We at Joystiq would love to be excited about the new campaign, which takes you inside the brain of 360 players, but as the last remaining members of the Herman's Head International Fan Club, we feel like we should be stand-offish, if only on principle.
Microsoft in biggest Xbox 360 media assault yet
We at Joystiq would love to be excited about the new campaign, which takes you inside the brain of 360 players, but as the last remaining members of the Herman's Head International Fan Club, we feel like we should be stand-offish, if only on principle.
Continue reading Microsoft in biggest Xbox 360 media assault yet
Funky Spore ads spotted in the wild
Many of the designs and slogans used in the ads have actually been lining the walls (and, actually, pretty much every surface) of EA Maxis' Emeryville, CA office during the game's epic development process. Now the entire world, nay, universe will get to see what we've been treated to during our various visits to Wright's home away from home.
[Via Big Download]
Get your dri... er, game on with the Stella Artois PSP
Not only were they in hand-stitched black velvet Stella bags, but they also had Stella themes loaded on them, and were packed with information about the beer. Plus, since they have wi-fi built-in, they can download updated beer data when they aren't playing God of War: Chains of Olympus or listening to Kylie Minogue MP3s. Now that's a marketing tool we can get behind. We wonder how long it'll be before one of these babies is up on eBay.
[Thanks, Dan]
Sony sees LittleBigPlanet's Sackboy as potential mascot material
But don't think the marketing mavens at Sony haven't taken notice of LittleBigPlanet's lovable Sackboy who, as luck would have it, is exclusive to the PS3. "We want LittleBigPlanet to lead the charge into a new genre of gaming and turn Sackboy into the next emblematic character for the PS3," says SCEA's LBP marketing maven Mark Valledor. There are plans that include tiny billboards, exclusive pre-order Sackboys and girls (Kratos and Nariko), plushies and, one can only hope, pajamas with feet.
[Eurogamer via PS3 Fanboy]
Bully ad complaints dismissed by ASA
It's funny that the ASA would take the stance that the Bully ads wouldn't cause "widespread offense" when it received a total of 31 complaints. Comparably, the banned ad for Kane & Lynch only received 26 complaints. The extra complaints isn't exactly surprising; remember that the original PS2 version of Bully actually changed its name to Canis Canem Edit when it was released in Europe.
Activision puts Wii first with 'Wee 1st' program

Study: in-game advertiser says 82% of you don't mind in-game ads
In-game advertiser IGA Worldwide contracted the survey-mavens at Nielsen to conduct the "Consumers' Experience with In-Game Content & Brand Impact of In-Game Advertising Study." The results of said study may shock you, but here goes: according to IGA's study, a whopping 82% of gamers "felt games were just as enjoyable with ads as without" and a no less impressive 61% "increase consumers' favorable opinions of products advertised in-game post-play." What's this all mean? Why, that in-game advertising works, despite some marketers fears to the contrary.
Regardless of the wall of statistics contained in the press release (really, go check it out), we all know the key to successful in-game advertising comes from using a gentle-touch. MLG ads littered throughout the $60 Rainbow Six Vegas 2? No thanks, really. Some pre-roll ads before your free game of Quake Live, brought to you by none other than IGA? That we can live with.
PS Fanboy covers the 10 best PlayStation ads
This is Advertising? The 10 worst PlayStation ads
NSFW: Sony's Euro PS3 thumb for a penis ad
Ads of the World posted this Austrian PS3 ad which continues to make us scratch our heads as to why Sony only fired TBWA from doing its American ads. As this blogger has received about 10 IMs in the last twenty minutes asking if I've seen the Sony Europe ad yet, one could say the piece is doing its job. Whether its doing the right job is a whole other debate.
[Via GayGamer, PS3 Fanboy]
Race Driver: GRID to include integration with eBay Motors
Codemasters describes the inclusion of the eBay Motors marketplace as an "essential element" and "a revolving plot point" in GRID which players will use to "continually upgrade or swap out vehicles," though whether or not sniping auctions out from under other drivers will be included remains to be seen.
EA, Massive extend in-game ad deal through next two years
While Massive will continue to offer in-game ads in existing titles from EA, such as the recently released Burnout Paradise, the new deal will allow more advertisers to continue to hawk wares in existing titles, as well as in upcoming games -- including the next two Madden, NBA Live, Nascar, and NHL releases. According to EA, ads will focus on appealing to guys between the ages of 18 and 34, but interestingly will just be served to versions released for the Xbox 360 and PC. For players on other platforms looking for a similar experience, might we suggest taping up ads from your Sunday circular to the television while playing -- at least that way you have the option to take the nuisances down.
Sony 'opening up' PS3 in-game advertising platform
Two years ago, Microsoft acquired in-game ad firm Massive which powers in-game advertising on the Xbox 360 platform. Sony's model is a "clear departure" from that – eMarketer's James Belcher says, "Making things open only makes things better for marketers or people who want to place ads because they aren't the mercy of a given network." With "baked in" ads, and competing dynamic services on the Xbox 360 and PS3 platforms, the reportedly $400 million game advertising business is going to become increasingly visible (for better or worse).
Sony, Activision CEOs skeptical of in-game advertising
Stringer reasons that advertisers' pockets are not as deep as everyone hopes, adding to this the fact that "young people don't like advertising very much." A bold statement, to be sure. For his part, Kotick states "I wouldn't go in that direction myself," causing us to look back at the heavy product placement in the Activision-published Guitar Hero III and Tony Hawk's Proving Ground.
These comments come in direct opposition to companies like IGA, who quite recently boasted about their upcoming integration of ads into the EA-published Burnout Paradise. We'll have to side with Stringer and Kotick on this one; we young people don't like advertising very much.
[Via PS3 Fanboy]
IGA details Burnout in-game advertisers
The Gamasutra article notes that advertising will consist of static ads, "including billboards, retail stores, radio stations and vehicles into the game." If they want to be very sneaky and intrusive, might we suggest a mission where you try to flee from an army of masked Burger King fanatics? It may not sell Whoppers, but it's a scary enough thought to make us drive as fast as virtually possible.
































