When Infinity Ward talks about Call of Duty: Ghosts' new engine, the term "new" carries an implied asterisk, at least according to animation lead Zach Volker. "When we're talking about a new engine, we're talking about upgrading significant systems within in that engine – we're not talking...
Posted on Jul 31st 2014 12:30PM
Posted on Jul 29th 2014 1:00PM
Posted on Jul 28th 2014 9:40PM