleashed-2"><em>Star Wars: The Force Unleashed 2</em></a>, and <em>inFamous 2</em>.<br />
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Wait, what? If you didn't notice, one of these three games hasn't been officially announced. The magazine speculates that <em>inFamous 2</em> will "[pick] up a significant time after the first game, offering a reshaped metropolis." A Sony representative shot down the magazine's report though, stating, "we do not comment on rumor or speculation."<br />
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While Sony remains hush about an <em>inFamous</em> sequel, it seems reasonable to assume that it's only <a href="http://www.joystiq.com/tag/infamous-2">a matter of time</a> before the game comes to fruition. However, the 2010 date pegged by the magazine is likely speculation: The sequel to <em>Batman: Arkham Asylum</em>, while announced, hasn't been dated for a release this year. Would both Rocksteady and Sucker Punch be able to turn over sequels to their summer blockbusters just one year after they release? And most importantly, would gamers even want that?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/10/ptom-rumor-infamous-2-coming-in-2010/">PTOM rumor: inFamous 2 coming in 2010</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 10 Feb 2010 20:05:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/02/10/ptom-rumor-infamous-2-coming-in-2010/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19353130/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/10/ptom-rumor-infamous-2-coming-in-2010/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>infamous</category><category>infamous-2</category><category>official-playstation-magazine</category><category>opm</category><category>rumor</category><category>Sandbox</category><category>SCE</category><category>Sony-Computer-Entertainment</category><category>sucker-punch</category><category>Sucker-Punch-Productions</category><category>Third-Person-Action</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Wed, 10 Feb 2010 20:05:00 EST</pubDate></item><item><title><![CDATA[Joystiq's Top 10 of 2009: inFamous]]></title><link>http://www.joystiq.com/2010/01/01/joystiqs-top-10-of-2009-infamous/</link><guid isPermaLink="true">http://www.joystiq.com/2010/01/01/joystiqs-top-10-of-2009-infamous/</guid><comments>http://www.joystiq.com/2010/01/01/joystiqs-top-10-of-2009-infamous/#comments</comments><description><![CDATA[<div style="text-align: center;"><img hspace="0" height="326" border="1" width="580" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/2009best-infamous.jpg" alt="" /></div>
<div style="text-align: left;">The likelihood that any of us will walk outside one day and -- BAM! -- suddenly have superpowers bestowed upon us is -- let's face it -- pretty much nil. (We say "pretty much," since, well, <em>you never know</em>.) Thankfully, in the realm of video games, such a scenario is commonplace. For the most part, we only ever get to watch as a game's lead character becomes a superhero in a cutscene, or, most commonly, the game is based on a long-established character from another medium, mainly comic books.<br />
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There are a lot of reasons behind our enjoyment of <em>InFamous</em>, but the fact that the game let us play as an everyman while he gradually became a superhero (or supervilain) gave us a rare chance to fulfill that "what if?" fantasy in the role of a total unknown, much as we'd be.<br />
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Of course, if the game only let us experience what it would be like to be a guy who could only, oh, levitate <em>paperclips and small rocks</em>, what'd be the point? So <em>InFamous</em> gradually doles out power after power, all based around electricity (with a clever mechanic for recharging oneself), the most basic of which is firing lighting <em>from your hands</em>. The powers not only increase in oomph -- they significantly change how the fictional open-world Empire City, with its distinct districts and demilitarized zone atmosphere, is navigated by players. Cole McGrath boasts parkour and climbing skills that put <em>Assassin Creed II</em>'s protagonist Ezio to shame ... and that's before he can electro-grind around the city's railways or, oh, <em>fly</em>.<br />
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While the game is great at conveying how considerable having such powers in the real world would be -- use too much force and you'll send cars flying into a crowd of innocent bystanders -- it also changes to reflect whether you're choosing to use the powers for good or evil. (Maybe you <em>meant</em> to toss that four-door into the crosswalk.) This introduces some twists in the fairly uneven plot, but, more importantly, changes the powers you command and the way the city's inhabitants react to you. Travel too far down one path and there's no going back.<br />
