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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Nintendo Power remembered]]></title><link>http://www.joystiq.com/2012/08/27/nintendo-power-remembered/</link><guid isPermaLink="true">http://www.joystiq.com/2012/08/27/nintendo-power-remembered/</guid><comments>http://www.joystiq.com/2012/08/27/nintendo-power-remembered/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/08/27/nintendo-power-remembered/"><img alt="Nintendo Power remembered" data-src-height="400" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/nintendopower1530.jpg" style="margin:4px" /></a></div>Ladies and gentlemen, we are gathered here today to remember Nintendo Power. Not its passing, but its life. Nintendo Power will conclude 24 years of publication with a <a href="http://www.joystiq.com/2012/08/22/nintendo-powers-last-issue-will-run-in-december/">final issue this December</a>. We've experienced the loss of many magazines over the years, but Nintendo Power's conclusion is different for many of us. Directly attached to childhood memories of so many, it was <em>the</em> publication of both the Nintendo Entertainment System and Super NES at the dawn of the console era, with children of the late 80s and early 90s eagerly awaiting the magazine's arrival every month.<br /><br />We've gathered some fond Nintendo Power memories from today's media after the break. Please feel free to share your happy memories too.<p><a href="http://www.joystiq.com/2012/08/27/nintendo-power-remembered/" rel="bookmark">Continue reading <em>Nintendo Power remembered</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/08/27/nintendo-power-remembered/">Nintendo Power remembered</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 27 Aug 2012 10:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/08/27/nintendo-power-remembered/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20307617/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/08/27/nintendo-power-remembered/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>ds</category><category>future</category><category>Future-publishing</category><category>nintendo</category><category>Nintendo-Power</category><category>RIP</category><category>Super-Mario-Bros-NES</category><category>wii</category><category>wii-u</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Mon, 27 Aug 2012 10:55:00 EST</pubDate></item><item><title><![CDATA[Super Mario Bros. demade in Atari 2600 style]]></title><link>http://www.joystiq.com/2012/08/22/super-mario-bros-demade-in-atari-2600-style/</link><guid isPermaLink="true">http://www.joystiq.com/2012/08/22/super-mario-bros-demade-in-atari-2600-style/</guid><comments>http://www.joystiq.com/2012/08/22/super-mario-bros-demade-in-atari-2600-style/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/08/22/super-mario-bros-demade-in-atari-2600-style/"><img alt="Super Mario Bros demade for Atari 2600" data-src-height="350" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/supermariobrosdemade530.jpg" style="margin:4px" /></a></div>An ambitious forum user at AtariAge has uploaded a <a href="http://www.atariage.com/forums/topic/201426-super-mario-clone-world-1-1-playable-demo/">playable Atari 2600 demake</a> of World 1-1 from the original <em>Super Mario Bros</em>. The demo includes the entire level with warp pipes, yellow bonus blocks and flagpole.<br /><br />Developer Chris Spry, who posts as "Sprybug" on the site, hopes to add another 15 levels, up to World 4-4. He'd also like to add a Koopa Kid to the end of each world. It may not be canon, but we aren't complaining.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/08/22/super-mario-bros-demade-in-atari-2600-style/">Super Mario Bros. demade in Atari 2600 style</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 22 Aug 2012 23:59:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/08/22/super-mario-bros-demade-in-atari-2600-style/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20306724/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/08/22/super-mario-bros-demade-in-atari-2600-style/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>nintendo</category><category>pc</category><category>sprybug</category><category>Super-Mario-Bros-NES</category><category>wii</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 22 Aug 2012 23:59:00 EST</pubDate></item><item><title><![CDATA[Kickstarter seeks funds for many Lego bricks to make Super Mario Bros. world 1-1]]></title><link>http://www.joystiq.com/2012/04/16/kickstarter-seeks-funds-for-many-lego-bricks-to-make-super-mario/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/16/kickstarter-seeks-funds-for-many-lego-bricks-to-make-super-mario/</guid><comments>http://www.joystiq.com/2012/04/16/kickstarter-seeks-funds-for-many-lego-bricks-to-make-super-mario/#comments</comments><description><![CDATA[<center> <iframe frameborder="0" height="397px" src="http://www.kickstarter.com/projects/plaidsquirrel/epic-mario/widget/video.html" width="530"></iframe><img alt="Image" height="432" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/mario-sample-2-1334599645.jpg" style="display: none; margin-top: 4px; margin-right: 4px; margin-bottom: 4px; margin-left: 4px; " width="324" /></center><br />Kickstarter achieves its true potential today, as Zachary Pollock <a href="http://www.kickstarter.com/projects/plaidsquirrel/epic-mario">asks</a> for $26,400 to buy Lego bricks to complete a model. It is an especially cool and extravagant model, however. Pollock plans to build the entirety of <em>Super Mario Bros.</em> world 1-1, a project that requires an estimated 780,000 1x1 bricks.<br /><br />In addition to creating a showpiece for Lego conventions, Comic-Con, and PAX, Pollock has lofty goals for the project. It will "test the waters for a foundation I would like to start that will work with children doing healing art projects using Lego bricks." Should the "epic Mario" sculpture be successfully Kickstarted, construction will take place in "building parties" in Portland, and will result in a totally huge, amazing thing. <p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/16/kickstarter-seeks-funds-for-many-lego-bricks-to-make-super-mario/">Kickstarter seeks funds for many Lego bricks to make Super Mario Bros. world 1-1</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 16 Apr 2012 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/16/kickstarter-seeks-funds-for-many-lego-bricks-to-make-super-mario/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20216583/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/16/kickstarter-seeks-funds-for-many-lego-bricks-to-make-super-mario/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>kickstarter</category><category>lego</category><category>super-mario-bros</category><category>Super-Mario-Bros-NES</category><category>zachary-pollock</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 16 Apr 2012 17:30:00 EST</pubDate></item><item><title><![CDATA[Super Mario Bros. updated for 3DS eShop release in Japan]]></title><link>http://www.joystiq.com/2011/12/28/super-mario-bros-updated-for-3ds-eshop-release-in-japan/</link><guid isPermaLink="true">http://www.joystiq.com/2011/12/28/super-mario-bros-updated-for-3ds-eshop-release-in-japan/</guid><comments>http://www.joystiq.com/2011/12/28/super-mario-bros-updated-for-3ds-eshop-release-in-japan/#comments</comments><description><![CDATA[<a href="http://www.joystiq.com/2011/12/28/super-mario-bros-updated-for-3ds-eshop-release-in-japan/"><img align="left" border="0" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2011/12/smb1228.jpg" style="padding-right: 10px;" vspace="4" /></a>Japan's 3DS eShop will offer another of the NES "Ambassador" games for sale next week -- an act that also means an updated version of the app for those who downloaded it for free. Following last week's release of <a href="http://www.joystiq.com/2011/12/22/legend-of-zelda-is-japans-first-nes-release-for-3ds-virtual-con/"><em>The Legend of Zelda</em></a>, Super Mario Bros. will be available on January 5. Those without 3DS diplomatic immunity will have to pay &yen;500 ($6.44).<br />
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The updated eShop versions of the Ambassador games add multiplayer, save state and sleep mode support and instruction manuals. So far, no NES games have been released on the eShop outside of Japan.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/12/28/super-mario-bros-updated-for-3ds-eshop-release-in-japan/">Super Mario Bros. updated for 3DS eShop release in Japan</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 28 Dec 2011 09:35:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/12/28/super-mario-bros-updated-for-3ds-eshop-release-in-japan/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20136378/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/12/28/super-mario-bros-updated-for-3ds-eshop-release-in-japan/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>eshop</category><category>japan</category><category>nintendo</category><category>super-mario-bros</category><category>Super-Mario-Bros-NES</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 28 Dec 2011 09:35:00 EST</pubDate></item><item><title><![CDATA[Bastion narrator takes a hilarious journey through other games]]></title><link>http://www.joystiq.com/2011/11/03/bastion-narrator-takes-a-hilarious-journey-through-other-games/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/03/bastion-narrator-takes-a-hilarious-journey-through-other-games/</guid><comments>http://www.joystiq.com/2011/11/03/bastion-narrator-takes-a-hilarious-journey-through-other-games/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<img src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/smldorklyheaderimg599px.jpg" style="width: 599px; height: 335px; display:none" /><object data="http://www.dorkly.com/moogaloop/noobtube.swf?clip_id=26393&amp;use_node_id=true&amp;fullscreen=1" height="337" id="dorkly26393" type="application/x-shockwave-flash" width="599"><param name="allowfullscreen" value="true" /><param name="wmode" value="transparent" /><param name="allowScriptAccess" value="always" /><param name="movie" quality="best" value="http://www.dorkly.com/moogaloop/noobtube.swf?clip_id=26393&amp;use_node_id=true&amp;fullscreen=1" /><embed allowscriptaccess="always" height="337" src="http://www.dorkly.com/moogaloop/noobtube.swf?clip_id=26393&amp;use_node_id=true&amp;fullscreen=1" type="application/x-shockwave-flash" width="599" wmode="transparent"></embed></object></div>
