<?xml version="1.0"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">
<channel>
<title>Joystiq</title>
<link>http://www.joystiq.com</link>
<description>Joystiq</description>
<image>
<url>http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif</url>
<title>Joystiq</title>
<link>http://www.joystiq.com</link>
</image>
<language>en-us</language>
<copyright>Copyright 2012 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</copyright>
<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Ubisoft cans World in Conflict's console release plans]]></title><link>http://www.joystiq.com/2009/03/03/ubisoft-cans-world-in-conflicts-console-release-plans/</link><guid isPermaLink="true">http://www.joystiq.com/2009/03/03/ubisoft-cans-world-in-conflicts-console-release-plans/</guid><comments>http://www.joystiq.com/2009/03/03/ubisoft-cans-world-in-conflicts-console-release-plans/#comments</comments><description><![CDATA[<center><a href="http://xbox360.ign.com/articles/958/958671p1.html"><img vspace="0" hspace="0" border="1" align="top" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/03/worldconflictsad3.jpg" /></a></center>Ubisoft has informed <a href="http://www.joystiq.com/2008/02/14/world-in-conflict-console-delay-extends-to-fall-08/">IGN</a> that it has no plans to release <em><a href="http://www.joystiq.com/tag/world-in-conflict">World in Conflict: Soviet Assault</a> </em>to any console platform this month or anytime in the future. The PC version remains unaffected and will see a release later this month.<em><br /><br />Soviet Assault</em>'s Xbox 360 and PS3 cancellation may be surprising for some, but for us, we questioned the project's console plans as of late. After the big <a href="http://www.joystiq.com/2007/12/02/activision-and-vivendi-merge-in-18-billion-deal/">Vivendi / Activision merger</a>, <a href="http://www.joystiq.com/2008/11/10/ubisoft-gets-bigger-by-picking-up-massive-entertainment/">Massive Entertainment's recent history</a> and <em>Soviet Assault</em>'s <a href="http://www.joystiq.com/2008/02/14/world-in-conflict-console-delay-extends-to-fall-08/">early delay</a>, we knew something was up. We call it "game-cancellation-intuition." Not very catchy, we know.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/03/03/ubisoft-cans-world-in-conflicts-console-release-plans/">Ubisoft cans World in Conflict's console release plans</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 03 Mar 2009 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://xbox360.ign.com/articles/958/958671p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/03/03/ubisoft-cans-world-in-conflicts-console-release-plans/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1477710/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/03/03/ubisoft-cans-world-in-conflicts-console-release-plans/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>massive-entertainment</category><category>Microsoft</category><category>soviet-assault</category><category>ubisoft</category><category>world-in-conflict</category><category>world-in-conflict-soviet-assault</category><category>Xbox-360</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Tue, 03 Mar 2009 20:00:00 EST</pubDate></item><item><title><![CDATA[Ubisoft gets bigger by picking up Massive Entertainment]]></title><link>http://www.joystiq.com/2008/11/10/ubisoft-gets-bigger-by-picking-up-massive-entertainment/</link><guid isPermaLink="true">http://www.joystiq.com/2008/11/10/ubisoft-gets-bigger-by-picking-up-massive-entertainment/</guid><comments>http://www.joystiq.com/2008/11/10/ubisoft-gets-bigger-by-picking-up-massive-entertainment/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/strategy/" rel="tag">Strategy</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://www.gamedaily.com/articles/news/ubisoft-acquires-world-in-conflict-developer-massive-entertainment/?biz=1"><img width="490" vspace="4" hspace="0" height="272" border="1" align="top" src="http://www.blogcdn.com/www.joystiq.com/media/2008/11/massiveentertainment2.jpg" alt="" /></a><br /></div>
Massive Entertainment, developers of <a href="http://www.joystiq.com/tag/World-In-Conflict/"><em>World in Conflict</em></a> and the <em>Ground Control</em> series, have a <a href="http://www.gamedaily.com/articles/news/ubisoft-acquires-world-in-conflict-developer-massive-entertainment/?biz=1">new home</a> at publisher Ubisoft. The Swedish studio was <a href="http://www.joystiq.com/2008/08/06/massive-entertainment-seeks-new-corporate-overlords/">let go</a> by Activision Blizzard following "<a href="http://www.joystiq.com/2008/07/28/blizzavision-keeps-crash-spyro-ice-age-prototype-loses-bruta/">The Merger</a>." Clearly, despite Massive's quality work, <em>WiC</em> and the studio's RTS proficiency lacked the "<a href="http://www.joystiq.com/2008/11/06/activision-blizzard-ceo-kotick-vivendi-franchises-lacked-poten/">potential to be exploited</a>" by Blizzavision.<br /><br />Neither the teams next project nor the details of the financial transaction were disclosed by the publisher. Last we'd heard, Blizzavision still owned the rights to <em>World in Conflict</em>, but we've contacted Ubi to find out if it took the rights in the transaction. If it didn't, expect a new RTS franchise (unless the studio totally goes in a new direction) the next time Massive announces what game it's working on.<br /><br /><strong>Update</strong>: Ubi confirmed with us that it did receive the <em>World in Conflict</em> rights in the acquisition.