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Wii Music 'games' within the 'game' detailed


On Friday we had our final hands-on session with Wii Music before its October 20 release. Our feelings about it remain more or less unchanged from our time with it at E3. It's not a "gamer's game;" it's not even really a game in the traditional sense. Its novel mechanics will be best appreciated by young children or groups of non-gamers. Nintendo itself has said as much.

Still, we wanted to finally see the "games" of Wii Music – the three modes where players are actually scored. The first is conducting with the Wiimote as a baton, which was demo'd by Nintendo back at the system's unveiling. The gist of this game is staying true to the tempo of the original work. How close you maintain the flow determines your score.

There's also a choir bell game for up to four players, which involves "ringing" your two bells as ones matching their colors scroll past. Finally, there's the most simple of the games, which tests you ability to hear different pitches. There are 10 "levels," where you are asked to place the Mii that's producing a specific tone onto a platform – match and win.

Simple stuff indeed.


Wii Music release announced for October 20

Nintendo has announced that Wii Musicwhich "turns players' movements into great music, even if you've never picked up an instrument before" – will be released in North America on October 20. If you had a copy of Wii Music, and it had one of those sad party blowers that never really work as an instrument, you could "blow" it right now by, um, waving the Wiimote. Or maybe a slide whistle would be more apropos.

Remember: exercise caution when driving to the store right now to pre-order Wii Music. There's no need to drive all crazy; the streets will probably be jammed with people doing just that. Why wouldn't they be?

Nintendo: Wii Music not competing against Rock Band, Guitar Hero


Nintendo's VP of Corporate Affairs, Denise Kaigler, says the company isn't competing against Guitar Hero and Rock Band with its toddler-friendly overly-casual Wii Music. She explains to GameDaily that the company is trying to make "enriching opportunities for consumers" and have them create something unique. Yes, tempo creation through waggle is certainly unique.

Kaigler tells the site that Wii Music will have the "power to inspire kids to develop an interest in music." Well, as GayGamer discovered, it sure didn't inspire the media attending E3 this year. We're frightened sure that Wii Music will find an audience somewhere, even if it is just the rugrats roaming the great plains of the playpen.

Rigopulos on why air drumming doesn't work


In a lengthy interview with GameDaily BIZ, Harmonix CEO Alex Rigopulos offered his thoughts on air drumming – the preferred form of percussive input in Nintendo's Wii Music, skillfully demonstrated above by a professional – and explained why Harmonix felt the need for an actual drum peripheral on the Wii. After considering using the Wiimote in an air drumming capacity, Rigopulos says, "We backed away from it because we found that the tactile element of actually hitting a surface when you're drumming is a fairly critical part to the visceral feel of actually playing drums." So, with air drumming, you're missing "a critical element ... in the experience."

Not much of a surprise coming from the head of a company currently shipping a giant, plastic drum kit, sure, but we were surprised to learn air drumming was ever even under consideration at Chez Harmonix.

Rumor: Wii Music coming Oct 16 to Japan


Nintendo is holding some sort of event today in Japan, far from our watchful eye. Though it may be able to hide from the Joystiq Biomass, it can't hide from the internet, as the folks at NeoGAF have once again proven. User Jonnyram got some tidbits from the Japanese Rambling Man blog, which (according to his translation) says you can expect to see Wii Music in the Land of the Rising Sun on Oct. 16.

If the post can be believed, you can also look for Captain Rainbow in August, colored Wiimote straps in September and Valkyrie Profile DS on Oct. 2. We're a couple of language barriers removed from the source, so we wouldn't write it in stone, but the info does seem to represent our best guess at a Wii Music window for the moment.

[Via NeoGAF]

Joystiq E3 hands-on: Wii Music


How does an adult -- a gamer -- explain Nintendo's strongly touted Wii Music without conveying an overwhelming feeling of dread? It's like the Fisher-Price version of music games and in some dark nightmare it could become a major hit. The skill required to play Wii Music is comparable to putting a three-year-old in front of a toy piano and just letting them bang away, but no matter what key the child hits it continues to play the correct note to create a song. Wii Music is not a game, it's a toy; another glorified tech demo to keep Wii Sports and Wii Play company.