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Superhero games that aren't based on comics, movies or TV shows are rare, and we can't imagine another topping this electrifying experience anytime soon.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/infamous-1/">inFAMOUS</a></strong></p><a href="http://www.joystiq.com/photos/infamous-1/#885963"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/06/infamous062608-1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/infamous-1/#885964"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/06/infamous062608-2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/infamous-1/#885965"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/06/infamous062608-3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/infamous-1/#898059"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/infamous0702081_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/infamous-1/#898060"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/infamous0702082_thumbnail.jpg" alt="" title="" /></a></div><br />
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<div style="text-align: center;"><a href="http://www.joystiq.com/2010/01/01/joystiqs-top-10-of-2009-call-of-duty-modern-warfare-2/"><strong>&lt;&lt; Back(6)</strong></a><strong> | </strong><a href="http://www.joystiq.com/2010/01/01/joystiqs-top-10-of-2009/#comments"><strong>Comment</strong></a><strong> | </strong><a href="http://www.joystiq.com/2010/01/01/joystiqs-top-10-of-2009-dragon-age-origins/"><strong>4. Here, there be excellent games &gt;&gt;</strong></a></div>
</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/01/01/joystiqs-top-10-of-2009-infamous/">Joystiq's Top 10 of 2009: inFamous</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 01 Jan 2010 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/01/01/joystiqs-top-10-of-2009-infamous/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19297072/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/01/joystiqs-top-10-of-2009-infamous/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action</category><category>Infamous</category><category>joystiq-best-of-2009</category><category>Sandbox</category><category>SCE</category><category>sony</category><category>Sony-Computer-Entertainment</category><category>Sucker-Punch</category><category>Sucker-Punch-Productions</category><category>Third-Person-Action</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><pubDate>Fri, 01 Jan 2010 13:30:00 EST</pubDate></item><item><title><![CDATA[inFamous becomes almost-Greatest Hits game, drops to $40]]></title><link>http://www.joystiq.com/2009/12/03/infamous-becomes-almost-greatest-hits-game-drops-to-40/</link><guid isPermaLink="true">http://www.joystiq.com/2009/12/03/infamous-becomes-almost-greatest-hits-game-drops-to-40/</guid><comments>http://www.joystiq.com/2009/12/03/infamous-becomes-almost-greatest-hits-game-drops-to-40/#comments</comments><description><![CDATA[<div align="center"><a href="http://playstation.joystiq.com/photos/infamous-comic/2004126/full"><img hspace="0" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/bzzttinfamous5.jpg" /></a><br />
<small><em>Click to read the </em>inFamous<em> comic.</em></small></div>
Sucker Punch's superpower game has sold 1.2 million copies, according to a recent update by the <a href="http://blog.us.playstation.com/2009/12/infamous-now-39-99-gigawatt-blades-coming-free-to-psn/">PlayStation.Blog</a>. According to <a href="http://en.wikipedia.org/wiki/List_of_Sony_Greatest_Hits_games">Sony's rules</a>, that's enough to make the game a certifiable "Greatest Hits" title. However, a game can't don the ugly budget box art until ten months after the game's original ship date.<br />
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Until then, <a href="http://www.joystiq.com/tag/infamous"><em>inFamous</em></a> will get an almost-Greatest Hits price for its almost-Greatest Hits status: $39.99, effective immediately. Also, the former GameStop-exclusive power-up <a href="http://playstation.joystiq.com/2009/04/09/get-gigawatts-or-go-home-infamous-pre-order-bonuses-detailed/">Gigawatt Blades</a> will be available for all as a free PSN download, starting December 10 -- a nice freebie for latecomers to the game.<br />
<br />
Considering Black Friday has already passed, it seems like Sony may have missed the best opportunity to announce a price drop on <em>inFamous</em>. Of course, there might be another motive behind this move: to keep this game on the mind of video game editors (and fans) readying their GOTY lists.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/12/03/infamous-becomes-almost-greatest-hits-game-drops-to-40/">inFamous becomes almost-Greatest Hits game, drops to $40</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 03 Dec 2009 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blog.us.playstation.com/2009/12/infamous-now-39-99-gigawatt-blades-coming-free-to-psn/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/03/infamous-becomes-almost-greatest-hits-game-drops-to-40/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19264092/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/03/infamous-becomes-almost-greatest-hits-game-drops-to-40/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gigawatt-blades</category><category>greatest-hits</category><category>infamous</category><category>price-drop</category><category>Sandbox</category><category>SCE</category><category>Sony-Computer-Entertainment</category><category>sucker-punch</category><category>Sucker-Punch-Productions</category><category>Third-Person-Action</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Thu, 03 Dec 2009 15:00:00 EST</pubDate></item><item><title><![CDATA[Sucker Punch hiring network programmer, adding online support to next game]]></title><link>http://www.joystiq.com/2009/11/17/sucker-punch-hiring-network-programmer-adding-online-support-to/</link><guid isPermaLink="true">http://www.joystiq.com/2009/11/17/sucker-punch-hiring-network-programmer-adding-online-support-to/</guid><comments>http://www.joystiq.com/2009/11/17/sucker-punch-hiring-network-programmer-adding-online-support-to/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=20001&amp;accountno=358"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/playstation.joystiq.com/media/2009/04/infamousblueup580.jpg" /></a></div>