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/11/10/ubisoft-gets-bigger-by-picking-up-massive-entertainment/">Ubisoft gets bigger by picking up Massive Entertainment</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 10 Nov 2008 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamedaily.com/articles/news/ubisoft-acquires-world-in-conflict-developer-massive-entertainment/?biz=1>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/11/10/ubisoft-gets-bigger-by-picking-up-massive-entertainment/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1367727/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/11/10/ubisoft-gets-bigger-by-picking-up-massive-entertainment/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision-blizzard</category><category>massive</category><category>massive-entertainment</category><category>PC</category><category>ubisoft</category><category>world-in-conflict</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Mon, 10 Nov 2008 18:30:00 EST</pubDate></item><item><title><![CDATA[World in Conflict: Soviet Assault video blends multiple genres]]></title><link>http://www.joystiq.com/2008/05/03/world-in-conflict-soviet-assault-video-blends-multiple-genres/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/03/world-in-conflict-soviet-assault-video-blends-multiple-genres/</guid><comments>http://www.joystiq.com/2008/05/03/world-in-conflict-soviet-assault-video-blends-multiple-genres/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/media/" rel="tag">Videos and Screenshots</a></p><center><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="425" height="359">	<param name="allowScriptAccess" value="sameDomain" /> 	<param name="allowFullScreen" value="true" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=33287"/> <param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=33287" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="425" height="359"></embed> </object></center>
<p>It's not every day you hear a game being touted as "genre-defining" ... it seems our "sarcasm keyboards" aren't quite working. Sure, we hear it all the time, but <span style="font-style: italic;">World in Conflict: Soviet Assault</span> has an interesting mix of genre to get our attention, <a href="http://www.joystiq.com/2008/04/28/joystiq-impressions-world-in-conflict-soviet-assault-controls/">as well as Joystiq's</a>. Calling itself an "Action-Strategy" game, it eliminates the need to build bases or collect resources -- you've mainly got to deal with fast-paced action and split second strategies.<br /><br />Imagine, if you will, an alternate Cold War where you're forced to battle the Soviets. The game boasts completely destructible environments and competitive online play (head-to-head and team-based) along with a hefty single-player campaign (from both the US and Soviet angles). In online play, you get your choice of a specialty: Infantry, Armor, Support, or Air. You'll get tweaked controls for console owners, offering more streamlined interfaces. In addition, a fully 3D camera lets you sweep around the world in any way you want as opposed to the typical isometric camera options.<br /><br /></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/05/03/world-in-conflict-soviet-assault-video-blends-multiple-genres/">World in Conflict: Soviet Assault video blends multiple genres</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 03 May 2008 00:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.joystiq.com/2008/04/28/joystiq-impressions-world-in-conflict-soviet-assault-controls/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/03/world-in-conflict-soviet-assault-video-blends-multiple-genres/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1181160/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/03/world-in-conflict-soviet-assault-video-blends-multiple-genres/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>sierra</category><category>sierra-entertainment</category><category>world-in-conflict</category><category>world-in-conflict-so...</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Sat, 03 May 2008 00:00:00 EST</pubDate></item><item><title><![CDATA[Joystiq impressions: World in Conflict: Soviet Assault controls (360/PS3)]]></title><link>http://www.joystiq.com/2008/04/28/joystiq-impressions-world-in-conflict-soviet-assault-controls/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/28/joystiq-impressions-world-in-conflict-soviet-assault-controls/</guid><comments>http://www.joystiq.com/2008/04/28/joystiq-impressions-world-in-conflict-soviet-assault-controls/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a>, <a href="http://www.joystiq.com/category/strategy/" rel="tag">Strategy</a></p><div style="text-align: center;"><img hspace="0" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/02/world-in-conflict-logo.jpg" /><br /></div>
If you remember <a href="http://www.joystiq.com/tag/world-in-conflict"><em>World in Conflict</em></a> from last year, expect more of the same in this fall's <em>World in Conflict: Soviet Assault</em>. If you don't remember it, you might have been washed over by a dozen <a href="http://www.joystiq.com/2008/01/01/joystiqs-top-10-games-of-2007/">other great games</a>. The real-time battle strategy takes gamers into an alternate 1989; the Cold War turns into a firefight.<br /><br />Two changes define this update: 360 and PS3 gamers can play, and a new campaign lets you play from the Soviet perspective. PC gamers who have the original can opt for a download-only Soviet expansion, while those new to the title can get a bundled, PC edition. Console gamers will get the full, original game in this version, too.