Posts tagged Tri-Crescendo 
Rising Star crowdsources Spanish localization of Fragile Dreams
Rising Star Games has taken an unusual, cost-effective step to get Fragile Dreams into Spanish-speaking homes. In collaboration with fansite DSWii.es, Rising Star is helping a group of 50 fans produce their own translation of the game's 35,000-word script. The translated text will be made available ...
Fragile Dreams gets a sturdy March 19 release in Europe
By way of Eurogamer, we know exactly when in Q1 Fragile Dreams: Farewell Ruins of the Moon will release: March 19. The game will be published across the old world via Rising Star Games. Our own time spent with the title was pretty favorable, as we enjoyed its unique approach to the genre and abilit...
Hands-on: Fragile Dreams: Farewell Ruins of the Moon
I've never played a game quite like tri-Crescendo's Fragile Dreams for Wii. While, mechanically, it's a fairly standard action-adventure game – something like one of the PS2 Silent Hills with experience points – everything about the game contributes to a distinctive mood. Fragile Dreams ...
Fragile Dreams: Hello to a new title and screens
click for moon-sizeToday, XSEED announced a slight title change for the North American release of Fragile: Farewell Ruins of the Moon. The company has chosen to go the same route as Rising Star Games and add the word Dreams to the title. Along with the announcement, the company sent out the new lo...
Fragile arrives on European shores early 2010
The tri-Crescendo-developed Namco Bandai RPG, Fragile, will eventually make its way to Europe, GameSpot reports. Sometime in early 2010, Europeans will be able to get their own taste of this post-apocalyptic title following Seto, who is believed to be the last living human being. It's kind of like...
Impressions: Fragile: Farewell Ruins of the Moon (Wii)
After over a year of waiting, XSEED has graciously picked up tri-Crescendo's meditative Wii action adventure Fragile: Farewell Ruins of the Moon for North American publication. In a brief walkthrough of an early segment of the game, XSEED introduced us to the protagonist, Seto, who is believed to be...
XSEED localizing Namco Bandai's Wii adventure 'Fragile'
When XSEED and Namco Bandai meet, wonderful things happen. The last Banamco title to be localized by the publisher was Retro Game Challenge. Today, XSEED announced to IGN that it will publish Fragile: Farewell Ruins of the Moon in North America, with a projected Holiday 2009 release date. Wii fans h...
Fragile screens: great setting, uneven quality
We've been big fans of Fragile since its debut, and it's certainly a highly-anticipated title around here, even though we don't know whether or not it'll ever see a release outside of Japan (though it's likely). That doesn't mean, however, that we won't criticize it occasionally, and so we're going ...
Fragile battle montage is very Hitchcockian
Well, maybe not really, because there's only a brief segment at the tail end of this video for Fragile that shows several attacking birds on a sunny beach. The parts of the video leading up to that segment mainly focus on battling other creatures, such as glowing, floating jellyfish. Check it all o...
Fragile: 30 hours long, no expense spared on development
Three senior members of the Fragile development team have chaired a panel in Japan to answer questions about the RPG. Between them, producer Kentarou Kawashima, art director Keiko Harada, and head programmer Munehito Yasui revealed that Fragile would take a meaty 30 hours to beat, that developin...
