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Assassin's Creed 2 ships 8 million, next game returns to Rome

Although details regarding the new Assassin's Creed -- set to star Ezio and some online friends -- remain slim, Guillemot wasn't mum on milieu: "This time, [Ezio] will strike directly against the templar's order in Rome." Can this Rome be built in a year, just in time for Holiday 2010?
Splinter Cell: Conviction April 13 release date 'set in stone'
[Image Source: IGN]
Word around the campfire is that Splinter Cell: Conviction has a release date. No, for real this time. Those other two times were just to test your resolve. According to IGN, Ubisoft has announced Sam Fisher's latest adventure will hit the Xbox 360 and PC on April 13, 2010. Poking fun at itself, Ubisoft evidently delivered a rock with the new date etched on one side to the site. Get it? The date is set in stone! Oh, those crazy French-Canadians!If you're asking yourself, "Where's Joystiq's rock?," the answer is simple: Had Ubisoft delivered one to us, we'd use it to break the windows at the Ubisoft Montreal offices for making us wait this long for Badass: The Game. This way is just safer.
Gallery: Splinter Cell Conviction
Review: Assassin's Creed 2: Battle of Forli (DLC)
Initially scrapped from the main game due to time constraints, Battle of Forli seems like an acceptable casualty in Ubisoft's war to complete Assassin's Creed 2. Considering the grandeur of Ezio's quest, it's easy to see why this man got left behind -- or woman, rather.
In a significant upgrade from her brief role as glorified gondola tutorial, Caterina Sforza assumes the role of leader and custodian of Forli, the drab, melancholy settlement that acted as a rest stop on the way to Venice in Assassin's Creed 2. Ezio's unacknowledged meddling with 15th-century history proves to be the biggest draw of this DLC subplot, even though most of his participation involves putting sharp things through soft spots.
Assassin's Creed 2 for PC arriving in Europe on March 4

Gallery: Assassin's Creed II
Assassin's Creed II PC specs, date revealed

In addition to the standard PC version, Ubisoft has announced a special "Black Edition" of Assassin's Creed II for $64.99. The press release is incredibly vague about what extras it may contain, simply referring to them as "additional content." An Ubisoft representative remained cryptic about the bonuses, too, promising a "reveal in February," which suggests that the content could differ from the "Black Edition" released on consoles.
Check out the PC specs after the break.
Assassin's Creed 2: Discovery pouncing onto iPhone this Feb.
Besides that hidden blade you've fashioned for yourself out of old rollerblade bearings and a letter opener, there hasn't really been a great way to get the feeling of Assassin's Creed 2 while on the go. Sure, there's the Nintendo DS game, the first AC on iPhone, and the limited time accidental release of Assassin's Creed 2: Discovery a few weeks back, but now we've finally got an official release date of February 1 for the DS-to-iPhone port.
Like the DS game, Ezio's adventures on the iPhone will take him to 15th-century Spain where he's tasked with rescuing assassins that are "being held under the guise of the Inquisition," when he learns of "a Templar plan to sail west and discover the New World." What a bunch of discoverers those guys are -- sheesh! In preparation for the game's imminent release, we've got a handful of new screens below.
Like the DS game, Ezio's adventures on the iPhone will take him to 15th-century Spain where he's tasked with rescuing assassins that are "being held under the guise of the Inquisition," when he learns of "a Templar plan to sail west and discover the New World." What a bunch of discoverers those guys are -- sheesh! In preparation for the game's imminent release, we've got a handful of new screens below.
Gallery: Assassin's Creed 2: Discovery
Report: New Assassin's Creed will star Ezio, follow AC2's story