<p><a href="http://www.joystiq.com/2008/04/28/joystiq-impressions-world-in-conflict-soviet-assault-controls/" rel="bookmark">Continue reading <em>Joystiq impressions: World in Conflict: Soviet Assault controls (360/PS3)</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/04/28/joystiq-impressions-world-in-conflict-soviet-assault-controls/">Joystiq impressions: World in Conflict: Soviet Assault controls (360/PS3)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 28 Apr 2008 04:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/04/28/joystiq-impressions-world-in-conflict-soviet-assault-controls/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1179164/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/28/joystiq-impressions-world-in-conflict-soviet-assault-controls/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cold-war</category><category>PC</category><category>PS3</category><category>sierra</category><category>sierra-spring-event08</category><category>strategy</category><category>world-in-conflict</category><category>world-in-conflict-soviet-assault</category><category>Xbox-360</category><dc:creator><![CDATA[Zack Stern]]></dc:creator><pubDate>Mon, 28 Apr 2008 04:00:00 EST</pubDate></item><item><title><![CDATA[World in Conflict console 'reinvention' subtitled Soviet Assault]]></title><link>http://www.joystiq.com/2008/03/27/world-in-conflict-console-reinvention-subtitled-soviet-assault/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/27/world-in-conflict-console-reinvention-subtitled-soviet-assault/</guid><comments>http://www.joystiq.com/2008/03/27/world-in-conflict-console-reinvention-subtitled-soviet-assault/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><div align="center"><a href="http://games.tiscali.cz/news/news.asp?id=26729"><img width="490" vspace="4" hspace="0" height="230" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/world-in-conflict-soviet-assault.jpg" alt="" /></a><br /></div>
The <a href="http://www.joystiq.com/2007/10/02/world-in-conflict-for-xbox-360-pushed-into-2008/">delayed</a> (and <a href="http://www.joystiq.com/2008/02/14/world-in-conflict-console-delay-extends-to-fall-08/">further delayed</a>) console port of <em><a href="http://www.joystiq.com/tag/World-in-Conflict/">World in Conflict</a></em> is evidently making headway, ready to trade in its "just a PC-port" reputation for a shiny new subtitle. Allow us to introduce ... <em>World in Conflict: Soviet Assault</em>. But this ain't no simple re-titling. <br /><br />As shown off in the latest issue of <em>Official Xbox Magazine</em> (Czech edition ... what, you're not a subscriber?), developer Massive Entertainment has managed to teach <em>WiC: SA</em> some new tricks. Of course, mapping the PC's mouse and keyboard controls to a gamepad is a given (and being handled by porting developer Swordfish Studios), but what about a new campaign (play as the Russians, tovarish), more multiplayer maps, and some shiny new cut-scenes? That's what the bean counters call a "value add." In case you've already invested in that PC version, you can <em>add some value</em> to it with an expansion pack. That pack, as well as the Xbox 360 and PS3 releases, are scheduled to assault the nation's (world's?) retailers this Fall.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/03/27/world-in-conflict-console-reinvention-subtitled-soviet-assault/">World in Conflict console 'reinvention' subtitled Soviet Assault</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 27 Mar 2008 15:28:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://games.tiscali.cz/news/news.asp?id=26729>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/27/world-in-conflict-console-reinvention-subtitled-soviet-assault/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1150680/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/27/world-in-conflict-console-reinvention-subtitled-soviet-assault/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Aspyr</category><category>Massive-Entertainment</category><category>PC</category><category>PS3</category><category>Soviet-Assault</category><category>World-In-Conflict</category><category>Xbox-360</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Thu, 27 Mar 2008 15:28:00 EST</pubDate></item><item><title><![CDATA[World in Conflict announced for PS3]]></title><link>http://www.joystiq.com/2008/02/14/world-in-conflict-announced-for-ps3/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/14/world-in-conflict-announced-for-ps3/</guid><comments>http://www.joystiq.com/2008/02/14/world-in-conflict-announced-for-ps3/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://www.worthplaying.com/article.php?sid=49703&amp;mode=thread&amp;order=0"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/02/winconfart.jpg"  alt="" /></a><br /></div>
The stellar PC strategy game, <em>World in Conflict</em>, has been announced for PS3 today. Formerly a Xbox 360 console exclusive, Sierra has rightly delayed console development to make sure both PS3 and 360 owners can enjoy one of the best RTS games of last year.<br /><br /><font color="#000000">"<em>World in Conflict</em> was one of the best games          on any platform in 2007 and its innovative action-focused gameplay makes          it a perfect fit for the transition to consoles," said Martin Tremblay,          president of worldwide studios, Sierra Entertainment. "<em>World in          Conflict</em> is being reinvented for Xbox 360 and the PS3, with innovative          features and new single player and multiplayer content created for the          console audience. <em>World in Conflict</em> on consoles will be an amazing extension          of an already great gaming franchise."