Normally, we wouldn't write a story simply stating that a developer's next, unannounced title will include some form of online multiplayer support -- however, based on the cliffhanger ending from <a href="http://www.joystiq.com/tag/infamous"><em>InFamous</em></a> (and <a href="http://www.joystiq.com/2009/10/13/actors-twitter-hints-at-infamous-lead-recasting/">the apparent re-casting</a> of Cole MacGrath's voice actor) it would be completely logical to assume that Sucker Punch is working on a sequel to its electrified superhero sim. Therefore, one might also assume that the company's <a href="http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=20001&amp;accountno=358">recently posted job listing</a>, which requests the services of a network programmer who has "experience building on-line components of video games," means <em>InFamous 2</em> will have some form of online mode.<br />
<br />
We know, we know -- that's a whole lot of assumptions. Still, we're sticking to the old adage of "when you assume, you make an ass of you and me, but sometimes, you can totally predict things before they happen by simply making an educated guess." We'll contact someone over at Sucker Punch to try and help our chances.<br />
<br />
[Via <a href="http://www.computerandvideogames.com/article.php?id=227436?cid=OTC-RSS&amp;attr=CVG-General-RSS">CVG</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/17/sucker-punch-hiring-network-programmer-adding-online-support-to/">Sucker Punch hiring network programmer, adding online support to next game</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 17 Nov 2009 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=20001&amp;accountno=358>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/17/sucker-punch-hiring-network-programmer-adding-online-support-to/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19242880/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/17/sucker-punch-hiring-network-programmer-adding-online-support-to/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>infamous</category><category>infamous-2</category><category>job-listing</category><category>online</category><category>Sandbox</category><category>SCE</category><category>Sony-Computer-Entertainment</category><category>sucker-punch</category><category>Sucker-Punch-Productions</category><category>Third-Person-Action</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Tue, 17 Nov 2009 13:00:00 EST</pubDate></item><item><title><![CDATA[Actor's Twitter hints at inFamous lead recasting]]></title><link>http://www.joystiq.com/2009/10/13/actors-twitter-hints-at-infamous-lead-recasting/</link><guid isPermaLink="true">http://www.joystiq.com/2009/10/13/actors-twitter-hints-at-infamous-lead-recasting/</guid><comments>http://www.joystiq.com/2009/10/13/actors-twitter-hints-at-infamous-lead-recasting/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://g4tv.com/thefeed/blog/post/699926/Sucker-Punch-Auditioning-For-inFamous-2-Possibly-Recasting-Main-Character.html"><img hspace="0" border="1" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/infamousevil.jpg" alt="" /></a></div>
Before a game is really, totally announced, you've got to keep an eye out for little hints that it may be on the way. Take, for instance, the sequel to <em><a href="http://www.joystiq.com/tag/infamous">inFamous</a> </em>that may or may not exist. We <a href="http://www.joystiq.com/2009/08/31/sucker-punch-looking-for-an-artist-hip-to-urban-style/">already knew</a> developer Sucker Punch was looking to add an artist familiar with the "urban style" that figured prominently in the first <em>inFamous</em> game. Now, actor David Sullivan <a href="http://www.twitter.com/_david_sullivan/status/4835089986">has tweeted</a> (as spotted by <a href="http://g4tv.com/thefeed/blog/post/699926/Sucker-Punch-Auditioning-For-inFamous-2-Possibly-Recasting-Main-Character.html">G4</a>) that he's being considered for the role of Cole, which he says is being recast for a sequel.<br />
<br />
You may know Sullivan from the indie hit <em>Primer</em>, or as the subject of actor <a href="http://www.imdb.com/name/nm0183039/">Jason Cottle</a>'s forthcoming book, <em>Job Stealers I Totally Hate</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/10/13/actors-twitter-hints-at-infamous-lead-recasting/">Actor's Twitter hints at inFamous lead recasting</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 13 Oct 2009 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://g4tv.com/thefeed/blog/post/699926/Sucker-Punch-Auditioning-For-inFamous-2-Possibly-Recasting-Main-Character.