If music snobs dismiss the skill required to play games like Rock Band or Guitar Hero, which do require talent to play and succeed, then those folks are going to have a full-blown aneurysm if Wii Music becomes a best seller. Our experience with the game was interesting, but we can't imagine spending more time with it beyond testing out the features or using it to entertain a child toddler when company comes over and the adults want to talk.

Gallery: Wii Music

Continue reading Joystiq E3 hands-on: Wii Music

Wii Music disc to include licensed songs, Nintendo 'not really thinking' about DLC

wii music
Speaking at the Nintendo's 2008 E3 developer roundtable, Shigeru Miyamoto has confirmed that the Wii Music "game" disc will contain 50 songs, featuring a variety of of public domain songs, as well as licensed music. As for DLC? Nintendo is "not really thinking" about digital song distribution, instead focusing on using WiiConnect24 to share music videos.

Gallery: Wii Music

Nintendo Wii E3 2008 screenshot roundup

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Well, at least grammy's pleased with Nintendo's first party lineup... (Plus: If you've got a longer attention span than Nintendo, we've got shots of two overlooked titles after the break!)

Gallery: Animal Crossing: City Folk


Gallery: Wii Music


Gallery: Wii Sports Resort

Continue reading Nintendo Wii E3 2008 screenshot roundup

Nintendo announces Wii Music with 50 instruments

At Nintendo's E3 press conference this morning, the company showed off the long-rumored Wii Music. The game uses the Remote and Nunchuk, along with a foot tapping on the Wii Balance Board, to simulate a drum set. The game also lets players blow into the Wii Remote speaker to simulate the play of a saxophone. There will be over 50 insturments in the game, including the piano, violin, guitar and marimba.

"Wii Music is a slightly different play experience than you've seen with other music games," explained Nintendodesigner Shigeru Miyamoto. "Now most music games require you to press buttons with precise timing to symbols on screen, but we've designed Wii Music to allow everyone, inclusing those who can't read music to enjoy the experience of playing music." Instead of following a strict set of notes, Wii music will let players improvise and create their own music using the Wii. The game will record videos of your on-screen play sessions. More to come.

Continue reading Nintendo announces Wii Music with 50 instruments

Nintendo E3 2008 press conference: Let's play bingo



DS Lite redesign

Mega Man 9

That pesky storage problem

More Mario sports

DLC

A new Wii peripheral

Link returns

Even more Fit

What comes after FFIV?

Pikmin, baby, yeah!

Dragon Quest IX

Layton sequels

Fanboys love Reggie

New Wii colors

Balance Board games

Guitar Hero for everyone

More language trainers

Chrono Trigger

Pokémon Platinum

DS Novel to US

Wii Music

Captain Rainbow

Spore Creatures

Animal Crossing Wii

Kid Icarus

In anticipation of next week's E3 Media and Business Summit, we've prepared bingo cards for each of the big press conferences, filled with some likely (and some not-so-likely) predictions for what each of the big three console makers intends to announce at arguably the biggest trade shows of the year.

Today's card is for Nintendo (special thanks to Wii and DS Fanboy). Our fingers are crossed twice over (trust us, it's painful) for the no-brainer Pikmin sequel. Click on each of the slides above for more information about our predictions. The folks at NWF and DSF got a little carried away, so check out their full predictions (Wii, DS).

Nintendo's E3 2008 press conference begins Tuesday, July 15, at 9:00am PT (that's 12:00 pm Joystiq Time / ET). As always, we'll be liveblogging the event, so you can play along in real-time with us. (Also: check out all our press conference bingo cards, including some for Microsoft and Sony!)

Download a copy (PNG file) and play along!

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