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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Torchlight 2 in-house dev tool 'GUTS' released]]></title><link>http://www.joystiq.com/2013/04/03/torchlight-2-in-house-dev-tool-guts-released/</link><guid isPermaLink="true">http://www.joystiq.com/2013/04/03/torchlight-2-in-house-dev-tool-guts-released/</guid><comments>http://www.joystiq.com/2013/04/03/torchlight-2-in-house-dev-tool-guts-released/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/04/03/torchlight-2-in-house-dev-tools-guts-released/" target="_self"><img alt="Torchlight 2 inhouse dev tools 'GUTS' released" data-src-height="387" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/04/guts.png" /></a></div>Runic Games has released a consumer version of the internal development tools it used to build <a href="http://www.joystiq.com/game/torchlight-2"><em>Torchlight 2</em></a>. Dubbed "GUTS," the suite of tools allows the user to change everything "from item and skill balance, to level layouts, animations, quests, and much more," according to the game's <a href="http://www.torchlight2game.com/news/2013/04/01/guts/">official blog</a>.<br /><br />Mods created with GUTS can be shared online and also support multiplayer, sessions for which can be found in a separate "modded games lobby." The tool also includes a utility to help convert pre-existing mods into the new GUTS format.<br /><br />As part of the GUTS addition, <em>Torchlight 2</em> now features full Steam Workshop integration, allowing users to subscribe to (and subsequently receive automatic updates for) the mods they're particularly fond of. The full GUTS wiki can be found <a href="http://docs.runicgames.com/wiki/Main_Page">here</a>, along with <a href="http://docs.runicgames.com/wiki/Getting_Started">instructions for its installation</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/04/03/torchlight-2-in-house-dev-tool-guts-released/">Torchlight 2 in-house dev tool 'GUTS' released</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 03 Apr 2013 23:59:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/04/03/torchlight-2-in-house-dev-tool-guts-released/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20528722/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/04/03/torchlight-2-in-house-dev-tool-guts-released/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>GUTS</category><category>mods</category><category>pc</category><category>Runic-Games</category><category>Steam-Workshop</category><category>tools</category><category>torchlight-2</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Wed, 03 Apr 2013 23:59:00 EST</pubDate></item><item><title><![CDATA[Trine 2 Director's Cut 25% off in Wii U eShop, GOG.com holding RPG sale]]></title><link>http://www.joystiq.com/2013/02/15/trine-2-directors-cut-25-off-in-wii-u-eshop-gog-com-holding-r/</link><guid isPermaLink="true">http://www.joystiq.com/2013/02/15/trine-2-directors-cut-25-off-in-wii-u-eshop-gog-com-holding-r/</guid><comments>http://www.joystiq.com/2013/02/15/trine-2-directors-cut-25-off-in-wii-u-eshop-gog-com-holding-r/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/02/14/trine-2-directors-cut-25-off-in-wii-u-eshop-gog-com-holding-r/"><img alt="Trine 2 Director's Cut 25% off in Wii U eShop, GOGcom holding RPG sale" data-src-height="351" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/02/trine2dconwiiu.jpg" /></a></div>Frozenbyte has announced that <a href="http://joystiq.com/game/trine-2"><em>Trine 2 Director's Cut</em></a> is currently on sale in the Wii U eShop, meaning the $19.99 co-op puzzle platformer is now on sale for $14.99 in the US. That price will last through February 28 in North America and all the way to March 7 in the EU.<br /><br />And if that sale and <a href="http://www.joystiq.com/2013/02/14/steam-for-linux-sale-amnesia-ftl-tf2-sword-and-sworcery-mor/">the ongoing Steam for Linux price drops</a> aren't enough for you (<em>FTL</em> for $5!), <a href="http://www.gog.com/promo/rpg_weekend_promo_150213">GOG.com is also having a sale</a> this weekend, on a number of impressive role-playing games. You can grab <em>The Witcher 2</em> for $9.99, <em>Divinity 2: Developer's Cut</em> for $9.99, or pick up the original <em>Torchlight</em> for $7.49.  <span>Steam is also offering </span><a href="http://store.steampowered.com/app/200710/">the sequel to that last one</a><span> for just a few bucks more.</span><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/02/15/trine-2-directors-cut-25-off-in-wii-u-eshop-gog-com-holding-r/">Trine 2 Director's Cut 25% off in Wii U eShop, GOG.com holding RPG sale</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 15 Feb 2013 16:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/02/15/trine-2-directors-cut-25-off-in-wii-u-eshop-gog-com-holding-r/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20464566/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/02/15/trine-2-directors-cut-25-off-in-wii-u-eshop-gog-com-holding-r/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>divine-divinity</category><category>gog.com</category><category>nintendo</category><category>pc</category><category>role-playing-games</category><category>sale</category><category>the-witcher-2</category><category>torchlight-2</category><category>trine-2</category><category>trine-2-directors-cut</category><category>wii-u</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Fri, 15 Feb 2013 16:40:00 EST</pubDate></item><item><title><![CDATA[Torchlight 2 sells over a million copies]]></title><link>http://www.joystiq.com/2012/12/31/torchlight-2-sells-over-a-million-copies/</link><guid isPermaLink="true">http://www.joystiq.com/2012/12/31/torchlight-2-sells-over-a-million-copies/</guid><comments>http://www.joystiq.com/2012/12/31/torchlight-2-sells-over-a-million-copies/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/12/31/torchlight-2-sells-over-a-million-copies/"><img alt="Metareview Torchlight 2" data-src-height="331" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/torchlight2out530.jpg" /></a></div>Runic Games has been relatively quiet since the launch of <em>Torchlight 2</em> in late September, but the company popped up on this New Year's Eve to note its game sold over one million units during 2012.<br /><br />Repeated <a href="http://www.joystiq.com/2011/11/17/torchlight-2-officially-delayed-runic-prez-suggests-other-games/">delays</a> of <em>Torchlight 2</em> caused <a href="http://www.joystiq.com/2012/09/20/torchlight-2-review/">inescapable comparisons</a> to the long-awaited <a href="http://joystiq.com/game/diablo-3"><em>Diablo 3</em></a>, which released earlier in March. The two games were <a href="http://www.joystiq.com/2012/03/19/torchlight-team-remains-strong-in-face-of-diablo-3/">never intended</a> to launch in the same year.<br /><br /><em>Torchlight 2</em> is regularly $20, but is currently on sale through <a href="http://store.steampowered.com/app/200710/">Steam for $15</a> until January 5.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/12/31/torchlight-2-sells-over-a-million-copies/">Torchlight 2 sells over a million copies</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 31 Dec 2012 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/12/31/torchlight-2-sells-over-a-million-copies/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20414106/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/12/31/torchlight-2-sells-over-a-million-copies/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>pc</category><category>runic-games</category><category>torchlight-2</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Mon, 31 Dec 2012 15:00:00 EST</pubDate></item><item><title><![CDATA[How Torchlight 2 gets character progression so right]]></title><link>http://www.joystiq.com/2012/10/12/how-torchlight-2-gets-character-progression-so-right/</link><guid isPermaLink="true">http://www.joystiq.com/2012/10/12/how-torchlight-2-gets-character-progression-so-right/</guid><comments>http://www.joystiq.com/2012/10/12/how-torchlight-2-gets-character-progression-so-right/#comments</comments><description><![CDATA[<font color="#808080"><small>This is a <a href="http://joystiq.com/tag/rowan-kaiser">weekly column</a> from freelancer Rowan Kaiser, which focuses on "Western" role-playing games: their stories, their histories, their mechanics, their insanity, and their inanity.</small></font><hr /><div style="text-align: center; "> <a href="http://www.joystiq.com/2012/10/12/how-torchlight-2-gets-character-progression-so-right/"><img alt="How Torchlight II gets character progression oh so right" data-src-height="312" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/10/tl2hed.jpg" /></a></div><span id="internal-source-marker_0.004515467557411168">Here's the moment I realized I loved </span><span><a href="http://joystiq.com/game/torchlight-2"><em>Torchlight 2</em></a>: </span><span>It's the screenshot right above this. This is an Engineer. He's actually my second engineer, and probably the sixth or seventh character I made - although most of the others had only been played for a few minutes. In this case, I created him because my previous main character, around level 40, was running into extreme, frustrating difficulty in the third act. He was also intended to be used primarily in multiplayer, built upon the Engineer's more supportive skill tree (Construction) for which hand cannons are the ideal weapon.</span><br /><br /><span>Then I bought him a helmet that looked like a mask, and I realized: I'd just made a Big Daddy from </span><em><span>BioShock</span></em><span>. And playing my Big Daddy was some of the most fun I'd ever had in an action RPG.</span><br /><br /><span>Aesthetically, it's good to look at. It's not just the</span><span> </span><span>excellent <a href="http://www.joystiq.com/2012/06/01/playing-with-diablo-3s-paper-dolls-and-loving-it/">paper doll effects</a></span><span>, it's also the way the Engineer carries the cannon and the recoil when firing. I actually found the original </span><span><a href="http://www.joystiq.com/game/torchlight"><em>Torchlight</em></a>'s</span><span> aesthetics off-putting, but tweaks in setting, tone, and graphics did just enough that my distaste turned to enjoyment. While that's a necessary component of what made me enjoy my 'Construction' Engineer, it's not the most important aspect.</span><br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/torchlight-2/">Torchlight 2</a></strong></p><a href="http://www.joystiq.com/photos/torchlight-2/#5302816"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/torchlighttwo026_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/torchlight-2/#5302817"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/torchlighttwo018_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/torchlight-2/#5302818"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/torchlighttwo019_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/torchlight-2/#5302819"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/torchlighttwo020_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/torchlight-2/#5302822"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/torchlighttwo022_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2012/10/12/how-torchlight-2-gets-character-progression-so-right/" rel="bookmark">Continue reading <em>How Torchlight 2 gets character progression so right</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/10/12/how-torchlight-2-gets-character-progression-so-right/">How Torchlight 2 gets character progression so right</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 12 Oct 2012 21:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/10/12/how-torchlight-2-gets-character-progression-so-right/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20347279/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/10/12/how-torchlight-2-gets-character-progression-so-right/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>mac</category><category>Opinion</category><category>pc</category><category>Runic-Games</category><category>torchlight-2</category><dc:creator><![CDATA[Rowan Kaiser]]></dc:creator><pubDate>Fri, 12 Oct 2012 21:30:00 EST</pubDate></item><item><title><![CDATA[PSA: Sizable Torchlight 2 patch available on Steam]]></title><link>http://www.joystiq.com/2012/10/06/psa-sizable-torchlight-2-patch-available-on-steam/</link><guid isPermaLink="true">http://www.joystiq.com/2012/10/06/psa-sizable-torchlight-2-patch-available-on-steam/</guid><comments>http://www.joystiq.com/2012/10/06/psa-sizable-torchlight-2-patch-available-on-steam/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/10/06/psa-sizable-torchlight-2-patch-available-on-steam/" target="_self"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/torchlight2out530.jpg" /></a></div>Valve detailed the latest patch for <em><a href="http://www.joystiq.com/game/torchlight-2">Torchlight 2</a></em> on its Steam <a href="http://store.steampowered.com/news/9023/">blog</a> yesterday.  Available now, the update includes wardrobe tweaks, map visibility toggle controls, a fix for the merchant system's "buyback" tab and dozens of other improvements.<br /><br />The patch also addresses a few hardware crashing issues as well as areas in the game where players could get stuck.