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/10/13/actors-twitter-hints-at-infamous-lead-recasting/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19194538/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/10/13/actors-twitter-hints-at-infamous-lead-recasting/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>infamous</category><category>infamous-2</category><category>Sandbox</category><category>SCE</category><category>Sony-Computer-Entertainment</category><category>sucker-punch</category><category>Sucker-Punch-Productions</category><category>Third-Person-Action</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Tue, 13 Oct 2009 15:30:00 EST</pubDate></item><item><title><![CDATA[What's in a Name: Sucker Punch]]></title><link>http://www.joystiq.com/2009/09/08/whats-in-a-name-sucker-punch/</link><guid isPermaLink="true">http://www.joystiq.com/2009/09/08/whats-in-a-name-sucker-punch/</guid><comments>http://www.joystiq.com/2009/09/08/whats-in-a-name-sucker-punch/#comments</comments><description><![CDATA[<div style="text-align: center;"><img hspace="0" border="0" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/whatsinanamesp.jpg" /><em><br />
</em></div>
<font color="gray"><em>We loved <a href="http://www.joystiq.com/tag/infamous">inFamous</a> despite its unfortunate capitalization decision</em><em>s, but since it's considered rude to ask about that sort of thing, we instead grilled the folks at Sucker Punch on how they came up with their studio's name:</em></font> <br />
<br />
<div>"The other company founders and I had worked at Microsoft for a decade or so before starting our new company. Having chafed under corporate policies about what constituted an acceptable project code name, we were looking forward to giving the company a name we'd never ever get away with at Microsoft.</div>
<div><br />
"We came up with a list of ten or so names, and eventually my lovely and talented wife saw the list. She said (and I quote), 'I don't care what you call the company -- as long as it isn't Sucker Punch.' We figured that the best way to choose a name a 14-year-old boy would think was cool was to choose a name that a lovely and talented 38-year-old woman thought was unacceptable ... so 'Sucker Punch' it was!<br />
<br />
"After twelve years, I believe I've been forgiven."</div>
<div> </div>
<div>
<div style="text-align: right;">- <em>Chris Zimmerman, Sucker Punch</em> <em>co-founder and development director</em></div>
<div style="text-align: left;"><font color="gray"><font color="gray"><hr size="2" width="100%" />
<em>Liked this story? Be sure to check out the <a href="http://www.joystiq.com/tag/whats-in-a-name">What's In A Name archives</a>.</em></font></font></div>
</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/09/08/whats-in-a-name-sucker-punch/">What's in a Name: Sucker Punch</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 08 Sep 2009 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/09/08/whats-in-a-name-sucker-punch/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19153894/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/09/08/whats-in-a-name-sucker-punch/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>infamous</category><category>Sandbox</category><category>SCE</category><category>Sony-Computer-Entertainment</category><category>sucker-punch</category><category>Sucker-Punch-Productions</category><category>Third-Person-Action</category><category>whats-in-a-name</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Tue, 08 Sep 2009 10:30:00 EST</pubDate></item><item><title><![CDATA[inFamous costume hitting LittleBigPlanet on August 6]]></title><link>http://www.joystiq.com/2009/07/27/infamous-costume-hitting-littlebigplanet-on-august-6/</link><guid isPermaLink="true">http://www.joystiq.com/2009/07/27/infamous-costume-hitting-littlebigplanet-on-august-6/</guid><comments>http://www.joystiq.com/2009/07/27/infamous-costume-hitting-littlebigplanet-on-august-6/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.mediamolecule.com/2009/07/27/this-week-on-the-store-infamous/"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/lbpinfamouscostumeevil270709580.jpg" /></a><br />
<div align="left"><a href="http://www.joystiq.com/tag/infamous"><em>inFamous</em></a> may be two months old at this point, but it's never too late to reignite the flame with some <a href="http://www.joystiq.com/tag/littlebigplanet"><em>LittleBigPlanet</em></a> downloadable content. That's <a href="http://www.mediamolecule.com/2009/07/27/this-week-on-the-store-infamous/">exactly</a> what you'll be seeing next week, August 6, when two new costumes will be made available on the PSN store. Both of the costumes allow you to recreate the likeness of <em>inFamous' </em>Cole MacGrath though, just like in the game, you'll be able to decide whether your Sackboy will be good or evil. You can check out the good costume after the break.<br />
<br />
With this DLC <em>already</em> having been pushed back, it doesn't look like we'll be getting any new <em>LBP</em> content this week. There's also no pricing info for this <em>inFamous</em> costume, but we're expecting it to cost as much as other similar packs.</div>
