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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Platinum and KojiPro on partnership: 'We'd love to do it again']]></title><link>http://www.joystiq.com/2012/12/07/platinum-and-kojipro-on-partnership-wed-love-to-do-it-again/</link><guid isPermaLink="true">http://www.joystiq.com/2012/12/07/platinum-and-kojipro-on-partnership-wed-love-to-do-it-again/</guid><comments>http://www.joystiq.com/2012/12/07/platinum-and-kojipro-on-partnership-wed-love-to-do-it-again/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/12/07/platinum-and-kojipro-on-partnership-wed-love-to-do-it-again/"><img alt="Platinum Games and Kojima Productions say they'd do it again" data-src-height="307" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/12/mgsrisingcover.jpg" /></a></div>The build of <a href="http://joystiq.com/game/metal-gear-rising-revengeance"><em>Metal Gear Rising: Revengeance</em></a> shown off this week at a press event in Los Angeles was essentially complete, and while the game itself won't be released until February, finished product means that the collaboration between Kojima Productions (represented at the event by producer Yuji Korekado) and Platinum Games (represented by producer Atsushi Inaba) is also done. So when Joystiq sat down to chat with them, we only had one important question: How'd it go?<br /><br />Both sides were unsure of the partnership when it began. Korekado said that "the challenge for us was the worry about what kind of game would this end up being," and Inaba told us that Platinum wasn't sure about taking over for Kojima's series on this iteration. But now that all is said and done, both sides also say they not only had a great time, but they'd do it again. "We could not have done that without Platinum Games' expertise, it would not have happened," said Korekado. "So of course, this tag team, we'd love to do it again."<br /><br />Inaba was even more adamant about the two studios working together in the future. "From our side, it would be a waste to not do this again. We made a great game, and we'd love to do it again," he said. He agreed that when the project started, both teams were reticent about joining forces. "But after working together on the game for a while, they were both able to learn from each other and grow as people and as developers. And we feel that's a plus. Moving forward as a team, we'd love to do it again, no doubt." Obviously, nothing's been announced yet, and the goal right now is to get <em>Rising</em> in the public's hands. But it sounds like Platinum and Kojima are ready to make more <em>Metal Gear</em> music together in the future.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/12/07/platinum-and-kojipro-on-partnership-wed-love-to-do-it-again/">Platinum and KojiPro on partnership: 'We'd love to do it again'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 07 Dec 2012 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/12/07/platinum-and-kojipro-on-partnership-wed-love-to-do-it-again/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20396697/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/12/07/platinum-and-kojipro-on-partnership-wed-love-to-do-it-again/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>atsushi-inaba</category><category>exclusive</category><category>interview</category><category>kojima-productions</category><category>metal-gear-rising-revengeance</category><category>metal-gear-solid-rising</category><category>mgr-revengeance</category><category>microsoft</category><category>platinum-games</category><category>playstation</category><category>ps3</category><category>xbox</category><category>yuji-korekado</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Fri, 07 Dec 2012 15:00:00 EST</pubDate></item><item><title><![CDATA[Metal Gear Rising: Revengeance DLC planned, could be new playable character and mission]]></title><link>http://www.joystiq.com/2012/06/18/metal-gear-rising-revengeance-dlc-planned-could-be-new-playabl/</link><guid isPermaLink="true">http://www.joystiq.com/2012/06/18/metal-gear-rising-revengeance-dlc-planned-could-be-new-playabl/</guid><comments>http://www.joystiq.com/2012/06/18/metal-gear-rising-revengeance-dlc-planned-could-be-new-playabl/#comments</comments><description><![CDATA[<center> <img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/12/mgr1211.jpg" style="display: none; width: 530px; height: 298px; " /> <div style="background-color:#000000;width:530px;">  <embed allowfullscreen="true" allowscriptaccess="always" base="." flashvars="" height="306" src="http://media.mtvnservices.com/mgid:moses:video:gametrailers.com:731915" type="application/x-shockwave-flash" width="530"></embed></div></center><br />Platinum Games may give players a chance to put down Raiden's sword in <a href="http://www.joystiq.com/game/metal-gear-rising-revengeance"><em>Metal Gear Rising: Revengeance</em></a>. Around the 2:48 mark in the <a href="http://www.gametrailers.com/video/e3-2012-metal-gear/731915">Game Trailers</a> E3 interview above, Platinum producer Yuji Korekado (through his translator) suggests the possibility of other playable characters.<br /><br />Specifically, Korekado mentions DLC, which he confirms the studio is planning for post-launch. "Right now we don't have any plans for online competitive play; however, we do have some plans for download content for after the release of the game, that will maybe let you play as a different character or experience different types of missions." We sincerely hope the character is Old Snake and the mission is to <a href="http://www.youtube.com/watch?v=zzh7vEaazBM">do some skateboarding</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/06/18/metal-gear-rising-revengeance-dlc-planned-could-be-new-playabl/">Metal Gear Rising: Revengeance DLC planned, could be new playable character and mission</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 18 Jun 2012 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/06/18/metal-gear-rising-revengeance-dlc-planned-could-be-new-playabl/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20261063/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/06/18/metal-gear-rising-revengeance-dlc-planned-could-be-new-playabl/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>atsushi-inaba</category><category>dlc</category><category>e3-2012</category><category>konami</category><category>metal-gear-rising-revengeance</category><category>metal-gear-solid-rising</category><category>microsoft</category><category>platinum-games</category><category>playstation</category><category>ps3</category><category>xbox</category><category>Yuji-Korekado</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 18 Jun 2012 18:30:00 EST</pubDate></item><item><title><![CDATA[Metal Gear Solid: Rising gets new producer]]></title><link>http://www.joystiq.com/2011/11/17/metal-gear-solid-rising-gets-new-producer/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/17/metal-gear-solid-rising-gets-new-producer/</guid><comments>http://www.joystiq.com/2011/11/17/metal-gear-solid-rising-gets-new-producer/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/11/17/metal-gear-solid-rising-gets-new-producer/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/rising113.jpg" /></a></div>
Team members at Kojima Productions continue to play Hot Potato with poor Raiden's emotions. After Kojima announced in June of 2010 that he was passing the reigns of <em><a href="http://www.joystiq.com/game/metal-gear-solid-rising">Metal Gear Solid: Rising</a></em> to Shigenobu Matsuyama, control has now passed to Yuji Korekado (who's also working on <a href="http://www.joystiq.com/game/zone-of-the-enders-hd"><em>Zone of the Enders HD</em></a>). The news was confirmed via <a href="http://twitter.com/#!/Ken1555/status/137000002881990658">the Twitter feed</a> of Kojima Productions producer Kenichiro Imaizumi.<br />
<br />
The announcement raises a lot of pressing questions, not the least of which are these: "Joystiq, how did you spell all those names correctly on the first try and without any sort of reference material?" Please, please. We appreciate the flattery, but we're professionals. This is what we do.<br />
<br />
With any luck, we'll have a better idea of the direction Korekado is taking the game when it's shown off at this year's VGAs.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/17/metal-gear-solid-rising-gets-new-producer/">Metal Gear Solid: Rising gets new producer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 17 Nov 2011 10:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/17/metal-gear-solid-rising-gets-new-producer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20108762/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/17/metal-gear-solid-rising-gets-new-producer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Kojima-Productions</category><category>konami</category><category>metal-gear-solid-rising</category><category>microsoft</category><category>playstation</category><category>ps3</category><category>Shigenobu-Matsuyama</category><category>xbox</category><category>Yuji-Korekado</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Thu, 17 Nov 2011 10:15:00 EST</pubDate></item></channel></rss>