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/10/06/psa-sizable-torchlight-2-patch-available-on-steam/">PSA: Sizable Torchlight 2 patch available on Steam</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 06 Oct 2012 22:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/10/06/psa-sizable-torchlight-2-patch-available-on-steam/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20343438/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/10/06/psa-sizable-torchlight-2-patch-available-on-steam/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>patch</category><category>pc</category><category>psa</category><category>runic-games</category><category>torchlight-2</category><category>update</category><dc:creator><![CDATA[Mike Suszek]]></dc:creator><pubDate>Sat, 06 Oct 2012 22:30:00 EST</pubDate></item><item><title><![CDATA[Torchlight 2 on Mac 'will take a couple months at least']]></title><link>http://www.joystiq.com/2012/09/26/torchlight-2-on-mac-will-take-a-couple-months-at-least/</link><guid isPermaLink="true">http://www.joystiq.com/2012/09/26/torchlight-2-on-mac-will-take-a-couple-months-at-least/</guid><comments>http://www.joystiq.com/2012/09/26/torchlight-2-on-mac-will-take-a-couple-months-at-least/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/09/26/torchlight-2-on-mac-will-take-a-couple-months-at-least/"><img alt="Torchlight 2 on Mac 'will take a couple months at least'" data-src-height="300" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/tl2.jpg" /></a></div>The Mac version of <em>Torchlight 2</em> is "next on the agenda, but it will take a couple months at least," Runic CEO Matt Schaefer says on Reddit. <a href="http://www.joystiq.com/2012/09/20/runic-taking-break-from-torchlight-after-mac-version-not-workin/">We knew</a> Runic Games was working on a Mac version of <a href="http://www.joystiq.com/game/Torchlight-2/"><em>Torchlight 2</em></a>, before the team <a href="http://www.joystiq.com/2012/09/02/runics-post-torchlight-2-plans-mac-port-patches-and-a-trip-t/">travels far away</a> from any form of technology for a few weeks, and now we know when Runic will be booking their cabins.<br /><br /><a href="http://www.joystiq.com/2012/09/26/humble-indie-bundle-6-devs-ask-you-to-ask-them-anything-on-reddi/">Nine of the developers</a> involved in Humble Indie Bundle 6 are answering questions in a <a href="http://www.reddit.com/r/IAmA/comments/10ir6n/were_humble_indie_bundle_6_creators_of_torchlight/">Reddit 'Ask Me Anything'</a> session, and even though <em>Torchlight 2</em> isn't part of the bundle, Schaefer answered a question about the <a href="http://www.joystiq.com/2012/09/20/torchlight-2-review/">highly rated</a> sequel. Schaefer added that he'd even like to see <em>Torchlight 2</em> in a Humble Indie Bundle "down the road."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/09/26/torchlight-2-on-mac-will-take-a-couple-months-at-least/">Torchlight 2 on Mac 'will take a couple months at least'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 26 Sep 2012 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/09/26/torchlight-2-on-mac-will-take-a-couple-months-at-least/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20334380/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/09/26/torchlight-2-on-mac-will-take-a-couple-months-at-least/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>mac</category><category>port</category><category>reddit</category><category>runic-games</category><category>torchlight-2</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Wed, 26 Sep 2012 17:30:00 EST</pubDate></item><item><title><![CDATA[Humble Indie Bundle 6 devs ask you to ask them anything on Reddit]]></title><link>http://www.joystiq.com/2012/09/26/humble-indie-bundle-6-devs-ask-you-to-ask-them-anything-on-reddi/</link><guid isPermaLink="true">http://www.joystiq.com/2012/09/26/humble-indie-bundle-6-devs-ask-you-to-ask-them-anything-on-reddi/</guid><comments>http://www.joystiq.com/2012/09/26/humble-indie-bundle-6-devs-ask-you-to-ask-them-anything-on-reddi/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/09/26/humble-indie-bundle-6-devs-ask-you-to-ask-them-anything-on-reddi/"><img alt="Humble Indie Bundle 6 devs ask you to ask them anything on Reddit" data-src-height="331" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/spaz.jpg" /></a></div>A few of the developers with games in <a href="http://www.joystiq.com/2012/09/25/humble-indie-bundle-6-adds-bit-trip-runner-wizorb-more-goodnes/">the rather fantastic</a> Humble Indie Bundle 6 are hosting an <a href="http://www.reddit.com/r/IAmA/comments/10ir6n/were_humble_indie_bundle_6_creators_of_torchlight/">AMA on Reddit</a> right now.<br /><br />In attendance is Runic Games co-founder Max Schaefer, representing <em>Torchlight</em> (and <em>Torchlight 2</em>, it seems); programmer Matt Bush and composer Terrence Lee of <em>Dustforce</em>'s Hitbox Team; Jan Achrenius and Sampsa Lehtonen of Recoil and <em>Rochard</em>; Mario Wynands of <em>Shatter</em>'s Sidhe, co-founders of MinMax Games Andrew Hume and Richard with <em>Space Pirates and Zombies</em>; and John Krajewski of Strange Loop Games representing <em>Vessel</em>.<br /><br />Already the developers are discussing the likelihood of their Linux games on Steam, the benefits of being in the Humble Indie Bundle, and answering programming and gameplay questions galore. If you want to know what engines these guys use, how they handle physics or what those space pirates are doing hanging out with zombies in the first place, head on over to <a href="http://www.reddit.com/r/IAmA/comments/10ir6n/were_humble_indie_bundle_6_creators_of_torchlight/">Reddit</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/09/26/humble-indie-bundle-6-devs-ask-you-to-ask-them-anything-on-reddi/">Humble Indie Bundle 6 devs ask you to ask them anything on Reddit</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 26 Sep 2012 15:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/09/26/humble-indie-bundle-6-devs-ask-you-to-ask-them-anything-on-reddi/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20334340/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/09/26/humble-indie-bundle-6-devs-ask-you-to-ask-them-anything-on-reddi/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ask-me-anything</category><category>dustforce</category><category>hitbox-team</category><category>humble-indie-bundle-6</category><category>Linux</category><category>mac</category><category>minmax-games</category><category>pc</category><category>recoil-games</category><category>reddit</category><category>rochard</category><category>runic-games</category><category>shatter</category><category>sidhe</category><category>space-pirates-and-zombies</category><category>spaz</category><category>strange-loop-games</category><category>torchlight</category><category>Torchlight-2</category><category>vessel</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Wed, 26 Sep 2012 15:45:00 EST</pubDate></item><item><title><![CDATA[Metareview: Torchlight 2]]></title><link>http://www.joystiq.com/2012/09/21/metareview-torchlight-2/</link><guid isPermaLink="true">http://www.joystiq.com/2012/09/21/metareview-torchlight-2/</guid><comments>http://www.joystiq.com/2012/09/21/metareview-torchlight-2/#comments</comments><description><![CDATA[<div style="text-align: center;"> <div style="text-align: center;">  <div style="text-align: center;">   <a href="http://www.joystiq.com/2012/09/21/metareview-torchlight-2/"><img alt="Metareview Torchlight 2" data-src-height="331" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/torchlight2out530.jpg" /></a></div>  <div style="text-align: left;">   The running theme in nearly every <a href="http://www.joystiq.com/game/torchlight-2"><em>Torchlight 2</em></a> review is its inescapable comparison to <em>Diablo 3 </em>- heck, even we did it in our <a href="http://www.joystiq.com/2012/09/20/torchlight-2-review/">glowing evaluation of the game</a>. Given launch proximity and that Runic Games CEO Max Schafer co-founded Blizzard North, creating <em>Diablo</em> and <em>Diablo 2</em>, it's only natural. Even with <em>Torchlight 2</em>'s comparison to the behemoth of <em>Diablo 3</em>, with its bottomless budget and army of designers, the $20 title holds its own.</div> </div></div><ul> <li>  <a href="http://pc.gamespy.com/pc/torchlight-ii/1226144p1.html">GameSpy</a> <strong>(5/5</strong>): "Oh yes, there's LAN play, and yes, it works perfectly. I didn't even sign up for the Runic account you need to play online until after I'd tested out a couple of hours of four-player co-op (it supports up to six) over the gold old-fashioned LAN. Dropping in on a friend with an open game is as easy as popping open the server browser -- and when I had to leave, the other three guys kept playing as though the host dropping were no big deal."</li> <li>  <a href="http://www.tentonhammer.com/torchlight-2/review">Ten Ton Hammer</a> <strong>(93/100</strong>): "Easily the richest, lowest wattage, and most fun dungeon crawler experience launched in recent memory, at a third of the box price (and seemingly without the launch frustrations) of <em>Diablo 3</em>. Or just buy the four-pack for the same price of ~$US 60 and introduce or re-introduce someone to this side of PC gaming."</li> <li>  <a href="http://www.ign.com/articles/2012/09/21/torchlight-ii-review">IGN</a> <strong>(91/100</strong>): "<em>Torchlight 2</em> doesn't do anything radically new, but does everything incredibly well. It fits all the pieces of varied monster behavior, interesting items, excellent skill design and random surprises together into a near-perfect formula, where the action never stops and rewards are never far away."</li> <li>  <a href="http://venturebeat.com/2012/09/20/torchlight-ii-review/">GamesBeat</a> <strong>(85/100</strong>): "<em>Torchlight 2</em> is undoubtedly worth the $20 price, and it's high on replay value with new classes to discover. The problems it does have are mostly minor, but it's not for gamers looking for an involved story. And in some places, it could use a little more depth."</li></ul><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/torchlight-2/">Torchlight 2</a></strong></p><a href="http://www.joystiq.com/photos/torchlight-2/#5302816"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/torchlighttwo026_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/torchlight-2/#5302817"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/torchlighttwo018_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/torchlight-2/#5302818"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/torchlighttwo019_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/torchlight-2/#5302819"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/torchlighttwo020_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/torchlight-2/#5302822"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/torchlighttwo022_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/09/21/metareview-torchlight-2/">Metareview: Torchlight 2</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 21 Sep 2012 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/09/21/metareview-torchlight-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20329930/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/09/21/metareview-torchlight-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Metareview</category><category>metareviews</category><category>pc</category><category>runic-games</category><category>torchlight-2</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Fri, 21 Sep 2012 13:30:00 EST</pubDate></item><item><title><![CDATA[Torchlight 2 review: Up in the world]]></title><link>http://www.joystiq.com/2012/09/20/torchlight-2-review/</link><guid isPermaLink="true">http://www.joystiq.com/2012/09/20/torchlight-2-review/</guid><comments>http://www.joystiq.com/2012/09/20/torchlight-2-review/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/09/20/torchlight-2-review/"><img alt="Torchlight 2 review Witty title goes here" data-src-height="310" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/torchlight2dungeon.jpg" /></a></div>I gave <a href="http://www.joystiq.com/2012/05/21/diablo-3-review-hitting-the-jackpot/"><em>Diablo 3</em> a five-star review</a>, and though the word "perfect" didn't come up, I did call it "a masterpiece." I still stand by that score, despite the somewhat bumpy reputation the game has earned since launch. Now, <a href="http://joystiq.com/game/torchlight-2"><em>Torchlight 2</em></a> has finally arrived to complete the pair. Besides their obvious genre connection, Runic Games' Max Schafer co-founded Blizzard North (where he helped make <em>Diablo</em> and <em>Diablo 2</em>), and these <a href="http://www.joystiq.com/2012/03/19/torchlight-team-remains-strong-in-face-of-diablo-3/">two anticipated sequels</a> have crossed paths <a href="http://www.joystiq.com/2012/04/06/torchlight-2-will-ideally-launch-shortly-after-diablo-3/">more than a few times</a> during production.<br /><br />Spoiler: I'm giving <em>Torchlight 2</em> a half-star less. The game makes some minor missteps in design, and I don't think the pacing or the scope matches up to that of <em>Diablo 3</em>.