</div><p><a href="http://www.joystiq.com/2009/07/27/infamous-costume-hitting-littlebigplanet-on-august-6/" rel="bookmark">Continue reading <em>inFamous costume hitting LittleBigPlanet on August 6</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/07/27/infamous-costume-hitting-littlebigplanet-on-august-6/">inFamous costume hitting LittleBigPlanet on August 6</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 27 Jul 2009 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.mediamolecule.com/2009/07/27/this-week-on-the-store-infamous/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/27/infamous-costume-hitting-littlebigplanet-on-august-6/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19110967/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/27/infamous-costume-hitting-littlebigplanet-on-august-6/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>infamous</category><category>lbp</category><category>littlebigplanet</category><category>littlebigplanet-dlc</category><category>Sanbox</category><category>SCE</category><category>Sony-Computer-Entertainment</category><category>sucker-punch</category><category>Sucker-Punch-Productions</category><dc:creator><![CDATA[Jem Alexander]]></dc:creator><pubDate>Mon, 27 Jul 2009 17:30:00 EST</pubDate></item><item><title><![CDATA[inFamous Home space encourages vandalism, electrocution]]></title><link>http://www.joystiq.com/2009/07/01/infamous-home-space-encourages-vandalism-electrocution/</link><guid isPermaLink="true">http://www.joystiq.com/2009/07/01/infamous-home-space-encourages-vandalism-electrocution/</guid><comments>http://www.joystiq.com/2009/07/01/infamous-home-space-encourages-vandalism-electrocution/#comments</comments><description><![CDATA[<div align="center"><a href="http://blog.us.playstation.com/2009/07/01/infamous-space-comes-to-playstation-home-far-cry-2-game-launching-support-tons-more/"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/!.3676055635_c352996622_o-712009-580px-copy.jpg" /></a></div>
<a href="http://www.joystiq.com/tag/home">PlayStation Home</a> is becoming, well, <em>home </em>to a number of new game-specific spaces, the latest of which -- devoted to <a href="http://www.joystiq.com/tag/infamous"><em>inFamous</em></a> -- has been revealed by Sony. Set to be added to the virtual world on Thursday, July 2 (hey, that's <em>tomorrow!</em>), the themed location ("The Abandoned Docks of Empire City") will feature a couple of interactive goodies, including the ability for users to create graffiti designs using Sony's tool set (to prevent any naughtiness, we suppose) which can be seen -- and voted on -- by other Homers. <br />
<br />
Much more exciting, though, is a shooting gallery minigame where (after waiting in line for, like, <em>forever</em>,<em> </em>spamming the X button) Cole-esque electric bolts are used to knock down targets fashioned after Reapers, Dustmen and the like. We were hoping for a corresponding announcement of a new "Zeke's Rooftop" private space, but, alas, it's seemingly not to be, at least for now. Check out a video tour of the new <em>inFamous</em> space after the break, along with high-res screens below.<br />
<p><a href="http://www.joystiq.com/2009/07/01/infamous-home-space-encourages-vandalism-electrocution/" rel="bookmark">Continue reading <em>inFamous Home space encourages vandalism, electrocution</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/07/01/infamous-home-space-encourages-vandalism-electrocution/">inFamous Home space encourages vandalism, electrocution</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 01 Jul 2009 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blog.us.playstation.com/2009/07/01/infamous-space-comes-to-playstation-home-far-cry-2-game-launching-support-tons-more/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/01/infamous-home-space-encourages-vandalism-electrocution/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19084081/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/01/infamous-home-space-encourages-vandalism-electrocution/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>home</category><category>infamous</category><category>playstation-home</category><category>Sanbox</category><category>SCE</category><category>scea</category><category>sony</category><category>Sony-Computer-Entertainment</category><category>sucker-punch</category><category>Sucker-Punch-Productions</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><pubDate>Wed, 01 Jul 2009 15:00:00 EST</pubDate></item><item><title><![CDATA[inFamous space coming to PlayStation Home]]></title><link>http://www.joystiq.com/2009/06/26/infamous-space-coming-to-playstation-home/</link><guid isPermaLink="true">http://www.joystiq.com/2009/06/26/infamous-space-coming-to-playstation-home/</guid><comments>http://www.joystiq.com/2009/06/26/infamous-space-coming-to-playstation-home/#comments</comments><description><![CDATA[<div align="center"><img hspace="0" border="1" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/580_3543446585_93402b859f_o.jpg" alt="" /></div>
In a recent post on the <a href="http://blog.us.playstation.com/2009/06/26/infamous-facts-figures-and-future/">PlayStation.Blog</a>, SCEA's Katie Reid revealed a few random <em>inFamous</em> facts. According to the post, the <em>inFamous</em> demo is the fastest demo ever to reach 1,000,000 downloads. Will those demo downloads all turn into purchases?<br />
<br />
