Follow us on:

Posts tagged Virtual-Reality

Oculus-exclusive film Zero Point hits Steam today

Condition One launched its first 3D, 360-degree film, Zero Point, on Steam today. The movie requires an Oculus Rift to view, and is compatible with both the first and second development kits for the headset. It also needs a minimum of 4 GB of memory, 2 GB of hard drive space and a processor at...

Continue Reading

How to ruin your pants, or get Alien: Isolation on Oculus Rift

A few questions before we get to the meat of the Alien: Isolation on Oculus Rift instructions: Do you own an Oculus Rift? Do you have Alien: Isolation on PC? Are you sure you want to do this? Like, really? Everyone still with us – let's do this thing....

Continue Reading

Lexus creates an Oculus Rift-powered virtual test drive

Lexus wants to put you in the seat of its 2015 RC F, even if it means you're sitting in a virtual version of its latest performance vehicles. The car manufacturer recently launched a beta version of the RC F Rift, a virtual reality representation of the car's interior using the Oculus Rift...

Continue Reading

Virtual reality gets touchy-feely with haptic exoskeleton

The world of virtual reality is constantly expanding, even though the major gaming headsets still aren't yet available to consumers – the most recent piece of interesting hardware is a hand exoskeleton that allows users to "feel" objects within virtual reality. It's called Dexmo (missed...

Continue Reading

Windlands mixes Shadow of the Colossus with Oculus Rift

If Spider-Man started swinging and leaping through a magical land inspired by Shadow of the Colossus, it might look something like Windlands from Ilja Kivikangas and Simo Sainio. In this first-person action-adventure developed initially as part of the VR Jam 2013, players take on the role of an...

Continue Reading

Yoshida: Project Morpheus is 85% complete

Work on Sony's Project Morpheus virtual reality hardware is nearing its completion, as Sony Worldwide Studios president Shuhei Yoshida told The Wall Street Journal that the company "finished 85 percent of the work needed to make the product available." Yoshida would not say when the headset would...

Continue Reading

More than 130k developers have signed up with Oculus

Nate Mitchell, VP of Product at Oculus, revealed today at the Oculus Connect event in Hollywood that the company has more than 130,000 users signed on via the Oculus dev center. If that number isn't quite as astronomical as you'd like, would you perhaps prefer enjoy knowing that the Oculus SDK...

Continue Reading

Oculus VR reveals new prototype, Crescent Bay

Oculus VR CEO Brendan Iribe revealed Crescent Bay during today's Oculus Connect event, the latest virtual reality prototype from the hardware manufacturer. Crescent Bay boasts a higher resolution, refresh rate, 360 degree tracking, LEDs on its back, and removable integrated audio. Iribe stressed...

Continue Reading

Oculus DK1 source now open to all

The source code used to build the Oculus Rift DK1 is now open and available to everyone interested in tinkering with what is arguably the most famous virtual reality device since Nintendo's Virtual Boy. This means that, regardless of whether or not you have an Oculus Rift (DK1 or not), you can...

Continue Reading

Report: Oculus Rift consumer version due by summer 2015

The virtual reality future is now! ... is what you'll be able to say next summer, according to TechRadar. The site reports that VR start-up Oculus will launch the first consumer version of the Rift VR headset sometime in mid-2015. We say "first" because according to TechRadar, Oculus will be...

Continue Reading


Featured Stories

Engadget

Engadget

TUAW

TUAW

Massively

Massively

WoW

WoW