<br /><br />I say that right here in the beginning so I can move on to a different point: Ratings and comparisons aside, <em>Torchlight 2</em> is an accomplishment by this studio of less than 30 people, a feat that's impressive regardless of any other long-awaited dungeon crawlers that arrived earlier this summer. It's an excellent follow-up to the popular first game in the series, and at a ridiculous price of just $19.99 it demands to be played both by fans of the genre and of great PC games.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/torchlight-2/">Torchlight 2</a></strong></p><a href="http://www.joystiq.com/photos/torchlight-2/#5302816"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/torchlighttwo026_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/torchlight-2/#5302817"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/torchlighttwo018_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/torchlight-2/#5302818"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/torchlighttwo019_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/torchlight-2/#5302819"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/torchlighttwo020_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/torchlight-2/#5302822"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/torchlighttwo022_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2012/09/20/torchlight-2-review/" rel="bookmark">Continue reading <em>Torchlight 2 review: Up in the world</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/09/20/torchlight-2-review/">Torchlight 2 review: Up in the world</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 20 Sep 2012 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/09/20/torchlight-2-review/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20328440/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/09/20/torchlight-2-review/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>pc</category><category>rpg</category><category>runic-games</category><category>torchlight</category><category>torchlight-2</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Thu, 20 Sep 2012 17:00:00 EST</pubDate></item><item><title><![CDATA[Runic taking break from Torchlight after Mac version, not working on Torchlight MMO]]></title><link>http://www.joystiq.com/2012/09/20/runic-taking-break-from-torchlight-after-mac-version-not-workin/</link><guid isPermaLink="true">http://www.joystiq.com/2012/09/20/runic-taking-break-from-torchlight-after-mac-version-not-workin/</guid><comments>http://www.joystiq.com/2012/09/20/runic-taking-break-from-torchlight-after-mac-version-not-workin/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/09/20/runic-taking-break-from-torchlight-after-mac-version-not-workin/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/01/torchlightscreenshot-1_530x289.jpg" /></a></div>Runic Games is planning to take a break from Torchlight sequels and isn't working on the Torchlight MMO.<br /><br />"While we have no plans to begin work on an MMO, that's partly because we have no plans, period!" Runic CEO Max Schaefer told Joystiq today. "We're waiting to do the Mac port of <em>Torchlight 2</em>, and fix whatever launch issues we have, and then decide after we've had a good night's sleep or three. It is likely that nothing that would be called an MMO is the next thing we do, though, but that's not 100 percent certain."<br /><br />Runic president Travis Baldree said something similar today on <a href="http://www.reddit.com/r/IAmA/comments/105md1/we_are_the_runic_games_dev_team_creators_of/">Reddit</a>: "I'll be frank, we have no plans to jump into that right now. The landscape is a little different than a few years ago, and creating the amount of content we did for <em>Torchlight 2</em> was a supreme effort with a team this size. Taking on an MMO immediately afterward is not our current desire."<br /><br />There had been <a href="http://www.joystiq.com/tag/torchlight-mmo/">previous allusions</a>, along with <a href="http://www.joystiq.com/2011/09/02/torchlight-neverwinter-mmos-scheduled-to-launch-late-2012-early/">expectations of Runic parent-company Perfect World</a>, regarding the Torchlight MMO, but our attempts to further clarify were not answered by publishing. <em><a href="http://joystiq.com/game/torchlight-2">Torchlight 2</a></em> launched today on PC.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/09/20/runic-taking-break-from-torchlight-after-mac-version-not-workin/">Runic taking break from Torchlight after Mac version, not working on Torchlight MMO</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 20 Sep 2012 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/09/20/runic-taking-break-from-torchlight-after-mac-version-not-workin/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20329302/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/09/20/runic-taking-break-from-torchlight-after-mac-version-not-workin/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>mac</category><category>pc</category><category>runic-games</category><category>torchlight-2</category><category>Torchlight-MMO</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Thu, 20 Sep 2012 16:30:00 EST</pubDate></item><item><title><![CDATA[Torchlight 2 soundtrack goes free to hear, right here]]></title><link>http://www.joystiq.com/2012/09/18/torchlight-2-soundtrack-goes-free-to-hear-right-here/</link><guid isPermaLink="true">http://www.joystiq.com/2012/09/18/torchlight-2-soundtrack-goes-free-to-hear-right-here/</guid><comments>http://www.joystiq.com/2012/09/18/torchlight-2-soundtrack-goes-free-to-hear-right-here/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/09/18/torchlight-2-soundtrack-goes-free-to-hear-right-here/" target="_self"><img alt="Get Torchlight 2 soundtrack for free, right here" data-src-height="311" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/torchlight2-ost.jpg" /></a></div>Runic Games is celebrating the impending launch of <em><a href="http://www.joystiq.com/game/torchlight-2">Torchlight 2</a></em> with the release of the game's <a href="http://www.torchlight2game.com/news/2012/09/18/the-torchlight-ii-soundtrack/">soundtrack</a>, which is available to download <a href="http://www.joystiq.com/game/torchlight-2/download/torchlight-2-soundtrack">at Joystiq</a>, free of charge. The soundtrack features 28 tracks and is composed by Matt Uelmen, who also crafted the music for <a href="http://www.joystiq.com/game/diablo-ii"><em>Diablo 2</em></a>.<br /><br />Uelmen recorded a live symphony for the game's soundtrack in Bratislava, Slovakia, according to a <a href="http://www.torchlight2game.com/news/2011/05/06/music-of-torchlight-ii/#music_qa">May 2011</a> blog. <em>Torchlight 2</em> will launch in two days, giving you plenty of time to listen to Uelmen's music before you hear it in the game.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/09/18/torchlight-2-soundtrack-goes-free-to-hear-right-here/">Torchlight 2 soundtrack goes free to hear, right here</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 18 Sep 2012 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/09/18/torchlight-2-soundtrack-goes-free-to-hear-right-here/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20326935/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/09/18/torchlight-2-soundtrack-goes-free-to-hear-right-here/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>download</category><category>free</category><category>matt-uelmen</category><category>pc</category><category>runic-games</category><category>soundtrack</category><category>torchlight-2</category><dc:creator><![CDATA[Mike Suszek]]></dc:creator><pubDate>Tue, 18 Sep 2012 20:30:00 EST</pubDate></item><item><title><![CDATA[Runic's post-Torchlight 2 plans: Mac port, patches, and a trip to the mountains]]></title><link>http://www.joystiq.com/2012/09/02/runics-post-torchlight-2-plans-mac-port-patches-and-a-trip-t/</link><guid isPermaLink="true">http://www.joystiq.com/2012/09/02/runics-post-torchlight-2-plans-mac-port-patches-and-a-trip-t/</guid><comments>http://www.joystiq.com/2012/09/02/runics-post-torchlight-2-plans-mac-port-patches-and-a-trip-t/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/09/01/runics-post-torchlight-2-plans-mac-port-patches-and-a-trip-t/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/torchlight530.jpg" style="width: 530px; height: 215px; border-width: 0px; border-style: solid; margin: 0px; " /></a></div>Runic's CEO Max Schaefer seems both simultaneously relieved and nervous as he sits in the <a href="http://joystiq.com/game/torchlight-2"><em>Torchlight 2</em></a> booth at PAX Prime 2012. Relieved, because his company <a href="http://www.joystiq.com/2012/08/31/torchlight-2-finally-gets-its-release-date-of-september-20/">finally announced a release date</a> for its long-awaited game, and slightly nervous, because he knows the community's judgment is finally coming. But even launch won't bring a real break for Runic: Schaefer says the company has a clear plan laid out for post-release work.<br /><br />A Mac port and language translations are first on the list, says Schaefer - both of those are real priorities for the team. Runic's also working on patching the game (if necessary), and getting the content editor up and running so both users and devs can make some mods and add-ons for the game. After that, says Schaefer, he's not sure. "We'll go up into the mountains or something and figure out what to do next."<br /><br />Schaefer says that both a console port of <em>Torchlight 2</em> and "an MMO" aren't out of the question, but there are problems with both of those ideas. "We will not be making a traditional MMO under any circumstances," he says, so a possible Torchlight MMO could look very different from what players might imagine - a pretty different stance from what <a href="http://www.joystiq.com/tag/torchlight-mmo/">we've heard in the past</a> from Runic Games.<br /><br />And while the studio had plenty of success with an Xbox Live port of its first Torchlight game (and Microsoft showed interest in a port of the second game), Schaefer says "it's a lot harder this time," given the way the game is built, to put together an Xbox port. All of that is a long way off, however - Schaefer's more concerned about getting this game released first.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/09/02/runics-post-torchlight-2-plans-mac-port-patches-and-a-trip-t/">Runic's post-Torchlight 2 plans: Mac port, patches, and a trip to the mountains</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 02 Sep 2012 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/09/02/runics-post-torchlight-2-plans-mac-port-patches-and-a-trip-t/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20314710/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/09/02/runics-post-torchlight-2-plans-mac-port-patches-and-a-trip-t/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ceo</category><category>max-schaefer</category><category>pax</category><category>pax-2012</category><category>pax-prime</category><category>pax-prime-2012</category><category>pc</category><category>runic-games</category><category>torchlight</category><category>torchlight-2</category><category>xbox-live</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Sun, 02 Sep 2012 11:30:00 EST</pubDate></item><item><title><![CDATA[Torchlight 2 finally gets its release date of September 20]]></title><link>http://www.joystiq.com/2012/08/31/torchlight-2-finally-gets-its-release-date-of-september-20/</link><guid isPermaLink="true">http://www.joystiq.com/2012/08/31/torchlight-2-finally-gets-its-release-date-of-september-20/</guid><comments>http://www.joystiq.com/2012/08/31/torchlight-2-finally-gets-its-release-date-of-september-20/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/08/31/torchlight-2-finally-gets-its-release-date-of-september-20/"><img alt="Torchlight 2 finally has its release date of September 20" data-src-height="265" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/torchlight2logo.jpg" style="margin:4px" /></a></div><em><a href="http://www.joystiq.com/tag/torchlight-2">Torchlight II </a></em>is coming to PCs on September 20, developer Runic Games announced. Runic president and <em>Torchlight II </em>designer Travis Baldree <a href="http://forums.runicgames.com/viewtopic.php?f=30&amp;t=32505">revealed</a> the date on the game's official forum.<br /><br /><em>Torchlight II </em>was originally <a href="http://www.joystiq.com/2010/08/24/torchlight-3-out-before-diablo-3-runic-ceo-hypothesizes/">intended</a> to beat rival <em>Diablo III </em>to the punch by releasing last year, but <a href="http://www.joystiq.com/2011/02/09/torchlight-2-delay/">after</a> <a href="http://www.joystiq.com/2011/11/17/torchlight-2-officially-delayed-runic-prez-suggests-other-games/">multiple</a> <a href="http://www.joystiq.com/2012/04/26/pre-orders-for-torchlight-2-go-live-still-no-release-date/">delays</a> it's now set to arrive in three weeks time. The action-RPG, which features the additions of <a href="http://www.joystiq.com/2010/08/04/torchlight-2-for-spring-2011/">online</a> and <a href="http://www.joystiq.com/2011/06/08/torchlight-2-preview-embers-only/">local</a> co-op, and <a href="http://www.joystiq.com/2011/08/26/torchlight-2-priced-at-20-final-class-revealed/">four</a> new character classes, is currently priced on <a href="http://store.steampowered.com/app/200710/">Steam</a> at $20. There remains no word beyond <a href="http://www.joystiq.com/2011/01/07/runic-hopeful-torchlight-2-will-come-to-consoles/">hope</a> of a console release.