The biggest news hidden in the post must be the revelation of an <em>inFamous</em> space for Home. No other details (or images) were revealed, but we're sure it will let you walk around in a small section of Empire City. Odds are low that you'll get magical electricity superpowers when entering.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/26/infamous-space-coming-to-playstation-home/">inFamous space coming to PlayStation Home</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 26 Jun 2009 15:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blog.us.playstation.com/2009/06/26/infamous-facts-figures-and-future/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/26/infamous-space-coming-to-playstation-home/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19079783/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/26/infamous-space-coming-to-playstation-home/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>home</category><category>infamous</category><category>playstation-home</category><category>psn</category><category>Sanbox</category><category>SCE</category><category>Sony-Computer-Entertainment</category><category>Sucker-Punch</category><category>Sucker-Punch-Productions</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Fri, 26 Jun 2009 15:45:00 EST</pubDate></item><item><title><![CDATA[The inFamous comic comes to an end]]></title><link>http://www.joystiq.com/2009/06/22/the-infamous-comic-comes-to-an-end/</link><guid isPermaLink="true">http://www.joystiq.com/2009/06/22/the-infamous-comic-comes-to-an-end/</guid><comments>http://www.joystiq.com/2009/06/22/the-infamous-comic-comes-to-an-end/#comments</comments><description><![CDATA[<div align="center"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/kkrsashinfamoscpm.jpg" /></div>
Chances are you've already beaten <a href="http://www.joystiq.com/tag/infamous"><em>inFamous</em></a> by now -- and boy, what an ending! (No spoilers in the comments, please.) We're proud to present you the last half of the <em>inFamous</em> comic, which chronicles events that occur before the game's main adventure. Get insight into John's investigation of the Cole and the Reapers. You'll even find out <em>why</em> there are so many manikins on Zeke's roof. Start from the <a href="http://www.joystiq.com/photos/infamous-comic/2004126/full">beginning</a>, or jump to the <a href="http://www.joystiq.com/photos/infamous-comic/2099665//full">new content</a>:<br />
<ul>
    <li><a href="http://www.joystiq.com/photos/infamous-comic/2004126/full">Issue One</a></li>
    <li><a href="http://www.joystiq.com/photos/infamous-comic/2030294//full">Issue Two</a></li>
    <li><a href="http://www.joystiq.com/photos/infamous-comic/2099665//full">Issue Three</a></li>
    <li><a href="http://www.joystiq.com/photos/infamous-comic/2099673//full">Issue Four</a></li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/22/the-infamous-comic-comes-to-an-end/">The inFamous comic comes to an end</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 22 Jun 2009 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/06/22/the-infamous-comic-comes-to-an-end/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19074864/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/22/the-infamous-comic-comes-to-an-end/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>comic</category><category>infamous</category><category>Sanbox</category><category>SCE</category><category>Sony-Computer-Entertainment</category><category>Sucker-Punch</category><category>Sucker-Punch-Productions</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Mon, 22 Jun 2009 19:30:00 EST</pubDate></item><item><title><![CDATA[Canadian Best Buy offers $30 inFamous, $10 Patapon 2]]></title><link>http://www.joystiq.com/2009/06/17/canadian-best-buy-offers-30-infamous-10-patapon-2/</link><guid isPermaLink="true">http://www.joystiq.com/2009/06/17/canadian-best-buy-offers-30-infamous-10-patapon-2/</guid><comments>http://www.joystiq.com/2009/06/17/canadian-best-buy-offers-30-infamous-10-patapon-2/#comments</comments><description><![CDATA[<div align="center"><a href="http://thegameraccess.com/ps3/infamous-for-2999"><img hspace="0" border="0" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/canadabestbuydealz.jpg" alt="" /></a></div>
According to Best Buy's "Summer of Savings" flier, Canadian gamers are getting some seriously discounted games. PSP owners can pick up <em>Resistance Retribution</em> ($15) and <em>Patapon 2</em> ($10), while PS3 owners will be able to get this summer's big PS3 blockbuster, <em>inFamous</em>, for only $30. Once again, these deals are Canada only -- our American readers can finally be jealous of our mounty-lovin' friends up north.<br />
<br />
[Thanks, Bryan!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/17/canadian-best-buy-offers-30-infamous-10-patapon-2/">Canadian Best Buy offers $30 inFamous, $10 Patapon 2</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 17 Jun 2009 11:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://thegameraccess.com/ps3/infamous-for-2999>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/17/canadian-best-buy-offers-30-infamous-10-patapon-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19069967/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/17/canadian-best-buy-offers-30-infamous-10-patapon-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>best-buy</category><category>canada</category><category>deal</category><category>infamous</category><category>patapon-2</category><category>resistance-retribution</category><category>Sanbox</category><category>SCE</category><category>Sony-Computer-Entertainment</category><category>Sucker-Punch</category><category>Sucker-Punch-Productions</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Wed, 17 Jun 2009 11:15:00 EST</pubDate></item><item><title><![CDATA[Interview: Sucker Punch's Nate Fox on inFamous and inSpiration]]></title><link>http://www.joystiq.com/2009/06/09/interview-sucker-punchs-nate-fox-on-infamous-and-inspiration/</link><guid isPermaLink="true">http://www.joystiq.com/2009/06/09/interview-sucker-punchs-nate-fox-on-infamous-and-inspiration/</guid><comments>http://www.joystiq.com/2009/06/09/interview-sucker-punchs-nate-fox-on-infamous-and-inspiration/#comments</comments><description><![CDATA[<div align="center"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/gam_natefox_580.jpg" /></div>