<br /><br />For the uninitiated, <em>World in Conflict</em> takes place in a fictional past, where the Cold War didn't end. As Russian troops surprise attack the West, players must use whatever they can to regain the initiative and fight back the massive Russian army. The game is being planned for console release this Fall.</font><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/02/14/world-in-conflict-announced-for-ps3/">World in Conflict announced for PS3</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 14 Feb 2008 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.worthplaying.com/article.php?sid=49703&amp;mode=thread&amp;order=0>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/14/world-in-conflict-announced-for-ps3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1115086/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/14/world-in-conflict-announced-for-ps3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>rts</category><category>sierra</category><category>world-in-conflict</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Thu, 14 Feb 2008 13:00:00 EST</pubDate></item><item><title><![CDATA[World in Conflict console delay extends to Fall '08]]></title><link>http://www.joystiq.com/2008/02/14/world-in-conflict-console-delay-extends-to-fall-08/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/14/world-in-conflict-console-delay-extends-to-fall-08/</guid><comments>http://www.joystiq.com/2008/02/14/world-in-conflict-console-delay-extends-to-fall-08/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/strategy/" rel="tag">Strategy</a></p><div align="center"><a href="http://www.gamesindustry.biz/content_page.php?aid=33146"><img width="490" vspace="4" hspace="0" height="351" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2008/02/world-in-conflict-logo.jpg" alt="World in Conflict logo" /></a><br /></div>
Sierra just announced that their already delayed console port of PC real-time strategy <em>slash</em> tactical game <em><a href="http://www.joystiq.com/tag/WorldinConflict/">World in Conflict</a></em> would indeed be coming in 2008, <a href="http://www.joystiq.com/2007/10/02/world-in-conflict-for-xbox-360-pushed-into-2008/">as promised</a>, but long after the originally planned November '07 release. The Xbox 360 and PS3 ports will be released this Fall (yup, that's one year later than you expected) with new single- and multiplayer content looking to make up for some of that delay. If it makes you feel any better, Martin Tremblay, president of worldwide studios, Sierra Entertainment, says the "franchise" is being "reinvented" for consoles. We're not really surprised they're planning to make more, but <a href="http://www.joystiq.com/2007/09/10/bioshock-franchise-ships-1-5m-units-l-a-noire-bumped-from-fi/">we still love</a> when they call singular releases "franchises."<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/world-in-conflict-pax-party/">World in Conflict PAX party</a></strong></p><a href="http://www.joystiq.com/photos/world-in-conflict-pax-party/#368603"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/world-in-conflict---01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/world-in-conflict-pax-party/#368604"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/world-in-conflict---02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/world-in-conflict-pax-party/#368601"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/world-in-conflict---03_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/world-in-conflict-pax-party/#368602"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/world-in-conflict---04_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/world-in-conflict-pax-party/#368610"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/world-in-conflict---05_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/02/14/world-in-conflict-console-delay-extends-to-fall-08/">World in Conflict console delay extends to Fall '08</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 14 Feb 2008 10:38:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamesindustry.biz/content_page.php?aid=33146>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/14/world-in-conflict-console-delay-extends-to-fall-08/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1115075/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/14/world-in-conflict-console-delay-extends-to-fall-08/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Massive-Entertainment</category><category>PS3</category><category>Sierra</category><category>Swordfish-Studios</category><category>World-In-Conflict</category><category>Xbox-360</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Thu, 14 Feb 2008 10:38:00 EST</pubDate></item><item><title><![CDATA[Writer's Guild of America announces nominees for game writing award]]></title><link>http://www.joystiq.com/2008/01/15/writers-guild-of-america-announces-nominees-for-game-writing-aw/</link><guid isPermaLink="true">http://www.joystiq.com/2008/01/15/writers-guild-of-america-announces-nominees-for-game-writing-aw/</guid><comments>http://www.joystiq.com/2008/01/15/writers-guild-of-america-announces-nominees-for-game-writing-aw/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://www.variety.com/awardcentral_article/VR1117979031.html?nav=news&amp;categoryid=1983&amp;cs=1"><img vspace="4" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/10/videogamewriteraward.jpg" /></a></div>
