Posts tagged Virtual 
OnLive's mobile app hits and misses (with launch compatibility list)
OnLive CEO Steve Perlman promises a lot from his company's new cloud gaming apps for Android and iOS devices, but how does the app actually work? I've been able to play with the iPad version for the past few days, and using just the touchscreen it's far from perfect. While yes, the system does st...
New tech puts ESPN anchors on video game gridiron
Don't be surprised if this Sunday's edition of ESPN's Sunday NFL Countdown looks a bit more like a game of Madden. According to a New York Times report, the Disney-owned sports network will use the "EA Sports Virtual Playbook" and a special studio and camera setup to allow "both real and virtual pe...
The DS Life: Crossing into reality
The DS Life is a weekly feature in which we scour the known world for narrative images of Nintendo's handheld and handheld gamers. If you have a photo and a story to match it with, send both to thedslife at gmail dot com. Sean Foreman mixes his advanced technical abilities as a photographer with po...
GayGamer explores the Comix Zone
We don't see many features about individual Virtual Console games, which is kind of a shame. We love talking about old games, and we kind of thought other people did too. And since we can't download demos, it's beneficial for bloggers to talk up their favorite VC games and let people know what's go...
Square Enix hasn't sipped the Virtual Console Kool-Aid
It seems that Square Enix isn't quite convinced about the whole Virtual Console thing. In an interview with Nintendo Dream magazine, Square's Shinji Hashimoto was dubious about the prospects for Final Fantasy games on the Virtual Console, stating that the Japanese audience (which is, of course, the ...
Virtually Overlooked: Golgo 13: Top Secret Episode
Welcome to our weekly feature, Virtually Overlooked, wherein we talk about games that aren't on the Virtual Console yet, but should be. Call it a retro-speculative. Golgo 13: Top Secret Episode isn't exactly a great game. In fact, it's more like an awkward agglomeration of a lot of not-that-great ...
Here come two new VC challengers from Capcom
Two superb Capcom fighting games are headed to the Virtual Console. Final Fight and the inevitable Street Fighter II Turbo Hyper Fighting have been spotted on the ESRB's list of rated Wii games. The SNES version of Final Fight lacks co-op play and Guy, but has plenty of "Oh! My car" to satisfy us. ...
Virtually Overlooked: Ninja Spirit
Welcome to our weekly feature, Virtually Overlooked, wherein we talk about games that aren't on the Virtual Console yet, but should be. Call it a retro-speculative. This is the second time we've ended up following a theme from week to week in these features-- in this case, we wanted to talk abo...
VC Monday Madness: post-game wrap-up 3/5/07
This week's games have been downloaded and we've given each of them a lengthy play, ready to make a verdict on which games are worth your money and which ones aren't. This week saw us receiving one well-known title, along with two less-known games. For you Turbografx16 fans out there, no luck as th...
SNK president talks about Neo-Geo and online games [Update 1]
Ben Herman, who runs SNK Playmore USA, is almost as excited about Neo-Geo games on the Virtual Console as we are. In a recent interview, he discussed SNK's VC plans and Nintendo's operation of the system in general. According to Herman, who, of course, can't give details, SNK expects to release "a...
