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Assassin's Creed 2's Ezio is a really popular guy
So what if one of those groups happens to be full of vicious mercenaries? They'll help him learn how to fight! And sure, another group might be made up of "courtesans" (see: ladies of the night), but they'll teach him all about sneaking! And another group is full of ... well ... you get the gist, right? The game's handful of factions will assist Ezio as he murders his way through Renaissance Europe.
One final thing: even if you don't care about each group, make sure you stick around for the surprise treat nestled after the end splash screen. You'll thank us.
Gallery: Assassin's Creed 2
Splinter Cell: Conviction collector's edition seeks revenge on your wallet

click to revenge-size
In Splinter Cell: Conviction, superspy Sam Fisher is seeking revenge for his daughter's murder. In the Splinter Cell: Conviction collector's edition, you'll find a varying degree of bonus items -- some cool, some silly -- that Ubisoft is seeking $79.99 for.Due to arrive on the same day as the standard edition (February 23, 2010) the set will include a comic book prequel to the events in the game; an art book with illustrations from all the previous Splinter Cell titles; a DLC weapon and player skin; a credit-card-sized USB drive filled with art and a making-of featurette; and two stickers: one of the Third Echelon logo and another that looks like those fake bullet holes people slap on their cars to make it appear that they live in a warzone.
Ubisoft's sell-sheet for the CE thankfully displays the game disc and manual, lest you worry they're not included. They go inside the DVD steelcase, which we'd say might be good for deflecting bullets, but appears to already have been used for just that purpose.
Gallery: Splinter Cell Conviction CE
Assassin's Creed 2 pre-orders up 10 to 20% over original

Judging by one analyst's estimation, Assassin's Creed 2 is set to escape from store shelves faster than its protagonist can outrun his pursuers. According to Mike Hickey of Janco Partners, pre-orders for the game are running 10 to 20 percent more than those of the original Assassin's Creed, which, as the firm pointed out to Gamasutra, greatly exceeded its initial sales forecast of 3 million units. (It sold 8 million.)
In other words, it looks like Ubisoft's going to make a killing off an assassin.
In other words, it looks like Ubisoft's going to make a killing off an assassin.
Rumor: Assassin's Creed 2 Achievements and Trophies surface discreetly
Once again, we've bitten the bullet of plotline spoilification for you lot, and measured the believability of two recently released lists of Achievements and Trophies for Assassin's Creed 2. Our initial impression is that they seem legit -- but they also contain references to a number of plot points and gameplay mechanics you may want to remain in the dark about until you get behind the wheel of Ezio Auditore Da Firenze.
Check out the rumored list of Achievements and Trophies after the jump. We'll contact Ubisoft to see if we can confirm their authenticity.
Read: Assassin's Creed 2 Achievements
Read: Assassin's Creed 2 Trophies
Check out the rumored list of Achievements and Trophies after the jump. We'll contact Ubisoft to see if we can confirm their authenticity.
Read: Assassin's Creed 2 Achievements
Read: Assassin's Creed 2 Trophies
Ubisoft: Assassin's Creed 2 is 'awesome' -- there's no room for bad games
Fittingly, there is only one big-name, multiplatform game comfortable in the shadow of Call of Duty: Modern Warfare 2's release next month: Assassin's Creed 2. While it's not the only game willing to test its selling power against the potential "bestselling title of all time" -- Left 4 Dead 2 seems aptly titled; and New Super Mario Bros. Wii should collect coin on its platform -- Assassin's Creed 2 is easily November's second-most significant multi-console release.
When pressed for comment about AC2 going up against MW2 and the possibility of his game (ha!) surpassing Infinity Ward's shooter in sales, Yannis Mallat, CEO of AC2 developer Ubisoft Montreal, admitted to VideoGamer.com that he was not "pretentious" enough to predict a sales outcome, but added, "I can certainly say there is no room any more for average or bad games, but there is still a lot of room for awesome games, and that's what Assassin's Creed is."
Internally, Ubisoft has set its standards high -- two years ago, the first Assassin's Creed moved 2.5 million units in its first month at retail to become the fastest-selling new game IP in U.S. history. Of course, two years ago, Call of Duty 4 was claiming records of its own. Ubisoft would not dare pit AC2 against MW2 in an outright sales challenge, but, in embodying its franchise's ethos, with a little patience, Ubisoft will almost certainly enjoy successful sales of AC2 over the course of the holiday season. After all, who among us has ever been content to settle on just one awesome game when there are many to enjoy?
When pressed for comment about AC2 going up against MW2 and the possibility of his game (ha!) surpassing Infinity Ward's shooter in sales, Yannis Mallat, CEO of AC2 developer Ubisoft Montreal, admitted to VideoGamer.com that he was not "pretentious" enough to predict a sales outcome, but added, "I can certainly say there is no room any more for average or bad games, but there is still a lot of room for awesome games, and that's what Assassin's Creed is."
Internally, Ubisoft has set its standards high -- two years ago, the first Assassin's Creed moved 2.5 million units in its first month at retail to become the fastest-selling new game IP in U.S. history. Of course, two years ago, Call of Duty 4 was claiming records of its own. Ubisoft would not dare pit AC2 against MW2 in an outright sales challenge, but, in embodying its franchise's ethos, with a little patience, Ubisoft will almost certainly enjoy successful sales of AC2 over the course of the holiday season. After all, who among us has ever been content to settle on just one awesome game when there are many to enjoy?
Watch Ezio grow up in this Assassin's Creed 2 dev diary
Considerably more time, though, is spent pointing out how all of this will make the game less repetitive, clearly meant to reaffirm that, yes, Ubisoft Montreal is addressing one of the chief criticisms of the first game. But, wow, do they try their best to work this fact into the script. Watching the video, we half expected creative director Patrice Desilets to claim that Ezio will be able to groom his facial hair in various ways, thus adding more variety to the game. Kidding (or is it?) aside, the game is looking absolutely fab, and we can't wait to play through it in a variety of ways when it hits next month.
Spare some coin, get Assassin's Creed for $5 on Steam 'til Thursday