The only thing that's consistently more ham-handed and embarrassing than the writing in games is the <a href="http://www.joystiq.com">writing <em>about </em>games</a>. Unlike the latter, however, small glimmers of hope emerge every year with the few games that thought it wise to deliver engaging dialogue and thoughtful plotting. This year alone saw titles like <em>Mass Effect</em>, <em>BioShock </em>and <em>Portal</em> being <a href="http://www.joystiq.com/tag/goty-2007">praised</a> for exceptional writing and the emotional heft it lent to gameplay. <br />
<br />
Of course, none of those were nominated for the Writer's Guild of America's first ever <a href="http://www.joystiq.com/2007/10/04/writers-guild-of-america-recognizes-game-writing-announces-awa/">Video Game Writing Award</a>, but <em>never mind</em>. The winner to grace the stage during the Writer's Guild Awards held in Los Angeles on February 9, 2008<span class="article infuse">, will be chosen from <a href="http://www.variety.com/awardcentral_article/VR1117979031.html?nav=news&amp;categoryid=1983&amp;cs=1">this list of </a></span><a href="javascript:void(0);/*1200443080781*/">witty nominees</a>:<br />
<ul>
    <li><strong><em>Crash of the Titans</em></strong> -- Written by Christopher Mitchell for Sierra Entertainment</li>
    <li><strong><em>Dead Head Fred</em></strong> -- Written by Dave Ellis and Adam Cogan for D3 Publisher</li>
    <li><strong><em>The Simpsons Game</em></strong> -- With lead writer Matt Selman, written by Tim Long and Matt Warburton, dialogue by Jeff Poliquin for Electronic Arts</li>
    <li><strong><em>The Witcher</em></strong> -- With lead story designer Artur Ganszyniec, dialogue by Sebastian Stepien, additional dialogue by Marcin Blacha and writers Sande Chen and Anne Toole for Atari</li>
    <li><strong><em>World in Conflict</em> </strong>-- Story design by Christofer Emgard, story consultant Larry Bond and script consultant Ed Zuckerman for Sierra Entertainment.</li>
</ul>
A game's eligibility hinged on being released between Dec. 1, 2006, and Nov. 30, 2007, and credited writers must have been or applied to become members of the WGA's <span class="article infuse">New Media Caucus.</span><span class="article infuse"> </span><span class="article infuse"> Though we're undecided about which game deserves to win, we're certain that highlighting and rewording the good righting in games are vary importent. </span><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/01/15/writers-guild-of-america-announces-nominees-for-game-writing-aw/">Writer's Guild of America announces nominees for game writing award</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 15 Jan 2008 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.variety.com/awardcentral_article/VR1117979031.html?nav=news&amp;categoryid=1983&amp;cs=1>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/15/writers-guild-of-america-announces-nominees-for-game-writing-aw/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1087847/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/15/writers-guild-of-america-announces-nominees-for-game-writing-aw/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Awards</category><category>Crash-Bandicoot</category><category>Crash-of-the-titans</category><category>Dead-Head-Fred</category><category>The-Simpsons-Game</category><category>The-Witcher</category><category>WGA</category><category>World-in-Conflict</category><category>Writing</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Tue, 15 Jan 2008 19:30:00 EST</pubDate></item><item><title><![CDATA[World in Conflict for Xbox 360 pushed into 2008]]></title><link>http://www.joystiq.com/2007/10/02/world-in-conflict-for-xbox-360-pushed-into-2008/</link><guid isPermaLink="true">http://www.joystiq.com/2007/10/02/world-in-conflict-for-xbox-360-pushed-into-2008/</guid><comments>http://www.joystiq.com/2007/10/02/world-in-conflict-for-xbox-360-pushed-into-2008/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a>, <a href="http://www.joystiq.com/category/strategy/" rel="tag">Strategy</a></p><div align="center"><a href="http://xbox360.ign.com/articles/824/824042p1.html"><img hspace="0" border="1" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/10/wic.jpg" alt="" /></a></div>
Sierra has confirmed that the Xbox 360 port of Cold War era real-time strategy game <a href="http://www.joystiq.com/tag/worldinconflict/"><em>World in Conflict</em></a> won't surface until sometime in 2008. The game, which is currently available for the PC, was originally planned for release on the console this November. The jury is wide open to speculation as to the reason for the date change, though Sierra has offered no official reason for the delay. <br />
<br />
Interestingly, the shift follows last month's PC ship date announcement, which <a href="http://www.joystiq.com/2007/08/10/world-in-conflict-declares-war-on-pc-sept-18/">if you'll recall</a> completely ignored the existence of the Xbox 360 alternative, though when pressed Sierra did tell us that the game "is still scheduled for this year," information that we know to be <em>erroneous</em>. Still, the PC version has been garnering <a href="http://www.gamerankings.com/htmlpages2/932462.asp?q=world%20in%20conflict">impressive reviews</a> so far, so we continue to hold out hope that Sierra's internal studio Swordfish, which is handling the console port, will deliver the goods <em>someday</em>. <br />
<br />
