Posts with tag Zelda
by Griffin McElroy May 11th 2008 12:30PM
Filed under: Culture, Nintendo Wii

There aren't many gamers who don't harbor fond memories associated with the Nintendo 64's classic adventure (and to many, the greatest installment in the Hylian franchise),
Legend of Zelda: Ocarina of Time. In addition to its beloved story and incredible visuals, it was a groundbreaking third-person adventure through an intricately detailed fantasy world -- but would we (
and Game Rankings) still hold the triforce-hunting adventure in such high regard if we had experienced Hyrule directly through the point-eared protagonist's eyes?
In a recent discussion between Nintendo president Satoru Iwata and revolutionary game developer (and
Time's most influential person of 2008) Shigeru Miyamoto, it was outed that Shiggy secretly possesses a penchant for first-person shooters (notably, Rare's seminal N64 shooter
Goldeneye), and that he'd considered creating
Ocarina of Time using an
Oblivion-esque first-person perspective. We're not quite sure how this would have affected the title -- but we're certainly terrified of the prospect of witnessing
Darunia's sexy dance of seduction first-hand.
by Ross Miller Apr 16th 2008 3:30PM
Filed under: Culture, Nintendo GameCube, Nintendo Wii, Online, Polls
Big thanks to
Supafine's "Legend of Zelda: Visceration Station" webcomic for finally (and logically) explaining the heart system to us. The least we, as the Joystiq community, can apparently do is bestow you the honor of best game-related
webcomic of the week.
Second and third place went to
XKCD and
College Humor, respectively. Thanks to everyone who voted, and be sure to let us know of any gaming comics you stumble upon this week!
by Justin McElroy Apr 4th 2008 10:00AM
Filed under: Culture

Usually, we don't often partake in "the mangas." Sometimes you have to read them backwards, which makes our heads hurt, and frankly, we don't think our black jeans are comically baggy enough to pull the whole "manga reader" look off. That said, we think we'll be forced to make an exception for a
Legend of Zelda manga that's
reportedly coming stateside.
In an effort to make no more than one manga-related post per month, we also wanted to let you know that GoNintendo got its
hands on the cover for the Phoenix Wright
manga headed our way. It's totally uninspiring, save for the presence of Godot, the coolest prosecutor since Sam Waterston. ... Crap, are we going to have to buy
two mangas? We're going to have to go get our jeans let out.
by Alexander Sliwinski Apr 1st 2008 10:30AM
Filed under: Culture
IGN has a little fun this April Fools' Day with its exclusive
Legend of Zelda movie trailer. The preview plays out like one giant cliché with fan service and a distinctive
Uwe quality to it. We'd love to embed the preview and show you, but the code is broken and all we seem to get is some PSP-licker (and
game butt-rubber) hosting a
show.
Last year we had another impressive Zelda-inspired April Fools' joke with a preview for a
Legend of Zelda game set in
a future/Star Wars version of Hyrule. We can't help but think IGN's trailer would have been better (and more over the top) had Link been walking down the street of some poor provincial town and people started bursting out singing like the opening of
La Belle et la Bête Beauty and the Beast.
[Thanks to everyone who sent this in]
by Kyle Orland Mar 12th 2008 3:00AM
Filed under: Hacks, Retro, Action, Adventure
Take what many consider
the greatest game of all time. Add multi-player support, which everyone knows makes any game better. What do you get. An even
greaterest
game of all time, of course, which is what
this four-player Ocarina of Time hack could very well be.
Okay, maybe we're overselling what is, at this point, just a
video of an early, choppy test version the hack. But considering it comes from the same people that brought us the ability to
play as Dark Link and
fight an Arwing in
Ocarina of Time, we have no doubt he'll be able to pull it off. Whether the final result turns out more like
Four Swords Adventures or
The Wand of Gamelon, though, is still anyone's guess.
[Thanks Tanks]
by Justin McElroy Mar 5th 2008 10:40AM
Filed under: Culture
Is it possible that, much like the role of Peter Pan in the theater, the role of elvish man-boy Link can only be truly portrayed by a lady? These two girls, caught capturing the Hyrulian savior's less verdant side, definitely make a convincing argument.
We don't know if its their pixie-like features or their horrifically deformed ears, but these ladies appear to have nailed Link better than any dude we've ever seen. Also, the results are in, and they are cute. If you're interested, our friends at DS Fanboy have an
unsettling number of other pictures for you to lecherously peruse at your leisure.
by Justin McElroy Jan 30th 2008 11:00AM
Filed under: Culture
MTV Multiplayer has been on a quest recently to find the very best video game animal, and they've begun with man's best ... non-mechanical mode of transportation, the horse. Now a panel of experts, that included 2K Boston's Ken Levine and Penny Arcade's Mike "Gabe" Krahulik, are back with their decision: Epona, Link's trusty steed in several
Legend of Zelda games.
But controversy is a-brewin' dear reader. For while the esteemed panel chose Epona, the readers have selected Agro of
Shadow of the Colossus fame. Which one will go on to do battle with the other members of the animal kingdom? We're sure the competitors wait with baited, oat-scented breath to learn.
by Scott Jon Siegel Jan 16th 2008 8:03AM
Filed under: Nintendo Wii, Fighting
Gamers concerned that their favorite gender-confused Zelda alter-ego would be absent from
Brawl have absolutely nothing to worry about. The Hyrulian princess's down-special move will still transform her into Sheik,
now re-imagined to match the visual style of
Twilight Princess.
According to the official
Smash Bros. Brawl blog, Sheik's look is based on an early design drafted during development of
Twilight Princess, meaning that at one point Sheik was a shoe-in for Link's grittiest adventure to date. Sheik appears to retain the needle storm, chain, and vanishing moves from
Melee, and shares the "Light Arrow" Final Smash with Zelda.
by Griffin McElroy Jan 12th 2008 11:45AM
Filed under: Nintendo GameCube, Nintendo Wii

