Posts tagged adobe 
Unreal Engine 3 Citadel app runs on Linux now
Rejoice, Linux users. You can now run the Epic Citadel app using Google's Chrome browser – specifically, the Chrome 21 release with built-in support for Stage 3D hardware acceleration can. Up until now it's been impossible to run Unreal Engine 3 on Linux because Adobe had stopped supporting i...
Gabe Newell: Windows 8 is a 'catastrophe,' Adobe should try 'free-to-play' equivalent
Valve head honcho Gabe Newell stepped away from his desk – or, pushed his desk away from him, since apparently it has wheels so he can maneuver it around the office – to discuss the future of open platforms, Linux and wearable computing at Seattle's Casual Connect conference last night....
Sony still holding out hope for Flash support on Vita
Even with how prolific HTML5 has become across these great and vast internets, Adobe's Flash still accounts for the broad majority of internet content across the webs. For mobile-hardware manufacturers, the issue of Flashiness on their devices has, up until very recently, been a design decision, ...
Epic and Adobe announce Unreal Engine 3 support for Flash 11
While everyone else was watching Apple talk about games on the iPhone, Adobe and Epic had a different cat to let out of its bag: Unreal Engine 3 support for the web-based Flash Player 11. During Adobe's annual ADOBE MAX conference, Adobe and Epic demonstrated a version of Unreal Tournament 3 runn...
Flash 7 in Opera browser is ... Adobe's fault?
Sure, the browser isn't the best choice available (still beats the PS3's browser), but when Opera released the final version of its browser for the Wii, many found the update to be a big improvement over the previous trial version available. We thought the thing improved a lot of aspects of browsing...
