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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Aeris returns to life as Theatrhythm bonus character]]></title><link>http://www.joystiq.com/2011/11/14/aeris-returns-to-life-as-theatrhythm-bonus-character/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/14/aeris-returns-to-life-as-theatrhythm-bonus-character/</guid><comments>http://www.joystiq.com/2011/11/14/aeris-returns-to-life-as-theatrhythm-bonus-character/#comments</comments><description><![CDATA[<center>
	<a href="http://www.joystiq.com/2011/11/14/aeris-returns-to-life-as-theatrhythm-bonus-character/"><img border="1" hspace="4"  src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/theatrhythm1114.jpg" vspace="4" /></a></center>
It should come as no surprise that <em><a href="http://joystiq.com/game/theatrhythm-final-fantasy">Theatrhythm: Final Fantasy</a></em>, which features music from throughout the series, also features more characters for your onscreen party, drawn from a variety of <em>Final Fantasies</em>. It's even less surprising that <em>Final Fantasy VII's</em> iconic, dead Aeris would be among those redone in the music game's signature style (originally found in character art for <em>Kingdom Hearts Mobile</em>).<br />
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The latest issue of Jump revealed this information, Andriasang reports, along with the following: Snow (<em>FFXIII</em>), Prishe (<em>FFXI</em>), Vivi (<em>FFIX</em>), Faris (<em>FFV</em>), Cid (<em>FFIII</em>), and Princess Sara (<em>FF</em>). They'll be unlockable as "sub characters," and can be swapped into your party. Not that it really matters who walks along the bottom of the screen as you tap icons rhythmically!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/14/aeris-returns-to-life-as-theatrhythm-bonus-character/">Aeris returns to life as Theatrhythm bonus character</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 14 Nov 2011 13:03:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/14/aeris-returns-to-life-as-theatrhythm-bonus-character/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20105699/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/14/aeris-returns-to-life-as-theatrhythm-bonus-character/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>aeris</category><category>final-fantasy</category><category>indies-zero</category><category>nintendo</category><category>square-enix</category><category>theatrhythm-final-fantasy</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 14 Nov 2011 13:03:00 EST</pubDate></item><item><title><![CDATA[Dissidia Duodecim demo unlocks Aerith assistant in full game]]></title><link>http://www.joystiq.com/2011/01/18/dissidia-duodecim-demo-unlocks-aerith-assistant-in-full-game/</link><guid isPermaLink="true">http://www.joystiq.com/2011/01/18/dissidia-duodecim-demo-unlocks-aerith-assistant-in-full-game/</guid><comments>http://www.joystiq.com/2011/01/18/dissidia-duodecim-demo-unlocks-aerith-assistant-in-full-game/#comments</comments><description><![CDATA[<div style="text-align: center; "><img vspace="0" hspace="0" border="0" width="530" height="328" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/12/dissidia1219.jpg" /></div>
Square Enix has announced an interesting promotional initiative for its upcoming PSP fighter, <em><a href="http://www.joystiq.com/2010/09/21/dissidia-012-duodecim-final-fantasy-coming-to-north-america-na/">Dissidia 012 [Duodecim] Final Fantasy</a></em>. As of today, Japanese PSP owners will be able to purchase and download a demo of the game for 300 Yen ($3.64). Dubbed (<em>sigh</em>) <em>Dissidia Duodecim Prologus Final Fantasy</em>, the short scenario will not feature Aerith, but will unlock the ill-fated sweetheart as an assistant character (i.e. not directly controllable) in the full game when it debuts in March.<br />
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By the way, that sigh wasn't ours -- it was Square Enix realizing how much money it could have made had it charged us all $3 to bring Aerith back to life in 1997. She was wearing all the good bangles!<br />
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In other <em>Dissidia</em> news, Square Enix revealed two more playable fighters during its 1st Production Department event this morning. The game will feature Gilgamesh from <em>Final Fantasy V</em>, as well as Prishe from <em>Final Fantasy XI</em>.<br type="_moz" /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/01/18/dissidia-duodecim-demo-unlocks-aerith-assistant-in-full-game/">Dissidia Duodecim demo unlocks Aerith assistant in full game</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 18 Jan 2011 07:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/01/18/dissidia-duodecim-demo-unlocks-aerith-assistant-in-full-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19804803/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/01/18/dissidia-duodecim-demo-unlocks-aerith-assistant-in-full-game/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aeris</category><category>aerith</category><category>demo</category><category>dissidia-012-final-fantasy</category><category>dissidia-duodecim-final-fantasy</category><category>dissidia-duodecim-prologus-final-fantasy</category><category>japan</category><category>playstation</category><category>psn</category><category>psp</category><category>sony</category><category>square-enix</category><category>Square-Enix-1st-Production-Dept</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Tue, 18 Jan 2011 07:30:00 EST</pubDate></item><item><title><![CDATA[GameStop reaching out for your Twilight Princess]]></title><link>http://www.joystiq.com/2007/02/16/gamestop-reaching-out-for-your-twilight-princess/</link><guid isPermaLink="true">http://www.joystiq.com/2007/02/16/gamestop-reaching-out-for-your-twilight-princess/</guid><comments>http://www.joystiq.com/2007/02/16/gamestop-reaching-out-for-your-twilight-princess/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/nintendo-gamecube/" rel="tag">Nintendo GameCube</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><em><a href="http://arstechnica.com/journals/thumbs.ars/2007/2/15/7065"><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/02/squirrelie_begs.jpg" alt="give it!" /></a>Ring, ring</em> ... <em>ring, ring</em>. Have you recently been disturbed by Aeris' dinnertime calls? GameStop's automated insider dialed up Opposable Thumbs to drop a hot tip: <em>Twilight Princess</em> now has a $35 trade-in value -- "if you're finished with it, why don't you bring it to the store and trade it in?"<br /><br />Apparently GameStop, which controls most of the US's used-games market, is squirreling away as many of <a target="_blank" href="http://www.joystiq.com/2007/02/09/wii-zelda-reaches-one-million-in-us-sales/">those one million <em>Zelda</em> copies in circulation</a> as it can, just in time for ... spring? GameStop's spam-calls might indicate that the retailer is not reaching its double-sale quota. GameStop is probably having trouble buying back copies of <em>Twilight Princess</em> (so it can sell them again for a solid profit); likely because consumers are holding on to the game. And so the calls go out.<br /><br />Inside the store is one thing -- <em>but pestering your loyal customers on their phones?</em> That's just squirrelly business practice.<br /><br />[Thanks, <a target="_blank" href="http://www.netjak.com/">32_Footsteps</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/02/16/gamestop-reaching-out-for-your-twilight-princess/">GameStop reaching out for your Twilight Princess</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 16 Feb 2007 14:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://arstechnica.com/journals/thumbs.ars/2007/2/15/7065>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/16/gamestop-reaching-out-for-your-twilight-princess/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/755594/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/16/gamestop-reaching-out-for-your-twilight-princess/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Aeris</category><category>GameCube</category><category>GameStop</category><category>Trade-in</category><category>TwilightPrincess</category><category>Used</category><category>Wii</category><category>Zelda</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Fri, 16 Feb 2007 14:15:00 EST</pubDate></item></channel></rss>