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What happens when <a href="http://www.joystiq.com/game/bastion"><em>Bastion</em></a>'s ever-present contextual narrator lands in some of gaming's most famous titles? Pure hilarity, as seen in the Dorkly-crafted video above.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/03/bastion-narrator-takes-a-hilarious-journey-through-other-games/">Bastion narrator takes a hilarious journey through other games</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 03 Nov 2011 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/03/bastion-narrator-takes-a-hilarious-journey-through-other-games/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20097795/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/03/bastion-narrator-takes-a-hilarious-journey-through-other-games/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bastion</category><category>dorkly</category><category>guitar-hero</category><category>parody</category><category>Super-Mario-Bros-NES</category><category>super-smash-bros-brawl</category><category>supergiant</category><category>supergiant-games</category><category>tetris</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Thu, 03 Nov 2011 17:30:00 EST</pubDate></item><item><title><![CDATA[Super Mario Bros. Portal is totally a thing that is happening]]></title><link>http://www.joystiq.com/2011/08/30/super-mario-bros-portal-is-totally-a-thing-that-is-happening/</link><guid isPermaLink="true">http://www.joystiq.com/2011/08/30/super-mario-bros-portal-is-totally-a-thing-that-is-happening/</guid><comments>http://www.joystiq.com/2011/08/30/super-mario-bros-portal-is-totally-a-thing-that-is-happening/#comments</comments><description><![CDATA[<center>
	<iframe allowfullscreen="" frameborder="0" height="328" src="http://www.youtube.com/embed/WtcGiZelPfk?hd=1" width="530"></iframe></center>
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You know how we've all seen <a href="http://www.joystiq.com/2011/04/28/super-mario-gets-a-portal-gun/">Mario with a Portal gun before</a>? Well, somebody is actually trying to make that into a game we can not only watch, but play! It's called <a href="http://stabyourself.net/"><em>Mari0</em></a> and is currently in development for OSX, Windows and Linux at two-man team Stab Yourself.<br />
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<em>Mari0</em> will sport not only the original <a href="http://joystiq.search.aol.com/search?q=super+mario+bros.&amp;invocationType=wl-joystiq"><em>Super Mario Bros.</em></a> levels, but also all of the Lost levels -- plus in-game downloadable map packs, a level editor and simultaneous multiplayer for co-operative portal slinging. Seriously, read that sentence again and then <a href="http://stabyourself.net/images/multiplayer.png"><em>click this link</em></a>.<br />
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Like many (if not all!) of you are, we're behind this project <em>entirely</em>. Let's just hope we can all snag it before Nintendo's lawyers shut it down.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/08/30/super-mario-bros-portal-is-totally-a-thing-that-is-happening/">Super Mario Bros. Portal is totally a thing that is happening</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 30 Aug 2011 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/08/30/super-mario-bros-portal-is-totally-a-thing-that-is-happening/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20030478/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/08/30/super-mario-bros-portal-is-totally-a-thing-that-is-happening/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>linux</category><category>mac</category><category>mari0</category><category>pc</category><category>portal</category><category>portal-2</category><category>stab-yourself</category><category>Super-Mario-Bros-NES</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 30 Aug 2011 16:00:00 EST</pubDate></item><item><title><![CDATA[Thank you Mario, but our new Converse are in another country]]></title><link>http://www.joystiq.com/2011/06/16/thank-you-mario-but-our-new-converse-are-in-another-country/</link><guid isPermaLink="true">http://www.joystiq.com/2011/06/16/thank-you-mario-but-our-new-converse-are-in-another-country/</guid><comments>http://www.joystiq.com/2011/06/16/thank-you-mario-but-our-new-converse-are-in-another-country/#comments</comments><description><![CDATA[<center>
	<a href="http://www.joystiq.com/2011/06/16/thank-you-mario-but-our-new-converse-are-in-another-country/"><img border="1" hspace="0"  src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/marioshoes616.jpg" vspace="0" /></a></center>
Converse already showed off two Mario-themed <a href="http://www.joystiq.com/2011/04/29/super-mario-converse-all-stars-coming-to-japan/">Chuck Taylor shoe designs</a>, due in Japan next month. Before those have even hit stores, the shoe company revealed two more designs that put <em>Super Mario Bros.</em> level designs on your feet.<br />
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One of the new designs is a wraparound of 1-1. Flip down the top of the high-top and you'll find a night scene, with Luigi picking up coins. The other design is Mario battling Bowser, with a hidden "Thank you Mario!" and princess on the second layer of canvas. The two designs are, like the other Mario shoes, Japan-only, and will be out in August. You'll either have to import, or just <em>visualize</em> your feet in these.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/06/16/thank-you-mario-but-our-new-converse-are-in-another-country/">Thank you Mario, but our new Converse are in another country</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 16 Jun 2011 12:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/06/16/thank-you-mario-but-our-new-converse-are-in-another-country/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19968725/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/06/16/thank-you-mario-but-our-new-converse-are-in-another-country/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>chuck-taylor</category><category>converse</category><category>japan</category><category>shoes</category><category>Super-Mario-Bros-NES</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 16 Jun 2011 12:20:00 EST</pubDate></item><item><title><![CDATA[Mario propaganda posters for glorious Koopa Kingdom]]></title><link>http://www.joystiq.com/2011/05/03/mario-propaganda-posters-for-glorious-koopa-kingdom/</link><guid isPermaLink="true">http://www.joystiq.com/2011/05/03/mario-propaganda-posters-for-glorious-koopa-kingdom/</guid><comments>http://www.joystiq.com/2011/05/03/mario-propaganda-posters-for-glorious-koopa-kingdom/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/05/03/mario-propaganda-posters-for-glorious-koopa-kingdom/"><img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2011/05/mariopropaganda530-1.jpg" vspace="4" /></a></div>
The Koopas are fighting, why aren't you? Don't let Mario stomp all over the armies of the great and mighty Koopa. Join up today!<p><a href="http://www.joystiq.com/2011/05/03/mario-propaganda-posters-for-glorious-koopa-kingdom/" rel="bookmark">Continue reading <em>Mario propaganda posters for glorious Koopa Kingdom</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/05/03/mario-propaganda-posters-for-glorious-koopa-kingdom/">Mario propaganda posters for glorious Koopa Kingdom</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 03 May 2011 02:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/05/03/mario-propaganda-posters-for-glorious-koopa-kingdom/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19929230/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/05/03/mario-propaganda-posters-for-glorious-koopa-kingdom/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ds</category><category>nintendo</category><category>propaganda</category><category>Super-Mario-Bros-NES</category><category>wii</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Tue, 03 May 2011 02:00:00 EST</pubDate></item><item><title><![CDATA[FPM: First-person Mario]]></title><link>http://www.joystiq.com/2011/03/17/fpm-first-person-mario/</link><guid isPermaLink="true">http://www.joystiq.com/2011/03/17/fpm-first-person-mario/</guid><comments>http://www.joystiq.com/2011/03/17/fpm-first-person-mario/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/03/17/fpm-first-person-mario/#continued"><img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2011/03/mariofps.jpg" vspace="4" /></a></div>
More than a Mario <em><a href="http://www.ripten.com/2010/07/31/mario-meets-half-life-bfenty9842/">Half-Life</a></em> or <em><a href="http://www.joystiq.com/2009/09/15/fan-makes-mushroom-kingdom-in-left-4-dead/">Left 4 Dead</a></em> mod, this is what happens when the original <em>Super Mario Bros.</em> goes full-on modern FPS.<p><a href="http://www.joystiq.com/2011/03/17/fpm-first-person-mario/" rel="bookmark">Continue reading <em>FPM: First-person Mario</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/03/17/fpm-first-person-mario/">FPM: First-person Mario</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 17 Mar 2011 22:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/03/17/fpm-first-person-mario/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19883468/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/03/17/fpm-first-person-mario/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>brandon-laatsch</category><category>FPS</category><category>mario</category><category>nintendo</category><category>SMB</category><category>Super-Mario-Bros-NES</category><category>wii</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Thu, 17 Mar 2011 22:30:00 EST</pubDate></item><item><title><![CDATA[LEGO art pays homage to some of gaming's best]]></title><link>http://www.joystiq.com/2010/12/03/lego-art-pays-homage-to-some-of-gamings-best/</link><guid isPermaLink="true">http://www.joystiq.com/2010/12/03/lego-art-pays-homage-to-some-of-gamings-best/</guid><comments>http://www.joystiq.com/2010/12/03/lego-art-pays-homage-to-some-of-gamings-best/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/12/03/lego-art-pays-homage-to-some-of-gamings-best/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/12/sonichead1222010.jpg" /></a></div>