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/08/31/torchlight-2-finally-gets-its-release-date-of-september-20/">Torchlight 2 finally gets its release date of September 20</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 31 Aug 2012 08:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/08/31/torchlight-2-finally-gets-its-release-date-of-september-20/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20313725/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/08/31/torchlight-2-finally-gets-its-release-date-of-september-20/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>pc</category><category>perfect-world</category><category>release-date</category><category>runic-games</category><category>steam</category><category>torchlight-2</category><dc:creator><![CDATA[Sinan Kubba]]></dc:creator><pubDate>Fri, 31 Aug 2012 08:30:00 EST</pubDate></item><item><title><![CDATA[Torchlight 2 devs still planning summer launch]]></title><link>http://www.joystiq.com/2012/07/19/torchlight-2-devs-still-planning-summer-launch/</link><guid isPermaLink="true">http://www.joystiq.com/2012/07/19/torchlight-2-devs-still-planning-summer-launch/</guid><comments>http://www.joystiq.com/2012/07/19/torchlight-2-devs-still-planning-summer-launch/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/07/19/torchlight-2-devs-still-planning-summer-launch/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/torchlight530.jpg" style="width: 530px; height: 215px; " /></a></div>Runic Games' <a href="http://www.joystiq.com/game/torchlight-2"><em>Torchlight 2</em></a> is still planned for launch at some point this summer, Runic president Travis Baldree tells us. "The end of summer is September 25th or something like that, right?" he asked. "We're still trying to get it done for summer. It's a big game and we've still got some polish to go."<br /><br />A recent <a href="http://www.torchlight2game.com/news/2012/07/17/travis-with-some-torchlight-ii-updates/">blog post</a> from Baldree on his company's site was meant to allay the concerns of fans who pre-ordered the game <a href="http://www.joystiq.com/2012/04/26/pre-orders-for-torchlight-2-go-live-still-no-release-date/">many months ago</a> - fans who have yet to get a solid release date from Runic. "People asked us to make pre-orders available. So, people were just interested in what was going on. There was some concern in the forums that we had gone off and were just twiddling our thumbs," he said. "We have a point in development where we'll say, 'Okay, we're ready to announce a date,' but we're just not there yet."<br /><br />As of today, that gives Runic approximately two months to announce a release date and, uh, actually release its game. Fingers crossed!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/07/19/torchlight-2-devs-still-planning-summer-launch/">Torchlight 2 devs still planning summer launch</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 19 Jul 2012 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/07/19/torchlight-2-devs-still-planning-summer-launch/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20281692/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/07/19/torchlight-2-devs-still-planning-summer-launch/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>pc</category><category>q3-2012</category><category>release-date</category><category>runic</category><category>runic-games</category><category>torchlight-2</category><category>travis-baldree</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Thu, 19 Jul 2012 12:30:00 EST</pubDate></item><item><title><![CDATA[Pre-orders for Torchlight 2 go live, still no release date]]></title><link>http://www.joystiq.com/2012/04/26/pre-orders-for-torchlight-2-go-live-still-no-release-date/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/26/pre-orders-for-torchlight-2-go-live-still-no-release-date/</guid><comments>http://www.joystiq.com/2012/04/26/pre-orders-for-torchlight-2-go-live-still-no-release-date/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/04/26/pre-orders-for-torchlight-2-go-live-still-no-release-date/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/torchlight530.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; width: 530px; height: 215px; " /></a></div>We may <a href="http://www.joystiq.com/2012/04/06/torchlight-2-will-ideally-launch-shortly-after-diablo-3/">not know</a> exactly when <a href="http://joystiq.com/game/torchlight-2"><em>Torchlight 2</em></a> will be released, but at least we know how much it's going to cost. Developer Runic Games has begun taking pre-orders for the dungeon crawler via both <a href="http://store.steampowered.com/app/200710">Steam</a> and <a href="http://torchlight2.perfectworld.com/">Perfect World Entertainment</a>. Just like the original <em>Torchlight</em>, the sequel will set you back $20, with Steam also offering a 4-pack for $60, essentially netting you a copy for free.<br /><br />Whenever it comes out, that is.<p><a href="http://www.joystiq.com/2012/04/26/pre-orders-for-torchlight-2-go-live-still-no-release-date/" rel="bookmark">Continue reading <em>Pre-orders for Torchlight 2 go live, still no release date</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/26/pre-orders-for-torchlight-2-go-live-still-no-release-date/">Pre-orders for Torchlight 2 go live, still no release date</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 26 Apr 2012 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/26/pre-orders-for-torchlight-2-go-live-still-no-release-date/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20224747/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/26/pre-orders-for-torchlight-2-go-live-still-no-release-date/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>pc</category><category>pre-order</category><category>runic-games</category><category>torchlight-2</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Thu, 26 Apr 2012 14:00:00 EST</pubDate></item><item><title><![CDATA[Torchlight 2's Berserker goes ... well, you know]]></title><link>http://www.joystiq.com/2012/04/09/torchlight-2s-berserker-goes-well-you-know/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/09/torchlight-2s-berserker-goes-well-you-know/</guid><comments>http://www.joystiq.com/2012/04/09/torchlight-2s-berserker-goes-well-you-know/#comments</comments><description><![CDATA[<center> <img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/torchlight2pets4_530x298.jpg" style="display:none" /><!--[if IE]><object width="599" height="357" id="viddlerOuter-6bdb9717" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/6bdb9717/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;openURL=102496213&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0"><object id="viddlerInner-6bdb9717"><video id="viddlerVideo-6bdb9717" src="//www.viddler.com/file/6bdb9717/html5mobile?openURL=102496213" type="video/mp4" width="599" height="337" poster="//www.viddler.com/thumbnail/6bdb9717/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--><object data="//www.viddler.com/simple/6bdb9717/" height="357" id="viddlerOuter-6bdb9717" type="application/x-shockwave-flash" width="599"><param name="movie" value="//www.viddler.com/simple/6bdb9717/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;openURL=102496213&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0" /><object id="viddlerInner-6bdb9717"><video controls="controls" height="337" id="viddlerVideo-6bdb9717" poster="//www.viddler.com/thumbnail/6bdb9717/" src="//www.viddler.com/file/6bdb9717/html5mobile?openURL=102496213" type="video/mp4" width="599" x-webkit-airplay="allow"></video></object></object><!--<![endif]--></center><br />If you've got some anger issues over <a href="http://www.joystiq.com/2012/04/06/torchlight-2-will-ideally-launch-shortly-after-diablo-3/"><em>Torchlight 2's</em> expected time of arrival</a>, you might find some common ground with the guy showcased in this new trailer.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/09/torchlight-2s-berserker-goes-well-you-know/">Torchlight 2's Berserker goes ... well, you know</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 09 Apr 2012 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/09/torchlight-2s-berserker-goes-well-you-know/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20211304/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/09/torchlight-2s-berserker-goes-well-you-know/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>berserker</category><category>gameplay</category><category>pc</category><category>runic</category><category>runic-games</category><category>torchlight-2</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 09 Apr 2012 12:00:00 EST</pubDate></item><item><title><![CDATA[Torchlight 2 will 'ideally' launch shortly after Diablo 3]]></title><link>http://www.joystiq.com/2012/04/06/torchlight-2-will-ideally-launch-shortly-after-diablo-3/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/06/torchlight-2-will-ideally-launch-shortly-after-diablo-3/</guid><comments>http://www.joystiq.com/2012/04/06/torchlight-2-will-ideally-launch-shortly-after-diablo-3/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/04/06/torchlight-2-will-ideally-launch-shortly-after-diablo-3/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/01/torchlightscreenshot-1_530x289.jpg" /></a></div>Here's the one big question everyone is directing at Runic Games CEO Max Schaefer about <em>Torchlight 2: </em>When is it launching?<br /><br />"Well, I'm sure you've noticed <a href="http://www.joystiq.com/2012/03/15/diablo-3-emerges-from-hell-may-15/">Diablo has announced a date</a>. So, we don't want to fall right on that," Schaefer said when we met at PAX East today. "The real answer is when [Torchlight 2] is finished, is Diablo 3 right now [owning the conversation]? Then we'll wait."<br /><br />Schaefer said the launch date will "ideally" be shortly after the one occupied by Diablo -- and optimistically it'll be a month later. He noted that Runic isn't going to rush to beat Blizzard, however. With the two products selling alongside one another, he feels it's best to polish the game as much as possible. He doesn't want to be the "cheap" alternative, simply the less expensive one at a $20 price. He also noted the game would have an offline mode, modding, LAN support, and that its pacing would separate it from the competition.<br /><br />Does he have something to communicate directly to fans waiting for <em>Torchlight 2</em>?<br /><br />"Be patient. Our total development time on this game is going to be about two years, which is not unreasonably long for this type of game. We're going as fast as we can. It'll be worth the wait, it'll totally be worth the wait. In the long run, people will be happy we took this extra time."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/06/torchlight-2-will-ideally-launch-shortly-after-diablo-3/">Torchlight 2 will 'ideally' launch shortly after Diablo 3</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 06 Apr 2012 12:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/06/torchlight-2-will-ideally-launch-shortly-after-diablo-3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20210242/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/06/torchlight-2-will-ideally-launch-shortly-after-diablo-3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>pax-east-2012</category><category>pc</category><category>runic-games</category><category>torchlight-2</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Fri, 06 Apr 2012 12:50:00 EST</pubDate></item><item><title><![CDATA[Torchlight 2 distracts with pets trailer, screens]]></title><link>http://www.joystiq.com/2012/04/04/torchlight-2-pets/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/04/torchlight-2-pets/</guid><comments>http://www.joystiq.com/2012/04/04/torchlight-2-pets/#comments</comments><description><![CDATA[<div style="text-align: center;"> <img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/torchlight530.jpg" style="display:none;" vspace="4" /><!--[if IE]><object width="530" height="318" id="viddlerOuter-61f42c04" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/61f42c04/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;openURL=66850170&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0"><object id="viddlerInner-61f42c04"><video id="viddlerVideo-61f42c04" src="//www.viddler.com/file/61f42c04/html5mobile?openURL=66850170" type="video/mp4" width="530" height="298" poster="//www.viddler.com/thumbnail/61f42c04/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--><object data="//www.viddler.com/simple/61f42c04/" height="318" id="viddlerOuter-61f42c04" type="application/x-shockwave-flash" width="530"><param name="movie" value="//www.viddler.com/simple/61f42c04/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;openURL=66850170&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0" /><object id="viddlerInner-61f42c04"><video controls="controls" height="298" id="viddlerVideo-61f42c04" poster="//www.viddler.com/thumbnail/61f42c04/" src="//www.viddler.com/file/61f42c04/html5mobile?openURL=66850170" tabindex="0" type="video/mp4" width="530" x-webkit-airplay="allow"></video></object></object><!