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Posts tagged TGS

Redesigned PS3 caught on camera, up close and personal

After Sony's Tokyo Game Show 2012 press conference, our compadres at Engadget got lots of close-up shots of the re-redesigned PlayStation 3 hardware. While they weren't able to get hands on the unit, it appears that the disc-tray now operates on a sliding mechanism. Furthermore, the newer, slimmer ...

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Microsoft skipping Tokyo Game Show and Gamescom to focus on 'smaller, more localized promotions'

Microsoft's scaling back its three-fold approach to annual gaming conventions, today announcing that it'll skip both Germany's Gamescom in August and Japan's Tokyo Game Show in September. "This year, Xbox will be focusing on smaller, more localized promotions and experiences for press, partners, ...

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Tokyo Game Show 2011 draws largest crowd ever as show floor continues to shrink

Though shrinking booth sizes and publishers entirely skipping this year's event characterized the Tokyo Game Show, it saw its highest attendance numbers ever in 2011, according to the event's organizers. Over four days, the event drew 222,668 visitors, averaging 85K people on the two public days ...

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We don't object to this Professor Layton vs. Phoenix Wright trailer one bit

Sure, it's all in Japanese. And sure, we're not really sure what's going on as a result, but that doesn't mean we can't enjoy the latest trailer for Professor Layton vs Phoenix Wright on Nintendo 3DS. No plans exist for a US release yet, but Level 5 gives us hope with its recent news about Ni ...

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Inafune's next game was ready to show at TGS, but he wasn't

Ex-Capcom head of production Keiji Inafune has announced a couple of social titles in development at his company Comcept, and some form of involvement in a female dating sim for PSP, but he's yet to speak about anything in the console realm from his other company, Intercept. He had plans to ...

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Inafune asked to keep working on canned Mega Man projects post-Capcom; Capcom declined

When Mega Man co-creator and former head of production at Capcom Keiji Inafune vacated his long-held position late last year, it was unclear what would happen with the two projects he had just fought to get going -- a long-awaited sequel in the Mega Man Legends series and an ambitious XBLA/PSN ...

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Let's play the blame game: Inafune on what went wrong with Capcom's original IP push

In the latter half of 2009 and early 2010, Capcom released two major retail games in collaboration with prominent Western devs: Crimson Skies dev Airtight Games created Dark Void, and gun-for-hire Grin rebooted Bionic Commando. Those two games, however, were prominent sales flops. One even ...

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Crazy Eddie's TGS 2011 Trailer Blowout! It's an Asura's Dogma Army Online of savings!

That's right folks, it may still be Sunday here in the states, but in glorious Nippon it's already Monday, and that means these Tokyo Game Show trailers are priced to move! Our manager is out of town and we've gone crazy!! Just look at these prices: Army Corps of Hell Trailer - Free! ...

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Harmonix CEO Alex Rigopulos explains what happened to Rock Band Japan

After announcing intentions to bring its Rock Band franchise to the Japanese market way back in the summer of 2008, Harmonix and co-developer Q Entertainment quietly walked away from the project. "Never say never," Harmonix CEO Alex Rigopulos said of the project in a group interview session this ...

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Harmonix interested in branching out beyond music with Kinect

Many years ago, before Harmonix was the dev house that birthed Guitar Hero, Rock Band, and Dance Central, the company created EyeToy: AntiGrav -- a motion-controlled game for Sony's PlayStation 2 "EyeToy" camera peripheral. Despite strong sales, that was the last time that the Massachusetts-based ...

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