You don't know <a href="http://www.flickr.com/photos/encajaencamon/page3/">flickr user Encaja en Camon</a>, but rest assured that the account in question has some pretty awesome and simple LEGO adaptations of famous games and their characters. Above, you can check out Sonic's blocky noggin, while just past the break we've included a couple of our other favorites.<p><a href="http://www.joystiq.com/2010/12/03/lego-art-pays-homage-to-some-of-gamings-best/" rel="bookmark">Continue reading <em>LEGO art pays homage to some of gaming's best</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/12/03/lego-art-pays-homage-to-some-of-gamings-best/">LEGO art pays homage to some of gaming's best</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 03 Dec 2010 03:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/12/03/lego-art-pays-homage-to-some-of-gamings-best/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19740902/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/12/03/lego-art-pays-homage-to-some-of-gamings-best/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>art</category><category>arts-and-crafts</category><category>crafts</category><category>culture</category><category>ds</category><category>duck-hunt</category><category>lego</category><category>lego-art</category><category>mario</category><category>microsoft</category><category>nintendo</category><category>playstation</category><category>ps3</category><category>psp</category><category>sonic</category><category>sonic-the-hedgehog</category><category>sony</category><category>super-mario-bros</category><category>Super-Mario-Bros-NES</category><category>wii</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 03 Dec 2010 03:00:00 EST</pubDate></item><item><title><![CDATA[Spanish neighborhood receiving video game street names]]></title><link>http://www.joystiq.com/2010/11/09/spanish-neighborhood-receiving-video-game-street-names/</link><guid isPermaLink="true">http://www.joystiq.com/2010/11/09/spanish-neighborhood-receiving-video-game-street-names/</guid><comments>http://www.joystiq.com/2010/11/09/spanish-neighborhood-receiving-video-game-street-names/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/11/09/spanish-neighborhood-receiving-video-game-street-names/"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/11/gammariostreet530.jpg" /></a></div>
If you happened to be visiting the new neighborhood of Arcosur, located in Zaragoza, Spain, this past weekend, you would have played witness to a truly ... unique sight. This past Saturday, one of the first streets in the still-under-construction suburb received a moniker: <a href="http://www.viciojuegos.com/noticia/Asistimos-a-la-inauguracion-de-la-estatua-de-Mario-en-Zaragoza/25273">Avenida de Super Mario Bros.</a>, which, as the Spanish-speakers and context clue-users among you probably figured out, translates to Super Mario Bros. Avenue.<br />
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Present at the unveiling was the titular plumber himself, as well as the neighborhood's new residents, who sported fake black mustaches in solidarity. The name was chosen by said residents in an online poll -- and it isn't the only gaming-themed name which won out. Future boulevards in the community will be named after <em>Sonic the Hedgehog</em>, <em>Space Invaders</em> and <em>The Legend of Zelda</em>. This is all very cool -- but we're still holding out hope for an <em><a href="http://en.wikipedia.org/wiki/Alleyway">Alleyway</a></em> Alleyway. Is it too late for a write-in ballot?<br />
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[Image credit: <a href="http://www.viciojuegos.com/noticia/Asistimos-a-la-inauguracion-de-la-estatua-de-Mario-en-Zaragoza/25273">VicioJuegos</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/11/09/spanish-neighborhood-receiving-video-game-street-names/">Spanish neighborhood receiving video game street names</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 09 Nov 2010 16:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/11/09/spanish-neighborhood-receiving-video-game-street-names/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19709411/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/11/09/spanish-neighborhood-receiving-video-game-street-names/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ds</category><category>mario</category><category>nintendo</category><category>spain</category><category>street</category><category>super-mario-bros</category><category>Super-Mario-Bros-NES</category><category>wii</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Tue, 09 Nov 2010 16:20:00 EST</pubDate></item><item><title><![CDATA[Nintendo World Store 'reopens' Nov. 7 with a Mario celebration]]></title><link>http://www.joystiq.com/2010/11/03/nintendo-world-store-reopens-nov-7-with-a-mario-celebration/</link><guid isPermaLink="true">http://www.joystiq.com/2010/11/03/nintendo-world-store-reopens-nov-7-with-a-mario-celebration/</guid><comments>http://www.joystiq.com/2010/11/03/nintendo-world-store-reopens-nov-7-with-a-mario-celebration/#comments</comments><description><![CDATA[<center><a href="http://www.joystiq.com/2010/11/03/nintendo-world-store-reopens-nov-7-with-a-mario-celebration/"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/11/nws112.jpg" alt="" /></a></center>The Nintendo World Store in New York City is open once again after a couple of weeks of <a href="http://www.joystiq.com/2010/10/14/nintendo-world-store-closed-for-remodeling/">remodeling</a>. Next week, Nintendo will "officially" open the store in style, with a Mario party. Not a <em>Mario Party</em>, though, to be clear.<br />
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On November 7, from 12-5 PM, Nintendo will host a party in honor of the 25th anniversary of <em>Super Mario Bros.</em> Attendees will be able to play various Mario games, record their Mario memories for posterity in a video station and eat some Mario-themed cake.<br />
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Don't dismantle that Bullet Bill costume you built for this Halloween yet -- Nintendo is also encouraging fans to come in their finest <em>Mario</em> series costumes. Do keep in mind, when deciding what to wear, the thing we mentioned before about <em>posterity</em>.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/nintendo-world-store-remodel/">Nintendo World Store remodel</a></strong></p><a href="http://www.joystiq.com/photos/nintendo-world-store-remodel/#3531878"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/11/nws11201_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/nintendo-world-store-remodel/#3531880"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/11/nws11202_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/11/03/nintendo-world-store-reopens-nov-7-with-a-mario-celebration/">Nintendo World Store 'reopens' Nov. 7 with a Mario celebration</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 03 Nov 2010 01:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/11/03/nintendo-world-store-reopens-nov-7-with-a-mario-celebration/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19699687/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/11/03/nintendo-world-store-reopens-nov-7-with-a-mario-celebration/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ds</category><category>mario</category><category>nintendo</category><category>nintendo-world-store</category><category>Super-Mario-Bros-NES</category><category>wii</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 03 Nov 2010 01:00:00 EST</pubDate></item><item><title><![CDATA[Developers celebrate Super Mario Bros.' 25th anniversary]]></title><link>http://www.joystiq.com/2010/10/22/developers-celebrate-super-mario-bros-25th-anniversary/</link><guid isPermaLink="true">http://www.joystiq.com/2010/10/22/developers-celebrate-super-mario-bros-25th-anniversary/</guid><comments>http://www.joystiq.com/2010/10/22/developers-celebrate-super-mario-bros-25th-anniversary/#comments</comments><description><![CDATA[<center><a href="http://www.joystiq.com/2010/10/22/cartroid-samus-built-from-old-nintendo-cartridges/"><img border="1" vspace="0" hspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/10/mariobros1021.jpg" /></a></center>In case the <a href="http://www.joystiq.com/2010/10/21/red-wii-and-dsi-xl-bundles-wii-remote-plus-and-flingsmash-in-n/">red consoles</a> didn't sufficiently alert you, 2010 is the 25th anniversary of the release of <em>Super Mario Bros</em>. for Famicom and NES. To commemorate the occasion, Famitsu spoke to a group of prominent developers about the impact Shigeru Miyamoto's masterpiece had on them and the industry.<br />
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"The reason I entered the industry," Capcom's Keiji Inafune said, "was because I encountered Mario and learned how interesting games can be. Thank you, Mr. Shigeru Miyamoto." <em>Super Monkey Ball</em> and <em>Yakuza</em> creator Toshihiro Nagoshi expressed a similar sentiment, saying "It's the game that made me enter the game industry." Bethesda's Todd Howard said that <em>Super Mario Bros</em>. was the beginning of "the genre where the hero always follows the correct path." <br />
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Our favorite quote is from <em>Dragon Quest</em> creator Yuji Horii. "Also, I can't say much," he said, "but there was also 'Kintamario.'" Yes, yes <a href="http://www.joystiq.com/2007/11/21/the-vc-advantage-a-very-special-anniversary-edition/">there was</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/10/22/developers-celebrate-super-mario-bros-25th-anniversary/">Developers celebrate Super Mario Bros.' 25th anniversary</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 22 Oct 2010 01:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/10/22/developers-celebrate-super-mario-bros-25th-anniversary/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19683935/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/10/22/developers-celebrate-super-mario-bros-25th-anniversary/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ds</category><category>famitsu</category><category>hideo-kojima</category><category>nintendo</category><category>super-mario-bros</category><category>Super-Mario-Bros-NES</category><category>todd-howard</category><category>Toshihiro-Nagoshi</category><category>wii</category><category>yuji-horii</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 22 Oct 2010 01:00:00 EST</pubDate></item><item><title><![CDATA[Bruvva, a Mario-themed Threadless shirt you should vote on]]></title><link>http://www.joystiq.com/2010/10/08/bruvva-a-mario-themed-threadless-shirt-you-should-vote-on/</link><guid isPermaLink="true">http://www.joystiq.com/2010/10/08/bruvva-a-mario-themed-threadless-shirt-you-should-vote-on/</guid><comments>http://www.joystiq.com/2010/10/08/bruvva-a-mario-themed-threadless-shirt-you-should-vote-on/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><a href="http://www.joystiq.com/2010/10/08/bruvva-a-mario-themed-threadless-shirt-you-should-vote-on/"><img hspace="4" border="0" align="left" vspace="4" style="padding-right: 5px;" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/10/bruvva225px1082010.jpg" /></a>Jeremy Harnell isn't just a cool dude who reads <a href="http://www.joystiq.com">a semi-cool site</a>, he also came up with <a href="http://www.threadless.com/submission/301182/Bruvva">this nifty Threadless shirt</a>. It's called "Bruvva" and is currently being voted on -- votes determine if it's ultimately produced as a shirt, you see, so if you have an account, head on over and do Jeremy a solid!