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Posts tagged advice

Getting a game idea published

Over at the IGDA, there's some advice for a hobbyist game developer looking to pitch (and protect) a game design. Pitching a random idea for a game to a developer or publisher isn't easy, but there are some solid hints on how to get an idea towards reality: Come up with a demo Attend game ind...

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Advice for wannabe game developers

The days of the bedroom coder are mostly behind us, though casual games and mini-games still provide the opportunity for a single coder to make it big -- not to mention one-man projects like Rag Doll Kung Fu which don't quite fit into the above categories. If you're interested in running your own g...

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Design ideas we love and want more of in 2015

Posted on Jan 27th 2015 8:15AM

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On my iPad: Helix

Posted on Jan 26th 2015 11:00AM

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