If you've been spending a lot of time enjoying the electro-shockery featured in <em><a href="http://www.joystiq.com/tag/inFamous/">inFamous</a></em>, you've got the guy pictured above -- and the other 50-odd members of Sucker Punch Productions -- to thank. His name is Nate Fox, game director for <em>inFamous</em> and a writer/designer who has a decade of tenure with the studio. We had a chance to sit down with Nate at E3 to get a post-mortem look at the high voltage superhero sim, and to finally inquire what lies within protagonist Cole's mysterious backpack.<br />
<strong><br />
So, Nate Fox, how long have you been at Sucker Punch?</strong><br />
<br />
Nate Fox: I've been at Sucker Punch for over 10 years. When I started, I had a full head of hair. That is not a lie.<p><a href="http://www.joystiq.com/2009/06/09/interview-sucker-punchs-nate-fox-on-infamous-and-inspiration/" rel="bookmark">Continue reading <em>Interview: Sucker Punch's Nate Fox on inFamous and inSpiration</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/09/interview-sucker-punchs-nate-fox-on-infamous-and-inspiration/">Interview: Sucker Punch's Nate Fox on inFamous and inSpiration</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 09 Jun 2009 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/06/09/interview-sucker-punchs-nate-fox-on-infamous-and-inspiration/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19062090/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/09/interview-sucker-punchs-nate-fox-on-infamous-and-inspiration/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>e3-2009</category><category>infamous</category><category>interview</category><category>nate-fox</category><category>Sandbox</category><category>SCE</category><category>Sony-Computer-Entertainment</category><category>sucker-punch</category><category>Sucker-Punch-Productions</category><category>Third-Person-Action</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Tue, 09 Jun 2009 15:30:00 EST</pubDate></item><item><title><![CDATA[Metareview: inFamous (PS3)]]></title><link>http://www.joystiq.com/2009/05/27/metareview-infamous-ps3/</link><guid isPermaLink="true">http://www.joystiq.com/2009/05/27/metareview-infamous-ps3/</guid><comments>http://www.joystiq.com/2009/05/27/metareview-infamous-ps3/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.metacritic.com/games/platforms/ps3/infamous?q=infamous"><img hspace="0" border="1" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/03/infamousevil.jpg" alt="" /></a></div>
We're not going to say <em>inFamous</em>' quality is a big surprise (this is Sucker Punch after all) but it's nice to see someone getting the superhero genre so <em>right</em>. Everyone (<a href="http://www.joystiq.com/2009/05/20/joystiq-review-infamous/">including us</a>) has been piling the love on it, and we've taken the liberty of providing with just a slice of the love fest below:<br />
<ul>
    <li><a href="http://www.1up.com/do/reviewPage?cId=3174301&amp;p=37">1UP</a> <strong>(A-)</strong>: "It's how <em>InFamous</em> blends all of this -- the platforming, the combat, the powers, the missions, and the Karma -- that makes it an eminently playable and enjoyable experience for me. It's why I've been staying up so late for the past few days."</li>
    <li><a href="http://www.dpadmagazine.com/2009/05/21/infamous/">D+PAD</a> <strong>(4.5/5)</strong>: "Yet remarkably, <em>inFamous</em> - as a whole - feels entirely unique. It's perhaps largely due to Sucker Punch's ability in creating an outstanding animation system that subtly adapts to the environment, but also because of the game's suitably atmospheric setting."</li>
    <li><a href="http://www.gamepro.com/article/reviews/210409/infamous/">GamePro</a> <strong>(90/100)</strong>: "Great game, minor faults, a lot of fun to be had, terrible story but the gameplay holds up despite it. Maybe this "sleeping on it" thing has some merit, after all."</li>
    <li><a href="http://nzgamer.com/ps3/reviews/892/infamous.html">NZGamer</a> <strong>(9.5/10)</strong>: "Any other games vying for the crown of Game of the Year 2009 pay attention - there's a new kid in town and he means business."