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/10/08/bruvva-a-mario-themed-threadless-shirt-you-should-vote-on/">Bruvva, a Mario-themed Threadless shirt you should vote on</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 08 Oct 2010 22:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/10/08/bruvva-a-mario-themed-threadless-shirt-you-should-vote-on/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19667120/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/10/08/bruvva-a-mario-themed-threadless-shirt-you-should-vote-on/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bruvva</category><category>ds</category><category>jeremy-harnell</category><category>nintendo</category><category>Super-Mario-Bros-NES</category><category>threadless</category><category>wii</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 08 Oct 2010 22:45:00 EST</pubDate></item><item><title><![CDATA[Iwata Asks about development of the NES]]></title><link>http://www.joystiq.com/2010/10/07/iwata-asks-about-development-of-the-nes/</link><guid isPermaLink="true">http://www.joystiq.com/2010/10/07/iwata-asks-about-development-of-the-nes/</guid><comments>http://www.joystiq.com/2010/10/07/iwata-asks-about-development-of-the-nes/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><center><a href="http://www.joystiq.com/2010/10/07/iwata-asks-about-development-of-the-nes/"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/10/iwataasks1007.jpg" /></a></center>Indulging his inquiry habit, Nintendo president Satoru Iwata spoke with Masayuki Uemura, advisor to Nintendo's Research &amp; Engineering Dept., and Hiroshi Imanishi, Ex-Director and GM, Corporate Communications Division, about their time working on the Famicom (NES) way back in 1981-82. The two veteran developers describe the impetus behind the decision to make the Famicom, the problems competing with Nintendo's own Game &amp; Watch, and the lasting appeal of Super Mario Bros.<br />
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Uemura shared how the Famicom came to use its (at the time) unusual 6502 processor. A friend at Ricoh cold-called him and asked for help getting the factory's efficiency up. While working on that, Uemura consulted with Ricoh about processors, and told their engineers about his desire to make a console that could run Donkey Kong. " When I think about it now, I think I was spot-on in asking 'Can we make Donkey Kong?' rather than 'Can we make a circuit like this?'," Uemura said. "It seems like the engineers at Ricoh were starving for the challenge of working on some new technology. Even more important to them was the idea that if they worked at it, they could take <em>Donkey Kong</em> home! (laughs)"<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/10/07/iwata-asks-about-development-of-the-nes/">Iwata Asks about development of the NES</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 07 Oct 2010 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/10/07/iwata-asks-about-development-of-the-nes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19664700/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/10/07/iwata-asks-about-development-of-the-nes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ds</category><category>famicom</category><category>iwata-asks</category><category>nes</category><category>nintendo</category><category>retro</category><category>satoru-iwata</category><category>Super-Mario-Bros-NES</category><category>wii</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 07 Oct 2010 23:00:00 EST</pubDate></item><item><title><![CDATA[Red Wii with special Super Mario Bros. coming to Japan]]></title><link>http://www.joystiq.com/2010/10/07/red-wii-with-special-super-mario-bros-coming-to-japan/</link><guid isPermaLink="true">http://www.joystiq.com/2010/10/07/red-wii-with-special-super-mario-bros-coming-to-japan/</guid><comments>http://www.joystiq.com/2010/10/07/red-wii-with-special-super-mario-bros-coming-to-japan/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><center><a href="http://www.joystiq.com/2010/10/07/red-wii-with-special-super-mario-bros-coming-to-japan/"><img border="0" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/10/redwii1007.jpg" /></a></center>After announcing the <a href="http://www.joystiq.com/2010/09/13/super-mario-collection-announced-for-wii-in-japan/"><em>Super Mario Collection</em></a> and special-edition <a href="http://www.joystiq.com/2010/09/29/mario-dsi-xl-and-dsi-temporarily-make-us-forget-the-3ds/">DSi and DSi XL systems</a>, Nintendo has continued the festivities with a red <em>Super Mario Bros.</em> Wii console. The new, Mario-colored Wii will include a matching <a href="http://joystiq.com/tag/wii-remote-plus">Wii Remote Plus</a> and Nunchuk -- and it will be preloaded with an exclusive altered version of the original <em>Super Mario Bros.</em> All we can tell from the single screenshot is that question-mark blocks now look like the number 25.<br />
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This tantalizing collectible will be released in Japan on November 11, for &yen;20,000 ($243). Meanwhile, Nintendo of America has yet to announce a single anniversary product.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/10/07/red-wii-with-special-super-mario-bros-coming-to-japan/">Red Wii with special Super Mario Bros. coming to Japan</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 07 Oct 2010 10:04:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/10/07/red-wii-with-special-super-mario-bros-coming-to-japan/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19664713/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/10/07/red-wii-with-special-super-mario-bros-coming-to-japan/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>japan</category><category>limited-edition</category><category>nintendo</category><category>special-edition</category><category>Super-Mario-Bros-NES</category><category>virtual-console</category><category>wii</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 07 Oct 2010 10:04:00 EST</pubDate></item><item><title><![CDATA[Nintendo reveals Super Mario 25th Anniversary DSi XL [update: now pictured!]]]></title><link>http://www.joystiq.com/2010/09/29/nintendo-reveals-super-mario-25th-anniversary-dsi-ll/</link><guid isPermaLink="true">http://www.joystiq.com/2010/09/29/nintendo-reveals-super-mario-25th-anniversary-dsi-ll/</guid><comments>http://www.joystiq.com/2010/09/29/nintendo-reveals-super-mario-25th-anniversary-dsi-ll/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><img  border="0" hspace="0" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/dsill929.jpg" /></div>
At it' press conference in Japan this afternoon (well, in Japan it's the afternoon), Nintendo announced plans to release a Super Mario 25th Anniversary Edition DSi LL (DSi XL, as it's known in the West) to the Japanese public on October 28. <a href="http://www.andriasang.com/e/blog/2010/09/29/nintendo_conf_live_blog/">Andriasang's liveblog</a> of the goings-on also give it an &yen;18000 ($215) price point. Unfortunately, like all <a href="http://www.joystiq.com/2010/09/13/super-mario-collection-announced-for-wii-in-japan/">other things</a> regarding Super Mario's big <em>two five</em>, this is likely to stay grounded in Japan.<br />
<br />
Update: here it is, straight from <a href="http://www.nintendo.co.jp/mario25th/ds/index.html">Nintendo's site</a>.<br type="_moz" /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/09/29/nintendo-reveals-super-mario-25th-anniversary-dsi-ll/">Nintendo reveals Super Mario 25th Anniversary DSi XL [update: now pictured!]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 29 Sep 2010 01:32:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/09/29/nintendo-reveals-super-mario-25th-anniversary-dsi-ll/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19652800/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/09/29/nintendo-reveals-super-mario-25th-anniversary-dsi-ll/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>25th-anniversary</category><category>ds</category><category>dsi-ll</category><category>dsi-xl</category><category>japan</category><category>nintendo</category><category>nintendo-conference-2010</category><category>q4-2010</category><category>release-date</category><category>super-mario-25th-anniversary</category><category>Super-Mario-Bros-NES</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Wed, 29 Sep 2010 01:32:00 EST</pubDate></item><item><title><![CDATA[Mario-themed tifo display heats up Chicago Fire soccer game]]></title><link>http://www.joystiq.com/2010/09/28/mario-themed-tifo-display-heats-up-chicago-fire-soccer-game/</link><guid isPermaLink="true">http://www.joystiq.com/2010/09/28/mario-themed-tifo-display-heats-up-chicago-fire-soccer-game/</guid><comments>http://www.joystiq.com/2010/09/28/mario-themed-tifo-display-heats-up-chicago-fire-soccer-game/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/09/28/mario-themed-tifo-display-heats-up-chicago-fire-soccer-game/"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/gammariotifo530.jpg" /></a></div>
Last Saturday, the Chicago Fire played a fairly disheartening game against the Seattle Sounders at home, though the proceedings were brightened significantly by a <em>delightful</em>, Mario-themed <a href="http://www.bigsoccer.com/forum/blog.php?s=9e14b114de13a5a254e686f35c37cf1b&amp;b=9963">tifo display</a>. We're not sure what Mario has to do with the two clubs, but -- oh, wait! Fireballs! <em>Of course</em>.<p><a href="http://www.joystiq.com/2010/09/28/mario-themed-tifo-display-heats-up-chicago-fire-soccer-game/" rel="bookmark">Continue reading <em>Mario-themed tifo display heats up Chicago Fire soccer game</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/09/28/mario-themed-tifo-display-heats-up-chicago-fire-soccer-game/">Mario-themed tifo display heats up Chicago Fire soccer game</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 28 Sep 2010 22:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/09/28/mario-themed-tifo-display-heats-up-chicago-fire-soccer-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19651844/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/09/28/mario-themed-tifo-display-heats-up-chicago-fire-soccer-game/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>chicago</category><category>mario</category><category>nintendo</category><category>soccer</category><category>sports</category><category>Super-Mario-Bros-NES</category><category>tifo</category><category>wii</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Tue, 28 Sep 2010 22:30:00 EST</pubDate></item><item><title><![CDATA[Miyamoto explains why it's 'easy' to make a Mario game]]></title><link>http://www.joystiq.com/2010/09/24/miyamoto-explains-why-its-easy-to-make-a-mario-game/</link><guid isPermaLink="true">http://www.joystiq.com/2010/09/24/miyamoto-explains-why-its-easy-to-make-a-mario-game/</guid><comments>http://www.joystiq.com/2010/09/24/miyamoto-explains-why-its-easy-to-make-a-mario-game/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/2010/09/24/miyamoto-explains-why-its-easy-to-make-a-mario-game/"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/marioninte25intv.jpg" /></a></div>
