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Posts tagged Writing

Assassin's Creed, The Last of Us, Alien get Writers Guild nods

The Writers Guild of America has nominated Alien: Isolation, The Last of Us: Left Behind, Assassin's Creed: Unity and Assassin's Creed: Freedom Cry for the 2015 award recognizing outstanding achievement in video game writing. Winners will be announced during simultaneous ceremonies in Los Angeles a...

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Play Elegy for a Dead World the write way on Steam today

Elegy for a Dead World is available now on Steam for PC, Mac and Linux, 10 percent off ($13.50) through December 17. Elegy for a Dead World is a game about writing and a lesson in British Romantic poetry – players travel to far-off, alien planets and complete phrases about the environment, ty...

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Night in the Woods' snappy dialogue inspired by Twitter

The protagonist of side-scrolling adventure game Night in the Woods is a cat named Mae. Like the other characters in the game, Mae acts more human than feline, a 20-year-old college dropout that's coping with both her and her friends' gradual transitions to adulthood. After the PC, Mac and Linux ga...

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Dragon Age writer calls romance a 'natural outgrowth' for BioWare

A BioWare fan recently asked David Gaider, lead writer for the Dragon Age series, if the company had considered making a game without romance subplots. Gaider responded that it's been a temptation, but he believes it's something BioWare not only does well, but is also something few other developers...

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2014 Writers Guild Awards video game nominees announced

The Writers Guild of America announced the nominees for the 2014 Writers Guild Awards Outstanding Achievement in Videogame Writing today. The writing teams for five games were nominated for the annual award, as follows: Assassin's Creed 4: Black Flag Batman: Arkham Origins God of War: Ascensio...

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Ex-BioWare writer reveals alternate endings to Mass Effect trilogy

Potential Spoiler Warning Mass Effect fans! Toronto's AM640 did a radio interview recently with former BioWare scribe Drew Karpyshyn, in which he chatted about some of the alternate story theories and endings that BioWare tossed around for the Mass Effect series. Eurogamer has the highlights, i...

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Game Blocks offers free, open-source game creation for novices

Sheldon Pacotti, writer of the original Deus Ex games and indie developer in his own right, created Game Blocks, an open-source library for making games, for the students in his video game writing course at the University of Texas. Game Blocks is designed to help novice developers craft their sto...

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Levine gets dramatic when writing, directing for BioShock: Infinite

Irrational Games' Ken Levine writes video games through the lens of a playwright and stage director, having penned plays since the age of 14 and majoring in drama in college. This perspective on storytelling helped him write the audio logs in BioShock, and it's shaping the way he directs the voic...

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Heavy Rain director encourages more 'personal' stories

Speaking to The Guardian about storytelling in games, Heavy Rain director Cage singled out the FPS genre -- its use of WWII and sci-fi settings in general -- as an example where that aspect of the medium is stagnating. His advice for other game writers: " Don't write about being a rookie soldier...

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Jordan Mechner on Prince of Persia, respecting game writers

In 1985, Jordan Mechner was thinking about baggy pants, arches and columns -- images that could be clearly conveyed in a low-resolution, pixelated computer game. While delivering his Prince of Persia postmortem during GDC earlier this month, Mechner delved into his memories, his journals (which y...

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