Before you purchase Assassin's Creed: Director's Cut Edition (now with more missions, etc.!), why not stop by that poor chap on the street corner and send $5 his way? Think of it not only as a magnanimous gesture, but as an act of contrition -- because you just paid the same amount to repeatedly stab people like him as they constantly harass you because you're just trying to follow this guy and you don't have any money anyway and why won't they just stop bothering you man this is so annoying no means no don't you get it.
[Thanks, Astroblack]
Assassin's Creed 2 producer sees franchise expanding beyond a trilogy, maybe into WWII
When asked whether or not the Assassin's Creed series would be getting a third installment, Assassin's Creed 2 producer Sébastien Puel thinks the answer almost goes without saying. "I'm often asked if we're doing a third game after ACII... I mean, we could do 35 of these," he (hopefully) exaggerates to Xbox World 360 in the mag's latest issue (via CVG). When the game's creative director told us the second game would be ending with a cliffhanger, we didn't know he meant we'd have to play 35 games to resolve it -- that's approximately 35,000 assassinated fools, by our estimations.
Explaining his hyperbole further, Puel admits that a female assassin isn't out of the question, even confirming "We've had discussions on that very topic." Still, the Ubisoft producer doesn't want to switch the protagonist's gender without a good reason. "World War II, the economies in England and France were run by women because the men were off fighting ... we don't want to just decide we want to change and have a female hero, as the first inspiration is always the time period." To read the full interview in its original context, pick up the latest issue of Xbox World 360 (if you're in the UK, that is).
Explaining his hyperbole further, Puel admits that a female assassin isn't out of the question, even confirming "We've had discussions on that very topic." Still, the Ubisoft producer doesn't want to switch the protagonist's gender without a good reason. "World War II, the economies in England and France were run by women because the men were off fighting ... we don't want to just decide we want to change and have a female hero, as the first inspiration is always the time period." To read the full interview in its original context, pick up the latest issue of Xbox World 360 (if you're in the UK, that is).
Gallery: Assassin's Creed 2
Witness the assassination of Emilio Barbario in Assassin's Creed 2
And he does just that. From chimneys, from ledges, from rooftops and flower baskets -- the man knows how to drop fools in style. Peep the walkthrough above and marvel in the frustration that you won't be able to touch the game until November 17.
Gallery: Assassin's Creed 2
Kristen Bell returns as Lucy in Assassin's Creed 2
Okay, fine -- Assassin's Creed's Lucy, the mousey assistant who helped operate the DNA-reading Animus device, was pretty boring. That blame can't really be placed upon the adorable shoulders of Kristen Bell, who voiced the character. She did the best she could with the ... it's not like she had a ... she's Veronica Mars! We can't speak ill of Veronica Mars!
A recent batch of promotional photos have confirmed Bell's involvement in Assassin's Creed 2. She'll perform the role of Lucy again, and she'll perform it flawlessly, like everything else she's ever done in her entire life. Ever.
A recent batch of promotional photos have confirmed Bell's involvement in Assassin's Creed 2. She'll perform the role of Lucy again, and she'll perform it flawlessly, like everything else she's ever done in her entire life. Ever.