As part of Nintendo's ongoing celebration of <em>Mario's</em> <a href="http://www.joystiq.com/2010/09/08/nintendo-trademarks-super-mario-anniversary-logo/">25th anniversary</a>, the latest edition of <a href="http://us.wii.com/iwata_asks/mario25th/vol1_page1.jsp">Iwata Asks</a> is a lengthy conversation between Mario creator Shigeru Miyamoto and guest host Shigesato Itoi, creator of <em>Earthbound</em>. In the interview, Miyamoto suggested that making <em>Mario</em> games has been "easy," thanks to ever-evolving technology.<br />
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"What's been easy about making the <em>Mario</em> games is that they could naturally change along with the progress of technology," Miyamoto observed. "For example, when you make live action SFX movies and as special effects technology advances, then you have new methods at your disposal."<br />
<br />
Adapting to new technologies has been key to <em>Mario's</em> longevity, Miyamoto explained. "In the same way, as technology advances, the <em>Mario</em> games change, too [...] And as technology changes, so does what you want to do. If it weren't for that, I don't think I could have stuck with it this far." Because the <em>Mario</em> franchise is meant to change with technology, there hasn't ever been a "roadmap" for the series. Instead, the impromptu schedule of <em>Mario</em> games has fueled its creative stamina. "The games turn out more fun that way than if you planned everything out on paper," Miyamoto added.<br />
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Although Miyamoto has been working with Nintendo and the <em>Mario</em> series for the past 25 years, it seems the famed designer isn't ready to quit any time soon. When quizzed about his position 25 years from now (when he's 85!), Miyamoto admitted that "I'll probably be working on something." Of course, there's a caveat: "If I'm still alive then."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/09/24/miyamoto-explains-why-its-easy-to-make-a-mario-game/">Miyamoto explains why it's 'easy' to make a Mario game</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 24 Sep 2010 18:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/09/24/miyamoto-explains-why-its-easy-to-make-a-mario-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19648064/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/09/24/miyamoto-explains-why-its-easy-to-make-a-mario-game/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ds</category><category>iwata-asks</category><category>mario</category><category>miyamoto</category><category>nintendo</category><category>shigeru-miyamoto</category><category>super-mario-bros</category><category>Super-Mario-Bros-NES</category><category>wii</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Fri, 24 Sep 2010 18:20:00 EST</pubDate></item><item><title><![CDATA[Super Mario Bros. played with eye movements]]></title><link>http://www.joystiq.com/2010/08/05/super-mario-bros-played-with-eye-movements/</link><guid isPermaLink="true">http://www.joystiq.com/2010/08/05/super-mario-bros-played-with-eye-movements/</guid><comments>http://www.joystiq.com/2010/08/05/super-mario-bros-played-with-eye-movements/#comments</comments><description><![CDATA[<center><a href="http://www.joystiq.com/2010/08/05/super-mario-bros-played-with-eye-movements/#continued"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/marioeyetracking8410.jpg" /></a></center>Waterloo Labs, a collective of insane National Instruments employees, developed an electrode system to measure eye movement, and then used <em>that</em> as a control method for <em>Super Mario Bros</em>. Look past the break to see it in action -- you'll also have to click, unless you're wearing one of these setups.<p><a href="http://www.joystiq.com/2010/08/05/super-mario-bros-played-with-eye-movements/" rel="bookmark">Continue reading <em>Super Mario Bros. played with eye movements</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/08/05/super-mario-bros-played-with-eye-movements/">Super Mario Bros. played with eye movements</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 05 Aug 2010 01:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/08/05/super-mario-bros-played-with-eye-movements/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19581337/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/08/05/super-mario-bros-played-with-eye-movements/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ds</category><category>eyeMario</category><category>Eyetracking</category><category>nintendo</category><category>Super-Mario-Bros-NES</category><category>Waterloo-Labs</category><category>wii</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 05 Aug 2010 01:00:00 EST</pubDate></item><item><title><![CDATA[Real life snowboarding meets old-school gaming in 'Gnarcade']]></title><link>http://www.joystiq.com/2010/07/14/real-life-snowboarding-meets-old-school-gaming-in-gnarcade/</link><guid isPermaLink="true">http://www.joystiq.com/2010/07/14/real-life-snowboarding-meets-old-school-gaming-in-gnarcade/</guid><comments>http://www.joystiq.com/2010/07/14/real-life-snowboarding-meets-old-school-gaming-in-gnarcade/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/07/13/real-life-snowboarding-meets-old-school-gaming-in-gnarcade/#continued"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/gamgnarcade530.jpg" /></a></div>
Our knowledge of the fast-paced, edgy world of extreme sports is limited to "standing on moving, thin slivers of wood is really difficult," though we don't need to know much more than that to appreciate the gaming-influenced video posted below.<p><a href="http://www.joystiq.com/2010/07/14/real-life-snowboarding-meets-old-school-gaming-in-gnarcade/" rel="bookmark">Continue reading <em>Real life snowboarding meets old-school gaming in 'Gnarcade'</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/07/14/real-life-snowboarding-meets-old-school-gaming-in-gnarcade/">Real life snowboarding meets old-school gaming in 'Gnarcade'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 14 Jul 2010 11:03:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/07/14/real-life-snowboarding-meets-old-school-gaming-in-gnarcade/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19553714/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/07/14/real-life-snowboarding-meets-old-school-gaming-in-gnarcade/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>knife-show</category><category>portal</category><category>retro</category><category>skateboarding</category><category>snowboarding</category><category>space-invaders</category><category>super-mario-bros-nes</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Wed, 14 Jul 2010 11:03:00 EST</pubDate></item><item><title><![CDATA[Mario graffiti speedrun video made possible by 'black magic']]></title><link>http://www.joystiq.com/2010/07/09/mario-graffiti-speedrun-video-made-possible-by-black-magic/</link><guid isPermaLink="true">http://www.joystiq.com/2010/07/09/mario-graffiti-speedrun-video-made-possible-by-black-magic/</guid><comments>http://www.joystiq.com/2010/07/09/mario-graffiti-speedrun-video-made-possible-by-black-magic/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/07/09/mario-graffiti-speedrun-video-made-possible-by-black-magic/#continued"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/smb-graffiti-video.jpg" alt="" /></a></div>
Don't worry about how Vimeo user <a href="http://vimeo.com/surfap">Surfap</a> filmed a <a href="http://joystiq.com/tag/super-mario-bros"><em>Super Mario Bros.</em></a> speedrun done entirely in graffiti. The description says it was "black magic" and that's good enough for us. As <a href="http://tinycartridge.com/post/777324626/sidewalk-mario-bros-by-surfap-a-speedrun-of-the">Tiny Cartridge</a> points out, a computer was <a href="http://en.wikipedia.org/wiki/Matchmoving"><em>probably</em> involved</a>, but where's the fun in that? Just enjoy the show.<p><a href="http://www.joystiq.com/2010/07/09/mario-graffiti-speedrun-video-made-possible-by-black-magic/" rel="bookmark">Continue reading <em>Mario graffiti speedrun video made possible by 'black magic'</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/07/09/mario-graffiti-speedrun-video-made-possible-by-black-magic/">Mario graffiti speedrun video made possible by 'black magic'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 09 Jul 2010 05:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/07/09/mario-graffiti-speedrun-video-made-possible-by-black-magic/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19546642/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/07/09/mario-graffiti-speedrun-video-made-possible-by-black-magic/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>culture</category><category>ds</category><category>nintendo</category><category>Super-Mario-Bros</category><category>Super-Mario-Bros-NES</category><category>wii</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 09 Jul 2010 05:00:00 EST</pubDate></item><item><title><![CDATA[Super Mario Bros. X trailer takes us to a special place]]></title><link>http://www.joystiq.com/2010/05/31/super-mario-bros-x-trailer-takes-us-to-a-special-place/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/31/super-mario-bros-x-trailer-takes-us-to-a-special-place/</guid><comments>http://www.joystiq.com/2010/05/31/super-mario-bros-x-trailer-takes-us-to-a-special-place/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.youtube.com/watch?v=8W1_OBKqHG4&amp;fmt=18"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/gamsupermariobrosx580.jpg" /></a></div>
Hey Nintendo, pay attention: If you <em>really</em> want to find a direct line into the nostalgia centers of our brain, you could learn a few lessons from <a href="http://www.youtube.com/watch?v=8W1_OBKqHG4&amp;fmt=18"><em>Super Mario Bros. X</em></a>. The recently updated game borrows elements from the entire <em>Super Mario</em> franchise (not to mention a few other Nintendo properties), allows for co-op play, has some kind of time distortion gameplay mechanic, includes a level editor and occasionally lets the player navigate the Mushroom Kingdom using the eraser from <em>Mario Pain</em><em>t</em>. It is <em>all kinds</em> of crazy.<br />