This, combined with the new multiplayer, makes us believe that the new game will be a spin-off and not Assassin's Creed 3 -- since, presumably, a full-on sequel would highlight a new assassin and a new time period. Oh, and if you were worried that you weren't going to be able to pay $60 for it, you can rest easy: CEO Yves Guillemot said that the game will be sold at a "full price point".
Sam Fisher off his leash and in this new Splinter Cell trailer
And man, can he lay it on. "He's off the leash and going for answers," Coste says, in an extremely serious tone. We think the first question Fisher's going to ask this guy when he catches him is, "Just how many times have you watched The Bourne Identity, anyway?"
Splinter Cell: Conviction merely looks 'brilliant,' delayed to make it 'awesome'
Ubisoft has apparently delayed Splinter Cell: Conviction for "a bit more polish," the publisher told Eurogamer. Although the common wisdom is that the delay occurred due to the unnaturally packed Q1 of triple-A goodness, a representative for Ubisoft stated, "The game looks brilliant, but we want it to be awesome."
Play this post off, Keyboard Cat Sam Fisher.
Play this post off, Keyboard Cat Sam Fisher.
Splinter Cell Conviction delayed to April; RUSE to '2010-11'
In a financial performance update chock full of thrilling tidbits, like "revised financial predictions" and "sales targets," Ubisoft today announced the unfortunate news that Splinter Cell: Conviction would be bumped back from February 23 to "April 2010" and RUSE even further; to the ambiguous fiscal year "2010-11" (April 1, 2010 – March 31, 2011). No reason was given for either delay -- which is at least the second for just this version of Conviction (the original iteration was due out in November ... of 2007!).
Analyst: Assassin's Creed 2 to sell 8.5 million by April
Considering Assassin's Creed 2 managed to stab 1.6 million wallets in its opening week alone, 8.5 million units sold by March isn't that crazy of a forecast. Add star talent and some upcoming DLC to give the game a second wind, and that potential sales figure seems somewhat reasonable -- even for a titlle that doesn't feature machine guns, 'nades and nukes.
When we saw Stern Agee analyst Arvind Bhatia call that very number over on Industry Gamers, we kinda shrugged and thought, "Sure, it's possible." Bhatia says Assassin's Creed 2 was initially off to a slower-than-expected start (thanks Modern Warfare 2!), but for the December quarter, its sales expectations rose "from [roughly] 5.5 million units to 6.5 million units." Thus, Stern Agee raised its sales forecast from 7.5 million to 8.5 million units by the end of March. Hey, we told you the game was good!
When we saw Stern Agee analyst Arvind Bhatia call that very number over on Industry Gamers, we kinda shrugged and thought, "Sure, it's possible." Bhatia says Assassin's Creed 2 was initially off to a slower-than-expected start (thanks Modern Warfare 2!), but for the December quarter, its sales expectations rose "from [roughly] 5.5 million units to 6.5 million units." Thus, Stern Agee raised its sales forecast from 7.5 million to 8.5 million units by the end of March. Hey, we told you the game was good!
Splinter Cell: Conviction also gets split-screen co-op
While we were flipping through the Facebook this morning, looking for pictures of Bobby Jones with that tramp Kelly Sue Eakins, we couldn't help but notice that our best buds on Ubisoft's Splinter Cell account had put up a sweet new pic. The snap captures our pals helping out some Russian friends with their makeovers (aren't they the nicest guys?), though we can't make any sense of the inexplicable caption below the image that reads, "Co-op mode split screen confirmed!" What does that have to do with makeovers, guys? Come on!
[Thanks, SpyderTaco]
[Thanks, SpyderTaco]
Joystiq's Top 10 of 2009: Assassin's Creed II

