In Eguchi's own words, Nintendo is "looking at whether or not it will be an attachment or built in," so a MotionPlus Wiimote is far from confirmed. Still, we certainly hope Nintendo never ceases production of the attachment altogether -- forcing a populous that scrambled to acquire the Wii's elusive controller last year to chase after a new Wiimote SKU could lead to an unforeseen, if not slightly ironic, revolution against the prosperous company.
Rumor: Nintendo exec hints at MotionPlus-infused Wiimotes
In Eguchi's own words, Nintendo is "looking at whether or not it will be an attachment or built in," so a MotionPlus Wiimote is far from confirmed. Still, we certainly hope Nintendo never ceases production of the attachment altogether -- forcing a populous that scrambled to acquire the Wii's elusive controller last year to chase after a new Wiimote SKU could lead to an unforeseen, if not slightly ironic, revolution against the prosperous company.
Fill the void with The Conduit developer interview
Let's face it -- most of the gamers who read this (or any) gaming blog aren't the audience Nintendo was targeting during their E3 2008 press conference. Many long-time members of the Wii camp felt betrayed by Ninty's "major" announcements -- that's why we thought we'd try to buck-up your spirits with a GameTrailers developer interview for a title that's been gathering quite a bit of attention from fans of the pint-sized home console: High Voltage Games' The Conduit.
Voltage's Chief Creative Officer, Eric Nofsinger, doesn't exactly dish any new dirt about the title in the above video, though the gameplay shown looks solid, and fairly attractive by the standards of its designated console. Whether or not it's worthy of the hype surrounding it, we'll have to wait until the first quarter of next year to find out. In the mean time, you'll just have to feign excitement over the Wii's thoroughly unexciting Noise Creation Engine.
English version of DS recipe application coming to America in November

Animal Crossing: City Folk coming to Wii in 2008

Continue reading Animal Crossing: City Folk coming to Wii in 2008
Nintendo selling 200k DSs a week, 700k Wiis a month

Very impressive. Of course, the games aren't selling quite that well, but in terms of systems, Nintendo just keeps on rolling.
Update: It appears we misheard Reggie. Nintendo is selling 200k DS systems a week, not Wiis. But they are still selling 700k Wiis a month, and both system sales figures are pretty astounding.
Nibris Web site promises Sadness for Fall 2009
*A mysterious stranger, Nibris, enters the scene*
Nibris: Come away with me, and I'll make all your mature-themed, Wii horror gaming dreams come true.
Joystiq: Can it be? Is it true?
Nibris: It is true! Just listen to my story and you'll know in your heart that it is so.
Joystiq: I'm just not sure I can believe in you.
Nibris: Look, I bring you concept art to prove my fidelity.
Joystiq: Lies! I heard you're already planning to run out on me.
Nibris: Would I release these official screenshots if I was planning to halt development?
Joystiq: I just don't know what to think! *Sobs*
And now, today's episode:
Nibris: Look at my new Web site. I promise you, Sadness will be out by Fall of 2009. Meet me at the Leipzig Games Convention if you still have faith in me. In us.
Joystiq: Sorry, dear, I've moved on. Give me a ring when you're ready to show me a playable demo.
[Via NintendoWiiFanboy]
Joystiq hands-on: Star Wars: The Force Unleashed (Wii)