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You can <a href="http://www.supermariobrothers.org/">download the game here</a>, or check out a <a href="http://www.youtube.com/watch?v=8W1_OBKqHG4&amp;fmt=18">10-minute gameplay trailer</a> posted after the jump.<br />
<br />
[Thanks, EvoHelix]<p><a href="http://www.joystiq.com/2010/05/31/super-mario-bros-x-trailer-takes-us-to-a-special-place/" rel="bookmark">Continue reading <em>Super Mario Bros. X trailer takes us to a special place</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/31/super-mario-bros-x-trailer-takes-us-to-a-special-place/">Super Mario Bros. X trailer takes us to a special place</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 31 May 2010 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.youtube.com/watch?v=8W1_OBKqHG4&amp;fmt=18>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/31/super-mario-bros-x-trailer-takes-us-to-a-special-place/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19497642/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/31/super-mario-bros-x-trailer-takes-us-to-a-special-place/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>mario</category><category>mashup</category><category>nes</category><category>nintendo</category><category>super-mario-bros</category><category>Super-Mario-Bros-NES</category><category>super-mario-bros-x</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Mon, 31 May 2010 20:30:00 EST</pubDate></item><item><title><![CDATA['Koopa Hell' may change our Super Mario Bros. strategy forever]]></title><link>http://www.joystiq.com/2010/05/13/koopa-hell-may-change-our-super-mario-bros-strategy-forever/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/13/koopa-hell-may-change-our-super-mario-bros-strategy-forever/</guid><comments>http://www.joystiq.com/2010/05/13/koopa-hell-may-change-our-super-mario-bros-strategy-forever/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.collegehumor.com/video:1935593"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/gamkoopahell580.jpg" /></a></div>
We were pretty sure that, after 25 years of practice, our tried-and-true strategy for the original <em>Super Mario Bros</em>. would be <em>fairly</em> set in stone. Little did we know that <a href="http://www.collegehumor.com/video:1935593">CollegeHumor</a> (of all websites!) would be the one to show us the cruelty of one of our most basic in-game maneuvers: the Koopa Bounce Pipe Trap. What happens to that poor creature after you've left him bouncing between two pipes? Thanks to the Mushroom Kingdom's lack of inertial dissipation, he stays that way <em>for all eternity</em>.<br />
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Watch the video after the break to see how your thoughtless actions might have sent countless Koopas spiraling into a nightmarish realm of Lovecraftian horrors. You <em>monster</em>.<p><a href="http://www.joystiq.com/2010/05/13/koopa-hell-may-change-our-super-mario-bros-strategy-forever/" rel="bookmark">Continue reading <em>'Koopa Hell' may change our Super Mario Bros. strategy forever</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/13/koopa-hell-may-change-our-super-mario-bros-strategy-forever/">'Koopa Hell' may change our Super Mario Bros. strategy forever</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 13 May 2010 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.collegehumor.com/video:1935593>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/13/koopa-hell-may-change-our-super-mario-bros-strategy-forever/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19475904/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/13/koopa-hell-may-change-our-super-mario-bros-strategy-forever/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>collegehumor</category><category>DS</category><category>koopa</category><category>mario</category><category>nes</category><category>nintendo</category><category>parody</category><category>super-mario-bros</category><category>Super-Mario-Bros-NES</category><category>Wii</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Thu, 13 May 2010 14:30:00 EST</pubDate></item><item><title><![CDATA[Dexterous feat: Super Mario Bros. beaten using DDR pad]]></title><link>http://www.joystiq.com/2010/05/06/dexterous-feat-super-mario-bros-beaten-using-ddr-pad/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/06/dexterous-feat-super-mario-bros-beaten-using-ddr-pad/</guid><comments>http://www.joystiq.com/2010/05/06/dexterous-feat-super-mario-bros-beaten-using-ddr-pad/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.youtube.com/watch?v=mY72HOyxO0U&amp;feature=player_embedded#!"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/supermariobrosfoot580.jpg" /></a></div>
Nick Hagman knows how to use his feet for a most unconventional purpose: completing games using a <em>Dance Dance Revolution</em> pad. He's <a href="http://www.giantbomb.com/profile/nario/i-beat-castlevania-with-a-dance-pad/30-48737/">done it before with <em>Castlevania</em></a>, and now he's used his talent to finish another classic, the original <em>Super Mario Bros</em>.<br />
<br />
It took Hagman 14 attempts and plenty of practice to complete the classic. The 11-minute video documenting the feat can be found after the break, with certain sections sped up for sanity's sake. Now Hagman wants to know which game he should finish with his feet next: <em>DuckTales</em> or <em>Mega Man 2</em>?<br />
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[Via <a href="http://www.giantbomb.com/news/super-mario-bros-beaten-with-a-dance-mat/1981/">GiantBomb</a>]<p><a href="http://www.joystiq.com/2010/05/06/dexterous-feat-super-mario-bros-beaten-using-ddr-pad/" rel="bookmark">Continue reading <em>Dexterous feat: Super Mario Bros. beaten using DDR pad</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/06/dexterous-feat-super-mario-bros-beaten-using-ddr-pad/">Dexterous feat: Super Mario Bros. beaten using DDR pad</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 06 May 2010 23:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.youtube.com/watch?v=mY72HOyxO0U&amp;feature=player_embedded#!>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/06/dexterous-feat-super-mario-bros-beaten-using-ddr-pad/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19467484/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/06/dexterous-feat-super-mario-bros-beaten-using-ddr-pad/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ddr</category><category>mario</category><category>nes</category><category>nick-hagman</category><category>Nintendo</category><category>retro</category><category>super-mario-bros</category><category>Super-Mario-Bros-NES</category><category>Wii</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Thu, 06 May 2010 23:30:00 EST</pubDate></item><item><title><![CDATA[Super Mario Crossover would have killed us in 1989]]></title><link>http://www.joystiq.com/2010/04/28/super-mario-crossover-would-have-killed-us-in-1989/</link><guid isPermaLink="true">http://www.joystiq.com/2010/04/28/super-mario-crossover-would-have-killed-us-in-1989/</guid><comments>http://www.joystiq.com/2010/04/28/super-mario-crossover-would-have-killed-us-in-1989/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.newgrounds.com/portal/view/534416"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/gamsupermariocrossover580.jpg" /></a></div>
Sometimes, we wonder what it would be like if versions of ourselves from the past could be magically transported to today and have their minds blown by all the technological advances in video gaming technology. We have a feeling that they'd be disinterested in our "movement controllers" and "big definition graphicals," and would instead become entranced by a new Flash game by <a href="http://www.exploding-rabbit.com/">Exploding Rabbit</a> that's sweeping the nation at terrifying velocities: <a href="http://www.newgrounds.com/portal/view/534416"><em>Super Mario Crossover</em></a>.<br />
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The premise of the game is simple: It is the original <em>Super Mario Bros</em>., only your choice of playable characters isn't just limited to squat, Italian plumbers. You can also wreck Goombas while playing as Link, Mega Man, Samus, Simon Belmont or Bill (you know, from <em>Contra</em>). You could also just be Mario, but why would you do that, when you could be Bill from <em>Contra</em>? Stop being so silly.<br />
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[Thanks, Eric]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/04/28/super-mario-crossover-would-have-killed-us-in-1989/">Super Mario Crossover would have killed us in 1989</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 28 Apr 2010 13:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.newgrounds.com/portal/view/534416>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/28/super-mario-crossover-would-have-killed-us-in-1989/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19457337/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/28/super-mario-crossover-would-have-killed-us-in-1989/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>classic</category><category>contra</category><category>flash</category><category>free</category><category>link</category><category>mario</category><category>mega-man</category><category>nes</category><category>online</category><category>samus</category><category>simon-belmont</category><category>super-mario-bros</category><category>Super-Mario-Bros-NES</category><category>super-mario-crossover</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Wed, 28 Apr 2010 13:40:00 EST</pubDate></item><item><title><![CDATA[This piranha plant keepsake box is ironic]]></title><link>http://www.joystiq.com/2010/02/12/this-pirahna-plant-keepsake-box-is-ironic/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/12/this-pirahna-plant-keepsake-box-is-ironic/</guid><comments>http://www.joystiq.com/2010/02/12/this-pirahna-plant-keepsake-box-is-ironic/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.etsy.com/view_listing.php?listing_id=40581540"><img width="580" vspace="0" hspace="0" height="328" border="0" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/piranha-box.jpg" /></a></div>