I slogged through the first Assassin's Creed until the bitter end. And boy was I bitter. The tiny sliver of hope I held for the game -- for the franchise -- had been buried by disappointment, and then ultimately by disinterest. Assassin's Creed was dead to me.
Imagine my surprise, then, when hope was unearthed -- nay, resurrected! -- in an experience this callous critic can only describe as a miracle. Actually, scratch that. Assassin's Creed II is not miraculous, but rather it's the result of meticulous design. It's big-budget development at its finest, its most daring, in an era when sequels seek not to challenge their predecessors but to clone them.
Sure, Assassin's Creed II borrows heavily from the first game, but it builds up that core experience -- and then leaps from the edge! Short of Grand Theft Auto III's revolutionary move away from GTA2's simple top-down perspective, there hasn't been a sandbox-style sequel that has trumped its precursor as soundly as Assassin's Creed II defies the original. If taking the empty shell of a game that was the first Assassin's Creed and bringing it to life (with customization, coordination and character) is the cake, then let us not forget the icing.
What seals Assassin's Creed II as one of 2009's very best for me is the game's unlikely side task of becoming a pseudo-historian. This brilliant addition is really two-fold: the hands-on exploration of Renaissance Italy and the puzzling mystery of a massive holy conspiracy-war. That, since playing Assassin's Creed II, I've started several conversations by suggesting, "Did you know, in Italy, back in the day they ...," is a testament to the design team's engaging recreation -- from scalable architecture to someday-priceless works of art -- of a vibrant historical place and period, which the developers have padded with colorful, encyclopedic entries built into the gameplay. While not certifiable "edutainment," Assassin's Creed II is the start of a blueprint for how we might one day learn history.
Of course, sewn into the fabric of Assassin's Creed II's Renaissance Italy is a fictional thread of intrigue. Pieced together through a series of brain twisters, which are an abrupt, yet wonderful departure from the dashing and dueling, and sneaking and stabbing, the franchise's mystery is no longer an idea hovering over the game world, but one woven within it. Assassin's Creed II is an extraordinary achievement of playable narrative and, really, you must play it.
Gallery: Assassin's Creed II
Assassin's Creed fan-made film 'Initiation' available today [update]
Update: We've added the full video after the break. Enjoy!
When the folks at The Duo Group aren't busy making short films, animations, or advertisements for various entertainment companies, they make ... short films and animations just for the fun of it. Case in point, the recent Assassin's Creed fan film "Initiation," which provides a prologue piece on Altair joining the assassin's guild.
Though the whole 10-minute shebang is set to be released sometime today, we can only provide the teaser still above and a preview after the break for the time being. We did, however, watch the entirety of "Initiation" this morning, and can assure you it'll be worth your time when it does finally arrive later today.
[Thanks, Graham C.]
When the folks at The Duo Group aren't busy making short films, animations, or advertisements for various entertainment companies, they make ... short films and animations just for the fun of it. Case in point, the recent Assassin's Creed fan film "Initiation," which provides a prologue piece on Altair joining the assassin's guild.
Though the whole 10-minute shebang is set to be released sometime today, we can only provide the teaser still above and a preview after the break for the time being. We did, however, watch the entirety of "Initiation" this morning, and can assure you it'll be worth your time when it does finally arrive later today.
[Thanks, Graham C.]
Assassin's Creed II DLC was cut from main game due to time constraints
Yes, forthcoming DLC packs, "The Battle of Forli" and "Bonfire of the Vanities," were originally intended to be included in the main Assassin's Creed II story. But, as the game's creative director Patrice Désilets told Kotaku, "I felt that, 'Okay, there were too many things to do and to finish.' So we said, 'Ok, let's take a portion of the game that was planned and we'll give it in DLC.'"
The candid Désilets went on to point out, "I think we gave them so much content that they cannot say that we owe them, that we didn't give them a lot for their 60 bucks." So, don't think of the missing chapters as something torn from your disc of Assassin's Creed II that you paid good money for. Think of it as dead content that's getting a rebirth thanks to the wonders of DLC.
The candid Désilets went on to point out, "I think we gave them so much content that they cannot say that we owe them, that we didn't give them a lot for their 60 bucks." So, don't think of the missing chapters as something torn from your disc of Assassin's Creed II that you paid good money for. Think of it as dead content that's getting a rebirth thanks to the wonders of DLC.
