--<![endif]--></div><br /><a href="http://www.joystiq.com/game/torchlight-2/"><em>Torchlight 2</em></a> developer Runic Games is diverting attention from the game's lack of launch date with some assets featuring the upcoming dungeon crawler's pets. Although we're partial to the bulldog, there's something about the panther rolling over for belly rubs that's too cute to deny.<br /><br />With <a href="http://www.joystiq.com/2012/03/15/diablo-3-emerges-from-hell-may-15/"><em>Diablo 3's</em> May launch</a> just around the corner, we don't hold out too much hope that <em>Torchlight 2</em> will launch with significant breathing room between it and Blizzard's behemoth. Guess that gives the team at Runic, which has <a href="http://www.joystiq.com/2012/03/19/torchlight-team-remains-strong-in-face-of-diablo-3/">put on a strong face in light of recent events</a>, time to develop a few more pets.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/torchlight-2-pets/">Torchlight 2 (Pets)</a></strong></p><a href="http://www.joystiq.com/photos/torchlight-2-pets/#4937803"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/torchlight2pets1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/torchlight-2-pets/#4937804"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/torchlight2pets2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/torchlight-2-pets/#4937805"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/torchlight2pets3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/torchlight-2-pets/#4937806"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/torchlight2pets4_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/04/torchlight-2-pets/">Torchlight 2 distracts with pets trailer, screens</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 04 Apr 2012 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/04/torchlight-2-pets/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20208255/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/04/torchlight-2-pets/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>pc</category><category>runic</category><category>runic-games</category><category>torchlight-2</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 04 Apr 2012 10:00:00 EST</pubDate></item><item><title><![CDATA[Torchlight team remains strong in face of Diablo 3]]></title><link>http://www.joystiq.com/2012/03/19/torchlight-team-remains-strong-in-face-of-diablo-3/</link><guid isPermaLink="true">http://www.joystiq.com/2012/03/19/torchlight-team-remains-strong-in-face-of-diablo-3/</guid><comments>http://www.joystiq.com/2012/03/19/torchlight-team-remains-strong-in-face-of-diablo-3/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/03/19/torchlight-team-remains-strong-in-face-of-diablo-3/"><img align="middle" alt="" border="1" height="215" hspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/torchlight530.jpg" vspace="0" width="530" /></a></div><em>Torchlight 2</em> developer Runic Games is putting on a brave front as the reckoning of <a href="http://www.joystiq.com/2012/03/15/diablo-3-emerges-from-hell-may-15/"><em>Diablo 3</em> comes this May</a>. Runic once <a href="http://www.joystiq.com/2010/08/24/torchlight-3-out-before-diablo-3-runic-ceo-hypothesizes/">respectfully joked</a> that it would have <em>Torchlight 3</em> out before <em>Diablo 3</em> launched, but after <a href="http://www.joystiq.com/2011/11/17/torchlight-2-officially-delayed-runic-prez-suggests-other-games/">significant delays</a>, <em>Torchlight 2 </em>will likely launch after Blizzard's behemoth.<br /><br />"We know a lot of you are worried about us. We've heard what you're saying, and sure we've had similar discussions," a Runic statement notes on the <em>Torchlight 2</em> site. "But we began making the first <em>Torchlight</em> in 2008 when development on <em>Diablo 3</em> was already underway. We didn't let that be a reason that we couldn't make an RPG."<div class="article_text article_divider"> <br /> "There will be unforeseen challenges along the way, no matter what business you're in. We've chosen to stay small with a total team of 32. We're pretty sure that we want this game out more than anyone (not just so that we can resume a normal sleep schedule!) -- but we are going to do it right. That's our commitment to you, and to ourselves."<br /> <br /> <em>Torchlight 2</em> currently has no launch window. Runic Games is scheduled to launch its <a href="http://www.joystiq.com/tag/torchlight-mmo/"><em>Torchlight </em>MMO</a> in <a href="http://www.joystiq.com/2011/09/02/torchlight-neverwinter-mmos-scheduled-to-launch-late-2012-early/">late 2012 or early 2013</a>.</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/03/19/torchlight-team-remains-strong-in-face-of-diablo-3/">Torchlight team remains strong in face of Diablo 3</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 19 Mar 2012 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/03/19/torchlight-team-remains-strong-in-face-of-diablo-3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20196103/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/03/19/torchlight-team-remains-strong-in-face-of-diablo-3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Diablo-3</category><category>pc</category><category>perfect-world</category><category>perfect-world-entertainment</category><category>runic-games</category><category>torchlight-2</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Mon, 19 Mar 2012 11:00:00 EST</pubDate></item><item><title><![CDATA[Runic Games stands against SOPA]]></title><link>http://www.joystiq.com/2012/01/12/runic-games-stands-against-sopa/</link><guid isPermaLink="true">http://www.joystiq.com/2012/01/12/runic-games-stands-against-sopa/</guid><comments>http://www.joystiq.com/2012/01/12/runic-games-stands-against-sopa/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2012/01/12/runic-games-stands-against-sopa/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/01/torchlightscreenshot-1_530x289.jpg" /></a></div>
Runic Games, developer of the <em><a href="http://joystiq.com/tag/torchlight-2">Torchlight</a></em> series, has come out against the "Stop Online Piracy Act" (<a href="http://www.joystiq.com/tag/SOPA/">SOPA</a>) and "PROTECT IP Act" (PIPA).<br />
<br />
"It is clear that the scope of the proposed legislation would give unnecessarily broaden power to large corporations while reducing the rights of individual citizens -- and it won't even stop software piracy," the company stated on its forums. "We at Runic Games oppose the SOPA/PIPA legislation and we encourage you to do the same."<br />
<br />
Runic then <a href="http://forums.runicgames.com/viewtopic.php?f=9&amp;t=21338&amp;p=190401#p190398">listed several resources</a> for use in opposing the legislation, noting: "We can still make a difference."<br />
<br />
Yesterday, <em>League of Legends</em> studio Riot Games came out <a href="http://www.joystiq.com/2012/01/11/league-of-legends-dev-riot-games-speaks-out-against-sopa/">against</a> the legislation. The Entertainment Software Association (<a href="http://joystiq.com/tag/esa">ESA</a>), the political arm of the video game industry, which <a href="http://www.joystiq.com/2012/01/06/sopa-list-esa/">represents most major publishers</a>, is in <a href="http://www.joystiq.com/2012/01/03/esa-stands-behind-proposed-sopa-legislation-issues-statement/">support of SOPA</a>.<br />
<br />
[Thanks, Jashua B]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/01/12/runic-games-stands-against-sopa/">Runic Games stands against SOPA</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 12 Jan 2012 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/01/12/runic-games-stands-against-sopa/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20147507/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/01/12/runic-games-stands-against-sopa/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>mac</category><category>pc</category><category>pipa</category><category>runic</category><category>runic-games</category><category>SOPA</category><category>torchlight-2</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Thu, 12 Jan 2012 14:30:00 EST</pubDate></item><item><title><![CDATA[Torchlight 2 officially delayed, Runic prez suggests other games to play]]></title><link>http://www.joystiq.com/2011/11/17/torchlight-2-officially-delayed-runic-prez-suggests-other-games/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/17/torchlight-2-officially-delayed-runic-prez-suggests-other-games/</guid><comments>http://www.joystiq.com/2011/11/17/torchlight-2-officially-delayed-runic-prez-suggests-other-games/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/11/17/torchlight-2-officially-delayed-runic-prez-suggests-other-games/"><img align="middle" alt="" border="1" height="215" hspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/torchlight530.jpg" vspace="0" width="530" /></a></div>
<em><a href="http://joystiq.com/game/torchlight-2">Torchlight 2</a></em> has been officially delayed from <a href="http://www.joystiq.com/2011/10/20/torchlight-2-still-scheduled-for-late-2011-barring-death-or-ill/">this year</a> until some point in the near future. Runic Games president Travis Baldree made the announcement today on the game's site, noting that the amount of development time the studio needs is "relatively small," but that it still wants to perform a small beta test before launch to ensure everything runs smoothly.<br />
<br />
"We feel pretty safe in saying that if you enjoyed <em>Torchlight</em> at all, this sequel is superior in every respect," Baldree wrote. "Right now our job is to ensure that the quality level is consistent all the way to the end."<br />
<br />
And then, as a brilliant distraction to stop us from crying, Baldree reminded us of the glut of goodness out there at the moment.<br />
<br />
"Besides, you're all playing <em>Skyrim</em> right now anyway, aren't you? Or <em>Battlefield 3</em>? Or <em>Uncharted 3</em>? Or <em>Saints Row 3</em>? Or <em>Arkham City</em>? Or <em>Skyward Sword</em>? Or <em>Minecraft</em>? Or <em>Modern Warfare 3</em>? Or <em>Dark Souls</em>? Or <em>Assassin's Creed Revelations</em>?"<br />
<br />
You're right, Travis! No rush. It'll take us until this time next year to make our way through everything you just mentioned anyway.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/17/torchlight-2-officially-delayed-runic-prez-suggests-other-games/">Torchlight 2 officially delayed, Runic prez suggests other games to play</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 17 Nov 2011 13:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/17/torchlight-2-officially-delayed-runic-prez-suggests-other-games/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20109144/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/17/torchlight-2-officially-delayed-runic-prez-suggests-other-games/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>delays</category><category>pc</category><category>Runic-Games</category><category>torchlight-2</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Thu, 17 Nov 2011 13:50:00 EST</pubDate></item><item><title><![CDATA[Torchlight 2 still scheduled for late 2011 (barring death or illness)]]></title><link>http://www.joystiq.com/2011/10/20/torchlight-2-still-scheduled-for-late-2011-barring-death-or-ill/</link><guid isPermaLink="true">http://www.joystiq.com/2011/10/20/torchlight-2-still-scheduled-for-late-2011-barring-death-or-ill/</guid><comments>http://www.joystiq.com/2011/10/20/torchlight-2-still-scheduled-for-late-2011-barring-death-or-ill/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/10/20/torchlight-2-still-scheduled-for-2011-barring-death-or-ill/"><img align="middle" alt="" border="1" height="215" hspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/torchlight530.jpg" vspace="0" width="530" /></a></div>
Anticipated dungeon crawler <em><a href="http://joystiq.com/game/torchlight-2">Torchlight 2</a></em> has a minor update to its launch window, with Runic telling <a href="http://www.runicgamesfansite.com/showwiki.php?title=Torchlight+II+FAQ" rel="nofollow" target="_blank" title="">RunicGamesFanSite.com</a> that the title is expected to launch during November or December ... unless "someone on the team dies." That's a far more calamitous caveat compared to what Runic told us when we checked in with the studio a couple weeks ago.<br />
<br />
"We're still definitely on track for 2011, but have to hit all our internal milestones before we can lock in a date," Runic community maven Wonder Russell told Joystiq. "With a team this small, if one of our three programmers gets the flu, we could be screwed."<br />
<br />