Honestly, we're not sure how <em>anyone</em> could come up with the idea of a <a href="http://www.etsy.com/view_listing.php?listing_id=40581540">piranha plant keepsake box</a>. A keepsake box, ideally, is designed to keep your precious items in a safe place so you'll always know where they are. <a href="http://www.joystiq.com/tag/piranha-plant">Piranha plants</a>, on the other hand, are about as far away from <em>safe</em> as you can get. They're man-eating plants, some varieties of which can <em>breathe fire</em>. Still, despite all that, this keepsake box -- designed by Etsy user <a href="http://www.etsy.com/shop/lostmitten">lostmitten</a> -- still manages to be kind of cute. As of this writing, there is a single one available for purchase at $60.<br />
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We <em>suppose</em> you could pick it up and store your old high school love notes in there. Just watch your fingers when you open it up.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/12/this-pirahna-plant-keepsake-box-is-ironic/">This piranha plant keepsake box is ironic</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 12 Feb 2010 20:18:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.etsy.com/view_listing.php?listing_id=40581540>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/12/this-pirahna-plant-keepsake-box-is-ironic/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19356731/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/12/this-pirahna-plant-keepsake-box-is-ironic/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>crafts</category><category>culture</category><category>mario</category><category>mario-bros</category><category>piranha-plant</category><category>super-mario-bros</category><category>Super-Mario-Bros-NES</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 12 Feb 2010 20:18:00 EST</pubDate></item><item><title><![CDATA[See Mario transformed into bacteria]]></title><link>http://www.joystiq.com/2009/12/16/see-mario-transformed-into-bacteria/</link><guid isPermaLink="true">http://www.joystiq.com/2009/12/16/see-mario-transformed-into-bacteria/</guid><comments>http://www.joystiq.com/2009/12/16/see-mario-transformed-into-bacteria/#comments</comments><description><![CDATA[<img hspace="4" border="0" align="right" vspace="4" alt="" style="padding-left: 5px;" src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/mariobac.jpg" />We're always happy to see gaming encroaching on the rest of the world, a sign that it's becoming more culturally accepted and mainstream, but <a href="http://www.newscientist.com/gallery/microbe-art/7">this example</a> is so nerdy, it might actually be a step in the other direction. What you see on the right there is the classic NES Mario sprite, recreated in specifically-engineered bacteria by the nanobiology laboratories at the University of Osaka, Japan.<br />
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We love the idea of gaming's leading man being transformed this way, we can't help but think how great it would have been if Team Osaka could have achieved the same effect with fungus. ... You know, because the Mushroom Kin --- oh, never mind.<br />
<br />
[Thanks, Modern Epicurian]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/12/16/see-mario-transformed-into-bacteria/">See Mario transformed into bacteria</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 16 Dec 2009 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.newscientist.com/gallery/microbe-art/7>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/16/see-mario-transformed-into-bacteria/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19283661/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/16/see-mario-transformed-into-bacteria/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bacteria</category><category>mario</category><category>nes</category><category>retro</category><category>science</category><category>super-mario-bros</category><category>Super-Mario-Bros-NES</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Wed, 16 Dec 2009 15:30:00 EST</pubDate></item><item><title><![CDATA[Robotic man plays Mario theme with one hand]]></title><link>http://www.joystiq.com/2009/12/07/robotic-man-plays-mario-theme-with-one-hand/</link><guid isPermaLink="true">http://www.joystiq.com/2009/12/07/robotic-man-plays-mario-theme-with-one-hand/</guid><comments>http://www.joystiq.com/2009/12/07/robotic-man-plays-mario-theme-with-one-hand/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.youtube.com/watch?v=0x-Kuzwf3Fk"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/robotheme.jpg" /></a></div>
We're willing to abide a lot around Joystiq HQ, but from the start we've had one basic, simple rule. <em>We don't cotton to robots</em>. We know that society has come to depend on them for odd jobs like fruit juicing and child care, but that doesn't mean we have to accept them.<br />
<br />
It should be a great testament then to the skill of <a href="http://www.youtube.com/user/RigorMortis999">YouTube user RigorMortis999</a> that we're willing to break our own prime directive to bring you his one-handed version of the <em>Super Mario Bros</em><em>.</em> theme, which you'll find right after the break. Sure, he's quite obviously a robot, but we think it's safe to assume he's a friendly one.<br />
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[Via <a href="http://kotaku.com/5419748/mario-theme-one+hand-me-good-sir">Kotaku</a>]<p><a href="http://www.joystiq.com/2009/12/07/robotic-man-plays-mario-theme-with-one-hand/" rel="bookmark">Continue reading <em>Robotic man plays Mario theme with one hand</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/12/07/robotic-man-plays-mario-theme-with-one-hand/">Robotic man plays Mario theme with one hand</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 07 Dec 2009 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.youtube.com/watch?v=0x-Kuzwf3Fk>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/07/robotic-man-plays-mario-theme-with-one-hand/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19268204/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/07/robotic-man-plays-mario-theme-with-one-hand/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>mario</category><category>music</category><category>super-mario-bros</category><category>Super-Mario-Bros-NES</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Mon, 07 Dec 2009 13:00:00 EST</pubDate></item><item><title><![CDATA[Laser etcher plays the Mario theme for you]]></title><link>http://www.joystiq.com/2009/11/16/laser-etcher-plays-the-mario-theme-for-you/</link><guid isPermaLink="true">http://www.joystiq.com/2009/11/16/laser-etcher-plays-the-mario-theme-for-you/</guid><comments>http://www.joystiq.com/2009/11/16/laser-etcher-plays-the-mario-theme-for-you/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.8bitfix.com/forum/topics/laser-etcher-plays-super-mario"><img hspace="0" vspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/lasetch.jpg" /></a><strong><br />
</strong> How To Ruin Your Moment of Internet Glory:<strong><br />
</strong></div>
<ol>
    <li>Work for an unconscionable number of hours making a laser etcher improbably play a fine rendition of the World 1-1 music from <em>Super Mario Bros</em>.</li>
    <li>Let <a href="http://www.flickr.com/photos/doctorow/">Cory Doctorow</a> film it.</li>
    <li>Listen as he rewards your hard work with terrible internet cliches, and, in doing so, almost completely obscures the audio you crafted.</li>
    <li>Cry yourself to sleep.</li>
</ol>
Video tutorial right after the break.<p><a href="http://www.joystiq.com/2009/11/16/laser-etcher-plays-the-mario-theme-for-you/" rel="bookmark">Continue reading <em>Laser etcher plays the Mario theme for you</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/16/laser-etcher-plays-the-mario-theme-for-you/">Laser etcher plays the Mario theme for you</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 16 Nov 2009 13:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.8bitfix.com/forum/topics/laser-etcher-plays-super-mario>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/16/laser-etcher-plays-the-mario-theme-for-you/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19241138/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/16/laser-etcher-plays-the-mario-theme-for-you/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>hacks</category><category>mario</category><category>mods</category><category>super-mario-bros</category><category>Super-Mario-Bros-NES</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Mon, 16 Nov 2009 13:45:00 EST</pubDate></item><item><title><![CDATA[You are not likely as hardcore as these Mario fans]]></title><link>http://www.joystiq.com/2009/10/29/you-are-not-likely-as-hardcore-as-these-mario-fans/</link><guid isPermaLink="true">http://www.joystiq.com/2009/10/29/you-are-not-likely-as-hardcore-as-these-mario-fans/</guid><comments>http://www.joystiq.com/2009/10/29/you-are-not-likely-as-hardcore-as-these-mario-fans/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.bodymod.org"><img hspace="0" vspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/heartonhissleeve580px.jpg" /></a></div>
You might have noticed a less than offensive Nintendo tattoo donning the image space above this sentence you're reading, and could very well be wondering why this is the case. As it turns out, the <a href="http://www.joystiq.com/tag/super-mario-bros"><em>Super Mario Bros.</em></a>-themed images of <a href="http://www.bodymod.org/mods/mods.aspx?ID=10055&amp;modtype=hc&amp;lm=1">Princess Peach</a> and a <a href="http://www.bodymod.org/mods/mods.aspx?ID=9971&amp;modtype=hc&amp;lm=1">Star</a> are a bit <em>too</em> <em>graphic</em> for use on Joystiq. They are, however, quite unique - rather than the ol' ink-permanently-embedded-in-skin treatment of <a href="http://www.joystiq.com/2009/03/05/nintendo-tattoos-show-questionable-judgment/">traditional tattoos</a>, the aforementioned two employ a method of tattooing that involves skin <em>removal</em>. Check out the original shots over at <a href="http://www.bodymod.org/">BodyMod.org</a> if you want to see 'em, but click through at your own discretion.<br />
<br />
[Thanks Adam!]<br />
