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Posts tagged adrian-chmielarz

The Vanishing of Ethan Carter will be combat-free, focus on exploration

The Vanishing of Ethan Carter is the recently announced (and kind of creepy) new game from creative lead Adrian Chmielarz, formerly of People Can Fly, where he worked on violence-ridden games like Bulletstorm and Gears of War: Judgement. But while those games celebrated a proliferation of firearms,...

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Epic Games now wholly owns Gears of War: Judgment dev People Can Fly

When Epic Games subsidiary People Can Fly lost three senior employees this past week, Epic Games apparently purchased the rest of the Poland-based development studio. "One of the things that got missed with that story was that we bought the rest of People Can Fly that we didn't own. We didn't...

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Gears of War: Judgment creative lead out at People Can Fly

Gears of War: Judgment creative lead Adrian Chmielarz exited Poland-based Epic Games subsidiary People Can Fly this past week. In fact, a trio of management is out at the studio. Epic Games president Mike Capps confirmed the news in a prepared statement: "Adrian Chmielarz, Andrzej Poznanski and...

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'We basically inspire each other:' People Can Fly and Epic on teaming up for Gears of War: Judgment

It takes millions of dollars and a lot of manpower to create a AAA product like Gears of War. For Gears of War: Judgment, Epic Games will share development duties with People Can Fly, Epic Games' subsidiary studio based in Poland. During an interview with Epic Games design director Cliff Blezsinski...

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'You're going to die a fair amount:' Bleszinski on Gears of War: Judgment's S3 system

Gone are the static spawn wells seen in Gears of War entries in the past. With Gears of War: Judgment, People Can Fly and Epic Games will introduce something they're labeling as S3 – a smart spawn system. "Previously in Gears, if you wanted a greater challenge, you went for the higher...

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