</li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/05/27/metareview-infamous-ps3/">Metareview: inFamous (PS3)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 27 May 2009 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.metacritic.com/games/platforms/ps3/infamous?q=infamous>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/05/27/metareview-infamous-ps3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19049465/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/05/27/metareview-infamous-ps3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>infamous</category><category>metareview</category><category>Sandbox</category><category>SCE</category><category>Sony-Computer-Entertainment</category><category>sucker-punch</category><category>Sucker-Punch-Productions</category><category>Third-Person-Action</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Wed, 27 May 2009 19:00:00 EST</pubDate></item><item><title><![CDATA[2 Player Productions' inside look at Sucker Punch raises dev diary bar]]></title><link>http://www.joystiq.com/2009/05/26/2-player-productions-inside-look-at-sucker-punch-raises-dev-dia/</link><guid isPermaLink="true">http://www.joystiq.com/2009/05/26/2-player-productions-inside-look-at-sucker-punch-raises-dev-dia/</guid><comments>http://www.joystiq.com/2009/05/26/2-player-productions-inside-look-at-sucker-punch-raises-dev-dia/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.gametrailers.com/video/exclusive-developer-infamous/49654"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/gam_infamousdevdiary_580.jpg" /></a></div>
Here's a fun, recently discovered fact -- people who make video games are ... people! We know, we know. Stop the presses!<br />
<br />
This fact came to our attention in the form of 2 Player Productions' recent three-part developer diary for <em><a href="http://www.joystiq.com/tag/inFamous/">inFamous</a></em> -- though, really, <em>inFamous</em> isn't the <a href="http://www.gametrailers.com/video/exclusive-developer-infamous/49654">centerpiece of their work</a>. It's about the minds behind the game: The charismatic, hard-working folks from Sucker Punch Productions. It's a great piece of work -- the diary <em>and </em><a href="http://www.joystiq.com/2009/05/20/joystiq-review-infamous/">the game are</a>, that is -- and we've posted it after the break for your perusal and enjoyment. So ... peruse! Enjoy!<p><a href="http://www.joystiq.com/2009/05/26/2-player-productions-inside-look-at-sucker-punch-raises-dev-dia/" rel="bookmark">Continue reading <em>2 Player Productions' inside look at Sucker Punch raises dev diary bar</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/05/26/2-player-productions-inside-look-at-sucker-punch-raises-dev-dia/">2 Player Productions' inside look at Sucker Punch raises dev diary bar</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 26 May 2009 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gametrailers.com/video/exclusive-developer-infamous/49654>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/05/26/2-player-productions-inside-look-at-sucker-punch-raises-dev-dia/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19048576/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/05/26/2-player-productions-inside-look-at-sucker-punch-raises-dev-dia/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2-player-productions</category><category>dev-diary</category><category>developer</category><category>documentary</category><category>infamous</category><category>Sanbox</category><category>SCE</category><category>Sony-Computer-Entertainment</category><category>sucker-punch</category><category>Sucker-Punch-Productions</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Tue, 26 May 2009 22:00:00 EST</pubDate></item><item><title><![CDATA[inFamous commercial lights up your TV]]></title><link>http://www.joystiq.com/2009/05/26/infamous-commercial-lights-up-your-tv/</link><guid isPermaLink="true">http://www.joystiq.com/2009/05/26/infamous-commercial-lights-up-your-tv/</guid><comments>http://www.joystiq.com/2009/05/26/infamous-commercial-lights-up-your-tv/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="407" id="viddler_5c0c3075"><param name="movie" value="http://www.viddler.com/simple/5c0c3075/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/5c0c3075/" width="580" height="407" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_5c0c3075"></embed></object></center>Shock! It looks as if Sony is actually going through with <em>inFamous</em>' promised <a href="http://www.joystiq.com/2008/07/16/infamous-to-get-blockbuster-multimillion-dollar-support/">multi-million dollar</a> marketing campaign. This TV spot was found by a tipster, haran_elessar. The 30 second promo highlights Cole's electrifying powers, and hints at the morality system central to the game's plot. You'll be able to play the game for yourself this week, but if you want another tease, check out <a href="http://www.gametrailers.com/video/exclusive-launch-infamous/49647">GameTrailers</a>' exclusive release trailer after the break.<p><a href="http://www.joystiq.com/2009/05/26/infamous-commercial-lights-up-your-tv/" rel="bookmark">Continue reading <em>inFamous commercial lights up your TV</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/05/26/infamous-commercial-lights-up-your-tv/">inFamous commercial lights up your TV</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 26 May 2009 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/05/26/infamous-commercial-lights-up-your-tv/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1563071/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/05/26/infamous-commercial-lights-up-your-tv/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ad</category><category>commercial</category><category>infamous</category><category>marketing</category><category>Sanbox</category><category>SCE</category><category>Sony-Computer-Entertainment</category><category>Sucker-Punch</category><category>Sucker-Punch-Productions</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Tue, 26 May 2009 12:00:00 EST</pubDate></item></channel></rss>