[Via <a href="http://www.xbox360fanboy.com/2007/10/01/our-world-will-not-be-in-conflict-until-2008/">Xbox 360 Fanboy</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/10/02/world-in-conflict-for-xbox-360-pushed-into-2008/">World in Conflict for Xbox 360 pushed into 2008</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 02 Oct 2007 15:51:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://xbox360.ign.com/articles/824/824042p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/10/02/world-in-conflict-for-xbox-360-pushed-into-2008/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1003453/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/10/02/world-in-conflict-for-xbox-360-pushed-into-2008/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>delays</category><category>Massive-Entertainment</category><category>microsoft</category><category>rts</category><category>Sierra</category><category>Sierra-Entertainment</category><category>Ubisoft</category><category>vivendi</category><category>World-in-Conflict</category><category>xbox</category><category>Xbox-360</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Tue, 02 Oct 2007 15:51:00 EST</pubDate></item><item><title><![CDATA[Our world will not be in conflict until 2008]]></title><link>http://www.joystiq.com/2007/10/01/our-world-will-not-be-in-conflict-until-2008/</link><guid isPermaLink="true">http://www.joystiq.com/2007/10/01/our-world-will-not-be-in-conflict-until-2008/</guid><comments>http://www.joystiq.com/2007/10/01/our-world-will-not-be-in-conflict-until-2008/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://xbox360.ign.com/articles/824/824042p1.html"><img alt="" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/10/worldinconflictlogo3.jpg" align="right" vspace="4" border="0" /></a>Today, Sierra Entertainment sent word that their Cold War based RTS <em>World in Conflict</em> will not be releasing to the Xbox 360 this year and is instead being <a href="http://xbox360.ign.com/articles/824/824042p1.html">pushed back</a> into 2008.<em> World in Conflict </em>is currently available on the PC and was originally slated for a November release on the 360 until today's delay news broke. But the delay may be worth the wait with reviews for <em>World in Conflict</em> generally favorable and it pulling in an average of 91 on <a href="http://www.metacritic.com/games/platforms/pc/worldinconflict">metacritic</a>. So, if Massive Entertainment does a good job of translating this RTS over to the conosle realm then <em>World in Conflict</em> just might be something of interest come 2008.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/10/01/our-world-will-not-be-in-conflict-until-2008/">Our world will not be in conflict until 2008</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 01 Oct 2007 16:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://xbox360.ign.com/articles/824/824042p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/10/01/our-world-will-not-be-in-conflict-until-2008/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1002542/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/10/01/our-world-will-not-be-in-conflict-until-2008/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>massive</category><category>sierra</category><category>world-in-conflict</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Mon, 01 Oct 2007 16:15:00 EST</pubDate></item><item><title><![CDATA[PAX 07: The World in Conflict party]]></title><link>http://www.joystiq.com/2007/08/26/pax-07-the-world-in-conflict-party/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/26/pax-07-the-world-in-conflict-party/</guid><comments>http://www.joystiq.com/2007/08/26/pax-07-the-world-in-conflict-party/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a></p><div align="center"><a href="http://www.joystiq.com/photos/world-in-conflict-pax-party/"><img align="middle" hspace="0" height="276" border="1" width="490" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/world-in-conflict-party-490.jpg" alt="" /></a></div>
Sure, we had a lot of blogging to catch up on, but we couldn't help but stop by Sierra's splashy Word in Conflict party last night if only to play our favorite game: "How Much Do You Bet This All Cost?" Alongside what appeared to be real military vehicles (they're scary looking in Real Life) and Communist propaganda were the requisite "booth" (party?) babes and overpriced drinks. How overpriced? How does upwards of $7 or $8 sound? It's a good thing anyways, we'd have just drank too much, riflebutted a guard, then drove one of those tank-things out of the building and through downtown Seattle. <br />
<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/world-in-conflict-pax-party/">World in Conflict PAX party</a></strong></p><a href="http://www.joystiq.com/photos/world-in-conflict-pax-party/#368603"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/world-in-conflict---01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/world-in-conflict-pax-party/#368604"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/world-in-conflict---02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/world-in-conflict-pax-party/#368601"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/world-in-conflict---03_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/world-in-conflict-pax-party/#368602"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/world-in-conflict---04_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/world-in-conflict-pax-party/#368610"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/world-in-conflict---05_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/26/pax-07-the-world-in-conflict-party/">PAX 07: The World in Conflict party</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 26 Aug 2007 