After recently playing late-development versions of all four game editions--360/PS3, Wii, DS, and PS2/PSP--I think the Wii game holds up as well as any of them. I had fun throwing enemies, shooting them with lightning, and hitting them with the lightsaber. And while the Wii holds its own, I'm mildly concerned that the final game could be repetitious, just cutting down waves of attackers. Hopefully the many different attacks, and Wii-specific two-player duel mode, will keep the game interesting.
Continue reading Joystiq hands-on: Star Wars: The Force Unleashed (Wii)
Nintendo, Starlight partner to help sick kids
Video games are not always just about financial muscle and suffering the slings and arrows of fanboy-fueled drama. Sometimes, just sometimes, they're about making the world a better place. Such is the case today, as Nintendo has partnered with Starlight Starbright Children's Foundation to place Wii kiosks featuring such games as Super Mario Galaxy and Wii Sports in hospitals across both the US and Canada to help lift the spirits of seriously ill kids. The move echoes a similar effort by Microsoft last month, which saw the company link up with NHL vet Pat LaFontaine's foundation Companions in Courage to bring hundreds of Xbox 360 kiosks to children's hospitals in the US. According to a statement, Nintendo plans to manufacture some 1,250 new Fun Center kiosks as part of the partnership, with the charity hoping to have around 500 of these in hospitals by the end of 2008. The first pair of Fun Centers will be donated later today to the Childrens Hospital Los Angeles during what Nintendo describes as a Super Mario Galaxy-themed launch event, while Mario will also be on hand, no doubt to discourage Bowser from crashing the party.
Surf through Azeroth on a Wii Balance Board
The starting zones in World of Warcraft are incredibly bleak and terrifying locales. Spend five minutes in one of these wastelands, and you're bound to see some half-naked adventurers begging for "teh g0ldenz", or people ruthlessly butchering all manner of local wildlife in search of some nice pants. At the very least, you'll see an uncoordinated young player, desperately a-jigglin' about as he tries to understand the game's controls.
However, perhaps there's something more to this clumsy rookie than an unfamiliarity with the WASD keys -- perhaps he's one half of an eccentric pair of German researchers who have grown fascinated with Nintendo's latest peripheral, the Balance Board. Perhaps he's demonstrating for a rapt YouTube audience how the board can be used to tool around Azeroth with the grace of an overweight alpaca, and would serve little use in the game's "high stress" situations.
Then again, perhaps he's just fantastically drunk.
Seen @ NYC: Women bar fight over Wii
Taking part in a Nintendo publicity stunt called "Wii Box in the City," these women tested out their gaming aptitude and fighting skills in a Wii Sports boxing tourney to win a Wii system. The night was wild all night as crowds of supporters cheered and jeered. It came down to Mari (in blue) and Regina (in yellow) for the championship. We caught up with Mari before the big fight; she told us about her Wii experience: "I've played Wii before. It's like a workout." Regina on the other hand had never played the Wii before, while both ladies never had any gaming experience beyond that.
Soon, it was time for the final fight. The two fought bravely, but in the end Regina won with a knock out. "Oh my god, you won!" exclaimed May, Regina's best friend, whose excitement was like that of a kid on Christmas morning. Regina gave her winning prize over to May who continued to laud her bestest friend: "She really killed it! She's the bestest friend ever!" Who knew that gaming and bar fights could bring friends closer together?
Rumorong: Ready at Dawn not going Wii-exclusive

Malenfant further tells Joystiq that his company "[doesn't] have any Wii titles currently in development." RAD had previously hinted at plans to create games for current-gen consoles after finishing Okami Wii, and just today confirmed that it has two all-new games underway. So, two new games in development, none for Wii ... rumorong!
Tenchu 4 sneaking up on Wii
Not much else is known at this time, so you're more than welcome to speculate about how you'll use the Wiimote as a sword and the nunchuk as a ... well, we're sure you'll think of something.
Virtual Console engages in Ninja Combat
- Ninja Combat (NeoGeo, 1-2 players, 900 Wii Points): As evident in the above video, "Ninja Combat" is quite the efficient and appropriate title. Can your ninja combatant wield a deadly sword? Yup! Is he capable of performing dizzying acrobatic maneuvers and mercilessly slaughtering innocent, roller-coasting bystanders? Certainly! Can he skilfully utilize magic and projectile weapons to defeat his enemies? Shuriken!
LucasArts teases Wii, DS-exclusive Star Wars games
Remember the God of War III tease on the back of the Chains of Olympus manual? Well, IGN reports that LucasArts has gotten in on the back-of-booklet-surprise trend by slapping an ad for a new Wii and DS Star Wars game on the flip-side of the LEGO Indiana Jones manual.The promo is for a game (or games) based on the upcoming Star Wars: The Clone Wars CGI movie and TV series, and only icons representing Nintendo's console and handheld platforms are present. If the games stick solely to the Big N's machines, they'll be the first Nintendo-only Star Wars titles that we've seen since long ago in a galaxy far, far away.
[Via GoNintendo; thanks Fernando]
Tecmo Bowl touching down on Wii in '09