<div align="right">[Image credit: <a href="http://www.flickr.com/photos/bestdamntech/">Drew Olanoff</a>]</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/10/29/you-are-not-likely-as-hardcore-as-these-mario-fans/">You are not likely as hardcore as these Mario fans</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 29 Oct 2009 18:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.bodymod.org/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/10/29/you-are-not-likely-as-hardcore-as-these-mario-fans/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19215775/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/10/29/you-are-not-likely-as-hardcore-as-these-mario-fans/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>body-modification</category><category>bodymod.org</category><category>mario</category><category>nintendo</category><category>princess-peach</category><category>skin-removal</category><category>star</category><category>super-mario-bros</category><category>Super-Mario-Bros-NES</category><category>tattoos</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Thu, 29 Oct 2009 18:45:00 EST</pubDate></item><item><title><![CDATA[Conan O'Brien enters World 1-1]]></title><link>http://www.joystiq.com/2009/06/07/conan-obrien-enters-world-1-1/</link><guid isPermaLink="true">http://www.joystiq.com/2009/06/07/conan-obrien-enters-world-1-1/</guid><comments>http://www.joystiq.com/2009/06/07/conan-obrien-enters-world-1-1/#comments</comments><description><![CDATA[<div style="text-align: center;"><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/conanomario.jpg" /></div>
We were obviously far too busy at <a href="http://www.joystiq.com/e3-2009">E3</a> last week to watch Conan O'Brien take over Jay Leno's post on <span style="font-style: italic;">The Tonight Show</span>, and look what we missed: O'Brien's backdrop bears an uncanny resemblance to <span style="font-style: italic;">Super Mario Bros</span>. Coincidence? Probably not, when one of your band members looks a lot like Mario in a Panama hat. <br />
<a href="http://seriouslunch.blogspot.com/2009/06/conans-new-stage-looks-like-super-mario.html"><br />
Serious Lunch</a> noticed this and did some nice work in Photoshop, and seeing it come to life in video only makes us wish it was his actual backdrop. Head beyond the break to see the video, which sadly does not feature Andy Richter as Bowser.<br />
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[Thanks to everyone who sent this in!]<p><a href="http://www.joystiq.com/2009/06/07/conan-obrien-enters-world-1-1/" rel="bookmark">Continue reading <em>Conan O'Brien enters World 1-1</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/07/conan-obrien-enters-world-1-1/">Conan O'Brien enters World 1-1</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 07 Jun 2009 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://seriouslunch.blogspot.com/2009/06/conans-new-stage-looks-like-super-mario.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/07/conan-obrien-enters-world-1-1/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19060030/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/07/conan-obrien-enters-world-1-1/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Conan-OBrien</category><category>Super-Mario-Bros</category><category>Super-Mario-Bros-NES</category><dc:creator><![CDATA[Kevin Kelly]]></dc:creator><pubDate>Sun, 07 Jun 2009 18:30:00 EST</pubDate></item><item><title><![CDATA[Even Mexico loves Mario parody skits]]></title><link>http://www.joystiq.com/2009/05/18/even-mexico-loves-mario-parody-skits/</link><guid isPermaLink="true">http://www.joystiq.com/2009/05/18/even-mexico-loves-mario-parody-skits/</guid><comments>http://www.joystiq.com/2009/05/18/even-mexico-loves-mario-parody-skits/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.youtube.com/watch?v=8-R6wggX8nM"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/marioespanolskit.jpg" /></a> </div>
Anywhere you go in the world, you'll find people who love Mario. On the national Mexican television show, <em>Hazme re&iacute;r! y ser&aacute;s millonario</em>, a group of three friends performed a Mario skit parodying / reenacting the original <em>Super Mario Bros</em>. It's a cute little routine with some hilarious moments, though it's not entirely accurate (fanboys will likely point out that the actual Mario does not kick enemies, he stomps on them ... and since when did Mario start dressing in Peach's colors, hmm?). Still, it's an impressive thing to do, especially since it was broadcast across an entire country.<br />
<br />
Interestingly, the crowd was pretty into it, rooting on the overalls-clad hero as he took down Bowser and saved the princess. Oh, wait, or was she in another castle? You'll have to watch the video clip after the break to find out! <br />
<br />
[Via <a href="http://gonintendo.com/?p=82964">Go Nintendo</a>]<p><a href="http://www.joystiq.com/2009/05/18/even-mexico-loves-mario-parody-skits/" rel="bookmark">Continue reading <em>Even Mexico loves Mario parody skits</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/05/18/even-mexico-loves-mario-parody-skits/">Even Mexico loves Mario parody skits</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 18 May 2009 22:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.youtube.com/watch?v=8-R6wggX8nM>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/05/18/even-mexico-loves-mario-parody-skits/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1549671/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/05/18/even-mexico-loves-mario-parody-skits/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>mario</category><category>mario-bros.</category><category>mario-brothers</category><category>parody</category><category>skit</category><category>super-mario-bros</category><category>Super-Mario-Bros-NES</category><dc:creator><![CDATA[Majed Athab]]></dc:creator><pubDate>Mon, 18 May 2009 22:15:00 EST</pubDate></item><item><title><![CDATA[Kanye West once tried to sex up Mario]]></title><link>http://www.joystiq.com/2009/02/23/kanye-west-once-tried-to-sex-up-mario/</link><guid isPermaLink="true">http://www.joystiq.com/2009/02/23/kanye-west-once-tried-to-sex-up-mario/</guid><comments>http://www.joystiq.com/2009/02/23/kanye-west-once-tried-to-sex-up-mario/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.destructoid.com/there-s-hope-for-you-kanye-west-once-tried-to-design-a-perverted-videogame-122227.phtml"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/02/disappointedkanye.jpg" /></a></div>
The very best (read: easiest) posts are the ones that no amount of clever presentation could make any funnier -- in fact, any effort to do so could only fail miserably. Observe:<br />
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"My game was very sexual," Kanye West told Details magazine, describing a hack he attempted to make on a home computer as a child. "The main character was, like, a giant penis. It was like <em>Mario Brothers</em>, but the ghosts were, like, vaginas. You'd have to draw in and program every little step. It literally took me all night to do a step, 'cause the penis, y'know, had little feet and eyes."<br />
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... What's that, it's quittin' time at the blogging factory already? Well, thank <em>you</em>, Mr. West.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/02/23/kanye-west-once-tried-to-sex-up-mario/">Kanye West once tried to sex up Mario</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 23 Feb 2009 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.destructoid.com/there-s-hope-for-you-kanye-west-once-tried-to-design-a-perverted-videogame-122227.phtml>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/02/23/kanye-west-once-tried-to-sex-up-mario/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1468737/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/02/23/kanye-west-once-tried-to-sex-up-mario/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>kanye-west</category><category>mario</category><category>nintendo</category><category>super-mario-bros</category><category>Super-Mario-Bros-NES</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Mon, 23 Feb 2009 11:30:00 EST</pubDate></item><item><title><![CDATA[Working NES squeezed into ... an NES cartridge]]></title><link>http://www.joystiq.com/2008/04/22/entire-nes-squeezed-into-nes-cartridge-case/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/22/entire-nes-squeezed-into-nes-cartridge-case/</guid><comments>http://www.joystiq.com/2008/04/22/entire-nes-squeezed-into-nes-cartridge-case/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/hacks/" rel="tag">Hacks</a>, <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a></p><div align="center"><a href="http://kotomiblog.blogspot.com/2008/01/fami-card.html"><img vspace="4" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/famicart.jpg" /></a></div>
All right, we'll admit that headline is a little inaccurate. The <a href="http://kotomiblog.blogspot.com/2008/01/fami-card.html">heavily modified <em>Super Mario Bros.</em> cart</a> shown above actually plays Japanese Famicom carts (like the <a href="http://bp2.blogger.com/_wPMggd7-_nc/R3pRlhaIv_I/AAAAAAAAAG0/mSX1C0noISU/s1600-h/fami04.jpg">not-at-all-bootleg <em>Super Bros. 5</em></a>), not the slightly larger American NES carts. Semantics aside, we're sure you'll share our sense of awe at the accomplishment of fitting an entire video game system into what, at one point, was used to hold the data for a single game.<br />
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All the pieces are there, believe it or not, including A/V outputs, a svelte power switch, and two controller ports sticking out at the bottom of the cartridge. The machine seems like a one-of-a-kind hack, and doesn't look like it's going to be sold any time soon. It's a shame, too ... we' d love to get our hands on one of these, if only so we could plug in our <a href="http://www.joystiq.com/2007/06/14/play-nes-roms-through-official-hardware-with-powerpak/">Flash Memory PowerPak</a> via an adapter to create the ultimate NES-cartridge-shaped hacking monstrosity.<br />
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[Via <a href="http://www.engadget.com/2008/04/22/famicom-clone-closes-the-circle-with-an-nes-cart-for-a-case/">Engadget</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/04/22/entire-nes-squeezed-into-nes-cartridge-case/">Working NES squeezed into ... an NES cartridge</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 22 Apr 2008 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://kotomiblog.blogspot.com/2008/01/fami-card.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/22/entire-nes-squeezed-into-nes-cartridge-case/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1174678/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/22/entire-nes-squeezed-into-nes-cartridge-case/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cart</category><category>cartridge</category><category>famicom</category><category>hack</category><category>NES</category><category>nintendo</category><category>nintendo-entertainment-system</category><category>Super-Mario-Bros</category><category>Super-Mario-Bros-NES</category><dc:creator><![CDATA[Kyle Orland]]></dc:creator><pubDate>Tue, 22 Apr 2008 19:30:00 EST</pubDate></item></channel></rss>