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/08/26/pax-07-the-world-in-conflict-party/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/974387/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/26/pax-07-the-world-in-conflict-party/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Massive-Entertainment</category><category>PAX</category><category>PAX07</category><category>Sierra</category><category>Sierra-Entertainment</category><category>World-in-Conflict</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Sun, 26 Aug 2007 20:30:00 EST</pubDate></item><item><title><![CDATA[World in Conflict declares war on PC Sept. 18]]></title><link>http://www.joystiq.com/2007/08/10/world-in-conflict-declares-war-on-pc-sept-18/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/10/world-in-conflict-declares-war-on-pc-sept-18/</guid><comments>http://www.joystiq.com/2007/08/10/world-in-conflict-declares-war-on-pc-sept-18/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><div style="text-align: center;"><img align="top" hspace="0" height="694" border="1" width="490" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/wicboxart.jpg" /></div>
On September 18, Sierra's <span style="font-style: italic;">World in Conflict</span> is ready to go all alternate timeline, and make us experience what could've happened if the Cold War had gone hawt. The game will retail at $49.99 for the normal box and $59.99 for the <a href="http://www.joystiq.com/2007/06/22/world-in-conflict-collectors-edition-to-include-piece-of-berlin/">collector's edition</a>. Our time with the game was <a href="http://www.joystiq.com/2007/07/16/joystiq-impressions-world-in-conflict/">so-so</a>, but we definitely enjoy the Magnum P.I. trailer that was put together (which can be found after the break).<br />
<br />
But what about the <a href="http://www.xbox360fanboy.com/2007/06/14/world-in-conflict-not-conflicted-about-360/">Xbox 360 version</a>, you may ask? Being completely ignored on the press release, we called up Sierra and it turns out that the game "is still scheduled for this year." Although you can expect to purchase the Xbox 360 version at the "collector's edition" price of $59.99 -- minus the History Channel DVD and piece of the Berlin Wall.<br />
<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/world-in-conflict/">World in Conflict</a></strong></p><a href="http://www.joystiq.com/photos/world-in-conflict/#314299"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/ussr_attacking_european_soil_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/world-in-conflict/#314300"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/us_napalm_strike_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/world-in-conflict/#314302"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/ussr_units_attacking_europe_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/world-in-conflict/#314303"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/ussr_heli_exploding_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/world-in-conflict/#314293"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/us_heli_in_danger_zone_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2007/08/10/world-in-conflict-declares-war-on-pc-sept-18/" rel="bookmark">Continue reading <em>World in Conflict declares war on PC Sept. 18</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/10/world-in-conflict-declares-war-on-pc-sept-18/">World in Conflict declares war on PC Sept. 18</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 10 Aug 2007 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/08/10/world-in-conflict-declares-war-on-pc-sept-18/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/962631/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/10/world-in-conflict-declares-war-on-pc-sept-18/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Games-for-Windows</category><category>Massive-Entertainment</category><category>PC</category><category>Sierra</category><category>Sierra-Entertainment</category><category>Ubisoft</category><category>World-in-Conflict</category><category>Xbox-360</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Fri, 10 Aug 2007 15:00:00 EST</pubDate></item><item><title><![CDATA[Joystiq impressions: World in Conflict]]></title><link>http://www.joystiq.com/2007/07/16/joystiq-impressions-world-in-conflict/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/16/joystiq-impressions-world-in-conflict/</guid><comments>http://www.joystiq.com/2007/07/16/joystiq-impressions-world-in-conflict/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/strategy/" rel="tag">Strategy</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a></p><div style="text-align: center;"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/world-in-conflict-460-e3.jpg" alt="" /></div>
Think of a real-time strategy game session as a bell curve. At the lower end is the beginning, when there's a lot of resource-gathering and scouting. In the middle and the higher portion, there's lots of action. As the battle winds down, so does the action. Massive Entertainment's <em>World in Conflict</em> was described to us as a strategy game with the lower ends of the bell curve cut off, and from what we saw at the Sierra suite, it's a pretty accurate description.<br />
<br />
The story of <em>World in Conflict</em> is based in an alternate future where the Berlin wall didn't fall and the Cold War went hot. At the beginning of the battle, the player is given 6,000 in currency that can be used to purchase and deploy troops. Once a troop is destroyed, its value is returned to the player for purchasing more troops, keeping the intensity up.<br />