<em>Torchlight</em> fans should be sewing pillow suits of armor and force-feeding the devs their Flintstone vitamins, just to make sure that the <a href="http://www.joystiq.com/2011/08/26/torchlight-2-priced-at-20-final-class-revealed/">$20 co-op dungeon crawler</a> makes it out this year.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/10/20/torchlight-2-still-scheduled-for-late-2011-barring-death-or-ill/">Torchlight 2 still scheduled for late 2011 (barring death or illness)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 20 Oct 2011 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/10/20/torchlight-2-still-scheduled-for-late-2011-barring-death-or-ill/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20086215/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/10/20/torchlight-2-still-scheduled-for-late-2011-barring-death-or-ill/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>pc</category><category>q4-2011</category><category>release-date</category><category>Runic-Games</category><category>torchlight-2</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Thu, 20 Oct 2011 12:30:00 EST</pubDate></item><item><title><![CDATA[Torchlight, Neverwinter MMOs scheduled to launch late 2012-early 2013]]></title><link>http://www.joystiq.com/2011/09/02/torchlight-neverwinter-mmos-scheduled-to-launch-late-2012-early/</link><guid isPermaLink="true">http://www.joystiq.com/2011/09/02/torchlight-neverwinter-mmos-scheduled-to-launch-late-2012-early/</guid><comments>http://www.joystiq.com/2011/09/02/torchlight-neverwinter-mmos-scheduled-to-launch-late-2012-early/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/09/02/torchlight-neverwinter-mmos-scheduled-to-launch-late-2012-early/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/01/torchlightscreenshot-1_530x289.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
Runic Games is scheduled to launch its <a href="http://www.joystiq.com/tag/torchlight-mmo/"><em>Torchlight </em>MMO</a> in late 2012 or early 2013, according to an earnings call with Perfect World's Kelvin Lau. Perfect World, a Chinese MMO developer, owns a majority share of Runic and recently acquired the majority interest of Cryptic Studios, which plans to release <em><a href="http://www.joystiq.com/tag/neverwinter/">Neverwinter</a> </em>in the same timeframe as <em>Torchlight</em>, Lau said.<br />
<br />
Runic still hopes to launch <a href="http://www.joystiq.com/game/torchlight-2"><em>Torchlight 2</em></a> this year. Depending on its sales, the release schedule of its MMO cousin may move, either pushed back so Runic has more time to pamper its success or shoved forward so Runic can hide its screw-up, CEO Max Schaefer <a href="http://www.eurogamer.net/articles/2011-08-04-torchlight-2-is-too-big-for-xbla">said</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/09/02/torchlight-neverwinter-mmos-scheduled-to-launch-late-2012-early/">Torchlight, Neverwinter MMOs scheduled to launch late 2012-early 2013</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 02 Sep 2011 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/09/02/torchlight-neverwinter-mmos-scheduled-to-launch-late-2012-early/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20034048/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/09/02/torchlight-neverwinter-mmos-scheduled-to-launch-late-2012-early/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cryptic-studios</category><category>neverwinter</category><category>pc</category><category>perfect-world</category><category>runic-games</category><category>torchlight-2</category><category>torchlight-mmo</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Fri, 02 Sep 2011 20:00:00 EST</pubDate></item><item><title><![CDATA[Torchlight 2 priced at $20, final class revealed]]></title><link>http://www.joystiq.com/2011/08/26/torchlight-2-priced-at-20-final-class-revealed/</link><guid isPermaLink="true">http://www.joystiq.com/2011/08/26/torchlight-2-priced-at-20-final-class-revealed/</guid><comments>http://www.joystiq.com/2011/08/26/torchlight-2-priced-at-20-final-class-revealed/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/08/26/torchlight-2-priced-at-20-final-class-revealed/"><img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/torchlightenvironment530.jpg" vspace="4" /></a></div>
<em>Torchlight 2</em>, the cooperation-friendly sequel to the <a href="http://www.joystiq.com/2011/07/06/torchlight-purchased-a-million-times-sequel-still-targeting-2/">million-selling dungeon crawler</a>, has been officially priced at $20 by Runic Games. That's the same price as the original <em>Torchlight</em>. which had a far lower profile.<br />
<br />
"Everyone who wants to play <em>Torchlight 2</em> will be able to comfortably afford to do so, and they'll be able to play with their friend online or via a LAN, or play single player offline, all with no further purchase," said Max Schaefer, CEO of Runic Games.<br />
<br />
Runic also revealed the fourth and final class in the game, the Embermage, who will join the Berserker, Outlander and Engineer on an obsessive quest for better loot. We're sure they'll save the world along the way or whatever, but it's the loot that's important.<br />
<br />
<em>Torchlight 2</em> is still targeting a 2011 launch.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/torchlight-2-ember-mage/">Torchlight 2 (Ember Mage)</a></strong></p><a href="http://www.joystiq.com/photos/torchlight-2-ember-mage/#4397741"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/embermagecharreveal_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/08/26/torchlight-2-priced-at-20-final-class-revealed/">Torchlight 2 priced at $20, final class revealed</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 26 Aug 2011 09:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/08/26/torchlight-2-priced-at-20-final-class-revealed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20027575/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/08/26/torchlight-2-priced-at-20-final-class-revealed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>pax-prime-2011</category><category>pc</category><category>runic-games</category><category>torchlight-2</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Fri, 26 Aug 2011 09:40:00 EST</pubDate></item><item><title><![CDATA[Torchlight purchased a million times, sequel still 'targeting' 2011 launch]]></title><link>http://www.joystiq.com/2011/07/06/torchlight-purchased-a-million-times-sequel-still-targeting-2/</link><guid isPermaLink="true">http://www.joystiq.com/2011/07/06/torchlight-purchased-a-million-times-sequel-still-targeting-2/</guid><comments>http://www.joystiq.com/2011/07/06/torchlight-purchased-a-million-times-sequel-still-targeting-2/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/07/06/torchlight-purchased-a-million-times-sequel-still-targeting-2/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/10/torchlight530.jpg" /></a></div>
Runic Games announced today that its little dungeon crawler that could, <a href="http://joystiq.com/tag/torchlight"><em>Torchlight</em></a>, surpassed a million units sold across PC, Mac and Xbox 360. The company didn't provide a breakdown across platforms, but the title launched in October 2009, May 2010 and March 2011 for PC, Mac and Xbox 360, respectively. <em>Torchlight</em> has been <a href="http://www.joystiq.com/tag/torchlight,%20sale">discounted</a> several times over that time to help it along the way to the million mark.<br />
<br />
Runic is currently working on <a href="http://www.joystiq.com/game/torchlight-2"><em>Torchlight 2</em></a>. Checking in on the game's <a href="http://www.joystiq.com/2011/02/09/torchlight-2-delay/">ever-shifting</a> release window, a company representative informed us today that the developer is "still targeting 2011," but no launch date will be announced until Runic is "closer to being done."<p><a href="http://www.joystiq.com/2011/07/06/torchlight-purchased-a-million-times-sequel-still-targeting-2/" rel="bookmark">Continue reading <em>Torchlight purchased a million times, sequel still 'targeting' 2011 launch</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/07/06/torchlight-purchased-a-million-times-sequel-still-targeting-2/">Torchlight purchased a million times, sequel still 'targeting' 2011 launch</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 06 Jul 2011 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/07/06/torchlight-purchased-a-million-times-sequel-still-targeting-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19984736/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/07/06/torchlight-purchased-a-million-times-sequel-still-targeting-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>microsoft</category><category>pc</category><category>runic-games</category><category>sales</category><category>torchlight</category><category>Torchlight-2</category><category>xbox</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 06 Jul 2011 16:30:00 EST</pubDate></item><item><title><![CDATA[Torchlight 2 preview: Embers only]]></title><link>http://www.joystiq.com/2011/06/08/torchlight-2-preview-embers-only/</link><guid isPermaLink="true">http://www.joystiq.com/2011/06/08/torchlight-2-preview-embers-only/</guid><comments>http://www.joystiq.com/2011/06/08/torchlight-2-preview-embers-only/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<img src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/torchlight2.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 0px; margin-right: 0px; margin-top: 0px; margin-bottom: 0px; " /></div>
Runic Games is showing <a href="http://joystiq.com/game/torchlight-2"><em>Torchlight 2</em></a> on the floor of E3 this week, and we're just as busy as you are looking at all of this E3 news, so we'll get right to it: It's great. All of the things you loved about the first <em>Torchlight</em> are back, polished and updated, along with one of the most long awaited features of the game, co-op multiplayer. Not a lot has changed, but not a lot needed to -- this is <em>Torchlight</em> with a lot of smoothing, a great graphical upgrade, and a whole lot of fan lovin'.<br />
<br />
There are two big announcements for the game at E3 this week. First, the Berserker has been revealed as one of the game's new classes, joining the Railman, the Outlander, and one other as of yet unannounced class. Second, the game's multiplayer will support something we haven't seen developers talk about in a while: Local Area Network, or LAN, play.<br />
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Wait a minute. LAN support? As in offline, play-with-your-friends, Fritos and Mountain Dew-fueled late night LAN party support? Runic Games CEO Max Schafer knows you don't actually have to do that for games any more, right? Like dedicated servers, LAN support is something of a lost art in this modern age of console gaming. "But people asked for it," Schafer told us, so yes, <em>Torchlight 2</em> will be playable on a LAN.<br />
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<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/torchlight-2-e3-2011/">Torchlight 2 (E3 2011)</a></strong></p><a href="http://www.joystiq.com/photos/torchlight-2-e3-2011/#4207337"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/05272011131808499_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/torchlight-2-e3-2011/#4207338"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/05272011133115640_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/torchlight-2-e3-2011/#4207339"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/05272011134410187_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/torchlight-2-e3-2011/#4207340"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/05312011152014110_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/torchlight-2-e3-2011/#4207341"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/05312011152417165_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2011/06/08/torchlight-2-preview-embers-only/" rel="bookmark">Continue reading <em>Torchlight 2 preview: Embers only</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/06/08/torchlight-2-preview-embers-only/">Torchlight 2 preview: Embers only</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 08 Jun 2011 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/06/08/torchlight-2-preview-embers-only/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19961331/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/06/08/torchlight-2-preview-embers-only/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>berserker</category><category>e3</category><category>e3-2011</category><category>max-schafer</category><category>pc</category><category>runic-games</category><category>torchlight</category><category>torchlight-2</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Wed, 08 Jun 2011 20:00:00 EST</pubDate></item><item><title><![CDATA[Torchlight 2 level design illuminated]]></title><link>http://www.joystiq.com/2011/05/20/torchlight-2-level-design-illuminated/</link><guid isPermaLink="true">http://www.joystiq.com/2011/05/20/torchlight-2-level-design-illuminated/</guid><comments>http://www.joystiq.com/2011/05/20/torchlight-2-level-design-illuminated/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/05/20/torchlight-2-level-design-illuminated/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/05/2-1305920247_530x298.jpg" style="width: 530px; height: 298px; " /></a></div>
As the latest in a series of <a href="http://joystiq.com/game/torchlight-2"><em>Torchlight 2</em></a> teases leading up to E3, Runic has posted a <a href="http://torchlight2game.com/news/2011/05/20/making-the-world-of-torchlight-ii/">detailed look</a> at the game's level design. Levels in <em>Torchlight 2</em> will be much larger than in the original game,  and, for the first time, there will be large outdoor environments to explore. To give an idea of the new scale, level designer Patrick Blank noted that the largest levels in <em>Torchlight</em> were comprised of six to seven "chunks." The overworld areas in <em>Torchlight 2</em>, on the other hand, can contain over twenty chunks.<br />