Gallery: Assassin's Creed 2 -- Kristen Bell
Red Steel 2 dev diary brings a sword to a gunfight
Splinter Cell Conviction Collector's Edition sneaks into Australian retailer site
Australians with a burnin' love for Sam Fisher will be glad to hear that Splinter Cell Conviction has a Collector's Edition with bonus content coming next February when the game ships in their country. According to the product's listing on JB HiFi, $119 AUD ($104.42 USD) nets you a "Sam Fisher figurine" and "other exclusive content."
Though GameStop Australia doesn't have the listing and picture you see above, it does share the same pre-order bonus detailed by JB HiFi. For plunking down your dollars early, you'll receive extras ranging from a "scratch card to unlock unique in-game content" to a download code for Splinter Cell Chaos Theory. Both Australian listings also say the Chaos Theory download will come from "Xbox Live Arcade," though that could simply be poor phrasing for the "Games on Demand" offering.
We contacted Ubisoft Montreal who told us the company has "no official announcement" for North America at this time (our question about Chaos Theory was unanswered as of publishing). We'll assuredly find out more soon, as the game's February 2010 release date isn't so far away.
[Via Destructoid]
Though GameStop Australia doesn't have the listing and picture you see above, it does share the same pre-order bonus detailed by JB HiFi. For plunking down your dollars early, you'll receive extras ranging from a "scratch card to unlock unique in-game content" to a download code for Splinter Cell Chaos Theory. Both Australian listings also say the Chaos Theory download will come from "Xbox Live Arcade," though that could simply be poor phrasing for the "Games on Demand" offering.
We contacted Ubisoft Montreal who told us the company has "no official announcement" for North America at this time (our question about Chaos Theory was unanswered as of publishing). We'll assuredly find out more soon, as the game's February 2010 release date isn't so far away.
[Via Destructoid]
TGS 2009: Hands-on: Assassin's Creed 2

Money buys a surprisingly strong sense of loyalty -- your hired goons will do what they can to battle pesky guards, or even attempt to take on your target if you're otherwise occupied. It's a useful advantage in the face of overwhelming odds and does much to prevent public battles from dragging on for too long. Aside from loyalty, your money also secures a level of patience usually reserved for a shopping spouse. Your assassination assistants have no qualms about idling while you stop mid-mission because you simply must have those shoes.
Gallery: Assassin's Creed 2 (TGS 2009)
TGS 2009: Hands-on: Splinter Cell Conviction

Our meeting with Ubisoft began with producer Alexandre Parizeau walking us through a never-before-seen section of the game before handing us the controller. Taking place "about three-quarters of the way" through the final product, this is the first piece of the real game Ubisoft has ever shown. The E3 2009 demo was developed specifically to showcase Sam's new abilities, but doesn't appear as it did in the final game.
This mission's setting: Washington, DC. After living a life on the run, Sam is captured by Third Echelon and brought home. But now, it appears Sam is back on board with his former employers. Whether his return was made voluntarily, forcefully or due to a patriotic sense of duty is unclear. Parizeau and Co. want to keep a few things hidden in the shadows.




