We've all, at some point, had a game that we decided not to put down until the closing credits. Whether you uncompromisingly soldiered on through a
Warcraft III campaign, or decided to topple Bowser before turning in for the day, we're all familiar with marathon gaming. However, a
small gathering of
Zelda enthusiasts are attempting a seemingly impossible gauntlet of non-stop dungeon raiding -- all four 3D
Zelda games (
Ocarina of Time,
Majora's Mask,
Wind Waker, and
Twilight Princess) in just 48 hours.
That's four water temples, three Ganondorf confrontations, and a whole mess of heart containers, stretched over a two day period. With nearly thirty hours to go, the
CameronBanga.com team have already bested
Ocarina of Time, and are currently trudging through the most tedious of all the
Zelda titles,
Majora's Mask. We can't think of a better way to spend a Saturday night than watching these goons sink into sweet, Hyrulian madness via their
live webstream -- but then again, we're what most camp counselors would call "indoor kids".
by Ludwig Kietzmann Jan 2nd 2008 6:30AM
Filed under: Nintendo DS, Features, PC, Sony PlayStation 3, Nintendo Wii, Microsoft Xbox 360
Zack & Wiki: Quest for Barbaros' Treasure (Wii)
Though its puzzles may occasionally infuriate, the real source of frustration regarding
Zack & Wiki stems from the fact that
nobody bought it. Every year has its share of titles that deserve an audience yet never find one, and in this regard,
Zack & Wiki is easily one of the most tragic games to put an uncontrollable smile on your face. Relentlessly charming and beautifully presented, the debut of Capcom's choc-chomping pirate and his simian sidekick challenges the mind and warms that cynical, meh-spouting lump in your chest. How refreshing it was to overcome obstacles and bosses by choosing the power of the mind over an impossibly large bazooka.
Continue reading Best of the Rest: Ludwig's picks of 2007
by Scott Jon Siegel Dec 3rd 2007 5:57PM
Filed under: Nintendo DS, Adventure
It might
never get released in the States, but that won't stop MTV's Stephen Totilo from dissecting
Freshly Picked: Tingle's Rosy Rupeeland, the Nintendo DS anti-
Zelda game that's, apparently,
all about the Benjamins.
According to Totilo,
Rosy Rupeeland makes money the center of everything. Tingle's health meter doubles as his wallet, which means players are taking damage every time they spend money. This would be a minor problem, except that
Rosy Rupeeland turns practically every interaction into a transaction. The game even allows you to sell your in-game map, sacrificing navigational assistance for a few extra rupees.
As if that wasn't cruel enough, characters who are gracious enough to pay
you actually ask how much you want, and either chastise you for asking too much or mock you for asking too little. Totilo argues that the game seeks to undermine the good-natured currency exchange of normal
Zelda titles by making the player stress about money. Maybe it's the American capitalism talking, but
sign us up. Anyone else have a renewed interest in Tingle and his
Rosy Rupeeland?
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