Posts tagged Text 
Free browser RPG Candy Box 2 is your next click-for-sweets addiction
Candy Box 2, the ASCII art-based sequel to the click-for-candy RPG is now available to freely play. Set up like other simple all-you-do-is-click games like Cookie Clicker and Clicking Bad, Candy Box 2 has players collecting pieces of candy in their browsers, trading candies in for items and equipme...
Hoard patch to include text fixes and free map, DLC on the way
Big Sandwich Games already promised us a patch was coming to fix Hoard's text size issue, but over on the official site, it's revealed even more goodies coming in the same update. In addition to the text size fix, there will be a new option to restart the game both on the pause menu and the game ov...
Hoard patch to fix small text size issue
We really liked Hoard, Big Sandwich Games' unique dragony RTS/RPG mashup. What we didn't like, however, was the game's incredibly small text size. In our review, we said that the developers "should have known better than to make the text that small." Apparently, Tyler Sigman, designer of Hoard, agr...
Dialogue font in Clover PC no longer 'a hideous affront to humans with eyes'
Sometimes, all it takes to sully a good gaming experience is the implementation of an unattractive font. The merit of your game's well-written dialogue is lost when delivered in italicized, all-caps, 16-point Tahoma Impact -- a lesson recently learned by Binary Tweed, developer of the Xbox Live Ind...
Banjo-Kazooie: Nuts & Bolts gets text-enlarging patch
A recent patch lets you make the text bigger in Banjo-Kazooie: Nuts & Bolts. ...
Rare to fix Banjo-Kazooie's text issues after all
Hastily abandoning an ill-advised plan to include a magnifying glass with every purchase of the game, Rare has resolved to solve reported text issues in its build-a-bear's-car adventure, Banjo-Kazooie: Nuts & Bolts. After stating that the in-game text, allegedly illegible on standard-definitio...
DS Daily: Adventure!
When it comes to DS gaming only -- no other systems need apply -- do you prefer text adventures, or action adventure titles? Let's mix it up a little and pretend Phantom Hourglass isn't looming on the horizon (because it seems likely to skew our perceptions right on out of this dimension). So what d...
TwoStick system offers quicker on-screen text entry
With web browsers and text messaging becoming a bigger part of the "console experience," some sort of method for quick text input is definitely a must. Sure, you can plug in a USB keyboard or a thumbboard controller attachment to enter text faster, but who wants to keep track of yet another periph...
Suda surprise: The Silver Case will be localized
Back at GDC, Grasshopper Manufacture's Suda 51 announced that his Playstation text adventure The Silver Case and its cellphone sequel were getting ported to the DS. We tempered our interest in this development with doubt that the games would be released outside of Japan, due to their limited appeal ...
DS wishlist is an excuse to talk about Snatcher
We'd like to thank Racketboy for composing this list of games he'd like to see on the DS. Sure, everyone's got their own wishlist, but they're not online, and they don't all include Snatcher and Policenauts. And we want more opportunities to talk about those two games. He's absolutely right that th...