<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/world-in-conflict/">World in Conflict</a></strong></p><a href="http://www.joystiq.com/photos/world-in-conflict/#314299"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/ussr_attacking_european_soil_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/world-in-conflict/#314300"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/us_napalm_strike_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/world-in-conflict/#314302"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/ussr_units_attacking_europe_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/world-in-conflict/#314303"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/ussr_heli_exploding_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/world-in-conflict/#314293"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/us_heli_in_danger_zone_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2007/07/16/joystiq-impressions-world-in-conflict/" rel="bookmark">Continue reading <em>Joystiq impressions: World in Conflict</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/16/joystiq-impressions-world-in-conflict/">Joystiq impressions: World in Conflict</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 16 Jul 2007 14:26:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/07/16/joystiq-impressions-world-in-conflict/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/939734/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/16/joystiq-impressions-world-in-conflict/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>e3</category><category>e307</category><category>handson</category><category>impressions</category><category>Massive-Entertainment</category><category>PC</category><category>Sierra</category><category>Sierra-Entertainment</category><category>Ubisoft</category><category>World-in-Conflict</category><category>Xbox-360</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Mon, 16 Jul 2007 14:26:00 EST</pubDate></item><item><title><![CDATA[World in Conflict Collector's Edition to include piece of Berlin Wall]]></title><link>http://www.joystiq.com/2007/06/22/world-in-conflict-collectors-edition-to-include-piece-of-berlin/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/22/world-in-conflict-collectors-edition-to-include-piece-of-berlin/</guid><comments>http://www.joystiq.com/2007/06/22/world-in-conflict-collectors-edition-to-include-piece-of-berlin/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/strategy/" rel="tag">Strategy</a></p><a href="http://www.broadcastnewsroom.com/articles/viewarticle.jsp?id=155000"><img align="right" hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/thehoff_berlinwall.jpg" alt="" /></a>What is a publisher to do when <a href="http://www.joystiq.com/2007/04/24/whos-your-big-daddy-bioshock-limited-edition-deets/">everyone</a> <a href="http://www.joystiq.com/2007/03/16/halo-3-legendary-edition-to-command-a-legendary-130-pricetag/">and</a> <a href="http://www.joystiq.com/2007/04/30/new-games-this-week-spider-man-3-edition/">their</a> <a href="http://www.joystiq.com/2007/05/17/ps3s-stranglehold-coming-with-woos-hard-boiled-in-hd/">mother</a> is offering up a "collectors edition" of their game? You fill it with history is what. Sierra Entertainment must have been particularly inspired when they decided to include an "authentic piece of the <location>Berlin</location> Wall" with the <a href="http://www.broadcastnewsroom.com/articles/viewarticle.jsp?id=155000">special edition</a> of their upcoming strategy title, <a href="http://www.worldinconflict.com/index.html"><em>World in Conflict</em></a>.<br />
<br />
Though the <a href="http://www.xbox360fanboy.com/2007/06/14/world-in-conflict-not-conflicted-about-360/">recently announced</a> 360 version of the title is not mentioned, the PC's collectors edition contains not only a chunk of the <a href="http://en.wikipedia.org/wiki/Cold_war">Cold War</a> era, but a bonus DVD from the History Channel as well. We're willing to award Sierra with a well deserved golf clap for their ingenuity, but at the same time it does feel odd to commercialize a historic world event with a video game about Russian forces invading US soil, <a href="http://en.wikipedia.org/wiki/Red_dawn">Red Dawn</a> style.<br />
<br />
For those curious about the game itself, 1UP <a href="http://gamevideos.com/video/id/12463">previewed</a> <em>World in Conflict</em> today in this weeks episode of <a href="http://www.1up.com/do/minisite?cId=3145462">The 1UP Show</a>.<br />
<br />
[via <a href="http://www.bluesnews.com/cgi-bin/board.pl?action=postmessage&amp;amp;boardid=1&amp;amp;id=0&amp;amp;threadid=78754">Blues News</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/22/world-in-conflict-collectors-edition-to-include-piece-of-berlin/">World in Conflict Collector's Edition to include piece of Berlin Wall</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 22 Jun 2007 21:41:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.broadcastnewsroom.com/articles/viewarticle.jsp?id=155000>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/22/world-in-conflict-collectors-edition-to-include-piece-of-berlin/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/924728/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/22/world-in-conflict-collectors-edition-to-include-piece-of-berlin/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Massive-Entertainment</category><category>PC</category><category>Sierra</category><category>Sierra-Entertainment</category><category>Ubisoft</category><category>World-in-Conflict</category><category>Xbox-360</category><dc:creator><![CDATA[Jared Rea]]></dc:creator><pubDate>Fri, 22 Jun 2007 21:41:00 EST</pubDate></item></channel></rss>