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The overworld will be dotted with multiple dungeons, some of them quest-specific and others that are random. Regardless, Blank notes that players should "always feel rewarded" plumbing the depths of any dungeon. Also, players won't have to worry about backtracking out of dungeons, as each will have a portal back to the surface at its endpoint.<br />
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Runic has also posted a lengthy <a href="http://torchlight2game.com/news/2011/05/20/level-design-q-a/">level design Q&amp;A</a> with plenty of technical details, including information on level-editing tools. The Q&amp;A also confirms that outdoor levels will feature a day and night cycle and random weather.<br />
<br />
Check out some fresh <em>Torchlight 2</em> screens in the gallery below.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/torchlight-2-5-20-2011/">Torchlight 2 (5/20/2011)</a></strong></p><a href="http://www.joystiq.com/photos/torchlight-2-5-20-2011/#4151703"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/05/1-1305920246_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/torchlight-2-5-20-2011/#4151704"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/05/2-1305920247_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/torchlight-2-5-20-2011/#4151705"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/05/3-1305920248_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/torchlight-2-5-20-2011/#4151706"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/05/4-1305920249_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/torchlight-2-5-20-2011/#4151707"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/05/6-1305920251_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/05/20/torchlight-2-level-design-illuminated/">Torchlight 2 level design illuminated</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 20 May 2011 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/05/20/torchlight-2-level-design-illuminated/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19946052/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/05/20/torchlight-2-level-design-illuminated/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>level-design</category><category>pc</category><category>runic-games</category><category>torchlight-2</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 20 May 2011 16:30:00 EST</pubDate></item><item><title><![CDATA[Runic unleashes Torchlight 2 monsters]]></title><link>http://www.joystiq.com/2011/04/08/runic-unleashes-torchlight-2-monsters/</link><guid isPermaLink="true">http://www.joystiq.com/2011/04/08/runic-unleashes-torchlight-2-monsters/</guid><comments>http://www.joystiq.com/2011/04/08/runic-unleashes-torchlight-2-monsters/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/04/08/runic-unleashes-torchlight-2-monsters/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/04/yak530.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 0px; margin-right: 0px; margin-top: 0px; margin-bottom: 0px; width: 530px; height: 347px; " /></a></div>
Runic has finally dropped a new morsel of <a href="http://joystiq.com/game/torchlight-2"><em>Torchlight 2</em></a> information, specifically a small sampling of the game's new monsters. There are a few RPG standards in there, namely the manticore, dwarven automata, gargoyles and witches. The <em>not</em> so standard fare includes the spectral dragon and, our favorite, the Yakotaur (pictured), which is described as "part mountain yak, part yeti" and is obviously not something to be trifled with.<br />
<br />
Check them all out in the gallery below, and head over to the official <a href="http://www.torchlight2game.com/news/2011/04/08/monsters-of-torchlight-ii/"><em>Torchlight 2</em> page</a> for more detailed descriptions of each.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/torchlight-2-monsters/">Torchlight 2 (Monsters)</a></strong></p><a href="http://www.joystiq.com/photos/torchlight-2-monsters/#4039165"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/04/mongargoyle_thumbnail.jpg" alt="Gargoyle" title="Gargoyle" /></a><a href="http://www.joystiq.com/photos/torchlight-2-monsters/#4039166"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/04/mongen2automaton_thumbnail.jpg" alt="Dwarven Automaton" title="Dwarven Automaton" /></a><a href="http://www.joystiq.com/photos/torchlight-2-monsters/#4039167"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/04/monmanticore_thumbnail.jpg" alt="Manticore" title="Manticore" /></a><a href="http://www.joystiq.com/photos/torchlight-2-monsters/#4039168"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/04/monspectraldragon_thumbnail.jpg" alt="Spectral Dragon" title="Spectral Dragon" /></a><a href="http://www.joystiq.com/photos/torchlight-2-monsters/#4039169"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/04/monwitch_thumbnail.jpg" alt="Witche" title="Witche" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/04/08/runic-unleashes-torchlight-2-monsters/">Runic unleashes Torchlight 2 monsters</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 08 Apr 2011 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/04/08/runic-unleashes-torchlight-2-monsters/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19907477/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/04/08/runic-unleashes-torchlight-2-monsters/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>microsoft</category><category>pc</category><category>runic-games</category><category>torchlight-2</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 08 Apr 2011 15:00:00 EST</pubDate></item><item><title><![CDATA[Torchlight 2 'probably' delayed to July, Runic says]]></title><link>http://www.joystiq.com/2011/02/09/torchlight-2-delay/</link><guid isPermaLink="true">http://www.joystiq.com/2011/02/09/torchlight-2-delay/</guid><comments>http://www.joystiq.com/2011/02/09/torchlight-2-delay/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2011/02/09/torchlight-2-delay/"><img border="1" align="middle" width="530" vspace="0" hspace="0" height="215" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/torchlight530.jpg" /></a></div>
Speaking to <a href="http://www.digitalspy.com/gaming/news/a302872/torchlight-ii-pushed-back-to-july.html">Digital Spy</a>, Runic CEO Max Schaefer revealed that <em><a href="http://joystiq.com/game/torchlight-2">Torchlight 2</a></em> will likely miss its original May-June release window. According to Schaefer, the game will now "probably" be released this July. Apparently the time Runic had to spend on the extra interface design for the upcoming Xbox Live Arcade version of <em><a href="http://joystiq.com/game/torchlight">Torchlight</a></em> is to blame for the sequel's delay, though Schaefer noted that development is "going great" otherwise.<br />
<br />
Schaefer added that <em>Torchlight 2</em> should receive some "optimizations and technical improvements," originally created for the XBLA <em>Torchlight</em>. Notably, the sequel should now benefit from reduced load times and improved animation. The XBLA version of <em>Torchlight</em> will be released <a href="http://www.joystiq.com/2011/02/08/xbox-live-house-party-titles-beyond-good-and-evil-hd-torchlight/">on March 9</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/02/09/torchlight-2-delay/">Torchlight 2 'probably' delayed to July, Runic says</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 09 Feb 2011 18:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/02/09/torchlight-2-delay/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19837462/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/02/09/torchlight-2-delay/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>delays</category><category>max-schaefer</category><category>pc</category><category>release-date</category><category>runic</category><category>runic-games</category><category>torchlight-2</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 09 Feb 2011 18:45:00 EST</pubDate></item><item><title><![CDATA[Runic talks Torchlight's future, not afraid of Diablo 3]]></title><link>http://www.joystiq.com/2011/02/04/runic-talks-torchlights-future-not-afraid-of-diablo-3/</link><guid isPermaLink="true">http://www.joystiq.com/2011/02/04/runic-talks-torchlights-future-not-afraid-of-diablo-3/</guid><comments>http://www.joystiq.com/2011/02/04/runic-talks-torchlights-future-not-afraid-of-diablo-3/#comments</comments><description><![CDATA[<div style="text-align: center; "><a href="http://www.joystiq.com/2011/02/04/runic-talks-torchlights-future-not-afraid-of-diablo-3/"><img width="530" height="298" vspace="0" hspace="0" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/01/torchlightscreenshot-2_530x298.jpg" /></a></div>
Speaking to <a href="http://www.gamasutra.com/view/news/32796/Interview_Runic_Games_Schaefer_On_Taking_Torchlight_To_XBLA.php">Gamasutra</a>, Runic's Max Schaefer shared some insight on the Xbox Live Arcade version of <em>Torchlight</em>, as well as the PC version's impending sequel and the eventual <a href="http://www.joystiq.com/2010/06/30/new-torchlight-mmo-details-come-to-light/"><em>Torchlight</em> MMO</a>. He noted that the most difficult part of adapting <em>Torchlight</em> for XBLA was redesigning the interface."You don't realize how much interface is in your game until you have to go and reinvent it," said Schaefer, noting that the team was taken "a little bit by surprise" at how much work was required. The team is "nervous" to see how players react to the game's transformation, though Schaefer said that the game "feels right," adding that many Runic staffers now prefer the Xbox version.<br />
<br />
He also discussed <em>Torchlight</em>'s comparisons to <em>Diablo</em> -- something he must be getting used to by now. Schaefer isn't worried about the upcoming arrival of <em><a href="http://joystiq.com/game/diablo-iii">Diablo 3</a></em>. In fact, he embraces it, saying, "I only see it as a good thing." In fact, it sounds like <em>Diablo 3</em> will give Runic some extra time to work, with Schaefer stating "it'll delay whatever we're working on for at least a month."<br />
<br />
Regarding the <em>Torchlight</em> MMO, Runic is currently focusing on <em><a href="http://www.joystiq.com/game/torchlight-2">Torchlight 2</a></em>, though the MMO is definitely still in the pipeline. According to Schaefer, the success of <em>Torchlight</em> has afforded Runic the ability to make "the right strategic move and not make any moves out of desperation."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/02/04/runic-talks-torchlights-future-not-afraid-of-diablo-3/">Runic talks Torchlight's future, not afraid of Diablo 3</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 04 Feb 2011 23:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/02/04/runic-talks-torchlights-future-not-afraid-of-diablo-3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19829425/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/02/04/runic-talks-torchlights-future-not-afraid-of-diablo-3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>microsoft</category><category>pc</category><category>runic-games</category><category>torchlight</category><category>torchlight-2</category><category>torchlight-mmo</category><category>xbla</category><category>xbox</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 04 Feb 2011 23:30:00 EST</pubDate></item><item><title><![CDATA[Runic hopeful Torchlight 2 will come to consoles]]></title><link>http://www.joystiq.com/2011/01/07/runic-hopeful-torchlight-2-will-come-to-consoles/</link><guid isPermaLink="true">http://www.joystiq.com/2011/01/07/runic-hopeful-torchlight-2-will-come-to-consoles/</guid><comments>http://www.joystiq.com/2011/01/07/runic-hopeful-torchlight-2-will-come-to-consoles/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2011/01/07/runic-hopeful-torchlight-2-will-come-to-consoles/"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/01/torchlightscreenshot-1_530x326.jpg" /></a></div>
Runic Games' <a href="http://www.joystiq.com/2010/03/10/runic-games-putting-serious-effort-into-console-torchlight/">long-sought goal</a> to port <em>Torchlight</em> to consoles will come to fruition when the game is released on Xbox Live Arcade as part of Microsoft's "<a href="http://www.joystiq.com/2011/01/06/torchlight-coming-to-xbox-live-arcade-with-new-content-for-house/">House Party</a>" promotion, beginning in mid-February. Depending on its success on the platform, Runic could look to quickly port the sequel to consoles, too, following its launch on PC <a href="http://www.joystiq.com/2010/08/04/torchlight-2-for-spring-2011/">this spring</a>.<br />
<br />
"That will hopefully get to the consoles, as well," Runic CEO Max Schaefer told <a href="http://multiplayerblog.mtv.com/2011/01/07/runic-looking-to-bring-torchlight-2-to-consoles-confirms-15-xbla-price/">MTV Multiplayer</a>. "Depending on how [<em>Torchlight</em> on XBLA] does ... we're excited to get <em>Torchlight 2</em> onto consoles. Hopefully sooner than how long [<em>Torchlight</em> on XBLA] took. We've gone through the exercise, we know what it takes."<br />
