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Posts tagged Ubisoft-Quebec

New Assassin's Creed led by Ubisoft Quebec

Ubisoft Quebec is the lead studio on "a future Assassin's Creed," Ubisoft announced in a blog post. Ubisoft Montreal traditionally heads up development of Assassin's Creed games, in partnership with other Ubisoft studios, including Quebec. Ubisoft Quebec Managing Director Nicolas Rioux breaks...

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Ubisoft investing $28 million more in Quebec, adding 100 new jobs

Ubisoft is expanding its operations in Quebec with an investment of $28 million CAD ($25,266,816.09 USD) over the next three years. The goal is to fill 100 new positions focusing on AAA next-generation development at Ubisoft's Quebec City studio. The government will assist Ubisoft Quebec City's...

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Ubisoft invests $362M in Quebec over 7 years, plans to add 500 jobs

Ubisoft is concentrating its American operations for online games in Montreal, Quebec, expecting to add 500 new jobs to the region by 2020. This investment over the next seven years focuses on online infrastructures and the expansion of Ubisoft's motion capture technologies, and it will bring...

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Ubisoft Quebec City taps Fran├žois Pelland as executive director

Ubisoft Quebec City has announced the appointment of new executive director of development Francois Pelland, who was most recently senior producer on Assassin's Creed 3 at Ubisoft Montreal. Pelland will "ensure the leadership of the innovation and creativity hub of Ubisoft Quebec" while...

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Marvel Avengers: Battle for Earth demo assembles on Xbox Live

Ubisoft's Kinect-powered Hulk smash simulator Marvel Avengers: Battle for Earth now has a free demo up on Xbox Live for Gold subscribers. The demo transports players to The Savage Land where they'll square off against Captain America Skrull and Magneto. Marvel Avengers: Battle for Earth launches...

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Marvel Avengers: Battle for Earth on Kinect and Wii U from Ubisoft

Ubisoft and Marvel are partnering on an Avengers game for ... Kinect and Wii U? It's an unlikely pairing – the controller-free format and the format with a giant controller and an extraneous screen; but for a franchise that pairs a half-naked monster man with an armored plutocrat, perhaps...

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Building a Revolution: The four teams behind Assassin's Creed 3

Ubisoft Montreal is kind of a big deal. Since being established in 1997, the company's first North American studio has been home to some of the biggest franchises in Ubisoft's entire portfolio: Splinter Cell, multiple Prince of Persia reboots, and Assassin's Creed. Ever since Ubisoft Montreal's...

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Assassin's Creed 3: Rebuilding a series during the birth of a nation

Back in late 2009, creative director Alex Hutchinson and a handful of others started drawing up plans for what would become Assassin's Creed 3. In those two years, the team rethought core elements of the series: cities, combat, and the franchise's signature "free running" mechanic. Even the engine,...

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Ubisoft Quebec adds a Longtail studio

Ubisoft has reached a deal to absorb 48 members of Longtail Studios Quebec into its own Quebec City studio, reports French-language outlet Le Soleil (Google translation). The acquisition will also result in a reported 5–6 staff layoffs and effectively closes Longtail's Quebec branch, though...

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Battle of Giants: Dinosaurs Strike announced for Wii

Stegosaurus. Tyrannosaurus Rex. Lava. Deathmatch. That's all you really need to know. Battle of Giants: Dinosaurs Strike (known as Combat of Giants outside North America) is headed to the Wii in November. You might want to wait for the planned 3DS version though, so you can have all that awesome in...

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