<br />
Additionally, Schaefer priced <em>Torchlight</em> on XBLA at 1200 Microsoft Points ($15), though a representative for the studio later said that that price was not official. "It will be set by Microsoft, not Runic Games," said the representative, "and we cannot confirm it."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/01/07/runic-hopeful-torchlight-2-will-come-to-consoles/">Runic hopeful Torchlight 2 will come to consoles</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 07 Jan 2011 18:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/01/07/runic-hopeful-torchlight-2-will-come-to-consoles/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19792397/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/01/07/runic-hopeful-torchlight-2-will-come-to-consoles/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>house-party</category><category>microsoft</category><category>port</category><category>pricing</category><category>runic-games</category><category>torchlight</category><category>torchlight-2</category><category>xbla</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 07 Jan 2011 18:50:00 EST</pubDate></item><item><title><![CDATA[Torchlight 2 will offer free mod tools, full mod support in multiplayer]]></title><link>http://www.joystiq.com/2010/09/08/torchlight-2-will-offer-free-mod-tools-full-mod-support-in-mult/</link><guid isPermaLink="true">http://www.joystiq.com/2010/09/08/torchlight-2-will-offer-free-mod-tools-full-mod-support-in-mult/</guid><comments>http://www.joystiq.com/2010/09/08/torchlight-2-will-offer-free-mod-tools-full-mod-support-in-mult/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/2010/09/08/torchlight-2-will-offer-free-mod-tools-full-mod-support-in-mult/"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/torchlight530.jpg" alt="" /></a></div>
A lot of people have been making a big deal out of multiplayer in <a href="http://www.joystiq.com/game/torchlight-2"><em>Torchlight 2</em></a> -- and rightfully so -- but not so much talk has been about modding. The first game had a substantial mod community, thanks in part to Runic Games offering mod tools for free to all players. And during my demo of the game at <a href="http://www.joystiq.com/tag/pax-2010">PAX</a>, a Runic rep confirmed that the company will once again freely distribute mod tools to the public.<br />
<br />
But because of the addition of multiplayer, I was concerned about how mods will be shared now. The rep confirmed to me that players will be able to use the new multiplayer framework to find games incorporating mods but, better yet, all XP earned in these games will stay with your character. I was promised persistence across all games, be they mods or standard games. <br />
<br />
One final interesting tidbit: all loot dropped in multiplayer games will be client specific. This means that the items you see in your game are only in your game. No need for mad dashes to grab all the high-level loot drops!<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/torchlight-2-art/">Torchlight 2 (art)</a></strong></p><a href="http://www.joystiq.com/photos/torchlight-2-art/#3277722"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/tl2bandits_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/torchlight-2-art/#3277723"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/tl2djinn_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/torchlight-2-art/#3277724"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/tl2estherianshop_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/torchlight-2-art/#3277725"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/tl2ezrohircrawler_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/torchlight-2-art/#3277726"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/tl2ezrohirmelee_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/09/08/torchlight-2-will-offer-free-mod-tools-full-mod-support-in-mult/">Torchlight 2 will offer free mod tools, full mod support in multiplayer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 08 Sep 2010 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/09/08/torchlight-2-will-offer-free-mod-tools-full-mod-support-in-mult/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19625148/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/09/08/torchlight-2-will-offer-free-mod-tools-full-mod-support-in-mult/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>mac</category><category>mod</category><category>mods</category><category>multiplayer</category><category>pax</category><category>pax-2010</category><category>pax-prime-2010</category><category>pc</category><category>runic-games</category><category>torchlight-2</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 08 Sep 2010 17:30:00 EST</pubDate></item><item><title><![CDATA[Torchlight 3 out before Diablo 3, Runic CEO hypothesizes]]></title><link>http://www.joystiq.com/2010/08/24/torchlight-3-out-before-diablo-3-runic-ceo-hypothesizes/</link><guid isPermaLink="true">http://www.joystiq.com/2010/08/24/torchlight-3-out-before-diablo-3-runic-ceo-hypothesizes/</guid><comments>http://www.joystiq.com/2010/08/24/torchlight-3-out-before-diablo-3-runic-ceo-hypothesizes/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/2010/08/24/torchlight-3-out-before-diablo-3-runic-ceo-hypothesizes/"><img border="1" vspace="4" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/torchlight35302.jpg" alt="" /></a></div>
Runic Games CEO Max Schaefer respectfully believes that a third <em>Torchlight </em>game could be out before Blizzard's <em>Diablo 3</em> -- a joke we'd made when the <a href="http://www.joystiq.com/2010/08/04/torchlight-2-for-spring-2011/">second<em> Torchlight</em> was recently announced</a>. The executive tells us that the efficient size of the Runic team, which has a corporate goal to never grow above 40, would have the ability to get out another significantly upgraded sequel before Blizzard's behemoth arrived. <em>Torchlight</em> and its sequel have both had brisk development cycles lasting less than a year.<br />
<br />
Schaefer told us, "[Blizzard has] an impossible task. Blizzard can not get away with doing a <em>Torchlight 1</em>. If they put out a single player game, an RPG that's kinda stripped down for $20, people would say, 'What the hell happened to Blizzard?' They don't have that luxury. Everything has to be super epic. More epic than anything that's come before, more epic than <em>World of Warcraft</em>. They have to do that. It puts them in a really tough spot, I don't envy them. It has to be perfect."<br />
<br />
Given his deadpan delivery on the subject, we wanted to make sure he was serious about <em>Torchlight</em>'s third installment beating the Blizzard behemoth to market, "I really think we will, I'm not joking about it. I'll be the first to buy <em>Diablo 3</em>, I'm a huge fan. I just know what it's like over there."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/08/24/torchlight-3-out-before-diablo-3-runic-ceo-hypothesizes/">Torchlight 3 out before Diablo 3, Runic CEO hypothesizes</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 24 Aug 2010 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/08/24/torchlight-3-out-before-diablo-3-runic-ceo-hypothesizes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19605756/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/08/24/torchlight-3-out-before-diablo-3-runic-ceo-hypothesizes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>mac</category><category>Max-Schaefer</category><category>pc</category><category>rpg</category><category>Runic-Games</category><category>torchlight-2</category><category>Torchlight-3</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Tue, 24 Aug 2010 09:30:00 EST</pubDate></item><item><title><![CDATA[Light up your day with the first Torchlight 2 trailer]]></title><link>http://www.joystiq.com/2010/08/19/light-up-your-day-with-the-first-torchlight-2-trailer/</link><guid isPermaLink="true">http://www.joystiq.com/2010/08/19/light-up-your-day-with-the-first-torchlight-2-trailer/</guid><comments>http://www.joystiq.com/2010/08/19/light-up-your-day-with-the-first-torchlight-2-trailer/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/08/19/light-up-your-day-with-the-first-torchlight-2-trailer/#continued"><img width="530" vspace="0" hspace="0" height="297" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/torchlight2play.jpg" /></a></div>
The first trailer for <a href="http://joystiq.com/game/torchlight-2"><em>Torchlight 2</em></a> doesn't dance around the issue: The original <em>Torchlight</em> should have had multiplayer. As such, be prepared to be bombarded by the fact that <em>Torchlight 2</em> <em>does</em> have multiplayer, and that it appears to be a (magical) blast. Basically, the trailer makes 2011 seem <em>really</em> far away.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/torchlight-2-art/">Torchlight 2 (art)</a></strong></p><a href="http://www.joystiq.com/photos/torchlight-2-art/#3277722"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/tl2bandits_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/torchlight-2-art/#3277723"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/tl2djinn_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/torchlight-2-art/#3277724"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/tl2estherianshop_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/torchlight-2-art/#3277725"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/tl2ezrohircrawler_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/torchlight-2-art/#3277726"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/tl2ezrohirmelee_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2010/08/19/light-up-your-day-with-the-first-torchlight-2-trailer/" rel="bookmark">Continue reading <em>Light up your day with the first Torchlight 2 trailer</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/08/19/light-up-your-day-with-the-first-torchlight-2-trailer/">Light up your day with the first Torchlight 2 trailer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 19 Aug 2010 10:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/08/19/light-up-your-day-with-the-first-torchlight-2-trailer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19600207/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/08/19/light-up-your-day-with-the-first-torchlight-2-trailer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gamescom-2010</category><category>mac</category><category>pc</category><category>Perfect-World-Entertainment</category><category>Runic</category><category>torchlight-2</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Thu, 19 Aug 2010 10:45:00 EST</pubDate></item><item><title><![CDATA[Torchlight 2 announced for Spring 2011 [update]]]></title><link>http://www.joystiq.com/2010/08/04/torchlight-2-for-spring-2011/</link><guid isPermaLink="true">http://www.joystiq.com/2010/08/04/torchlight-2-for-spring-2011/</guid><comments>http://www.joystiq.com/2010/08/04/torchlight-2-for-spring-2011/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/2010/08/04/torchlight-2-shining-launch-light-on-spring-2011/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/torchlight530.jpg" /></a></div>
Sleeper hit <em>Torchlight</em> is set to receive its first sequel next spring. At this rate, the dungeon-crawling digital distribution darling may release its third entry before <a href="http://www.joystiq.com/tag/diablo-3"><em>Diablo 3</em></a> even begins to stir from its long development slumber.<br />
<br />
The big change this time out for the dungeon crawler will be online co-op. Runic Games notes that the game will feature a free peer-to-peer matchmaking service to "meet new players of a similar level and interest." And this time around, the world will include "expansive" randomized outdoor environments -- don't worry, the dungeons are still there -- along with "random instanced and persistent dungeons." Expect new monsters, weather effects, a new story and LOOT!<i><br />
<br />
Torchlight 2</i> will be playable at GamesCom later this month in Germany and at PAX Prime (Seattle) in September. The game will "initially" launch as a downloadable title in Spring 2011.<br />
<br />
<strong>Update</strong>: <em>Torchlight 2</em>'s initial launch will be on PC, with the Mac version rolling in at a "TBD" date. As for consoles, a Runic representative tells Joystiq, "We would love to bring both games to console, but we have no plans for it at this time."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/08/04/torchlight-2-for-spring-2011/">Torchlight 2 announced for Spring 2011 [update]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 04 Aug 2010 09:39:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/08/04/torchlight-2-for-spring-2011/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19580571/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/08/04/torchlight-2-for-spring-2011/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dungeon-crawler</category><category>mac</category><category>pc</category><category>runic-games</category><category>Torchlight-2</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 04 Aug 2010 09:39:00 EST</pubDate></item></channel></rss>